Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.08 @ 01:34:20 Player: Runia Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (144) 720 Value Destroyed (4642) 4642 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 9714 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 235 Entered Garrisons 200 Cogmind --------- Core Integrity 27/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Heavy Particle Gun Heavy Laser Heavy Laser Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Force Rifle Heavy Particle Cannon > --- INVENTORY -------- Heavy Deuterium Engine Advanced Treads Advanced Treads Improved Cooling System Advanced Sensor Array Transmission Jammer Improved Shield Generator System Shield Heavy Particle Gun Heavy Laser Heavy Laser Gatling Laser Gatling Laser Proton Cannon Gauss Rifle Gauss Rifle Mini Grenade Launcher Remote Datajack Katana [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Gar Slots Evolved 8 | . . 2 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . 1 1 . 1 1 . Weapon 1 | . . 1 . . . . . Parts Attached 133 | 2 9 29 27 28 24 14 . Power 14 | . 1 5 1 3 1 3 . Engine 13 | . 1 5 1 3 1 2 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 30 | 2 . 5 10 11 1 1 . Treads 29 | 2 . 5 9 11 1 1 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight . | . . . . . . . . Utility 41 | . 2 5 8 4 15 7 . Device 21 | . . 4 3 1 8 5 . Storage 4 | . 1 1 1 . 1 . . Processor 4 | . 1 . 1 1 1 . . Hackware 2 | . . . 1 . 1 . . Protection 10 | . . . 2 2 4 2 . Artifact . | . . . . . . . . Weapon 48 | . 6 14 8 10 7 3 . Energy Gun 20 | . . 6 2 7 4 1 . Energy Cannon 3 | . . . . 1 2 . . Ballistic Gun 15 | . 3 7 4 1 . . . Ballistic Cannon 3 | . 1 . 2 . . . . Launcher 6 | . 2 1 . 1 . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 1 4 1 . . Parts Lost 17 | . . 2 3 1 . 11 . Power 1 | . . . . . . 1 . Propulsion 5 | . . 1 1 . . 3 . Utility 7 | . . 1 . 1 . 5 . Weapon 4 | . . . 2 . . 2 . Highest Loss Streak 9 | . . 1 1 1 . 9 . Average Slot Usage (%) 97 | . 95 99 99 98 99 89 . Engine 9 | . 14 11 9 9 7 5 . Treads 26 | . 28 21 26 26 30 25 . Device 11 | . . 10 14 8 16 17 . Storage 9 | . 14 11 9 9 7 5 . Processor 9 | . 9 11 9 9 12 5 . Protection 2 | . . . 3 8 1 3 . Energy Gun 12 | . 14 11 9 15 15 12 . Energy Cannon 3 | . . . . 8 6 5 . Ballistic Gun 8 | . 9 21 16 2 . . . Naked Turns 54 | . . . . . . 22 32 Heaviest Build 91 | 14 20 38 49 53 72 91 . Greatest Support 82 | 40 40 43 63 62 80 82 3 Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 20 20 5 Average Capacity 15 | 8 9 14 15 15 19 19 5 Most Carried 20 | 6 10 15 15 15 20 20 5 Average Carried 14 | 4 8 14 14 14 17 17 5 Final Capacity 20 | 8 10 15 15 15 20 5 5 Final Carried 20 | 2 10 15 15 15 20 5 5 Class Distribution -------------------- 27% | Scavenger-Skirmisher 27% | Skirmisher 17% | Mutant 10% | Scavenger-Gunner 6% | Tank 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Gar Matter Collected 3025 | 190 332 905 848 339 305 106 . Remotely . | . . . . . . . . Salvage Created 6256 | . 725 1486 1323 1040 625 1057 . Parts 325 | . 33 108 70 52 27 35 . Haulers Intercepted 10 | . 2 5 1 2 . . . Recyclers Shooed 4 | . 1 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Gar Combat Hostiles Destroyed 101 | . 9 27 22 17 11 15 . Guns 77 | . 8 27 20 11 1 10 . Cannons 18 | . 1 . 2 4 9 2 . AOE 1 | . . . . . . 1 . Classes Destroyed 14 | . 5 4 2 . 2 1 . Worker 9 | . . 3 2 1 1 2 . Builder 2 | . . . 1 1 . . . Hauler 10 | . 2 5 1 2 . . . Recycler 10 | . 3 1 2 1 1 2 . Operator 3 | . 1 2 . . . . . Watcher 9 | . 2 3 2 . 1 1 . Swarmer 16 | . . 8 4 1 . 3 . Grunt 47 | . 9 8 10 9 6 5 . Brawler 1 | . . . . . 1 . . Duelist 6 | . . 2 1 2 . 1 . Sentry 22 | . . 9 6 4 . 3 . Specialist 1 | . . . . . . 1 . Hunter 3 | . . . 1 1 . 1 . Programmer 5 | . . . . . 4 1 . Best Kill Streak 9 | . 3 9 5 4 3 7 . Combat Bots Only 9 | . 2 9 4 4 3 6 . Max Kills in Single Turn 2 | . 1 2 2 2 2 2 . Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Gar Damage Taken 6736 | . 491 715 1278 934 560 2618 140 Core 1335 | . 113 83 133 111 72 683 140 Absorbed by Shields 25 | . . . . . . . 25 Core Remaining (%) 75 | 100 54 79 . 55 89 . . Volleys Fired 333 | . 62 81 75 50 28 37 . Largest 3 | . 2 3 3 3 3 3 . Hottest 235 | . 85 102 123 205 235 235 . Shots Fired 903 | . 120 241 219 131 83 109 . Gun 765 | . 105 240 208 84 56 72 . Cannon 132 | . 11 . 11 47 27 36 . Launcher 6 | . 4 1 . . . 1 . Special . | . . . . . . . . Kinetic 380 | . 58 160 141 21 . . . Thermal 512 | . 58 80 74 109 83 108 . Explosive 6 | . 4 1 . . . 1 . Electromagnetic 5 | . . . 4 1 . . . Robot Hit Streak 20 | . 10 13 13 20 18 16 . Robot Miss Streak 6 | . 3 3 6 2 2 5 . Penetration Max 1 | . . . . 1 . . . Secondary Targets 13 | . 2 6 5 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 591 | . 68 148 148 85 59 83 . Core Hits 278 | . 29 63 64 35 30 57 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . Critical Strikes 24 | . 4 5 7 6 2 . . Burn 22 | . 4 3 7 6 2 . . Destroy 2 | . . 2 . . . . . Melee Attacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Slashing 3 | . . . . . 3 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11295 | . 941 2294 2326 1926 1456 2352 . Guns 8695 | . 780 2248 2162 1176 864 1465 . Cannons 2249 | . 137 . 164 750 592 606 . Explosions 350 | . 24 46 . . . 280 . Melee . | . . . . . . . . Ramming 1 | . . . . . . 1 . Kinetic 4179 | . 613 1599 1618 349 . . . Thermal 6680 | . 304 649 653 1547 1456 2071 . Explosive 350 | . 24 46 . . . 280 . Electromagnetic 85 | . . . 55 30 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 7 2 2 Average Corruption 2 | . . . . . 3 1 2 Corruption Purged . | . . . . . . . . Effects 9 | . . . . . 9 . . Message Errors 2 | . . . . . 2 . . Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 2 | . . . . . 2 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 12 | . . 6 . . 6 . . Projectiles 6 | . . . . . 6 . . Explosions 6 | . . 6 . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . 2 . . . . Impact . | . . . . . . . . Kinetic 2 | . . . 2 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 51 | . . . 51 . . . . Shots 1 | . . . 1 . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 309 | . 268 262 34 225 309 160 . Average Temperature 57 | . 81 41 8 65 84 42 . Received Heat Transfer 2217 | . 315 258 486 459 171 498 30 Effects 4 | . 4 . . . . . . Energy Bleed 2 | . 2 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . 2 1 2 . Combat Hostiles 5 | . . . . 2 1 2 . Parts Melted 36 | . 1 . 4 8 6 17 . Heat Transferred 15216 | . 1184 1961 2183 3293 2662 3933 . Parts Sabotaged 6 | . . . . . . 6 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Gar Peak Influence 635 | . 218 478 388 398 353 635 547 Initial 447 | . . 91 187 163 121 63 447 Average 189 | . 71 306 203 253 126 118 547 Maximum Alert Level 2 | . 1 2 1 1 1 2 2 Low Security (%) 55 | 100 96 19 43 24 81 82 . Level 1 37 | . 3 50 56 75 18 12 . Level 2 6 | . . 29 . . . 4 100 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 2 2 3 2 5 6 . Investigation 4 | . . . 1 . 2 1 . Extermination 4 | . . . . . 3 1 . Reinforcement 8 | . 2 2 1 2 . 1 . Assault . | . . . . . . . . Garrison 4 | . . . 1 . . 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Gar Distress Signals 7 | . . 4 1 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 184 | . 18 47 28 31 14 37 9 Peak Tracking Total 14 | . 3 4 4 5 5 14 10 Tactical Retreats 7 | . . 3 1 1 1 1 . Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Gar Traps Triggered 7 | . . . . 2 1 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Gar Machines Disabled 13 | . 3 3 . 3 . 4 . Max in Single Turn 2 | . 1 2 . 1 . 2 . Garrison Access 4 | . . . 1 1 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Gar Machines Accessed 46 | . 6 10 7 8 10 5 . Terminals 30 | . 6 6 6 6 4 2 . Fabricators 2 | . . . . . 1 1 . Repair Stations 5 | . . 2 . 1 2 . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 2 | . . 1 . . 1 . . Garrison Access 6 | . . . 1 1 2 2 . Total Hacks 164 | . 22 33 25 33 39 12 . Successful 105 | . 14 24 15 22 25 5 . Failed 58 | . 7 9 10 11 14 7 . Catastrophic 10 | . . 3 . 3 2 2 . Database Lockouts 1 | . 1 . . . . . . Manual 67 | . 10 15 14 11 12 5 . Terminals 107 | . 22 20 23 22 15 5 . Fabricators 5 | . . . . . 1 4 . Repair Stations 21 | . . 8 . 8 5 . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 17 | . . 4 . . 13 . . Garrison Access 13 | . . . 2 3 5 3 . Terminal Hacks 42 | . 11 6 9 10 5 1 . Part Schematic 5 | . 1 1 1 2 . . . Prototype ID Bank 9 | . 2 1 2 2 2 . . Open Door 2 | . . . . 2 . . . Level Access Points 2 | . 1 . . . 1 . . Branch Access Points 3 | . 1 . 1 . 1 . . Terminal Index 2 | . . . . 1 1 . . Garrison Index 1 | . . . 1 . . . . Alert Level 3 | . 1 1 1 . . . . Unreport Threat 5 | . . 1 1 2 . 1 . Locate Traps 5 | . 1 2 2 . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks 19 | . . 8 . 7 4 . . Scan Component 10 | . . 4 . 4 2 . . Repair 9 | . . 4 . 3 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 15 | . . 4 . . 11 . . Insert Component 7 | . . 2 . . 5 . . Analyze 8 | . . 2 . . 6 . . Garrison Access Hacks 4 | . . . 1 1 1 1 . Unlock Access 1 | . . . . . . 1 . Seal Access 3 | . . . 1 1 1 . . Unauthorized Hacks 22 | . 3 6 5 4 4 . . Terminals 20 | . 3 5 5 4 3 . . Botnet 18 | . 3 4 5 4 2 . . Operators 2 | . . 1 . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Mask 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Jam 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 38 | . 6 8 5 7 8 4 . Full Trace Events 2 | . . . 1 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . 1 2 1 2 5 . . Parts Built 2 | . . . . . . 2 . Matter 146 | . . . . . . 146 . Time 73 | . . . . . . 73 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired 9 | . . 4 . 3 2 . . Time 340 | . . 110 . 131 99 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . 2 . . 5 . . Part Schematics Acquired 7 | . . 2 . . 5 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Gar Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 1 . . Highest-Rated Group 115 | . . . . 115 100 . . Highest-Rated Ally 100 | . . . . 100 100 . . Total Orders . | . . . . . . . . Ally Attacks 21 | . . . . 21 . . . Total Damage 515 | . . . . 515 . . . Kills 8 | . . . . 8 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Gar Turns Passed 9030 | 4 1177 1818 1537 1451 2231 780 32 Spaces Moved 4105 | 1 568 822 739 651 990 276 58 Core 107 | . . . . . . 49 58 Treads 3998 | 1 568 822 739 651 990 227 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 160 160 160 160 155 170 50 50 Average Speed 162 | 160 160 160 160 158 170 192 50 Slowest Speed 270 | 160 160 160 160 170 170 270 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 2 76 78 56 84 29 12 20 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . 1 . 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 51 | . 20 9 3 14 3 2 . Melee 3 | . . . . . 3 . . Projectile 14 | . . . . 14 . . . AOE 34 | . 20 9 3 . . 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Gar Total 5792 | 6 725 1172 962 973 1463 431 60 Wait 1029 | . 65 201 71 214 390 88 . Move 4099 | . 567 821 738 650 989 276 58 Hop . | . . . . . . . . Pick Up 86 | . 14 17 22 9 17 7 . Fast Attach 16 | . 2 6 2 5 1 . . Attach 30 | 2 1 5 8 2 5 7 . Detach 1 | . . . . . . 1 . Swap 87 | . 6 18 17 21 18 7 . Drop 105 | 4 8 23 29 22 12 7 . Fire 333 | . 62 81 75 50 28 37 . Melee 3 | . . . . . 3 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 774 | -10/Materials | Identified exit to Mines 1166 | -10/Materials | Central database locked down 1182 | -10/Materials | Entered another Materials area 1182 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1696 | -9/Materials | Discovered new exit (range 15) 1753 | -9/Materials | Repaired Lgt. Treads 1781 | -9/Materials | Repaired Lgt. Treads 1802 | -9/Materials | Build established: Scavenger-Skirmisher 1808 | -9/Materials | Repaired Heat Sink 2262 | -9/Materials | Discovered new exit (range 10) 2420 | -9/Materials | Destroyed 9 combat bots 2596 | -9/Materials | Discovered new exit (range 12) 2772 | -9/Materials | Repaired Autogun 2821 | -9/Materials | Discovered new exit (range 18) 3000 | -9/Materials | Entered another Materials area 3000 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3086 | -8/Materials | Identified exit to Storage 3712 | -8/Materials | Garrison activated, responded to threat 4127 | -8/Materials | Discovered new exit (range 18) 4537 | -8/Materials | Entered Storage 5144 | -8/Storage | Build established: Scavenger-Gunner 5307 | -8/Storage | Met 01-MTF 5587 | -8/Storage | Repaired Imp. Cooling System 5614 | -8/Storage | Repaired Lgt. Treads 5677 | -8/Storage | Repaired Broken Hvy. Laser 5942 | -8/Storage | Discovered new exit (range 9) 5988 | -8/Storage | Entered Factory 5988 | -7/Factory | Accompanied by 1 ally (01-MTF) 5988 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5993 | -7/Factory | 01-MTF left 6175 | -7/Factory | Repaired Broken Imp. Cooling System 6258 | -7/Factory | Build established: Skirmisher 7189 | -7/Factory | Identified exit to Factory 7355 | -7/Factory | Identified exit to Lower Caves 8070 | -7/Factory | Repaired Hvy. Particle Cannon 8219 | -7/Factory | Entered another Factory area 8219 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8339 | -6/Factory | Fabricated Adv. Treads (x2) 8788 | -6/Factory | Build established: Tank 8965 | -6/Factory | Cargo convoy interrupted 8975 | -6/Factory | Spotted B-75 Beast 8981 | -6/Factory | Core integrity fell below 50% 8994 | -6/Factory | Core integrity fell below 20% 8999 | -6/Factory | Identified exit to Garrison 8999 | -6/Factory | Entered Garrison 9008 | -6/Garrison | Lost 9 parts (3n4u2w) 9031 | -6/Garrison | Self-destructed Last Messages --------------- Terminal disabled. Penetrated by Slug. Pressure Siphon disabled. P-60 Hacker resets G-50 Soldier, system corruption cleaned. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. S-27 Virus IFF system glitched. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE ALERT: Garrison interior compromised. Garrison Door activated. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 78. Field strength at 67. 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" ?? ???????????????? | | ???????????????????#b" ??? ??????????????? | | ???????????????????#?" ??? "????????????? | | ?????????????????????# #???? ## #????????????? | | ?????????????????????# ????? #? #????????????? | | ????????????????????? ?????? ?? ????????????? | | ????????????????????? ?????? ?????????????????? | | ?????????????????????# ??????? ????????????????? | | ?????????????????????## ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Cooling System | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Hacked Coil Gun | -8/Storage | Hacked Gauss Rifle | -8/Storage | Hacked Imp. Cooling System | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Hvy. Particle Gun | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldHugeStabilizer Manual? 0 Play Time 01:00:48 Cumulative 228.5 hours Start 2021.07.08 @ 00:30:17 End 2021.07.08 @ 01:34:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41dc850b-fedd-4889-8156-2189be9e2797