Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 05:30:28 Player: WazdakkaGutsmek Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (256) 1280 Value Destroyed (10872) 10872 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (5379) 5379 TOTAL SCORE: 25011 Bonus ------- High Alert Combat Kills 636 Follower Combat Kills 294 Entered Garrisons 1400 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -251 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (22) Smartbomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Improved Weapon Cycler Thermal Shield Advanced Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Matter Compressor Advanced Signal Interpreter Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] PSU Rigger Disruptor Cannon Disruptor Cannon Disruptor Cannon Disruptor Cannon Disruptor Cannon Precision Rocket Launcher Smartbomb Launcher Remote Datajack Remote Datajack [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . . . . 2 . . 2 . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Utility 6 | . . . 2 . . . . . . . . . 2 . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 242 | . . . 30 4 1 . 5 15 15 7 6 7 24 9 21 11 5 5 10 4 28 35 Power 33 | . . . 6 1 . . . 2 3 2 1 . 2 . 3 2 1 1 3 . 2 4 Engine 25 | . . . 6 1 . . . 1 2 1 1 . 2 . 2 2 1 1 2 . 1 2 Core 6 | . . . . . . . . 1 1 1 . . . . 1 . . . . . . 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 54 | . . . 7 2 . . 2 2 2 1 2 . 7 1 4 4 . 2 2 1 6 9 Treads 38 | . . . 6 2 . . 2 2 1 1 1 . 3 1 4 3 . 2 2 1 6 1 Leg 13 | . . . 1 . . . . . . . . . 4 . . . . . . . . 8 Wheel 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 72 | . . . 10 1 1 . 1 4 5 3 1 1 7 3 9 4 2 1 . 1 8 10 Device 37 | . . . 4 . . . . 3 3 2 . 1 3 1 5 1 2 . . 1 5 6 Storage 4 | . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . Processor 6 | . . . . . . . . . 1 . 1 . . . 1 1 . 1 . . . 1 Hackware 6 | . . . . . . . . . . . . . 1 2 . . . . . . 2 1 Protection 19 | . . . 5 1 . . 1 1 1 1 . . 2 . 3 2 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | . . . 7 . . . 2 7 5 1 2 6 8 5 5 1 2 1 5 2 12 12 Energy Gun 14 | . . . 3 . . . . . . . . . . . 1 . . . 1 . 6 3 Energy Cannon 41 | . . . 3 . . . 1 3 3 . 2 4 6 2 4 1 1 1 3 . 2 5 Ballistic Gun 5 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 16 | . . . . . . . . 3 . 1 . 2 . 2 . . 1 . 1 2 2 2 Special Weapon 5 | . . . . . . . . . . . . . 2 1 . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . . 1 . . . . . . 1 . . . 1 . 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . 1 . 2 2 System Corruption 28 | . . . . . . . . . . . . . . . . . . . 6 . 10 12 Parts Lost 74 | . . . 7 . . . . 4 4 2 1 2 1 1 3 2 1 . 9 . 10 27 Power 11 | . . . 1 . . . . 1 . 1 . . . . 1 . . . 2 . 1 4 Propulsion 21 | . . . 2 . . . . 1 2 . 1 1 1 . . . . . 2 . 3 8 Utility 23 | . . . 2 . . . . 1 1 1 . 1 . 1 1 1 . . 2 . 2 10 Weapon 19 | . . . 2 . . . . 1 1 . . . . . 1 1 1 . 3 . 4 5 Highest Loss Streak 11 | . . . 2 . . . . 2 4 2 1 2 1 1 1 2 1 . 4 . 8 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 85 89 100 100 100 100 97 83 92 99 87 91 97 97 91 88 91 86 85 84 86 Engine 7 | . 14 14 8 11 11 11 9 6 6 3 9 9 6 7 6 13 13 10 8 5 5 4 Treads 17 | . . . 19 22 22 22 27 25 8 11 17 7 12 23 22 13 13 22 22 23 16 8 Leg 2 | . 28 28 1 . . . . . . . . . 6 . . . . . . . . 9 Wheel 1 | . . . . . . . . . 4 9 8 9 . . . 6 6 . . . . . Device 17 | . . . 14 22 22 22 18 17 16 17 18 18 22 19 14 13 15 17 14 14 18 21 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 7 7 6 6 5 5 5 5 4 Processor 3 | . . . . . . . . . 2 . 8 9 4 . 5 6 6 8 11 11 11 7 Protection 8 | . . . 11 11 11 11 9 9 8 9 . . 4 15 14 11 6 5 2 . . 1 Energy Gun 1 | . . . 6 . . . . . . . . . . . . . . . 1 . 10 2 Energy Cannon 17 | . . . 9 22 22 22 19 23 25 23 18 24 20 21 22 20 17 16 14 14 2 4 Ballistic Gun 1 | . 28 28 5 . . . 7 2 . . . . . . . . . . . . . 1 Peak Build Rating 90 | 6 6 6 21 22 23 23 29 35 34 34 32 33 52 53 54 61 65 69 71 77 84 90 Average Rating 40 | 6 6 6 15 21 22 23 27 31 32 30 30 30 44 51 51 57 59 66 65 72 66 74 On Entrance 37 | 6 6 6 6 21 22 23 23 28 34 34 29 31 30 52 45 52 57 63 69 64 77 75 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 13 13 13 42 44 64 64 68 73 76 76 67 73 86 86 86 95 88 92 92 89 90 95 Greatest Support 111 | 20 20 20 40 40 40 40 65 65 45 20 20 12 84 84 84 28 28 106 106 111 111 75 Greatest Overweight (x) 25 | . . . 1 1 1 1 1 1 6 6 19 6 25 1 1 3 3 3 . . 19 3 Average Overweight (x) 1 | . . . . . 1 1 . . 3 5 5 5 1 . . 3 3 . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 8 12 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 6 6 13 14 15 14 15 18 19 14 14 14 18 20 20 20 20 17 18 20 19 20 Average Carried 14 | 6 6 6 6 12 13 14 12 16 16 13 12 12 14 17 19 17 18 15 16 19 14 18 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 6 6 13 13 14 14 14 18 14 14 13 12 17 19 20 19 17 16 18 20 18 5 Class Distribution -------------------- 22% | Mutant 22% | Tank 18% | Scavenger-Skirmisher 16% | Skirmisher 6% | Scavenger-Gunner 5% | Bothacker-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -7/Factory Tank | -7/Garrison Tank | -7/Factory Tank | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Bothacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Matter Collected 5240 | 200 111 21 655 40 . . 75 331 159 163 162 30 379 73 525 94 71 134 184 . 851 982 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10553 | . 238 11 1628 241 . . 123 1266 502 345 501 128 748 287 1041 563 219 157 848 . 349 1358 Parts 502 | . 13 3 93 6 . . 12 50 20 14 25 6 39 17 57 20 14 8 30 . 12 63 Haulers Intercepted 9 | . . . 5 . . . . . 1 . 1 . . . . 1 . . . . . 1 Recyclers Shooed 4 | . . . . . . . . . 1 . . . . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 208 | . 5 1 34 2 . . 3 31 6 8 8 4 13 13 14 7 8 2 17 . 8 24 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Guns 36 | . 5 1 22 . . . . 1 . . . . . . . . . . 2 . 2 3 Cannons 128 | . . . 12 2 . . 3 17 3 4 8 3 13 4 14 6 5 2 11 . 1 20 AOE 32 | . . . . . . . . 10 . 2 . 1 . 8 . . 3 . 2 . 5 1 Classes Destroyed 16 | . 1 1 5 2 . . . 3 2 1 . . . 1 . . . . . . . . Worker 7 | . . . 1 2 . . . . 1 . . . . . 2 . . 1 . . . . Builder 10 | . . . 1 1 . . . . 1 . . . . . 4 . . 1 . . . 2 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 5 . . . . . 1 . 1 . . . . 1 . . . . . 1 Recycler 5 | . . . . 1 . . . . 1 . . . 1 . 2 . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 13 | . . . 4 . . . . 1 1 . . . 3 . 2 . . . . . . 2 Swarmer 34 | . . 1 11 . . . 2 6 . . . 1 3 4 . . . . 4 . 2 . Cutter 6 | . . . . . . . . . . . . . . 3 . . 3 . . . . . Grunt 98 | . 5 . 15 1 . . 1 20 4 2 1 2 6 6 4 1 2 . 12 . 4 12 Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Sentry 30 | . . . 8 1 . . 1 1 1 2 5 . 1 . 2 4 . 1 . . 1 2 Specialist 8 | . . . . . . . . 2 . . 2 . . . 2 . . . . . . 2 Hunter 10 | . . . . . . . . . . 1 . 1 . . . 2 2 . 1 . 1 2 Programmer 20 | . . . . . . . . 1 . 3 . . 3 . 5 . 1 1 . . . 6 Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | . 2 1 5 5 . . 3 5 3 2 4 4 3 7 5 6 4 3 7 . 6 5 Combat Bots Only 7 | . 2 1 5 1 . . 3 5 3 2 4 4 3 7 1 6 4 1 7 . 6 4 Max Kills in Single Turn 3 | . 1 1 2 2 . . 1 3 1 1 1 1 1 3 1 1 2 2 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . 1 . 1 . 3 . . 1 . 1 . 2 1 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1330 | . 34 2 238 6 . . 14 124 42 61 19 28 84 23 86 109 39 9 96 . 87 229 Missed 396 | . 10 . 73 . . . 5 44 11 22 5 7 28 7 35 31 15 4 29 . 22 48 Damage Taken 14440 | . 326 14 1809 86 . . 75 1260 551 586 291 303 783 314 911 756 553 102 1223 . 1252 3245 Core 2049 | . 104 8 174 31 . . 16 107 76 42 84 43 173 30 32 101 14 . 59 . 224 731 Absorbed by Shields 42 | . . . . . . . . . . . . . . . . . . . . . 42 . Redirected to Shielding 185 | . . . . . . . . . . . . . . . 20 13 . . . . . 152 Ignored by Resistances 259 | . . . . . . . . . . . . . . . . . . . . . . 259 Regen/Repaired (Parts) 63 | . . . . . . . . . . . . . 63 . . . . . . . . . Core Remaining (%) 64 | 100 . 55 . . . 48 . . . . . 33 . . 66 . 86 . . . . . Volleys Fired 658 | . 30 3 156 8 . . 5 61 25 26 29 16 36 21 39 19 18 9 37 . 23 97 Largest 3 | . 2 2 2 2 . . 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 Hottest 228 | . 40 40 136 136 . . 159 201 226 226 226 195 195 195 195 195 195 195 211 . 219 228 Shots Fired 1538 | . 60 6 287 16 . . 15 174 58 56 58 34 104 42 120 56 48 26 99 . 41 238 Gun 386 | . 60 6 201 . . . 5 15 . . . . . . . . . . 13 . 19 67 Cannon 1090 | . . . 86 16 . . 10 147 58 50 56 30 101 35 120 56 37 26 83 . 10 169 Launcher 55 | . . . . . . . . 12 . 6 2 4 . 7 . . 11 . 3 . 8 2 Special 7 | . . . . . . . . . . . . . 3 . . . . . . . 4 . Kinetic 269 | . 60 6 82 . . . 5 15 . . . . . . . . . . . . . 101 Thermal 1171 | . . . 205 16 . . 10 147 58 50 56 30 101 35 120 56 37 26 85 . 22 117 Explosive 55 | . . . . . . . . 12 . 6 2 4 . 7 . . 11 . 3 . 8 2 Electromagnetic 36 | . . . . . . . . . . . . . . . . . . . 11 . 7 18 Robot Hit Streak 23 | . 8 4 19 8 . . 2 12 9 6 15 4 6 4 14 23 6 16 12 . 16 12 Robot Miss Streak 6 | . 3 1 6 2 . . 4 5 4 6 5 4 4 3 4 3 6 3 5 . 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 879 | . 37 4 176 10 . . 3 83 44 31 29 16 49 19 67 38 22 19 64 . 28 140 Core Hits 404 | . 13 1 61 7 . . 4 59 11 15 11 6 23 20 31 14 16 7 30 . 20 55 Critical Kills 7 | . . . . . . . . 3 1 1 . . . 1 . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Critical Strikes 38 | . . . 13 . . . . 3 2 1 . . . 1 . . . 1 1 . 2 14 Burn 14 | . . . 12 . . . . . . . . . . . . . . . 1 . 1 . Meltdown 7 | . . . . . . . . 3 1 1 . . . 1 . . . 1 . . . . Destroy 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Blast 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . 11 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . 11 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25370 | . 382 47 2699 227 . . 124 2710 1192 1265 680 597 1467 1371 2066 1048 1125 652 2141 . 799 4778 Guns 3582 | . 382 47 1636 . . . . 136 . . . . . . . . . . 155 . 230 996 Cannons 17040 | . . . 1062 227 . . 124 1706 888 715 680 351 1464 429 2024 1043 589 652 1577 . 145 3364 Explosions 4332 | . . . . . . . . 863 . 550 . 246 . 931 . . 536 . 409 . 424 373 Melee 304 | . . . . . . . . . 304 . . . . . . . . . . . . . Ramming 112 | . . . 1 . . . . 5 . . . . 3 11 42 5 . . . . . 45 Kinetic 2982 | . 382 47 519 . . . . 136 . . . . . . . . . . . . . 1898 Thermal 17132 | . . . 2179 227 . . 124 1706 888 715 680 351 1464 429 2024 1043 589 652 1370 . 298 2393 Explosive 4152 | . . . . . . . . 863 . 550 . 246 . 931 . . 536 . 409 . 424 193 Electromagnetic 688 | . . . . . . . . . . . . . . . . . . . 362 . 77 249 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 304 | . . . . . . . . . 304 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . 1 1 . . . . . . 5 7 7 7 4 6 7 3 3 1 7 7 17 39 Average Corruption 7 | . 1 1 . . . . . . 5 6 7 7 2 4 6 1 3 1 2 7 13 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 379 | . 2 . . . . . . . 1 14 41 16 21 19 110 1 9 1 10 . 41 93 Message Errors 85 | . 1 . . . . . . . 1 4 12 3 5 5 20 . 2 . 3 . 12 17 Matter Fused 82 | . . . . . . . . . . 3 7 1 5 4 30 . 2 . 1 . 12 17 Heat Flow Errors 47 | . . . . . . . . . . . 5 3 2 1 15 . . . 2 . 7 12 Energy Discharges 37 | . 1 . . . . . . . . 1 4 4 3 1 11 . 3 . 2 . 4 3 Parts Rejected 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 Parts Fused 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 Data Loss (minor) 54 | . . . . . . . . . . 3 8 2 2 6 17 1 1 . . . 4 10 Data Loss (major) 15 | . . . . . . . . . . 1 1 1 1 . 4 . . . 1 . 1 5 Misfires 16 | . . . . . . . . . . . . 1 2 . 7 . 1 . . . 1 4 Alerts 8 | . . . . . . . . . . 1 1 . 1 1 3 . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 22 | . . . . . . . . . . 1 3 . . 1 2 . . 1 1 . . 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 546 | . . . . . . . . . 57 107 . 63 21 66 40 . 49 50 22 . 6 65 Projectiles 336 | . . . . . . . . . 26 57 . 15 21 25 40 . 40 50 . . . 62 Explosions 179 | . . . . . . . . . . 50 . 48 . 41 . . 9 . 22 . 6 3 Melee 31 | . . . . . . . . . 31 . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . . . . . . 1 . . . . . . 18 Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 491 | . . . . . . . . 128 . . 8 57 . 46 . 2 72 . . . 84 94 Shots 14 | . . . . . . . . 3 . . 1 3 . 1 . . 2 . . . 2 2 Rammed 9 | . . . 1 . . . . 1 . . . . . . 4 1 . . . . . 2 Targets Rammed 16 | . . . 1 . . . . 1 . . . . 1 . 5 1 . . . . . 7 Kicked 6 | . . . . . . . . . . . . . 1 . . . . . . . . 5 Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 409 | . 27 . 351 7 . . 60 275 409 234 247 237 323 199 199 194 198 27 197 . 201 199 Average Temperature 86 | . 9 . 72 4 . . 27 71 152 69 101 103 108 100 88 110 89 11 76 . 65 86 Received Heat Transfer 4122 | . 189 . 672 33 . . . 414 225 18 63 63 249 108 147 114 9 18 537 . 327 936 Effects 7 | . . . 1 . . . . 1 5 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Matter Decay 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . 1 . . . . 3 3 2 . . . 1 . 1 . 1 2 . . . Combat Hostiles 11 | . . . . . . . . 3 2 2 . . . 1 . 1 . . 2 . . . Parts Melted 73 | . . . 15 1 . . . 7 6 8 5 2 6 . 9 5 1 4 4 . . . Heat Transferred 26724 | . . . 5920 407 . . 222 2696 1369 999 1110 481 1887 592 2664 1443 740 814 2035 . 592 2753 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Peak Influence 1253 | . 150 20 456 287 . . 124 1253 640 505 321 190 185 485 361 190 257 190 342 179 430 496 Initial 610 | . . . 7 168 . . . 80 610 304 245 88 99 39 254 37 31 134 133 179 125 225 Average 223 | . 73 19 157 118 . . 74 738 545 400 171 112 63 240 106 49 90 161 243 179 341 228 Maximum Alert Level 4 | . . . 2 1 . . . 4 2 2 1 . . 2 1 1 1 . 1 . 2 2 Low Security (%) 63 | 100 100 100 78 78 . 100 100 4 . . 62 100 100 53 86 99 95 100 35 100 13 36 Level 1 19 | . . . 15 21 . . . 6 . 58 37 . . 20 13 . 4 . 64 . 65 50 Level 2 12 | . . . 5 . . . . 37 100 41 . . . 25 . . . . . . 21 12 Level 3 3 | . . . . . . . . 43 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . 7 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . 6 . . . . . 1 . 2 . 5 . 11 3 . . . . . 9 Investigation 5 | . . . 3 . . . . . . . . . . . 1 1 . . . . . . Extermination 12 | . . . . . . . . . . . . . 4 . 5 . . . . . . 3 Reinforcement 16 | . . . 2 . . . . . . . 1 . 1 . 5 1 . . . . . 6 Assault 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . 1 . 2 . . . . . . 4 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Distress Signals 10 | . 1 . 1 . . . . 1 . . 2 . 1 . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 309 | . 13 3 63 6 . . 5 34 8 8 12 4 22 12 19 8 14 6 17 . 15 40 Peak Tracking Total 12 | . 6 3 8 3 . . 4 5 4 3 4 2 4 4 3 6 6 3 4 . 12 10 Tactical Retreats 15 | . . . 4 . . . . 3 . 1 1 . 1 . . 1 1 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Traps Triggered 21 | . . . 1 . . . . 4 . 2 1 1 1 2 2 2 1 . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Machines Disabled 32 | . . . 2 . . . . 4 1 5 . 1 1 2 . 1 2 . 1 . 2 10 Max in Single Turn 4 | . . . 1 . . . . 1 1 2 . 1 1 1 . 1 1 . 1 . 1 4 Garrison Relay 6 | . . . . . . . . 1 . . . . . 2 . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Machines Accessed 56 | . 5 . 11 . 1 . 2 3 6 . 5 . 6 1 9 3 . 1 . 1 . 2 Terminals 40 | . 5 . 9 . . . . 3 5 . 3 . 4 1 7 2 . . . . . 1 Fabricators 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 Repair Stations 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . Total Hacks 130 | . 12 . 32 . 1 . 4 4 20 . 14 . 12 1 19 5 . 1 . 1 . 4 Successful 67 | . 6 . 17 . 1 . 2 2 9 . 7 . 7 . 8 3 . 1 . 1 . 3 Failed 63 | . 6 . 15 . . . 2 2 11 . 7 . 5 1 11 2 . . . . . 1 Catastrophic 12 | . . . 3 . . . . 1 1 . . . 1 . 4 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 12 . 18 . 1 . . . 15 . 10 . 7 1 18 4 . . . . . 3 Terminals 105 | . 12 . 29 . . . . 4 16 . 12 . 9 1 15 4 . . . . . 3 Fabricators 5 | . . . . . . . . . . . . . . . 4 . . . . . . 1 Repair Stations 5 | . . . . . . . 3 . . . . . 2 . . . . . . . . . Recycling Units 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 4 . 1 . 1 . . 1 . 1 . 1 . . Terminal Hacks 13 | . 1 . 5 . 1 . . 2 2 . 1 . . . 1 . . . . . . . Record 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . Unlock Access 7 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . Unauthorized Hacks 40 | . 5 . 9 . . . . . 6 . 4 . 4 . 7 2 . . . . . 3 Terminals 38 | . 5 . 9 . . . . . 6 . 4 . 4 . 6 2 . . . . . 2 Botnet 7 | . . . 1 . . . . . 1 . 1 . 1 . 1 1 . . . . . 1 Operators 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Skim 29 | . 5 . 7 . . . . . 4 . 3 . 3 . 5 1 . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Liberate 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 . 8 . . . 2 3 6 . 3 . 3 . 7 3 . . . . . 2 Full Trace Events 5 | . . . 3 . . . . . 1 . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Time 38 | . . . . . . . . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 12 . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . . . . . . 2 . 1 . 1 . . 1 . . . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 2 . . . . . . . 3 . Non-combat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 5 | . . . . . . . . . . . . . 2 . . . . . . . 3 . formatsys_high 5 | . . . . . . . . . . . . . 2 . . . . . . . 3 . Relay Couplers Released 27 | . . . . . . . . 8 . . . . . 8 . . . . 3 . 8 . Machine Destruction 23 | . . . . . . . . 4 . . . . . 8 . . . . 3 . 8 . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Attached 5 | . . . . . . . . . . . . . 1 2 . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Total Allies 13 | . . 1 . 3 . . . 1 . . . . 2 . . . . . . . 3 3 Largest Group 3 | . . 1 1 3 3 3 3 1 . . . . 2 . . . . . . . 3 3 Highest-Rated Group 107 | . . 31 31 40 40 40 40 31 . . . . 45 . . . . . . . 107 90 Highest-Rated Ally 49 | . . 31 31 16 16 16 16 31 . . . . 26 . . . . . . . 49 30 Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 68 | . . . 21 6 . . 11 6 . . . . . . . . . . . . 10 14 Total Damage 1028 | . . . 249 92 . . 95 89 . . . . . . . . . . . . 330 173 Kills 12 | . . . 5 3 . . 1 1 . . . . . . . . . . . . 2 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Turns Passed 22105 | 2 519 63 2858 1140 586 328 298 1931 1043 419 1369 487 2285 902 3479 509 349 160 686 107 954 1631 Spaces Moved 9170 | 2 167 46 1300 499 243 136 147 810 341 184 572 195 992 349 1298 218 188 75 335 61 357 655 Core 177 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 174 Treads 6483 | . . . 1191 499 243 136 147 810 141 1 2 . 584 349 1298 9 . 69 335 61 356 252 Legs 788 | 2 167 46 109 . . . . . . . . . 235 . . . . . . . . 229 Wheels 1722 | . . . . . . . . . 200 183 569 195 172 . . 209 188 6 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 160 240 240 155 155 150 165 150 165 160 160 160 145 145 145 156 160 162 50 Average Speed 191 | 120 120 120 166 216 240 240 182 206 200 168 167 170 196 227 222 154 145 155 157 161 233 174 Slowest Speed 1300 | 120 120 120 240 240 240 240 240 235 232 400 1000 180 1300 240 240 385 145 156 160 162 1000 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 36 19 77 88 61 46 15 68 25 37 32 32 20 39 31 6 30 4 46 3 44 21 Regions Visited 22 Branch Regions 4 Pre-discovered Areas 8 | . 1 1 . . . . . . . . . . . . 6 . . . . . . . Known Exits Taken 12 | . 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Spaces Dug 40 | . . . . . . . . . . . 24 . . . . . . . . . 16 . Terrain Destroyed 578 | . . . . . . . . 56 4 17 44 12 5 56 15 5 73 1 6 . 103 181 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 111 | . . . . . . . . . 4 1 1 . 5 1 15 5 1 1 . . . 77 AOE 467 | . . . . . . . . 56 . 16 43 12 . 55 . . 72 . 6 . 103 104 Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Total 12397 | 1 431 48 1716 542 247 139 165 939 640 241 928 321 1263 427 1804 346 224 99 411 68 439 958 Wait 2075 | . 235 . 195 26 . 4 4 28 237 17 315 92 190 36 421 87 3 8 22 . 12 143 Move 9150 | 1 166 45 1299 498 242 135 147 807 340 183 572 193 992 348 1297 218 187 74 334 61 356 655 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 76 | . . . 12 1 2 . 2 8 2 . 1 1 7 3 7 3 . . 8 1 11 7 Fast Attach 98 | . . . 21 . . . . 1 5 1 4 3 11 2 11 2 1 2 1 3 10 20 Attach 67 | . . . 2 . . . 3 4 7 2 1 1 5 1 6 4 1 3 6 . 13 8 Detach 19 | . . . 1 . . . . 2 2 . 1 . 3 1 1 1 . 2 . . 2 3 Swap 78 | . . . 7 4 1 . 2 10 3 4 1 3 8 6 4 5 3 . 3 1 5 8 Drop 106 | . . . 22 5 2 . 2 7 8 . 4 4 10 4 13 6 3 1 . 2 3 10 Fire 658 | . 30 3 156 8 . . 5 61 25 26 29 16 36 21 39 19 18 9 37 . 23 97 Melee 11 | . . . . . . . . . 11 . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . 2 Kick 6 | . . . . . . . . . . . . . 1 . . . . . . . . 5 Crush 7 | . . . 1 . . . . 1 . . . . . . 5 . . . . . . . Escape Stasis 40 | . . . . . . . . 8 . 8 . 8 . 4 . . 8 . . . 4 . Rewire 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Garrison -7/Factory (discovered 7 exits: *Fac x4 / [*Sto] / *Low x2) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Learned Storage garrison access intel 366 | -10/Materials | Identified exit to Mines 404 | -10/Materials | Learned 4 Subcaves zone layouts 446 | -10/Materials | Learned location of 2 exits from Mines 454 | -10/Materials | Loaded intel: 2 recycling unit locations 472 | -10/Materials | Learned Storage emergency access door positions 498 | -10/Materials | Learned location of Subcaves (-10) 522 | -10/Materials | Entered Mines 523 | -10/Mines | Identified exit to Materials 523 | -10/Mines | Identified exit to Subcaves 531 | -10/Mines | Escorted by a lone wolf Derelict 551 | -10/Mines | Learned location of Storage (-7) 585 | -10/Mines | Entered Materials 585 | -9/Materials | Accompanied by 1 ally 585 | -9/Materials | Evolved 2 slots: Utility x2 586 | -9/Materials | Identified exit to Mines 998 | -9/Materials | Discovered new exit (range 7) 1491 | -9/Materials | Build established: Scavenger-Mutant 1805 | -9/Materials | Discovered new exit (range 16) 2432 | -9/Materials | Build established: Mutant 3385 | -9/Materials | First assault squad dispatched 3443 | -9/Materials | Entered Mines 3452 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3527 | -9/Mines | Assembled infested the area 3532 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3671 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3675 | -9/Mines | Core integrity fell below 50% 3682 | -9/Mines | Learned 4 Materials zone layouts 4139 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4249 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4253 | -9/Mines | Found Prototype Device 4325 | -9/Mines | Discovered new exit (range 12) 4334 | -9/Mines | Learned location of 1 exit from Materials 4558 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4560 | -9/Mines | Discovered new exit (range 5) 4583 | -9/Mines | Entered Exiles 4583 | -9/Exiles | Accompanied by 3 allies 4584 | -9/Exiles | Identified exit to Mines 4641 | -9/Exiles | Met 8R-AWN 4682 | -9/Exiles | Met EX-HEX 4749 | -9/Exiles | Met EX-BIN 4780 | -9/Exiles | Aligned with FarCom system 4783 | -9/Exiles | Given EX-Vault access code 4838 | -9/Exiles | Opened EX-Vault 4850 | -9/Exiles | Found PSU Rigger 4894 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4966 | -9/Exiles | Met EX-DEC 5169 | -9/Exiles | Left Exiles lab with PSU Rigger 5169 | -9/Exiles | Entered Mines 5169 | -8/Mines | Accompanied by 3 allies 5486 | -8/Mines | Discovered new exit (range 3) 5497 | -8/Mines | Entered Materials 5497 | -8/Materials | Accompanied by 3 allies 5497 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5498 | -8/Materials | Identified exit to Factory 5795 | -8/Materials | Identified exit to Garrison 5795 | -8/Materials | Entered Garrison 5795 | -8/Garrison | Accompanied by 1 ally 5798 | -8/Garrison | Build established: Skirmisher 5843 | -8/Garrison | Triggered checkpoint 5884 | -8/Garrison | Garrison Relay disabled 5978 | -8/Garrison | Triggered checkpoint 5991 | -8/Garrison | Triggered checkpoint 6187 | -8/Garrison | Discovered new exit (range 13) 6383 | -8/Garrison | Triggered checkpoint 6438 | -8/Garrison | Rescued a captive Derelict 6510 | -8/Garrison | P-60 Hacker assimilated allied JT-PRE(g) 6858 | -8/Garrison | Discovered new exit (range 15) 6973 | -8/Garrison | Triggered checkpoint 7421 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7460 | -8/Garrison | Build established: Scavenger-Skirmisher 7581 | -8/Garrison | Triggered checkpoint 7726 | -8/Garrison | Entered Materials 8126 | -8/Materials | First assault squad dispatched 8168 | -8/Materials | Build established: Skirmisher 8240 | -8/Materials | Lost 4 parts (2n1u1w) 8749 | -8/Materials | Identified exit to Garrison 8769 | -8/Materials | Entered Garrison 8877 | -8/Garrison | Installed Relay Interface Framework 8923 | -8/Garrison | Triggered checkpoint 9010 | -8/Garrison | Triggered checkpoint 9037 | -8/Garrison | Triggered checkpoint 9088 | -8/Garrison | Build established: Scavenger-Skirmisher 9155 | -8/Garrison | Discovered new exit (range 8) 9168 | -8/Garrison | Expanded RIF knowledge: Robot Detection 9188 | -8/Garrison | Entered Materials 9877 | -8/Materials | Core integrity fell below 50% 10489 | -8/Materials | Garrison activated, responded to threat 10549 | -8/Materials | Discovered exit to Factory (range 13) 10557 | -8/Materials | Identified exit to Garrison 10557 | -8/Materials | Entered Garrison 10827 | -8/Garrison | Triggered checkpoint 10931 | -8/Garrison | Triggered checkpoint 11011 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 11023 | -8/Garrison | Discovered exit to Factory (range 12) 11044 | -8/Garrison | Entered Factory 11044 | -7/Factory | Evolved 2 slots: Utility x2 11262 | -7/Factory | Build established: Skirmisher 11684 | -7/Factory | Build established: Scavenger-Skirmisher 12205 | -7/Factory | Discovered new exit (range 9) 12377 | -7/Factory | Build established: Skirmisher 12427 | -7/Factory | Repaired Deuterium Engine 12677 | -7/Factory | Discovered new exit (range 11) 13082 | -7/Factory | Build established: Tank 13329 | -7/Factory | Identified exit to Garrison 13329 | -7/Factory | Entered Garrison 13544 | -7/Garrison | Expanded RIF knowledge: Program Shield 13781 | -7/Garrison | Triggered checkpoint 13808 | -7/Garrison | Garrison Relay disabled 13967 | -7/Garrison | Triggered checkpoint 13977 | -7/Garrison | Triggered checkpoint 14021 | -7/Garrison | Destroyed 7 combat bots 14068 | -7/Garrison | Discovered new exit (range 12) 14135 | -7/Garrison | Triggered checkpoint 14173 | -7/Garrison | Garrison Relay disabled 14231 | -7/Garrison | Entered Factory 15970 | -7/Factory | Discovered new exit (range 4) 16019 | -7/Factory | Discovered new exit (range 7) 16385 | -7/Factory | Discovered new exit (range 15) 17342 | -7/Factory | Learned location of Lower Caves (-6) 17446 | -7/Factory | Identified exit to Lower Caves 17482 | -7/Factory | Learned location of Warlord (-4) 17509 | -7/Factory | Learned location of 2 exits from Upper Caves 17526 | -7/Factory | Learned location of 1 exit from Hub_04(d) 17554 | -7/Factory | Learned location of Proximity Caves (-6) 17586 | -7/Factory | Identified exit to Factory 17626 | -7/Factory | Learned location of Hub_04(d) (-4) 17676 | -7/Factory | Learned location of Proximity Caves (-4) 17710 | -7/Factory | Entered another Factory area 17710 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 18018 | -6/Factory | Garrison activated, responded to threat 18219 | -6/Factory | Identified exit to Garrison 18219 | -6/Factory | Entered Garrison 18339 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 18394 | -6/Garrison | Build established: Scavenger-Skirmisher 18407 | -6/Garrison | Triggered checkpoint 18444 | -6/Garrison | Triggered checkpoint 18544 | -6/Garrison | Discovered new exit (range 10) 18568 | -6/Garrison | Entered Factory 18568 | -5/Factory | Evolved 2 slots: Utility x2 18569 | -5/Factory | Identified exit to Upper Caves 18720 | -5/Factory | Identified exit to Garrison 18728 | -5/Factory | Entered Garrison 18846 | -5/Garrison | Triggered checkpoint 19036 | -5/Garrison | Triggered checkpoint 19040 | -5/Garrison | Triggered checkpoint 19099 | -5/Garrison | Destroyed 7 combat bots 19104 | -5/Garrison | Lost 4 parts (1p1n1u1w) 19178 | -5/Garrison | Lost 4 parts (1p1n1u1w) 19266 | -5/Garrison | Discovered new exit (range 8) 19349 | -5/Garrison | Discovered new exit (range 11) 19414 | -5/Garrison | Entered Factory 19438 | -5/Factory | Build established: Scavenger-Gunner 19521 | -5/Factory | Identified exit to Garrison 19521 | -5/Factory | Entered Garrison 19558 | -5/Garrison | Expanded RIF knowledge: Structural Interface 19677 | -5/Garrison | Lost 8 parts (1p2n2u3w) 19690 | -5/Garrison | System corruption reached 10% 19751 | -5/Garrison | Triggered checkpoint 19753 | -5/Garrison | Garrison Relay disabled 19967 | -5/Garrison | Triggered checkpoint 20100 | -5/Garrison | Discovered new exit (range 10) 20270 | -5/Garrison | Garrison Relay disabled 20475 | -5/Garrison | Entered Factory 20475 | -5/Factory | Accompanied by 2 allies 20569 | -5/Factory | Build established: Bothacker-Gunner 21204 | -5/Factory | Lost 8 parts (1p3n4u) 21800 | -5/Factory | Core integrity fell below 50% 21839 | -5/Factory | Lost 3 parts (1p1u1w) 21977 | -5/Factory | System corruption reached 30% 22013 | -5/Factory | Released all parts (7) 22043 | -5/Factory | Lost 11 parts (2p4n3u2w) 22048 | -5/Factory | Core integrity fell below 20% 22106 | -5/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22021_ Slammed into U-05 Engineer. 22021_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 22022_ The unstable cave ceiling collapses. 22023_ U-05 Engineer builds a Wall. 22023_ Slammed into U-05 Engineer. 22024_ Acquired 43 matter. 22024_ RIF reveals location of hidden door. 22030_ Acquired Exp. Heat Sink. 22036_ System corrupted: Exp. Heat Sink rejected. 22036_ RIF reveals location of hidden door. 22044_ Penetrated by Slug. 22048_ RIF reveals location of hidden door. 22058_ System corrupted: Heat flow error (+138). 22075_ System corrupted: Energy discharge (-36). 22088_ Assembly Bed disabled. 22090_ System corrupted: Heat flow error (+112). 22095_ Penetrated by Slug. 22098_ Detecting nearby Garrison Access. 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"???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 34 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 20 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatShockExoskeleton Manual? 0 Play Time 03:31:49 Cumulative 65.9 hours Start 2024.10.22 @ 03:44:31 End 2024.10.22 @ 05:30:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 43 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b104b285-5103-4495-aebf-c9fd3d7a3440