Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.25 @ 04:36:23 Player: cptwinky Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (370) 1850 Value Destroyed (18963) 18963 Prototype IDs (65) 1300 Alien Tech Used (3) 600 Bonus (10765) 10765 TOTAL SCORE: 42878 Bonus ------- High Alert Combat Kills 870 Follower Combat Kills 936 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Friendly Fire -141 Cogmind --------- Core Integrity 0/1450 Matter 254/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- Hypervelocity Mass Driver > --- INVENTORY (4) ---- Experimental Terrain Scan Processor Linear Accelerator CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Matter Filter Improved Core Shielding Centrium Light Armor Plating Medium Regenerative Plating Heavy Regenerative Plating SHELL Armor Advanced Force Field Advanced System Shield > --- WEAPON ----------- Gamma Rifle Compact Linear Accelerator > --- INVENTORY -------- Vortex Chain Reactor Armored Medium Treads Armored Heavy Treads Biometal Heavy Treads Advanced Energy Well Matter Compressor Experimental Terrain Scan Processor Minesniffer Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay Transdimensional Reconstructor Enhanced Nova Cannon Hypervelocity Mass Driver Linear Accelerator Hellfire Missile Launcher Advanced Remote Datajack Lance CR-A16's Behemoth Slayer [Rating: 188] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Experimental System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Utility 13 | . . . . . 3 2 . . . 2 . . . . 1 . . . . 1 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 600 | 7 12 3 3 13 62 33 23 1 11 27 18 15 7 13 63 30 8 6 5 54 18 35 17 7 32 19 58 Power 33 | 1 1 1 . 1 2 . 2 . . 1 . . . . 6 2 . 1 . 3 . 2 2 2 2 1 3 Engine 9 | 1 1 1 . 1 1 . 2 . . 1 . . . . 1 . . . . . . . . . . . . Core 12 | . . . . . 1 . . . . . . . . . 5 1 . . . 1 . 1 1 . 1 . 1 Reactor 12 | . . . . . . . . . . . . . . . . 1 . 1 . 2 . 1 1 2 1 1 2 Propulsion 79 | 2 3 . 2 2 13 1 2 . 1 1 . . 1 . 5 2 . . . 11 4 8 3 . 3 5 10 Treads 32 | 1 2 . 1 2 8 . . . . . . . . . . . . . . 3 . 4 . . 1 2 8 Leg 16 | . . . . . . . . . . . . . . . . . . . . 3 4 4 3 . 2 . . Wheel 31 | 1 1 . 1 . 5 1 2 . 1 1 . . 1 . 5 2 . . . 5 . . . . . 3 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 266 | 2 3 1 1 . 24 21 13 . 5 15 11 8 6 6 27 14 2 3 2 25 8 12 10 1 16 9 21 Device 157 | . . . . . 11 13 6 . 3 7 9 7 4 5 20 10 2 1 1 15 7 8 8 . 7 3 10 Storage 23 | 2 3 1 1 . 1 . 1 . . 1 1 . . . 1 2 . 1 . 2 . 1 1 . 1 2 1 Processor 5 | . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . 2 . . Hackware 10 | . . . . . 1 2 . . . 1 . . 1 . 1 . . . . 1 . . 1 . 1 . 1 Protection 71 | . . . . . 10 6 6 . 2 6 1 1 . 1 4 2 . 1 1 7 1 3 . 1 5 4 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 222 | 2 5 1 . 10 23 11 6 1 5 10 7 7 . 7 25 12 6 2 3 15 6 13 2 4 11 4 24 Energy Gun 28 | 2 3 . . 2 3 . . . 2 . . . . 1 1 1 . . . . . . . 3 7 . 3 Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . . 1 1 4 . . . 1 1 Ballistic Gun 59 | . 1 . . 4 11 6 1 . 1 3 . . . . 9 7 2 1 1 6 1 3 . . . . 2 Ballistic Cannon 26 | . . 1 . . . . 1 . . 4 3 3 . 3 1 . . . . . 2 2 . . 2 1 3 Launcher 39 | . 1 . . 4 5 2 2 1 2 1 3 2 . 1 4 2 1 . 1 2 1 1 . . . . 3 Special Weapon 6 | . . . . . . . . . . . 1 1 . . . . 2 . . 1 . . . . . . 1 Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . 2 3 2 . . 1 . 1 . 2 6 2 1 . . . . 1 . . . . 3 Piercing Weapon 22 | . . . . . . . . . . . . . . . . . . 1 1 4 1 2 1 1 1 2 8 Special Melee Weapon 8 | . . . . . . . . . . 1 . . . . 4 . . . . 1 . . 1 . 1 . . Unidentified Prototypes 35 | . . . . . 3 . . . . 2 . . . . 1 2 . 4 . 2 . 1 5 1 . 6 8 Parts Lost 93 | . 2 . . . 1 . 2 . . . . . . 1 4 1 . . . 8 3 25 . 1 13 5 27 Power 8 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 1 1 2 Propulsion 18 | . . . . . . . . . . . . . . . . . . . . 3 . 7 . . 2 . 6 Utility 37 | . . . . . . . . . . . . . . . 2 1 . . . 3 2 7 . 1 5 3 13 Weapon 30 | . 2 . . . 1 . 2 . . . . . . 1 2 . . . . 1 1 8 . . 5 1 6 Highest Loss Streak 24 | . 2 . . . 1 . 1 . . . . . . 1 1 1 . . . 6 2 24 . 1 8 2 11 Average Slot Usage (%) 86 | . 100 100 89 85 89 84 83 84 84 85 85 86 85 86 85 79 94 92 94 93 92 74 95 97 89 76 69 Engine 3 | . 14 14 14 14 6 . 6 7 7 6 6 6 6 6 3 . . . . . . . . . . . . Core 2 | . . . . . 2 7 . . . . . . . . 7 6 5 2 . 3 . . 2 5 6 1 . Reactor 2 | . . . . . . . . . . . . . . . . 3 5 7 11 5 10 5 5 5 1 5 3 Treads 4 | . 21 14 14 14 12 . . . . . . . . . . . . . . 4 3 3 . . 1 5 8 Leg 1 | . . . . . . . . . . . . . . . . . . . . . 7 13 20 21 13 . . Wheel 10 | . 6 14 14 14 14 15 15 15 15 13 13 13 13 13 10 11 11 11 11 10 9 . . . . 5 . Device 11 | . . . . . 7 6 11 7 14 16 12 7 7 13 10 10 17 15 16 15 18 15 29 29 27 12 6 Storage 11 | . 28 28 18 14 9 7 7 7 7 10 13 13 13 13 7 6 11 11 11 12 15 15 15 15 14 14 12 Processor 7 | . . . . . 6 7 7 7 7 6 6 6 10 13 12 11 11 11 11 10 5 5 3 . 7 6 2 Hackware 7 | . . . . . 6 16 9 7 7 7 13 13 8 6 8 11 11 11 11 8 5 . 1 5 2 4 5 Protection 6 | . . . . . 6 6 7 15 7 9 5 11 11 6 8 1 5 5 5 7 5 3 5 5 3 12 17 Energy Gun 1 | . 26 2 . 1 . . . . 4 . . . . 1 . . . . . . . . . 6 4 . . Ballistic Gun 8 | . 1 14 14 18 16 12 8 6 . 7 6 6 6 4 6 8 7 10 9 7 2 4 . . . . . Ballistic Cannon 1 | . . 11 14 8 . . . 7 7 3 4 2 6 4 . . . . . . 2 . . . 2 1 2 Slashing Weapon 1 | . . . . . . 2 2 . . 1 . . . . 2 2 . . . . . 1 5 1 . . 2 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 248 | 17 57 74 90 95 179 103 115 114 114 131 127 133 131 127 152 139 113 116 122 177 177 178 163 172 191 216 248 Greatest Support 140 | 10 40 10 16 16 60 40 40 40 40 40 40 40 40 40 40 40 40 40 40 75 93 93 85 85 90 140 135 Greatest Overweight (x) 25 | 1 5 7 8 5 11 7 2 2 2 3 3 3 3 3 3 4 2 2 3 12 3 25 2 2 3 5 11 Average Overweight (x) 2 | . 1 5 6 5 2 2 2 2 2 2 2 2 3 2 2 2 2 2 2 4 2 1 1 1 1 3 1 Largest Inventory Capacity 44 | 8 18 20 24 24 44 24 44 24 24 24 44 24 24 24 44 40 20 20 20 28 28 28 28 28 36 28 28 Average Capacity 23 | 5 14 19 21 24 24 24 24 24 24 24 24 24 24 24 24 23 20 20 20 22 28 21 26 28 28 28 27 Most Carried 28 | 5 18 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 20 20 20 22 28 28 28 28 28 28 28 Average Carried 22 | 3 12 18 19 23 22 23 23 24 23 23 23 21 23 23 23 21 19 19 19 19 25 16 25 27 27 26 26 Final Capacity 28 | 8 18 20 24 24 24 24 24 24 24 24 24 24 24 24 24 20 20 20 20 28 28 20 28 28 28 28 4 Final Carried 28 | 5 18 20 24 24 24 24 24 24 24 24 24 23 24 24 24 18 20 20 19 22 28 18 28 28 28 25 3 Class Distribution -------------------- 43% | Hauler-Mutant 23% | Hacker-Mutant 17% | Scavenger-Mutant 10% | Trapper-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Trapper-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Matter Collected 14051 | 270 238 102 . 265 1306 501 374 . 180 823 328 272 70 165 1338 2546 594 . 128 640 831 336 180 70 972 318 1204 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17719 | 63 881 42 . 176 1870 525 906 . 105 1388 197 421 . 246 1866 1000 . 117 18 1644 781 1326 110 167 1004 209 2657 Parts 788 | 3 51 3 . 26 109 34 33 . 5 58 21 21 . 17 89 27 . 2 4 69 27 41 6 10 39 8 85 Haulers Intercepted 12 | . 2 . . . 6 1 . . . . . . . . 1 . . . . 2 . . . . . . . Recyclers Shooed 9 | . . . . . . . . . . 2 . . . . . . . . . 5 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 163 | . . . . . . . 19 . 7 . 13 15 3 9 . 6 15 2 9 . 17 16 27 5 . . . Prevented 75 | . . . . . . . 12 . 2 . . 3 . . . 16 . . . . 8 25 8 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 307 | . 23 1 . 13 34 9 17 . 2 20 14 11 . 9 31 13 . . 1 22 12 21 . 2 16 2 34 Melee 15 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . 2 10 Guns 118 | . 16 . . . 26 5 5 . . 13 2 . . 2 18 11 . . 1 5 3 4 . 1 2 . 4 Cannons 42 | . . 1 . 2 . . . . . 4 . 1 . . . . . . . 9 3 11 . . 6 . 5 AOE 105 | . 6 . . 11 8 4 9 . 1 2 12 7 . 7 11 1 . . . 3 3 2 . . 3 . 15 Classes Destroyed 24 | 1 5 . . 2 4 2 1 . . . 1 1 . . . 1 . . . . . . . . . 1 5 Worker 9 | . 2 . . . 1 . . . . 3 . . . . 2 . . . . 1 . . . . . . . Builder 8 | . . . . 1 . 1 . . . . . . . . 2 . . . . 4 . . . . . . . Hauler 12 | . 2 . . . 6 1 . . . . . . . . 1 . . . . 2 . . . . . . . Recycler 8 | 1 . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 1 Minesweeper 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Mechanic 4 | . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . Operator 5 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 . Watcher 7 | . 1 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 85 | . 9 . . 8 2 . 4 . 1 3 13 6 . 5 12 2 . . 1 6 2 3 . . 4 . 4 Grunt 104 | . 14 1 . 4 16 6 5 . . 11 . 2 . . 5 5 . . . 2 6 16 . . 4 1 6 Brawler 7 | . . . . 1 1 . 3 . . . . . . . . 1 . . . . 1 . . . . . . Duelist 9 | . . . . . 4 . . . . . . 1 . . . 2 . . . . . . . . 1 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 26 | . . . . . 8 . 1 . 1 3 1 . . 1 2 2 . . . 1 1 1 . 1 2 . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 26 | . . . . . 3 . . . . 1 . . . 3 5 . . . . 8 . . . . . . 6 Programmer 30 | . . . . . . 3 . . . 2 . 1 . . 7 . . . . 4 2 1 2 1 4 . 3 Behemoth 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Decomposer 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fireman 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hydra 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Borebot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 17 | 1 11 1 . 5 4 3 8 . 1 5 6 3 . 7 5 7 1 . 1 8 3 17 . 1 5 1 15 Combat Bots Only 17 | . 10 1 . 4 3 2 8 . 1 4 6 3 . 7 5 7 . . 1 6 3 17 . 1 5 1 15 Max Kills in Single Turn 4 | 1 3 1 . 4 2 3 3 . 1 2 3 3 . 2 3 2 1 . 1 2 1 2 1 1 3 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . 2 . . 3 2 2 3 . 1 1 3 3 . 2 3 1 . . . 1 1 2 . . 2 . 4 Melee 1 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Warlord (-2/Research) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Damage Taken 40299 | . 561 33 . 80 1581 284 1100 . 201 759 141 130 . 401 2079 843 84 . 24 3016 763 3569 52 316 4073 5973 14236 Core 3316 | . 68 . . 15 121 79 167 . 24 41 26 . . . 176 111 . . . 385 42 245 . 70 236 108 1402 Absorbed by Shields 4296 | . . . . . . . . . . 278 55 36 . 147 573 242 . . . 42 . . 50 . . . 2873 Core Remaining (%) 72 | 100 . . . 66 78 . . . 61 . . . . 92 . . . . 71 . . . . 35 . 73 . Volleys Fired 920 | 3 51 3 . 9 123 33 27 . 8 62 25 11 . 23 80 77 35 . 1 89 48 57 . 3 72 11 69 Largest 2 | 2 2 2 . 2 2 2 2 . 1 2 2 2 . 2 2 2 2 . 2 2 2 2 . 2 2 1 2 Hottest 150 | 80 80 55 . 55 86 46 46 . 36 86 100 100 . 134 88 79 80 . 66 105 91 122 . 150 150 110 145 Shots Fired 1414 | 6 97 6 . 11 238 60 45 . 8 114 28 13 . 33 145 115 37 . 2 114 68 67 . 6 113 12 76 Gun 979 | 6 95 3 . 2 230 54 36 . . 78 10 2 . 21 132 110 4 . 2 52 35 16 . 6 46 . 39 Cannon 262 | . . 3 . 2 . . . . . 32 3 2 . 3 . . . . . 41 27 49 . . 67 12 21 Launcher 126 | . 2 . . 7 8 6 9 . 8 4 8 8 . 9 13 5 2 . . 14 6 2 . . . . 15 Special 47 | . . . . . . . . . . . 7 1 . . . . 31 . . 7 . . . . . . 1 Kinetic 905 | . 3 6 . 4 194 54 36 . . 110 13 4 . 12 128 110 4 . 2 52 45 20 . . 67 7 34 Thermal 148 | . . . . . 36 . . . . . 7 1 . 12 . . 31 . . 48 . 10 . . . . 3 Explosive 51 | . 2 . . 7 8 . . . . . 8 2 . 9 . . . . . . . . . . . . 15 Electromagnetic 309 | 6 92 . . . . 6 9 . 8 4 . 6 . . 17 5 2 . . 14 23 37 . 6 46 5 23 Robot Hit Streak 32 | 1 12 2 . 4 23 6 10 . 2 11 8 3 . 4 9 7 10 . 6 11 10 7 . 11 15 6 32 Robot Miss Streak 7 | 2 7 4 . 2 3 3 3 . 2 4 4 1 . 4 5 3 6 . . 5 3 3 . . 6 4 3 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . . . . . . Secondary Targets 11 | . 1 . . . 3 . 2 . . . . . . . 1 3 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . . 1 1 . . . . . . . . . . 1 Capacitor 97 | . . . . . . . . . . . . . . . . . . . . 35 17 45 . . . . . Shots Hit Robots 1058 | 3 62 2 . 4 173 37 34 . 2 77 13 5 . 16 88 80 22 2 2 67 44 41 16 9 68 16 175 Core Hits 630 | 2 36 1 . 18 91 20 24 . 3 51 19 10 . 15 64 30 7 . 1 50 21 30 2 5 27 11 92 Critical Hits 114 | . . . . 1 1 . . . . 15 2 . . 3 16 13 . . . 14 9 8 . . 7 3 22 Critical Kills 48 | . . . . . 1 . . . . 7 2 . . 1 11 4 . . . 9 2 4 . . 1 . 6 Critical Parts Destroyed 54 | . . . . 1 . . . . . 8 . . . 1 5 8 . . . 4 7 4 . . 4 3 9 Melee Attacks 328 | . . . . . 10 11 14 . . 12 . 9 . 10 42 13 2 2 8 6 5 3 16 8 1 34 122 Impact 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Slashing 190 | . . . . . 2 11 14 . . 12 . 9 . 10 42 13 2 . . . . . 1 1 . . 73 Piercing 118 | . . . . . . . . . . . . . . . . . . 2 8 6 5 3 3 7 1 34 49 Sneak Attacks 25 | . . . . . . 2 . . . . . . . . 1 1 . . . . . . 16 . . 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 18 Damage Inflicted 42891 | 38 1380 30 . 838 3611 1491 1369 . 249 2948 1212 761 . 839 3781 1649 376 96 48 3532 1654 1744 391 252 3130 878 10594 Guns 13059 | 38 872 15 . 26 2612 562 309 . . 1765 33 . . 111 2219 1233 . . 48 851 522 241 . 117 905 . 580 Cannons 6135 | . . 15 . 35 . . . . . 562 26 81 . 66 . . . . . 1091 517 1206 . . 1811 157 568 Explosions 15463 | . 508 . . 777 999 718 890 . 249 454 1087 669 . 662 1285 314 131 . . 1481 615 217 . . 414 277 3716 Melee 7711 | . . . . . . 211 170 . . 167 . . . . 277 102 . 96 . . . 76 391 135 . 444 5642 Ramming 122 | . . . . . . . . . . . . . . . . . . . . 30 . 4 . . . . 88 Kinetic 13550 | . 36 30 . 61 2057 562 309 . . 2327 59 81 . 85 2141 1233 . . 48 851 675 253 . . 1811 108 823 Thermal 3685 | . 234 . . . 555 40 55 . . 126 66 11 . 92 256 . 245 . . 1235 227 207 . . 213 . 123 Explosive 8529 | . 274 . . 777 999 483 . . . . 1087 433 . 662 . . . . . . . . . . 201 . 3613 Electromagnetic 9294 | 38 836 . . . . 195 835 . 249 328 . 236 . . 1107 314 131 . . 1416 752 1204 . 117 905 326 305 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4909 | . . . . . . 211 170 . . 167 . . . . 277 102 . . . . . . 81 27 . . 3874 Piercing 2802 | . . . . . . . . . . . . . . . . . . 96 . . . 76 310 108 . 444 1768 Highest Corruption 33 | . . . . . . . 1 1 1 . . . . . 4 . 1 . . 2 . 2 4 . 10 18 33 Average Corruption 7 | . . . . . . . 1 1 1 . . . . . 1 . 1 . . 1 . 1 3 . 9 10 16 Corruption Purged 22 | . . . . . . . . . . . . . . . 10 . 1 . . 5 . 2 . . 4 . . Effects 183 | . . . . . . . 4 . . . . . . . 11 . . . . 9 . 5 . . 29 32 93 Message Errors 37 | . . . . . . . 3 . . . . . . . 4 . . . . 5 . 2 . . 3 8 12 Matter Fused 30 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 5 19 Heat Flow Errors 13 | . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . 3 6 Energy Discharges 18 | . . . . . . . 1 . . . . . . . 3 . . . . 1 . . . . 4 . 9 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 Data Loss (minor) 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 4 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 10 Targeting Errors 43 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 9 6 24 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 992 | . . . . 24 6 152 15 . . 44 19 . . 8 56 . 51 63 . 73 21 40 76 . 55 99 190 Projectiles 152 | . . . . . . . . . . 21 . . . . . . 25 . . 11 . 40 . . 55 . . Explosions 290 | . . . . 24 6 70 . . . . 19 . . 8 29 . 26 . . 55 21 . . . . 25 7 Melee 550 | . . . . . . 82 15 . . 23 . . . . 27 . . 63 . 7 . . 76 . . 74 183 Knockbacks 41 | . . . . . . . . . . 4 . 1 . 1 . . . . . . 1 1 . . 28 1 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . . . . . 4 . 1 . 1 . . . . . . 1 1 . . 23 1 4 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Self-Inflicted Damage 595 | . 69 . . 18 107 . 21 . 27 . . 13 . . 10 . . . . 7 33 . . . 72 85 133 Shots 17 | . 3 . . 1 2 . 1 . 1 . . 1 . . 1 . . . . 1 1 . . . 1 2 2 Rammed 8 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 5 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 679 | 54 130 8 . . 33 4 66 . . . . 48 . . 192 45 . . . 421 253 431 . 252 402 331 679 Average Temperature 89 | 28 42 4 . . 8 2 27 . . . . 11 . . 72 13 . . . 162 96 177 . 131 158 74 116 Received Heat Transfer 3998 | . 192 18 . . 549 54 306 . 48 242 28 9 . . 264 279 . . . 134 117 708 8 27 462 513 40 Effects 33 | . . . . . . . . . . . . . . . . . . . . 1 . 6 . . 7 . 19 Shutdowns 9 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 3 . 2 Energy Bleed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . 2 . . . . . 2 . 1 1 . 2 . . 1 1 . . . 5 3 4 . . 5 . . Combat Hostiles 25 | . 1 . . . . . 2 . 1 1 . 2 . . 1 1 . . . 4 3 4 . . 5 . . Parts Fried 62 | . 3 . . . . 2 5 . 2 2 . 3 . . 9 2 . . . 10 5 11 . . 5 1 2 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . Heat Transferred 6584 | . 250 . . . 1221 50 50 . . 100 480 80 . 148 200 . 1760 . . 1733 200 185 . . 100 . 27 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 4 . . . . 1 1 . . 1 . . . . 5 . . . . 2 1 . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Peak Influence 867 | 5 387 66 . 160 366 243 . . . 511 . . . . 867 . . . . 541 . . . . 296 246 576 Average Influence 189 | 1 173 49 . 94 155 88 . . . 240 . . . . 499 . . . . 167 . . . . 116 126 115 Maximum Alert Level 3 | . 1 . . . 1 1 . . . 2 . . . . 3 . . . . 2 . . . . 1 1 2 Low Security (%) 67 | 100 62 100 . 100 66 96 . . . 49 . . . . 16 . . . . 70 . . . . 77 95 86 Level 1 20 | . 37 . . . 33 3 . . . 25 . . . . 29 . . . . 15 . . . . 22 4 . Level 2 6 | . . . . . . . . . . 25 . . . . 15 . . . . 14 . . . . . . 12 Level 3 5 | . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 6 . . . 3 9 . . . 9 . . . . 13 . . . . 9 . 1 . . 2 8 2 Investigation 21 | . 5 . . . 1 4 . . . 2 . . . . 5 . . . . 2 . . . . . . 2 Extermination 17 | . . . . . . 4 . . . 3 . . . . 4 . . . . 3 . . . . 2 1 . Reinforcement 21 | . 1 . . . 2 1 . . . 4 . . . . 2 . . . . 4 . . . . . 7 . Assault 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Distress Signals 18 | . 2 . . . 3 1 . . . 2 . . . . . . . . . 3 . . . . . . 7 Communications Jammed 138 | . . . . . . . . . . . . . . . . . . . . 18 . . 10 . 29 81 . Distress Signals 138 | . . . . . . . . . . . . . . . . . . . . 18 . . 10 . 29 81 . Times Spotted 526 | . 34 1 . 16 59 21 21 . 4 36 5 10 . 6 59 16 6 . 4 48 12 28 9 2 25 48 56 Peak Tracking Total 18 | . 5 1 . 4 4 2 8 . 3 5 3 3 . 3 6 7 4 . 4 7 3 11 4 1 5 18 10 Tactical Retreats 56 | . 2 . . 2 3 . 3 . 1 2 . . . . 18 3 2 . . 4 1 2 . . 3 5 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Traps Triggered 17 | . 2 . . . . . . . . 2 1 . . . 5 . . . . 7 . . . . . . . Indirectly 6 | . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . Trap Hack Attempts 86 | . . . . . . . . . . 1 . . . . 69 . . . . 16 . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 25 | . . . . . 10 . . . . 1 . . . . 14 . . . . . . . . . . . . Reused 35 | . . . . . 6 4 . . . 1 . 5 . . 8 . . . . 5 1 . . . 2 2 1 Traps Extracted 20 | . . . . . 9 2 . . . . . 4 . . 3 . . . . . 2 . . . . . . Installed 40 | . . . . . 5 6 . . . . 1 9 . . 5 . . . 1 6 1 . . . 2 2 2 Triggered 49 | . . . . . 6 4 . . . 1 . 5 . . 9 . . . . 5 1 3 10 1 2 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Machines Disabled 40 | . 2 . . . 2 12 . . . 1 . . . 1 8 . . . . 1 . . . . 2 7 4 Max in Single Turn 8 | . 1 . . . 1 8 . . . 1 . . . 1 7 . . . . 1 . . . . 1 3 1 Garrison Access 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Machines Accessed 103 | . 9 2 1 . 15 9 . 3 . 10 . 1 . . 22 . . 7 . 9 2 . 4 . 1 6 2 Terminals 44 | . 6 1 . . 9 4 . . . 5 . . . . 10 . . . . 4 1 . . . . 4 . Fabricators 10 | . . . . . . 2 . . . 1 . . . . 4 . . . . 2 . . . . . 1 . Repair Stations 12 | . 1 . . . 2 1 . . . 1 . . . . 4 . . . . 1 . . . . . 1 1 Recycling Units 7 | . 2 . . . 1 1 . . . 1 . . . . 2 . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . Garrison Access 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 Total Hacks 408 | . 24 3 1 . 66 49 . 19 . 28 . 1 . . 84 . . 46 . 40 8 . 7 . 5 22 5 Successful 251 | . 12 3 1 . 42 31 . 19 . 9 . 1 . . 46 . . 46 . 19 2 . 7 . 2 10 1 Failed 155 | . 11 . . . 24 17 . . . 19 . . . . 38 . . . . 21 6 . . . 3 12 4 Catastrophic 16 | . 2 . . . . . . . . 1 . . . . 5 . . . . 4 . . . . . 2 2 Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 15 2 . . 37 15 . . . 16 . . . . 30 . . . . 18 7 . 1 . . 9 . Terminals 162 | . 15 2 . . 42 18 . . . 13 . . . . 34 . . . . 18 7 . . . . 13 . Fabricators 57 | . . . . . . 19 . . . 3 . . . . 19 . . . . 12 . . . . . 4 . Repair Stations 51 | . 2 . . . 8 2 . . . 4 . . . . 20 . . . . 7 . . . . . 5 3 Recycling Units 23 | . 7 . . . 3 2 . . . 3 . . . . 8 . . . . . . . . . . . . Scanalyzers 30 | . . . . . 12 8 . . . 3 . . . . 2 . . . . . . . . . 5 . . Garrison Access 9 | . . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . . . . . 2 Terminal Hacks 117 | . 4 2 1 . 15 7 . 19 . 2 . 1 . . 6 . . 46 . 2 1 . 7 . . 4 . Record 47 | . . . 1 . . . . 6 . . . . . . . . . 34 . . . . 6 . . . . Part Schematic 11 | . . . . . . 1 . 4 . . . . . . 2 . . 4 . . . . . . . . . Robot Schematic 10 | . . . . . 1 2 . 6 . . . . . . . . . . . 1 . . . . . . . Robot Analysis 7 | . 2 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . . . 2 1 . . . . . . . . 1 . . . . . . . . . . 1 . Locate Traps 5 | . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . Reprogram Traps 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 22 | . . . . . . 10 . . . . . . . . 7 . . . . 3 . . . . . 2 . Load Schematic 13 | . . . . . . 6 . . . . . . . . 4 . . . . 2 . . . . . 1 . Build 9 | . . . . . . 4 . . . . . . . . 3 . . . . 1 . . . . . 1 . Repair Station Hacks 33 | . 2 . . . 6 1 . . . 2 . . . . 12 . . . . 6 . . . . . 3 1 Scan Component 19 | . 1 . . . 3 1 . . . 1 . . . . 7 . . . . 3 . . . . . 2 1 Repair 14 | . 1 . . . 3 . . . . 1 . . . . 5 . . . . 3 . . . . . 1 . Recycling Unit Hacks 13 | . 2 . . . 1 1 . . . 1 . . . . 8 . . . . . . . . . . . . Recycle Component 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Components 5 | . 2 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . 12 5 . . . 2 . . . . 1 . . . . . . . . . 2 . . Insert Component 12 | . . . . . 6 2 . . . 1 . . . . 1 . . . . . . . . . 2 . . Analyze 10 | . . . . . 6 3 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . Seal Access 4 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . Unauthorized Hacks 40 | . 4 1 . . 7 7 . . . 2 . . . . 11 . . . . 6 1 . . . . 1 . Terminals 27 | . 2 1 . . 6 4 . . . . . . . . 7 . . . . 5 1 . . . . 1 . Track 8 | . . 1 . . 2 1 . . . . . . . . 2 . . . . 1 1 . . . . . . Assimilate 5 | . . . . . 2 2 . . . . . . . . 1 . . . . . . . . . . . . Botnet 11 | . 2 . . . 2 1 . . . . . . . . 2 . . . . 3 . . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Fabricators 8 | . . . . . . 2 . . . 1 . . . . 4 . . . . 1 . . . . . . . Report 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siphon 4 | . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 69 | . 7 1 . . 12 8 . . . 9 . . . . 15 . . . . 7 1 . . . 1 6 2 Full Trace Events 13 | . 1 . . . 1 3 . . . . . . . . 3 . . . . 2 1 . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . 1 2 . 6 . . . . . . . . . . . 1 . . . . . . . Robots Built 5 | . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . Matter 681 | . . . . . . 517 . . . . . . . . 164 . . . . . . . . . . . . Time 482 | . . . . . . 366 . . . . . . . . 116 . . . . . . . . . . . . Total Robot Build Rating 17 | . . . . . . 14 . . . . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 6 3 . 4 . 1 . . . . 2 . . 4 . . . . . . . . . Parts Built 6 | . . . . . . 1 . . . . . . . . 3 . . . . 1 . . . . . 1 . Matter 620 | . . . . . . 126 . . . . . . . . 316 . . . . 76 . . . . . 102 . Time 232 | . . . . . . 42 . . . . . . . . 148 . . . . 17 . . . . . 25 . Total Part Build Rating 18 | . . . . . . 4 . . . . . . . . 12 . . . . 1 . . . . . 1 . Parts Repaired 14 | . 1 . . . 3 . . . . 1 . . . . 5 . . . . 3 . . . . . 1 . Time 536 | . 26 . . . 150 . . . . 38 . . . . 159 . . . . 150 . . . . . 13 . Parts Recycled 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycled Matter 278 | . . . . . . . . . . . . . . . 278 . . . . . . . . . . . . Retrieved Matter 278 | . . . . . . . . . . . . . . . 278 . . . . . . . . . . . . Retrieved Components 35 | . 18 . . . 10 7 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 6 2 . . . 1 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 6 2 . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 2 . . . . . . . . 2 . . . . . 2 3 . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Total Allies 26 | . . . . 3 1 6 2 . 1 . . . . . 4 3 . . . . . 2 3 . . . 1 Largest Group 4 | . . . . 3 3 4 4 3 4 3 . . . . 3 4 4 2 2 2 . 2 3 . . . 1 Highest-Rated Group 367 | . . . . 40 40 109 109 63 157 127 . . . . 93 172 172 114 114 114 . 96 155 . . . 367 Highest-Rated Ally 367 | . . . . 16 16 38 34 30 94 94 . . . . 31 99 99 99 99 99 . 49 60 . . . 367 Total Orders 82 | . . . . . 6 19 2 2 4 6 . . . . 5 7 12 . 10 4 . . . 1 3 1 . STAY 51 | . . . . . 3 14 1 1 2 2 . . . . 4 6 8 . 8 2 . . . . . . . ROAM 26 | . . . . . 3 5 1 1 2 4 . . . . 1 1 4 . 2 2 . . . . . . . COLLECT 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Ally Attacks 163 | . . . . . 9 6 10 . 7 30 . . . . 24 . 23 . 4 19 . 9 19 . . . 3 Total Damage 4829 | . . . . . 92 80 218 . 230 958 . . . . 275 . 830 . 139 633 . 263 553 . . . 558 Kills 32 | . . . . . . 1 1 . 3 4 . . . . 6 . 7 . 2 8 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Robot Analysis Total 7 | . 2 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 20 | . . 2 . 2 . . 2 . . . 2 3 2 2 . 2 1 . . . 1 1 . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . . . . . . . 3 6 5 . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Turns Passed 45140 | 69 1329 609 354 934 7369 2804 1828 93 414 1978 1623 2055 1469 722 3127 5326 1820 248 423 2395 1727 1428 869 279 931 669 2248 Spaces Moved 24873 | 52 681 386 218 531 2493 1857 1351 78 318 1035 1032 1277 960 436 1658 3549 1193 189 326 1291 930 774 511 151 379 306 911 Core 37 | 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . 32 Treads 1534 | . 288 . . . 360 . . . . . . . . . . . . . . 9 . . . . . 84 793 Legs 2273 | . . . . . . . . . . . . . . . . . . . . 17 426 771 511 151 379 18 . Wheels 21029 | 50 393 386 218 531 2133 1857 1351 78 318 1035 1032 1277 960 436 1658 3549 1193 189 326 1265 504 . . . . 204 86 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 130 80 150 120 115 115 115 115 115 115 115 125 115 115 115 115 115 115 113 130 144 144 144 144 130 50 Average Speed 131 | 84 132 138 148 150 137 115 115 115 115 123 122 124 125 124 124 123 115 115 115 138 136 164 149 144 168 153 185 Slowest Speed 1300 | 90 160 150 160 150 210 160 115 115 115 125 125 125 125 125 125 130 115 115 125 370 144 1300 180 176 210 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 4 91 68 54 97 95 24 94 69 41 27 80 82 80 66 37 98 72 62 43 27 94 81 66 44 13 64 20 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 14 | . 2 . 1 1 . . . 1 . . 2 1 1 . . . . 3 . . . 1 1 . . . . Known Exits Taken 18 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . 1 . Unknown Exits Taken 9 | 1 1 . 1 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 . . Scrap Searched 35 | . . 3 . 1 . . 7 . 3 . 1 3 2 . . 5 1 . 1 . 3 4 . 1 . . . Spaces Dug 278 | . . . . 28 32 39 7 . . 5 29 9 . 15 34 12 2 . 8 10 3 2 . 1 1 15 26 Terrain Destroyed 903 | . 24 . . 77 87 60 10 . . 17 117 38 . 72 118 24 3 . 8 28 19 14 . 1 44 15 127 Melee 127 | . . . . . 6 8 7 . . 5 . 9 . 9 34 12 2 . 8 5 3 2 . 1 1 15 . Projectile 104 | . . . . . . . . . . 8 2 . . . 10 12 1 . . 18 4 12 . . 20 . 17 AOE 672 | . 24 . . 77 81 52 3 . . 4 115 29 . 63 74 . . . . 5 12 . . . 23 . 110 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Total 35546 | 67 1010 455 252 657 6183 2431 1556 80 353 1603 1352 1709 1237 560 2494 4376 1572 216 358 1790 1329 900 599 195 551 450 1211 Wait 8025 | 1 243 51 . 97 3430 465 117 2 15 442 257 378 246 75 509 587 333 9 17 285 301 6 31 17 39 43 29 Move 24846 | 51 680 385 217 530 2492 1856 1350 77 317 1034 1031 1276 959 435 1657 3548 1192 188 325 1290 929 773 510 150 378 305 911 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 292 | 5 18 7 23 2 23 11 8 . 1 10 5 2 13 2 21 54 2 2 . 17 15 7 12 4 11 6 11 Fast Attach 127 | 7 . 1 1 1 5 1 4 . . 8 1 . 1 . 7 2 . 5 . 13 1 10 10 3 13 12 21 Attach 116 | . 3 . . . 10 2 3 . . 3 3 . . 1 8 10 . . . 11 5 19 1 . 8 3 26 Detach 57 | . . . . . 3 2 2 . . . 2 . 1 . 4 4 . 2 . 10 3 3 4 . 3 4 10 Swap 360 | . 9 2 2 12 47 30 16 1 11 16 14 15 6 12 48 18 8 2 5 30 12 7 6 4 11 4 12 Drop 303 | . 6 6 9 6 35 14 9 . 1 15 5 9 11 2 20 57 . 6 1 15 9 1 10 7 13 23 13 Fire 920 | 3 51 3 . 9 123 33 27 . 8 62 25 11 . 23 80 77 35 . 1 89 48 57 . 3 72 11 69 Melee 306 | . . . . . 10 11 14 . . 12 . 9 . 10 42 13 2 2 8 6 5 3 15 7 1 34 102 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 5 Escape Stasis 35 | . . . . . . . . . . . 8 . . . 24 . . . . . . . . . . 3 . Rewire 25 | . . . . . . . 6 . . . . . . . . 6 . . . . . 13 . . . . . Trap 126 | . . . . . 5 6 . . . 1 1 9 . . 74 . . . 1 22 1 . . . 2 2 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Repaired EM Pulse Gun 674 | -10/Materials | Discovered new exit (range 15) 1187 | -10/Materials | Central database locked down 1277 | -10/Materials | Destroyed 10 combat bots 1399 | -10/Materials | Entered Mines 1565 | -10/Mines | Identified exit to Exiles 1577 | -10/Mines | Discovered new exit (range 10) 1742 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1971 | -10/Mines | Learned 2 Materials zone layouts 1992 | -10/Mines | Build established: Hauler-Mutant 2002 | -10/Mines | Assembled infested the area 2008 | -10/Mines | Entered Exiles 2049 | -10/Exiles | Met 8R-AWN 2073 | -10/Exiles | Met EX-HEX 2235 | -10/Exiles | Met EX-DEC 2265 | -10/Exiles | Learned location of Zion (-6) 2342 | -10/Exiles | Discovered new exit (range 14) 2362 | -10/Exiles | Entered Mines 2385 | -9/Mines | Learned Materials emergency access door positions 2396 | -9/Mines | Met a Derelict bent on vengeance 2590 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3066 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3216 | -9/Mines | Discovered new exit (range 9) 3277 | -9/Mines | Discovered new exit (range 8) 3296 | -9/Mines | Entered Materials 3296 | -8/Materials | Accompanied by 3 allies 3296 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3297 | -8/Materials | Identified exit to Factory 3802 | -8/Materials | Repaired Imp. Propulsion Shielding? 5410 | -8/Materials | Discovered exit to Factory (range 9) 5470 | -8/Materials | Build established: Trapper-Mutant 5709 | -8/Materials | Repaired Broken Imp. Trap Extractor 5761 | -8/Materials | Repaired Imp. Assault Rifle 7118 | -8/Materials | Discovered exit to Factory (range 8) 7481 | -8/Materials | Build established: Hauler-Mutant 10665 | -8/Materials | Entered Factory 10665 | -7/Factory | Accompanied by 1 ally 10665 | -7/Factory | Evolved 2 slots: Utility x2 11088 | -7/Factory | Identified exit to Storage 11088 | -7/Factory | Identified exit to Lower Caves 11088 | -7/Factory | Central database locked down 11157 | -7/Factory | Fabricated Lrn. Sensor Array? 12275 | -7/Factory | Fabricated M-14 Sweeper (x1) 12758 | -7/Factory | Fabricated M-14 Sweeper (x1) 12960 | -7/Factory | Build established: Hacker-Mutant 12988 | -7/Factory | Fabricated P-60 Hacker (x2) 13404 | -7/Factory | Build established: Hauler-Mutant 13469 | -7/Factory | Entered Lower Caves 13469 | -7/Lower Caves | Accompanied by 4 allies 13483 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13987 | -7/Lower Caves | Ambushed by wild Derelicts 14514 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14519 | -7/Lower Caves | Identified exit to Data Miner 14553 | -7/Lower Caves | Identified exit to Lower Caves 14657 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14704 | -7/Lower Caves | Destroyed 8 combat bots 14998 | -7/Lower Caves | Build established: Scavenger-Mutant 15297 | -7/Lower Caves | Entered Data Miner 15297 | -7/Data Miner | Accompanied by 3 allies 15297 | -7/Data Miner | Discovered new exit (range 6) 15319 | -7/Data Miner | Met Data Miner 15342 | -7/Data Miner | Learned location of Section 7 (-2) 15342 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15358 | -7/Data Miner | Received God Mode back door access code from Data Miner 15385 | -7/Data Miner | Identified exit to Proximity Caves 15390 | -7/Data Miner | Entered Proximity Caves 15390 | -6/Proximity Caves | Accompanied by 3 allies 15437 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15438 | -6/Proximity Caves | Escorted by Enhanced Grunt 15764 | -6/Proximity Caves | Discovered new exit (range 15) 15781 | -6/Proximity Caves | Identified exit to Factory 15804 | -6/Proximity Caves | Entered Factory 15804 | -6/Factory | Accompanied by 3 allies 15804 | -6/Factory | Evolved 2 slots: Utility x2 15980 | -6/Factory | Build established: Hauler-Mutant 16206 | -6/Factory | Repaired Hrd. Medium Armor Plating 16527 | -6/Factory | Found Prototype Device 16527 | -6/Factory | Identified Exp. Thermal Shield 16934 | -6/Factory | Incoming investigation squad redirected 17335 | -6/Factory | Identified exit to Lower Caves 17433 | -6/Factory | Build established: Trapper-Mutant 17782 | -6/Factory | Entered Lower Caves 17807 | -6/Lower Caves | Encountered a Warlord checkpoint 18024 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18977 | -6/Lower Caves | Discovered new exit (range 5) 19403 | -6/Lower Caves | Identified exit to Lower Caves 19405 | -6/Lower Caves | Entered another Lower Caves area 19724 | -6/Lower Caves | Spotted B-75 Beast 19743 | -6/Lower Caves | Destroyed B-75 Beast 19827 | -6/Lower Caves | Learned location of 1 exit from Factory 19829 | -6/Lower Caves | Learned Factory non-interactive machine intel 20450 | -6/Lower Caves | Build established: Hauler-Mutant 20753 | -6/Lower Caves | Discovered new exit (range 11) 20769 | -6/Lower Caves | Identified exit to Zion 20918 | -6/Lower Caves | Found Prototype Device 21460 | -6/Lower Caves | Entered Zion 21474 | -6/Zion | Learned Factory emergency access door positions 21523 | -6/Zion | Found CR-A16's Pointy Stick 21540 | -6/Zion | Discovered new exit (range 12) 21642 | -6/Zion | Found Prototype Processor 21644 | -6/Zion | Found Prototype Hackware 21647 | -6/Zion | Identified Exp. Core Analyzer 21647 | -6/Zion | Found Prototype Processor 21688 | -6/Zion | Identified Exp. System Shield 21703 | -6/Zion | Identified Spectral Analyzer 21710 | -6/Zion | Found Prototype Processor 21712 | -6/Zion | Found Prototype Processor 21719 | -6/Zion | Identified Exp. Terrain Scan Processor (x2) 21870 | -6/Zion | Found Prototype Processor 21885 | -6/Zion | Identified Exp. Target Analyzer 21891 | -6/Zion | Found Exp. Target Analyzer 22214 | -6/Zion | Learned location of Extension (-5) 22419 | -6/Zion | Learned Factory trap positions 22927 | -6/Zion | Identified exit to Proximity Caves 22929 | -6/Zion | Entered Proximity Caves 23105 | -5/Proximity Caves | Destroyed 7 combat bots 23182 | -5/Proximity Caves | Learned Factory machine intel 23217 | -5/Proximity Caves | Found Alien Artifact 23491 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23614 | -5/Proximity Caves | Discovered new exit (range 10) 23622 | -5/Proximity Caves | Identified exit to Factory 23651 | -5/Proximity Caves | Entered Factory 23651 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23652 | -5/Factory | Identified exit to Upper Caves 23653 | -5/Factory | Identified exit to Extension 23654 | -5/Factory | Loaded intel: 97 trap records 23656 | -5/Factory | Loaded intel: 233 machine locations 23657 | -5/Factory | Loaded intel: 185 non-interactive machine locations 23804 | -5/Factory | Build established: Scavenger-Mutant 24342 | -5/Factory | Repaired Imp. Shield Generator 24397 | -5/Factory | Incoming investigation squad redirected 24404 | -5/Factory | Repaired Broken Imp. Cooling System 24728 | -5/Factory | Spotted B-75 Beast 24959 | -5/Factory | Incoming investigation squad redirected 24981 | -5/Factory | Discovered new exit (range 14) 25028 | -5/Factory | Identified exit to Factory 25036 | -5/Factory | Build established: Hacker-Mutant 25152 | -5/Factory | Fabricated Arm. Wheel (x2) 25406 | -5/Factory | Repaired Arm. Huge Wheel 25430 | -5/Factory | Repaired Imp. Shield Generator 25451 | -5/Factory | First assault squad dispatched 25476 | -5/Factory | Incoming assault squad redirected 25752 | -5/Factory | Repaired Arm. Wheel 25768 | -5/Factory | Fabricated Adv. Powered Armor? 26164 | -5/Factory | Fabricated M-14 Sweeper (x1) 26375 | -5/Factory | Incoming assault squad redirected 26657 | -5/Factory | Incoming investigation squad redirected 26778 | -5/Factory | Entered Upper Caves 26778 | -5/Upper Caves | Accompanied by 1 ally 27164 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27233 | -5/Upper Caves | Destroyed 7 combat bots 27251 | -5/Upper Caves | Identified Heart of Steel 27661 | -5/Upper Caves | Learned Factory interactive machine intel 29034 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 29756 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30477 | -5/Upper Caves | Discovered new exit (range 8) 30499 | -5/Upper Caves | Learned Factory terminal intel 30543 | -5/Upper Caves | Identified exit to Upper Caves 31640 | -5/Upper Caves | Heart of Steel transformed into Warbot 32104 | -5/Upper Caves | Entered another Upper Caves area 32104 | -5/Upper Caves | Accompanied by 4 allies 32119 | -5/Upper Caves | Discovered exit to Factory (range 13) 32231 | -5/Upper Caves | Build established: Scavenger-Mutant 32570 | -5/Upper Caves | Build established: Hacker-Mutant 33555 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33589 | -5/Upper Caves | Discovered new exit (range 12) 33842 | -5/Upper Caves | Build established: Scavenger-Mutant 33923 | -5/Upper Caves | Identified exit to Zhirov 33924 | -5/Upper Caves | Entered Zhirov 33924 | -5/Zhirov | Accompanied by 2 allies 33924 | -5/Zhirov | Discovered new exit (range 3) 33945 | -5/Zhirov | Met Zhirov 33970 | -5/Zhirov | Learned location of Quarantine (-2) 33970 | -5/Zhirov | Learned location of Testing (-3) 33970 | -5/Zhirov | Learned location of Command (-1) 33991 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34012 | -5/Zhirov | Found Alien Artifact 34012 | -5/Zhirov | Identified Integrated Reactor 34012 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34028 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 34075 | -5/Zhirov | Found Alien Artifact 34159 | -5/Zhirov | Identified exit to Proximity Caves 34172 | -5/Zhirov | Entered Proximity Caves 34172 | -4/Proximity Caves | Accompanied by 2 allies 34310 | -4/Proximity Caves | Build established: Hacker-Mutant 34504 | -4/Proximity Caves | Discovered exit to Factory (range 12) 34595 | -4/Proximity Caves | Entered Factory 34595 | -4/Factory | Accompanied by 2 allies 34595 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 34596 | -4/Factory | Loaded intel: 46 interactive machine locations 34597 | -4/Factory | Loaded intel: 20 terminal locations 34675 | -4/Factory | Spotted B-86 Titan 34685 | -4/Factory | Destroyed B-86 Titan 35025 | -4/Factory | Found Quantum Capacitor 35091 | -4/Factory | Build established: Scavenger-Mutant 35149 | -4/Factory | Identified exit to Upper Caves 35761 | -4/Factory | Repaired Hvy. Shock Bomb Launcher 35801 | -4/Factory | Repaired Hrd. Medium Armor Plating 35802 | -4/Factory | Build established: Hacker-Mutant 35858 | -4/Factory | Repaired Hyp. Gauss Cannon 36357 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 36492 | -4/Factory | Lost 6 parts (1p3n2u) 36843 | -4/Factory | Build established: Scavenger-Mutant 36990 | -4/Factory | Entered Upper Caves 37301 | -4/Upper Caves | Build established: Hauler-Mutant 37637 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37942 | -4/Upper Caves | Learned Research emergency access door positions 38185 | -4/Upper Caves | Discovered new exit (range 3) 38717 | -4/Upper Caves | Entered another Upper Caves area 38841 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 38860 | -4/Upper Caves | Core integrity fell below 50% 38895 | -4/Upper Caves | Identified Dimensional Node Initializer 38895 | -4/Upper Caves | Initialized slip node 38925 | -4/Upper Caves | Destroyed 17 combat bots 38926 | -4/Upper Caves | Lost 24 parts (3p6n7u8w) 39247 | -4/Upper Caves | Build established: Scavenger-Mutant 39301 | -4/Upper Caves | Discovered new exit (range 5) 39336 | -4/Upper Caves | Spotted B-86 Titan 39974 | -4/Upper Caves | Discovered new exit (range 8) 40145 | -4/Upper Caves | Entered Warlord 40145 | -4/Warlord | Accompanied by 1 ally 40211 | -4/Warlord | System corruption cleaned by Quarantine Array 40316 | -4/Warlord | Found Prototype Device 40316 | -4/Warlord | Identified Minesniffer Drone Bay 40319 | -4/Warlord | Found Minesniffer Drone Bay 40324 | -4/Warlord | Found Minesniffer Drone Bay 40328 | -4/Warlord | Found Minesniffer Drone Bay 40330 | -4/Warlord | Found Minesniffer Drone Bay 40333 | -4/Warlord | Found Minesniffer Drone Bay 40335 | -4/Warlord | Found Minesniffer Drone Bay 40338 | -4/Warlord | Found Minesniffer Drone Bay 40342 | -4/Warlord | Found Minesniffer Drone Bay 40632 | -4/Warlord | Learned Quarantine stockpile data 40633 | -4/Warlord | Learned 4 Armory zone layouts 40635 | -4/Warlord | Warlord's base attacked by MAIN.C 40635 | -4/Warlord | Learned Factory recycling unit intel 40635 | -4/Warlord | Learned Research repair station intel 40701 | -4/Warlord | Met Warlord 40720 | -4/Warlord | Opened Warlord's prototype stash 40736 | -4/Warlord | Found Prototype Hackware 40736 | -4/Warlord | Identified Ghost Barrier 40741 | -4/Warlord | Found Exp. Target Analyzer 40744 | -4/Warlord | Found Prototype Device 40744 | -4/Warlord | Identified Exp. Focal Shield 40761 | -4/Warlord | Found Prototype Reactor 40873 | -4/Warlord | Spotted B-90 Cyclops 40884 | -4/Warlord | Spotted B-86 Titan 40970 | -4/Warlord | Opened side exit 40985 | -4/Warlord | Warlord forces counterattacked 41002 | -4/Warlord | Discovered new exit (range 9) 41014 | -4/Warlord | Entered Proximity Caves 41183 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 41230 | -3/Proximity Caves | Discovered new exit (range 29) 41293 | -3/Proximity Caves | Entered Research 41293 | -3/Research | Evolved 2 slots: Utility x2 41294 | -3/Research | Identified exit to Armory 41296 | -3/Research | Loaded intel: 4 repair station locations 41468 | -3/Research | Spotted B-86 Titan 41561 | -3/Research | Destroyed B-86 Titan 41661 | -3/Research | System corruption reached 10% 41665 | -3/Research | Lost 3 parts (2n1u) 41702 | -3/Research | Found Hvy. Reflective Plating 41972 | -3/Research | Discovered new exit (range 22) 42064 | -3/Research | Found Hvy. Reflective Plating 42073 | -3/Research | Lost 8 parts (1p3u4w) 42143 | -3/Research | Found Prototype Launcher 42160 | -3/Research | Identified Hellfire Missile Launcher 42160 | -3/Research | Identified Vortex Chain Reactor 42224 | -3/Research | Entered Testing 42308 | -3/Testing | Build established: Hauler-Mutant 42333 | -3/Testing | Found Prototype Energy Cannon 42333 | -3/Testing | Identified Hpw. Disruptor Cannon 42459 | -3/Testing | Fabricated Hcp. Storage Unit (x1) 42496 | -3/Testing | Scanned by Researcher 42512 | -3/Testing | Found Prototype Protection 42512 | -3/Testing | Identified SHELL Armor 42515 | -3/Testing | Found Prototype Protection 42515 | -3/Testing | Identified Hvy. Regenerative Plating 42519 | -3/Testing | Found Hvy. Regenerative Plating 42522 | -3/Testing | Found Prototype Protection 42560 | -3/Testing | Unstable Terrabomb Derivative detonated 42566 | -3/Testing | Identified Med. Regenerative Plating 42596 | -3/Testing | Spotted PP-Z24XOX0P4Y 42627 | -3/Testing | Repaired Hcp. Storage Unit 42702 | -3/Testing | Identified exit to Research 42893 | -3/Testing | Entered Research 42893 | -2/Research | Warlord forces began assault on 0b10 42893 | -2/Research | Evolved 2 slots: Utility x2 43003 | -2/Research | Research machine network offline 43293 | -2/Research | Met up with Warlord 43373 | -2/Research | Found Vortex Chain Reactor 43864 | -2/Research | Took control of God Mode 43864 | -2/Research | Attacked by Warlord forces 43865 | -2/Research | Spotted IN-U1Y(K) 43865 | -2/Research | Spotted 13-Y19(K) 43865 | -2/Research | Attacked by Warlord 44068 | -2/Research | Destroyed IN-U1Y(K) 44070 | -2/Research | Destroyed 13-Y19(K) 44095 | -2/Research | System corruption reached 10% 44109 | -2/Research | Borebot progress halted 44121 | -2/Research | Found Prototype Slashing Weapon 44121 | -2/Research | Identified Particle Cleaver 44177 | -2/Research | Destroyed Warlord 44179 | -2/Research | Warlord destroyed during the assault 44182 | -2/Research | Found Adv. Powered Armor 44246 | -2/Research | Borebot progress halted 44291 | -2/Research | Borebot progress halted 44659 | -2/Research | Spotted Striker 44666 | -2/Research | Destroyed Striker 44669 | -2/Research | Spotted UR-993(H) 44677 | -2/Research | Destroyed UR-993(H) 44703 | -2/Research | Spotted Executioner 44814 | -2/Research | Spotted Striker 44817 | -2/Research | Spotted Striker 44835 | -2/Research | Destroyed Striker 44835 | -2/Research | Destroyed Striker 44842 | -2/Research | Spotted Striker 44867 | -2/Research | Destroyed Striker 44885 | -2/Research | Spotted Executioner 44889 | -2/Research | Spotted Executioner 44922 | -2/Research | Destroyed 15 combat bots 44954 | -2/Research | System corruption reached 30% 44979 | -2/Research | Lost 8 parts (1p1n4u2w) 45069 | -2/Research | Core integrity fell below 50% 45109 | -2/Research | Identified Transdimensional Reconstructor 45109 | -2/Research | Warped through subspace 45110 | -2/Research | Released all parts (11) 45134 | -2/Research | Lost 11 parts (1p4n5u1w) 45136 | -2/Research | Core integrity fell below 20% 45141 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 45131_ Penetrated by Slug. 45135_ Plasma Lance destroyed. 45135_ Penetrated by Slug. 45136_ H-88 Terminator suffers critical hit. 45136_ H-88 Terminator destroyed. 45138_ System corrupted: Matter fused (-10). 45138_ Penetrated by Slug. 45138_ Slug penetrates Earth. 45138_ Penetrated by Slug. 45138_ H-88 Terminator suffers critical hit. 45138_ Destroyed Hvy. Machine Gun. 45138_ H-88 Terminator knocked back. 45139_ Penetrated by Slug. 45140_ System corrupted: Hyp. Mass Driver targeting data glitched. 45140_ H-88 Terminator suffers critical hit. 45140_ Destroyed Biometal Leg. 45140_ H-88 Terminator knocked back. 45141_ Penetrated by Slug. 45141_ Slug penetrates Earth. 45141_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????% ????????????????????????? | | ?????????????????????%![ "?????????????????????? | | ?????????????????? =! "?????????????????? ]! | | ???????????????? % ????????????????! !! | | ?????????????? % ????????????????! | | ??????????????? ##+######?????!! | | ??????????????"" !%* ???? | | ??????????????"" = ????? | | ???????????????" % ?????? | | ???????????????# *!= ???????? "## | | ???????????????# # !=%= [########## "###"" | | ???????????????# % ! !! =%# # " | | ???????????###### ] != !! *; =??# # | | ???????????# ! !! ; ?????+ =/ = | | ???????????# !%* #????????# !%# | | ???????????# [@ #????????# !# | | ???????????# =* % #????????# # | | ???????????# =*% # # #????????# " | | ????????????????# h # #????????# " | | ????????????????## # ########## " | | ?????????????????# # !]!! [! !"##### | | ?????????????????# !]]# ]|!!! ### | | ?????????????????# !]]# [*!!!!! ## # | | ?????????????????# !]]# =% "!/ %% # # | | ?????????????????# ?####+####;##### # # " | | ?????????????????# h ?# %!# # | | ?????????????????# ?# # " | | ?????????????????# h ?# # ## | | ?????????????????# ?# ] " | | ???????????????????####??# # = ## | | ???????????????????# #???# " "" # = ! #? | | ##?????????????????# #?#?# "R # *] #? | | #????????????????? ?# " "" #? | | #???#######?????? ## # ##### ## " #? | | ##?## # ###### # # ## # """ #? | | " """""""""""" " | | =" ?%" = " " | | %???=" =%= " """""""" | | ???### [ # ! # ### # ## | | ??? =""% # ####### # ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 65 Energy Capacity 1350 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 2350 Resistance: KI 30 Resistance: TH 25 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 50 Target Analysis 12 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 12 Defensive Hacking 30 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed System Backup Module | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Adv. EMP Blaster | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Mak. Transmission Jammer | -6/Factory | Scanalyzed Adv. Powered Armor | -5/Factory | Hacked Imp. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-14 Sweeper | -8/Materials | Hacked P-60 Hacker | -7/Factory | Hacked L-41 Fighter | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free A-15 Conveyor | -4/Factory | Hacked Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory M-14 Sweeper | x1 | -7/Factory M-14 Sweeper | x1 | -7/Factory P-60 Hacker | x2 | -7/Factory Arm. Wheel | x2 | -5/Factory Adv. Powered Armor | x1 | -5/Factory M-14 Sweeper | x1 | -5/Factory Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellIntegratedRegulator Manual? 0 Play Time 04:42:08 Cumulative 605.4 hours Start 2020.06.23 @ 03:37:40 End 2020.06.25 @ 04:36:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 440 Adventurer 4 Explorer 0 Win Type - Total 66 Types 54/5/3/2/2/0/0 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf78d59a-9461-44f4-b91e-aa65a922b53c