Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 18:36:44 Player: War__Prophet Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (5168) 5168 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4062) 4062 TOTAL SCORE: 14250 Bonus ------- High Alert Combat Kills 1727 Follower Combat Kills 435 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 63/100 System Corruption 83% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Huge Storage Unit Experimental Optical Array Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Relay Coupler [NC] (26) Relay Coupler [NC] (31) Relay Coupler [NC] (29) Relay Coupler [NC] (32) Relay Coupler [NC] (25) Relay Coupler [NC] (26) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (30) Relay Coupler [Duelist] (30) Relay Coupler [Duelist] (30) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (25) Relay Coupler [Hunter] (20) Relay Coupler [Behemoth] (10) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Kinecellerator Microactuators Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Power Maul Power Maul [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Improved Melee Analysis Suite Device Microactuators Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 2 . 2 . 2 . Power 1 | . . . . 1 . . . . . Propulsion 4 | . . 2 2 . . . . . . Utility 5 | . . . . 1 . 2 . 2 . Weapon . | . . . . . . . . . . Parts Attached 97 | 6 8 11 5 3 4 9 20 14 17 Power 16 | 1 1 2 1 2 . 2 2 3 2 Engine 10 | 1 1 2 1 1 . 1 1 . 2 Core 6 | . . . . 1 . 1 1 3 . Reactor . | . . . . . . . . . . Propulsion 45 | 2 5 5 2 . . 1 11 6 13 Treads 1 | . . . . . . . . . 1 Leg 27 | . . . . . . . 9 6 12 Wheel 6 | 2 2 . . . . . 2 . . Hover . | . . . . . . . . . . Flight 11 | . 3 5 2 . . 1 . . . Utility 22 | 1 1 2 . 1 2 6 4 3 2 Device 5 | . . . . . 2 . 2 1 . Storage 4 | 1 1 . . . . . 1 . 1 Processor 11 | . . 2 . 1 . 5 1 2 . Hackware 1 | . . . . . . . . . 1 Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 1 2 2 . 2 . 3 2 . Energy Gun 1 | . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 6 | 2 1 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . . 2 . 3 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 3 . . . . 1 3 . Corrupted Parts 10 | . . . . . . . 1 1 8 System Corruption 84 | . . . . . . . 12 10 62 Parts Lost 61 | . 3 7 1 . . 3 11 11 25 Power 10 | . . 1 . . . 1 1 2 5 Propulsion 32 | . 2 4 . . . 1 6 6 13 Utility 9 | . . 1 . . . 1 3 . 4 Weapon 10 | . 1 1 1 . . . 1 3 3 Highest Loss Streak 14 | . 3 7 1 . . 2 6 5 14 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | . 4 7 7 7 5 8 10 19 21 Power . | . 1 1 . 1 . . . . . Propulsion 1 | . 2 2 2 2 2 2 . 2 1 Utility 10 | . . 3 4 3 2 2 6 14 18 Weapon 2 | . . . . 1 1 4 3 1 . Tool/Special . | . . . . . . . . . . Unused Backups 21 | . . . . . . 1 . . 20 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 21 | . . . . . . 1 . . 20 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 77 77 94 97 90 89 73 97 90 Engine 3 | . 13 6 9 9 7 1 3 . 1 Core 6 | . . . . 2 7 6 4 9 8 Leg 17 | . . . . . . . 6 33 30 Wheel 3 | . 19 . . . . . 7 . . Flight 8 | . 3 32 50 46 46 36 4 . . Device 2 | . . . . . 10 2 5 . . Storage 5 | . 14 11 9 7 7 6 4 5 5 Processor 23 | . . 10 9 15 1 18 20 34 31 Ballistic Gun 2 | . 25 17 16 15 5 . . . . Impact Weapon 10 | . . . . . 5 13 12 10 9 Peak Build Rating 95 | 6 7 22 27 31 39 50 64 95 93 Average Rating 57 | 4 5 11 26 30 32 45 44 89 78 On Entrance 33 | . 6 5 22 27 31 39 47 64 93 Avg Prop Armor Cover (%) 15 | . . . . . . . 16 5 18 Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 14 14 17 20 27 29 29 62 62 104 Greatest Support 134 | 26 26 20 30 30 30 30 102 134 115 Greatest Overweight (x) 5 | . 4 1 . . . . 5 . 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 20 20 25 Average Capacity 17 | 6 8 8 8 8 8 8 16 20 24 Most Carried 25 | 2 8 8 8 8 8 8 19 20 25 Average Carried 14 | . 4 7 7 7 5 8 10 19 21 Final Capacity 25 | 8 8 8 8 8 8 8 20 20 25 Final Carried 20 | 2 8 8 8 8 8 8 19 17 20 Class Distribution -------------------- 64% | Scavenger-Gladiator 15% | Sprinter 7% | Gladiator 5% | Scavenger-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Scavenger-Gladiator | -6/Garrison Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Matter Collected 1837 | 272 111 126 244 . . 160 333 193 398 Remotely . | . . . . . . . . . . Salvage Created 5565 | 78 137 299 158 . . 857 1280 1358 1398 Parts 128 | 2 8 19 12 . . 17 23 25 22 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 6 | . 1 1 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Combat Hostiles Destroyed 90 | . 3 7 3 . . 10 23 19 25 Melee 31 | . . . . . . 4 11 9 7 Guns 13 | . 3 7 3 . . . . . . Classes Destroyed 12 | 1 2 2 . . . 5 . 2 . Worker 7 | . 1 . . . . . . 6 . Builder 2 | . . . . . . 1 . 1 . Recycler 10 | 1 1 1 . . . 3 . 4 . Mechanic 1 | . . . . . . . . 1 . Operator 2 | . . . . . . 2 . . . Watcher 4 | . . . . . . 4 . . . Swarmer 23 | . 3 3 . . . 5 5 7 . Grunt 47 | . . 3 1 . . . 13 6 24 Duelist 4 | . . . . . . 1 3 . . Sentry 9 | . . 1 2 . . 2 2 1 1 Hunter 1 | . . . . . . . . 1 . Programmer 6 | . . . . . . 2 . 4 . Best Kill Streak 8 | 1 5 4 3 . . 5 8 8 5 Combat Bots Only 8 | . 3 3 3 . . 2 8 4 5 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Hostile Shots Fired 783 | . 63 61 22 . . 121 171 145 200 Missed 274 | . 12 19 9 . . 68 62 47 57 Hits 509 | . 51 42 13 . . 53 109 98 143 Melee 5 | . . . . . . . 5 . . Projectile 504 | . 51 42 13 . . 53 104 98 143 AOE 2 | . . . . . . . . 2 . Critical Strikes 19 | . . 2 1 . . 1 5 1 9 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 8528 | . 398 524 188 . . 710 1661 2047 3000 Core 2101 | . 97 141 14 . . 222 616 304 707 Absorbed by Shields 124 | . . . . . . 14 110 . . Core Remaining (%) 70 | 100 61 64 97 . 100 . 1 . . Volleys Fired 80 | 2 21 42 13 . . . . . 2 Largest 2 | 2 2 2 2 . . . . . 1 Hottest 81 | 40 40 40 46 . . . . . 81 Shots Fired 112 | 4 33 52 21 . . . . . 2 Gun 110 | 4 33 52 21 . . . . . . Cannon 2 | . . . . . . . . . 2 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 110 | 4 33 52 21 . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . 2 Robot Hit Streak 19 | 3 4 14 19 . . . . . 6 Robot Miss Streak 7 | . 7 2 1 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 309 | 3 15 43 19 . . 32 61 68 68 Core Hits 67 | 1 6 15 6 . . 4 13 9 13 Critical Kills 10 | . . . . . . 1 5 2 2 Critical Parts Destroyed 55 | . . . . . . 8 11 16 20 Critical Strikes 65 | . . . . . . 9 16 18 22 Smash 65 | . . . . . . 9 16 18 22 Melee Attacks 322 | . . . . . . 45 101 79 97 Impact 322 | . . . . . . 45 101 79 97 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 18 | . . . . . . 7 1 10 . Combat Hostiles 2 | . . . . . . 1 1 . . Follow-up Attacks 28 | . . . . . . 4 4 7 13 Damage Inflicted 13835 | 56 173 480 266 . . 2121 3437 3985 3317 Guns 975 | 56 173 480 266 . . . . . . Cannons 59 | . . . . . . . . . 59 Explosions . | . . . . . . . . . . Melee 12788 | . . . . . . 2121 3437 3985 3245 Ramming 13 | . . . . . . . . . 13 Kinetic 975 | 56 173 480 266 . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 59 | . . . . . . . . . 59 Impact 12788 | . . . . . . 2121 3437 3985 3245 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 83 | . . . . . . 1 13 21 83 Average Corruption 21 | . . . . . . 1 9 14 38 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 160 | . . . . . . 4 53 4 99 Message Errors 47 | . . . . . . 2 14 2 29 Matter Fused 36 | . . . . . . 1 14 . 21 Heat Flow Errors 14 | . . . . . . 1 4 1 8 Energy Discharges 23 | . . . . . . . 9 . 14 Parts Rejected 2 | . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . 3 1 11 Data Loss (major) 11 | . . . . . . . 4 . 7 Alerts 5 | . . . . . . . 2 . 3 Misdirections 6 | . . . . . . . 2 . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 5130 | . . . . . . 1243 928 1852 1107 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 5130 | . . . . . . 1243 928 1852 1107 Knockbacks 35 | . . . . . . 5 4 24 2 Impact 33 | . . . . . . 5 4 22 2 Kinetic . | . . . . . . . . . . Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . 3 Kicked 3 | . . . . . . . . . 3 Crushed . | . . . . . . . . . . Highest Temperature 280 | . . 14 163 81 . 229 185 203 280 Average Temperature 61 | . . 4 55 32 . 58 49 100 102 Received Heat Transfer 2043 | . . 189 99 . . 69 455 235 996 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 57 | . . . . . . 12 13 14 18 Combat Hostiles 46 | . . . . . . 6 12 10 18 Parts Fried 67 | . . . . . . 14 12 22 19 Impact Corruptions 159 | . . . . . . 42 28 59 30 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Maximum Alert Level 5 | . . . . . . 2 4 3 5 Low Security (%) 18 | 100 100 100 100 100 100 73 . . . Level 1 4 | . . . . . . 25 7 . . Level 2 11 | . . . . . . 1 26 . 8 Level 3 40 | . . . . . . . 30 100 53 Level 4 21 | . . . . . . . 35 . 31 Level 5 2 | . . . . . . . . . 6 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1658 | 5 55 105 109 41 28 421 1524 1047 1658 Initial 781 | . . 3 44 41 28 14 304 781 699 Average 832 | . 23 22 69 41 28 138 982 951 1119 Influence Increases 4382 | 5 110 220 97 . . 677 1415 674 1184 Destroy 0b10 Robot/C 2060 | . 60 140 60 . . 200 680 420 500 Destroy 0b10 Robot/NC 140 | 5 10 5 . . . 50 10 60 . Destroy Leader 278 | . 10 30 20 . . 68 40 80 30 Allied During Kill 68 | . . . . . . . 56 12 . Successful Hack 59 | . . . 2 . . 26 14 17 . Disable Machine 45 | . . . 15 . . 15 . 15 . Anti-Garrison Action 600 | . . . . . . . 250 . 350 Destroy Structure 172 | . . . . . . 3 95 10 64 Partial Spotted 60 | . . . . . . 60 . . . Lose Combat Pursuer 900 | . 30 45 . . . 255 270 60 240 Influence Decreases 2749 | 5 100 125 111 50 13 270 361 1164 550 Entered New Map 1284 | . . 7 61 50 13 14 131 708 300 Time Decay 745 | 5 90 58 40 . . 226 . 326 . Lost Part 580 | . 10 60 10 . . 30 110 110 250 Lost Ally 140 | . . . . . . . 120 20 . Squads Dispatched 4 | . . 1 . . . 1 . 2 . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . 1 . 1 . Reinforcement 2 | . . 1 . . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Distress Signals 3 | . . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 175 | . 5 12 7 . . 39 49 23 40 Peak Tracking Total 10 | . 3 6 4 . . 8 10 4 5 Tactical Retreats 33 | . 1 1 . . . 8 12 2 9 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Traps Triggered 17 | . . 1 . . . 1 10 . 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Machines Disabled 8 | . . . 1 . . 1 3 1 2 Max in Single Turn 1 | . . . 1 . . 1 1 1 1 Garrison Relay 5 | . . . . . . . 3 . 2 Phase Generator 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Machines Accessed 11 | . 1 . 1 1 . 3 1 3 1 Terminals 6 | . 1 . . 1 . 1 1 1 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 17 | . 1 . 2 2 . 3 2 5 2 Successful 12 | . 1 . 2 1 . 3 1 4 . Failed 5 | . . . . 1 . . 1 1 2 Catastrophic 3 | . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 9 | . 1 . . 2 . 1 2 1 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 2 . . 1 . . . Garrison Access 3 | . . . . . . 1 . 2 . Terminal Hacks 5 | . 1 . . 1 . 1 1 1 . Robot Analysis 1 | . 1 . . . . . . . . Open DSF 3 | . . . . 1 . 1 . 1 . Emergency Access Points 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . Scan Component 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . 2 . . 1 . . . Retrieve Study 3 | . . . 2 . . 1 . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . . 1 1 . 3 1 1 1 Full Trace Events 2 | . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . 1 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 Hotswap 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . 12 . 9 Machine Destruction 21 | . . . . . . . 12 . 9 Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Total Allies 7 | . . . . . . . 7 . . Largest Group 3 | . . . . . . . 3 1 . Highest-Rated Group 159 | . . . . . . . 159 119 . Highest-Rated Ally 119 | . . . . . . . 119 119 . Total Orders . | . . . . . . . . . . Ally Attacks 47 | . . . . . . . 44 3 . Total Damage 1608 | . . . . . . . 1506 102 . Kills 13 | . . . . . . . 11 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Active Infowar (turns) 2609 | . . . . . 1 . 59 734 1815 Optics 2608 | . . . . . . . 59 734 1815 ECM 1 | . . . . . 1 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Turns Passed 5484 | 60 228 219 90 19 47 490 1782 734 1815 Spaces Moved 4489 | 48 171 274 162 58 55 1198 1331 426 766 Core 8 | 1 2 3 . . . . 2 . . Treads 21 | . . . . . . . . . 21 Legs 1274 | . . . . . . . 103 426 745 Wheels 944 | 47 131 . . . . . 766 . . Hover . | . . . . . . . . . . Flight 2242 | . 38 271 162 58 55 1198 460 . . Fastest Speed 24 | 50 37 31 25 25 25 24 24 103 112 Average Speed 80 | 89 88 32 25 25 25 26 91 109 163 Slowest Speed 470 | 100 250 110 31 25 25 28 300 120 470 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 33 | . . 1 5 . 1 19 7 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 38 20 21 2 45 34 70 10 40 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 6 | . . . . . . 3 . 1 2 Terrain Destroyed 6 | . . . . . . 3 . 1 2 Melee 6 | . . . . . . 3 . 1 2 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Gar Total 5666 | 57 217 353 184 61 89 1263 1739 554 1149 Wait 455 | . . 15 5 . 19 29 124 32 231 Move 4420 | 47 170 271 151 57 52 1164 1317 425 766 Hop 27 | . . 1 5 . 1 14 6 . . Pick Up 51 | 2 6 6 2 1 4 1 15 3 11 Fast Attach 68 | 6 5 9 3 . 2 9 13 11 10 Attach 35 | . 4 4 2 2 2 . 7 7 7 Detach 18 | . 6 1 1 . 4 1 2 3 . Swap 25 | . 1 . . 1 . . 8 4 11 Drop 33 | . 4 4 2 . 4 5 4 5 5 Fire 80 | 2 21 42 13 . . . . . 2 Melee 267 | . . . . . . 40 85 64 78 Ram . | . . . . . . . . . . Kick 3 | . . . . . . . . . 3 Crush . | . . . . . . . . . . Escape Stasis 92 | . . . . . . . 67 . 25 Rewire 92 | . . . . . 1 . 91 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Lost 3 parts (2n1w) 196 | -10/Materials | Discovered new exit (range 14) 275 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x2 442 | -9/Materials | Discovered new exit (range 11) 454 | -9/Materials | Lost 7 parts (1p4n1u1w) 502 | -9/Materials | Discovered new exit (range 16) 508 | -9/Materials | Entered another Materials area 508 | -8/Materials | Evolved 2 slots: Propulsion x2 594 | -8/Materials | Discovered new exit (range 10) 598 | -8/Materials | Entered Factory 598 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 617 | -7/Factory | Identified exit to DSF 617 | -7/Factory | Entered DSF 658 | -7/DSF | Discovered new exit (range 11) 664 | -7/DSF | Entered Factory 664 | -6/Factory | Evolved 2 slots: Utility x2 731 | -6/Factory | Build established: Sprinter 797 | -6/Factory | Spotted B-75 Beast 992 | -6/Factory | Discovered new exit (range 13) 1124 | -6/Factory | Cargo convoy interrupted 1154 | -6/Factory | Identified exit to Garrison 1154 | -6/Factory | Entered Garrison 1162 | -6/Garrison | Spotted B-75 Beast 1166 | -6/Garrison | Triggered checkpoint 1214 | -6/Garrison | Triggered checkpoint 1214 | -6/Garrison | Triggered checkpoint 1218 | -6/Garrison | Triggered checkpoint 1227 | -6/Garrison | Lost 3 allies 1229 | -6/Garrison | Discovered new exit (range 9) 1236 | -6/Garrison | Triggered checkpoint 1268 | -6/Garrison | Core integrity fell below 50% 1278 | -6/Garrison | Garrison Relay disabled 1313 | -6/Garrison | Destroyed 8 combat bots 1321 | -6/Garrison | Lost 6 parts (1p3n2u) 1539 | -6/Garrison | Core integrity fell below 20% 1572 | -6/Garrison | Build established: Gladiator 1662 | -6/Garrison | System corruption reached 10% 1818 | -6/Garrison | Discovered new exit (range 8) 1880 | -6/Garrison | Triggered checkpoint 1910 | -6/Garrison | Garrison Relay disabled 1960 | -6/Garrison | Build established: Scavenger-Gladiator 1972 | -6/Garrison | Triggered checkpoint 2004 | -6/Garrison | Discovered new exit (range 5) 2120 | -6/Garrison | Triggered checkpoint 2384 | -6/Garrison | Garrison Relay disabled 2410 | -6/Garrison | Installed Relay Interface Framework 2441 | -6/Garrison | Discovered new exit (range 10) 2835 | -6/Garrison | Spotted Executioner 2862 | -6/Garrison | Rewired Executioner 2871 | -6/Garrison | Allies destroyed Executioner 2896 | -6/Garrison | Lost 3 allies 2936 | -6/Garrison | Entered Factory 2936 | -5/Factory | Accompanied by 1 ally 2936 | -5/Factory | Evolved 2 slots: Utility x2 2952 | -5/Factory | Found Prototype Device 2952 | -5/Factory | Identified Adv. Kinecellerator 2982 | -5/Factory | Found Prototype Processor 2982 | -5/Factory | Identified Exp. Core Analyzer 3059 | -5/Factory | Lost 4 parts (2p1n1w) 3584 | -5/Factory | System corruption reached 10% 3617 | -5/Factory | Lost 5 parts (3n2w) 3669 | -5/Factory | Identified exit to Garrison 3670 | -5/Factory | Entered Garrison 3784 | -5/Garrison | Expanded RIF knowledge: Hotswap 3858 | -5/Garrison | System corruption reached 30% 3868 | -5/Garrison | Lost 3 parts (3n) 3916 | -5/Garrison | Triggered checkpoint 3963 | -5/Garrison | Garrison Relay disabled 4338 | -5/Garrison | Triggered checkpoint 4912 | -5/Garrison | Core integrity fell below 50% 4994 | -5/Garrison | Triggered checkpoint 5056 | -5/Garrison | Garrison Relay disabled 5196 | -5/Garrison | Discovered new exit (range 11) 5358 | -5/Garrison | Core integrity fell below 20% 5396 | -5/Garrison | Triggered checkpoint 5397 | -5/Garrison | Lost 14 parts (2p6n3u3w) 5482 | -5/Garrison | Phase Generator disabled 5485 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05433_ Slug penetrates Wall. 05443_ Slug penetrates Machine. 05445_ System corrupted: Carbon-fiber Leg rejected. 05458_ Slug penetrates Wall. 05458_ Imp. Treads destroyed. 05459_ Slug penetrates Phase Generator. 05461_ System corrupted: Matter fused (-5). 05461_ Slug penetrates Wall. 05469_ Penetrated by Slug. 05470_ ALERT: Garrison interior compromised. 05470_ Y-64 Sentinel IFF system glitched. 05470_ Slug penetrates H-66 Slayer. 05472_ Acquired Corrupted Flexi-carbon Leg. 05472_ Integrated Corrupted Flexi-carbon Leg (+12). 05473_ Penetrated by Slug. 05474_ Acquired 39 matter. 05476_ Slug penetrates Wall. 05478_ System corrupted: Energy discharge (-33). 05484_ The unstable cave ceiling collapses. 05485_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????#"#! ###??????????????????# # # | | ??????????????### #????????????????????# # # | | ????????????????#%%#### #################"# # | | ????????????????#^ %^ # | | ????????????????#^%^ % # | | ????????????????###### g % # | | ?????????????????????# ####"#### ########### | | ?????????????????????# #??# #??# #?????????? | | ?????????????????????# #??# #??# #?????????? | | ?????????????????????# #??#[#### #?????????? | | ?????????????????????# ####%## #?????????? | | ?????????????????????# ;% # #?????????? | | ?????????????????????# #### ## #???#####?? | | ?????????????????????# #??# #### ###[[[[[#?? | | ?????????????????????# #??# #??# [#?? | | ?????????????????????# #??# #### [#?? | | ?????????????????????# ### ###[[[[[#?? | | ?????????????????????# # ##?#####?? | | ?????????????????????# #???????? | | ?????????????????????# ##??????? | | ?????????????????????# Y ## = | | ?????????????????????# % #???? | | ?????????????????????# =# ##??????? | | ?????????????????????# ! % [ #??????? | | ??????????############ [ % #???????? | | ??????????# @ #???????? | | ??????????# < #???????? | | ??????????# # ##???????? | | ??????????################# ##????????? | | ???????????????????????????## ###?????????? | | ?????????????????????????????######???????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 74 Targeting Accuracy 10 Melee Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 1 Relay Coupler Types 1 Relay Coupler Value 35 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Power Maul | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Let Me Out Of Here You Will Be Upgraded Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed CannonCannonChainsword Manual? 0 Play Time 01:04:47 Cumulative 43.2 hours Start 2025.11.02 @ 17:31:25 End 2025.11.02 @ 18:36:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e83eca82-b6ad-4b24-be86-64e3c58e9e02