Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 20:01:04 Player: Shadow Pussy wanter Result: Destroyed by as-86579 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (113) 565 Value Destroyed (3833) 3833 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2145) 2145 TOTAL SCORE: 11183 Bonus ------- Follower Combat Kills 563 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -218 Cogmind --------- Core Integrity 0/700 Matter 120/300 Energy 100/100 System Corruption 2% Temperature Warm (144) Movement Walking (310) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Zionite Composite Leg I (fused) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Ion Burst Cannon > --- INVENTORY (20) --- Medium Treads Zionite Composite Leg I High-capacity Matter Pod (200) Phase Shifter Experimental Thermal Shield Makeshift Hacking Suite Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun Flak Gun Flak Gun Makeshift Hammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Weapon Casing Zionite Light Carapace Experimental Thermal Shield GOLEM Unit > --- WEAPON ----------- Lightning Gun Lightning Gun Arc Projector > --- INVENTORY -------- Zionite Light DM Reactor Medium Treads Zionite Composite Leg I High-capacity Matter Pod Phase Shifter Makeshift Hacking Suite Makeshift Hacking Suite Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Zionite Phaser-S Ion Burst Cannon Enhanced Autogun Flak Gun Flak Gun Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Makeshift Hammer [Rating: 85] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . 1 . . . 2 . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 143 | 7 5 . 14 2 8 4 4 23 14 5 8 7 42 Power 8 | 1 1 . 1 . . . . 2 . 1 . . 2 Engine 6 | 1 1 . 1 . . . . 2 . 1 . . . Core . | . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 19 | 2 . . 4 . . 1 1 2 2 1 1 1 4 Treads 14 | 2 . . 2 . . 1 1 2 2 1 1 1 1 Leg 5 | . . . 2 . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 52 | 1 2 . 3 1 4 3 2 7 7 . 5 1 16 Device 20 | . 1 . . . 2 2 2 3 2 . 2 . 6 Storage 5 | 1 1 . 1 . . . . . . . . . 2 Processor 4 | . . . . . 1 . . 1 2 . . . . Hackware . | . . . . . . . . . . . . . . Protection 23 | . . . 2 1 1 1 . 3 3 . 3 1 8 Artifact . | . . . . . . . . . . . . . . Weapon 64 | 3 2 . 6 1 4 . 1 12 5 3 2 5 20 Energy Gun 26 | 2 . . . . . . . 6 3 1 1 3 10 Energy Cannon 4 | . . . . . . . . 1 1 . . . 2 Ballistic Gun 15 | 1 . . 5 1 3 . 1 3 1 . . . . Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . . Launcher 12 | . . . . . . . . 1 . 2 . 1 8 Special Weapon 2 | . . . . . 1 . . . . . 1 . . Impact Weapon 2 | . . . . . . . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 . 4 . . 6 2 . . . 11 Parts Lost 30 | . 1 . 1 1 . 2 . 1 . 5 1 . 18 Power 3 | . 1 . . . . . . . . 1 . . 1 Propulsion 6 | . . . 1 . . 1 . 1 . 1 1 . 1 Utility 12 | . . . . . . 1 . . . 3 . . 8 Weapon 9 | . . . . 1 . . . . . . . . 8 Highest Loss Streak 15 | . 1 . 1 1 . 2 . 1 . 5 1 . 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 100 98 100 99 99 96 99 96 98 80 97 91 Engine 7 | . 13 14 11 11 11 11 9 8 7 6 7 7 1 Reactor 1 | . . . . . . . . . . . . . 5 Treads 15 | . 28 28 18 22 22 21 18 18 15 15 14 15 4 Leg 2 | . . . 2 . . . . . . . . . 10 Device 14 | . 6 14 11 11 5 10 23 19 18 15 15 15 15 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 11 Processor 4 | . . . . . . . . 7 14 7 7 7 1 Protection 12 | . . . 9 11 16 11 9 8 10 22 3 22 15 Energy Gun 10 | . . . . . . . . 11 21 8 22 17 15 Ballistic Gun 9 | . . . 23 33 32 33 27 12 . . . . . Ballistic Cannon 2 | . 27 28 9 . . . . . . . . . . Launcher 2 | . . . . . . . . . . 13 . 1 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 12 32 32 57 63 67 65 63 69 69 77 72 82 93 Greatest Support 56 | 40 40 40 40 40 40 40 40 40 48 48 48 48 56 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 1 1 1 2 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 16 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 14 15 15 19 19 18 18 19 19 19 17 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 20 20 19 18 20 20 20 18 20 20 14 Class Distribution -------------------- 33% | Mutant 16% | Scavenger-Tank 15% | Tank 13% | Scavenger-Skirmisher 12% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Skirmisher | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 2977 | 217 435 36 563 139 . 285 100 419 100 100 106 106 371 Remotely . | . . . . . . . . . . . . . . Salvage Created 4911 | 124 501 26 608 218 . 245 100 746 710 335 233 . 1065 Parts 234 | 8 22 6 48 9 . 16 8 34 23 18 14 . 28 Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . . Recyclers Shooed 4 | 1 1 . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 7 25 . . Prevented 7 | . . . . . . . . . . 7 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 124 | . 14 3 14 5 . 4 4 12 11 9 4 . 44 Guns 46 | . . . 7 5 . 4 4 11 10 1 3 . 1 Cannons 26 | . 14 3 7 . . . . 1 . . . . 1 AOE 48 | . . . . . . . . . . 8 . . 40 Classes Destroyed 19 | 2 4 . 3 . . . . 2 2 1 1 . 4 Worker 2 | . . . 2 . . . . . . . . . . Builder 2 | . . . . . . . . 2 . . . . . Tunneler 7 | 4 1 . . . . 2 . . . . . . . Hauler 4 | . 2 . 2 . . . . . . . . . . Recycler 6 | 1 1 . . . . . . 2 2 . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . Swarmer 20 | . 3 3 3 . . . 3 2 . 6 . . . Grunt 37 | . 11 . 3 5 . 2 . 5 7 2 2 . . Brawler 2 | . . . . . . . . . . 1 1 . . Duelist 4 | . . . 1 . . 2 . 1 . . . . . Sentry 13 | . . . 7 . . . 1 4 1 . . . . Hunter 1 | . . . . . . . . 1 . . . . . Programmer 3 | . . . . . . . . . 3 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . Z-Light 7 | . . . . . . . . . . . . . 7 Assembler 1 | . . . . . . . . . . . . . 1 Assembled 36 | . . . . . . . . . . . . . 36 Golem 1 | . . . . . . . . . . . . . 1 Best Kill Streak 37 | 4 4 3 3 3 . 3 3 5 3 4 2 . 37 Combat Bots Only 36 | . 4 3 3 3 . 3 3 4 3 4 2 . 36 Max Kills in Single Turn 13 | 1 2 1 1 1 . 1 1 2 1 2 1 . 13 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 13 | . . . . . . . . . . 2 . . 13 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 6823 | . 341 72 479 371 . 256 148 770 574 718 419 . 2675 Core 1033 | . 23 15 82 69 . 42 30 58 95 110 67 . 442 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 274 | . . . . . . . . . . 108 . . 166 Regen/Repaired (Parts) 279 | . . . . . . . . 279 . . . . . Core Remaining (%) 79 | 100 . 84 . . . 51 . 84 . . . . . Volleys Fired 294 | 12 41 6 41 21 . 13 11 39 34 17 14 . 45 Largest 3 | 2 2 2 3 3 . 3 3 3 3 2 3 . 3 Hottest 222 | 70 70 70 105 66 . 69 69 222 183 122 183 . 165 Shots Fired 739 | 24 82 12 123 63 . 42 33 112 103 27 34 . 84 Gun 531 | 24 . . 66 63 . 42 33 109 103 17 28 . 46 Cannon 163 | . 82 12 57 . . . . 3 . . . . 9 Launcher 40 | . . . . . . . . . . 10 1 . 29 Special 5 | . . . . . . . . . . . 5 . . Kinetic 414 | 12 82 12 123 63 . 42 33 47 . . . . . Thermal 242 | 12 . . . . . . . 65 103 17 28 . 17 Explosive 6 | . . . . . . . . . . . . . 6 Electromagnetic 71 | . . . . . . . . . . 10 1 . 60 Phasic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 19 | 12 9 2 12 9 . 8 4 11 19 4 6 . 12 Robot Miss Streak 6 | 2 6 3 4 2 . 3 4 4 3 3 2 . 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . 2 1 4 . . . . . Max Gunslinging Chain 2 | . . . . . . 1 1 2 . . . . . Shots Hit Robots 441 | 17 46 5 75 46 . 27 16 64 69 12 22 . 42 Core Hits 259 | 7 21 3 29 12 . 12 5 25 24 14 7 . 100 Critical Kills 1 | . . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . 2 . . 1 . 1 . . . . . Critical Strikes 31 | . 5 . 6 . . 1 . 5 9 1 4 . . Burn 17 | . . . . . . . . 3 9 1 4 . . Destroy 4 | . . . 2 . . 1 . 1 . . . . . Blast 9 | . 5 . 4 . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . Melee Attacks 22 | . . . . . . . . 13 . . . 9 . Impact 22 | . . . . . . . . 13 . . . 9 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10963 | 171 897 85 1048 558 . 406 248 1458 1520 617 420 . 3535 Guns 5444 | 171 . . 462 535 . 406 231 1149 1510 205 390 . 385 Cannons 1811 | . 866 85 586 . . . . 43 . . . . 231 Explosions 3361 | . . . . . . . . . . 412 30 . 2919 Melee 246 | . . . . . . . . 246 . . . . . Ramming 101 | . 31 . . 23 . . 17 20 10 . . . . Kinetic 3740 | 60 866 85 1048 535 . 406 231 509 . . . . . Thermal 3438 | 111 . . . . . . . 683 1510 205 390 . 539 Explosive 834 | . . . . . . . . . . . . . 834 Electromagnetic 2571 | . . . . . . . . . . 412 30 . 2129 Impact 246 | . . . . . . . . 246 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Phasic 33 | . . . . . . . . . . . . . 33 Highest Corruption 4 | . 2 2 . . 3 3 . . 2 3 4 4 2 Average Corruption 2 | . 1 2 . . 3 3 . . 1 2 3 4 1 Corruption Purged 2 | . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 70 | . 3 . . . 4 28 . . 3 2 11 2 17 Message Errors 16 | . 2 . . . . 8 . . 1 1 1 . 3 Matter Fused 18 | . . . . . 1 6 . . . 1 4 1 5 Heat Flow Errors 8 | . . . . . . 5 . . . . . 1 2 Energy Discharges 8 | . . . . . 3 2 . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 4 . . 1 . 3 . 2 Data Loss (major) 1 | . 1 . . . . . . . . . . . . Misfires 6 | . . . . . . 3 . . 1 . 2 . . Alerts 2 | . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 283 | . 10 . . 1 . . . 131 . . 26 . 115 Projectiles 10 | . 10 . . . . . . . . . . . . Explosions 141 | . . . . . . . . . . . 26 . 115 Melee 132 | . . . . 1 . . . 131 . . . . . Knockbacks 13 | . 7 2 1 . . . . 3 . . . . . Impact 2 | . . . . . . . . 2 . . . . . Kinetic 10 | . 7 2 1 . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 138 | . . . . . . . . . . 5 21 . 112 Shots 6 | . . . . . . . . . . 1 1 . 4 Rammed 12 | . 4 . . 3 . . 2 3 . . . . . Targets Rammed 13 | . 4 . . 3 . . 2 3 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . Highest Temperature 303 | 62 69 . 18 25 . 230 . 193 199 . 4 189 303 Average Temperature 71 | 29 19 . 6 9 . 78 . 90 110 . 4 109 96 Received Heat Transfer 1669 | . 114 . 120 231 . 117 36 216 270 45 123 . 397 Effects 1 | . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Fried 23 | . . . . . . . . 5 . . . . 18 Impact Corruptions 7 | . . . . 1 . . . 6 . . . . . Robots Melted 2 | . . . . . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . . Parts Melted 25 | . . . . . . . . 2 19 . 4 . . Heat Transferred 6847 | 333 . . . . . . . 1456 3330 407 999 . 322 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . 3 . . 5 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 378 | 25 265 70 365 267 . 81 115 378 187 . . . . Initial 150 | . 16 . 27 142 . . . 48 150 . . . . Average 107 | 10 112 41 262 109 . 24 70 120 106 . . . . Maximum Alert Level 1 | . 1 . 1 1 . . . 1 . . . . . Low Security (%) 80 | 100 72 100 17 69 . 100 100 81 100 . . . . Level 1 19 | . 27 . 82 30 . . . 18 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 4 . . . . . . 5 6 . 1 . . Investigation 5 | . 1 . . . . . . 3 1 . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 7 | . 3 . . . . . . 1 3 . . . . Assault 1 | . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 9 | . 2 . 3 . . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 184 | . 25 3 21 6 . 6 4 20 16 10 17 . 56 Peak Tracking Total 37 | . 5 3 4 3 . 3 3 4 3 4 10 . 37 Tactical Retreats 7 | . 2 . 2 . . . . 2 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 7 | . 4 . . . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 8 | . . . 1 . . . . 4 1 1 . . 1 Max in Single Turn 1 | . . . 1 . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 21 | . 6 . 2 . . . . 7 3 1 1 1 . Terminals 16 | . 6 . 2 . . . . 5 3 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 53 | . 16 . 5 . . . . 17 8 1 1 5 . Successful 28 | . 7 . 2 . . . . 9 3 1 1 5 . Failed 24 | . 8 . 3 . . . . 8 5 . . . . Catastrophic 3 | . 1 . . . . . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 29 | . 16 . 5 . 1 . . . 6 . . 1 . Terminals 37 | . 16 . 5 . . . . 8 8 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . 8 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 14 | . 2 . . . . . . 3 2 1 1 5 . Part Schematic 5 | . . . . . . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . Open Door 5 | . . . . . . . . 3 . 1 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 6 . . . . . Scan Component 3 | . . . . . . . . 3 . . . . . Repair 3 | . . . . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 5 . 2 . . . . . 1 . . . . Terminals 8 | . 5 . 2 . . . . . 1 . . . . Botnet 8 | . 5 . 2 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 5 . 2 . . . . 3 2 . . . . Full Trace Events 3 | . . . 1 . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . 20 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 3 . . . . . Time 109 | . . . . . . . . 109 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 22 | . . . . 3 . . . 10 . . 7 2 . Largest Group 10 | . . . . 3 3 3 . 10 . . 3 5 5 Highest-Rated Group 289 | . . . . 40 40 40 . 173 . . 98 289 289 Highest-Rated Ally 96 | . . . . 16 16 16 . 29 . . 49 96 96 Total Orders 3 | . . . . . . . . 1 . . . . 2 STAY 1 | . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 Ally Attacks 150 | . . . . . . 16 . 57 . . 35 . 42 Total Damage 2738 | . . . . . . 183 . 770 . . 750 . 1035 Kills 29 | . . . . . . 2 . 10 . . 6 . 11 Allies Corrupted 2 | . . . . . . . . 1 . . 1 . . Allies Melted 2 | . . . . . . . . . . . . . 2 Field Lobotomies 5 | . . . . . . . . . . . 5 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 14028 | 199 988 90 717 977 543 1163 290 1324 1411 944 819 1964 2599 Spaces Moved 5510 | 98 501 44 264 374 221 464 101 396 503 372 301 802 1069 Core 12 | 12 . . . . . . . . . . . . . Treads 4697 | 86 501 44 247 374 221 464 101 396 503 372 301 802 285 Legs 801 | . . . 17 . . . . . . . . . 784 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 240 240 240 240 240 210 Average Speed 223 | 146 160 160 193 240 240 240 240 240 240 240 240 240 217 Slowest Speed 320 | 160 160 160 240 240 240 240 240 240 240 240 320 240 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 6 85 18 22 70 60 83 10 58 15 60 48 83 74 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 . . . . . . . 2 . Known Exits Taken 2 | . . . . 1 . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 11 | . . . . 1 . 1 . . . 2 3 4 . Spaces Dug 10 | . . . . . . . . 1 . 7 . 2 . Terrain Destroyed 30 | . . . . . . . . 1 . 7 . 2 20 Melee 3 | . . . . . . . . 1 . . . 2 . Projectile 1 | . . . . . . . . . . . . . 1 AOE 26 | . . . . . . . . . . 7 . . 19 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 6577 | 128 605 52 390 413 235 486 120 668 631 396 365 837 1251 Wait 408 | 6 41 3 46 6 . 4 3 160 59 1 2 4 73 Move 5497 | 97 500 43 263 373 220 463 100 395 502 371 300 801 1069 Hop . | . . . . . . . . . . . . . . Pick Up 63 | 6 9 . 11 4 . . . 12 8 1 4 5 3 Fast Attach 67 | 6 4 . 7 . 5 1 2 9 5 . 5 4 19 Attach 24 | . 1 . 2 1 2 2 . 4 1 2 2 1 6 Detach 10 | . 3 . 1 . 1 1 . 3 . . . . 1 Swap 52 | 1 . . 5 1 1 1 2 10 8 3 1 2 17 Drop 90 | . 2 . 14 4 6 1 . 18 13 1 2 11 18 Fire 294 | 12 41 6 41 21 . 13 11 39 34 17 14 . 45 Melee 22 | . . . . . . . . 13 . . . 9 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 13 | . 4 . . 3 . . 2 3 1 . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . Rewire 35 | . . . . . . . . . . . 35 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 200 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Discovered new exit (range 8) 858 | -10/Materials | Discovered new exit (range 5) 1108 | -10/Materials | Discovered new exit (range 15) 1166 | -10/Materials | Central database locked down 1188 | -10/Materials | Entered Mines 1262 | -10/Mines | Discovered new exit (range 9) 1274 | -10/Mines | Assembled infested the area 1278 | -10/Mines | Entered Materials 1278 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1373 | -9/Materials | Discovered new exit (range 14) 1715 | -9/Materials | Discovered new exit (range 16) 1751 | -9/Materials | Build established: Scavenger-Tank 1995 | -9/Materials | Entered Mines 2143 | -9/Mines | Found a hidden stash of uninstalled traps 2277 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2422 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2525 | -9/Mines | Found Prototype Device 2581 | -9/Mines | Discovered new exit (range 8) 2743 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2817 | -9/Mines | Discovered new exit (range 11) 2831 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2857 | -9/Mines | Learned location of Zion (-7) 2876 | -9/Mines | Identified exit to Exiles 2960 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2972 | -9/Mines | Entered Exiles 2972 | -9/Exiles | Accompanied by 3 allies 3030 | -9/Exiles | Met 8R-AWN 3073 | -9/Exiles | Met EX-HEX 3138 | -9/Exiles | Met EX-BIN 3164 | -9/Exiles | Aligned with FarCom system 3167 | -9/Exiles | Given EX-Vault access code 3222 | -9/Exiles | Opened EX-Vault 3237 | -9/Exiles | Found Prototype Processor 3237 | -9/Exiles | Identified Modified TNC 3254 | -9/Exiles | Found Prototype Ballistic Gun 3254 | -9/Exiles | Identified AWS/Gauss 3260 | -9/Exiles | Found Prototype Special Weapon 3260 | -9/Exiles | Identified Field Lobotomy Kit 3266 | -9/Exiles | Identified Exp. Sensor Array 3318 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3388 | -9/Exiles | Met EX-DEC 3496 | -9/Exiles | Discovered new exit (range 10) 3515 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3515 | -9/Exiles | Entered Mines 3515 | -8/Mines | Accompanied by 3 allies 3825 | -8/Mines | Build established: Scavenger-Skirmisher 4652 | -8/Mines | Discovered new exit (range 10) 4678 | -8/Mines | Entered Materials 4678 | -8/Materials | Evolved 2 slots: Utility x2 4792 | -8/Materials | Discovered new exit (range 15) 4968 | -8/Materials | Entered Storage 5040 | -8/Storage | Repaired Lgt. Armor Plating 5093 | -8/Storage | Repaired Hvy. Ion Engine 5126 | -8/Storage | Repaired Hvy. Assault Rifle 5582 | -8/Storage | Build established: Skirmisher 5712 | -8/Storage | Garrison activated, responded to threat 5974 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6139 | -8/Storage | Discovered new exit (range 8) 6292 | -8/Storage | Entered Factory 6292 | -7/Factory | Evolved 2 slots: Utility x2 6495 | -7/Factory | Discovered new exit (range 8) 6512 | -7/Factory | Identified exit to Factory 6613 | -7/Factory | Build established: Mutant 6963 | -7/Factory | Build established: Skirmisher 6998 | -7/Factory | Identified exit to Lower Caves 7281 | -7/Factory | Discovered exit to Factory (range 10) 7682 | -7/Factory | Build established: Tank 7703 | -7/Factory | Entered Lower Caves 7910 | -7/Lower Caves | Learned 4 Factory zone layouts 7985 | -7/Lower Caves | Encountered a Warlord checkpoint 8073 | -7/Lower Caves | Build established: Mutant 8453 | -7/Lower Caves | Discovered new exit (range 17) 8647 | -7/Lower Caves | Entered another Lower Caves area 8659 | -7/Lower Caves | Lost 5 parts (1p1n3u) 8695 | -7/Lower Caves | Discovered exit to Factory (range 9) 8700 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8709 | -7/Lower Caves | Assimilated G-47 Trooper with FLK Orb 8717 | -7/Lower Caves | Assimilated G-47 Trooper with FLK Orb 8729 | -7/Lower Caves | Assimilated Y-64 Sentinel with FLK Orb 8732 | -7/Lower Caves | Assimilated G-50 Soldier with FLK Orb 8735 | -7/Lower Caves | Assimilated B-48 Gladiator with FLK Orb 8979 | -7/Lower Caves | Spotted B-75 Beast 8987 | -7/Lower Caves | Destroyed B-75 Beast 9034 | -7/Lower Caves | Build established: Skirmisher 9437 | -7/Lower Caves | Discovered new exit (range 9) 9466 | -7/Lower Caves | Entered Zion 9466 | -7/Zion | Accompanied by 3 allies 9509 | -7/Zion | Given A8's code to call for help 9544 | -7/Zion | System corruption cleaned by Quarantine Array 9751 | -7/Zion | Discovered new exit (range 15) 9764 | -7/Zion | Build established: Mutant 10676 | -7/Zion | Given the Hacking Drone Bay 10746 | -7/Zion | Learned Factory interactive machine intel 11385 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11394 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11412 | -7/Zion | Discovered new exit (range 5) 11415 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11430 | -7/Zion | Entered Deep Caves 11430 | -7/Deep Caves | Accompanied by 5 allies 11786 | -7/Deep Caves | Attacked by Z-Imprinter 11804 | -7/Deep Caves | Allies destroyed Z-Imprinter 11826 | -7/Deep Caves | Found Prototype Device 11826 | -7/Deep Caves | Identified Exp. Thermal Shield 11871 | -7/Deep Caves | Found Prototype Device 11871 | -7/Deep Caves | Identified Zio. Metafield Generator 12088 | -7/Deep Caves | Z-Facility disabled 12171 | -7/Deep Caves | Found Prototype Protection 12172 | -7/Deep Caves | Identified Zio. Weapon Casing 12252 | -7/Deep Caves | Found Prototype Protection 12252 | -7/Deep Caves | Identified Zio. Heavy Carapace 12343 | -7/Deep Caves | Found Zio. Weapon Casing 12649 | -7/Deep Caves | Build established: Tank 13088 | -7/Deep Caves | Discovered new exit (range 7) 13306 | -7/Deep Caves | Spotted as-39196 13339 | -7/Deep Caves | Destroyed as-39196 13346 | -7/Deep Caves | Found GOLEM Unit 13969 | -7/Deep Caves | Triggered Deep Caves wall 13983 | -7/Deep Caves | Spotted AS-38197 14002 | -7/Deep Caves | Spotted as-86579 14010 | -7/Deep Caves | Destroyed AS-38197 14013 | -7/Deep Caves | Spotted AS-23858 14014 | -7/Deep Caves | Core integrity fell below 50% 14022 | -7/Deep Caves | Core integrity fell below 20% 14029 | -7/Deep Caves | Destroyed by as-86579 with Assembled Focal Cannon Last Messages --------------- 14012_ as-61760 destroyed. 14014_ Mni. Grenade Launcher destroyed. 14014_ System corrupted by crushing effect (+1). 14014_ Lightning Gun destroyed. 14017_ Knocked back. 14018_ Adv. EMP Blaster destroyed. 14020_ Knocked back. 14021_ Destroyed Asb. Hover System. 14021_ Chain reaction triggered in Corrupted Imp. Deuterium Engine. 14021_ Lightning Gun destroyed. 14021_ Destroyed Lightning Gun. 14021_ Arc Projector destroyed. 14021_ Destroyed Arc Projector. 14021_ Adv. EMP Blaster destroyed. 14021_ Destroyed Adv. EMP Blaster. 14021_ as-23860 destroyed. 14021_ as-94750 destroyed. 14021_ as-23986 destroyed. 14023_ Zio. Composite Leg I destroyed. 14026_ Zio. Phaser-S destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????## | | ????????????????????????????????## | | ???????????????????????????????## | | ??????????????????????????????## | | ??????????????????????????????# | | ??????????????????????????????# ##### | | ??????????????????????????????# ##???## | | ?????????????????????????????## ##?????# | | ????????????????? ???????# ##??###? | | ??????????????? ??????# #### ## | | ???????????? ??????# | | ?????????? ??????# | | ?????????" #??##??## # | | ????????"" g #?? #???#### ### # | | ???????## ! ### ##?????## ###?# # | | ??????" = # ???????####?### # | | ?????? A ##????????#### | | ????? ###??????# | | ????? ???????#< # ## | | ????? ! = #????????########? | | ???? * [ ##??######??###### | | ???? [ [ #?## #### ## | | ??? ![ #?# | | ??????" a* g #?# | | ????????# #?# | | ????????"" @ ;## | | ?????????"M ]] #?# ## | | ?????????" b ;## ## | | ?????????" * ### ### | | ?????????" * ### #?# ## | | ????????# * #?## #?# ### | | ????????" = #??# #### ##?# | | ????????" g #### ######??? | | ????????" * #??????? | | ????????""" = #??????? | | ????????" = * #??????? | | ?????????" g ### #?????? | | ????????" #?# #?????? | | ?????????" ##?## ##?????? | | ????????" #%# "#??## ##??????? | | ????????" #### ## ## ###????###???????? | | ????????""" ???????# ?# ####????????????????? | | ???????????????????#??# #???????????????????? | | ??????????????????????###???????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 50 Energy Generation 27 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 1600 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 6 Item Schematics ----------------- Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Lgt. Angular Momentum Engine | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Focal Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeNodeMapper Manual? 0 Play Time 01:14:14 Cumulative 105.7 hours Start 2023.05.16 @ 18:43:57 End 2023.05.16 @ 20:01:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bf581b4-722c-4161-a189-a4b1b472f9a2