Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 20:42:54 Player: 277 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (113) 565 Value Destroyed (3638) 3638 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (7571) 7571 TOTAL SCORE: 22214 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 395 Entered DSFs 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 374 Met Warlord at Research 2000 Win 3000 Friendly Fire -83 Cogmind --------- Core Integrity 1053/1600 Matter 256/300 Energy 57/100 System Corruption 2% Temperature Cool (4) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Impulse Thruster Impulse Thruster Array > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Hacking Suite > --- WEAPON (2) ------- Improved Matter Neutralizer > --- INVENTORY (5) ---- Phasing AFG Enhanced Quantum Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Targeting Computer Advanced Force Booster Improved Phase Shifter Centrium Light Armor Plating Hacking Suite Makeshift System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Hardcell Cannon > --- INVENTORY -------- Light Deuterium Engine Phasing AFG Improved Matter Neutralizer Particle Cleaver [Rating: 181] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Neutrino Core Reactor Quantum Reactor Propulsion Improved VTOL Module Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Axe Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Special Weapon Flamer Impact Weapon Makeshift Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Slots Evolved 18 | . . . . 4 . 2 . . 2 . . . . . . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 . 2 1 1 Utility 9 | . . . . 3 . 1 . . 1 . . . . . . 2 . . . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 175 | 4 12 2 8 10 19 4 1 1 7 . 6 . 1 3 . 29 3 1 14 4 2 10 7 20 7 Power 24 | . 1 . 2 . 4 1 . . 1 . 3 . . . . 5 . . 2 . . 1 1 2 1 Engine 12 | . 1 . 2 . 3 . . . 1 . 2 . . . . 1 . . 1 . . . . . 1 Core 8 | . . . . . 1 1 . . . . 1 . . . . 4 . . 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Propulsion 53 | 2 3 . 2 2 6 1 . . 2 . 1 . . . . 12 . . 5 . . 9 2 3 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . 3 . 1 1 . . . . 1 . . . . . . 4 . . 2 . . . . 1 1 Flight 35 | . . . . 1 6 1 . . 1 . 1 . . . . 7 . . 3 . . 9 2 2 2 Utility 53 | . 4 2 . 6 4 1 . 1 2 . 2 . . 2 . 7 3 1 1 3 2 . 3 6 3 Device 29 | . 3 1 . 4 . . . 1 1 . 1 . . 2 . 3 . 1 . 1 1 . 3 4 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 13 | . 1 1 . 2 1 1 . . . . . . . . . 1 2 . 1 1 1 . . 1 . Hackware 9 | . . . . . 3 . . . . . 1 . . . . 3 1 . . 1 . . . . . Protection 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 4 . 4 2 5 1 1 . 2 . . . 1 1 . 5 . . 6 1 . . 1 9 . Energy Gun 12 | 1 1 . . . 3 1 . . 1 . . . . . . 2 . . 1 1 . . . 1 . Energy Cannon 6 | . . . 1 . . . . . 1 . . . 1 . . 1 . . . . . . . 2 . Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Launcher 8 | . 2 . . 2 1 . . . . . . . . 1 . . . . . . . . 1 1 . Special Weapon 4 | . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Slashing Weapon 5 | . . . . . 1 . . . . . . . . . . 1 . . 2 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 25 | . . . . . 7 1 . . 1 . 1 . . 2 . 1 . . 3 . 1 . . 7 1 Parts Lost 75 | . . . 4 11 . 2 . 2 . . . . . 3 3 12 2 . 12 2 . . 3 4 15 Power 8 | . . . . 1 . . . . . . . . . . 1 1 . . 3 . . . . . 2 Propulsion 30 | . . . 1 4 . 2 . . . . . . . 2 1 6 . . 5 1 . . 1 2 5 Utility 22 | . . . . 3 . . . 1 . . . . . . 1 3 2 . 3 1 . . . 2 6 Weapon 15 | . . . 3 3 . . . 1 . . . . . 1 . 2 . . 1 . . . 2 . 2 Highest Loss Streak 14 | . . . 3 9 . 1 . 2 . . . . . 2 3 5 1 . 9 2 . . 2 3 14 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Average Backups 4 | 1 4 4 3 4 4 4 4 4 4 4 4 5 5 5 5 4 4 3 4 4 5 4 3 4 3 Power . | . . . . . . . . . . . . 1 1 1 1 . 1 1 . 1 1 . . . . Propulsion . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . 1 1 1 . . 1 1 . . 2 1 2 2 3 4 2 3 2 1 1 1 1 1 1 1 Weapon 1 | . 1 1 1 3 2 2 3 3 3 2 1 2 2 . . . . . 1 2 3 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 2 . 1 2 3 2 . . 1 . 2 . . . . 2 . 1 1 . . . . 1 1 Power 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . . . . Utility 7 | . 1 . 1 1 1 1 . . . . 1 . . . . . . 1 . . . . . . . Weapon 6 | . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 100 99 75 91 99 100 84 85 100 100 100 100 98 76 86 96 100 88 86 67 73 82 82 80 Engine 3 | . 8 14 14 6 2 1 . . 4 6 5 6 6 5 . . . . . . . . . . . Core 1 | . . . . . 5 5 7 1 . . . . . . 4 3 5 5 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 4 4 7 Hover 7 | . 22 28 27 13 . . . . 3 6 3 . . . . 3 17 17 15 11 10 2 . 1 . Flight 17 | . . . . 2 23 29 30 24 20 26 28 33 33 32 20 18 11 11 6 16 10 18 22 23 22 Device 13 | . 11 14 14 31 15 7 7 9 13 13 15 13 13 13 11 10 6 5 4 9 9 10 18 17 19 Processor 12 | . 11 14 14 10 10 14 15 12 6 6 6 6 6 6 6 8 17 23 23 23 21 21 19 16 12 Hackware 15 | . . . . . 18 23 23 23 20 20 23 26 26 26 26 29 23 23 19 14 10 10 9 8 7 Energy Gun 4 | . 14 5 . . 10 14 7 9 4 6 5 . . . . 2 5 5 1 2 . 2 3 . 2 Energy Cannon 1 | . . . 3 2 . . . . . . . 6 8 4 . . . . . . . . . . . Launcher 1 | . 4 15 6 1 . . . . . . . . 3 2 . . . . . . . . . . . Special Weapon 1 | . . . 17 8 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 5 . . . 5 6 6 6 . 5 6 4 . . 2 . . . . . 2 Peak Build Rating 181 | 4 11 14 17 28 36 46 44 45 53 54 59 57 58 73 48 86 87 88 90 76 74 106 139 168 181 Average Rating 68 | 2 8 12 16 19 31 44 42 35 43 53 56 57 57 62 46 70 84 87 73 69 66 91 130 153 170 On Entrance 54 | . 4 11 13 17 11 36 44 42 34 53 54 57 57 58 48 38 83 87 87 57 59 69 106 128 168 Avg Prop Armor Cover (%) 6 | 15 18 . . . . . . . 3 3 4 . . . . 5 5 5 6 8 11 13 13 2 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 3 11 12 15 29 14 14 14 12 17 15 24 24 28 43 11 23 20 20 20 13 7 21 31 56 74 Greatest Support 87 | 3 14 14 14 21 15 20 20 20 21 21 28 28 28 28 16 35 29 29 34 14 10 46 62 70 87 Greatest Overweight (x) 8 | . 1 . 1 1 1 . . . 1 . . . . 1 . 1 . . . . . . 8 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 3 3 4 4 4 4 4 4 4 5 5 5 5 4 4 3 4 4 5 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 4 5 4 4 5 5 5 5 5 5 5 3 5 4 5 5 4 4 4 3 Class Distribution -------------------- 33% | Hacker-Sprinter 19% | Mutant 15% | Hacker-Scout 14% | Hacker-Mutant 8% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/DSF Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Matter Collected 3367 | 227 186 110 291 20 513 50 . 65 40 . 120 . 135 . . 443 120 47 251 40 . . 170 390 149 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3388 | 80 192 . 216 59 529 53 . . 199 . 181 . 280 49 . 785 120 . 103 . . . 261 150 131 Parts 250 | 4 21 . 24 12 36 5 . . 10 . 7 . 20 5 . 50 10 . 3 . . . 21 9 13 Haulers Intercepted 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . 1 . . . . . . . . . 18 . . . 6 . . . . . . . . Prevented 17 | . . . . . . . . . . . . 2 12 . . . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 64 | . 10 1 11 5 7 . . . 2 . . . 5 . . 7 2 . 3 . . . 7 1 3 Melee 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 1 Guns 10 | . 2 . . . 5 . . . . . . . . . . . 2 . . . . . 1 . . Cannons 9 | . . . . . . . . . . . . . 2 . . 2 . . 3 . . . . . 2 AOE 40 | . 8 1 10 5 2 . . . 2 . . . 2 . . 4 . . . . . . 6 . . Classes Destroyed 17 | 2 4 1 1 2 3 . . . . . . . 1 1 . 1 . . 1 . . . . . . Worker 20 | . 1 . . 1 2 . . . 2 . 1 . . . . 9 . . . . . . 3 . 1 Builder 5 | . . . . 2 1 . . . 1 . . . . . . . . . . . . . 1 . . Tunneler 4 | 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . Recycler 4 | 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Operator 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Watcher 7 | . 1 . . . . 2 . . 2 . . . . . . 2 . . . . . . . . . Swarmer 18 | . 6 . . 4 . . . . 2 . . . 1 . . . . . 1 . . . 4 . . Cutter 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 11 | . 4 . . . 2 . . . . . . . 3 . . 1 . . 1 . . . . . . Sentry 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Hunter 5 | . . . . 1 1 . . . . . . . . . . 1 . . . . . . 2 . . Programmer 9 | . . . . . . . . . . . . . 1 . . 2 2 . . . . . 1 1 2 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Subdweller 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . Zionite 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 10 1 9 9 4 1 . . 3 . 2 . 4 4 . 5 1 . 2 . . . 7 1 1 Combat Bots Only 9 | . 9 1 9 4 2 . . . 2 . . . 4 . . 2 1 . 2 . . . 6 1 1 Max Kills in Single Turn 5 | 1 2 1 5 4 4 1 . . 3 . 1 . 1 1 . 5 1 . 1 . . . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 5 4 2 . . . 2 . . . 1 . . 2 . . . . . . 3 . . Melee 1 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Hostile Shots Fired 810 | . 13 1 19 51 24 38 . 11 35 . 28 . 20 31 33 48 16 . 84 9 . 3 126 26 194 Missed 412 | . 2 . 5 16 12 24 . 5 17 . 18 . 11 16 19 23 4 . 35 4 . 3 72 17 109 Hits 398 | . 11 1 14 35 12 14 . 6 18 . 10 . 9 15 14 25 12 . 49 5 . . 54 9 85 Melee 8 | . . 1 . . . . . 3 . . . . . . . 4 . . . . . . . . . Projectile 390 | . 11 . 14 35 12 14 . 3 18 . 10 . 9 15 14 21 12 . 49 5 . . 54 9 85 AOE 8 | . . . 1 . . . . . . . . . . 1 4 1 . . . . . . . 1 . Critical Strikes 22 | . . . 1 . . . . . . . . . 1 2 . 1 1 . 7 1 . . 2 1 5 Damage Taken 8883 | . 141 21 381 701 237 107 . 62 237 . 108 . 131 336 416 1092 265 . 1063 88 . . 967 559 1971 Core 2577 | . 18 . 128 205 28 22 . 15 27 . 58 . 42 85 192 442 20 . 337 41 . . 250 120 547 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 605 | . 30 . . . 93 . . . 169 . . . . . . . . . 3 . . . 146 164 . Core Remaining (%) 69 | 100 . . 41 . 57 . . 94 . . . . . . 52 . . . . 16 . 100 80 91 65 Volleys Fired 188 | 4 17 3 41 12 15 10 . 2 5 . . . 8 12 . 6 13 . 12 . . . 8 4 16 Largest 2 | 2 1 2 2 2 2 2 . 2 1 . . . 2 1 . 2 2 . 1 . . . 2 1 2 Hottest 200 | 60 40 66 200 180 116 141 . 141 75 . . . 138 69 . 173 95 . 55 . . . 128 113 123 Shots Fired 241 | 8 17 4 42 13 27 18 . 4 5 . . . 13 12 . 12 17 . 12 . . . 13 5 19 Gun 111 | 8 10 2 . . 27 18 . 4 3 . . . . . . 8 17 . . . . . 10 1 3 Cannon 68 | . . . 15 6 . . . . . . . . 10 1 . 4 . . 12 . . . . 4 16 Launcher 54 | . 7 2 20 6 . . . . 2 . . . 3 11 . . . . . . . . 3 . . Special 8 | . . . 7 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 49 | 4 . . . 3 . . . . . . . . . . . 1 13 . 12 . . . . . 16 Thermal 96 | . . . 22 7 18 18 . 4 3 . . . . . . 11 . . . . . . 5 5 3 Explosive 46 | . 7 2 20 3 . . . . . . . . . 11 . . . . . . . . 3 . . Electromagnetic 45 | 4 10 2 . . 9 . . . 2 . . . 13 1 . . 4 . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Robot Hit Streak 21 | 3 8 2 8 6 17 16 . 21 2 . . . 12 1 . 4 6 . 6 . . . 17 . 7 Robot Miss Streak 2 | 1 1 2 1 2 1 1 . 2 1 . . . . 1 . 2 1 . 1 . . . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 195 | 6 14 2 10 7 28 8 1 7 7 . 3 . 14 1 . 22 13 . 13 . . . 15 8 16 Core Hits 153 | 3 16 1 22 11 18 8 . . 6 . 3 . 9 8 . 20 4 . 4 . . . 14 2 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Critical Strikes 8 | . . . 2 . 1 . . . . . . . 1 . . 1 1 . 1 . . . . 1 . Burn 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Sever 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 263 | . 3 . . . 21 2 1 3 19 . 16 . 2 46 . 58 . . 5 . . . 20 38 29 Impact 58 | . . . . . . . . . . . . . . . . . . . 3 . . . 20 35 . Slashing 195 | . . . . . 21 2 . . 19 . 16 . 2 46 . 58 . . 2 . . . . . 29 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . 3 . . . 4 . 1 2 3 . 2 . . . . 9 . . . . . . 3 4 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Damage Inflicted 12734 | 87 747 115 1844 808 997 306 . 84 702 . 212 . 470 395 . 2136 311 . 505 . . . 1684 466 865 Guns 1763 | 56 147 10 . . 394 210 . 84 21 . . . . . . 73 311 . . . . . 394 . 63 Cannons 1370 | . . . . 112 . . . . . . . . 258 . . 102 . . 401 . . . . . 497 Explosions 6392 | 31 600 105 1779 684 169 96 . . 354 . . . 152 395 . 1036 . . . . . . 991 . . Melee 3132 | . . . . . 434 . . . 327 . 212 . 60 . . 925 . . 104 . . . 299 466 305 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1342 | 29 . . . 109 . . . . . . . . . . . . 306 . 401 . . . . . 497 Thermal 2405 | 31 . . 65 294 431 306 . 84 21 . . . 52 . . 893 . . . . . . 165 . 63 Explosive 4850 | . 600 105 1779 405 . . . . 257 . . . . 395 . 318 . . . . . . 991 . . Electromagnetic 776 | 27 147 10 . . 132 . . . 97 . . . 358 . . . 5 . . . . . . . . Impact 833 | . . . . . . . . . . . . . . . . . . . 68 . . . 299 466 . Slashing 2299 | . . . . . 434 . . . 327 . 212 . 60 . . 925 . . 36 . . . . . 305 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 229 | . . . . . . . . . . . . . . . . . . . . . . . 229 . . Highest Corruption 9 | . . . . . . . . . . . . . . . . 4 4 4 5 5 . . 2 9 2 Average Corruption 4 | . . . . . . . . . . . . . . . . 3 4 3 4 5 . . 1 9 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . . . . . . . . . 8 5 4 11 3 . . 6 14 1 Message Errors 12 | . . . . . . . . . . . . . . . . 1 2 1 2 . . . 3 3 . Matter Fused 13 | . . . . . . . . . . . . . . . . 3 1 1 3 . . . 3 2 . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . 2 1 . . . 3 . Energy Discharges 8 | . . . . . . . . . . . . . . . . . 2 1 2 . . . . 2 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Misfires 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 924 | . 26 . 14 110 31 . . . 120 . . . . . . 139 . . 38 . . . 229 79 138 Projectiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Explosions 264 | . 26 . 14 110 . . . . 1 . . . . . . 7 . . . . . . 106 . . Melee 652 | . . . . . 31 . . . 119 . . . . . . 132 . . 38 . . . 123 79 130 Knockbacks 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 558 | . . . 43 157 50 . . . . . . . . 117 . 191 . . . . . . . . . Shots 11 | . . . 2 4 1 . . . . . . . . 2 . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 329 | 10 94 12 70 312 117 216 . 100 44 . 2 2 230 39 . 234 98 . 241 160 . . 270 244 329 Average Temperature 63 | 7 39 5 24 150 50 92 . 50 17 . 1 2 71 6 . 111 32 . 53 85 . . 142 43 96 Received Heat Transfer 725 | . 66 . 60 63 45 30 . 9 27 . 24 . . 118 27 36 . . 172 . . . 21 27 . Effects 6 | . . . . 3 . . . . . . . . 3 . . . . . . . . . . . . Interference 6 | . . . . 3 . . . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . 2 . . . 5 1 . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . 2 1 . . . . . . . . . 1 . . . . . . . . . Heat Transferred 3690 | . . . 800 328 631 498 . 174 50 . . . 50 . . 900 . . . . . . 185 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Maximum Alert Level 2 | . 1 . . . 2 1 . . 1 . . . . . . 2 . . . . 1 1 2 2 1 Low Security (%) 62 | 100 38 100 . 100 24 75 . . 88 100 100 . . . . 53 . . . . . 38 53 39 83 Level 1 30 | . 61 . . . 56 24 . . 11 . . . . . . 21 . . . . 100 61 31 59 16 Level 2 7 | . . . . . 19 . . . . . . . . . . 24 . . . . . . 15 1 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 557 | 10 324 102 . 189 453 235 . . 227 79 123 . . . . 471 . . . . 300 213 557 400 247 Initial 321 | . . 102 . . 58 202 . . 2 79 48 . . . . 159 . . . . 300 198 119 321 112 Average 182 | 2 191 28 . 70 281 153 . . 58 74 38 . . . . 243 . . . . 294 207 251 255 163 Influence Increases 6401 | 10 438 24 . 319 856 460 . 45 458 . 215 45 200 . 75 1038 53 . 225 . 304 15 705 306 610 Destroy 0b10 Robot/C 1320 | . 200 . . 100 300 20 . . 40 . . . 140 . . 160 40 . 100 . . . 140 20 60 Destroy 0b10 Robot/NC 240 | 10 15 . . 20 40 10 . . 30 . 15 . . . . 70 . . . . . . 20 5 5 Destroy Leader 346 | . 42 . . 20 108 14 . . 14 . . . 40 . . 46 10 . . . . . 20 2 30 Allied During Kill 118 | . . . . . 102 2 . . . . . . 5 . . . 3 . 5 . . . . . 1 Successful Hack 525 | . 67 . . 10 31 64 . . 74 . 54 . . . . 16 . . . . 4 . 66 21 118 Disable Machine 705 | . 30 15 . 60 120 120 . . 75 . . . . . . 150 . . . . . . 30 45 60 Destroy Structure 687 | . 39 9 . 79 5 35 . . 30 . 11 . . . . 266 . . . . . . 114 48 51 Advance Influence 450 | . . . . . . . . . . . . . . . . 150 . . . . 300 . . . . Partial Spotted 390 | . 15 . . . 15 45 . . 15 . 75 . . . . 60 . . . . . . 75 15 75 Lose Combat Pursuer 1620 | . 30 . . 30 135 150 . 45 180 . 60 45 15 . 75 120 . . 120 . . 15 240 150 210 Influence Decreases 6251 | 10 175 287 . 180 550 706 134 105 236 158 171 72 137 149 60 606 257 107 325 36 20 86 346 691 647 Entered New Map 1850 | . . 161 . . 81 243 74 13 3 148 21 42 17 149 . 6 167 47 136 36 . 86 94 251 75 Time Decay 3166 | 10 175 126 . 70 300 262 60 80 213 10 150 30 100 . 10 410 70 60 106 . 20 . 222 380 302 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 562 | . . . . 110 . 20 . 12 . . . . . . 30 120 20 . 30 . . . 30 40 150 Lost Ally 462 | . . . . . 169 70 . . 20 . . . 20 . 20 70 . . 53 . . . . 20 20 Purge Threat 111 | . . . . . . 111 . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . . 1 6 4 . . 4 . 2 . . . 1 10 . . . . . 1 4 . 5 Investigation 10 | . 1 . . . 1 2 . . 1 . 1 . . . . 1 . . . . . . 1 . 2 Extermination 11 | . . . . . . 1 . . 1 . 1 . . . . 3 . . . . . . 2 . 3 Reinforcement 14 | . . . . 1 2 1 . . 2 . . . . . . 6 . . . . . 1 1 . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Distress Signals 28 | . 2 . . 4 2 2 . . . . 1 . . . . 3 . . . 1 . . 5 7 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Distress Signals 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Times Spotted 412 | . 15 2 20 18 31 19 . 7 20 6 10 3 13 27 27 24 3 . 52 4 . 2 38 26 45 Peak Tracking Total 21 | . 4 2 12 10 6 5 . 5 8 6 7 3 4 17 21 6 2 . 11 2 . 1 13 7 14 Tactical Retreats 48 | . 1 . . 1 4 4 . 2 5 . 2 2 1 2 2 3 . . 2 . . 1 7 4 5 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Traps Triggered 8 | . 1 . 1 . 1 . . . 1 . . . . . . 1 . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 9 | . . . . . . . . . . . 2 . . . . 7 . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Disabled 47 | . 2 1 . 4 8 8 . . 5 . . . . . . 10 . . . . . . 2 3 4 Max in Single Turn 6 | . 1 . . 4 1 6 . . 2 . . . . . . 4 . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Accessed 105 | . 8 . 1 5 14 18 1 1 11 . 13 . . . . 8 . 1 4 . 1 . 6 2 11 Terminals 62 | . 6 . . 5 12 11 . . 6 . 8 . . . . 6 . . . . 1 . 3 . 4 Fabricators 9 | . . . . . . 4 . . 2 . . . . . . 1 . . . . . . . . 2 Repair Stations 7 | . 1 . . . 2 . . . 1 . 1 . . . . . . . . . . . 1 1 . Recycling Units 8 | . 1 . . . . 1 . . 1 . 2 . . . . 1 . . . . . . 1 . 1 Scanalyzers 8 | . . . . . . 1 . . 1 . 2 . . . . . . . . . . . 1 . 3 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Total Hacks 295 | . 26 . 4 11 49 59 1 1 30 . 35 . . . . 26 . 1 8 . 1 . 14 5 24 Successful 189 | . 17 . 4 7 29 38 1 1 20 . 25 . . . . 19 . 1 8 . 1 . 7 3 8 Failed 104 | . 9 . . 4 19 20 . . 10 . 10 . . . . 7 . . . . . . 7 2 16 Catastrophic 6 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 3 Database Lockouts 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Manual 127 | . 18 . . 6 18 27 . . 16 . 10 . . 1 . 10 . . . . . . 3 4 14 Terminals 185 | . 21 . . 11 41 38 . . 15 . 19 . . . . 21 . . . . 1 . 7 . 11 Fabricators 17 | . . . . . . 8 . . 3 . . . . . . 3 . . . . . . . . 3 Repair Stations 24 | . 3 . . . 8 . . . 5 . 3 . . . . . . . . . . . 3 2 . Recycling Units 19 | . 2 . . . . 2 . . 5 . 3 . . . . 2 . . . . . . 2 . 3 Scanalyzers 28 | . . . . . . 9 . . 2 . 10 . . . . . . . . . . . 2 . 5 Garrison Access 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . 3 2 Terminal Hacks 88 | . 8 . 4 7 19 11 1 1 5 . 6 . . . . 11 . 1 8 . 1 . 3 . 2 Record 11 | . . . 4 . . . . . . . . . . . . . . . 7 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Robot Analysis 14 | . 1 . . . 3 4 . . 3 . 1 . . . . 2 . . . . . . . . . Prototype ID Bank 10 | . 1 . . 2 3 1 . . . . 1 . . . . 2 . . . . . . . . . Open Door 12 | . . . . . 6 . 1 1 . . . . . . . 1 . 1 1 . . . . . 1 Open DSF 4 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 7 | . 1 . . 1 1 1 . . . . 1 . . . . 1 . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Dispatch Records 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . 2 . . . 7 . . . 4 . 2 . . . . . . . . . . . 2 2 . Scan Component 10 | . 1 . . . 4 . . . 2 . 1 . . . . . . . . . . . 1 1 . Repair 9 | . 1 . . . 3 . . . 2 . 1 . . . . . . . . . . . 1 1 . Recycling Unit Hacks 6 | . 1 . . . . 1 . . 1 . 1 . . . . 1 . . . . . . 1 . . Report Inventory 5 | . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . . 7 . . 2 . 8 . . . . . . . . . . . . . 2 Insert Component 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Analyze 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Retrieve Study 11 | . . . . . . 1 . . 2 . 6 . . . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 52 | . 6 . . . 3 15 . . 7 . 8 . . . . 7 . . . . . . 1 1 4 Terminals 31 | . 5 . . . 3 9 . . 3 . 6 . . . . 3 . . . . . . . . 2 Track 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Assimilate 11 | . 1 . . . 1 3 . . 2 . 1 . . . . 1 . . . . . . . . 2 Botnet 7 | . 2 . . . . 2 . . . . 3 . . . . . . . . . . . . . . Detonate 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Disrupt 5 | . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 3 . . 2 . . . . . . 3 . . . . . . . . 1 Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 6 | . . . . . . 2 . . 2 . . . . . . 1 . . . . . . . . 1 Haulers 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . 1 . . 1 . 2 . . . . 1 . . . . . . 1 . . Mask 7 | . 1 . . . . 1 . . 1 . 2 . . . . 1 . . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Watchers 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Data Cores Recovered 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 7 . . 4 9 16 . . 8 . 9 . . . . 6 . . . . . . 5 1 11 Full Trace Events 7 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 1 . 1 . . 4 . . . . . . . . . . . Robots Built 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 458 | . . . . . . 306 . . 152 . . . . . . . . . . . . . . . . Total Robot Build Rating 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . 3 . . . . 1 . . 14 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . . 1 . . 2 . 5 . . . . . . . . . . . . . 2 Parts Repaired 8 | . 1 . . . 3 . . . 2 . . . . . . . . . . . . . 1 1 . Time 401 | . 26 . . . 108 . . . 88 . 86 . . . . . . . . . . . 31 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . 1 . . . . . . 1 1 . 1 . 2 . 2 3 1 . 6 1 . . . . . Non-combat 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Combat 17 | . . . . . . . . . 1 . 1 . 2 . 2 3 1 . 6 1 . . . . . Robot Hacks Applied 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . parse_system 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . 6 6 6 6 6 6 8 8 8 8 8 5 5 5 1 . . Autooverrided 17 | . . . . . . . . . 1 . 1 . 2 . 2 3 1 . 6 1 . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Total Allies 47 | . . 1 . . 11 10 . . 3 . 2 . 2 . 2 5 1 . 6 1 . . . 1 2 Largest Group 10 | . . 1 . . 10 5 . . 1 . 1 . 1 . 2 3 1 . 2 . . . . 1 2 Highest-Rated Group 173 | . . 31 . . 173 102 . . 29 . 41 . 29 . 84 129 54 . 78 . . . . 69 71 Highest-Rated Ally 69 | . . 31 . . 29 40 . . 29 . 41 . 29 . 54 54 54 . 54 . . . . 69 45 Total Orders 8 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 6 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 GUARD 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 135 | . . 3 . . 83 4 . . . . 4 . 4 . 3 13 4 . 13 1 . . . 3 . Total Damage 2010 | . . 20 . . 1000 153 . . . . 108 . 68 . 59 147 33 . 293 39 . . . 90 . Kills 17 | . . 1 . . 10 1 . . . . . . 2 . . 1 . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Active Infowar (turns) 9501 | . 409 413 853 224 683 580 137 190 493 35 314 65 202 654 63 997 146 126 628 145 40 60 477 896 671 Optics 7994 | . 353 69 . 223 452 558 137 190 493 35 314 65 202 654 63 997 146 126 628 145 40 60 477 896 671 Sensors 2471 | . 113 . . . . . . . . . . . . . . 454 . . . . . . 387 896 621 IFF 1050 | . . . . . . . . . 292 35 304 65 187 145 . 22 . . . . . . . . . Terrain 1485 | . 76 413 853 143 . . . . . . . . . . . . . . . . . . . . . Structural 3359 | . . . . 158 683 580 137 148 484 35 304 65 202 517 46 . . . . . . . . . . Cloaking 79 | . . . . . . . . . . . . . . . . . . . . . . . . . 79 Jamming 657 | . . . . . . . . . . . . . . . . 251 34 . 117 . . . 121 35 99 ECM 139 | . 135 . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis Total 14 | . 1 . . . 3 4 . . 3 . 1 . . . . 2 . . . . . . . . . Derelict Logs Recovered 14 | . . 1 1 . . . 1 3 . . . . 1 1 2 . 2 1 . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Turns Passed 9569 | 42 422 413 853 237 683 580 137 190 493 35 314 65 202 654 63 997 146 126 628 145 40 60 477 896 671 Spaces Moved 18159 | 35 608 399 1011 334 1002 1511 509 554 848 130 687 271 566 1384 216 1624 248 289 978 427 67 97 1064 1709 1591 Core 274 | 35 200 . . 13 25 . . . . . . . . . . . . . . . . . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3965 | . 408 399 1011 173 . . . . 32 . . . . . . 449 248 289 956 . . . . . . Flight 13920 | . . . . 148 977 1511 509 554 816 130 687 271 566 1384 216 1175 . . 22 427 67 97 1063 1709 1591 Fastest Speed 24 | 50 50 56 56 40 29 26 26 26 26 26 24 24 24 24 29 32 42 42 29 29 32 26 29 25 25 Average Speed 34 | 50 54 56 63 52 33 26 26 28 33 26 24 24 24 30 29 35 42 42 45 29 32 32 29 27 26 Slowest Speed 450 | 50 100 56 116 116 105 29 26 29 150 26 26 24 24 95 32 120 42 42 61 32 32 45 450 32 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 70 | . . . . 4 6 13 . 1 6 . 2 . . 2 3 4 . . 1 2 . . 9 8 9 Potential Cave-ins 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . 8 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 3 90 77 56 50 91 44 81 61 34 86 24 57 76 91 47 49 48 53 92 55 2 83 37 51 33 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Known Exits Taken 12 | . 1 1 . . . 1 . . . . 1 . . . 1 1 1 1 . 1 1 . 1 1 . Unknown Exits Taken 10 | 1 . . 1 1 1 . 1 1 . . . 1 1 1 . . . . 1 . . . . . . Scrap Searched 19 | . . 1 1 . . . 3 5 . . . 1 3 1 . . . 2 . 2 . . . . . Spaces Dug 134 | . . . 13 . . 2 . . 11 . 10 . . 25 . 26 . . . . . . 15 18 14 Terrain Destroyed 676 | 2 50 10 177 82 3 36 . . 31 . 10 . 4 36 . 134 . . 1 . . . 65 18 17 Melee 106 | . . . . . . 2 . . 11 . 10 . . 13 . 26 . . . . . . 15 16 13 Projectile 23 | . . . 13 2 . . . . . . . . . . . 1 . . 1 . . . . 2 4 AOE 547 | 2 50 10 164 80 3 34 . . 20 . . . 4 23 . 107 . . . . . . 50 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Total 20714 | 50 679 582 1177 374 1277 1660 511 576 1009 130 798 270 611 1517 212 1920 273 293 1144 442 84 125 1178 2057 1765 Wait 1707 | 5 21 175 101 7 170 135 . 16 124 . 78 . 30 61 . 172 10 . 124 12 . 7 80 265 114 Move 18005 | 34 607 398 1010 325 990 1486 508 551 836 129 682 270 565 1379 211 1615 247 288 976 422 66 96 1045 1695 1574 Hop 58 | . . . . 3 5 11 . 1 6 . 2 . . 2 1 4 . . . 2 . . 9 5 7 Pick Up 85 | 3 8 1 7 6 10 4 1 . 4 1 4 . . 3 . 11 . 3 3 . . 2 4 8 2 Fast Attach 106 | 3 5 . 1 4 11 3 . . 6 . 3 . . 3 . 20 1 . 12 3 2 8 4 11 6 Attach 51 | 1 4 . 4 6 4 3 . 1 1 . . . . . . 8 2 . 4 . . 3 3 4 3 Detach 14 | . 1 . . 2 2 . . . . . . . . . . 4 . . 2 1 . . . 1 1 Swap 93 | . 5 4 6 6 16 2 1 2 5 . 6 . 6 5 . 6 . 1 1 1 . . 2 13 5 Drop 105 | . 8 1 7 2 13 4 . . 3 . 7 . . 6 . 13 . 1 7 1 1 9 3 13 6 Fire 188 | 4 17 3 41 12 15 10 . 2 5 . . . 8 12 . 6 13 . 12 . . . 8 4 16 Melee 258 | . 3 . . . 21 2 1 3 19 . 16 . 2 46 . 55 . . 3 . . . 20 38 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . 1 15 . . . . . . . . . . 6 . . . . 15 . . . 2 Rewire 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Sub) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 13) 218 | -10/Materials | Discovered new exit (range 10) 238 | -10/Materials | Discovered new exit (range 10) 247 | -10/Materials | Destroyed 9 combat bots 331 | -10/Materials | Repaired Lgt. Ion Engine 344 | -10/Materials | Identified exit to Mines 352 | -10/Materials | Build established: Mutant 465 | -10/Materials | Entered Mines 468 | -10/Mines | Received a Mining Laser from a helpful Derelict 475 | -10/Mines | Assembled infested the area 610 | -10/Mines | Identified exit to Subcaves 659 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 659 | -10/Mines | Discovered new exit (range 5) 837 | -10/Mines | Discovered new exit (range 5) 878 | -10/Mines | Entered Subcaves 892 | -10/Subcaves | Shifting Twisted Machinery released Flamer 911 | -10/Subcaves | Shifting Twisted Machinery released Flamer 947 | -10/Subcaves | Ambushed by swarm of Subdwellers 947 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 947 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 949 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 976 | -10/Subcaves | Destroyed 9 combat bots 986 | -10/Subcaves | Lost 3 parts (1n2w) 1003 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1027 | -10/Subcaves | Learned Materials stockpile data 1136 | -10/Subcaves | Ambushed by Subdweller buried in earth 1339 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1363 | -10/Subcaves | Core integrity fell below 50% 1420 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1420 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1459 | -10/Subcaves | Visited Clippyterm 1461 | -10/Subcaves | Learned Factory trap positions 1461 | -10/Subcaves | Learned Research security intel 1467 | -10/Subcaves | Discovered new exit (range 13) 1731 | -10/Subcaves | Entered Materials 1731 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1919 | -8/Materials | Lost 9 parts (1p3n2u3w) 1935 | -8/Materials | Discovered new exit (range 16) 1968 | -8/Materials | Entered Storage 2030 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2104 | -8/Storage | Lost 5 allies 2172 | -8/Storage | Repaired Sub. Optics 2305 | -8/Storage | Repaired Imp. Grenade Launcher 2344 | -8/Storage | Repaired Lgt. Nuclear Core 2424 | -8/Storage | Garrison activated, responded to threat 2458 | -8/Storage | Lost 4 allies 2468 | -8/Storage | Central database locked down 2468 | -8/Storage | Identified exit to Recycling 2546 | -8/Storage | Discovered new exit (range 6) 2557 | -8/Storage | Build established: Hacker-Sprinter 2651 | -8/Storage | Entered Factory 2651 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2652 | -7/Factory | Loaded intel: 104 trap records 2744 | -7/Factory | Identified exit to Lower Caves 2872 | -7/Factory | Discovered new exit (range 11) 2927 | -7/Factory | Central database locked down 3037 | -7/Factory | Fabricated X-62 Marksman (x2) 3195 | -7/Factory | Fabricated B-48 Gladiator? 3205 | -7/Factory | Fabricated H-55 Commando? 3231 | -7/Factory | Entered Lower Caves 3268 | -7/Lower Caves | Learned Factory security intel 3281 | -7/Lower Caves | Entered a destroyed Warlord outpost 3290 | -7/Lower Caves | Encountered a Warlord checkpoint 3365 | -7/Lower Caves | Discovered new exit (range 9) 3368 | -7/Lower Caves | Entered another Lower Caves area 3379 | -7/Lower Caves | Learned 12 Factory zone layouts 3409 | -7/Lower Caves | Learned Factory emergency access door positions 3527 | -7/Lower Caves | Discovered new exit (range 9) 3558 | -7/Lower Caves | Entered Factory 3558 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3559 | -6/Factory | Identified exit to Lower Caves 3560 | -6/Factory | Identified exit to Factory 3650 | -6/Factory | Spotted B-75 Beast 3792 | -6/Factory | Repaired Cmb. Airjet? 3844 | -6/Factory | Repaired Insulated Plating? 3923 | -6/Factory | Discovered exit to Factory (range 12) 4051 | -6/Factory | Sucked down chute 4051 | -6/Factory | Entered Waste 4053 | -6/Waste | Spotted C-40 Crusher 4053 | -6/Waste | Spotted C-40 Crusher 4062 | -6/Waste | Spotted C-40 Crusher 4065 | -6/Waste | Spotted C-40 Crusher 4066 | -6/Waste | Spotted C-40 Crusher 4067 | -6/Waste | Spotted C-40 Crusher 4075 | -6/Waste | Discovered new exit (range 14) 4086 | -6/Waste | Entered Factory 4397 | -6/Factory | Discovered exit to Factory (range 19) 4400 | -6/Factory | Entered Lower Caves 4422 | -6/Lower Caves | Encountered a Warlord checkpoint 4461 | -6/Lower Caves | Discovered new exit (range 11) 4465 | -6/Lower Caves | Entered another Lower Caves area 4639 | -6/Lower Caves | Discovered new exit (range 13) 4652 | -6/Lower Caves | Learned Factory emergency access door positions 4667 | -6/Lower Caves | Entered Zion 4736 | -6/Zion | Found Prototype Device 4736 | -6/Zion | Identified Phasing AFG 4814 | -6/Zion | Given the Hacking Drone Bay 4814 | -6/Zion | Found Prototype Device 4815 | -6/Zion | Identified Hacking Drone Bay 4855 | -6/Zion | Met Imprinter 4946 | -6/Zion | Warned about damaging Zion machinery 5213 | -6/Zion | Attacked by Zionites 5213 | -6/Zion | Caused signficant damage to Zion machinery 5213 | -6/Zion | Attacked by Zionites 5299 | -6/Zion | Spotted S3-4SJ(B) 5301 | -6/Zion | Spotted W2-267(B) 5309 | -6/Zion | NK-0LA came to Zion's defense 5318 | -6/Zion | Discovered new exit (range 8) 5321 | -6/Zion | Entered Proximity Caves 5329 | -5/Proximity Caves | Spotter reported a threat 5358 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5384 | -5/Proximity Caves | Entered Factory 5384 | -5/Factory | Evolved 2 slots: Utility x2 5408 | -5/Factory | Discovered new exit (range 18) 5412 | -5/Factory | Lost 3 parts (1p1n1u) 5412 | -5/Factory | Lost 4 allies 5445 | -5/Factory | Identified exit to Upper Caves 5445 | -5/Factory | Identified exit to Extension 5694 | -5/Factory | Lost 4 parts (1p2n1u) 5874 | -5/Factory | Local machine network offline 6240 | -5/Factory | Lost 5 parts (3n2w) 6285 | -5/Factory | Spotted B-75 Beast 6381 | -5/Factory | Entered Upper Caves 6392 | -5/Upper Caves | Learned Factory terminal intel 6478 | -5/Upper Caves | Learned Factory emergency access door positions 6507 | -5/Upper Caves | Discovered new exit (range 20) 6514 | -5/Upper Caves | Build established: Hacker-Mutant 6527 | -5/Upper Caves | Identified exit to Upper Caves 6527 | -5/Upper Caves | Entered another Upper Caves area 6528 | -5/Upper Caves | Identified exit to Warlord 6624 | -5/Upper Caves | Spotted B-75 Beast 6638 | -5/Upper Caves | Learned location of Armory (-4) 6653 | -5/Upper Caves | Entered Warlord 6673 | -5/Warlord | Discovered new exit (range 15) 6688 | -5/Warlord | System corruption cleaned by Quarantine Array 6802 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6846 | -5/Warlord | Visited the Vortex Lab 6852 | -5/Warlord | Found Prototype Energy Gun 6855 | -5/Warlord | Warlord's base attacked by MAIN.C 6883 | -5/Warlord | Found Prototype Special Weapon 6883 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 6885 | -5/Warlord | Identified Vortex Rifle 6956 | -5/Warlord | Met Warlord 7011 | -5/Warlord | Core integrity fell below 50% 7063 | -5/Warlord | Lost 4 allies 7064 | -5/Warlord | Lost 9 parts (2p4n2u1w) 7160 | -5/Warlord | Warlord forces counterattacked 7202 | -5/Warlord | Spotted Striker 7218 | -5/Warlord | Destroyed Striker 7221 | -5/Warlord | Spotted Striker 7237 | -5/Warlord | Spotted Executioner 7238 | -5/Warlord | Lost 3 allies 7264 | -5/Warlord | Found Prototype Processor 7264 | -5/Warlord | Identified Exp. Targeting Computer 7270 | -5/Warlord | Spotted Striker 7279 | -5/Warlord | Spotted Executioner 7281 | -5/Warlord | Entered Proximity Caves 7309 | -4/Proximity Caves | Learned location of Quarantine (-2) 7311 | -4/Proximity Caves | Lost 7 allies 7356 | -4/Proximity Caves | Spotter reported a threat 7356 | -4/Proximity Caves | Spotter reported a threat 7387 | -4/Proximity Caves | Spotted B-86 Titan 7401 | -4/Proximity Caves | Core integrity fell below 20% 7417 | -4/Proximity Caves | Discovered new exit (range 18) 7422 | -4/Proximity Caves | Identified exit to Factory 7426 | -4/Proximity Caves | Entered Factory 7426 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7428 | -4/Factory | Loaded intel: 26 terminal locations 7461 | -4/Factory | Found Prototype Processor 7461 | -4/Factory | Identified Exp. Signal Interpreter 7466 | -4/Factory | Identified exit to DSF 7466 | -4/Factory | Entered DSF 7487 | -4/DSF | Additional patrols routed to DSF 7509 | -4/DSF | Discovered new exit (range 19) 7516 | -4/DSF | Identified exit to Research 7526 | -4/DSF | Entered Research 7526 | -3/Research | Evolved 2 slots: Propulsion x2 7687 | -3/Research | Ran a Watcher feed algorithm 7743 | -3/Research | Repaired Hardcell Cannon 7911 | -3/Research | Found Fusion Bomb Launcher 7938 | -3/Research | Spotted B-86 Titan 7994 | -3/Research | Discovered new exit (range 4) 7995 | -3/Research | Identified exit to Research 8003 | -3/Research | Entered another Research area 8003 | -2/Research | Warlord forces began assault on 0b10 8003 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8016 | -2/Research | Ran a Watcher feed algorithm 8044 | -2/Research | Found Adv. Force Booster 8113 | -2/Research | Research machine network offline 8141 | -2/Research | Repaired Field Propulsion Array 8179 | -2/Research | Borebot progress halted 8187 | -2/Research | Met up with Warlord 8214 | -2/Research | Discovered new exit (range 18) 8255 | -2/Research | Spotted Striker 8255 | -2/Research | Spotted Striker 8261 | -2/Research | Identified exit to Access 8442 | -2/Research | Spotted Striker 8449 | -2/Research | Build established: Hacker-Scout 8462 | -2/Research | Lost 6 allies 8489 | -2/Research | Crushed by falling debris 8497 | -2/Research | Found Prototype Processor 8497 | -2/Research | Identified Exp. Terrain Scan Processor 8520 | -2/Research | Lost 3 parts (2n1u) 8576 | -2/Research | Spotted Striker 8580 | -2/Research | Spotted Executioner 8598 | -2/Research | Borebot progress halted 8599 | -2/Research | Spotted Striker 8600 | -2/Research | Borebot progress halted 8663 | -2/Research | Found Prototype Launcher 8664 | -2/Research | Identified Tesla Bomb Launcher 8695 | -2/Research | Spotted B-90 Cyclops 8716 | -2/Research | Spotted Striker 8718 | -2/Research | Spotted Striker 8720 | -2/Research | Spotted B-90 Cyclops 8899 | -2/Research | Entered Access 8899 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 9088 | -1/Access | Identified exit to Surface 9399 | -1/Access | Search patrols dispatched 9426 | -1/Access | Found Prototype Device 9426 | -1/Access | Identified Exp. Transmission Jammer 9509 | -1/Access | Spotted B-99 Colossus 9510 | -1/Access | Spotted B-99 Colossus 9570 | *** | Escaped! Last Messages --------------- 09540_ Penetrated by Slug. 09540_ Slug penetrates Door. 09542_ Door malfunctions. 09546_ U-05 Engineer repairs door. 09547_ System corrupted: Energy discharge (-28). 09548_ Slug penetrates Terminal. 09551_ Penetrated by Slug. 09551_ Slug penetrates Wall. 09551_ Slug penetrates Wave Collapse Detector. 09552_ Slug penetrates Wall. 09559_ C-30 ARC bursts open, deploying its payload. 09559_ H-88 Terminator unfolds itself. 09559_ Slug penetrates Wall. 09559_ Exp. Transmission Jammer destroyed. 09559_ Penetrated by Slug. 09567_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09568_ The Access Shell folds into the floor. [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ??# #?????????????????????????????# """""" | | ??# #?????????????????????????????# """""" | | ?## #?????????????????????????????# """""" | | ? #????????????????????#######??# | | ?? "????????????????????# ?# | | ?? #????????????????????# ?# | | ?? +????????????????????# # "F "" | | ??# #????????????????????# " # """"" | | ??# #????????????????????# """ + """"" | | ### #????????????????????# """ # #########+ | | ! # #????????????????????# " # # | | # #????????????????????# ?# # | | # #????????????????????# ?# # " | | / #????????????????????#######??# # """ | | # #?????????????????????????????# # "" | | # #?????????????????????????????# # " | | ### #?????????????????????????????# # | | # #?????????????????????????????# # ! | | # #?????????????????????###?????# #####/#### | | # #?????????????????????####????# #???# ## | | + #???#######??########## ;###### #???# ## | | # ##?? "??" #???# ## | | #% "#? "??" #???# ## | | #!% "## "??" #???# ##! | | "=%!% "??" #???# # | | +=[! "??" "@ #???# + | | # "??" "" #???# # | | + % "??" #???# # | | ## ### "??" #???# # | | #### #?? "??" """ """ #???# # | | ???#% #?? "??" """T""" #???# # | | ####/"/###########??########## ####### #???# ### | | #???????????????????###?????# #???# #?? | | #????#################??????# #???# #?? | | """" """#????# """T""" #??????# #???# #?? | | """" """#????# ] """ """ #??????# #???# #?? | | """" "#????# #??????# #???# #?? | | """" "F"#????# ######## ##### ### | | """" """#????# " " !# " | | ###### """ """ # "%" | | + / """ """ # #####+######/#### | | ###### " " # # #?????? | | #????# # # ]#?????? | | #????# # # " #?????? | | ####+####################+##### # """ #?????? | | #? """ #?????? | | #? = " #?????? | | ######################## ########?? #?????? | | ????# # #????????? #?????? | | ????# # #??????????#######?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 57 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 22 Cloak Strength 3 Power Amplification 30 Armor Coverage 150 Resistance: EM 15 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Force Boost 40 Offensive Hacking 44 Defensive Hacking 21 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Axe | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Impulse Thruster | -6/Factory | Scanalyzed Angular Momentum Engine | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Lance | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked L-41 Fighter | -6/Factory | Hacked R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Ion Engine | 25% | -10/Materials Sub. Optics | 25% | -8/Storage Imp. Grenade Launcher | 52% | -8/Storage Lgt. Nuclear Core | 46% | -8/Storage Cmb. Airjet | 23% | -6/Factory Insulated Plating | 41% | -6/Factory Hardcell Cannon | 30% | -3/Research Field Propulsion Array | 5% | -2/Research Studied --------- Mic. Nuclear Core | -7/Factory | Hacked Imp. EM Pulse Cannon | -6/Factory | Hacked Axe | -6/Factory | Hacked Imp. Ion Engine | -6/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Impulse Thruster | -6/Factory | Hacked Field Propulsion Array | -1/Access | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb I Have Friends Everywhere Junior Dev Look Less Dangerous Next Time Not Today, Chutes Recruitment Drive Suspicious Travel Light Window Shopping Challenges ------------ None Game ------ Seed SupersonicCentriumDriver Manual? 0 Play Time 05:48:19 Cumulative 342.6 hours Start 2025.11.13 @ 20:16:46 End 2025.11.14 @ 20:42:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 63 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cd912e0-385a-46cc-a7bd-1ef9a2c97752