Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.02 @ 03:53:54 Player: Olexender Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1163) 1163 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3003 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 38/300 Energy 140/140 System Corruption 0% Temperature Cool (41) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Deuterium Engine Improved Heat Sink Improved Heat Sink High-capacity Battery (250) ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- EM Shotgun Medium Laser > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Light Deuterium Engine Improved Heat Sink Improved Heat Sink High-capacity Battery ECM Suite Light Armor Plating Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 17] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 7 1 9 18 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 1 | . . . 1 Wheel 6 | 2 . 2 2 Hover . | . . . . Flight . | . . . . Utility 11 | 2 1 4 4 Device 4 | 1 . 2 1 Storage 3 | 1 1 1 . Processor 3 | . . 1 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 . 1 8 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher 5 | . . 1 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 21 | . . 4 17 Power 4 | . . 1 3 Propulsion 4 | . . 1 3 Utility 5 | . . 2 3 Weapon 8 | . . . 8 Highest Loss Streak 9 | . . 3 9 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 100 96 59 Engine 10 | . 14 11 6 Wheel 22 | . 28 30 9 Device 9 | . 14 11 4 Storage 12 | . 14 13 9 Processor 7 | . . 6 14 Energy Gun 9 | . 14 9 7 Ballistic Gun 7 | . 14 11 . Launcher 1 | . . 1 2 Naked Turns . | . . . . Heaviest Build 60 | 13 18 60 58 Greatest Support 48 | 32 32 48 48 Greatest Overweight (x) 18 | . . 1 18 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 20 | 8 10 20 20 Average Capacity 17 | 7 9 19 20 Most Carried 18 | 5 10 14 18 Average Carried 9 | 2 6 10 10 Final Capacity 20 | 8 10 20 20 Final Carried 14 | 3 10 14 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 707 | 279 25 208 195 Remotely . | . . . . Salvage Created 1278 | 117 124 548 489 Parts 82 | 4 10 29 39 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . . 9 14 Guns 12 | . . 9 3 Cannons 3 | . . . 3 AOE 8 | . . . 8 Classes Destroyed 10 | 2 3 4 1 Worker 5 | . 1 . 4 Builder 4 | . . . 4 Tunneler 1 | 1 . . . Hauler 3 | . 2 1 . Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 6 | . 1 4 1 Grunt 17 | . . 5 12 Brawler 1 | . . 1 . Sentry 5 | . . 3 2 Best Kill Streak 7 | 2 2 7 7 Combat Bots Only 5 | . . 5 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1992 | . . 447 1545 Core 653 | . . 103 550 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 100 74 . Volleys Fired 113 | 3 5 44 61 Largest 2 | 2 2 2 2 Hottest 95 | 70 70 70 95 Shots Fired 190 | 6 10 87 87 Gun 146 | 6 10 87 43 Cannon 20 | . . . 20 Launcher 24 | . . . 24 Special . | . . . . Kinetic 74 | 3 5 44 22 Thermal 76 | 3 5 43 25 Explosive 24 | . . . 24 Electromagnetic 16 | . . . 16 Robot Hit Streak 24 | 4 13 24 17 Robot Miss Streak 3 | . . 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 153 | 4 9 68 72 Core Hits 83 | 3 6 27 47 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 1 3 6 Burn 7 | . 1 3 3 Blast 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3783 | 50 118 868 2747 Guns 1498 | 50 118 868 462 Cannons 418 | . . . 418 Explosions 1867 | . . . 1867 Melee . | . . . . Ramming . | . . . . Kinetic 927 | 24 55 404 444 Thermal 816 | 26 63 464 263 Explosive 1867 | . . . 1867 Electromagnetic 173 | . . . 173 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 19 | . . . 19 Projectiles 2 | . . . 2 Explosions 17 | . . . 17 Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage 105 | . . . 105 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 296 | 18 9 177 296 Average Temperature 60 | 9 6 37 97 Received Heat Transfer 1185 | . . 267 918 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 4 4 Heat Transferred 2923 | 74 259 1591 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 286 | 10 32 237 286 Initial 39 | . 5 11 39 Average 114 | 4 20 129 168 Maximum Alert Level 1 | . . 1 1 Low Security (%) 75 | 100 100 74 57 Level 1 24 | . . 25 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 1 16 23 Peak Tracking Total 7 | . 2 3 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . . 6 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 5 2 5 Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 42 | . 11 8 23 Successful 32 | . 8 5 19 Failed 10 | . 3 3 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 10 . 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 3 . Scanalyzers 13 | . . 5 8 Garrison Access 2 | . . . 2 Terminal Hacks 17 | . 7 . 10 Record 10 | . 5 . 5 Emergency Access Points 1 | . . . 1 Recycling Unit Index 1 | . 1 . . Locate Traps 1 | . . . 1 Reprogram Traps 2 | . . . 2 Surveillance Status 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 13 | . . 5 8 Insert Component 6 | . . 2 4 Analyze 7 | . . 3 4 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 2 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 2 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 2 4 Part Schematics Acquired 6 | . . 2 4 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1579 | 72 321 685 501 Spaces Moved 965 | 50 293 461 161 Core 26 | 9 . . 17 Treads . | . . . . Legs 8 | . . . 8 Wheels 931 | 41 293 461 136 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 110 Average Speed 122 | 91 100 112 199 Slowest Speed 950 | 100 100 115 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 58 33 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 71 | . . . 71 Melee . | . . . . Projectile 2 | . . . 2 AOE 69 | . . . 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1177 | 70 311 541 255 Wait 18 | 1 4 12 1 Move 962 | 49 292 460 161 Hop . | . . . . Pick Up 42 | 10 8 13 11 Fast Attach . | . . . . Attach 31 | 7 . 7 17 Detach . | . . . . Swap 4 | . 1 2 1 Drop 7 | . 1 3 3 Fire 113 | 3 5 44 61 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 8) 231 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 661 | -9/Materials | Lost 3 parts (1n2u) 1076 | -9/Materials | Discovered new exit (range 4) 1079 | -9/Materials | Entered another Materials area 1079 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1348 | -8/Materials | Lost 9 parts (2p2n2u3w) 1387 | -8/Materials | Core integrity fell below 50% 1420 | -8/Materials | Core integrity fell below 20% 1432 | -8/Materials | Lost 6 parts (1p1u4w) 1580 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Found 6 traps in 1 array: 6x Alarm Trap Map updated. >>Traps(Reprogram) Reprogrammed 6 Alarm Traps. >>Traps(Reprogram) No applicable traps found in local area. >>Enumerate(Surveillance) Retrieving latest reported positions... Found 4 active surveillance squads. Downloaded coordinate data. 01554_ Y-45 Defender destroyed. 01556_ Acquired 3 matter. 01562_ Acquired Imp. Ion Engine. 01563_ Acquired 40 matter. 01564_ Acquired 4 matter. 01570_ G-47 Trooper knocked back. 01572_ G-47 Trooper Lgt. Nuclear Core blasted off. 01572_ G-47 Trooper knocked back. 01580_ Critical hit (Burn: +37). 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Battery | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed EM Shotgun | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyPrecisionStripper Manual? 0 Play Time 00:24:36 Cumulative 45.9 hours Start 2022.05.02 @ 01:44:43 End 2022.05.02 @ 03:53:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33da7f7e-2866-490d-b954-0a1736bc78d7