Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 03:02:02 Player: Folded_Phoenix Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (3452) 3452 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (656) 656 TOTAL SCORE: 8188 Bonus ------- High Alert Combat Kills 356 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 92/100 System Corruption 36% Temperature Cool (12) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Armored Leg > --- UTILITY (7) ------ Signal Interpreter Advanced ECM Suite System Shield > --- WEAPON (3) ------- Powered Hammer Ripper > --- INVENTORY (5) ---- Improved Heat Sink Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Signal Interpreter Advanced Melee Analysis Suite Force Booster Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Powered Hammer Powered Hammer Phasing Sabre > --- INVENTORY -------- Improved Heat Sink Advanced ECM Suite Powered Hammer Powered Hammer Powered Hammer [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Flight Unit VTOL Module Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Powered Hammer Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun AWS/Gauss Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 5 | . . . . . 2 1 2 . Weapon 1 | . . . . . 1 . . . Parts Attached 71 | 6 3 . 2 . 10 17 3 30 Power 9 | 1 . . . . 1 1 . 6 Engine 5 | 1 . . . . . 1 . 3 Core 4 | . . . . . 1 . . 3 Reactor . | . . . . . . . . . Propulsion 22 | 2 . . . . 4 4 . 12 Treads 8 | 2 . . . . 4 . . 2 Leg 10 | . . . . . . . . 10 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . 4 . . Utility 21 | 1 2 . 1 . 2 4 3 8 Device 11 | . . . 1 . 1 4 . 5 Storage 1 | 1 . . . . . . . . Processor 5 | . 1 . . . 1 . 1 2 Hackware 2 | . . . . . . . 2 . Protection 2 | . 1 . . . . . . 1 Artifact . | . . . . . . . . . Weapon 19 | 2 1 . 1 . 3 8 . 4 Energy Gun 2 | 1 . . . . 1 . . . Energy Cannon 2 | . . . . . 1 1 . . Ballistic Gun 3 | 1 . . 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . . . . 6 . 1 Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . Corrupted Parts 3 | . . . . . . . . 3 System Corruption 31 | . . . . . . . . 31 Parts Lost 45 | . . . . . 7 3 . 35 Power 6 | . . . . . . . . 6 Propulsion 18 | . . . . . 4 . . 14 Utility 13 | . . . . . 1 1 . 11 Weapon 8 | . . . . . 2 2 . 4 Highest Loss Streak 6 | . . . . . 5 3 . 6 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 5 8 7 8 5 7 6 3 Power . | . . . . . . 1 . . Propulsion . | 1 2 3 1 1 . . . . Utility 1 | . 1 2 2 2 1 2 3 1 Weapon 2 | . 1 3 3 4 3 3 3 1 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . . 3 1 . 4 . 1 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . 1 1 . 1 . 1 Weapon 2 | . . . . . . 2 . . Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 83 | . 96 100 91 85 84 79 96 75 Engine 6 | . 14 14 14 14 6 2 . 1 Core 1 | . . . . . 3 4 6 2 Treads 14 | . 28 28 28 28 21 6 . 2 Leg 5 | . . . . . . . . 13 Flight 2 | . . . . . . 15 26 1 Device 3 | . . . . . 1 5 13 7 Storage 7 | . 14 14 14 14 9 7 6 2 Processor 12 | . 4 14 14 14 18 15 13 12 Hackware 3 | . . . . . . . 9 8 Protection 1 | . 6 . . . 3 2 . 1 Energy Gun 3 | . 13 14 5 . 3 2 . . Ballistic Gun 4 | . 3 . 8 14 13 3 . . Launcher 2 | . 11 14 5 . . . . . Impact Weapon 7 | . . . . . . 6 20 17 Peak Build Rating 61 | 6 8 8 29 23 30 35 43 61 Average Rating 27 | 4 7 8 16 22 25 25 42 41 On Entrance 18 | . 6 8 8 22 23 23 35 43 Avg Prop Armor Cover (%) 13 | . . . . . . . . 13 Naked Turns . | . . . . . . . . . Heaviest Build 33 | 12 14 13 18 18 26 27 22 33 Greatest Support 76 | 40 40 40 40 40 60 40 25 76 Greatest Overweight (x) 3 | . . . . . . 3 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 8 8 8 8 6 Most Carried 8 | 5 8 8 8 8 7 8 8 8 Average Carried 5 | 1 5 8 7 7 5 7 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 6 8 6 3 Class Distribution -------------------- 39% | Mutant 18% | Gladiator 16% | Skirmisher 13% | Hacker-Gladiator 5% | Scavenger-Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Gladiator | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Matter Collected 1272 | 200 69 5 . 125 271 72 . 530 Remotely . | . . . . . . . . . Salvage Created 3289 | . 162 5 . 132 1481 184 . 1325 Parts 145 | . 13 2 . 5 84 9 . 32 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 73 | . 9 . . 3 33 4 . 24 Melee 9 | . . . . . . . . 9 Guns 32 | . 2 . . 3 25 2 . . Cannons 3 | . . . . . 2 1 . . AOE 13 | . 7 . . . 6 . . . Classes Destroyed 13 | . 2 1 . . 8 . . 2 Worker 2 | . . 1 . . 1 . . . Builder 2 | . . . . . 1 . . 1 Hauler 1 | . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . Watcher 4 | . . . . . 1 2 . 1 Swarmer 17 | . 6 . . . 8 3 . . Grunt 36 | . 3 . . 3 20 . . 10 Duelist 2 | . . . . . 1 . . 1 Sentry 10 | . . . . . 3 1 . 6 Hunter 6 | . . . . . . . . 6 Programmer 1 | . . . . . . . . 1 Heavy 1 | . . . . . 1 . . . Best Kill Streak 19 | . 4 1 . 3 19 2 . 5 Combat Bots Only 16 | . 4 . . 3 16 2 . 5 Max Kills in Single Turn 3 | . 3 1 . 1 3 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . . 3 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Hostile Shots Fired 666 | . 17 . . 8 90 93 . 458 Missed 210 | . 6 . . 2 30 36 . 136 Hits 456 | . 11 . . 6 60 57 . 322 Melee 2 | . . . . . 1 . . 1 Projectile 454 | . 11 . . 6 59 57 . 321 Critical Strikes 6 | . . . . . 3 . . 3 Damage Taken 6156 | . 98 40 . 72 1308 598 . 4040 Core 1098 | . 6 20 . 12 134 69 . 857 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . 9 . . . 14 27 . . Regen/Repaired (Parts) 22 | . . . . . . 22 . . Core Remaining (%) 87 | 100 . . . 84 75 90 . . Volleys Fired 59 | . 13 3 . . 30 13 . . Largest 3 | . 2 2 . . 3 3 . . Hottest 138 | . 70 70 . . 138 138 . . Shots Fired 178 | . 18 4 . 6 130 20 . . Gun 149 | . 14 3 . 6 115 11 . . Cannon 19 | . . . . . 10 9 . . Launcher 10 | . 4 1 . . 5 . . . Special . | . . . . . . . . . Kinetic 123 | . 3 . . 6 108 6 . . Thermal 12 | . . . . . 7 5 . . Explosive 10 | . 4 1 . . 5 . . . Electromagnetic 33 | . 11 3 . . 10 9 . . Robot Hit Streak 33 | . 2 2 . 6 33 5 . . Robot Miss Streak 3 | . 3 1 . . 2 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 92 | . . . . 6 86 . . . Shots Hit Robots 244 | . 7 1 . 6 109 18 . 103 Core Hits 93 | . 11 1 . 3 59 6 . 13 Critical Kills 3 | . . . . . 2 . . 1 Critical Parts Destroyed 14 | . . . . . . 1 . 13 Critical Strikes 21 | . . . . . 2 1 . 18 Destroy 2 | . . . . . 2 . . . Smash 17 | . . . . . . 1 . 16 Sever 2 | . . . . . . . . 2 Melee Attacks 182 | . . . . . . 5 . 177 Impact 172 | . . . . . . 5 . 167 Slashing 10 | . . . . . . . . 10 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 36 | . . . . . . . . 36 Damage Inflicted 9637 | . 445 51 . 166 4048 439 . 4488 Guns 3252 | . 61 13 . 166 2891 121 . . Cannons 306 | . . . . . 179 127 . . Explosions 1400 | . 384 38 . . 978 . . . Melee 4679 | . . . . . . 191 . 4488 Ramming . | . . . . . . . . . Kinetic 3029 | . . . . 166 2778 85 . . Thermal 621 | . 168 . . . 417 36 . . Explosive 912 | . 216 38 . . 658 . . . Electromagnetic 396 | . 61 13 . . 195 127 . . Impact 4404 | . . . . . . 191 . 4213 Slashing 275 | . . . . . . . . 275 Piercing . | . . . . . . . . . Highest Corruption 36 | . . . . . . 3 . 36 Average Corruption 26 | . . . . . . 2 . 27 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 77 | . . . . . . . . 77 Message Errors 18 | . . . . . . . . 18 Matter Fused 21 | . . . . . . . . 21 Heat Flow Errors 8 | . . . . . . . . 8 Energy Discharges 10 | . . . . . . . . 10 Data Loss (minor) 10 | . . . . . . . . 10 Data Loss (major) 4 | . . . . . . . . 4 Misdirections 6 | . . . . . . . . 6 Overload Shots . | . . . . . . . . . Overflow Damage 1357 | . . . . . 118 83 . 1156 Projectiles . | . . . . . . . . . Explosions 118 | . . . . . 118 . . . Melee 1239 | . . . . . . 83 . 1156 Knockbacks 14 | . . . . . . . . 14 Impact 14 | . . . . . . . . 14 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 268 | . . 40 . . 228 . . . Shots 4 | . . 1 . . 3 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 267 | . 30 9 . . 267 134 . 252 Average Temperature 81 | . 17 6 . . 97 49 . 101 Received Heat Transfer 1200 | . 12 . . 39 288 24 . 837 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 18 | . . . . . . 2 . 16 Combat Hostiles 16 | . . . . . . 1 . 15 Parts Fried 23 | . . . . . . 3 . 20 Impact Corruptions 50 | . . . . . . 3 . 47 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 746 | . 250 . . . 422 74 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Maximum Alert Level 3 | . . . . . 3 2 1 . Low Security (%) 76 | 100 100 100 . 100 28 . . 100 Level 1 6 | . . . . . 8 31 100 . Level 2 10 | . . . . . 16 68 . . Level 3 6 | . . . . . 46 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1030 | . 172 37 . 72 1030 563 252 148 Initial 403 | . . 37 . . . 403 252 108 Average 172 | . 89 8 . 17 550 472 241 48 Influence Increases 2752 | . 272 17 . 72 1291 356 . 744 Destroy 0b10 Robot/C 1460 | . 180 . . 60 660 80 . 480 Destroy 0b10 Robot/NC 55 | . . 5 . . 30 10 . 10 Destroy Leader 270 | . 30 . . 10 134 24 . 72 Successful Hack 58 | . 6 . . . 21 17 . 14 Disable Machine 135 | . 15 . . . 120 . . . Anti-Garrison Action 300 | . . . . . 150 150 . . Destroy Structure 204 | . 41 12 . 2 146 . . 3 Partial Spotted 60 | . . . . . 15 15 . 30 Lose Combat Pursuer 210 | . . . . . 15 60 . 135 Influence Decreases 2723 | . 176 113 . 72 402 730 293 937 Entered New Map 922 | . . 59 . . . 486 263 114 Time Decay 1230 | . 176 54 . 72 182 214 30 502 Lost Part 421 | . . . . . 70 30 . 321 Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 15 | . 1 . . . 6 3 1 4 Investigation 5 | . 1 . . . 1 . 1 2 Extermination . | . . . . . . . . . Reinforcement 4 | . . . . . 2 . . 2 Assault 4 | . . . . . 2 2 . . Garrison 2 | . . . . . 1 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Distress Signals 4 | . . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 8 . . 3 40 13 . 38 Peak Tracking Total 10 | . 4 . . 3 10 4 . 5 Tactical Retreats 10 | . . . . . 1 2 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 3 | . . . . . . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 11 | . 1 . . . 9 1 . . Max in Single Turn 3 | . 1 . . . 3 1 . . Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 22 | . 3 . . . 4 7 3 5 Terminals 15 | . 2 . . . 3 3 3 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 3 | . 1 . . . . 1 . 1 Scanalyzers 2 | . . . . . 1 1 . . Garrison Access . | . . . . . . . . . Total Hacks 51 | . 3 . . . 17 10 5 16 Successful 28 | . 3 . . . 11 4 4 6 Failed 22 | . . . . . 6 6 1 9 Catastrophic 5 | . . . . . 1 2 1 1 Database Lockouts 1 | . . . . . . . . 1 Manual 7 | . 3 . 1 . . . 3 . Terminals 38 | . 2 . . . 12 5 5 14 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . Recycling Units 4 | . 1 . . . . 1 . 2 Scanalyzers 6 | . . . . . 5 1 . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 1 . . . 6 1 4 5 Record 8 | . 1 . . . . . 3 4 Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . Zone Layout 3 | . . . . . 2 . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 6 | . . . . . 5 1 . . Retrieve Study 6 | . . . . . 5 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . Terminals 1 | . 1 . . . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . . . 3 3 2 4 Full Trace Events 3 | . . . . . 1 . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . . . . 5 1 . . Parts Repaired 1 | . . . . . . 1 . . Time 16 | . . . . . . 16 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 3 . . Machine Destruction 6 | . . . . . 3 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Active Infowar (turns) 31 | . . . . . . . . 31 ECM 31 | . . . . . . . . 31 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Turns Passed 4095 | 85 432 231 451 314 504 448 60 1570 Spaces Moved 3062 | 57 242 135 273 192 244 729 213 977 Core 19 | 17 . . . . . . . 2 Treads 1284 | 40 242 135 273 192 244 95 . 63 Legs 701 | . . . . . . . . 701 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1058 | . . . . . . 634 213 211 Fastest Speed 26 | 50 160 160 160 160 160 26 26 26 Average Speed 105 | 127 160 160 160 160 165 46 26 104 Slowest Speed 275 | 160 160 160 160 160 170 275 26 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . 1 . 1 Potential Cave-ins 9 | . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 40 46 69 49 31 24 7 49 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 14 | . . . . . . . . 14 Terrain Destroyed 244 | . 47 12 . 3 168 . . 14 Melee 14 | . . . . . . . . 14 Projectile 43 | . . . . 3 40 . . . AOE 187 | . 47 12 . . 128 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total 3602 | 69 268 146 291 202 303 808 216 1299 Wait 182 | . . 9 . 5 4 13 . 151 Move 3048 | 56 241 134 272 191 243 725 212 974 Hop 2 | . . . . . . 1 . 1 Pick Up 51 | 7 8 . 8 3 7 11 . 7 Fast Attach 36 | 1 . . . . 2 14 1 18 Attach 35 | 5 2 . 3 . 10 3 2 10 Detach 3 | . . . . . 1 2 . . Swap 18 | . 3 . . . 6 3 . 6 Drop 33 | . 1 . 8 3 . 17 1 3 Fire 59 | . 13 3 . . 30 13 . . Melee 132 | . . . . . . 5 . 127 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . 1 . 1 Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 518 | -10/Materials | Entered Mines 527 | -10/Mines | Assembled infested the area 544 | -10/Mines | Learned Materials emergency access door positions 667 | -10/Mines | Discovered new exit (range 15) 692 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 699 | -10/Mines | Met 8R-AWN 741 | -10/Mines | Discovered new exit (range 5) 749 | -10/Mines | Entered Exiles 788 | -10/Exiles | Welcomed by 8R-AWN 817 | -10/Exiles | Met EX-HEX 858 | -10/Exiles | Met EX-BIN 881 | -10/Exiles | Aligned with FarCom system 882 | -10/Exiles | Given EX-Vault access code 921 | -10/Exiles | Opened EX-Vault 929 | -10/Exiles | Found Prototype Storage 932 | -10/Exiles | Found Prototype Ballistic Gun 934 | -10/Exiles | Identified AWS/Gauss 939 | -10/Exiles | Found Prototype Device 941 | -10/Exiles | Identified PSU Rigger 996 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1043 | -10/Exiles | Met EX-DEC 1184 | -10/Exiles | Discovered new exit (range 10) 1200 | -10/Exiles | Left Exiles lab with AWS/Gauss 1200 | -10/Exiles | Entered Mines 1345 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1502 | -9/Mines | Discovered new exit (range 5) 1514 | -9/Mines | Entered Materials 1514 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1650 | -8/Materials | Garrison activated, responded to threat 1735 | -8/Materials | Destroyed 16 combat bots 1741 | -8/Materials | Lost 5 parts (3n1u1w) 1817 | -8/Materials | Build established: Skirmisher 1840 | -8/Materials | Destroyed 14 combat bots 1987 | -8/Materials | Discovered new exit (range 8) 1996 | -8/Materials | Identified exit to Factory 2018 | -8/Materials | Entered Factory 2018 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2176 | -7/Factory | Garrison activated, responded to threat 2225 | -7/Factory | Lost 3 parts (1u2w) 2381 | -7/Factory | Repaired VTOL Module 2430 | -7/Factory | Discovered new exit (range 9) 2432 | -7/Factory | Identified exit to Factory 2466 | -7/Factory | Entered another Factory area 2466 | -6/Factory | Evolved 2 slots: Utility x2 2524 | -6/Factory | Discovered new exit (range 9) 2525 | -6/Factory | Identified exit to Extension 2526 | -6/Factory | Entered Extension 2551 | -6/Extension | Spotted B-75 Beast 2588 | -6/Extension | Disrupted transfer network 2634 | -6/Extension | System corruption reached 10% 2661 | -6/Extension | Lost 6 parts (4n2u) 2908 | -6/Extension | Central database locked down 2921 | -6/Extension | Build established: Hacker-Gladiator 3002 | -6/Extension | System corruption reached 30% 3049 | -6/Extension | Lost 5 parts (1p1n3u) 3198 | -6/Extension | Lost 5 parts (1p2n2u) 3236 | -6/Extension | Core integrity fell below 50% 3452 | -6/Extension | Core integrity fell below 20% 3490 | -6/Extension | Lost 6 parts (1p2n1u2w) 3745 | -6/Extension | Build established: Gladiator 4068 | -6/Extension | Lost 3 parts (1p1n1u) 4096 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- G-50 Soldier system corrupted by crushing effect. G-50 Soldier misfires. Ripper follow-up attack on G-50 Soldier. G-50 Soldier suffers critical hit (Smash). Destroyed Hvy. Laser. G-50 Soldier system corrupted by crushing effect. G-50 Soldier destroyed. Acquired 24 matter. System corrupted: Energy discharge (-38). #GD I8J4L0R3CEBS/4ZR9O|GB2&Z 4A/ Destroyed Imp. Heat Sink. Y-54 Guardian system corrupted by crushing effect. Ripper follow-up attack on Y-54 Guardian. Y-54 Guardian Lgt. Treads severed. Ripper destroyed. Ripper follow-up attack on Y-54 Guardian. Y-54 Guardian Lgt. Treads severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#############??????????????? | | ######????????????????#% @Y ???????? | | ###??????????????# ######## ???????? | | """ ""#?????????######+#????????????????????????? | | T" Y"#?????????# #????????????????????????? | | """ "#?????##### #????????????????????????? | | ####????# # * #????????????????????????? | | [ "# #??### +% / #????????????????????????? | | #+#######??### # #????????????????????????? | | ##########%## / #????????????????????????? | | # ## # ## =#########????????????????????????? | | # ######### #????????????????????????????????? | | #% #???????# #????????????????????????????????? | | # #???????# #????????????????????????????????? | | # % #???????# ????????????????????????????????? | | #???????# ????????????????????????????????? | | %% %#???????# ????????????????????????????????? | | #???????# ????????????????????????????????? | | #???????# ????????????????????????????????? | | #% #???????# ????????????????????????????????? | | # % #???????# #????????????????????????????????? | | #+## #???????? ?????????????????????????????????? | | # #???????? ?????????????????????????????????? | | !+%#???????? ?????????????????????????????????? | | %#%#???????????????????????????????????????????? | | !# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Force Boost 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 12% | -7/Factory Studied --------- Maul | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Deadly Force Hammer Time Overwhelming Part-time Excavator There's More Where That Came From Challenges ------------ None Game ------ Seed PhaseProtonRefractor Manual? 0 Play Time 01:06:11 Cumulative 16.9 hours Start 2026.04.06 @ 01:30:56 End 2026.04.06 @ 03:02:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31e318ee-3e69-4a96-b937-6d113731397c