Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 13:40:42 Player: Skergy Result: Destroyed by KM-H0Y(g) via exploding Z-Power Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (22) 110 Value Destroyed (454) 454 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (956) 956 TOTAL SCORE: 5600 Bonus ------- Follower Combat Kills 156 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (3) --- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (4) ------- Improved Datajack CR-A16's Pointy Stick > --- INVENTORY (5) ---- Micro Nuclear Core Transmission Jammer Hacking Drone Bay Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Overtuned Medium Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Structural Scanner Signal Interpreter Seismic Detector 0b10 Decoder Chip [Generic] Rainbow Chip > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Compact Wheel Gravmag Array Large Matter Pod Advanced Sensor Array ECM Suite Makeshift System Shield Field Recycling Unit Plasma Rifle Rocket Launcher Great Maul DRS Beacon [Rating: 114] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Rainbow Chip Protection Improved Light Armor Plating Weapon Great Maul Energy Gun Plasma Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . 8 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . . . 5 . . . . Weapon 2 | . . . . 2 . . . . Parts Attached 61 | 7 6 2 10 30 3 . 2 1 Power 10 | 1 2 1 2 4 . . . . Engine 7 | 1 2 1 2 1 . . . . Core 3 | . . . . 3 . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 1 13 . . . . Treads 6 | 2 . . 1 3 . . . . Leg . | . . . . . . . . . Wheel 1 | . . . . 1 . . . . Hover 3 | . . . . 3 . . . . Flight 6 | . . . . 6 . . . . Utility 19 | 2 1 . 3 10 2 . . 1 Device 9 | 1 . . 2 5 . . . 1 Storage 3 | 1 1 . . 1 . . . . Processor 6 | . . . 1 4 1 . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 16 | 2 3 1 4 3 1 . 2 . Energy Gun 1 | . . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 2 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon 2 | . 1 . . 1 . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 2 | . . . . 1 1 . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon 2 | . . . . 1 . . 1 . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 27 | . . . . 24 . . . 3 Power 4 | . . . . 4 . . . . Propulsion 13 | . . . . 13 . . . . Utility 8 | . . . . 6 . . . 2 Weapon 2 | . . . . 1 . . . 1 Highest Loss Streak 8 | . . . . 8 . . . 3 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 3 9 13 9 9 5 5 5 3 Power . | . 1 1 . . 1 1 1 1 Propulsion 1 | 1 2 3 1 2 . . . . Utility 5 | . 3 5 6 4 3 3 3 2 Weapon 1 | . 2 2 . 2 . . . . Tool/Special . | . . . . . . . . . Unused Backups 28 | . 1 13 4 8 . . . 2 Power 2 | . . 2 . . . . . . Propulsion 7 | . . 3 1 3 . . . . Utility 10 | . . 3 2 3 . . . 2 Weapon 9 | . 1 5 1 2 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 85 62 80 80 83 86 Engine 9 | . 14 14 10 2 . . . . Treads 22 | . 28 28 25 10 . . . . Flight 2 | . . . . 3 20 20 20 20 Device 11 | . 14 14 10 12 9 6 6 16 Storage 9 | . 14 14 10 4 . . . . Processor 7 | . . . 6 19 26 26 26 16 Energy Gun 1 | . . . 3 . . . . . Ballistic Gun 8 | . 27 20 2 . . . . . Launcher 2 | . . . 4 . . . . . Special Weapon 2 | . . 7 2 . 6 6 1 . Impact Weapon 4 | . . . 8 . . . . . Peak Build Rating 114 | 7 10 18 44 114 61 56 60 60 Average Rating 34 | 4 9 13 35 74 55 56 58 54 On Entrance 33 | . 7 9 18 42 54 56 56 60 Avg Prop Armor Cover (%) 11 | . . . 9 28 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 98 | 15 32 33 38 98 20 19 20 21 Greatest Support 85 | 40 40 40 65 85 20 20 20 29 Greatest Overweight (x) 2 | . . . . 2 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 Average Capacity 13 | 7 11 15 14 13 5 5 5 5 Most Carried 15 | 6 15 15 15 15 5 5 5 5 Average Carried 12 | 3 9 14 14 11 5 5 4 3 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 Final Carried 15 | 6 15 15 15 5 5 5 5 3 Scrap Suit Usage (%) 14 | . . . . 55 100 100 100 100 Parts Cannibalized 3 | . . . . 2 1 . . . Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Matter Collected 1599 | 294 407 226 100 446 126 . . . Remotely . | . . . . . . . . . Salvage Created 683 | 86 433 142 . . . 22 . . Parts 44 | 7 30 6 . . . 1 . . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled 2 | . . . . 2 . . . . Retrieved Matter 21 | . . . . 21 . . . . Parts Self-Destructed 8 | . . 7 . . . 1 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 15 | . 11 3 . . . 1 . . Melee 1 | . . . . . . 1 . . Guns 14 | . 11 3 . . . . . . Classes Destroyed 9 | 2 6 1 . . . . . . Worker 1 | . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 7 | . 6 . . . . 1 . . Grunt 5 | . 5 . . . . . . . Subdweller 3 | . . 3 . . . . . . Best Kill Streak 4 | 2 4 1 . . . 1 . . Combat Bots Only 3 | . 3 1 . . . 1 . . Max Kills in Single Turn 2 | 1 2 1 . . . 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Hostile Shots Fired 480 | . 62 14 . 377 8 19 . . Missed 198 | . 22 4 . 156 4 12 . . Hits 282 | . 40 10 . 221 4 7 . . Projectile 282 | . 40 10 . 221 4 7 . . AOE 1 | . . . . 1 . . . . Critical Strikes 12 | . . 2 . 10 . . . . Damage Taken 5047 | . 406 266 . 3846 . 109 . 420 Core 1024 | . 45 78 . 802 . 29 . 70 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 367 | . . . 325 39 3 . . . Core Remaining (%) 75 | 100 . . 50 . . . . . Volleys Fired 56 | 4 36 16 . . . . . . Largest 2 | 2 2 2 . . . . . . Hottest 100 | 40 100 100 . . . . . . Shots Fired 106 | 8 71 27 . . . . . . Gun 100 | 8 70 22 . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 6 | . 1 5 . . . . . . Kinetic 100 | 8 70 22 . . . . . . Thermal 6 | . 1 5 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | 5 15 25 . . . . . . Robot Miss Streak 5 | 1 5 1 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 65 | 5 40 17 . 1 . 2 . . Core Hits 34 | 3 22 6 . 2 . 1 . . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 4 | . 1 1 . 1 . 1 . . Destroy 2 | . 1 1 . . . . . . Sever 2 | . . . . 1 . 1 . . Melee Attacks 5 | . . . . 2 . 2 1 . Impact . | . . . . . . . . . Slashing 5 | . . . . 2 . 2 1 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 997 | 59 585 257 . 33 . 63 . . Guns 901 | 59 585 257 . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 82 | . . . . 19 . 63 . . Ramming 14 | . . . . 14 . . . . Kinetic 901 | 59 585 257 . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 82 | . . . . 19 . 63 . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 . Average Corruption 1 | . . . . 1 2 2 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . 5 . 2 1 . Matter Fused 2 | . . . . 2 . . . . Heat Flow Errors 3 | . . . . 1 . 2 . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 1 | . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 3 | . . . . 3 . . . . Targets Rammed 3 | . . . . 3 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 285 | . 20 . . 173 . 285 . . Average Temperature 83 | . 3 . . 71 . 127 . . Received Heat Transfer 1113 | . 141 . . 972 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 132 | 5 98 . . 132 . . . . Initial . | . . . . . . . . . Average 19 | 1 24 . . 14 . . . . Influence Increases 764 | 10 335 . . 309 . 110 . . Destroy 0b10 Robot/C 320 | . 220 . . 80 . 20 . . Destroy 0b10 Robot/NC 40 | 10 25 . . 5 . . . . Destroy Leader 78 | . 56 . . 22 . . . . Allied During Kill 21 | . . . . 21 . . . . Successful Hack 30 | . 30 . . . . . . . Destroy Structure 5 | . 4 . . 1 . . . . Lose Combat Pursuer 270 | . . . . 180 . 90 . . Influence Decreases 764 | 10 297 38 . 201 81 56 81 . Entered New Map 147 | . . 19 . . 41 6 81 . Time Decay 517 | 10 297 19 . 101 40 50 . . Lost Part 40 | . . . . 40 . . . . Lost Ally 60 | . . . . 60 . . . . Squads Dispatched 11 | . 2 . . 9 . . . . Investigation 3 | . . . . 3 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 6 | . 2 . . 4 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Distress Signals 8 | . 2 . . 6 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 23 3 . 62 2 9 . . Peak Tracking Total 12 | . 4 1 . 12 2 3 . . Tactical Retreats 15 | . . . . 13 . 2 . . ECM-based Alert Blocks 23 | . . . . 23 . . . . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Traps Triggered 3 | . . 1 . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Machines Disabled 3 | . . 1 . . . . . 2 Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Machines Accessed 19 | . 8 2 2 7 . . . . Terminals 11 | . 7 . . 4 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 53 | . 23 5 10 15 . . . . Successful 35 | . 14 5 10 6 . . . . Failed 17 | . 9 . . 8 . . . . Catastrophic 3 | . 1 . . 2 . . . . Database Lockouts 1 | . . . . 1 . . . . Manual 34 | . 18 . . 12 . . 4 . Terminals 30 | . 19 . . 11 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 4 . . 2 . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 4 5 10 . . . . . Record 14 | . . 4 10 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 10 . . 5 . . . . Terminals 10 | . 7 . . 3 . . . . Track 1 | . 1 . . . . . . . Assimilate 2 | . 2 . . . . . . . Botnet 6 | . 3 . . 3 . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 3 . . 2 . . . . Reject 1 | . 1 . . . . . . . Recyclers 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Fedlink 1 | . . . . 1 . . . . Scrapoids 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 11 | . 7 . . 4 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 16 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . Programmers 4 | . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Total Allies 11 | . 1 . . 5 . . 5 . Largest Group 5 | . 1 1 . 5 . . 5 5 Highest-Rated Group 140 | . 10 10 . 140 . . 132 132 Highest-Rated Ally 31 | . 10 10 . 28 . . 31 31 Initial UFD Resources 29 | . . . . 22 29 29 29 29 Total Orders . | . . . . . . . . . Ally Attacks 32 | . . . . 28 . . . 4 Total Damage 1441 | . . . . 529 . . . 912 Kills 9 | . . . . 5 . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Borg Created 4 | . . . . 4 . . . . Largest Collective 2 | . . . . 2 . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Active Infowar (turns) 9226 | 26 1291 1301 4759 1107 80 108 440 114 Optics 1042 | . . . . 300 80 108 440 114 IFF 66 | . . . . 66 . . . . Terrain 1913 | . . . 1913 . . . . . Structural 2158 | . . . 1563 471 28 . . 96 Seismic 4315 | 26 1291 1301 1283 414 . . . . Decoding 1752 | . . . . 1104 80 108 440 20 ECM 410 | . . . . 410 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 7 | . . 1 4 . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 31 | . . . . 31 . . . . Traps 3 | . . . . 3 . . . . Emergency Access 4 | . . . . 4 . . . . Items 22 | . . . . 22 . . . . Patrols 2 | . . . . 2 . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Turns Passed 9445 | 99 1291 1301 4905 1107 80 108 440 114 Spaces Moved 5924 | 47 672 761 1997 1063 218 261 760 145 Core 3 | 3 . . . . . . . . Treads 3708 | 44 672 761 1997 234 . . . . Legs . | . . . . . . . . . Wheels 48 | . . . . 48 . . . . Hover 373 | . . . . 373 . . . . Flight 1792 | . . . . 408 218 261 760 145 Fastest Speed 34 | 50 160 160 153 34 34 34 34 34 Average Speed 118 | 152 160 160 159 91 34 34 34 34 Slowest Speed 240 | 160 160 160 160 240 34 34 34 34 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . 3 1 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 96 33 92 38 46 64 80 30 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 3 | . . . 2 . . . 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 22 | . . 5 5 . 6 3 3 . Spaces Dug 1 | . 1 . . . . . . . Terrain Destroyed 1 | . 1 . . . . . . . Melee . | . . . . . . . . . Projectile 1 | . 1 . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Total 8241 | 63 817 820 3717 1178 222 276 939 209 Wait 2036 | . 90 3 1660 33 . 14 175 61 Move 5908 | 46 671 760 1996 1056 215 260 759 145 Hop 4 | . . . . 3 1 . . . Pick Up 77 | 6 9 14 17 30 . . 1 . Fast Attach 24 | 7 . . 7 8 1 . 1 . Attach 35 | . . 1 6 26 . . 1 1 Detach 6 | . . . 1 4 . . . 1 Swap 25 | . 6 6 6 4 2 . . 1 Drop 58 | . 5 20 24 5 3 . 1 . Fire 56 | 4 36 16 . . . . . . Melee 5 | . . . . 2 . 2 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . 3 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 4 | . . . . 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 361 | -10/Materials | Identified exit to Mines 436 | -10/Materials | Discovered new exit (range 15) 866 | -10/Materials | Discovered new exit (range 8) 977 | -10/Materials | Discovered new exit (range 9) 1039 | -10/Materials | Discovered new exit (range 12) 1391 | -10/Materials | Entered Subcaves 1391 | -10/Subcaves | Accompanied by 1 ally 1392 | -10/Subcaves | Approached by a straggling Scientist 1414 | -10/Subcaves | Disturbed a concealed Subdweller 1563 | -10/Subcaves | Visited Clippyterm 1567 | -10/Subcaves | Learned Research machine intel 1634 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1673 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1751 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1760 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2292 | -10/Subcaves | Visited 4L-MR0's lab 2308 | -10/Subcaves | Found Prototype Special Melee Weapon 2324 | -10/Subcaves | Found Rainbow Chip 2692 | -10/Subcaves | Entered Scraptown 2873 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2939 | -8/Scraptown | Discovered new exit (range 11) 3012 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3016 | -8/Scraptown | Learned Research terminal intel 3017 | -8/Scraptown | Learned location of Warlord (-5) 3019 | -8/Scraptown | Learned Factory terminal intel 3020 | -8/Scraptown | Learned location of Armory (-4) 3181 | -8/Scraptown | Visited Cave Peace 3252 | -8/Scraptown | Visited UFD Registry 3252 | -8/Scraptown | Registered with UFD as "Novafunk" 3271 | -8/Scraptown | Visited Awakened 3359 | -8/Scraptown | Visited SPCMW 3380 | -8/Scraptown | Visited CR-KLE's Repair Center 3408 | -8/Scraptown | Visited Bundlers 3590 | -8/Scraptown | Visited Fellowship of the Rings 3813 | -8/Scraptown | Visited Derelict Rescue Squad 3823 | -8/Scraptown | Found DRS Beacon 3862 | -8/Scraptown | Visited Supply Room 3901 | -8/Scraptown | Visited LU-1G1's Boring Crew 3988 | -8/Scraptown | Visited Research Penetration Think Tank 4190 | -8/Scraptown | Visited Scrap Suit Storage 4197 | -8/Scraptown | Found Scrap Suit 4222 | -8/Scraptown | Visited Science Testing Area 4262 | -8/Scraptown | Visited Modified Component R&D 4292 | -8/Scraptown | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 4376 | -8/Scraptown | Visited Scrapoid Research Area 4428 | -8/Scraptown | Visited Observation Area 4618 | -8/Scraptown | Discovered new exit (range 5) 4717 | -8/Scraptown | Visited Infowarlord's Domain 5131 | -8/Scraptown | CR-KLE repaired 6 parts 5165 | -8/Scraptown | Visited Shadow of the Wyrm 7506 | -8/Scraptown | Met Optimus 7506 | -8/Scraptown | Accepted into 0bPrime 7597 | -8/Scraptown | Entered Factory 7597 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x5, Weapon x2 7598 | -6/Factory | Loaded intel: 26 terminal locations 7603 | -6/Factory | Identified 1B-0RG's Assimilator 7791 | -6/Factory | Assimilating Virus 5a into Collective. 7794 | -6/Factory | Assimilating Virus 5b into Collective. 7803 | -6/Factory | Assimilating Virus 5c into Collective. 8028 | -6/Factory | Assimilating Soldier 5a into Collective. 8120 | -6/Factory | Lost 7 parts (1p4n1u1w) 8234 | -6/Factory | Core integrity fell below 50% 8265 | -6/Factory | Lost 4 parts (1p2n1u) 8302 | -6/Factory | Scrapoids reinforcements arrived? 8496 | -6/Factory | Found Scrap Suit 8512 | -6/Factory | Lost 3 allies 8551 | -6/Factory | Core integrity fell below 20% 8557 | -6/Factory | Cargo convoy interrupted 8599 | -6/Factory | Lost 8 parts (1p4n3u) 8615 | -6/Factory | Central database locked down 8627 | -6/Factory | Loaded intel: 8 recycling unit locations 8700 | -6/Factory | Discovered new exit (range 8) 8704 | -6/Factory | Identified exit to Lower Caves 8704 | -6/Factory | Entered Lower Caves 8726 | -6/Lower Caves | Spotted B-75 Beast 8783 | -6/Lower Caves | Discovered new exit (range 5) 8784 | -6/Lower Caves | Identified exit to Lower Caves 8784 | -6/Lower Caves | Entered another Lower Caves area 8858 | -6/Lower Caves | Learned 4 Factory zone layouts 8885 | -6/Lower Caves | Discovered new exit (range 22) 8892 | -6/Lower Caves | Identified exit to Zion 8892 | -6/Lower Caves | Entered Zion 8915 | -6/Zion | System corruption cleaned by Quarantine Array 8924 | -6/Zion | Learned Factory emergency access door positions 8927 | -6/Zion | Identified exit to Proximity Caves 8990 | -6/Zion | Given the Hacking Drone Bay 8992 | -6/Zion | Found Prototype Device 9090 | -6/Zion | Gained Derelict followers 9105 | -6/Zion | Found CR-A16's Pointy Stick 9178 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9310 | -6/Zion | Opened final containment barrier to the Deep Caves 9315 | -6/Zion | Discovered new exit (range 3) 9315 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9315 | -6/Zion | Identified exit to Deep Caves 9332 | -6/Zion | Entered Deep Caves 9332 | -6/Deep Caves | Accompanied by 5 allies 9446 | -6/Deep Caves | Z-Facility disabled 9446 | -6/Deep Caves | Destroyed by KM-H0Y(g) via exploding Z-Power Last Messages --------------- of various forms. 09315_ EXIT=IDENTIFIED: DEEP CAVES 09327_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. [Achievement: Signs Are For Wimps] LOCATION=DEEP CAVES GOAL=ESCAPE 09337_ ZD-IYN(b): "Are you sure about this?" 09350_ Discarded Jamming Amplifier. 09352_ Discarded 0b10 Decoder Chip [Generic]. 09441_ 3T-W15(o) destroyed. 09443_ PC-ABP(o) destroyed. 09444_ NEW_ZION: Z-Facility proximity alert. 09445_ QY-P0O(o) destroyed. 09446_ Z-Power explodes. 09446_ Z-Facility disabled. 09446_ 13-F11(o) destroyed. 09446_ Katana destroyed. 09446_ Imp. Light Armor Plating destroyed. 09446_ Scrap Suit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? #########????########???## | | ?????????????????? ###### ###?###########??## | | ?????????????????? ## # ####### ###??## | | ????????????????? ##### ##??### | | ????????????????? ##??### | | ???????????????? ##????? | | ???????????????? ##?????? | | ????????????????? ###???## | | ?????????????????"" ######## | | ???????????????"""" ####### | | ???????????????"""" | | ???????????????"""" | | ???????????????" | | ???????????????"""" ##### | | ?????????????"?"""" ###### | | ???????????"""""""" b###### | | ??????????""""""""" g ###?## | | ????????"""""" " " g l ###?## | | ????????"" ##?## | | ????????"" * ##?### | | ????????"" l ##?### | | ????????"" ###??### | | ????????"" ###??### | | ???????""" ##???## | | ???????""" ##????? | | ???????""" @ ###????? | | ???????""" ####????? | | ???????""" ###?????? | | ????????"" ###????? | | ????????"" ##????? | | ????????"" ##????? | | ????????"" ###????? | | ????????"" ###????? | | ????????"""""""""""o ###????? | | ??????????""""""" ##????? | | ???????????? ##????? | | ????????????? ##???? | | ????????????? ##???? | | ????????????? #???? | | ????????????? ??????? | | ???????????? ???????? | | ???????????? ##### ????????? | | ????????????? ########## #### ??????????? | | ???????????????? #####???############??????????? | | ??????????????????###????????#######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- Antigrav System | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Coil Gun | -6/Zion | Archive Wave Gun | -6/Zion | Archive System Guard | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed PulseSpectralShearcannon Manual? 0 Play Time 01:32:27 Cumulative 138.1 hours Start 2026.02.21 @ 13:20:14 End 2026.02.27 @ 13:40:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 578c0702-cfa1-4a89-b5d5-92c0711fffcb