Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 16:22:36 Player: PE-P51 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (209) 1045 Value Destroyed (8312) 8312 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (5706) 5706 TOTAL SCORE: 19643 Bonus ------- High Alert Combat Kills 1915 Follower Combat Kills 1066 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -75 Cogmind --------- Core Integrity 40/850 Matter 157/300 Energy 100/100 System Corruption 24% Temperature Cool (20) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Scrap Suit Relay Coupler [NC] (43) Relay Coupler [Hunter] (20) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Kinecellerator Layered Heavy Armor Plating Relay Coupler [Sentry] Relay Coupler [Behemoth] > --- WEAPON ----------- Antimatter Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Improved Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Fission Core Improved Titanium Leg Improved VSS Leg Improved VSS Leg Scrap Suit Improved Light Armor Plating Layered Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Heavy] Enhanced Gauss Cannon Enhanced Gauss Cannon Mini Grenade Launcher Improved Plasma Cutter Maul [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Specialist] Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . 2 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 5 | . . . 2 . . 1 1 . . . 1 . Weapon 2 | . . . . . . . 1 . . . 1 . Parts Attached 175 | 7 21 2 15 14 26 23 8 15 3 14 3 24 Power 21 | 1 2 . 2 4 3 4 1 3 . . . 1 Engine 10 | 1 . . 2 3 . 1 . 2 . . . 1 Core 11 | . 2 . . 1 3 3 1 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 40 | 2 7 1 2 . 8 8 3 2 1 2 1 3 Treads 2 | . 2 . . . . . . . . . . . Leg 38 | 2 5 1 2 . 8 8 3 2 1 2 1 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 64 | 1 5 1 7 6 7 5 2 5 2 8 1 14 Device 17 | . 1 . 2 . . 3 2 3 1 1 1 3 Storage 5 | 1 2 . 1 . . . . . 1 . . . Processor 9 | . 2 1 2 2 2 . . . . . . . Hackware 11 | . . . . . 1 1 . . . 5 . 4 Protection 22 | . . . 2 4 4 1 . 2 . 2 . 7 Artifact . | . . . . . . . . . . . . . Weapon 50 | 3 7 . 4 4 8 6 2 5 . 4 1 6 Energy Gun 4 | 2 . . . . . . 1 . . 1 . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 26 | 1 5 . 2 3 5 3 . 5 . . . 2 Ballistic Cannon 10 | . . . . . 1 1 1 . . 2 1 4 Launcher 4 | . 1 . 1 . . 2 . . . . . . Special Weapon 2 | . 1 . . . . . . . . 1 . . Impact Weapon 2 | . . . . 1 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . 1 . . . . 1 . Parts Lost 59 | . 2 1 . 3 8 11 1 1 . 2 2 28 Power 7 | . . 1 . 2 . 2 . . . . . 2 Propulsion 13 | . . . . . 3 3 . . . . . 7 Utility 21 | . 1 . . . 2 3 1 1 . . 2 11 Weapon 18 | . 1 . . 1 3 3 . . . 2 . 8 Highest Loss Streak 7 | . 1 1 . 1 4 5 1 1 . 2 2 7 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Backups 17 | 1 11 19 18 18 18 18 17 18 18 18 17 15 Power 2 | . 1 1 2 2 2 2 2 3 3 2 2 3 Propulsion 3 | . 1 4 5 5 3 3 5 4 4 3 3 . Utility 4 | . 2 5 2 2 3 2 2 2 3 6 8 7 Weapon 5 | . 2 5 6 7 8 8 5 4 4 3 1 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 58 | . 2 2 3 5 3 6 . 10 1 9 1 16 Power 14 | . 1 . 2 2 . . . 2 1 2 . 4 Propulsion 9 | . . . . . . 1 . 5 . 2 1 . Utility 16 | . 1 2 . 1 1 1 . . . 2 . 8 Weapon 15 | . . . 1 2 2 4 . 2 . 1 . 3 Tool/Special 4 | . . . . . . . . 1 . 2 . 1 Average Slot Usage (%) 96 | . 98 99 99 98 97 96 97 99 100 98 88 74 Engine 4 | . 1 . 7 7 3 . . 3 7 7 6 4 Core 5 | . 12 13 3 3 7 8 7 3 . . . . Leg 22 | . 27 28 22 21 21 26 23 23 23 23 20 12 Device 5 | . 3 . 5 . . 6 21 16 15 11 11 2 Storage 9 | . 14 14 11 11 11 9 7 7 7 7 6 5 Processor 13 | . 9 14 23 22 19 9 7 7 7 7 6 5 Hackware 4 | . . . . . 2 13 7 7 7 10 6 5 Protection 6 | . . . 3 10 9 5 . 5 7 7 6 11 Ballistic Gun 17 | . 25 28 20 20 16 16 7 21 23 13 . 4 Ballistic Cannon 1 | . . . . . . 1 6 . . 2 6 13 Impact Weapon 1 | . . . . . 3 . . . . 2 3 . Peak Build Rating 85 | 6 12 11 22 24 28 38 46 62 62 66 72 85 Average Rating 35 | 4 9 10 17 21 25 35 41 59 60 60 68 60 On Entrance 32 | . 6 11 11 21 24 27 30 46 60 61 63 63 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 4 . . Naked Turns 14 | . . . . . . . . . . . . 14 Heaviest Build 112 | 12 47 47 57 58 63 59 60 78 78 91 92 112 Greatest Support 63 | 20 20 20 30 30 30 40 48 60 63 63 63 59 Greatest Overweight (x) 20 | 1 2 2 2 1 5 1 1 1 1 1 2 20 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 11 19 19 19 19 19 18 19 20 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 20 20 20 20 20 19 20 20 20 20 20 5 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Mutant 9% | Gunner 8% | Bothacker-Gunner 4% | Bothacker-Mutant 3% | Tank 3% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Gunner | -7/Factory Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Tank | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Matter Collected 6889 | 158 633 123 389 752 839 1183 185 523 . 876 166 1062 Remotely . | . . . . . . . . . . . . . Salvage Created 7593 | . 654 154 592 1396 943 1600 265 392 . 777 179 641 Parts 419 | . 69 5 45 66 63 91 8 14 . 32 3 23 Haulers Intercepted 15 | . 2 . 5 5 . 3 . . . . . . Recyclers Shooed 8 | . . . 1 7 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 177 | . 17 2 9 17 28 30 2 9 . 18 1 44 Melee 4 | . . . . . . . . . . . 1 3 Guns 112 | . 14 2 6 17 18 28 2 9 . 10 . 6 Cannons 22 | . . . . . 1 . . . . . . 21 AOE 37 | . 3 . 3 . 9 2 . . . 6 . 14 Classes Destroyed 18 | . 8 1 1 1 2 2 . 1 . . . 2 Worker 10 | . 3 . 3 1 . 3 . . . . . . Builder 3 | . 1 . . . . 2 . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 15 | . 2 . 5 5 . 3 . . . . . . Recycler 8 | . . 1 . 3 . 1 2 . . . 1 . Mechanic 2 | . . . . . . 2 . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 6 | . 1 . 1 1 . 1 . 1 . 1 . . Swarmer 35 | . 8 . 3 . 8 6 . . . 3 . 7 Grunt 63 | . 9 2 5 5 10 17 2 5 . 4 1 3 Brawler 1 | . . . . 1 . . . . . . . . Duelist 16 | . . . . . . 5 . 1 . 3 . 7 Sentry 30 | . . . 1 11 8 2 . 1 . 2 . 5 Specialist 6 | . . . . . 1 . . . . 1 . 4 Hunter 3 | . . . . . 1 . . 1 . . . 1 Programmer 6 | . . . . . . . . 1 . 5 . . Behemoth 2 | . . . . . . . . . . . . 2 Assembled 15 | . . . . . . . . . . . . 15 Savage 1 | . . . . . . . . . . . . 1 Best Kill Streak 15 | . 5 1 4 4 10 9 4 6 . 4 1 15 Combat Bots Only 15 | . 5 1 3 4 10 8 2 5 . 4 1 15 Max Kills in Single Turn 4 | . 2 1 2 1 3 4 1 1 . 2 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 . 2 . 3 1 . . . 2 . 3 Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1208 | . 83 17 20 83 152 152 7 51 . 134 15 494 Missed 329 | . 23 8 8 22 43 35 3 20 . 36 2 129 Hits 879 | . 60 9 12 61 109 117 4 31 . 98 13 365 Melee 45 | . . . . 2 . 4 . . . . . 39 Projectile 834 | . 60 9 12 59 109 113 4 31 . 98 13 326 AOE 3 | . . . . 1 2 . . . . . . . Critical Strikes 17 | . . . . 6 2 4 . 1 . 1 . 3 Part Disruptions 2 | . . . . . . . . . . 1 . 1 Damage Taken 12913 | . 604 115 195 984 1528 1911 62 434 . 1056 202 5822 Core 1835 | . 164 42 30 96 263 267 . 44 . 119 . 810 Absorbed by Shields 518 | . . . . . . . . . . 222 . 296 Regen/Repaired (Parts) 431 | . . . . 431 . . . . . . . . Core Remaining (%) 49 | 100 . 17 . . 2 51 . . . 76 . . Volleys Fired 612 | . 80 18 46 84 76 130 8 29 . 50 3 88 Largest 4 | . 2 2 2 2 2 2 3 3 . 3 1 4 Hottest 150 | . 70 40 88 46 53 63 123 91 . 120 65 150 Shots Fired 1164 | . 146 37 89 161 121 248 24 87 . 94 3 154 Gun 939 | . 144 37 84 161 89 234 16 87 . 69 . 18 Cannon 142 | . . . 2 . 1 10 8 . . 6 2 113 Launcher 41 | . 2 . 3 . 12 4 . . . 7 . 13 Special 42 | . . . . . 19 . . . . 12 1 10 Kinetic 1058 | . 136 37 84 161 90 244 16 87 . 70 2 131 Thermal 42 | . 8 . 2 . 19 . 8 . . 5 . . Explosive 41 | . 2 . 3 . 12 4 . . . 7 . 13 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 53 | . 9 4 21 19 51 53 5 8 . 10 8 17 Robot Miss Streak 9 | . 5 3 2 3 2 5 2 9 . 4 . 8 Penetration Max 1 | . . . . . . 1 . . . 1 . 1 Secondary Targets 14 | . 3 . . 2 2 6 . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . 1 . . . . Shots Hit Robots 800 | . 78 19 54 121 96 166 15 60 . 72 10 109 Core Hits 490 | . 45 9 26 44 51 80 9 51 . 58 2 115 Critical Kills 7 | . . . . 1 . 3 . . . 1 2 . Critical Parts Destroyed 12 | . . . 1 1 1 2 . 2 . 4 . 1 Critical Strikes 29 | . . . 1 2 1 5 . 2 . 5 2 11 Destroy 13 | . . . 1 2 1 5 . 2 . 2 . . Blast 10 | . . . . . . . . . . . . 10 Smash 6 | . . . . . . . . . . 3 2 1 Melee Attacks 49 | . . . . 6 19 . . . . 5 8 11 Impact 49 | . . . . 6 19 . . . . 5 8 11 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20482 | . 950 160 926 2032 2310 3949 257 1224 . 2372 471 5831 Guns 11182 | . 794 160 715 1900 1324 3143 169 1210 . 1464 . 303 Cannons 2789 | . . . 21 . 16 19 85 . . 37 114 2497 Explosions 5300 | . 151 . 179 . 758 787 . . . 754 . 2671 Melee 851 | . . . . 74 . . . . . 106 357 314 Ramming 151 | . 5 . 11 58 3 . 3 14 . 11 . 46 Kinetic 13700 | . 732 160 715 1900 1340 3162 165 1210 . 1402 114 2800 Thermal 480 | . 62 . 21 . 209 . 89 . . 99 . . Explosive 5300 | . 151 . 179 . 758 787 . . . 754 . 2671 Electromagnetic . | . . . . . . . . . . . . . Impact 851 | . . . . 74 . . . . . 106 357 314 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . 3 3 . 1 1 . . . . 1 1 24 Average Corruption 1 | . 2 3 . 1 1 . . . . 1 1 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 102 | . 4 20 . 13 23 . . . . 16 1 25 Message Errors 23 | . . 6 . 4 4 . . . . 3 . 6 Matter Fused 28 | . 1 4 . 4 5 . . . . 7 . 7 Heat Flow Errors 12 | . 1 2 . 1 5 . . . . 1 . 2 Energy Discharges 9 | . . 2 . 1 3 . . . . 1 . 2 Parts Rejected 2 | . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 13 | . 1 3 . 3 2 . . . . 1 . 3 Data Loss (major) 4 | . 1 1 . . . . . . . 2 . . Misfires 6 | . . 1 . . 4 . . . . 1 . . Alerts 1 | . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 441 | . . . . 34 24 26 . . . 115 106 136 Projectiles 99 | . . . . . 3 . . . . . 49 47 Explosions 89 | . . . . . 21 26 . . . 9 . 33 Melee 253 | . . . . 34 . . . . . 106 57 56 Knockbacks 13 | . . . . . . . 1 . . 2 3 7 Impact 4 | . . . . . . . . . . 1 2 1 Kinetic 7 | . . . . . . . 1 . . . 1 5 Secondary 2 | . . . . . . . . . . 1 . 1 Self-Inflicted Damage 521 | . . . 56 . 24 75 . . . 49 . 317 Shots 16 | . . . 1 . 1 3 . . . 3 . 8 Rammed 8 | . . . . . . . . . . . . 8 Targets Rammed 43 | . 3 . 1 8 1 . 1 2 . 3 . 24 Kicked 35 | . 3 . 1 8 1 . 1 2 . 3 . 16 Crushed . | . . . . . . . . . . . . . Highest Temperature 370 | . 216 144 46 152 174 268 2 . . 254 24 370 Average Temperature 73 | . 17 32 17 22 35 100 2 . . 80 15 117 Received Heat Transfer 3281 | . 222 69 57 396 459 855 36 81 . 285 18 803 Effects 4 | . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Fried 5 | . . . . 2 . . . . . 3 . . Impact Corruptions 10 | . . . . 1 . . . . . 4 3 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1347 | . 185 . 37 . 703 . 222 . . 200 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Maximum Alert Level 5 | . 1 . . 1 5 3 2 4 2 5 3 4 Low Security (%) 38 | 100 99 100 100 86 16 . . . . . . . Level 1 8 | . . . . 13 11 . 82 29 . 10 . . Level 2 15 | . . . . . 25 27 17 41 100 10 4 33 Level 3 23 | . . . . . 14 72 . 23 . 42 95 46 Level 4 10 | . . . . . 25 . . 4 . 26 . 19 Level 5 2 | . . . . . 7 . . . . 9 . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1772 | . 200 45 190 216 1772 918 411 1110 582 1750 918 1110 Initial 918 | . . 11 . 68 131 863 411 251 582 337 918 511 Average 522 | . 68 4 36 101 770 747 382 575 535 1000 812 893 Influence Increases 8084 | . 547 70 328 660 1955 875 88 869 . 1593 103 996 Destroy 0b10 Robot/C 3595 | . 340 40 180 340 620 600 40 240 . 565 30 600 Destroy 0b10 Robot/NC 251 | . 45 5 45 50 15 60 10 5 . 8 8 . Destroy Leader 506 | . 86 10 52 152 10 98 10 . . 46 18 24 Allied During Kill 288 | . . . . . 15 . . 24 . 157 14 78 Successful Hack 128 | . 6 . 9 55 14 . 12 . . 11 21 . Disable Machine 204 | . 30 . 30 45 . 30 . 45 . . 12 12 Anti-Garrison Action 2565 | . . . . . 1150 . . 500 . 727 . 188 Destroy Structure 334 | . 10 . 12 3 116 42 1 25 . 43 . 82 Lose Combat Pursuer 213 | . 30 15 . 15 15 45 15 30 . 36 . 12 Influence Decreases 7057 | . 517 100 164 621 386 1742 634 118 628 325 1122 700 Entered New Map 3423 | . . 19 . 96 72 909 494 108 528 145 832 220 Time Decay 2300 | . 507 81 164 495 . 553 130 . 100 . 270 . Lost Part 570 | . 10 . . 30 80 110 10 10 . 20 20 280 Lost Ally 614 | . . . . . 234 20 . . . 160 . 200 Purge Threat 150 | . . . . . . 150 . . . . . . Squads Dispatched 13 | . 3 . 1 1 . 5 . . . . 3 . Investigation 1 | . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 5 | . 3 . . 1 . 1 . . . . . . Assault 5 | . . . . . . 4 . . . . 1 . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Distress Signals 13 | . 2 . 1 4 . 5 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 301 | . 34 2 12 28 34 62 3 15 . 37 4 70 Peak Tracking Total 16 | . 7 2 3 4 7 7 3 7 . 5 3 16 Tactical Retreats 11 | . 2 1 . 1 1 1 1 1 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Traps Triggered 22 | . 3 . . 3 11 . . 3 . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Machines Disabled 21 | . 2 . 2 3 1 2 . 3 . 5 1 2 Max in Single Turn 1 | . 1 . 1 1 1 1 . 1 . 1 . 1 Garrison Relay 7 | . . . . . 1 . . . . 5 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 6 | . 1 . 1 . . . . 2 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Machines Accessed 33 | . 4 . 3 12 1 3 2 1 1 3 2 1 Terminals 24 | . 4 . 2 8 1 3 . 1 . 3 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . 2 . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 4 | . . . . 1 . . 1 . 1 . 1 . Total Hacks 79 | . 11 . 8 38 1 9 3 1 1 4 2 1 Successful 45 | . 6 . 2 25 1 2 2 1 1 2 2 1 Failed 33 | . 4 . 6 13 . 7 1 . . 2 . . Catastrophic 3 | . . . 1 1 . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 26 | . 5 . 5 8 . 8 . . . . . . Terminals 54 | . 11 . 6 20 1 9 . 1 . 4 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 16 | . . . . 14 . . 2 . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 5 | . . . . 2 . . 1 . 1 . 1 . Terminal Hacks 28 | . 6 . 1 13 1 2 . 1 . 2 1 1 Record 1 | . . . . 1 . . . . . . . . Part Schematic 2 | . . . . 2 . . . . . . . . Robot Schematic 2 | . . . . 1 . . . . . . 1 . Robot Analysis 4 | . 2 . . 2 . . . . . . . . Prototype ID Bank 3 | . 1 . . 2 . . . . . . . . Open Door 4 | . . . . 2 . . . . . 1 . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . Emergency Access Points 4 | . 1 . . . 1 1 . 1 . . . . Alert Level 4 | . 1 . . 3 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . 10 . . 1 . . . . . Scan Component 6 | . . . . 5 . . 1 . . . . . Repair 5 | . . . . 5 . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . 1 . 1 . Unlock Access 4 | . . . . 1 . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 3 9 1 3 1 1 1 2 . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . Parts Repaired 5 | . . . . 5 . . . . . . . . Time 185 | . . . . 185 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . 2 . . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . 1 . . . . . . . Robots Hacked 19 | . . . . . . . . . . 9 1 9 Non-combat 1 | . . . . . . . . . . . 1 . Combat 18 | . . . . . . . . . . 9 . 9 Robot Hacks Applied 19 | . . . . . . . . . . 9 1 9 find_chute 1 | . . . . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . . . . . 1 reboot_system 2 | . . . . . . . . . . 2 . . overwrite_iff 2 | . . . . . . . . . . . . 2 streamctrl_high 1 | . . . . . . . . . . . . 1 formatsys_high 12 | . . . . . . . . . . 7 . 5 Relay Couplers Released 27 | . . . . . 4 . . . . 20 . 3 Machine Destruction 27 | . . . . . 4 . . . . 20 . 3 Attached 10 | . . . . . 1 . . . . 5 . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 3 . . . . 2 . 2 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Total Allies 34 | . . . . 10 3 . . 2 . 9 . 10 Largest Group 10 | . . . . 10 10 1 . 2 2 6 3 6 Highest-Rated Group 230 | . . . . 88 88 8 . 142 142 230 95 212 Highest-Rated Ally 85 | . . . . 16 16 8 . 80 80 80 32 85 Total Orders 2 | . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . 1 Ally Attacks 180 | . . . . . 37 9 . 8 . 67 5 54 Total Damage 4378 | . . . . . 368 56 . 201 . 1438 174 2141 Kills 33 | . . . . . 3 . . 3 . 14 2 11 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Active Infowar (turns) 7755 | . 1650 711 1536 2475 1381 . . 2 . . . . Sensors 1215 | . 455 . 760 . . . . . . . . . T.N.C. 7298 | . 1195 711 1536 2475 1381 . . . . . . . Jamming 2 | . . . . . . . . 2 . . . . Robot Analysis Total 4 | . 2 . . 2 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Turns Passed 19079 | 69 1785 1302 1537 2475 3394 1607 274 1561 204 2823 588 1460 Spaces Moved 7512 | 47 859 479 526 783 1283 623 119 725 100 1350 286 332 Core 24 | 5 . . . . . . . . . . . 19 Treads 2 | . 2 . . . . . . . . . . . Legs 7486 | 42 857 479 526 783 1283 623 119 725 100 1350 286 313 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 190 190 190 190 190 193 193 189 186 50 Average Speed 206 | 114 168 260 231 190 225 190 192 193 193 190 188 311 Slowest Speed 1050 | 120 320 260 260 190 470 190 193 193 193 195 265 1050 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 4 92 83 43 94 75 52 2 89 3 99 9 30 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 3 | . . . . . 1 . . . . . . 2 Terrain Destroyed 276 | . 11 . 20 . 53 36 . . . 62 . 94 Melee 1 | . . . . . 1 . . . . . . . Projectile 25 | . . . . . . 2 . . . . . 23 AOE 250 | . 11 . 20 . 52 34 . . . 62 . 71 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Gar Fac Gar Total 9900 | 59 1054 509 757 1599 1570 880 145 825 112 1520 316 554 Wait 993 | . 48 1 140 662 24 63 8 . 1 6 7 33 Move 7503 | 46 858 478 525 783 1282 622 119 724 100 1349 285 332 Hop . | . . . . . . . . . . . . . Pick Up 123 | 2 18 4 9 10 11 14 . 15 2 20 2 16 Fast Attach 48 | 7 4 . 1 7 5 7 2 4 . 2 3 6 Attach 37 | . . 1 2 1 4 8 2 . . 2 3 14 Detach 2 | 1 . . 1 . . . . . . . . . Swap 173 | 1 26 3 16 14 31 18 4 14 5 25 3 13 Drop 150 | 2 13 4 12 14 19 18 1 27 4 24 2 10 Fire 612 | . 80 18 46 84 76 130 8 29 . 50 3 88 Melee 49 | . . . . 6 19 . . . . 5 8 11 Ram 10 | . . . . . . . . . . . . 10 Kick 35 | . 3 . 1 8 1 . 1 2 . 3 . 16 Crush . | . . . . . . . . . . . . . Escape Stasis 60 | . . . . 10 45 . . . . 5 . . Rewire 61 | . . . . . 33 . . . . 23 . 5 Trap . | . . . . . . . . . . . . . Miscellaneous 44 | . 4 . 4 . 20 . . 10 . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat / *Exi / [*Sub]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 11) 492 | -10/Materials | Discovered new exit (range 6) 544 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Build established: Scavenger-Mutant 1373 | -10/Materials | Core integrity fell below 50% 1409 | -10/Materials | Discovered new exit (range 12) 1771 | -10/Materials | Discovered new exit (range 8) 1855 | -10/Materials | Entered Mines 1856 | -10/Mines | Learned location of Storage (-9) 1923 | -10/Mines | Discovered new exit (range 14) 2386 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2399 | -10/Mines | Found Scrap Suit 2447 | -10/Mines | Discovered new exit (range 13) 2532 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2567 | -10/Mines | Identified exit to Exiles 2916 | -10/Mines | Core integrity fell below 20% 2990 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3128 | -10/Mines | Discovered new exit (range 10) 3151 | -10/Mines | Identified exit to Materials 3157 | -10/Mines | Entered Materials 3157 | -9/Materials | Evolved 2 slots: Utility x2 3158 | -9/Materials | Identified exit to Storage 3783 | -9/Materials | Build established: Skirmisher 4334 | -9/Materials | Discovered new exit (range 5) 4463 | -9/Materials | Build established: Mutant 4498 | -9/Materials | Discovered new exit (range 16) 4639 | -9/Materials | Discovered new exit (range 4) 4644 | -9/Materials | Identified exit to Materials 4654 | -9/Materials | Identified exit to Mines 4694 | -9/Materials | Entered Storage 6088 | -9/Storage | Repaired Med. Armor Plating 6128 | -9/Storage | Repaired Carbon-fiber Leg 6167 | -9/Storage | Repaired Carbon-fiber Leg 6631 | -9/Storage | Repaired Imp. Assault Rifle 6658 | -9/Storage | Repaired Lgt. Armor Plating 6990 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7061 | -9/Storage | Discovered exit to Materials (range 16) 7169 | -9/Storage | Identified exit to Garrison 7169 | -9/Storage | Entered Garrison 7169 | -9/Garrison | Accompanied by 10 allies 7192 | -9/Garrison | Core integrity fell below 50% 7231 | -9/Garrison | Lost 10 allies 8037 | -9/Garrison | Triggered checkpoint 8096 | -9/Garrison | Triggered checkpoint 8147 | -9/Garrison | Destroyed 10 combat bots 8395 | -9/Garrison | Triggered checkpoint 8426 | -9/Garrison | Core integrity fell below 20% 8515 | -9/Garrison | Garrison Relay disabled 8795 | -9/Garrison | Discovered exit to Materials (range 3) 8839 | -9/Garrison | Installed Relay Interface Framework 8917 | -9/Garrison | Triggered checkpoint 9336 | -9/Garrison | Discovered exit to Materials (range 10) 9361 | -9/Garrison | Triggered checkpoint 9453 | -9/Garrison | Triggered checkpoint 9532 | -9/Garrison | Expanded RIF knowledge: Structural Interface 9680 | -9/Garrison | Build established: Scavenger-Mutant 9819 | -9/Garrison | Triggered checkpoint 9861 | -9/Garrison | Lost 4 parts (1n1u2w) 10563 | -9/Garrison | Entered Materials 10563 | -8/Materials | Accompanied by 1 ally 10563 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10960 | -8/Materials | Build established: Mutant 10963 | -8/Materials | First assault squad dispatched 11084 | -8/Materials | Discovered new exit (range 10) 11520 | -8/Materials | Destroyed 8 combat bots 11530 | -8/Materials | Lost 5 parts (1p2n2u) 11718 | -8/Materials | Discovered new exit (range 16) 11806 | -8/Materials | Build established: Scavenger-Mutant 11978 | -8/Materials | Discovered new exit (range 16) 12085 | -8/Materials | Lost 3 parts (1p2w) 12170 | -8/Materials | Entered Factory 12170 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 12444 | -7/Factory | Identified exit to Garrison 12444 | -7/Factory | Entered Garrison 12444 | -7/Garrison | Warlord forces raided the area 12454 | -7/Garrison | Build established: Scavenger-Gunner 12538 | -7/Garrison | Triggered checkpoint 12545 | -7/Garrison | Triggered checkpoint 12598 | -7/Garrison | Triggered checkpoint 12686 | -7/Garrison | Triggered checkpoint 13080 | -7/Garrison | Discovered new exit (range 8) 13085 | -7/Garrison | Build established: Tank 13102 | -7/Garrison | Warlord forces retreated 13206 | -7/Garrison | Heavy support dispatched to Factory 13317 | -7/Garrison | Discovered new exit (range 5) 13335 | -7/Garrison | Found embedded Infiltrators 13358 | -7/Garrison | Triggered checkpoint 13446 | -7/Garrison | Build established: Scavenger-Tank 13644 | -7/Garrison | Expanded RIF knowledge: Robot Detection 13680 | -7/Garrison | Triggered checkpoint 13811 | -7/Garrison | H-XX Assembler disabled 13978 | -7/Garrison | Discovered new exit (range 14) 14005 | -7/Garrison | Entered Factory 14005 | -7/Factory | Accompanied by 2 allies 14154 | -7/Factory | Build established: Gunner 14209 | -7/Factory | Identified exit to Garrison 14209 | -7/Factory | Entered Garrison 14209 | -7/Garrison | Accompanied by 2 allies 14308 | -7/Garrison | Garrison Relay disabled 14465 | -7/Garrison | Triggered checkpoint 14907 | -7/Garrison | Triggered checkpoint 14923 | -7/Garrison | Triggered checkpoint 14981 | -7/Garrison | Lost 6 allies 14999 | -7/Garrison | Triggered checkpoint 15110 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 15360 | -7/Garrison | Garrison Relay disabled 15613 | -7/Garrison | Triggered checkpoint 15652 | -7/Garrison | Build established: Bothacker-Gunner 15655 | -7/Garrison | Garrison Relay disabled 15723 | -7/Garrison | Discovered new exit (range 12) 16005 | -7/Garrison | Discovered new exit (range 15) 16269 | -7/Garrison | Build established: Bothacker-Mutant 16589 | -7/Garrison | Triggered checkpoint 16646 | -7/Garrison | Garrison Relay disabled 16791 | -7/Garrison | Build established: Botlord-Mutant 16808 | -7/Garrison | Garrison Relay disabled 16865 | -7/Garrison | Triggered checkpoint 16955 | -7/Garrison | Discovered new exit (range 3) 17032 | -7/Garrison | Entered Factory 17032 | -6/Factory | Accompanied by 3 allies 17032 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 17167 | -6/Factory | Build established: Bothacker-Gunner 17382 | -6/Factory | First assault squad dispatched 17606 | -6/Factory | Garrison activated, responded to threat 17616 | -6/Factory | Identified exit to Garrison 17620 | -6/Factory | Entered Garrison 17620 | -6/Garrison | Accompanied by 3 allies 17745 | -6/Garrison | Spotted B-75 Beast 17748 | -6/Garrison | Hijacked Beast 5a control node with streamctrl_high 17758 | -6/Garrison | Spotted B-75 Beast 17785 | -6/Garrison | Allies destroyed B-75 Beast 17792 | -6/Garrison | Destroyed Beast 5a 17796 | -6/Garrison | Triggered checkpoint 17807 | -6/Garrison | Spotted B-75 Beast 17809 | -6/Garrison | Triggered checkpoint 17842 | -6/Garrison | Triggered checkpoint 17873 | -6/Garrison | Lost 6 allies 17906 | -6/Garrison | Destroyed B-75 Beast 17907 | -6/Garrison | Lost 3 parts (1p2u) 18118 | -6/Garrison | Triggered checkpoint 18152 | -6/Garrison | Build established: Tank 18229 | -6/Garrison | Garrison Relay disabled 18288 | -6/Garrison | Assembled breached garrison interior 18348 | -6/Garrison | Crushed by falling debris 18351 | -6/Garrison | Destroyed 15 combat bots 18379 | -6/Garrison | Lost 7 parts (2n1u4w) 18713 | -6/Garrison | Build established: Bothacker-Tank 18864 | -6/Garrison | Lost 6 parts (1p1n3u1w) 18979 | -6/Garrison | System corruption reached 10% 18993 | -6/Garrison | Core integrity fell below 50% 19018 | -6/Garrison | Lost 3 parts (2u1w) 19073 | -6/Garrison | Core integrity fell below 20% 19080 | -6/Garrison | Self-destructed Last Messages --------------- 19018_ QKI9RTCB,EHNXUIPERIICLL0Z6|6UW2 19022_ Acquired 40 matter. 19027_ Acquired 9 matter. 19043_ System corrupted: Matter fused (-5). 19044_ Carbon-fiber Leg destroyed. 19044_ System corrupted by crushing effect (+5). 19050_ Knocked back. 19058_ System corrupted: Maul rejected. 19060_ Slammed into as-34974. 19066_ Hcp. Storage Unit destroyed. 19067_ Slammed into as-44367. 19071_ Slammed into as-81988. 19073_ System corrupted: Component data lost. 19073_ Slammed into as-81988. 19074_ Acquired 4 matter. 19074_ Slammed into as-81988. 19076_ Knocked back. 19077_ Acquired 5 matter. 19077_ Acquired 3 matter. 19078_ Acquired 22 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? ? ? | | ????????????????????????????????????? ? ?? | | ????????????????????????????????????? ? ?? | | ?????????????????????????????????????#% ?# #? | | ?????????????????????????????????????# ## ## | | ?????????????????????????????????????" | | ?????????????????????????????????????" | | ?????????????????????????????????????" ^ | | ?????????????????????????????????????" ^ | | ?????????????????????????????????????# ## ## | | ???????????????????????############### ## | | ???????????????????????# [% % | | ???????????????????????# %% * | | ???????????????????????# %%%[%[![=% | | ???????????????????????# #????#######+""#% % ## | | ???????????????????????# #??????????# % #= [=#?? | | ???????????????????????# #??????????#!% #"####?? | | ???????????????????????# #??????????#!=""%[ #??? | | ???????????????????????# #??????????# *%"##??? | | ????????????????####?### ###????????# [""%##???? | | ?????????#####??# ??? ?????????# "# % #???? | | ?????????# #??# #????# a#??#+#?????# !# ##???? | | ?????????# #### ###?##% #??# #???### = ###????? | | ?????????# *!/#| a=###; #### #####"% "##??????? | | ?????????# |]!!*! aa; a; [ ; == ##???????? | | ?????????# !#T## ##;;=@ ######""""%"##????????? | | ?????????########%###### %#????#####["##????????? | | ????????????????# #????# #?????####+"%##???????? | | ??????????####### #????# #?????#!!! [[#???????? | | ??????????#""" "! #????# #???###!!=%*[[#???????? | | ??????????#" #????# #???# + ]] ! +???????? | | ??????????#" ! *#????# #???### % %!!#???????? | | ??????????####"####????# #?????# =^! #???????? | | ????????????#" #???????# #?????####+####???????? | | ???????????# # #???????# #????????# #??????????? | | ???????????### #??????## ########## #??????????? | | ????????????#" ####???# + #??????????? | | ??????????###! # #???## ############??????????? | | ??????????### ###???# #?????????????????????? | | ??????????## # #???# #?????????????????????? | | ?????????##### # #???# #?????????????????????? | | ?????????# # # ### #???# #?????????????????????? | | ?????????# ## !#####???# #?????????????????????? | | ?????????# ## # #???# #?????????????????????? | | ?????????#### ## ##??# ###???????????????????? | | ?????????## # ## "#### #???????????????????? | | ?????????# ## #???????????????????? | | ?????????# ## #???????????????????? | | ?????????## ########???????????????????? | | ??????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 975 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 46 Item Schematics ----------------- Imp. Carbon-fiber Leg | -9/Storage | Hacked Visual Processing Unit | -9/Storage | Hacked Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked A-15 Conveyor | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 8% | -9/Storage Carbon-fiber Leg | 16% | -9/Storage Carbon-fiber Leg | 28% | -9/Storage Imp. Assault Rifle | 39% | -9/Storage Lgt. Armor Plating | 27% | -9/Storage Studied --------- Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperTargetMicrothruster Manual? 0 Play Time 01:36:23 Cumulative 177.9 hours Start 2025.12.14 @ 12:22:42 End 2025.12.14 @ 16:22:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17fbba60-cb7c-4ad6-8ce9-7d80e6e05c73