Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.31 @ 16:24:04 Player: Maulwurf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (9) 45 Value Destroyed (186) 186 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6431 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Shield Generator Small Laser Assault Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Impulse Thruster Field Propulsion Array > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Shield Generator Small Laser Assault Rifle [Rating: 26] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Wheel Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Impulse Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Launcher Guidance Computer Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 . Power 2 | . . . . . 1 1 . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . Utility 5 | . . . . . 1 . 1 . . 1 2 . Weapon 2 | . . . . . . . 1 . . 1 . . Parts Attached 24 | 7 1 5 1 . 3 . 2 . 1 . 4 . Power 4 | 1 . 1 . . 1 . . . . . 1 . Engine 4 | 1 . 1 . . 1 . . . . . 1 . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 8 | 2 . . . . 1 . 2 . . . 3 . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 3 | 2 . . . . 1 . . . . . . . Hover 2 | . . . . . . . 2 . . . . . Flight 3 | . . . . . . . . . . . 3 . Utility 7 | 2 1 2 . . 1 . . . 1 . . . Device 4 | 1 . 1 . . 1 . . . 1 . . . Storage 2 | 1 1 . . . . . . . . . . . Processor 1 | . . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 5 | 2 . 2 1 . . . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . . . Parts Lost 4 | . . . . . . . . 1 . . 3 . Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . 1 . . 2 . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . 1 . . 3 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 51 | . 100 100 100 100 74 . 5 6 . . 10 . Engine 7 | . 14 14 14 14 14 . . . . . 3 . Wheel 13 | . 28 28 28 28 22 . . . . . . . Device 7 | . 14 14 14 14 14 . . . . . . . Storage 6 | . 14 14 14 14 7 . . . . . . . Energy Gun 2 | . 14 10 . . . . . . . . . . Energy Cannon 2 | . . . 6 14 7 . . . . . . . Ballistic Gun 8 | . 14 17 21 14 7 . . . . . . . Peak Build Rating 26 | 7 8 13 20 20 24 . 6 6 6 1 26 . Average Rating 9 | 4 7 8 15 20 19 . 5 6 . 1 18 . On Entrance 5 | . 7 7 11 20 20 . . 6 . 1 1 . Naked Turns 785 | . . . . . 28 87 14 . 191 238 74 153 Heaviest Build 43 | 13 28 31 39 39 43 . . . 5 . 13 . Greatest Support 36 | 26 26 26 26 26 36 3 9 9 3 3 22 3 Greatest Overweight (x) 2 | 2 1 1 1 1 1 . . . 1 . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 9 | 7 14 15 15 15 13 5 5 5 5 5 5 5 Most Carried 15 | 6 8 15 15 15 14 5 5 4 5 5 5 3 Average Carried 7 | 3 6 10 15 15 11 5 4 4 4 5 3 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 15 15 15 5 5 4 4 5 5 3 3 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Matter Collected 475 | 279 . 87 . . . . . 61 35 . 13 . Remotely . | . . . . . . . . . . . . . Salvage Created 238 | 15 . 75 . . 148 . . . . . . . Parts 17 | 5 . 10 . . 2 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . 5 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 7 | . . 5 . . 2 . . . . . . . Guns 5 | . . 5 . . . . . . . . . . AOE 2 | . . . . . 2 . . . . . . . Classes Destroyed 4 | 1 . 1 . . 2 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 5 | . . 5 . . . . . . . . . . Grunt 2 | . . . . . 2 . . . . . . . Best Kill Streak 3 | 1 . 3 . . 2 . . . . . . . Combat Bots Only 3 | . . 3 . . 2 . . . . . . . Max Kills in Single Turn 2 | 1 . 1 . . 2 . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Hostile Shots Fired 270 | . . 11 . . 23 . . 50 30 33 67 56 Missed 131 | . . 5 . . 11 . . 32 13 9 39 22 Damage Taken 2671 | . . 52 . . 138 . 103 249 278 426 771 654 Core 2212 | . . 9 . . 89 . 66 186 278 426 504 654 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 96 83 100 . . 37 57 . . Volleys Fired 14 | 3 . 7 . . 4 . . . . . . . Largest 2 | 2 . 2 . . 2 . . . . . . . Hottest 83 | 70 . 70 . . 83 . . . . . . . Shots Fired 28 | 6 . 14 . . 8 . . . . . . . Gun 24 | 6 . 14 . . 4 . . . . . . . Cannon 4 | . . . . . 4 . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 16 | 3 . 9 . . 4 . . . . . . . Thermal 8 | 3 . 5 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 4 | . . . . . 4 . . . . . . . Robot Hit Streak 4 | 2 . 4 . . 4 . . . . . . . Robot Miss Streak 2 | 2 . 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 13 | 3 . 7 . . 3 . . . . . . . Core Hits 13 | 1 . 5 . . 6 . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 674 | 34 . 101 . . 502 . 12 . . 21 4 . Guns 148 | 34 . 101 . . 13 . . . . . . . Cannons 14 | . . . . . 14 . . . . . . . Explosions 475 | . . . . . 475 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 37 | . . . . . . . 12 . . 21 4 . Kinetic 75 | 22 . 40 . . 13 . . . . . . . Thermal 73 | 12 . 61 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 489 | . . . . . 489 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 11 . 8 8 8 . . 1 Average Corruption 7 | . . . . . 6 . 7 8 8 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . . . 5 . 6 6 4 . . . Message Errors 6 | . . . . . 1 . 2 1 2 . . . Matter Fused 3 | . . . . . 1 . . 1 1 . . . Heat Flow Errors 5 | . . . . . 1 . 1 2 1 . . . Energy Discharges 3 | . . . . . . . 1 2 . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . 1 . 1 . . . . . Misdirections 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 16 | . . . . . 16 . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 16 | . . . . . 16 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . 6 . . 10 2 . Shots . | . . . . . . . . . . . . . Rammed 6 | . . . . . . . 1 . . 4 1 . Targets Rammed 6 | . . . . . . . 1 . . 4 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 220 | 18 . 27 . . 205 . 71 220 218 . 11 . Average Temperature 56 | 9 . 13 . . 87 . 52 105 125 . 11 . Received Heat Transfer 241 | . . . . . 45 . . . 9 63 79 45 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 222 | 37 . 185 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Latent Energy Used 541 | . . . . . 541 . . . . . . . LE Corruption 10 | . . . . . 10 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Peak Influence 400 | 5 3 85 . . 134 60 89 . . 220 400 . Initial 130 | . 3 . . . . 60 29 . . 130 107 . Average 81 | 1 3 60 . . 82 60 54 . . 154 187 . Maximum Alert Level 2 | . . . . . . . . . . 1 2 . Low Security (%) 95 | 100 100 100 . 100 100 100 100 . . 98 69 . Level 1 4 | . . . . . . . . . . 1 29 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 2 | . . . . . 1 . . . . . 1 . Investigation 2 | . . . . . 1 . . . . . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Distress Signals 4 | . . . . . . . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 82 | . . 6 . . 10 . 2 7 9 9 26 13 Peak Tracking Total 13 | . . 2 . . 6 . 4 5 6 7 13 7 Tactical Retreats 17 | . . . . . 1 . 1 2 4 1 5 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Traps Triggered 4 | . . . . . . . 2 . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Machines Disabled 1 | . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Machines Accessed 9 | . . . 5 . 2 . . . . . 2 . Terminals 4 | . . . . . 2 . . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 58 | . . . 50 . 5 . . . . . 3 . Successful 52 | . . . 50 . 1 . . . . . 1 . Failed 6 | . . . . . 4 . . . . . 2 . Catastrophic 4 | . . . . . 2 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . 1 . 4 . . . . . 2 . Terminals 8 | . . . . . 5 . . . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 51 | . . . 50 . . . . . . . 1 . Record 50 | . . . 49 . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 2 . . . . . 2 . Full Trace Events 2 | . . . . . 1 . . . . . 1 . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . . . . . 3 1 . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Turns Passed 2999 | 91 70 738 297 194 176 87 139 307 193 238 316 153 Spaces Moved 3913 | 56 60 353 280 115 170 174 266 612 330 432 760 305 Core 1484 | 24 . . . . 57 174 23 1 330 432 138 305 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 953 | 32 60 353 280 115 113 . . . . . . . Hover 854 | . . . . . . . 243 611 . . . . Flight 622 | . . . . . . . . . . . 622 . Fastest Speed 37 | 50 90 105 105 105 50 50 50 50 50 50 37 50 Average Speed 61 | 110 103 105 105 105 83 50 50 50 50 50 39 50 Slowest Speed 150 | 150 105 105 105 105 101 50 50 50 100 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 8 57 70 40 21 6 8 81 37 18 38 57 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . . . . . 1 Known Exits Taken 2 | . . . . . . . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 5 | . . 1 . . . . . 3 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 30 | . . . . . 30 . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 30 | . . . . . 30 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Total 4456 | 78 68 705 283 188 194 173 272 612 357 453 768 305 Wait 458 | . 3 328 1 74 16 . 1 1 25 3 6 . Move 3887 | 55 59 352 279 114 169 173 265 611 329 432 744 305 Hop 8 | . . . . . . . . . . . 8 . Pick Up 35 | 13 3 11 1 . 2 . 1 . 1 . 3 . Fast Attach . | . . . . . . . . . . . . . Attach 17 | 7 . . . . 3 . 2 . 1 . 4 . Detach 3 | . . . . . . . 1 . 1 . 1 . Swap 7 | . 1 5 1 . . . . . . . . . Drop 8 | . 2 2 1 . . . 1 . . . 2 . Fire 14 | 3 . 7 . . 4 . . . . . . . Melee . | . . . . . . . . . . . . . Ram 4 | . . . . . . . 1 . . 3 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 77 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 9) 162 | -10/Materials | Entered Mines 174 | -10/Mines | Assembled infested the area 315 | -10/Mines | Build established: Mutant 523 | -10/Mines | Learned 2 Materials zone layouts 552 | -10/Mines | Learned location of Zion (-7) 649 | -10/Mines | Learned Materials terminal intel 662 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 867 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 895 | -10/Mines | Discovered new exit (range 5) 900 | -10/Mines | Entered Exiles 914 | -10/Exiles | Discovered new exit (range 15) 927 | -10/Exiles | Met 8R-AWN 941 | -10/Exiles | Met EX-HEX 974 | -10/Exiles | Met EX-BIN 994 | -10/Exiles | Aligned with FarCom system 995 | -10/Exiles | Given EX-Vault access code 1042 | -10/Exiles | Opened EX-Vault 1050 | -10/Exiles | Found Latent Energy Streamer 1077 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1131 | -10/Exiles | Met EX-DEC 1186 | -10/Exiles | Discovered new exit (range 14) 1197 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1197 | -10/Exiles | Entered Mines 1347 | -9/Mines | Discovered new exit (range 9) 1391 | -9/Mines | Entered Materials 1391 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1393 | -8/Materials | Loaded intel: 12 terminal locations 1537 | -8/Materials | System corruption reached 10% 1539 | -8/Materials | Released all parts (10) 1561 | -8/Materials | Discovered new exit (range 12) 1567 | -8/Materials | Entered Factory 1567 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1649 | -7/Factory | Discovered new exit (range 9) 1654 | -7/Factory | Entered another Factory area 1654 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1791 | -6/Factory | Discovered new exit (range 5) 1793 | -6/Factory | Entered Lower Caves 1806 | -6/Lower Caves | Identified exit to Lower Caves 2026 | -6/Lower Caves | Spotted B-75 Beast 2073 | -6/Lower Caves | Learned Factory stockpile data 2077 | -6/Lower Caves | Learned 8 Factory zone layouts 2098 | -6/Lower Caves | Ambushed by research squad 2100 | -6/Lower Caves | Entered another Lower Caves area 2128 | -6/Lower Caves | Core integrity fell below 50% 2160 | -6/Lower Caves | Learned Factory trap positions 2290 | -6/Lower Caves | Discovered new exit (range 7) 2293 | -6/Lower Caves | Entered Factory 2293 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2294 | -5/Factory | Identified exit to Factory 2295 | -5/Factory | Loaded intel: 106 trap records 2531 | -5/Factory | Entered another Factory area 2531 | -4/Factory | Evolved 2 slots: Utility x2 2750 | -4/Factory | Spotted B-86 Titan 2834 | -4/Factory | Spotted B-86 Titan 2845 | -4/Factory | Discovered new exit (range 5) 2847 | -4/Factory | Entered Upper Caves 2849 | -4/Upper Caves | Core integrity fell below 50% 2867 | -4/Upper Caves | Lost 3 parts (1p2n) 2972 | -4/Upper Caves | Core integrity fell below 20% 2991 | -4/Upper Caves | Learned location of Testing (-2) 3000 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02836_ Slug penetrates Fusion Modulator. 02836_ Fusion Modulator explodes. 02836_ K-01 Serf destroyed. 02836_ Fusion Modulator explodes. 02836_ Fabricator disabled. 02836_ S-27 Virus destroyed. 02836_ Fusion Modulator explodes. 02839_ Penetrated by Slug. 02844_ K-01 Serf cleans the Terminal. 02844_ Connecting with Terminal... 02844_ ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. 02845_ EXIT=FOUND 02845_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02845_ Slug penetrates Wall. 02847_ Slammed into Y-64 Sentinel. LOCATION=UNKNOWN GOAL=ESCAPE 02991_ Acquired derelict log, extracted data. World map updated: -2/Testing. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #????# #? | | ????????????????????????????????????# #????# #? | | ????????????????????????????????????# #????# #? | | ???????????????????????????#????????# #???## ## | | ???????????????????????????# ???????# #??## | | ???????????????????????????# ######## #?## | | ???????????????????????????# ### | | ????????????????????????# ### ## | | ????????????????????????# | | ?????????????????????# #### ## ## ## | | ??????????????????????????????# ## ###### | | ??????????????????????????????## # ## ##????# | | ???????????????????????????????# ## ##### #?????## | | ???????????????????????????????#??# #???###??????# | | ??????????????????????????????????# #??????? ????? | | ??????????????????????????????????# #????## ???# | | ??????????????????????????????????# #????# ### | | ??????????????????????????????##### ##### | | ??????????????????????????????# % | | ????????????????????????#####?# ##### | | ???????????????????????## ### ##### ## ###?# | | ??????????????????# ??## #???? #??##???# | | ??????????????????# ## #####???? #???????## | | ????????????????### ##????????? ????????### | | ????????????????# #?????????? ??????????# | | ???????????????# s @ #?????????? ????????## | | ???????????????# #??????????? ????????# | | ??????????????# ss #??????????? ??????# # | | ???????????? ???????????? ???? ? | | ??????????? ss ??????????? ?? ?? | | ???????????? # ##?????????????? ??? | | ???????????? ## ## #????????????????????? | | ????????????# ?# #?? #????????????????????? | | ????????????? #??# ??? #????????????????????? | | ?????????????# ????# ??? #???????????????????? | | ?????????????? ?????# ??? ??????????????????? | | ????????????????????# ???? ??????????????????? | | ????????????????????# ????## ???????????????????? | | ????????????????????##?????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedDisruptionMount Manual? 0 Play Time 00:38:10 Cumulative 45.0 hours Start 2025.01.31 @ 15:41:25 End 2025.01.31 @ 16:24:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 747ee9a1-02b2-476c-a72b-feeeaf61b874