Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.02 @ 16:54:24 Player: szymekc Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (433) 2165 Value Destroyed (21867) 21867 Prototype IDs (62) 1240 Alien Tech Used (5) 1000 Bonus (11646) 11646 TOTAL SCORE: 47618 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5941 Follower Combat Kills 1275 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2602 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -972 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 93/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Cannon Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Experimental Thermal Converter Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Experimental Thermal Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Improved Matter Compressor EM Dispersion Field Experimental Hardlight Generator Point Defense Array Advanced Component Analysis Suite Subatomic Replicator Precision Phase Gun Enhanced Nova Cannon Core Cannon KE Penetrator KE Penetrator Advanced Remote Datajack Enhanced Force Lance [Rating: 196] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Cooled Phase Cannon Energy Gun Gamma Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Compact Mass Driver Launcher Scatter Rocket Array Special Weapon Plasma Flamer Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 Utility 11 | . . . . 1 1 . 2 . . . . 2 . . . . 2 . . . . 1 . 1 . 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 537 | . 13 11 1 29 29 33 40 3 2 . 14 6 22 16 1 18 16 4 2 16 8 61 42 32 85 33 Power 58 | . 3 . . 4 2 3 3 1 . . 1 1 1 2 . 1 1 . . 1 1 8 5 2 10 8 Engine 12 | . 3 . . 2 . 2 2 1 . . 1 . . . . . . . . . . . . . 1 . Core 10 | . . . . 2 2 1 . . . . . 1 1 . . . . . . . 1 2 . . . . Reactor 36 | . . . . . . . 1 . . . . . . 2 . 1 1 . . 1 . 6 5 2 9 8 Propulsion 104 | . 4 1 1 11 9 10 13 . 1 . 2 1 4 6 . 2 . . . 1 . 4 4 2 20 8 Treads 43 | . 1 . . 5 2 6 3 . . . 2 . 2 5 . 2 . . . 1 . 4 4 2 3 1 Leg 20 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . 13 3 Wheel 31 | . 3 1 1 4 6 4 7 . 1 . . 1 2 1 . . . . . . . . . . . . Hover 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 4 Flight 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Utility 196 | . 3 1 . 7 11 5 13 1 . . 7 3 7 4 1 8 4 . 2 6 3 29 22 24 31 4 Device 124 | . 1 1 . 4 5 2 7 1 . . 5 1 6 1 . 1 2 . 2 1 3 20 16 19 23 3 Storage 16 | . 2 . . . 2 1 1 . . . . . . . . 1 . . . . . 2 1 1 4 1 Processor 19 | . . . . . 2 . 3 . . . . 1 1 . . 1 1 . . 2 . 3 2 1 2 . Hackware 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . Protection 33 | . . . . 3 2 2 2 . . . 2 1 . 3 1 5 1 . . 2 . 3 3 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 179 | . 3 9 . 7 7 15 11 1 1 . 4 1 10 4 . 7 11 4 . 8 4 20 11 4 24 13 Energy Gun 53 | . . 3 . 2 5 7 1 . . . . . . 1 . . 1 2 . 1 1 8 4 2 11 4 Energy Cannon 39 | . 1 1 . . 2 1 1 1 . . 3 1 3 1 . 2 6 . . . . 4 4 1 4 3 Ballistic Gun 47 | . 2 5 . 5 . 1 8 . . . . . . 1 . 4 2 . . 3 2 2 2 1 8 1 Ballistic Cannon 11 | . . . . . . . . . . . . . 3 . . . 1 . . . . 6 1 . . . Launcher 14 | . . . . . . 5 1 . . . 1 . 1 1 . 1 . 2 . 1 1 . . . . . Special Weapon 5 | . . . . . . . . . 1 . . . 3 . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 8 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . 5 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 42 | . . 2 . 1 1 3 3 . . . . . . 4 . 1 2 . . 2 . 7 5 2 9 . Corrupted Parts 16 | . . . . . . 1 . . . . . . 1 . . 6 . . . . . 1 1 . 6 . System Corruption 64 | . . . . . . 1 . . . . . . 8 . . 24 . . . . . 1 9 . 21 . Parts Lost 124 | . 2 . 1 8 3 13 . . . . 1 . 1 1 1 1 . . . 4 4 5 6 3 43 27 Power 23 | . . . . 3 2 1 . . . . . . . . . . . . . . 1 . 1 1 10 4 Propulsion 42 | . 2 . 1 4 1 7 . . . . . . 1 1 . . . . . 1 . . 2 . 10 12 Utility 36 | . . . . . . 3 . . . . 1 . . . 1 1 . . . 2 2 3 2 2 13 6 Weapon 23 | . . . . 1 . 2 . . . . . . . . . . . . . 1 1 2 1 . 10 5 Highest Loss Streak 26 | . 1 . 1 2 2 6 . . . . 1 . 1 1 1 1 . . . 2 2 2 2 3 26 10 Average Slot Usage (%) 89 | . 90 100 88 99 97 94 98 100 100 100 99 94 93 90 82 83 83 84 84 83 85 87 86 90 84 54 Engine 1 | . 14 11 11 3 . 5 3 6 6 6 6 1 . . . . . . . . . . . . . . Core 1 | . . . . 5 6 1 2 . . . . 3 5 . . . . . . . 2 1 . . . . Reactor 3 | . . . . . . . . . . . . . . 4 5 5 5 5 5 5 2 5 6 8 6 6 Treads 8 | . 11 . . 9 10 10 6 6 6 6 6 5 5 6 11 11 10 10 10 10 10 8 9 13 6 . Wheel 7 | . 9 22 22 15 14 15 17 20 20 20 20 17 16 12 . . . . . . . . . . . . Device 16 | . 5 11 11 14 12 7 18 20 20 20 19 17 12 14 11 11 17 15 15 14 15 22 23 17 17 2 Storage 6 | . 14 11 11 9 7 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 8 7 5 Processor 13 | . . . . . 6 . 10 13 13 13 7 11 15 11 9 10 12 15 15 19 21 21 19 20 20 14 Protection 3 | . . . . 3 2 11 3 . . . 4 5 5 7 12 12 10 10 10 6 5 1 1 2 . . Energy Gun 6 | . 6 8 11 10 15 24 6 6 6 6 1 . . 3 5 5 4 4 5 3 4 5 3 4 4 2 Energy Cannon 8 | . 6 11 . . 5 3 5 13 13 13 22 22 20 13 11 10 10 15 15 10 5 4 9 8 3 1 Ballistic Gun 5 | . 14 24 22 25 8 . 12 6 . . . . . 4 5 5 4 . . 4 9 2 . . 1 3 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . 3 3 4 2 . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 134 | 10 50 59 59 65 77 82 81 84 79 77 100 113 113 124 122 122 126 129 129 126 98 124 134 130 127 92 Greatest Support 195 | 20 26 26 28 28 46 42 48 48 48 42 42 42 38 160 160 160 160 160 160 160 160 160 150 195 195 164 Greatest Overweight (x) 8 | . 3 2 2 5 4 8 4 1 1 1 2 2 6 4 . 1 1 . . . . . . . 2 3 Average Overweight (x) . | . . 2 1 2 2 2 1 1 1 1 1 2 2 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 Average Capacity 19 | . 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 16 Most Carried 20 | . 13 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Average Carried 18 | . 8 16 19 19 19 19 18 20 19 20 19 18 19 19 19 19 19 19 20 19 15 19 19 19 14 10 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 13 20 20 20 20 17 20 20 20 20 20 19 20 20 19 20 20 20 20 16 20 20 18 20 16 4 Class Distribution -------------------- 60% | Scavenger-Gunner 10% | Scavenger-Mutant 8% | Scavenger-Tank 5% | Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Derelict-Mutant | -5/Factory Commander-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 11959 | 187 378 417 67 1034 322 338 1078 95 20 . 150 . 461 301 . 471 406 108 138 551 595 1483 1236 302 1393 428 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22367 | . 461 542 127 1386 798 1609 648 262 . . 396 . 712 439 . 671 717 239 209 664 859 3979 3545 149 2607 1348 Parts 985 | . 29 27 6 63 32 60 31 7 . . 20 . 30 22 . 34 26 16 10 28 23 188 160 2 107 64 Haulers Intercepted 7 | . 1 1 . . . . . . . . . . 1 . . 1 . . . . . 2 . . 1 . Recyclers Shooed 6 | . . . . . 1 1 1 . . . . . . . . 1 . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 211 | . . . . . . . . 1 . . 19 . . . . . . 9 13 166 3 . . . . . Prevented 38 | . . . . . . . . 2 . . 2 . . . . . . 2 3 29 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 362 | . 9 13 3 32 14 27 5 2 . . 8 . 13 10 . 12 9 11 5 19 12 56 49 6 31 16 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Guns 155 | . 8 8 2 32 12 20 3 1 . . . . . . . 5 3 . 3 5 7 17 11 . 14 4 Cannons 138 | . 1 5 1 . 2 1 2 1 . . 4 . 7 5 . 3 6 . 2 2 3 37 33 3 15 5 AOE 50 | . . . . . . 3 . . . . 4 . 5 5 . 4 . 10 . 12 2 . 2 3 . . Classes Destroyed 26 | . 5 2 1 2 3 . . 1 . . 1 . . . . . 1 . . 5 1 . 3 1 . . Worker 14 | . . 1 . . 2 . 1 . . . . . . . . 3 . . . . . 3 2 . 1 1 Builder 21 | . . . . . 1 2 1 . . . . . 2 . . 4 1 . . . . 5 1 . 3 1 Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 7 | . 1 1 . . . . . . . . . . 1 . . 1 . . . . . 2 . . 1 . Recycler 16 | . 1 1 . . 1 3 3 . . . . . . . . . . . . . . 2 . . 2 3 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Watcher 5 | . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . Swarmer 77 | . 3 6 . 4 3 2 1 . . . 4 . 5 5 . 5 . 10 4 . . 12 . . 8 5 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Grunt 147 | . 6 5 2 20 5 9 1 1 . . 1 . 4 . . 5 5 . . 7 3 26 30 4 9 4 Brawler 11 | . . . . 1 . . 1 . . . . . 1 . . . . . . 4 1 . 1 . . 2 Duelist 7 | . . . 1 . . . . 1 . . 2 . . . . . . . . 2 . 1 . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . Sentry 39 | . . 2 . 6 3 9 2 . . . 1 . 2 . . 2 1 1 1 . 1 2 3 . 3 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Specialist 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . Hunter 17 | . . . . 1 . 1 . . . . . . . . . . . . . . . 4 5 . 5 1 Programmer 35 | . . . . . 1 2 1 . . . . . . . . . 3 . . . . 11 8 . 5 4 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Behemoth 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Samaritan 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Butcher 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 17 | . 3 6 3 8 5 6 4 2 . . 4 . 7 5 . 14 4 5 4 17 6 10 11 6 8 6 Combat Bots Only 15 | . 3 5 3 8 3 6 2 2 . . 4 . 6 5 . 8 3 5 4 15 6 10 11 6 7 5 Max Kills in Single Turn 9 | . 1 2 1 2 1 2 2 1 . . 4 . 6 5 . 9 2 5 1 6 2 3 2 3 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 . . . . 4 . 5 5 . 4 . 5 . 3 2 . 2 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Damage Taken 35964 | . 566 291 190 1589 894 1965 209 191 . . 394 . 708 546 276 528 569 150 422 2497 672 4503 3405 1706 9957 3736 Core 4459 | . 109 43 12 253 57 339 29 20 . . 11 . 47 80 29 29 46 . 18 193 27 270 159 67 1078 1543 Absorbed by Shields 2315 | . . . . . . . . . . . . . 154 192 . . . . . . . . 337 137 1495 . Reduced by Siege Mode 1821 | . . . . . . . . . . . . . . . . . . . . . 19 326 357 376 743 . Core Remaining (%) 66 | 100 56 . 86 54 . 43 . . . . 92 . . . . 81 . . . . 75 . 62 . 16 . Volleys Fired 772 | . 40 22 7 66 34 47 15 12 . . 24 4 44 16 3 17 28 3 7 14 25 118 109 16 77 24 Largest 4 | . 2 4 4 4 4 4 4 4 . . 4 1 4 4 2 4 4 4 4 4 4 4 4 4 4 3 Hottest 540 | . 80 164 177 174 245 289 216 270 . . 368 90 368 368 330 303 303 267 267 240 198 395 260 301 540 300 Shots Fired 2520 | . 80 84 23 253 121 172 58 42 . . 75 4 97 56 5 64 85 7 27 52 71 392 404 57 241 50 Gun 1337 | . 65 62 19 253 92 149 49 18 . . 5 . . 19 2 31 38 1 7 25 47 164 104 13 137 37 Cannon 1149 | . 15 22 4 . 29 21 9 24 . . 69 4 78 36 3 32 47 4 20 20 23 228 300 44 104 13 Launcher 16 | . . . . . . 2 . . . . 1 . 1 1 . 1 . 2 . 7 1 . . . . . Special 18 | . . . . . . . . . . . . . 18 . . . . . . . . . . . . . Kinetic 826 | . 40 42 14 195 18 4 30 12 . . . . 7 11 . 15 19 . . 25 30 131 92 14 102 25 Thermal 1412 | . 40 42 9 58 103 150 21 24 . . 69 4 71 44 5 48 66 1 7 14 40 213 255 30 89 9 Explosive 16 | . . . . . . 2 . . . . 1 . 1 1 . 1 . 2 . 7 1 . . . . . Electromagnetic 248 | . . . . . . 16 7 6 . . 5 . . . . . . 4 20 6 . 48 57 13 50 16 Robot Hit Streak 46 | . 18 12 15 15 22 23 19 13 . . 3 . 16 15 . 26 23 5 5 12 16 24 46 12 39 9 Robot Miss Streak 7 | . 3 2 2 4 2 3 5 5 . . 7 . 3 2 . 6 1 3 1 4 2 4 3 2 5 4 Penetration Max 2 | . . . . . . . . 1 . . . . . 1 . 1 1 . . 1 . 1 1 . 1 2 Secondary Targets 14 | . 3 . 1 6 . 1 . . . . . . . . . . . . . . 1 . . . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . 1 . Shots Hit Robots 1680 | . 59 51 18 181 78 144 43 23 . . 21 . 62 41 . 44 49 5 12 34 47 219 289 42 161 57 Core Hits 1130 | . 21 24 4 73 35 87 31 10 . . 23 . 33 29 . 39 25 17 8 175 45 149 149 17 91 45 Critical Kills 21 | . 1 . . . . . . . . . . . . . . . . . . 1 6 5 4 . 2 2 Critical Parts Destroyed 26 | . 1 . . . . . . . . . . . . 2 . 3 1 . . 4 3 4 1 . 2 5 Critical Strikes 102 | . 2 2 . 3 2 2 . . . . . . 1 4 . 3 1 . . 5 9 26 12 5 11 14 Burn 10 | . . 2 . 3 2 1 . . . . . . . . . . . . . . . 1 . . 1 . Meltdown 10 | . 1 . . . . . . . . . . . . . . . . . . . 1 3 4 . 1 . Destroy 41 | . 1 . . . . . . . . . . . 1 4 . 3 1 . . 5 8 6 1 . 3 8 Blast 23 | . . . . . . . . . . . . . . . . . . . . . . 13 5 2 3 . Corrupt 14 | . . . . . . 1 . . . . . . . . . . . . . . . 3 2 3 3 2 Puncture 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 60 | . . . . . . 2 . . . . . . . . . . . . . 8 . . . . 2 48 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Piercing 57 | . . . . . . 2 . . . . . . . . . . . . . 7 . . . . . 48 Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58459 | . 626 780 322 3055 1984 3343 952 765 . . 1071 . 1968 1515 . 1996 1844 567 312 5099 2006 8516 10533 1577 6091 3537 Guns 21723 | . 433 459 239 3055 1521 2726 737 266 . . 34 . . 369 . 718 851 20 98 531 867 2957 2292 292 2522 736 Cannons 27432 | . 193 321 83 . 463 220 215 499 . . 687 . 1646 955 . 843 981 97 214 291 500 5230 7912 1285 3467 1330 Explosions 7693 | . . . . . . 397 . . . . 350 . 322 191 . 406 . 450 . 4277 639 271 290 . 100 . Melee 1464 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1464 Ramming 147 | . . . . . . . . . . . . . . . . 29 12 . . . . 58 39 . 2 7 Kinetic 13576 | . 222 240 170 2201 279 100 413 219 . . . . 109 203 . 279 243 . . 531 558 2657 2345 380 1918 509 Thermal 31890 | . 404 540 152 854 1705 2689 469 499 . . 687 . 1537 1121 . 1282 1589 . 36 180 809 5109 6856 905 3133 1334 Explosive 7173 | . . . . . . 397 . . . . 350 . 322 191 . 406 . 450 . 4277 639 . 141 . . . Electromagnetic 4209 | . . . . . . 157 70 47 . . 34 . . . . . . 117 276 111 . 692 1152 292 1038 223 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1464 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1464 Highest Corruption 41 | . . . . 4 1 2 1 1 1 1 1 . 9 9 9 33 5 5 5 5 4 7 18 1 41 18 Average Corruption 4 | . . . . 4 1 1 1 1 1 1 1 . 8 9 9 9 1 5 5 4 2 4 8 1 5 10 Corruption Purged 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Effects 236 | . . . . 4 1 6 3 1 2 . 7 . 4 19 2 25 4 8 13 2 5 43 55 2 22 8 Message Errors 68 | . . . . . 1 2 1 1 . . 5 . 3 5 . 11 3 1 3 . 2 11 12 . 5 2 Matter Fused 53 | . . . . 1 . . . . . . . . . 3 1 6 . 5 5 2 . 9 13 . 5 3 Heat Flow Errors 20 | . . . . . . . . . . . . . 1 1 . 1 . . 2 . . 8 5 . 2 . Energy Discharges 28 | . . . . 2 . . 1 . 2 . 1 . . 2 1 2 . 1 1 . . 7 3 . 3 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Data Loss (minor) 25 | . . . . 1 . 2 1 . . . 1 . . 2 . 1 1 . 1 . 2 3 7 2 1 . Data Loss (major) 10 | . . . . . . . . . . . . . . 1 . . . . . . . 3 3 . 3 . Misfires 13 | . . . . . . . . . . . . . . 1 . 3 . 1 1 . . . 6 . 1 . Weapon Failures 17 | . . . . . . 2 . . . . . . . 4 . . . . . . 1 1 6 . 2 1 Overload Shots 29 | . . . . . 15 8 . . . . . . . . 1 1 . . . 3 . . . 1 . . Effects 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1034 | . . . . . 16 5 2 88 . . . . 15 . . 48 16 23 . 22 19 112 280 15 243 130 Projectiles 870 | . . . . . 16 . 2 88 . . . . 15 . . 48 16 23 . . 19 49 280 15 243 56 Explosions 88 | . . . . . . 5 . . . . . . . . . . . . . 22 . 61 . . . . Melee 76 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 74 Knockbacks 69 | . . . . . . . . . . . . . . . . . . . . . . 23 30 7 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 60 | . . . . . . . . . . . . . . . . . . . . . . 22 23 7 8 . Secondary 9 | . . . . . . . . . . . . . . . . . . . . . . 1 7 . 1 . Self-Inflicted Damage 872 | . . . . . . 233 . . . . 129 . 28 . . 51 . 63 . 34 20 96 186 . 29 3 Shots 25 | . . . . . . 7 . . . . 5 . 1 . . 2 . 3 . 2 1 1 2 . 1 . Rammed 14 | . . . . . . . . . . . . . . . . 4 1 . . . . 4 3 . . 2 Targets Rammed 16 | . . . . . . . . . . . . . . . . 4 1 . . . . 5 3 . 1 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 610 | . 254 296 263 216 312 316 81 610 . . 494 . 330 338 75 194 120 18 201 81 195 319 . 354 567 362 Average Temperature 106 | . 83 94 148 68 93 97 29 190 . . 139 . 148 90 50 57 52 12 69 38 70 80 . 152 140 146 Received Heat Transfer 5774 | . 249 45 72 819 180 501 54 108 . . 21 . 127 61 27 126 57 9 27 168 169 742 832 308 973 99 Effects 26 | . . . . . . . . 2 . . . . 6 1 . . . . . . . 4 . 1 11 1 Shutdowns 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 1 Energy Bleed 5 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 2 . Interference 10 | . . . . . . . . . . . . . 6 . . . . . . . . 2 . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Siege Activations 36 | . . . . . . . . . . . . . . . . . . . . . 1 10 17 2 6 . Total Turns 631 | . . . . . . . . . . . . . . . . . . . . . 3 198 259 29 142 . Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . . 3 49 36 26 54 . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Parts Fried 18 | . . . . . . . . . . . . . . 1 . . . . 3 . . 3 2 . 6 3 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Robots Melted 14 | . 1 . . . . 3 . . . . . . 1 . . . . . . . 1 3 4 . 1 . Combat Hostiles 11 | . . . . . . 3 . . . . . . 1 . . . . . . . 1 2 3 . 1 . Parts Melted 95 | . 6 4 . 3 6 21 2 . . . 2 . 3 2 . 1 6 . . . 1 16 16 . 6 . Heat Transferred 38611 | . 907 1295 296 2072 2907 5642 875 550 . . 798 . 1844 1358 . 1431 1716 . 37 166 962 5195 7056 790 2566 148 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . 2 . 2 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 1804 | . 215 397 142 351 222 585 343 . . . . 283 937 881 347 546 399 . . . . 1237 1804 1336 1241 875 Initial 1100 | . . . 82 55 137 52 252 . . . . 63 138 472 272 117 169 . . . . 13 695 1100 609 604 Average 503 | . 86 179 136 205 111 262 184 . . . . 93 593 708 308 371 137 . . . . 484 1020 1117 959 694 Maximum Alert Level 5 | . 1 1 . 1 1 2 1 . . . . 1 3 3 1 2 1 . . . . 4 5 4 4 3 Low Security (%) 38 | . 89 66 100 50 93 33 72 . . . . 93 7 . . 12 79 . . . . 36 . . . . Level 1 15 | . 10 33 . 49 6 44 27 . . . . 6 13 . 100 53 20 . . . . 8 . . . . Level 2 11 | . . . . . . 22 . . . . . . 37 46 . 34 . . . . . 21 7 . 9 62 Level 3 24 | . . . . . . . . . . . . . 41 53 . . . . . . . 29 62 46 73 37 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . 4 27 53 16 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 1 . . 3 3 9 2 . . . . 1 2 . . 5 2 . . . . 8 13 2 8 7 Investigation 7 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 2 1 . . Extermination 15 | . . . . . 1 1 1 . . . . . . . . . 1 . . . . 3 4 . 3 1 Reinforcement 26 | . 1 . . 2 2 4 . . . . . 1 1 . . 2 . . . . . 1 3 1 4 4 Assault 12 | . . . . . . 1 . . . . . . 1 . . . . . . . . 3 4 . 1 2 Garrison 6 | . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . 1 1 . . . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 36 | . 1 2 . 4 1 1 . . . . . . 1 2 . 1 1 . . 1 . 1 1 7 10 2 Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . . . 32 . . 6 . Distress Signals 38 | . . . . . . . . . . . . . . . . . . . . . . 32 . . 6 . Times Spotted 575 | . 13 18 6 40 23 33 12 2 . . 14 1 30 15 4 19 14 11 6 42 12 83 67 12 63 35 Peak Tracking Total 19 | . 5 6 4 9 6 5 3 2 . . 4 2 7 5 3 6 4 5 4 19 5 8 9 6 8 10 Tactical Retreats 25 | . . 2 . 1 2 1 . . . . 2 . . . 1 2 1 . 1 3 . 2 1 2 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 17 | . . . . 1 1 3 3 . . . . . . . . 2 4 . . . . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 30 | . . . . . . . . . . . 2 . . . . . . . 1 27 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 41 | . . . . 2 . 3 2 . . . . 8 1 1 1 1 1 . . 2 . 5 10 . 4 . Max in Single Turn 2 | . . . . 1 . 2 1 . . . . . . . 1 1 1 . . 1 . 1 2 . 1 . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 82 | . 2 2 . 6 8 5 5 . 1 4 1 3 1 2 . 2 3 . . 8 1 12 12 1 2 1 Terminals 38 | . 1 1 . 6 3 3 2 . . . . 1 1 2 . 2 1 . . . 1 5 7 . 2 . Fabricators 7 | . . . . . 3 . 2 . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 5 | . . . . . . 1 . . . . . . . . . . . . . . . 2 2 . . . Recycling Units 7 | . 1 . . . 1 1 1 . . . 1 1 . . . . . . . . . 1 . . . . Scanalyzers 7 | . . 1 . . 1 . . . . . . . . . . . . . . . . 2 3 . . . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 Total Hacks 209 | . 8 6 . 18 25 15 8 . 1 29 2 6 3 4 . 3 8 . . 16 1 24 21 3 7 1 Successful 115 | . 4 3 . 8 15 7 2 . 1 29 . 3 1 2 . . 2 . . 16 1 8 9 1 3 . Failed 94 | . 4 3 . 10 10 8 6 . . . 2 3 2 2 . 3 6 . . . . 16 12 2 4 1 Catastrophic 23 | . . 1 . 2 . 1 3 . . . 1 . 1 1 . 1 1 . . . . 6 4 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 2 2 . 14 11 3 4 . . . . 1 2 3 1 3 6 . . . . 6 6 2 7 . Terminals 91 | . 3 2 . 18 6 10 4 . . . . 3 3 4 . 3 2 . . . 1 9 16 . 7 . Fabricators 20 | . . . . . 12 . 3 . . . . . . . . . 4 . . . . 1 . . . . Repair Stations 11 | . . . . . . 3 . . . . . . . . . . . . . . . 6 2 . . . Recycling Units 14 | . 5 . . . 2 2 1 . . . 2 1 . . . . . . . . . 1 . . . . Scanalyzers 18 | . . 4 . . 5 . . . . . . . . . . . . . . . . 6 3 . . . Garrison Access 9 | . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 3 . 1 Terminal Hacks 77 | . 2 . . 6 2 5 . . 1 29 . 1 1 2 . . 1 . . 16 1 2 7 . 1 . Record 28 | . . . . . . . . . . 11 . . . 2 . . . . . 10 1 . 4 . . . Part Schematic 11 | . . . . . . 1 . . . 10 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . 1 . . . . . 3 . . . . . . . . . 5 . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Branch Access Points 6 | . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . 2 . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzer 8 | . . 2 . . 4 . . . . . . . . . . . . . . . . 2 . . . . Insert Component 4 | . . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . Analyze 4 | . . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 18 | . . 1 . 2 6 1 1 . . . . 1 . . . . 1 . . . . . 2 1 2 . Terminals 12 | . . 1 . 2 2 1 1 . . . . 1 . . . . . . . . . . 2 . 2 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 9 | . . 1 . 2 2 1 1 . . . . 1 . . . . . . . . . . 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Jam 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 65 | . 2 2 . 6 8 5 5 . . . 1 3 1 2 . 2 2 . . . 1 11 10 1 2 1 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . 2 1 . . . 10 . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . 39 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 54 | . . . . . . . . . . . . . . . . . . . . . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 2 . . . . . 3 . . . . . . . . . . . . . . 10 . . . . Parts Scanalyzed 4 | . . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 1 1 . . 1 1 1 . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Combat 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % 6 | . . . . . . . 6 6 6 6 2 2 2 2 2 2 . . . . . . . . . . Autooverrided 4 | . . . . . . . 1 1 . . 1 1 . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 22 | . . . . . . . 1 1 . . 2 1 16 . . . . . . . . . 1 . . . Largest Group 15 | . . . . . . . 1 . . . 2 1 15 1 1 . . . . . . . 1 . . . Highest-Rated Group 548 | . . . . . . . 12 . . . 180 95 548 143 140 . . . . . . . 45 . . . Highest-Rated Ally 159 | . . . . . . . 12 . . . 95 95 159 143 140 . . . . . . . 45 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 215 | . . . . . . . 3 . . . 21 2 163 25 1 . . . . . . . . . . . Total Damage 6931 | . . . . . . . 48 . . . 684 686 4643 827 43 . . . . . . . . . . . Kills 39 | . . . . . . . . . . . 5 7 21 6 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . 1 1 . 3 . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . 5 9 . 1 . . . . . . . . . . . Traps 7 | . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . Emergency Access 6 | . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . Exits 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 21335 | . 405 415 162 976 1641 825 1449 495 391 85 879 289 602 418 68 650 1170 288 447 1450 494 2657 1808 1496 1205 570 Spaces Moved 11973 | 1 193 239 124 497 990 370 1101 375 325 79 613 223 356 240 30 336 579 168 253 816 243 1255 761 865 670 271 Core 79 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 57 Treads 5644 | . 39 . . . 4 2 . . . . . . . 59 30 336 579 168 253 816 243 1255 761 865 234 . Legs 471 | 1 17 . . . . . . . . . . . . . . . . . . . . . . . 273 180 Wheels 5604 | . 137 239 124 497 986 368 1101 375 325 79 613 223 356 181 . . . . . . . . . . . . Hover 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Flight 141 | . . . . . . . . . . . . . . . . . . . . . . . . . 141 . Fastest Speed 40 | 120 100 115 110 120 100 101 108 115 108 108 108 120 120 120 160 160 160 160 160 160 160 152 152 155 40 48 Average Speed 138 | 120 122 119 110 128 131 132 117 115 114 108 117 120 120 132 160 160 172 160 160 160 160 154 164 156 111 110 Slowest Speed 320 | 120 160 120 115 155 320 320 160 115 115 108 123 123 190 160 160 240 240 160 160 160 160 160 170 158 260 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 2 38 27 32 45 27 60 21 58 57 72 72 7 60 68 58 37 17 36 51 91 47 37 72 30 55 12 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Known Exits Taken 11 | . . . . . . . 1 1 1 1 1 1 . . 1 1 1 1 . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . . . . . 1 1 . . . . 1 1 1 . 1 1 1 . Scrap Searched 20 | . . . . . . . . 10 2 . 3 . . . . . . 1 . . 4 . . . . . Spaces Dug 127 | . . . . . 1 2 . . . . 15 4 . 19 . . 9 37 . . . 24 2 4 2 8 Terrain Destroyed 793 | . . . . . 9 79 4 11 . . 35 4 51 30 . 34 22 71 6 90 54 85 122 15 58 13 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Projectile 385 | . . . . . 9 6 4 11 . . 31 4 28 11 . 11 22 1 6 13 10 81 72 15 45 5 AOE 398 | . . . . . . 73 . . . . 4 . 23 19 . 23 . 70 . 77 44 4 50 . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Acc Total 15033 | . 291 322 133 703 1260 573 1219 407 347 78 712 238 462 302 45 399 689 178 277 902 295 1734 1143 972 949 403 Wait 1029 | . 28 25 1 78 152 91 13 15 6 . 50 2 5 1 12 13 39 2 16 30 7 199 178 11 52 3 Move 11947 | . 192 238 123 496 989 369 1100 374 324 78 612 222 355 239 29 335 578 167 252 815 242 1254 760 864 669 271 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 257 | . 9 13 1 16 23 11 17 1 6 . 3 2 15 9 . 2 11 1 . 7 10 35 19 14 25 7 Fast Attach 226 | . 4 4 . 5 11 18 23 1 1 . 2 1 5 7 . 8 7 . . 3 4 26 16 21 44 15 Attach 117 | . 2 2 1 9 5 6 5 . . . . 3 1 3 1 4 2 . . 4 4 12 12 4 20 17 Detach 30 | . . . . . . 2 2 . . . . . 2 2 . 4 . . . 1 . 3 1 2 5 6 Swap 197 | . 7 5 . 15 13 9 12 2 1 . 12 2 16 6 . 6 7 4 2 9 . 23 16 8 21 1 Drop 380 | . 9 13 . 18 33 18 32 2 9 . 9 2 19 19 . 6 16 1 . 11 3 59 29 32 31 9 Fire 772 | . 40 22 7 66 34 47 15 12 . . 24 4 44 16 3 17 28 3 7 14 25 118 109 16 77 24 Melee 60 | . . . . . . 2 . . . . . . . . . . . . . 8 . . . . 2 48 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 13 | . . . . . . . . . . . . . . . . 4 1 . . . . 5 3 . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Weapon x2 776 | -9/Materials | Discovered new exit (range 15) 821 | -9/Materials | Entered Mines 858 | -9/Mines | Learned Materials machine intel 939 | -9/Mines | Discovered new exit (range 15) 983 | -9/Mines | Entered Materials 983 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -8/Materials | Loaded intel: 67 machine locations 1195 | -8/Materials | Destroyed 8 combat bots 1520 | -8/Materials | Discovered new exit (range 3) 1759 | -8/Materials | Build established: Scavenger-Gunner 1959 | -8/Materials | Entered Factory 1959 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2723 | -7/Factory | Fabricated Adv. Transmission Jammer (x1) 3503 | -7/Factory | Discovered new exit (range 15) 3555 | -7/Factory | Discovered new exit (range 14) 3600 | -7/Factory | Entered Storage 3752 | -7/Storage | Identified exit to Recycling 3842 | -7/Storage | Found Prototype Launcher 3842 | -7/Storage | Identified Rocket Array 3882 | -7/Storage | Found Rocket Array 3884 | -7/Storage | Found Rocket Array 3886 | -7/Storage | Found Rocket Array 3888 | -7/Storage | Found Rocket Array 4064 | -7/Storage | Build established: Scavenger-Tank 4171 | -7/Storage | Garrison activated, responded to threat 4235 | -7/Storage | Lost 3 parts (2n1w) 4400 | -7/Storage | First assault squad dispatched 4409 | -7/Storage | Discovered new exit (range 9) 4414 | -7/Storage | Core integrity fell below 50% 4425 | -7/Storage | Entered Factory 4425 | -6/Factory | Evolved 2 slots: Utility x2 4453 | -6/Factory | Lost 6 parts (1p2n2u1w) 4507 | -6/Factory | Discovered new exit (range 18) 4649 | -6/Factory | Build established: Scavenger-Gunner 5144 | -6/Factory | Discovered new exit (range 14) 5207 | -6/Factory | Found Prototype Launcher 5207 | -6/Factory | Identified Scatter Rocket Array 5557 | -6/Factory | Identified exit to Factory 5729 | -6/Factory | Build established: Scavenger-Skirmisher 5791 | -6/Factory | Identified exit to Lower Caves 5874 | -6/Factory | Entered Lower Caves 6188 | -6/Lower Caves | Build established: Skirmisher 6258 | -6/Lower Caves | Identified exit to Lower Caves 6369 | -6/Lower Caves | Entered another Lower Caves area 6553 | -6/Lower Caves | Encountered a Warlord checkpoint 6636 | -6/Lower Caves | Discovered new exit (range 7) 6681 | -6/Lower Caves | Identified exit to Data Miner 6760 | -6/Lower Caves | Entered Data Miner 6760 | -6/Data Miner | Discovered new exit (range 6) 6769 | -6/Data Miner | Identified exit to Proximity Caves 6780 | -6/Data Miner | Met Data Miner 6802 | -6/Data Miner | Learned location of Section 7 (-2) 6802 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6821 | -6/Data Miner | Received God Mode back door access code from Data Miner 6845 | -6/Data Miner | Entered Proximity Caves 6865 | -5/Proximity Caves | Escorted by Enhanced Grunt 6929 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 7004 | -5/Proximity Caves | Learned Factory garrison access intel 7079 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7555 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 7569 | -5/Proximity Caves | Spotted B-75 Beast 7576 | -5/Proximity Caves | Destroyed B-75 Beast 7724 | -5/Proximity Caves | Entered Factory 7724 | -5/Factory | Accompanied by 1 ally 7724 | -5/Factory | Evolved 2 slots: Utility x2 7725 | -5/Factory | Identified exit to Upper Caves 7726 | -5/Factory | Loaded intel: 4 garrison access locations 7781 | -5/Factory | Identified exit to Extension 7833 | -5/Factory | Spotted B-75 Beast 8013 | -5/Factory | Entered Extension 8013 | -5/Extension | Accompanied by 1 ally 8147 | -5/Extension | Rescued A7 8228 | -5/Extension | Rescued a captive Derelict 8228 | -5/Extension | Rescued a captive Derelict 8313 | -5/Extension | First assault squad dispatched 8332 | -5/Extension | Rescued a captive Derelict 8354 | -5/Extension | Rescued a captive Derelict 8354 | -5/Extension | Rescued a captive Derelict 8358 | -5/Extension | Spotted B-75 Beast 8364 | -5/Extension | Spotted B-75 Beast 8369 | -5/Extension | Identified exit to Factory 8375 | -5/Extension | Allies destroyed B-75 Beast 8390 | -5/Extension | Destroyed B-75 Beast 8581 | -5/Extension | Discovered new exit (range 16) 8582 | -5/Extension | Discovered exit to Factory (range 15) 8615 | -5/Extension | Entered Cetus 8615 | -5/Cetus | Accompanied by 1 ally (A7) 8620 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8632 | -5/Cetus | Spotted Cetus Guard 8632 | -5/Cetus | Spotted Cetus Guard 8637 | -5/Cetus | Spotted Cetus Guard 8640 | -5/Cetus | Allies destroyed Cetus Guard 8640 | -5/Cetus | Destroyed Cetus Guard 8640 | -5/Cetus | Spotted Cetus Guard 8647 | -5/Cetus | Destroyed Cetus Guard 8650 | -5/Cetus | Allies destroyed Cetus Guard 8785 | -5/Cetus | Build established: Scavenger-Gunner 8790 | -5/Cetus | Cetus Manufacturing Module disabled 8808 | -5/Cetus | Failed to start Cetus Manufacturing Module 8824 | -5/Cetus | Discovered new exit (range 15) 8870 | -5/Cetus | Spotted Cetus Guard 8871 | -5/Cetus | Spotted Cetus Guard 8872 | -5/Cetus | Spotted Cetus Guard 8888 | -5/Cetus | Destroyed Cetus Guard 8889 | -5/Cetus | Spotted Cetus Guard 8896 | -5/Cetus | Destroyed Cetus Guard 8905 | -5/Cetus | Allies destroyed Cetus Guard 8910 | -5/Cetus | Destroyed Cetus Guard 8917 | -5/Cetus | Discovered exit to Factory (range 16) 8924 | -5/Cetus | Met Revision 17 9033 | -5/Cetus | Entered Archives 9033 | -5/Archives | Accompanied by 1 ally (A7) 9054 | -5/Archives | Unable to access archive contents 9057 | -5/Archives | Identified exit to Hub_04(d) 9101 | -5/Archives | Entered Hub_04(d) 9271 | -5/Hub_04(d) | Garrison activated, responded to threat 9326 | -5/Hub_04(d) | Destroyed 8 combat bots 9417 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 9417 | -5/Hub_04(d) | Discovered exit to Factory (range 4) 9741 | -5/Hub_04(d) | System corruption reached 10% 9749 | -5/Hub_04(d) | System corruption reached 30% 9751 | -5/Hub_04(d) | Entered Factory 9751 | -4/Factory | Evolved 2 slots: Utility x2 10088 | -4/Factory | Identified exit to Upper Caves 10088 | -4/Factory | Identified exit to Armory 10871 | -4/Factory | Incoming investigation squad redirected 10921 | -4/Factory | Entered Upper Caves 10922 | -4/Upper Caves | Identified exit to Upper Caves 11125 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11209 | -4/Upper Caves | Entered another Upper Caves area 11232 | -4/Upper Caves | Learned location of Armory (-4) 11553 | -4/Upper Caves | Learned Research security intel 11591 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11640 | -4/Upper Caves | Discovered new exit (range 10) 11656 | -4/Upper Caves | Entered Warlord 11703 | -4/Warlord | Discovered new exit (range 9) 11757 | -4/Warlord | System corruption cleaned by Quarantine Array 12049 | -4/Warlord | Visited the Vortex Lab 12062 | -4/Warlord | Warlord's base attacked by MAIN.C 12068 | -4/Warlord | Found Prototype Launcher 12072 | -4/Warlord | Found Prototype Energy Cannon 12412 | -4/Warlord | Warlord forces counterattacked 12520 | -4/Warlord | Met Warlord 12590 | -4/Warlord | Found Prototype Reactor 12598 | -4/Warlord | Found Prototype Processor 12602 | -4/Warlord | Found Prototype Hackware 12737 | -4/Warlord | Warlord base infiltrated, sounded retreat 13002 | -4/Warlord | Spotted Executioner 13006 | -4/Warlord | Spotted Executioner 13019 | -4/Warlord | Destroyed Executioner 13019 | -4/Warlord | Destroyed Executioner 13041 | -4/Warlord | Identified Exp. Core Analyzer 13042 | -4/Warlord | Identified Ghost Barrier 13056 | -4/Warlord | Destroyed 15 combat bots 13061 | -4/Warlord | Spotted Executioner 13098 | -4/Warlord | Spotted Executioner 13105 | -4/Warlord | Spotted Executioner 13106 | -4/Warlord | Entered Proximity Caves 13310 | -3/Proximity Caves | Attacked by a faux Warlord 13570 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13584 | -3/Proximity Caves | Discovered new exit (range 10) 13600 | -3/Proximity Caves | Entered Research 13600 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13601 | -3/Research | Identified Vortex Chain Reactor 13957 | -3/Research | Repaired Centrium Heavy Treads 14072 | -3/Research | Spotted B-86 Titan 15311 | -3/Research | Incoming investigation squad redirected 15371 | -3/Research | Found Prototype Device 15371 | -3/Research | Identified EM Dispersion Field 15600 | -3/Research | First assault squad dispatched 15619 | -3/Research | Incoming assault squad redirected 15681 | -3/Research | Destroyed 10 combat bots 15825 | -3/Research | Discovered new exit (range 8) 15859 | -3/Research | Identified exit to Quarantine 16257 | -3/Research | Entered Quarantine 16654 | -3/Quarantine | Found Alien Artifact 16655 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 16655 | -3/Quarantine | Warped through subspace 16757 | -3/Quarantine | First assault squad dispatched 16764 | -3/Quarantine | Scanned by Researcher 16779 | -3/Quarantine | Incoming assault squad redirected 16780 | -3/Quarantine | Found Alien Artifact 16810 | -3/Quarantine | Found Alien Artifact 16810 | -3/Quarantine | Identified Subatomic Replicator 16981 | -3/Quarantine | Found Alien Energy Cannon 16981 | -3/Quarantine | Identified Core Cannon 17145 | -3/Quarantine | Found Hvy. Reflective Plating 17243 | -3/Quarantine | Found Alien Slashing Weapon 17603 | -3/Quarantine | Destroyed 8 combat bots 17796 | -3/Quarantine | P-80 Master assimilated allied Director 8a 17956 | -3/Quarantine | Discovered new exit (range 12) 17993 | -3/Quarantine | Incoming investigation squad redirected 18012 | -3/Quarantine | High security lockdown imminent 18060 | -3/Quarantine | Destroyed 11 combat bots 18064 | -3/Quarantine | System corruption reached 10% 18065 | -3/Quarantine | Entered Research 18065 | -2/Research | Warlord forces began assault on 0b10 18065 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18175 | -2/Research | Research machine network offline 18218 | -2/Research | Found Prototype Slashing Weapon 18223 | -2/Research | Identified Vibroblade 18362 | -2/Research | Borebot progress halted 18520 | -2/Research | Borebot progress halted 18625 | -2/Research | Found Prototype Device 18661 | -2/Research | Identified Exp. ECM Suite 18665 | -2/Research | Spotted B-90 Cyclops 18794 | -2/Research | Spotted Striker 19271 | -2/Research | Spotted Striker 19296 | -2/Research | Identified Dimensional Node Initializer 19296 | -2/Research | Initialized slip node 19297 | -2/Research | Destroyed Striker 19337 | -2/Research | Lost 3 parts (1p2u) 19485 | -2/Research | Discovered new exit (range 19) 19523 | -2/Research | Found Enh. Force Lance 19561 | -2/Research | Entered Testing 19735 | -2/Testing | Found Prototype Device 19735 | -2/Testing | Identified Exp. Hardlight Generator 19832 | -2/Testing | Found Prototype Energy Gun 19832 | -2/Testing | Identified Warp Gun 20214 | -2/Testing | Core integrity fell below 50% 20244 | -2/Testing | Lost 26 parts (7p7n6u6w) 20273 | -2/Testing | Spotted PH-6MS4P6C6OB 20441 | -2/Testing | Destroyed 7 combat bots 20514 | -2/Testing | Found Prototype Device 20514 | -2/Testing | Identified Exp. Thermal Shield 20561 | -2/Testing | First assault squad dispatched 20589 | -2/Testing | Incoming assault squad redirected 20646 | -2/Testing | Identified Sigix Broadsword 20681 | -2/Testing | Spotted Alpha 7 20683 | -2/Testing | Spotted 3O-P5Q(K) 20684 | -2/Testing | Spotted E6-2UF(K) 20684 | -2/Testing | Spotted HW-WP0(K) 20708 | -2/Testing | System corruption reached 10% 20740 | -2/Testing | Discovered new exit (range 15) 20759 | -2/Testing | System corruption reached 30% 20763 | -2/Testing | Core integrity fell below 20% 20766 | -2/Testing | Entered Access 20766 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20794 | -1/Access | Lost 13 parts (2p3n6u2w) 21007 | -1/Access | Lost 5 parts (3n2w) 21016 | -1/Access | First assault squad dispatched 21042 | -1/Access | Incoming assault squad redirected 21043 | -1/Access | Incoming assault squad redirected 21125 | -1/Access | Lost 3 parts (1p1n1u) 21180 | -1/Access | System corruption reached 10% 21216 | -1/Access | Lost 10 parts (2p3n2u3w) 21225 | -1/Access | Core integrity fell below 50% 21328 | -1/Access | Core integrity fell below 20% 21336 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 21309_ Imp. Antigrav System destroyed. 21309_ Exp. Thermal Shield destroyed. 21309_ Myomer Leg destroyed. 21309_ Knocked back. 21310_ U-05 Engineer builds a Wall. 21311_ R-10 Processor collects Com. Wheel. 21311_ Slug penetrates Wall. 21312_ System corrupted: Energy discharge (-24). 21312_ Longscan Aggregator disabled. 21314_ Slug penetrates Wall. 21317_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 21323_ Adv. Visual Processing Unit severed. 21327_ Knocked back. 21332_ Exp. Core Analyzer severed. 21333_ Enh. Force Lance severed. 21334_ X I78SDIH YHY20WNOTT3Y:WMQ [Achievement: 40k Club] [Achievement: Torch] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ??????????????????????????????? | | ????????????? ??????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# ##????????????????????????????? | | ?##????????# #????????????????????????????? | | ## #####???# ############?????????????????? | | ??# ?????????????????? | | ?# #????????????????? | | ]] # "" "" #????????????????? | | ] "T "" #????????????????? | | # "" """"""#????????????????? | | ! """"""#????????????????? | | # "" #????????????????? | | c@ "" #????????????????? | | ?? """ # c #????????????????? | | ??" F"" c #????????????????? | | ???"""" # #????????????????? | | ???""" p # / #????????????????? | | ############ ##############????????????????? | | p #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ############## ?????????????????????? | | # """T"""???? ?????????????????????? | | # """ """ # ??????????????????????? | | + # ??????????????????????? | | # ! # ??? ???????????????????????? | | # #??????????????????????????????? | | #? #??????????????????????????????? | | #### #? #??????????????????????????????? | | ???# #?? #??????????????????????????????? | | ???# #?? #??????????????????????????????? | | ???# #???##########??????????????????????????????? | | ####/########????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 220 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 75 Weapon Shielding 66 Point Defense Rating 160 Thermal Conversion 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Energy Filter | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Imp. Weapon Cycler | -7/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Adv. Transmission Jammer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Subatomic Replicator Core Cannon Dimensional Node Initializer Sigix Broadsword Achievements -------------- 40k Club Hard Hitter Overachiever Project G-00 Torch Challenges ------------ None Game ------ Seed ThermalScanNegator Manual? 0 Play Time 05:07:23 Cumulative 82.9 hours Start 2021.11.30 @ 13:10:40 End 2021.12.02 @ 16:54:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 40 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03f44ae7-cdca-40dd-b232-31f7d6e63cc8