Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 21:20:13 Player: abnormality Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (23) 115 Value Destroyed (528) 528 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1103) 1103 TOTAL SCORE: 6906 Bonus ------- Follower Combat Kills 14 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Friendly Fire -11 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Core Analyzer Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Cooling System Structural Scanner Weapon Cycler Backup Laser III Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Experimental Sensor Array Improved Signal Interpreter Core Analyzer ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Small Laser Hypervelocity Gauss Rifle > --- INVENTORY -------- Fusion Compressor Structural Scanner Weapon Cycler [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 . . . Power 2 | . . . . . 1 . 1 . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . . . . Utility 5 | . . . 1 . . 1 1 . . 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 65 | 7 6 . 14 3 5 16 5 . 1 8 . . . Power 13 | 1 1 . 2 1 1 3 1 . 1 2 . . . Engine 6 | 1 . . 2 1 1 1 . . . . . . . Core 7 | . 1 . . . . 2 1 . 1 2 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 13 | 2 . . 4 . 1 4 2 . . . . . . Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 11 | . . . 4 . 1 4 2 . . . . . . Utility 18 | 2 1 . 3 2 1 5 2 . . 2 . . . Device 12 | 1 . . 3 2 . 4 1 . . 1 . . . Storage 2 | 1 1 . . . . . . . . . . . . Processor 2 | . . . . . . 1 . . . 1 . . . Hackware 2 | . . . . . 1 . 1 . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 4 . 5 . 2 4 . . . 4 . . . Energy Gun 8 | . 1 . 1 . 1 3 . . . 2 . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . Ballistic Gun 9 | 2 2 . 2 . 1 . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 . . . . . . . Parts Lost 23 | . . . 4 1 2 2 . 3 . 7 . . 4 Power 6 | . . . 1 . 1 1 . 1 . 1 . . 1 Propulsion 11 | . . . 2 1 1 1 . 1 . 3 . . 2 Utility 3 | . . . 1 . . . . . . 2 . . . Weapon 3 | . . . . . . . . 1 . 1 . . 1 Highest Loss Streak 7 | . . . 4 1 2 1 . 2 . 7 . . 4 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 67 | . 99 100 62 64 52 58 89 94 80 76 35 35 52 Engine 4 | . 10 . 5 11 7 3 6 6 . . . . 3 Core 5 | . 3 14 2 . . 1 9 13 13 10 5 5 4 Treads 5 | . 28 28 4 . . . . . . . . . . Flight 10 | . . . 14 24 13 16 26 30 26 20 5 5 4 Device 6 | . 14 14 6 6 7 5 13 13 13 14 . . . Storage 3 | . 14 14 5 . . . . . . . . . . Processor 6 | . . . . . . 7 6 6 6 11 11 11 11 Hackware 7 | . . . . . 8 7 13 13 13 11 11 11 11 Energy Gun 6 | . 3 14 3 . . 14 13 10 6 4 . . 8 Ballistic Gun 7 | . 23 14 14 22 15 . . . . . . . . Peak Build Rating 58 | 7 11 11 14 14 19 41 55 55 53 58 22 22 34 Average Rating 23 | 5 8 10 8 9 15 21 46 52 49 49 22 22 31 On Entrance 22 | . 7 11 10 10 14 5 37 55 49 49 22 22 22 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 28 | 15 22 21 28 12 8 17 23 23 17 19 6 6 12 Greatest Support 40 | 40 40 40 40 12 8 20 25 25 21 21 6 6 8 Greatest Overweight (x) 4 | . . . 4 . 1 1 . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 9 10 7 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 10 10 10 5 5 5 5 5 5 5 4 4 5 Average Carried 5 | 2 7 9 7 4 4 3 4 5 4 3 4 4 4 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 10 9 4 4 5 5 5 5 5 4 4 4 5 Class Distribution -------------------- 41% | Mutant 37% | Hacker-Mutant 15% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Matter Collected 1059 | 296 . 201 120 79 . 90 . 110 . 27 136 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 1038 | 104 229 183 205 . 59 90 . . . 117 . . 51 Parts 53 | 8 19 6 12 . 3 4 . . . 1 . . . Haulers Intercepted 1 | . . . . . . . . . . 1 . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 16 | . 5 3 6 . 1 . . . . . . . 1 Guns 16 | . 5 3 6 . 1 . . . . . . . 1 Classes Destroyed 7 | 2 2 1 . . 1 . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . Recycler 4 | 1 . 1 1 . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 6 | . . 1 5 . . . . . . . . . . Grunt 9 | . 5 2 1 . . . . . . . . . 1 Sentry 1 | . . . . . 1 . . . . . . . . Best Kill Streak 5 | 1 3 2 5 . 1 1 . . . 1 . . 1 Combat Bots Only 4 | . 3 2 4 . 1 . . . . . . . 1 Max Kills in Single Turn 2 | 1 1 1 2 . 1 1 . . . 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Hostile Shots Fired 284 | . 32 6 60 11 21 . . 11 . 50 11 . 82 Missed 96 | . 1 2 15 7 10 . . 5 . 14 7 . 35 Damage Taken 2818 | . 415 57 377 28 164 40 . 96 . 701 98 . 842 Core 1286 | . 106 18 104 . 53 . . . . 252 98 . 655 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 22 | . . . . . 9 . . . . . . . 13 Core Remaining (%) 85 | 100 . 50 . 74 90 100 . . 100 . . . . Volleys Fired 122 | 6 27 7 24 3 8 6 1 3 . 34 . . 3 Largest 2 | 2 2 2 2 2 2 2 2 1 . 2 . . 2 Hottest 90 | 40 85 85 85 40 40 90 90 50 . 73 . . 80 Shots Fired 212 | 12 54 14 48 6 16 12 2 3 . 39 . . 6 Gun 212 | 12 54 14 48 6 16 12 2 3 . 39 . . 6 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 130 | 12 47 7 34 6 16 . . . . 8 . . . Thermal 72 | . 7 7 14 . . 6 1 . . 31 . . 6 Explosive . | . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . 6 1 3 . . . . . Robot Hit Streak 19 | 2 16 5 6 3 10 5 1 . . 13 . . 19 Robot Miss Streak 8 | 2 8 1 4 2 1 2 3 3 . 5 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 141 | 6 36 10 27 2 12 7 1 . . 34 . . 6 Core Hits 49 | 3 12 6 12 1 4 1 . . . 7 . . 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1656 | 66 446 153 316 19 86 125 12 . . 355 . . 78 Guns 1631 | 66 446 149 316 19 86 104 12 . . 355 . . 78 Cannons . | . . . . . . . . . . . . . . Explosions 21 | . . . . . . 21 . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 4 | . . 4 . . . . . . . . . . . Kinetic 807 | 66 380 52 160 19 86 . . . . 44 . . . Thermal 774 | . 66 97 156 . . 54 12 . . 311 . . 78 Explosive . | . . . . . . . . . . . . . . Electromagnetic 71 | . . . . . . 71 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 14 | . . . . . . 14 . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 14 | . . . . . . 14 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . 40 . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 192 | . 192 147 70 1 22 177 36 . . . . . 27 Average Temperature 46 | . 54 56 35 1 13 87 19 . . . . . 6 Received Heat Transfer 603 | . 234 27 21 . 99 . . . . 45 9 . 168 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 1 . . . . . . . . . . 1 Heat Transferred 1812 | . 148 222 370 . . 125 25 . . 700 . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Peak Influence 163 | 10 132 117 163 110 109 45 45 . . 52 . . . Initial 63 | . 6 27 45 63 42 45 15 . . . . . . Average 54 | 3 48 83 97 87 82 39 28 . . 20 . . . Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 3 | . . . . . . . . . . 3 . . . Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 2 | . . . . . . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Distress Signals 3 | . . . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 87 | . 12 5 17 10 6 . 1 2 . 8 3 . 23 Peak Tracking Total 19 | . 3 2 12 9 5 . 1 2 . 4 2 . 19 Tactical Retreats 11 | . 1 1 1 2 . . . . . 3 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Traps Triggered 1 | . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . 9 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Machines Accessed 13 | . 6 . 1 . 2 1 . . . 1 . . 2 Terminals 9 | . 6 . 1 . 1 . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 23 | . 10 . 3 . 5 1 . . . 1 . . 3 Successful 18 | . 7 . 2 . 5 1 . . . . . . 3 Failed 5 | . 3 . 1 . . . . . . 1 . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 17 | . 10 . 3 . 3 . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 15 | . 7 . 2 . 3 . . . . . . . 3 Record 2 | . . . . . . . . . . . . . 2 Open Door 1 | . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 3 | . 2 . . . 1 . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . 1 . 1 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Total Allies 1 | . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . . . . . . Total Damage 41 | . . . . 41 . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . 1 2 . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Turns Passed 3470 | 119 502 180 200 266 122 247 166 100 86 250 302 98 832 Spaces Moved 5163 | 62 249 98 183 587 185 528 392 345 291 410 754 244 835 Core 38 | 13 . . 3 . . . . . . . . . 22 Treads 420 | 49 249 98 24 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 409 | . . . . . . . . . . . . . 409 Flight 4296 | . . . 156 587 185 528 392 345 291 410 754 244 404 Fastest Speed 26 | 50 160 160 34 34 37 29 26 26 29 29 40 40 40 Average Speed 55 | 136 160 160 56 36 43 35 27 27 29 31 40 40 98 Slowest Speed 250 | 160 160 160 250 37 120 120 32 29 29 120 40 40 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 20 | . . . . 10 . 2 1 . . 5 1 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 44 27 21 87 21 13 11 60 44 11 92 40 85 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 6 | . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 10 | . . . . 1 . . . 2 1 . 5 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . . 2 . . . 1 . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 2 | . . . . . . 2 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Total 5560 | 84 301 108 243 626 214 574 446 347 292 487 752 242 844 Wait 130 | . 3 . . 39 10 . 41 . . 37 . . . Move 5111 | 61 248 97 182 567 184 523 389 344 290 399 751 241 835 Hop 19 | . . . . 9 . 2 1 . . 5 1 1 . Pick Up 62 | 10 11 1 10 2 3 17 6 . . 1 . . 1 Fast Attach . | . . . . . . . . . . . . . . Attach 48 | 7 2 . 8 2 3 15 5 . 1 5 . . . Detach 15 | . 2 . 2 1 1 3 1 . 1 3 . . 1 Swap 18 | . 4 . 6 1 2 2 . . . 3 . . . Drop 34 | . 4 2 11 2 3 6 2 . . . . . 4 Fire 122 | 6 27 7 24 3 8 6 1 3 . 34 . . 3 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 14) 610 | -10/Materials | Discovered new exit (range 7) 622 | -10/Materials | Entered Mines 664 | -10/Mines | Met a Derelict bent on vengeance 730 | -10/Mines | Discovered new exit (range 9) 802 | -10/Mines | Entered Materials 802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 908 | -9/Materials | Lost 4 parts (1p2n1u) 920 | -9/Materials | Identified exit to Mines 1002 | -9/Materials | Entered Mines 1005 | -9/Mines | Received a Mining Laser from a helpful Derelict 1051 | -9/Mines | Assembled infested the area 1056 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1114 | -9/Mines | Found a hidden stash of uninstalled traps 1177 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1178 | -9/Mines | Found Prototype Device 1179 | -9/Mines | Identified Exp. Sensor Array 1250 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1258 | -9/Mines | Learned location of 1 exit from Lower Caves 1266 | -9/Mines | Discovered new exit (range 5) 1268 | -9/Mines | Entered Materials 1268 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1308 | -8/Materials | Repaired Flight Unit 1385 | -8/Materials | Discovered new exit (range 15) 1390 | -8/Materials | Entered Factory 1390 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1620 | -7/Factory | Discovered new exit (range 8) 1637 | -7/Factory | Entered another Factory area 1637 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1799 | -6/Factory | Discovered new exit (range 15) 1803 | -6/Factory | Entered Lower Caves 1804 | -6/Lower Caves | Identified exit to Lower Caves 1806 | -6/Lower Caves | Encountered a Warlord checkpoint 1903 | -6/Lower Caves | Entered another Lower Caves area 1920 | -6/Lower Caves | Learned Factory non-interactive machine intel 1936 | -6/Lower Caves | Identified exit to Factory 1940 | -6/Lower Caves | Encountered a Warlord checkpoint 1944 | -6/Lower Caves | Build established: Hacker-Sprinter 1989 | -6/Lower Caves | Entered Factory 1989 | -5/Factory | Evolved 2 slots: Utility x2 1990 | -5/Factory | Loaded intel: 218 non-interactive machine locations 2237 | -5/Factory | Discovered new exit (range 5) 2239 | -5/Factory | Identified exit to Upper Caves 2239 | -5/Factory | Entered Upper Caves 2245 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 2328 | -5/Upper Caves | Spotted B-75 Beast 2447 | -5/Upper Caves | Learned Factory machine intel 2487 | -5/Upper Caves | Build established: Hacker-Mutant 2539 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2539 | -5/Upper Caves | Discovered new exit (range 6) 2540 | -5/Upper Caves | Identified exit to Upper Caves 2541 | -5/Upper Caves | Entered another Upper Caves area 2632 | -5/Upper Caves | Learned location of Armory (-4) 2638 | -5/Upper Caves | Discovered new exit (range 3) 2638 | -5/Upper Caves | Identified exit to Warlord 2639 | -5/Upper Caves | Entered Warlord 2757 | -5/Warlord | Met Warlord 2782 | -5/Warlord | Warlord's base attacked by MAIN.C 3132 | -5/Warlord | Warlord forces counterattacked 3413 | -5/Warlord | Spotted Striker 3452 | -5/Warlord | Core integrity fell below 50% 3454 | -5/Warlord | Spotted Executioner 3457 | -5/Warlord | Warlord base infiltrated, sounded retreat 3467 | -5/Warlord | Spotted Executioner 3469 | -5/Warlord | Core integrity fell below 20% 3471 | -5/Warlord | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 03451_ G-50 Soldier misfires. 03451_ Xenon Bombardment Thruster destroyed. 03453_ Mic. Nuclear Core destroyed. 03454_ Storage disabled. 03457_ ANNOUNCEMENT: Base interior infiltrated, regroup at designated outer cave rendezvous points. 03458_ Backup Propulsion III destroyed. 03458_ Slug penetrates G-50 Soldier. 03464_ Penetrated by Slug. 03468_ Slug penetrates Wall. 03468_ Penetrated by Slug. 03468_ Backup Laser III destroyed. 03468_ Penetrated by Slug. 03468_ Slug penetrates Wall. 03469_ Penetrated by Slug. 03469_ Slug penetrates Blast Doors. 03469_ Penetrated by Slug. 03470_ Dropped Fusion Compressor. 03470_ Acquired Carbon-fiber Leg. 03471_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ###+####### #?????????????????????????????? | | + #?????????????????????????????? | | # #?????????????????????????????? | | # ##?????????????????????????????? | | # #??????????????????????????????? | | # """ #??????????????????????????????? | | + """ #??????????????????????????????? | | # """ #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | + """ #??????????????????????????????? | | #### """ #??????????????????????????????? | | #??# """ #?????????????????????????????#? | | #######??# #????????????????????????????## | | ?????????# #???????????????????????? ?? | | ########## """ #????????????????????????? ### | | # """ #?????????????????????????? | | # """ #?????#""??????????????????# | | """" # #?????#""#?????????????????# | | """""" # #?????#""#??????????????????# | | " "" " ###### #??####""##??????????????????# | | ##;;# % ####; "" ####????????????????# | | ## # "############??????# | | ########### *% [ """""""#??????? | | ###""### ## * = = " """"#?####?# | | =%! =@ % % [ [!=% ### ### | | g =[% % * %=/ !=%[%%%[ + | | " xs % [ !!! b b%%= =%%*/%* + | | = E h =/ %= lE!=[* =%%%== #### | | " [% # b h =* i []% "=[*!""#??## | | * %% ## #!][" / "%""""""#???# | | =%% ### # "" ###########???# # | | *! ##/###### ;######""######?????????????# # | | # # ##????#""#?????????????????? # | | ###+### # #????#""#?????????????????? ## | | ?????# s ##?????""?????????????????? ##? | | ?????# !! # #?????????????????????????? ??? | | ????# ] ! # #????????????????????????? ??? | | ????# ]] # ##???????????????????????? #??? | | ???# # #???????????????????????? ???? | | ???######### ##????????????????????????? ???? | | ???#####?## ##?????????????????????????????? | | ######## # ### #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ####+####### #?######??????????????????????? | | #??# ### ##?# #??????????????????????? | | #??# #?# #### #??????????????????????? | | #??# #?# + #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 33 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Weapon Cycling 15 Evasion (%) 64 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed TachyonCouplerRefractor Manual? 0 Play Time 00:43:47 Cumulative 20.7 hours Start 2025.01.18 @ 20:37:04 End 2025.01.18 @ 21:20:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2179f6d-2a1d-4745-867d-f10ab8a72cc6