Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 22:20:51 // Winter2019/RPGLIKE Player: Fellun Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (534) 534 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1899 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 234/300 Energy 305/305 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Deuterium Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Improved Heat Sink > --- WEAPON (3) ------- Medium Laser Assault Rifle Heavy Assault Rifle > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Armor Plating > --- WEAPON ----------- Medium Laser Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Battery Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 5 | 5 . . . Power 1 | 1 . . . Propulsion 1 | 1 . . . Utility 1 | 1 . . . Weapon 2 | 2 . . . Parts Attached 18 | 7 4 6 1 Power 4 | 2 . 2 . Engine 4 | 2 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads . | . . . . Leg . | . . . . Wheel 6 | 2 . 3 1 Hover . | . . . . Flight . | . . . . Utility 4 | . 4 . . Device 2 | . 2 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 4 | 3 . 1 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 82 100 92 Engine 22 | . 22 22 22 Wheel 21 | . 22 22 20 Device 9 | . 2 11 11 Protection 8 | . 1 11 6 Energy Gun 13 | . 22 11 11 Ballistic Gun 19 | . 11 21 22 Peak Build Rating 16 | 7 12 16 16 Average Rating 13 | 4 7 14 14 On Entrance 8 | . 7 12 16 Naked Turns . | . . . . Heaviest Build 27 | 16 24 27 27 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity . | . . . . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 67% | Scavenger-Gunner 32% | Gunner Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 645 | 209 79 280 77 Remotely . | . . . . Salvage Created 648 | . 114 269 265 Parts 40 | . 5 17 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 3 14 7 Guns 24 | . 3 14 7 Classes Destroyed 4 | . 1 3 . Swarmer 6 | . . 3 3 Grunt 7 | . 3 2 2 Sentry 4 | . . 2 2 Assembled 7 | . . 7 . Best Kill Streak 6 | . 2 6 4 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 144 | . 5 57 82 Missed 42 | . 1 14 27 Damage Taken 1435 | . 59 584 792 Core 1067 | . 48 413 606 Absorbed by Shields . | . . . . Redirected to Core 877 | . 32 354 491 Core Remaining (%) 100 | 100 . 100 . Volleys Fired 62 | . 6 33 23 Largest 3 | . 3 3 3 Hottest 120 | . 120 120 93 Shots Fired 186 | . 18 99 69 Gun 186 | . 18 99 69 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 112 | . 6 60 46 Thermal 74 | . 12 39 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 7 11 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 107 | . 13 46 48 Core Hits 45 | . 6 25 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 4 | . . 2 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1399 | . 165 590 644 Guns 1394 | . 160 590 644 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | . 5 . . Kinetic 821 | . 50 329 442 Thermal 573 | . 110 261 202 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . 2 . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 330 | . 330 57 19 Average Temperature 65 | . 134 17 4 Received Heat Transfer 445 | . 30 262 153 Effects 1 | . 1 . . Shutdowns 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1998 | . 333 925 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 240 | . 134 164 240 Initial 52 | . . 52 5 Average 69 | . 90 64 81 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 86 Level 1 1 | . . . 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 7 18 14 Peak Tracking Total 18 | . 2 18 9 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 5 1 2 Terminals 7 | . 4 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 18 2 4 Successful 11 | . 7 1 3 Failed 13 | . 11 1 1 Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 21 | . 15 2 4 Terminals 21 | . 15 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 1 3 Prototype ID Bank 8 | . 5 1 2 Branch Access Points 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 1 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1552 | 46 286 1018 202 Spaces Moved 1272 | 38 244 856 134 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 1270 | 36 244 856 134 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 80 Average Speed 94 | 78 88 96 91 Slowest Speed 110 | 80 110 110 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 58 100 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 14 | . . 14 . Melee . | . . . . Projectile . | . . . . AOE 14 | . . 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1484 | 50 299 973 162 Wait 99 | 6 40 49 4 Move 1269 | 37 243 855 134 Hop . | . . . . Pick Up . | . . . . Fast Attach 13 | 7 3 2 1 Attach . | . . . . Detach . | . . . . Swap 5 | . 1 4 . Drop 8 | . 2 6 . Fire 62 | . 6 33 23 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 27 | . 3 24 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Power slot (x1) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x2) 20 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Mines 191 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Gunner 333 | -10/Materials | Entered Mines 413 | -10/Mines | Assembled infested the area 475 | -10/Mines | Learned location of Storage (-8) 478 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 634 | -10/Mines | Learned location of Zion (-6) 681 | -10/Mines | Learned Materials terminal intel 710 | -10/Mines | Discovered new exit (range 12) 817 | -10/Mines | Build established: Scavenger-Gunner 825 | -10/Mines | Discovered new exit (range 8) 954 | -10/Mines | Reached level 2 1040 | -10/Mines | Discovered new exit (range 7) 1351 | -10/Mines | Entered Materials 1352 | -9/Materials | Loaded intel: 12 terminal locations 1353 | -9/Materials | Reached level 3 1480 | -9/Materials | Core integrity fell below 50% 1504 | -9/Materials | Identified exit to Mines 1545 | -9/Materials | Core integrity fell below 20% 1553 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01490_ R-06 Scavenger collects Heat Sink. 01494_ R-06 Scavenger collects Imp. Ion Engine. 01496_ T-07 Excavator is excavating. 01500_ R-06 Scavenger collects Flight Unit. 01504_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (49,48) Mines Map updated. >>Prototypes Downloading prototype IDs... Aerolev Unit Hvy. EM Shotgun 01521_ Destroyed Flight Unit. 01521_ S-10 Pest destroyed. 01531_ G-34 Mercenary destroyed. 01535_ Knocked back. 01538_ B-36 Bruiser suffers critical hit (Burn). 01542_ K-01 Serf collects debris. 01549_ B-36 Bruiser heat damages Lgt. Treads. 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" #?#** """ #????????????????????????? | | !!! ??# """ #????????????????????????? | | !!! ????# "T" """ #????????????????????????? | | #????## """ """ #????????????????????????? | | #????# #????????????????????????? | | #???####+####+###### #???????????????????? | | =#???# ![= ???????????????? | | *%##### %% ???????????????? | | !% %*[%= T !!???????????????? | | #######################+### *????????????????? | | ?????????????????????????????? *????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Levels Raised 2 | . . 1 1 XP Earned 7385 | 3000 440 1525 2420 XP Spent 2920 | 2800 120 . . Upgrades 7 | 5 2 . . Power Slot 1 | 1 . . . Propulsion Slot 1 | 1 . . . Utility Slot 1 | 1 . . . Weapon Slot 2 | 2 . . . Heat Dissipation 2 | . 2 . . Protomatter Created 226 | . 37 151 38 Integrity Restored 506 | . 57 449 . Core 461 | . 47 414 . Parts 45 | . 10 35 . Protomatter Decayed 69 | . 17 52 . Game ------ Seed SurveybotHoverSuit Manual? 0 Play Time 00:11:59 Cumulative 690.6 hours Start 2025.03.02 @ 22:08:14 End 2025.03.02 @ 22:20:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 47 Rogue 35 Adventurer 9 Explorer 3 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3410132-2dbb-4e00-9dc3-18d2f6c8c022