Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.15 @ 20:37:50 Player: Darsidian Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (160) 800 Value Destroyed (4585) 4585 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (673) 673 TOTAL SCORE: 8478 Bonus ------- High Alert Combat Kills 434 Follower Combat Kills 99 Entered Garrisons 200 Friendly Fire -60 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 96/100 System Corruption 1% Temperature Cool (11) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON (2) ------- Precision Beam Rifle Power Maul > --- INVENTORY (15) --- Cooling System Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner ECM Suite Relay Coupler [Grunt] (29) Improved Trap Extractor (2/6 Dirty Bomb) Improved EM Pulse Cannon Shock Bomb Launcher Shock Bomb Launcher Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Cooling System Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner ECM Suite Improved Light Armor Plating Improved Trap Extractor Advanced Beam Rifle Improved EM Pulse Cannon Shock Bomb Launcher Shock Bomb Launcher Improved Grenade Launcher Improved Datajack Power Maul [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . 1 . . Weapon . | . . . . . . . Parts Attached 193 | 6 39 54 9 28 47 10 Power 16 | 1 5 6 . 1 3 . Engine 16 | 1 5 6 . 1 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 38 | 2 7 10 . 8 9 2 Treads . | . . . . . . . Leg 38 | 2 7 10 . 8 9 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 64 | 1 13 15 4 6 20 5 Device 41 | . 6 9 4 3 16 3 Storage 9 | 1 5 3 . . . . Processor 7 | . 2 1 . 2 2 . Hackware 2 | . . 1 . 1 . . Protection 5 | . . 1 . . 2 2 Artifact . | . . . . . . . Weapon 75 | 2 14 23 5 13 15 3 Energy Gun 49 | 2 11 14 2 8 11 1 Energy Cannon 6 | . . . 1 3 1 1 Ballistic Gun 3 | . . 2 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 9 | . 3 6 . . . . Impact Weapon 4 | . . . . 2 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . 2 . 1 . Unidentified Prototypes 9 | . . 5 . 1 3 . Corrupted Parts 1 | . . . 1 . . . System Corruption 5 | . . . 5 . . . Parts Lost 28 | . 5 5 . 3 6 9 Power 4 | . 2 1 . . . 1 Propulsion 12 | . 1 2 . 3 2 4 Utility 4 | . . 1 . . 1 2 Weapon 8 | . 2 1 . . 3 2 Highest Loss Streak 3 | . 2 3 . 1 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 97 100 98 98 82 Engine 10 | . 13 10 11 9 9 7 Leg 31 | . 28 31 33 34 35 21 Device 7 | . 7 9 11 5 7 6 Storage 10 | . 13 11 11 9 9 9 Processor 13 | . 6 11 11 21 19 17 Energy Gun 19 | . 26 21 14 14 16 14 Peak Build Rating 38 | 6 11 19 23 33 36 38 Average Rating 20 | 4 9 16 18 28 32 28 On Entrance 17 | . 6 10 16 21 33 36 Naked Turns . | . . . . . . . Heaviest Build 89 | 14 89 36 40 41 39 39 Greatest Support 60 | 20 20 36 30 60 60 58 Greatest Overweight (x) 12 | 2 4 1 1 2 . 12 Average Overweight (x) . | . 1 . 1 . . . Largest Inventory Capacity 25 | 8 25 20 15 15 15 15 Average Capacity 15 | 7 16 15 15 15 15 15 Most Carried 16 | 6 16 16 15 15 15 15 Average Carried 13 | 3 12 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 13 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Matter Collected 2236 | 260 370 588 156 270 527 65 Remotely . | . . . . . . . Salvage Created 5564 | 152 880 1207 131 922 1946 326 Parts 291 | 11 47 82 12 53 78 8 Haulers Intercepted 18 | . 2 5 . 5 6 . Recyclers Shooed 7 | . 1 3 . 2 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 107 | . 19 29 6 16 30 7 Guns 93 | . 14 26 5 15 27 6 Cannons 4 | . . . 1 1 1 1 AOE 3 | . 1 2 . . . . Classes Destroyed 14 | 2 6 2 . 1 2 1 Worker 6 | . . 4 1 1 . . Builder 2 | . 1 1 . . . . Tunneler 5 | 4 . 1 . . . . Hauler 18 | . 2 5 . 5 6 . Recycler 5 | 1 . 2 . . 2 . Operator 7 | . 2 1 . 2 2 . Watcher 10 | . 3 2 . 3 2 . Swarmer 24 | . 6 9 4 5 . . Grunt 56 | . 13 13 2 4 20 4 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 21 | . . 7 . 4 8 2 Demolisher 1 | . . . . . . 1 Hunter 3 | . . . . 3 . . Best Kill Streak 7 | 4 4 7 4 4 3 3 Combat Bots Only 7 | . 3 7 4 2 3 3 Max Kills in Single Turn 2 | 1 1 2 1 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Hostile Shots Fired 548 | . 124 131 13 69 124 87 Missed 166 | . 45 33 5 15 41 27 Damage Taken 5418 | . 909 1179 169 750 1324 1087 Core 1002 | . 174 220 49 89 277 193 Absorbed by Shields 12 | . . . . . . 12 Regen/Repaired (Parts) 331 | . 32 43 . . 256 . Core Remaining (%) 54 | 100 30 . 32 . . . Volleys Fired 462 | 12 105 100 9 73 130 33 Largest 2 | 2 2 2 2 2 2 2 Hottest 149 | 100 100 130 149 149 140 130 Shots Fired 868 | 24 196 185 18 133 247 65 Gun 827 | 24 182 177 15 121 244 64 Cannon 19 | . . . 3 12 3 1 Launcher 2 | . . 2 . . . . Special 20 | . 14 6 . . . . Kinetic 11 | . . . . . 11 . Thermal 791 | 24 152 182 15 121 233 64 Explosive 2 | . . 2 . . . . Electromagnetic 64 | . 44 1 3 12 3 1 Robot Hit Streak 38 | 5 10 20 7 15 38 25 Robot Miss Streak 11 | 2 6 8 3 11 5 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 3 . . 3 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 616 | 14 113 140 16 103 179 51 Core Hits 403 | 6 41 151 16 79 94 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 40 | 3 11 6 . 2 16 2 Burn 40 | 3 11 6 . 2 16 2 Melee Attacks 8 | . . . 1 3 3 1 Impact 6 | . . . . 3 2 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10912 | 177 1781 2435 213 2067 3310 929 Guns 9940 | 177 1587 2176 147 1761 3193 899 Cannons 483 | . . . 66 306 81 30 Explosions 486 | . 194 256 . . 36 . Melee . | . . . . . . . Ramming 3 | . . 3 . . . . Kinetic 100 | . . . . . 100 . Thermal 9734 | 177 1445 2176 147 1761 3129 899 Explosive 256 | . . 256 . . . . Electromagnetic 819 | . 336 . 66 306 81 30 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . 2 7 1 1 1 Average Corruption 1 | . . 2 4 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 62 | . . 7 25 6 18 6 Message Errors 17 | . . 1 8 3 4 1 Matter Fused 14 | . . 2 7 . 4 1 Heat Flow Errors 6 | . . . 3 . 3 . Energy Discharges 6 | . . . 2 1 2 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 7 | . . 2 2 2 1 . Data Loss (major) 2 | . . 1 . . . 1 Misfires 5 | . . 1 2 . 1 1 Alerts 2 | . . . 1 . . 1 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 95 | . 11 74 . 10 . . Projectiles 10 | . . . . 10 . . Explosions 85 | . 11 74 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 32 | . 32 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 334 | 196 334 309 266 325 298 324 Average Temperature 86 | 66 98 72 83 94 78 125 Received Heat Transfer 2244 | . 423 435 45 234 702 405 Effects 7 | . 1 1 . 2 2 1 Energy Bleed 1 | . . . . . . 1 Interference 5 | . . 1 . 2 2 . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted 7 | . 4 1 . . 2 . Combat Hostiles 7 | . 4 1 . . 2 . Parts Melted 42 | 1 7 4 . 6 20 4 Heat Transferred 22036 | 740 4653 4094 260 3316 6975 1998 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Peak Influence 785 | 25 334 623 332 515 785 712 Initial 498 | . 16 111 242 23 176 498 Average 304 | 9 178 323 151 259 477 647 Maximum Alert Level 3 | . 1 2 1 2 3 3 Low Security (%) 36 | 100 51 30 65 30 16 . Level 1 35 | . 48 31 34 53 24 . Level 2 23 | . . 38 . 15 41 68 Level 3 5 | . . . . . 16 31 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 8 4 . 5 7 . Investigation 12 | . 5 2 . 2 3 . Extermination . | . . . . . . . Reinforcement 11 | . 3 2 . 2 4 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Distress Signals 7 | . 2 3 . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 187 | . 34 48 6 45 41 13 Peak Tracking Total 6 | . 4 5 4 6 4 4 Tactical Retreats 20 | . 3 5 . 7 3 2 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Traps Triggered 9 | . . 3 1 2 1 2 Indirectly . | . . . . . . . Trap Hack Attempts 25 | . . . 25 . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . . 3 . . . Reused 1 | . . . . . 1 . Traps Extracted 3 | . . . 3 . . . Installed 1 | . . . . . 1 . Triggered 2 | . 1 . . . 1 . Most Traps Carried 3 | . . . 3 3 3 2 Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Disabled 12 | . . 2 . 3 5 2 Max in Single Turn 2 | . . 2 . 1 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Accessed 38 | . 8 10 1 4 12 3 Terminals 24 | . 5 6 . 3 7 3 Fabricators . | . . . . . . . Repair Stations 4 | . 1 1 . . 2 . Recycling Units 7 | . 2 2 . 1 2 . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 101 | . 26 23 1 11 33 7 Successful 48 | . 14 10 1 3 19 1 Failed 53 | . 12 13 . 8 14 6 Catastrophic 9 | . 3 1 . . 2 3 Database Lockouts . | . . . . . . . Manual 58 | . 21 13 . 8 14 2 Terminals 66 | . 19 13 . 9 18 7 Fabricators . | . . . . . . . Repair Stations 12 | . 2 3 . . 7 . Recycling Units 17 | . 5 5 . 2 5 . Scanalyzers 2 | . . 2 . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 11 | . 5 . 1 1 3 1 Robot Schematic 1 | . 1 . . . . . Robot Analysis 3 | . 3 . . . . . Prototype ID Bank 1 | . . . . 1 . . Open Door 4 | . . . 1 . 2 1 Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . 2 3 . . 6 . Scan Component 6 | . 1 2 . . 3 . Repair 5 | . 1 1 . . 3 . Recycling Unit Hacks 3 | . 1 1 . . 1 . Report Inventory 3 | . 1 1 . . 1 . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 20 | . 6 4 . 2 8 . Terminals 8 | . 3 1 . . 4 . Assimilate 2 | . 2 . . . . . Botnet 5 | . 1 1 . . 3 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 3 3 . 2 2 . Reject 3 | . . 1 . 1 1 . Recyclers 4 | . 1 1 . 1 1 . Tunnel 3 | . 2 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Broadcast 1 | . . . . . 1 . Watchers 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 31 | . 5 10 . 3 10 3 Full Trace Events 9 | . 2 1 . 1 4 1 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 1 . . 3 . Time 172 | . 26 32 . . 114 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . no_distress 1 | . . . . . 1 . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Total Allies 5 | . 1 . 2 . . 2 Largest Group 2 | . 1 1 2 2 . 2 Highest-Rated Group 46 | . 10 9 46 46 . 40 Highest-Rated Ally 31 | . 10 9 31 31 . 20 Total Orders 2 | . . . . . . 2 EXPLORE 1 | . . . . . . 1 RETURN 1 | . . . . . . 1 Ally Attacks 26 | . . . . 18 . 8 Total Damage 489 | . . . . 290 . 199 Kills 4 | . . . . 3 . 1 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Turns Passed 9791 | 120 2482 2224 1170 1210 2055 530 Spaces Moved 4152 | 63 859 988 485 587 932 238 Core 21 | 18 . . . . . 3 Treads . | . . . . . . . Legs 4131 | 45 859 988 485 587 932 235 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 120 Average Speed 162 | 107 213 170 190 125 120 168 Slowest Speed 650 | 150 400 190 190 260 120 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 3 96 58 91 67 89 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 18 | . 8 5 . 3 2 . Terrain Destroyed 79 | . 19 49 . 3 4 4 Melee 5 | . . . . 3 2 . Projectile 21 | . 12 5 . . . 4 AOE 53 | . 7 44 . . 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Total 6233 | 90 1274 1327 715 917 1612 298 Wait 1204 | . 220 129 176 201 464 14 Move 4146 | 62 858 987 484 586 931 238 Hop . | . . . . . . . Pick Up 105 | 10 39 24 5 12 14 1 Fast Attach 35 | 2 3 12 . 6 10 2 Attach 27 | 4 5 4 . 2 9 3 Detach 2 | . . . . . 2 . Swap 132 | . 31 39 9 20 28 5 Drop 81 | . 13 31 6 14 17 . Fire 462 | 12 105 100 9 73 130 33 Melee 8 | . . . 1 3 3 1 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . 3 1 Rewire . | . . . . . . . Trap 26 | . . . 25 . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 3 exits: [*Fac] / [*Rec] / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 14) 725 | -10/Materials | Discovered new exit (range 9) 913 | -10/Materials | Discovered new exit (range 8) 1101 | -10/Materials | Discovered new exit (range 11) 1319 | -10/Materials | Core integrity fell below 50% 1395 | -10/Materials | Repaired EM Pulse Gun 1648 | -10/Materials | Discovered new exit (range 4) 2329 | -10/Materials | Identified exit to Mines 2603 | -10/Materials | Entered another Materials area 2603 | -9/Materials | Accompanied by 1 ally 2603 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3086 | -9/Materials | Build established: Scavenger-Mutant 3249 | -9/Materials | Repaired Imp. Aluminum Leg 3287 | -9/Materials | Discovered new exit (range 13) 3516 | -9/Materials | Lost 3 parts (1p2n) 3524 | -9/Materials | Destroyed 7 combat bots 3957 | -9/Materials | Discovered new exit (range 16) 3993 | -9/Materials | Identified exit to Materials 4034 | -9/Materials | Build established: Mutant 4436 | -9/Materials | Build established: Scavenger-Mutant 4681 | -9/Materials | Core integrity fell below 50% 4827 | -9/Materials | Entered Mines 5064 | -9/Mines | Discovered exit to Materials (range 3) 5103 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5299 | -9/Mines | Learned location of 1 exit from Materials 5789 | -9/Mines | Discovered exit to Materials (range 6) 5997 | -9/Mines | Entered Materials 5997 | -8/Materials | Accompanied by 2 allies 5997 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5998 | -8/Materials | Identified exit to Storage 6003 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6360 | -8/Materials | Discovered new exit (range 3) 6366 | -8/Materials | Discovered exit to Storage (range 14) 6969 | -8/Materials | Build established: Mutant 7113 | -8/Materials | Discovered new exit (range 16) 7123 | -8/Materials | Garrison activated, responded to threat 7207 | -8/Materials | Entered Storage 7831 | -8/Storage | Discovered new exit (range 20) 7966 | -8/Storage | Repaired Carbon-fiber Leg 8006 | -8/Storage | Repaired Carbon-fiber Leg 8620 | -8/Storage | Used back door to open Recycling access 8620 | -8/Storage | Discovered new exit (range 5) 9005 | -8/Storage | Repaired Carbon-fiber Leg 9043 | -8/Storage | Core integrity fell below 50% 9205 | -8/Storage | Identified exit to Garrison 9262 | -8/Storage | Entered Garrison 9269 | -8/Garrison | Rescued a captive Derelict 9271 | -8/Garrison | Rescued a captive Derelict 9376 | -8/Garrison | Triggered checkpoint 9423 | -8/Garrison | Lost 3 parts (1n1u1w) 9516 | -8/Garrison | Garrison Relay disabled 9572 | -8/Garrison | Core integrity fell below 20% 9609 | -8/Garrison | Lost 3 parts (2n1w) 9792 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 09577_ G-50 Soldier heat short circuits Lgt. Angular Momentum Engine. 09577_ Carbon-fiber Leg melted. 09577_ Broken Lgt. Angular Momentum Engine melted. 09577_ G-50 Soldier destroyed. 09577_ Switching to secondary target: G-47 Trooper. 09577_ Carbon-fiber Leg destroyed. 09578_ Adv. Beam Rifle destroyed. 09580_ G-47 Trooper destroyed. 09589_ The unstable cave ceiling collapses. 09596_ Acquired 10 matter. 09596_ G-47 Trooper destroyed. 09600_ The unstable cave ceiling collapses. 09605_ Acquired Aluminum Leg. 09611_ Acquired 20 matter. 09721_ ALERT: Dispatching investigation squad to Recycling. 09729_ Triggered Alarm Trap. 09729_ An alarm sounds. 09731_ Cld. Ion Engine destroyed. 09745_ Adv. Targeting Computer destroyed. 09776_ Critical hit (Burn: +37). 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Yg # | | ????????# @ Y | | ????????# ####################+ # ## ### # | | ????????# #??????????????????# ### ####?# # | | ????????## ##??????????????????# #?# #????# # | | ?????????# #???????????????????# ### ###### # | | ???????###!###???????????##????# # | | ???????#*%% #???????????# ????# ########## # | | ???????# #T# #?????????###+###?# #????????# # | | ???????#######?????????#]] [[#?# #????????# # | | ???????????????????????#]] [[#?# #????????# # | | ???????????????????????# ### #????????# # | | ???????????????????????# + #????????# # | | ???????????????????????# ### ########## | | ???????????????????????#!! ||#?# # | | ???????????????????????#!! ||#?####### #### | | ???????????????????????###+###????????????# # | | ?????????????????????????# ???????????????# # | | ?????????????????????????##???????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyCompanionSaw Manual? 0 Play Time 02:28:09 Cumulative 236.7 hours Start 2025.03.15 @ 17:49:45 End 2025.03.15 @ 20:37:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42e1f849-85ab-498a-8009-481be6d1c4b8