Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.28 @ 22:19:53 Player: Heclapar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (931) 931 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (286) 286 TOTAL SCORE: 3602 Bonus ------- Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 306/400 Matter 297/300 Energy 263/265 System Corruption 0% Temperature Cool (55) Movement Treading (240) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (4) ------- Beam Rifle Beamcaster Plasma Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Improved Treads Improved Treads Cooling System Medium Matter Pod (100) Terrain Scanner Hardened Medium Armor Plating Improved Shield Generator Arc Projector Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Rifle Beamcaster Plasma Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Treads Improved Treads Cooling System Medium Matter Pod Terrain Scanner Medium Armor Plating Improved Shield Generator Arc Projector Rocket Launcher Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 21 | . 8 1 8 4 . . Power 2 | . . . 2 . . . Engine 1 | . . . 1 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 2 | . 2 . . . . . Treads 2 | . 2 . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | . 1 1 2 . . . Device 2 | . 1 . 1 . . . Storage 1 | . . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 13 | . 5 . 4 4 . . Energy Gun 4 | . . . 3 1 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 5 | . 3 . 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 2 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 3 | . . . 2 . . 1 Power 1 | . . . 1 . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Highest Loss Streak 2 | . . . 2 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 92 100 98 99 100 100 Engine 11 | . 14 14 7 11 11 11 Treads 22 | . 8 28 22 22 22 22 Leg 1 | . 19 . . . . . Device 8 | . 7 2 10 11 11 11 Storage 11 | . 14 14 11 11 11 11 Protection 3 | . . 12 . . . . Energy Gun 17 | . 4 . 27 25 22 22 Energy Cannon 4 | . . . . 7 11 11 Ballistic Gun 16 | . 22 28 14 10 11 11 Naked Turns . | . . . . . . . Heaviest Build 36 | 13 15 17 28 36 36 36 Greatest Support 46 | 20 46 46 46 46 46 46 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 8 8 8 8 10 10 10 Most Carried 10 | 6 8 8 9 10 10 10 Average Carried 8 | 6 6 7 7 9 10 10 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 6 8 8 9 10 10 10 Class Distribution -------------------- 66% | Scavenger-Gunner 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Matter Collected 914 | 200 130 219 256 109 . . Remotely . | . . . . . . . Salvage Created 1476 | . 222 161 712 381 . . Parts 82 | . 15 8 36 23 . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Combat Hostiles Destroyed 32 | . 6 5 12 9 . . Guns 26 | . 3 5 12 6 . . Cannons 1 | . . . . 1 . . AOE 5 | . 3 . . 2 . . Classes Destroyed 9 | . 3 2 3 1 . . Worker 4 | . . 1 2 1 . . Builder 3 | . 2 . . 1 . . Hauler 1 | . . . 1 . . . Recycler 4 | . . . 3 1 . . Watcher 1 | . 1 . . . . . Swarmer 14 | . . 3 7 4 . . Grunt 13 | . 6 2 2 3 . . Duelist 2 | . . . . 2 . . Sentry 3 | . . . 3 . . . Best Kill Streak 7 | . 6 3 7 4 . . Combat Bots Only 5 | . 4 3 5 4 . . Max Kills in Single Turn 2 | . 2 1 2 2 . . Gunslinging . | . . . . . . . Exploded 2 | . 1 . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Damage Taken 1008 | . 180 170 426 160 . 72 Core 135 | . 26 15 74 20 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 83 . . . . Volleys Fired 83 | . 17 17 33 15 . 1 Largest 4 | . 2 2 4 4 . 4 Hottest 234 | . 60 40 184 234 . 234 Shots Fired 223 | . 27 34 107 51 . 4 Gun 206 | . 22 34 107 40 . 3 Cannon 9 | . . . . 8 . 1 Launcher 8 | . 5 . . 3 . . Special . | . . . . . . . Kinetic 113 | . 20 34 46 12 . 1 Thermal 102 | . 2 . 61 36 . 3 Explosive 8 | . 5 . . 3 . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 4 6 10 5 . 7 Robot Miss Streak 5 | . 3 2 4 5 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 120 | . 14 22 59 21 . 4 Core Hits 65 | . 16 8 24 17 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 2 . . 1 Burn 3 | . . . 2 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2183 | . 427 278 861 544 . 73 Guns 1711 | . 175 278 853 356 . 49 Cannons 101 | . . . . 77 . 24 Explosions 361 | . 252 . . 109 . . Melee . | . . . . . . . Ramming 10 | . . . 8 2 . . Kinetic 853 | . 164 278 328 71 . 12 Thermal 959 | . 11 . 525 362 . 61 Explosive 361 | . 252 . . 109 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 53 | . 12 . . 41 . . Shots 2 | . 1 . . 1 . . Rammed 4 | . . 1 2 1 . . Targets Rammed 4 | . . 1 2 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | . 2 5 267 342 . 126 Average Temperature 91 | . 1 2 95 104 . 79 Received Heat Transfer 270 | . 96 27 117 30 . . Effects 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 5 2 . . Heat Transferred 2412 | . 25 . 1409 780 . 198 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Peak Influence 262 | . 262 222 242 113 . . Initial 102 | . . 102 . 9 . . Average 76 | . 154 96 138 29 . . Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 86 | 100 58 82 67 100 . 100 Level 1 13 | . 41 17 32 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 3 1 . . Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 10 5 15 8 . 1 Peak Tracking Total 6 | . 4 3 6 3 . 1 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Machines Accessed 7 | . 2 . 2 2 1 . Terminals 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 2 . 5 2 1 . Successful 5 | . 1 . 1 2 1 . Failed 5 | . 1 . 4 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 8 | . 2 . 5 . 1 . Terminals 7 | . 2 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 1 2 1 . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Turns Passed 3506 | 2 235 839 596 1485 333 16 Spaces Moved 1947 | 2 121 487 271 850 209 7 Core . | . . . . . . . Treads 1862 | . 38 487 271 850 209 7 Legs 85 | 2 83 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 Average Speed 158 | 120 132 160 160 160 160 171 Slowest Speed 240 | 120 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 2 26 89 26 99 61 3 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 3 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 5 | . . 2 . 2 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . 28 . . 37 . . Melee . | . . . . . . . Projectile 5 | . . . . 5 . . AOE 60 | . 28 . . 32 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Total 2201 | 1 168 513 359 942 208 10 Wait 114 | . 9 3 34 68 . . Move 1941 | 1 120 486 270 849 208 7 Hop . | . . . . . . . Pick Up 18 | . 7 2 6 2 . 1 Fast Attach 9 | . 3 1 4 1 . . Attach 2 | . . . 2 . . . Detach . | . . . . . . . Swap 10 | . 5 . 2 3 . . Drop 20 | . 7 3 6 3 . 1 Fire 83 | . 17 17 33 15 . 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 1 2 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 45 | -10/Materials | Identified exit to Mines 238 | -10/Materials | Entered Mines 266 | -10/Mines | Discovered new exit (range 11) 292 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 469 | -10/Mines | Learned Materials stockpile data 571 | -10/Mines | Learned location of Storage (-8) 661 | -10/Mines | Learned location of Zion (-6) 1077 | -10/Mines | Entered Materials 1077 | -9/Materials | Evolved 2 slots: Weapon x2 1431 | -9/Materials | Build established: Scavenger-Gunner 1568 | -9/Materials | Discovered new exit (range 9) 1673 | -9/Materials | Entered Mines 1825 | -9/Mines | Found the Drone Emporium 1933 | -9/Mines | Learned 2 Materials zone layouts 2092 | -9/Mines | Met a Derelict shopkeep closing up shop 2168 | -9/Mines | Learned 4 Materials zone layouts 2747 | -9/Mines | Discovered new exit (range 5) 2837 | -9/Mines | Discovered new exit (range 4) 3152 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3152 | -9/Mines | Discovered new exit (range 5) 3158 | -9/Mines | Entered Exiles 3197 | -9/Exiles | Met 8R-AWN 3226 | -9/Exiles | Met EX-HEX 3267 | -9/Exiles | Met EX-BIN 3288 | -9/Exiles | Aligned with FarCom system 3290 | -9/Exiles | Given EX-Vault access code 3330 | -9/Exiles | Opened EX-Vault 3366 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3413 | -9/Exiles | Met EX-DEC 3472 | -9/Exiles | Discovered new exit (range 14) 3491 | -9/Exiles | Entered Mines 3507 | -8/Mines | Self-destructed Last Messages --------------- change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 03415_ EX-DEC: "Oops, I hope HEX didn't hear that..." 03472_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03491_ Receiving FarCom transmissions... 03492_ T-07 Excavator is excavating. 03498_ Searching scrap... 03498_ Found Hpw. Tractor Beam. 03498_ Found Hrd. Medium Armor Plating. 03498_ Found 17 Matter. 03501_ Imp. Treads destroyed. 03501_ Dropped Med. Armor Plating. 03501_ Acquired Hrd. Medium Armor Plating. 03502_ H-55 Commando suffers critical hit (Burn). 03507_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ??????????????????????###### ##????????????????? | | ??????????????????????#%! ##???????????????? | | ??????????????????????#! @ h ????????? | | ????????????????? t ### #########????????? | | ????????????????## ######?## ##????????????????? | | ???????????????????????????### #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictCoilRedirector Manual? 0 Play Time 00:16:14 Cumulative 65.9 hours Start 2023.06.16 @ 15:31:59 End 2023.07.28 @ 22:19:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cdf978e-6c83-4bc0-ad12-8373b7c16604