Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 00:02:09 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (143) 715 Value Destroyed (4169) 4169 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (461) 461 TOTAL SCORE: 8965 Bonus ------- High Alert Combat Kills 582 Follower Combat Kills 442 Registered with UFD 300 Friendly Fire -863 Cogmind --------- Core Integrity 669/850 Matter 24/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (360) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Spiked Treads (fused) > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer Layered Medium Armor Plating Improved System Shield > --- WEAPON (5) ------- Improved Assault Rifle > --- INVENTORY (20) --- Improved Treads Improved Treads Backup Propulsion I Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Experimental Terrain Scanner Surveybot 17 Chip Kinecellerator Shield Generator Shield Generator Improved System Shield Drone Bay (2/2) Phase Cannon Gauss Rifle Coil Gun DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Spiked Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Layered Medium Armor Plating Improved System Shield > --- WEAPON ----------- Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Treads Improved Treads Advanced Heat Sink Improved Signal Interpreter Experimental Terrain Scanner Surveybot 17 Chip Kinecellerator Improved Hardlight Generator Shield Generator Shield Generator Improved System Shield Drone Bay Phase Cannon Gauss Rifle Coil Gun DRS Beacon [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 3 | . . . 1 . . . 2 Weapon 3 | . . . 1 . . . 2 Parts Attached 131 | 2 20 1 39 14 2 20 33 Power 9 | . 2 . 3 2 . 1 1 Engine 5 | . 1 . 1 2 . 1 . Core 4 | . 1 . 2 . . . 1 Reactor . | . . . . . . . . Propulsion 29 | . 3 . 11 4 1 4 6 Treads 28 | . 2 . 11 4 1 4 6 Leg 1 | . 1 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 45 | 1 5 . 12 4 1 11 11 Device 23 | 1 3 . 4 3 . 5 7 Storage 4 | . 1 . . . . 3 . Processor 3 | . 1 . 1 . . . 1 Hackware 1 | . . . . . . . 1 Protection 14 | . . . 7 1 1 3 2 Artifact . | . . . . . . . . Weapon 48 | 1 10 1 13 4 . 4 15 Energy Gun 9 | 1 5 . 3 . . . . Energy Cannon 21 | . 3 . 8 3 . 4 3 Ballistic Gun 13 | . . . 1 . . . 12 Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 1 . . . . . Special Weapon 3 | . 1 . 1 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 1 1 1 2 . . . Corrupted Parts 3 | . . 1 2 . . . . System Corruption 14 | . . 6 8 . . . . Parts Lost 32 | . 4 . 11 . . . 17 Power 4 | . 1 . 2 . . . 1 Propulsion 8 | . 1 . 2 . . . 5 Utility 8 | . 1 . 3 . . . 4 Weapon 12 | . 1 . 4 . . . 7 Highest Loss Streak 8 | . 3 . 4 . . . 8 To Critical Strikes 1 | . 1 . . . . . . Average Slot Usage (%) 95 | . 94 100 93 99 100 93 96 Engine 9 | . 10 14 9 8 11 10 . Core 1 | . 3 . 1 2 . . 4 Treads 21 | . 19 28 21 22 22 20 25 Leg 1 | . 8 . . . . . . Device 11 | . 10 14 11 18 11 10 9 Storage 11 | . 14 14 11 11 11 10 6 Protection 6 | . . . 8 3 10 10 5 Energy Gun 7 | . 20 28 12 . . . . Energy Cannon 18 | . 4 . 16 32 33 30 1 Ballistic Gun 3 | . . . . . . . 30 Peak Build Rating 51 | 7 16 16 22 27 27 27 51 Average Rating 21 | 6 11 14 17 24 24 23 42 On Entrance 17 | 6 7 14 16 22 27 24 27 Naked Turns 166 | . . . . . . 166 . Heaviest Build 80 | 14 53 55 65 68 68 69 80 Greatest Support 89 | 20 40 40 40 40 40 43 89 Greatest Overweight (x) 2 | . 2 1 2 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 19 20 Most Carried 20 | 7 15 16 20 20 20 20 20 Average Carried 17 | 5 11 15 17 19 19 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 7 15 16 20 20 20 20 17 Class Distribution -------------------- 39% | Tank 29% | Mutant 11% | Scavenger-Tank 6% | Derelict-Tank 4% | Commander-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Commander-Gunner | -9/Storage Tank | -9/Recycling Tank | -9/Scraptown Derelict-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 2604 | 220 206 . 606 184 96 89 1203 Remotely . | . . . . . . . . Salvage Created 6541 | 104 777 227 2693 504 298 . 1938 Parts 336 | 11 38 11 152 22 11 . 91 Haulers Intercepted 5 | . . . 2 3 . . . Recyclers Shooed 7 | . 1 . 2 . 1 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 105 | . 12 2 51 8 4 . 28 Guns 54 | . 10 2 16 . . . 26 Cannons 43 | . 1 . 29 7 4 . 2 AOE 3 | . . . 3 . . . . Classes Destroyed 15 | 2 5 . 6 . . . 2 Worker 3 | . 1 . 1 . . . 1 Builder 3 | . . . 2 . . . 1 Tunneler 5 | 2 2 1 . . . . . Hauler 5 | . . . 2 3 . . . Recycler 13 | 1 2 . 5 . 1 . 4 Mechanic 2 | . 1 . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 10 | . 3 . 5 . . . 2 Swarmer 23 | . 3 . 10 . . . 10 Grunt 59 | . 9 2 30 5 . . 13 Duelist 1 | . . . 1 . . . . Protector 1 | . . . 1 . . . . Sentry 17 | . . . 9 3 4 . 1 Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . . . 2 Best Kill Streak 16 | 3 3 3 5 4 2 . 16 Combat Bots Only 15 | . 3 2 5 4 2 . 15 Max Kills in Single Turn 4 | 1 1 2 4 2 1 . 2 Gunslinging 1 | . . . 1 . . . 1 Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 534 | . 70 6 159 28 8 . 263 Missed 127 | . 18 1 38 7 1 . 62 Damage Taken 5882 | . 735 68 1476 306 106 . 3191 Core 427 | . 130 11 95 10 . . 181 Absorbed by Shields 120 | . . . . . . . 120 Regen/Repaired (Parts) 863 | . 44 . 97 . . . 722 Core Remaining (%) 72 | 100 . 43 . . . 73 . Volleys Fired 307 | 10 80 9 104 18 8 . 78 Largest 5 | 2 2 2 3 3 3 . 5 Hottest 204 | 80 136 90 204 204 204 . 179 Shots Fired 834 | 19 146 18 250 49 22 . 330 Gun 575 | 19 98 18 120 . . . 320 Cannon 248 | . 40 . 129 47 22 . 10 Launcher 1 | . 1 . . . . . . Special 10 | . 7 . 1 2 . . . Kinetic 320 | . . . . . . . 320 Thermal 330 | 10 109 . 130 49 22 . 10 Explosive 1 | . 1 . . . . . . Electromagnetic 183 | 9 36 18 120 . . . . Robot Hit Streak 16 | 3 14 5 11 8 12 . 16 Robot Miss Streak 5 | 2 3 2 5 3 1 . 3 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . . 1 . . . 7 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 500 | 9 89 11 146 27 15 . 203 Core Hits 229 | 3 28 7 75 11 5 . 100 Critical Kills 4 | . . . 1 1 . . 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 1 . 5 1 . . 2 Meltdown 2 | . . . 1 1 . . . Destroy 2 | . . . . . . . 2 Corrupt 5 | . 1 . 4 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9499 | 125 1467 318 3263 692 330 . 3304 Guns 5318 | 125 868 152 1114 . . . 3059 Cannons 3506 | . 509 . 1743 686 330 . 238 Explosions 653 | . 87 166 400 . . . . Melee . | . . . . . . . . Ramming 22 | . 3 . 6 6 . . 7 Kinetic 3059 | . . . . . . . 3059 Thermal 4717 | 57 1097 166 2143 686 330 . 238 Explosive . | . . . . . . . . Electromagnetic 1701 | 68 367 152 1114 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . 6 8 8 8 . 1 Average Corruption 6 | . . 6 7 8 8 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 144 | . . . 69 23 49 . 3 Message Errors 34 | . . . 14 8 12 . . Matter Fused 34 | . . . 18 3 12 . 1 Heat Flow Errors 13 | . . . 3 2 8 . . Energy Discharges 17 | . . . 7 4 5 . 1 Parts Rejected 2 | . . . 2 . . . . Parts Fused 4 | . . . 2 1 . . 1 Data Loss (minor) 21 | . . . 13 . 8 . . Data Loss (major) 5 | . . . 2 2 1 . . Misfires 3 | . . . 2 1 . . . Alerts 6 | . . . 3 2 1 . . Weapon Failures 5 | . . . 3 . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 109 | . 35 . 55 . . . 19 Projectiles 66 | . 35 . 12 . . . 19 Explosions 43 | . . . 43 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 116 | . . . 116 . . . . Shots 2 | . . . 2 . . . . Rammed 7 | . 1 . 3 1 . . 2 Targets Rammed 7 | . 1 . 3 1 . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 544 | 108 315 . 544 289 344 . 102 Average Temperature 103 | 45 104 . 125 97 105 . 23 Received Heat Transfer 1669 | . 315 . 474 141 27 . 712 Effects 15 | . 1 . 13 . 1 . . Shutdowns 2 | . . . 2 . . . . Energy Bleed 3 | . 1 . 1 . 1 . . Interference 2 | . . . 2 . . . . Matter Decay 2 | . . . 2 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 5 | . . . 5 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 4 | . 1 1 2 . . . . Combat Hostiles 3 | . 1 . 2 . . . . Parts Fried 15 | . 2 3 10 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 15 | . 1 . 9 2 2 . 1 Heat Transferred 8068 | 125 2150 200 3521 1221 555 . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 1 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Peak Influence 1134 | 15 189 74 1101 1134 456 . 500 Initial 464 | . 9 16 28 464 376 . . Average 289 | 6 57 34 509 672 262 . 248 Maximum Alert Level 4 | . . . 4 4 2 . 2 Low Security (%) 47 | 100 100 100 12 . 30 . 32 Level 1 22 | . . . 35 14 42 . 40 Level 2 17 | . . . 15 52 27 . 26 Level 3 12 | . . . 36 28 . . . Level 4 . | . . . . 3 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . 1 . . . . Squads Dispatched 24 | . 2 . 11 4 . . 7 Investigation 9 | . . . 2 1 . . 6 Extermination 1 | . . . . . . . 1 Reinforcement 9 | . 2 . 6 1 . . . Assault 4 | . . . 3 1 . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 6 | . . . 3 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 169 | . 26 7 70 24 3 . 39 Peak Tracking Total 9 | . 3 5 6 9 1 . 6 Tactical Retreats 5 | . . . 3 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 3 | . . . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 10 | . 2 . 6 2 . . . Max in Single Turn 2 | . 1 . 2 1 . . . Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 34 | . 4 . 5 5 9 3 8 Terminals 18 | . 3 . 3 4 5 . 3 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 Recycling Units 6 | . . . . . 4 . 2 Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . 1 . . 1 Total Hacks 127 | . 8 . 19 8 24 33 35 Successful 91 | . 7 . 8 5 15 33 23 Failed 36 | . 1 . 11 3 9 . 12 Catastrophic 11 | . . . 3 2 1 . 5 Database Lockouts . | . . . . . . . . Manual 46 | . 6 . 16 7 11 . 6 Terminals 52 | . 6 . 16 7 15 . 8 Fabricators . | . . . . . . . . Repair Stations 18 | . 2 . 3 . . . 13 Recycling Units 13 | . . . . . 9 . 4 Scanalyzers 8 | . . . . . . . 8 Garrison Access 3 | . . . . 1 . . 2 Terminal Hacks 45 | . 1 . 3 3 5 33 . Record 33 | . . . . . . 33 . Part Schematic 1 | . . . . . 1 . . Robot Analysis 4 | . 1 . 1 . 2 . . Open Door 2 | . . . . 2 . . . Branch Access Points 1 | . . . 1 . . . . Alert Level 2 | . . . 1 . 1 . . Unreport Threat 2 | . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 15 | . 2 . 2 . . . 11 Scan Component 8 | . 1 . 1 . . . 6 Repair 7 | . 1 . 1 . . . 5 Recycling Unit Hacks 6 | . . . . . 5 . 1 Report Inventory 5 | . . . . . 4 . 1 Retrieve Components 1 | . . . . . 1 . . Scanalyzer 7 | . . . . . . . 7 Insert Component 3 | . . . . . . . 3 Analyze 4 | . . . . . . . 4 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 4 . 3 2 5 . 4 Terminals 10 | . 4 . 3 1 1 . 1 Assimilate 1 | . 1 . . . . . . Botnet 7 | . 2 . 2 1 1 . 1 Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 4 | . . . . . 4 . . Tunnel 4 | . . . . . 4 . . Fedlink 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Jam 2 | . . . . 1 . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 4 . 5 3 5 . 7 Full Trace Events 4 | . . . 1 . . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . 1 . 1 . . . 5 Time 286 | . 32 . 26 . . . 228 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . 2 . . Parts Scanalyzed 3 | . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . 3 Parts Damaged 2 | . . . . . . . 2 Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 11 | . 1 . . 10 . . . Largest Group 10 | . 1 1 1 10 . . . Highest-Rated Group 88 | . 10 10 10 88 . . . Highest-Rated Ally 16 | . 10 10 10 16 . . . Total Orders 15 | . 2 6 . 7 . . . STAY 6 | . 1 3 . 2 . . . ROAM 1 | . . . . 1 . . . FOLLOW 4 | . 1 3 . . . . . EXPLORE 4 | . . . . 4 . . . Ally Attacks 79 | . . . . 79 . . . Total Damage 765 | . . . . 765 . . . Kills 18 | . . . . 18 . . . Allies Corrupted 1 | . . . . 1 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Robot Analysis Total 4 | . 1 . 1 . 2 . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches 6 | . . . . 6 . . . Drone Recoveries 3 | . . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 12496 | 65 2203 780 2221 862 1258 3794 1313 Spaces Moved 4898 | 21 808 312 691 290 494 1811 471 Core 353 | . . . . . . 353 . Treads 4217 | . 501 312 691 290 494 1458 471 Legs 328 | 21 307 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 240 240 240 240 50 160 Average Speed 212 | 120 196 240 241 240 240 205 164 Slowest Speed 320 | 120 320 240 320 240 240 250 246 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 3 87 67 75 69 94 93 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 11 | . . 1 . . 4 6 . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 7 | . . 1 . . . 6 . Spaces Dug 21 | . 17 . 1 1 . . 2 Terrain Destroyed 46 | . 22 6 14 2 . . 2 Melee . | . . . . . . . . Projectile 13 | . 8 . 1 2 . . 2 AOE 33 | . 14 6 13 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 6377 | 41 1263 326 1038 421 552 1886 850 Wait 865 | 6 333 4 161 80 42 . 239 Move 4891 | 20 807 311 690 289 493 1810 471 Hop . | . . . . . . . . Pick Up 79 | 2 10 1 18 4 3 27 14 Fast Attach 45 | 1 9 . 10 3 . 14 8 Attach 35 | . 4 . 12 . 1 1 17 Detach 13 | . 3 . 4 . . 1 5 Swap 51 | 1 7 1 17 11 1 5 8 Drop 84 | 1 9 . 19 15 4 28 8 Fire 307 | 10 80 9 104 18 8 . 78 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . 1 . 3 1 . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 66 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 634 | -10/Materials | Discovered new exit (range 14) 720 | -10/Materials | Core integrity fell below 50% 750 | -10/Materials | Lost 3 parts (1p1n1u) 1335 | -10/Materials | Discovered new exit (range 11) 1400 | -10/Materials | Repaired Hvy. EM Pulse Gun 1500 | -10/Materials | Discovered new exit (range 12) 1923 | -10/Materials | Discovered new exit (range 16) 2269 | -10/Materials | Entered Mines 2269 | -10/Mines | Accompanied by 1 ally 2371 | -10/Mines | Murdered YI-UF0 2401 | -10/Mines | Found Corrupted Prototype Launcher 2484 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2484 | -10/Mines | Discovered new exit (range 5) 2534 | -10/Mines | Learned 4 Materials zone layouts 2659 | -10/Mines | Learned location of Zion (-6) 2779 | -10/Mines | Learned Materials stockpile data 2965 | -10/Mines | Assembled infested the area 3031 | -10/Mines | Discovered new exit (range 7) 3048 | -10/Mines | Identified YI-UF0's Doublenader 3049 | -10/Mines | Entered Materials 3049 | -9/Materials | Accompanied by 1 ally 3049 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3050 | -9/Materials | Discovered new exit (range 12) 3306 | -9/Materials | Lost 3 parts (1n1u1w) 3876 | -9/Materials | Discovered new exit (range 14) 4034 | -9/Materials | Discovered new exit (range 14) 4087 | -9/Materials | Build established: Scavenger-Mutant 4186 | -9/Materials | Lost 4 parts (1p1u2w) 4249 | -9/Materials | First assault squad dispatched 4441 | -9/Materials | Repaired Lgt. Treads 4481 | -9/Materials | Build established: Scavenger-Tank 4557 | -9/Materials | Discovered new exit (range 4) 4578 | -9/Materials | Identified exit to Materials 5031 | -9/Materials | Identified exit to Mines 5031 | -9/Materials | Identified exit to Storage 5256 | -9/Materials | Sterilization system engaged 5256 | -9/Materials | Non-combat units ordered to evacuate 5270 | -9/Materials | Entered Storage 5316 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5762 | -9/Storage | Garrison activated, responded to threat 5856 | -9/Storage | Lost 6 allies 5863 | -9/Storage | Build established: Commander-Gunner 6070 | -9/Storage | First assault squad dispatched 6127 | -9/Storage | Used back door to open Recycling access 6127 | -9/Storage | Discovered new exit (range 3) 6132 | -9/Storage | Entered Recycling 6465 | -9/Recycling | Build established: Tank 6793 | -9/Recycling | Scanned before Scraplab entrance 7099 | -9/Recycling | Discovered new exit (range 16) 7368 | -9/Recycling | Entered Scraplab 7387 | -9/Recycling | Discovered new exit (range 2) 7390 | -9/Recycling | Entered Scraptown 7390 | -9/Scraptown | System corruption cleaned by C-Scrubber 7912 | -9/Scraptown | Discovered new exit (range 11) 8111 | -9/Scraptown | Visited Spacefarers 8222 | -9/Scraptown | Visited Supply Room 8255 | -9/Scraptown | Visited Artisan Demo Area 8258 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8390 | -9/Scraptown | Visited Red Mages 8464 | -9/Scraptown | Visited SPCMW 8909 | -9/Scraptown | Visited Cave Peace 8998 | -9/Scraptown | Visited UFD Registry 8998 | -9/Scraptown | Registered with UFD as "Zeroframe" 9075 | -9/Scraptown | Visited Scrap Suit Storage 9145 | -9/Scraptown | Visited Junk Repository 9255 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9284 | -9/Scraptown | Found DCF Scrap (30 items) 9342 | -9/Scraptown | Visited Junk Repository 9414 | -9/Scraptown | Visited Derelict Rescue Squad 9661 | -9/Scraptown | Visited Chapter 10 9706 | -9/Scraptown | Visited Cartography Club 9784 | -9/Scraptown | Visited Botcube Research 9831 | -9/Scraptown | Visited Abandonware Association 9864 | -9/Scraptown | Visited Infowarlord's Domain 9911 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 9911 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 10664 | -9/Scraptown | Found Surveybot 17 Chip 10686 | -9/Scraptown | Learned location of Recycling (-9) 10686 | -9/Scraptown | Learned location of Archives (-5) 10686 | -9/Scraptown | Learned location of Testing (-2) 10686 | -9/Scraptown | Learned 16 Materials zone layouts 10686 | -9/Scraptown | Learned 8 Factory zone layouts 10686 | -9/Scraptown | Learned 24 Factory zone layouts 10686 | -9/Scraptown | Learned 8 Access zone layouts 10686 | -9/Scraptown | Learned 4 Recycling zone layouts 10686 | -9/Scraptown | Learned 20 Lower Caves zone layouts 10686 | -9/Scraptown | Learned 12 Upper Caves zone layouts 10686 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 10686 | -9/Scraptown | Learned Storage emergency access door positions 10686 | -9/Scraptown | Learned location of 1 exit from Research 10686 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 10686 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 10686 | -9/Scraptown | Identified exit to Factory 10691 | -9/Scraptown | Found Deep Structural Scanner 11029 | -9/Scraptown | Found DRS Beacon 11090 | -9/Scraptown | Found Exp. Terrain Scanner 11184 | -9/Scraptown | Entered Factory 11184 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 11185 | -6/Factory | Identified exit to Factory 11488 | -6/Factory | Build established: Derelict-Tank 12076 | -6/Factory | Destroyed 15 combat bots 12086 | -6/Factory | Lost 4 parts (1n1u2w) 12239 | -6/Factory | Repaired Spk. Treads 12274 | -6/Factory | Repaired Imp. Treads 12340 | -6/Factory | Repaired Broken Imp. Assault Rifle 12391 | -6/Factory | Repaired Lyr. Medium Armor Plating 12443 | -6/Factory | Repaired Imp. Hardlight Generator 12497 | -6/Factory | Self-destructed Last Messages --------------- 12490_ R-10 Processor collects Unknown Device. 12490_ K-01 Serf collects debris. 12490_ Backup Plating I tumbles out of repair station. 12490_ Backup Laser I tumbles out of repair station. 12490_ Backup Propulsion I tumbles out of repair station. 12490_ Critical hit (Burn: +37). 12490_ Slug penetrates Wall. 12490_ Imp. Treads destroyed. 12491_ K-01 Serf collects debris. 12492_ K-01 Serf cleans the Power Conduit. 12493_ R-10 Processor collects Med. Storage Unit. 12493_ K-01 Serf collects debris. 12493_ Slug penetrates Wall. 12493_ Penetrated by Slug. 12494_ K-01 Serf collects debris. 12497_ Penetrated by Slug. 12497_ Autogun destroyed. 12497_ Penetrated by Slug. 12497_ Imp. Treads destroyed. 12497_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """" # = =* % | | """" # """""""=""""""" | | """" # """""""*""""""" | | # """""""*"""""""! | | # ^ """""""[""""""" !!! % | | ######### != =!!*^==! %!!! ######## ## | | """""""[""""""" !! #??????# #? | | ? """"""" """""""[ #??????# #? | | ?? """"""" """"""" #??????# ## | | ???? """"""" """"""" #??????# | | ????? %% = ! #???####+#+#### | | ?????? #???# | | ?????? ### #???# """" """ | | ?????? ########+###### #???# """" """ | | ??????? ???# # #???# """" """ | | ??????????????# " " # #???# """" """ | | ??????????????# " " # #???# | | ?????? ????# " " # #???# """ | | ????? ???# " " + #???# """ | | ????? ??# " " # #???# " """ | | ???? ## " " k # #???# T """ | | ???? / " " = # #???# " | | ???? ## "="%%%!!"" # #???# | | ??????????????#k"="R!%hhR"[# ############### | | ??????????????#!k*!!%=%[[ g# # ???? | | ??????????????# !!===g|=[@!# # ???? | | ?????????????####+########## # """"""" ???? | | ?????????????# [ ! + + """"""" ???? | | ?????????????# """|""" """ # # """"""" ???? | | ?????????????# """ """ """ # # """"""" ???? | | ?????????????# """ """ """ # # ???? | | ?????????????# # # """"""" ???? | | ?????????????# """ """ # # """"""" #? | | ?????????????# """ """ # # """"""" #? | | ?????????????? "S """ """ # # """"""" #? | | ?????????????? """ # # #? | | ????????????????"" ? # ##############? | | ???????????????? ? # #?????????????? | | ?????????????????###?####### ##############? | | ?????????????????????####### # #? | | ????????????????????? # # #? | | ????????????????????? # # """ """ #? | | ????????????????????? # # """ """ #? | | ????????????????????? # # """ """ #? | | ????????????????????? # # #? | | ????????????????????? + + """ """ #? | | ????????????????????? # # """ """ #? | | ????????????????????? # # """ """ #? | | ????????????????????? # # #? | | ????????????????????? # # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- Imp. Treads | -9/Recycling | Hacked Exp. Terrain Scanner | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialIonNanovents Manual? 0 Play Time 01:15:28 Cumulative 194.9 hours Start 2024.08.13 @ 22:43:00 End 2024.08.14 @ 00:02:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 60 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0743ceb6-e352-4ab3-b7b6-17d17a613045