Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 18:35:40 Player: IAMTRASHMAN Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1038) 1038 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4123 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Deuterium Engine Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Flail Axe > --- INVENTORY -------- Deuterium Engine Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Core Shielding Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 4 | . . 2 . 2 . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 48 | 7 15 13 4 2 7 Power 4 | 1 1 1 . . 1 Engine 4 | 1 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 5 6 2 . 5 Treads 2 | 2 . . . . . Leg 1 | . 1 . . . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight 15 | . 2 6 2 . 5 Utility 8 | 2 4 1 . 1 . Device . | . . . . . . Storage 2 | 2 . . . . . Processor 1 | . . . . 1 . Hackware 1 | . 1 . . . . Protection 4 | . 3 1 . . . Artifact . | . . . . . . Weapon 16 | 2 5 5 2 1 1 Energy Gun 6 | 1 2 3 . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | 1 1 . 1 . . Ballistic Cannon 2 | . 1 1 . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 3 | . . 2 . . 1 System Corruption 6 | . . 5 . . 1 Parts Lost 21 | . 5 2 1 2 11 Power 4 | . 2 1 . . 1 Propulsion 13 | . 2 1 . 2 8 Utility . | . . . . . . Weapon 4 | . 1 . 1 . 2 Highest Loss Streak 10 | . 2 1 1 2 10 To Critical Strikes . | . . . . . . Average Backups 4 | 1 5 4 4 4 4 Power . | . . . . . 1 Propulsion . | 1 1 . . . . Utility 2 | . 2 3 3 3 3 Weapon 1 | . 1 1 . 1 . Tool/Special . | . . . . . . Unused Backups 16 | . 9 2 1 . 4 Power 3 | . 2 . . . 1 Propulsion 3 | . 3 . . . . Utility 10 | . 4 2 1 . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 88 89 98 80 59 Engine 8 | . 9 7 11 9 6 Treads 6 | . 10 . . . . Leg 3 | . 6 . . . . Wheel 3 | . 5 . . . . Flight 14 | . 1 43 44 35 19 Hackware 4 | . . 11 11 9 9 Protection 19 | . 25 11 11 7 . Energy Gun 7 | . 11 3 1 . . Energy Cannon 2 | . 4 . . . . Ballistic Gun 2 | . 2 . 7 . . Ballistic Cannon 5 | . 7 2 . . . Impact Weapon 3 | . . 9 11 9 6 Peak Build Rating 20 | 7 11 16 16 19 20 Average Rating 9 | 5 6 13 15 17 14 On Entrance 11 | . 7 10 16 15 18 Naked Turns . | . . . . . . Heaviest Build 17 | 17 17 16 15 15 12 Greatest Support 40 | 40 40 16 16 16 20 Greatest Overweight (x) 3 | 1 3 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 8 | 7 8 5 5 5 5 Average Carried 4 | 1 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 7 | 7 5 5 4 5 4 Class Distribution -------------------- 66% | Mutant 27% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1094 | 248 489 187 75 10 85 Remotely . | . . . . . . Salvage Created 1793 | 65 874 505 112 12 225 Parts 103 | 2 40 29 7 3 22 Haulers Intercepted 5 | . 1 4 . . . Recyclers Shooed 4 | . 3 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 39 | . 16 8 4 . 11 Melee 6 | . . 2 . . 4 Guns 9 | . 7 2 . . . Cannons 10 | . 9 1 . . . AOE 13 | . . 2 4 . 7 Classes Destroyed 11 | 1 9 1 . . . Worker 1 | . 1 . . . . Builder 4 | . 1 2 . 1 . Tunneler 4 | . 1 2 1 . . Hauler 5 | . 1 4 . . . Recycler 6 | 1 4 . 1 . . Mechanic 1 | . 1 . . . . Operator 2 | . 2 . . . . Watcher 3 | . 1 2 . . . Swarmer 24 | . 6 4 4 . 10 Grunt 11 | . 10 1 . . . Sentry 4 | . . 3 . . 1 Best Kill Streak 12 | 1 5 8 12 1 10 Combat Bots Only 10 | . 3 5 4 . 10 Max Kills in Single Turn 3 | 1 1 2 3 1 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . 3 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 247 | . 77 63 15 17 75 Missed 88 | . 20 33 8 7 20 Hits 159 | . 57 30 7 10 55 Projectile 159 | . 57 30 7 10 55 Critical Strikes 3 | . 2 . . . 1 Actively Blocked 1 | . 1 . . . . Part Disruptions 1 | . . . . . 1 Damage Taken 2192 | . 706 370 127 144 845 Core 748 | . 95 96 7 56 494 Absorbed by Shields . | . . . . . . Redirected to Shielding 19 | . 19 . . . . Core Remaining (%) 78 | 100 62 . 74 . . Volleys Fired 127 | 2 86 33 3 . 3 Largest 2 | 2 2 1 1 . 1 Hottest 100 | 70 100 45 45 . 30 Shots Fired 194 | 4 151 33 3 . 3 Gun 96 | 4 71 20 1 . . Cannon 93 | . 80 13 . . . Launcher 5 | . . . 2 . 3 Special . | . . . . . . Kinetic 90 | 2 75 13 . . . Thermal 70 | 2 68 . . . . Explosive 5 | . . . 2 . 3 Electromagnetic 29 | . 8 20 1 . . Robot Hit Streak 13 | 3 13 6 2 . 3 Robot Miss Streak 5 | 1 5 4 2 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 175 | 3 94 55 5 1 17 Core Hits 78 | 2 44 16 3 . 13 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 5 | . . 3 1 . 1 Critical Strikes 14 | . 5 4 1 . 4 Burn 4 | . 4 . . . . Blast 1 | . 1 . . . . Smash 6 | . . 4 1 . 1 Sever 3 | . . . . . 3 Melee Attacks 87 | . . 45 5 9 28 Impact 64 | . . 45 5 . 14 Slashing 23 | . . . . 9 14 Piercing . | . . . . . . Sneak Attacks 11 | . . 8 2 1 . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 5021 | 35 1512 1999 314 91 1070 Guns 830 | 35 585 210 . . . Cannons 996 | . 830 166 . . . Explosions 814 | . 95 146 145 . 428 Melee 2367 | . . 1477 169 91 630 Ramming 14 | . 2 . . . 12 Kinetic 936 | 11 759 166 . . . Thermal 763 | 24 593 146 . . . Explosive 573 | . . . 145 . 428 Electromagnetic 368 | . 158 210 . . . Impact 1883 | . . 1477 169 . 237 Slashing 484 | . . . . 91 393 Piercing . | . . . . . . Highest Corruption 8 | . 2 6 6 . 8 Average Corruption 2 | . 2 1 6 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . 10 1 1 . 2 Message Errors 3 | . 2 1 . . . Matter Fused 4 | . 2 . 1 . 1 Heat Flow Errors 3 | . 3 . . . . Energy Discharges 3 | . 2 . . . 1 Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 543 | . 4 289 131 51 68 Projectiles . | . . . . . . Explosions 45 | . 4 . 12 . 29 Melee 498 | . . 289 119 51 39 Knockbacks 10 | . 6 3 1 . . Impact 3 | . . 2 1 . . Kinetic 6 | . 6 . . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 211 | . 37 7 74 . 93 Shots 7 | . 1 1 2 . 3 Rammed 9 | . 3 . . . 6 Targets Rammed 9 | . 3 . . . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 275 | 18 275 260 14 13 . Average Temperature 69 | 10 59 120 2 13 . Received Heat Transfer 588 | . 321 105 . 54 108 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . 3 2 . . Combat Hostiles 1 | . . 1 . . . Parts Fried 14 | . 1 10 3 . . Impact Corruptions 19 | . . 11 5 . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2114 | 74 1890 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 2 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 95 | 100 100 98 100 100 39 Level 1 4 | . . 1 . . 60 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 328 | 5 96 216 180 108 328 Initial 81 | . . 25 81 62 50 Average 66 | . 42 90 152 67 234 Influence Increases 1553 | 5 574 401 119 106 348 Destroy 0b10 Robot/C 780 | . 320 160 80 . 220 Destroy 0b10 Robot/NC 135 | 5 60 50 10 5 5 Destroy Leader 156 | . 74 52 10 . 20 Successful Hack 93 | . 38 16 . 21 18 Select Force Hacks 30 | . 30 . . . . Disable Machine 45 | . 15 . . 30 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 69 | . 7 3 19 5 35 Partial Spotted 30 | . . 30 . . . Lose Combat Pursuer 165 | . 30 90 . 45 . Influence Decreases 1265 | 5 513 254 167 188 138 Entered New Map 289 | . . 36 127 98 28 Time Decay 766 | 5 463 198 30 70 . Lost Part 210 | . 50 20 10 20 110 Squads Dispatched 5 | . 3 1 . 1 . Investigation 3 | . 2 . . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 24 15 4 10 13 Peak Tracking Total 8 | . 3 6 4 8 5 Tactical Retreats 6 | . 2 3 . 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 7 | . 4 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 3 | . 1 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 18 | . 7 5 . 4 2 Terminals 15 | . 5 5 . 3 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 50 | . 18 13 . 14 5 Successful 23 | . 9 6 . 7 1 Failed 27 | . 9 7 . 7 4 Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 28 | . 5 9 . 12 2 Terminals 46 | . 15 13 . 13 5 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 15 | . 5 5 . 4 1 Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . . 1 . 1 . Zone Layout 7 | . 2 3 . 2 . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 2 1 . 2 . Terminals 4 | . 1 1 . 2 . Track 2 | . 1 . . 1 . Botnet 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 15 | . 6 4 . 3 2 Full Trace Events 3 | . . 2 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 172 | . . . . 16 156 Optics 172 | . . . . 16 156 Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2329 | 118 1433 401 77 144 156 Spaces Moved 2326 | 68 939 606 169 371 173 Core 108 | 18 49 . . . 41 Treads 479 | 50 429 . . . . Legs . | . . . . . . Wheels 279 | . 279 . . . . Hover . | . . . . . . Flight 1460 | . 182 606 169 371 132 Fastest Speed 27 | 50 37 29 29 29 27 Average Speed 69 | 140 119 30 29 29 37 Slowest Speed 200 | 160 200 34 29 32 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 1 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 97 53 40 25 40 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . . 5 7 Terrain Destroyed 56 | . 6 3 26 5 16 Melee 6 | . . . . 5 1 Projectile . | . . . . . . AOE 50 | . 6 3 26 . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2699 | 83 1100 724 184 391 217 Wait 38 | . 25 10 . 3 . Move 2318 | 67 938 605 166 369 173 Hop 2 | . . . 1 1 . Pick Up 26 | 7 11 5 1 2 . Fast Attach 42 | 7 17 8 . 3 7 Attach 6 | . 2 2 1 . 1 Detach 2 | . . 1 . 1 . Swap 9 | . . 4 4 . 1 Drop 37 | . 18 11 3 3 2 Fire 127 | 2 86 33 3 . 3 Melee 83 | . . 45 5 9 24 Ram 6 | . . . . . 6 Kick . | . . . . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 10) 605 | -10/Materials | Discovered new exit (range 15) 776 | -10/Materials | Discovered new exit (range 14) 1298 | -10/Materials | Discovered new exit (range 13) 1513 | -10/Materials | Discovered new exit (range 13) 1552 | -10/Materials | Entered another Materials area 1552 | -9/Materials | Evolved 2 slots: Propulsion x2 1782 | -9/Materials | Discovered new exit (range 15) 1950 | -9/Materials | Discovered new exit (range 14) 1953 | -9/Materials | Entered Mines 1989 | -9/Mines | Discovered new exit (range 13) 1997 | -9/Mines | Learned location of Zion (-7) 2030 | -9/Mines | Entered Materials 2030 | -8/Materials | Evolved 2 slots: Propulsion x2 2141 | -8/Materials | Build established: Scavenger-Sprinter 2174 | -8/Materials | Identified exit to Garrison 2174 | -8/Materials | Entered Garrison 2184 | -8/Garrison | Triggered checkpoint 2229 | -8/Garrison | Discovered new exit (range 43) 2229 | -8/Garrison | Discovered new exit (range 45) 2229 | -8/Garrison | Discovered new exit (range 59) 2231 | -8/Garrison | Lost 3 parts (3n) 2238 | -8/Garrison | Triggered checkpoint 2256 | -8/Garrison | Triggered checkpoint 2278 | -8/Garrison | Destroyed 10 combat bots 2297 | -8/Garrison | Core integrity fell below 50% 2305 | -8/Garrison | Installed Relay Interface Framework 2320 | -8/Garrison | Core integrity fell below 20% 2330 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02299_ Y-45 Defender destroyed. 02301_ System corrupted: Energy discharge (-40). 02302_ Acquired 5 matter. Initiating installation procedure... 02305_ Relay Interface Framework installed. 02305_ Detecting nearby RIF Installer. 02311_ Acquired Mni. Grenade Launcher. 02315_ Axe destroyed. 02317_ Slammed into P-60 Hacker. 02318_ Destabilizing: System corrupted (+1). 02319_ Slammed into P-60 Hacker. 02319_ Penetrated by Slug. 02320_ Slammed into X-62 Marksman. 02321_ System corrupted: Matter fused (-10). 02321_ Acquired 3 matter. 02321_ Slammed into X-62 Marksman. 02322_ Mni. Grenade Launcher broken. 02322_ Destabilizing: Short circuit. 02322_ Penetrated by Slug. 02327_ Machine disabled. 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