Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 18:16:07 Player: EdwardWolfeee Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (30) 150 Value Destroyed (1431) 1431 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1928) 1928 TOTAL SCORE: 8609 Bonus ------- High Alert Combat Kills 211 Follower Combat Kills 817 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 173/300 Energy 86/100 System Corruption 39% Temperature Cool (12) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Remote Force Field > --- WEAPON (4) ------- Improved Plasma Cutter Enhanced Force Lance > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Remote Force Field Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Armor Integrity Analyzer Heavy Reactive Plating Improved Recalibrator > --- WEAPON ----------- Beamcaster Heavy Beamcaster Phase Cannon Coil Gun > --- INVENTORY -------- Flexi-carbon Leg Improved Arc Projector Phase Cannon Missile Launcher Great Axe [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Slots Evolved 10 | . . 2 . . . 6 . . . 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . 2 . . . 1 . . . . . . Utility 4 | . . . . . . 3 . . . 1 . . Weapon 2 | . . . . . . 2 . . . . . . Parts Attached 54 | 6 4 4 . 3 . 22 . . 3 8 1 3 Power 7 | 1 . . . . . 2 . . 2 2 . . Engine 3 | 1 . . . . . . . . 1 1 . . Core 3 | . . . . . . 2 . . . 1 . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 15 | 2 1 3 . . . 7 . . 1 1 . . Treads . | . . . . . . . . . . . . . Leg 15 | 2 1 3 . . . 7 . . 1 1 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 15 | 1 1 . . 1 . 7 . . . 3 1 1 Device 6 | . . . . 1 . 1 . . . 3 . 1 Storage 1 | 1 . . . . . . . . . . . . Processor 3 | . . . . . . 3 . . . . . . Hackware 1 | . . . . . . 1 . . . . . . Protection 4 | . 1 . . . . 2 . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 2 1 . 2 . 6 . . . 2 . 2 Energy Gun 5 | 2 . . . . . 2 . . . 1 . . Energy Cannon 2 | . . . . . . 1 . . . 1 . . Ballistic Gun 4 | . 2 . . 1 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . 4 . . Parts Lost 20 | . . . . . . 4 . . . 9 7 . Power 3 | . . . . . . . . . . 2 1 . Propulsion 6 | . . . . . . 3 . . . 2 1 . Utility 7 | . . . . . . 1 . . . 4 2 . Weapon 4 | . . . . . . . . . . 1 3 . Highest Loss Streak 9 | . . . . . . 3 . . . 9 5 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | 1 6 7 8 8 8 7 8 8 7 6 4 3 Power 1 | . 1 1 2 2 2 2 2 2 1 . . . Propulsion . | . 2 1 1 1 1 . 1 1 1 1 1 1 Utility . | . . . . . 1 . 1 1 1 . . . Weapon 3 | . 3 4 5 4 4 4 4 4 4 3 3 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . . . . 5 . 6 . . 1 1 . . Power 2 | . . . . . . 1 . . 1 . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . . Weapon 10 | . . . . 5 . 4 . . . 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 100 99 100 94 93 93 92 85 67 9 Engine 6 | . 14 11 11 11 11 . . . 4 3 4 . Core 2 | . . . . . . 5 6 6 1 5 3 . Leg 34 | . 28 43 44 44 44 31 33 33 32 26 18 . Device 6 | . . . . 7 11 9 6 6 6 10 10 3 Storage 8 | . 14 11 11 11 11 6 6 6 6 2 . . Processor 3 | . . . . . . 8 6 6 6 5 4 . Protection 4 | . 12 11 11 3 . 2 6 6 6 3 3 . Energy Gun 7 | . 17 . . . . 12 13 13 13 11 9 . Energy Cannon 2 | . . . . . . 4 6 6 6 4 3 . Ballistic Gun 8 | . 10 20 22 14 11 1 6 6 6 3 . . Slashing Weapon 3 | . . . . 7 11 4 . . . 1 4 . Peak Build Rating 93 | 6 8 11 10 19 19 76 76 76 79 93 76 21 Average Rating 39 | 5 7 10 10 16 19 59 76 76 76 78 60 16 On Entrance 34 | . 6 8 10 10 19 19 76 76 76 76 68 1 Avg Prop Armor Cover (%) 10 | . . . . . . 10 . . . 4 . . Naked Turns 23 | . . . . . . . . . . . 18 5 Heaviest Build 93 | 12 15 17 15 20 20 74 74 74 82 93 73 18 Greatest Support 101 | 20 20 40 40 40 40 101 101 101 101 101 75 3 Greatest Overweight (x) 5 | . . . . . . 1 . . . 1 4 5 Average Overweight (x) . | . . . . . . . . . . . . 3 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 8 5 3 Average Carried 7 | 1 6 7 8 7 8 7 8 8 7 6 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 2 8 8 8 8 8 8 8 8 8 5 3 3 Class Distribution -------------------- 51% | Mutant 33% | Scavenger-Gunner 7% | Gunner 5% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Matter Collected 1161 | 235 50 138 . 76 54 264 4 . 68 272 . . Remotely . | . . . . . . . . . . . . . Salvage Created 1627 | . 50 138 . . 26 475 . . 447 491 . . Parts 62 | . 2 8 . . 2 19 . . 17 14 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . 2 . 5 . 20 . . . Prevented 3 | . . . . . 1 . . . 2 . . . Parts Restored 1 | . . . . . . . . . . 1 . . Broken 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 25 | . 1 4 . . 1 6 . . 6 7 . . Guns 17 | . 1 4 . . 1 5 . . 4 2 . . Cannons 7 | . . . . . . 1 . . 2 4 . . Classes Destroyed 9 | . 1 . . . 1 4 . . 3 . . . Worker 1 | . . . . . . 1 . . . . . . Builder 3 | . . . . . . 3 . . . . . . Recycler 1 | . . . . . . 1 . . . . . . Swarmer 1 | . . . . . 1 . . . . . . . Grunt 15 | . 1 4 . . . 4 . . 1 5 . . Brawler 3 | . . . . . . . . . 2 1 . . Duelist 2 | . . . . . . . . . 2 . . . Sentry 2 | . . . . . . . . . 1 1 . . Hunter 2 | . . . . . . 2 . . . . . . Best Kill Streak 6 | . 1 1 . . 1 3 . . 3 6 . . Combat Bots Only 6 | . 1 1 . . 1 2 . . 3 6 . . Max Kills in Single Turn 2 | . 1 1 . . 1 2 . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Hostile Shots Fired 139 | . 11 21 . . 7 23 2 . 12 53 8 2 Missed 33 | . 6 6 . . 1 7 1 . 4 7 1 . Hits 106 | . 5 15 . . 6 16 1 . 8 46 7 2 Melee 18 | . . . . . . . . . 5 6 7 . Projectile 88 | . 5 15 . . 6 16 1 . 3 40 . 2 Critical Strikes 9 | . . . . . . 1 . . 1 2 5 . Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 3494 | . 53 211 . . 82 689 14 . 246 1820 320 59 Core 1163 | . . 27 . . . 88 . . 32 796 192 28 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 12 | . 3 9 . . . . . . . . . . Ignored by Resistances 19 | . . . . . . . . . . 19 . . Regen/Repaired (Parts) 71 | . . . . . . 71 . . . . . . Core Remaining (%) 94 | 100 100 . . . 93 . . . 85 . . . Volleys Fired 83 | . 9 16 . 2 6 22 1 . 12 15 . . Largest 4 | . 2 2 . 1 1 4 4 . 4 4 . . Hottest 277 | . 60 53 . 20 20 277 271 . 271 271 . . Shots Fired 233 | . 18 32 . 2 6 67 4 . 48 55 1 . Gun 180 | . 18 28 . 2 6 43 3 . 36 44 . . Cannon 46 | . . . . . . 21 1 . 12 11 1 . Launcher 7 | . . 4 . . . 3 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 72 | . 9 28 . 2 6 . 1 . 12 14 . . Thermal 153 | . 9 . . . . 64 3 . 36 40 1 . Explosive 7 | . . 4 . . . 3 . . . . . . Electromagnetic 1 | . . . . . . . . . . 1 . . Robot Hit Streak 11 | . 4 10 . . 2 11 1 . 6 8 . . Robot Miss Streak 12 | . 7 5 . . 2 5 2 . 12 3 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . Shots Hit Robots 129 | . 8 21 . . 3 38 1 . 22 36 . . Core Hits 65 | . 2 8 . . 2 21 1 . 11 20 . . Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . Critical Strikes 11 | . . . . . . 2 . . 2 7 . . Burn 6 | . . . . . . 2 . . 1 3 . . Destroy 3 | . . . . . . . . . 1 2 . . Sever 2 | . . . . . . . . . . 2 . . Melee Attacks 6 | . . . . 1 . . . . . 5 . . Impact . | . . . . . . . . . . . . . Slashing 6 | . . . . 1 . . . . . 5 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3407 | . 99 312 . . 41 1287 28 . 492 1148 . . Guns 2006 | . 91 248 . . 41 695 28 . 310 593 . . Cannons 768 | . . . . . . 278 . . 182 308 . . Explosions 456 | . . 64 . . . 314 . . . 78 . . Melee 169 | . . . . . . . . . . 169 . . Ramming 8 | . 8 . . . . . . . . . . . Kinetic 557 | . 49 248 . . 41 . . . 92 127 . . Thermal 2217 | . 42 . . . . 973 28 . 400 774 . . Explosive 378 | . . 64 . . . 314 . . . . . . Electromagnetic 78 | . . . . . . . . . . 78 . . Impact . | . . . . . . . . . . . . . Slashing 169 | . . . . . . . . . . 169 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 39 | . 5 . . . . . . . . 13 39 39 Average Corruption 15 | . 2 . . . . . . . . 10 27 39 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . 5 . . . . . . . . 2 15 4 Message Errors 3 | . 2 . . . . . . . . . 1 . Matter Fused 7 | . . . . . . . . . . . 5 2 Heat Flow Errors 2 | . 1 . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . 1 2 . Parts Fused 1 | . 1 . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 1 Data Loss (major) 2 | . 1 . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2 | . . . . . . . . . . 2 . . Projectiles 2 | . . . . . . . . . . 2 . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . 32 . . . . . . . 31 . . Shots 3 | . . 2 . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 900 | . 260 . . . . 545 156 . 532 900 . 94 Average Temperature 225 | . 108 . . . . 133 85 . 203 442 . 54 Received Heat Transfer 582 | . 30 99 . . . 81 . . 18 342 . 12 Effects 46 | . . . . . . 8 . . 2 36 . . Shutdowns 9 | . . . . . . 1 . . . 8 . . Energy Bleed 4 | . . . . . . . . . 1 3 . . Interference 7 | . . . . . . 2 . . . 5 . . Matter Decay 3 | . . . . . . . . . . 3 . . Short Circuit 4 | . . . . . . . . . 1 3 . . Damage (minor) 3 | . . . . . . 1 . . . 2 . . Damage (major) 10 | . . . . . . 4 . . . 6 . . Damage (core) 6 | . . . . . . . . . . 6 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 2 | . . . . . . . . . . 2 . . Heat Transferred 3800 | . 100 . . . . 1628 37 . 666 1369 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Maximum Alert Level 3 | . . . . . . 2 . . . 3 1 . Low Security (%) 64 | 100 100 100 100 . . 55 . . . . 10 100 Level 1 18 | . . . . . . 25 . . . . 89 . Level 2 8 | . . . . . . 19 . . . . . . Level 3 8 | . . . . . . . . . . 100 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1045 | . 30 55 18 . . 573 . . . 1045 330 99 Initial 900 | . . . 18 . . 35 . . . 900 330 99 Average 190 | . 2 17 8 . . 186 . . . 944 263 87 Influence Increases 2580 | . 43 142 . . 77 943 37 . 181 1155 2 . Destroy 0b10 Robot/C 920 | . 20 80 . . 60 440 20 . 160 140 . . Destroy 0b10 Robot/NC 30 | . . . . . . 30 . . . . . . Destroy Leader 200 | . 10 10 . . 10 120 10 . 10 30 . . Allied During Kill 161 | . . . . . 7 136 7 . 11 . . . Successful Hack 31 | . 13 . . . . 18 . . . . . . Disable Machine 195 | . . . . . . 165 . . . 30 . . Destroy Structure 98 | . . 22 . . . 34 . . . 40 2 . Advance Influence 900 | . . . . . . . . . . 900 . . Lose Combat Pursuer 45 | . . 30 . . . . . . . 15 . . Influence Decreases 2511 | . 43 95 47 . 20 431 311 295 181 210 805 73 Entered New Map 1215 | . . . 29 . . 22 211 295 . . 615 43 Time Decay 1001 | . 43 95 18 . 20 314 100 . 141 120 120 30 Lost Part 200 | . . . . . . 40 . . . 90 70 . Lost Ally 95 | . . . . . . 55 . . 40 . . . Squads Dispatched 11 | . 1 1 . . . 8 . . . 1 . . Investigation 2 | . 1 . . . . 1 . . . . . . Extermination 3 | . . . . . . 3 . . . . . . Reinforcement 6 | . . 1 . . . 4 . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Distress Signals 3 | . . 1 . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 74 | . 2 9 . . 3 31 1 . 12 8 6 2 Peak Tracking Total 7 | . 1 3 . . 3 5 1 . 4 7 6 . Tactical Retreats 3 | . . 2 . . . . . . . 1 . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Traps Triggered 5 | . 4 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Machines Disabled 13 | . . . . . . 11 . . . 2 . . Max in Single Turn 1 | . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Machines Accessed 9 | . 1 1 . . . 4 1 2 . . . . Terminals 3 | . 1 . . . . 1 1 . . . . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 26 | . 4 4 . . . 10 2 6 . . . . Successful 21 | . 4 3 . . . 6 2 6 . . . . Failed 5 | . . 1 . . . 4 . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . . . . 2 . 15 4 . . . . . Terminals 7 | . 4 . . . . 1 2 . . . . . Fabricators 6 | . . . . . . 6 . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . 4 . . . . 1 2 6 . . . . Record 8 | . . . . . . . 2 6 . . . . Open DSF 1 | . . . . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 2 | . . . . . . 2 . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . 1 . . . 3 . . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 245 | . . . . . . 245 . . . . . . Total Robot Build Rating 14 | . . . . . . 14 . . . . . . Part Schematics Acquired 21 | . . . . 13 . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 56 | . . . . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Total Allies 8 | . . . . 4 . 4 . . . . . . Largest Group 4 | . . . . 4 1 3 2 2 2 . . . Highest-Rated Group 233 | . . . . 155 41 233 112 112 112 . . . Highest-Rated Ally 96 | . . . . 41 41 96 56 56 56 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 97 | . . . . . 5 84 1 . 7 . . . Total Damage 3737 | . . . . . 115 3341 40 . 241 . . . Kills 22 | . . . . . 2 17 1 . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Turns Passed 5327 | 289 400 317 56 1539 45 1310 207 113 496 251 241 63 Spaces Moved 3692 | 89 289 204 38 1187 28 859 170 95 367 130 208 28 Core 70 | 4 . . . . . . . . . . 38 28 Treads . | . . . . . . . . . . . . . Legs 3622 | 85 289 204 38 1187 28 859 170 95 367 130 170 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 50 50 Average Speed 121 | 116 120 120 120 120 120 126 120 120 120 121 108 214 Slowest Speed 300 | 120 120 120 120 120 120 190 120 120 120 190 250 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 7 42 20 15 92 10 25 40 75 55 4 86 1 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . 2 . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . . 3 . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 107 | . . 44 . . . 19 1 . 7 35 1 . Melee . | . . . . . . . . . . . . . Projectile 22 | . . . . . . 8 1 . 7 5 1 . AOE 85 | . . 44 . . . 11 . . . 30 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Was Fac Total 4342 | 271 325 243 50 1301 33 1034 170 94 393 174 222 32 Wait 439 | 175 10 16 11 96 . 102 . . 9 10 10 . Move 3681 | 88 288 203 37 1186 27 858 169 94 366 130 207 28 Hop . | . . . . . . . . . . . . . Pick Up 33 | 2 8 2 1 5 . 11 . . 1 1 1 1 Fast Attach 31 | 6 2 . . 2 . 12 . . 1 5 1 2 Attach 15 | . 1 2 . . . 5 . . 1 3 2 1 Detach 4 | . . . . . . 4 . . . . . . Swap 17 | . 1 3 . 1 . 6 . . 1 5 . . Drop 31 | . 4 1 1 8 . 14 . . 2 . 1 . Fire 83 | . 9 16 . 2 6 22 1 . 12 15 . . Melee 6 | . . . . 1 . . . . . 5 . . Ram . | . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 290 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 11) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Propulsion x2 904 | -9/Materials | Discovered new exit (range 11) 1007 | -9/Materials | Entered Mines 1008 | -9/Mines | Met a Derelict bent on vengeance 1014 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1036 | -9/Mines | Discovered new exit (range 6) 1044 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1063 | -9/Mines | Entered Zion 1155 | -7/Zion | Learned Factory repair station intel 1176 | -7/Zion | Learned location of Warlord (-4) 1881 | -7/Zion | Met Imprinter 1900 | -7/Zion | Imprinted 1903 | -7/Zion | Declared Zion's savior 2147 | -7/Zion | Given A8's code to call for help 2293 | -7/Zion | Learned location of Data Miner (-6) 2591 | -7/Zion | Discovered new exit (range 9) 2602 | -7/Zion | Entered Proximity Caves 2602 | -6/Proximity Caves | Accompanied by 1 ally 2640 | -6/Proximity Caves | Discovered new exit (range 7) 2647 | -6/Proximity Caves | Entered Factory 2647 | -6/Factory | Accompanied by 1 ally 2647 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 2648 | -6/Factory | Loaded intel: 6 repair station locations 2781 | -6/Factory | Enhanced Grunt warped into view, answering call for help 2783 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3195 | -6/Factory | Lost 3 parts (2n1u) 3239 | -6/Factory | Build established: Gunner 3374 | -6/Factory | Fabricated H-77 Assassin? 3535 | -6/Factory | Repaired Hvy. Beamcaster 3839 | -6/Factory | Build established: Scavenger-Gunner 3869 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 3903 | -6/Factory | Found Hvy. Reactive Plating 3922 | -6/Factory | Discovered new exit (range 15) 3957 | -6/Factory | Entered Lower Caves 3957 | -6/Lower Caves | Accompanied by 2 allies 4154 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4164 | -6/Lower Caves | Entered Data Miner 4164 | -6/Data Miner | Accompanied by 2 allies 4164 | -6/Data Miner | Discovered new exit (range 6) 4187 | -6/Data Miner | Met Data Miner 4246 | -6/Data Miner | Received God Mode back door access code from Data Miner 4277 | -6/Data Miner | Entered Proximity Caves 4277 | -5/Proximity Caves | Accompanied by 2 allies 4456 | -5/Proximity Caves | Identified exit to Factory 4611 | -5/Proximity Caves | Spotter reported a threat 4620 | -5/Proximity Caves | Spotter reported a threat 4664 | -5/Proximity Caves | Spotter reported a threat 4673 | -5/Proximity Caves | Spotter reported a threat 4726 | -5/Proximity Caves | Spotter reported a threat 4732 | -5/Proximity Caves | Spotter reported a threat 4773 | -5/Proximity Caves | Entered Factory 4773 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4901 | -5/Factory | Core integrity fell below 50% 4968 | -5/Factory | System corruption reached 10% 4982 | -5/Factory | Lost 9 parts (2p2n4u1w) 5024 | -5/Factory | Sucked down chute 5024 | -5/Factory | Entered Waste 5027 | -5/Waste | Found Adv. Powered Armor 5033 | -5/Waste | Spotted C-40 Crusher 5039 | -5/Waste | EMP discharged 5042 | -5/Waste | Spotted C-40 Crusher 5078 | -5/Waste | Spotted C-40 Crusher 5127 | -5/Waste | Spotted C-40 Crusher 5134 | -5/Waste | Spotted C-40 Crusher 5139 | -5/Waste | EMP discharged 5139 | -5/Waste | System corruption reached 30% 5166 | -5/Waste | Spotted C-40 Crusher 5177 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5180 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5181 | -5/Waste | Core integrity fell below 20% 5239 | -5/Waste | EMP discharged 5240 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5244 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5244 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5247 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5257 | -5/Waste | Discovered new exit (range 11) 5265 | -5/Waste | Entered Factory 5278 | -5/Factory | Lost 5 parts (1p1n1u2w) 5327 | -5/Factory | Spotted B-75 Beast 5328 | -5/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Adv. Heat Sink crushed. Angular Momentum Engine crushed. Broken Imp. Armor Integrity Analyzer crushed. Imp. Arc Projector crushed. Coil Gun crushed. Carbon-fiber Leg crushed. System corrupted: Matter fused (-8). EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Heat flow error (+134). Acquired Remote Force Field. K-01 Serf collects debris. System corrupted: Matter fused (-9). K-01 Serf cleans the Subcomponent Replicator. Acquired Imp. Plasma Cutter. K-01 Serf cleans the Subcomponent Replicator. System corrupted: Component data lost. K-01 Serf cleans the Subcomponent Replicator. System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????? ???????????? | | ????????????????????????? ???????????? | | ????????????????????????? ###????????? | | ????????????????????????? +????????? | | ?????????????????###????# #????????? | | ?????????????????# ??? * ?????????? | | ???????????????### A ?????????? | | ???????????????? w """ ?????????? | | ?????????????????# """ ?????????? | | ?????????????????? """ #?????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????# *!! #?????????? | | ???????????????????# *! %#?????????? | | ???????????????????+ *! @ +?????????? | | ???????????????????# ##BB# #?????????? | | ??????????????????????#BB# #?????????? | | ??????????????????????##?# #?????????? | | ???????????????????#+#####+######????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# !!! """ #????? | | ???????????????????# ! """ #????? | | ???????????????????# !! """ #????? | | ???????????????????# "" #????? | | ???????????????????# "" #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ?????????????? ###########+######????? | | ???????????? #?????? | | ???????????? #?????? | | ???????????? #?????? | | ???????????? #?????? | | ????????????? #?????? | | ?????????????+#############+####?????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 36 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Weapon Shielding 33 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 40 Offensive Hacking 10 Item Schematics ----------------- Coolant Injector | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Flak Gun | -7/Zion | Archive Energy Well | -7/Zion | Archive Antigrav System | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Antimatter Cannon | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Multireflex Exoskeleton | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ H-77 Assassin | x2 | -6/Factory Repaired ---------- Hvy. Beamcaster | 25% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Help From High Places I'm Back, Baby! Look Less Dangerous Next Time My Command Is Your Wish Robot Respite The One The Oracle Challenges ------------ None Game ------ Seed ScanAntisysFlightbrick Manual? 0 Play Time 01:35:31 Cumulative 9.9 hours Start 2026.04.17 @ 20:03:48 End 2026.04.18 @ 18:16:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3944f78f-7d9b-4cc0-96fd-2658bc02d8f2