Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 18:30:52 Player: Gargash Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (2418) 2418 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 6760 Bonus ------- Follower Combat Kills 142 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 94/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Improved Cooling System Large Storage Unit Improved Shield Generator Hacking Suite Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Spread Laser Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Nuclear Core Advanced Treads Advanced Treads Improved Cooling System Large Storage Unit High-capacity Battery Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Lightning Gun Heavy Laser Heavy Laser Assault Cannon Chainsword [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Hardened Medium Armor Plating Device Improved Cooling System Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 103 | 6 9 17 4 23 16 6 3 . 19 Power 17 | 1 2 2 1 3 2 1 3 . 2 Engine 9 | 1 2 2 1 1 1 . 1 . . Core 8 | . . . . 2 1 1 2 . 2 Reactor . | . . . . . . . . . . Propulsion 22 | 2 . 7 1 4 5 1 . . 2 Treads 19 | 2 . 4 1 4 5 1 . . 2 Leg 3 | . . 3 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 1 3 2 2 10 5 2 . . 7 Device 8 | . . 1 1 3 . . . . 3 Storage 7 | 1 2 . . 1 1 . . . 2 Processor 3 | . . 1 . 1 1 . . . . Hackware . | . . . . . . . . . . Protection 14 | . 1 . 1 5 3 2 . . 2 Artifact . | . . . . . . . . . . Weapon 32 | 2 4 6 . 6 4 2 . . 8 Energy Gun 13 | 2 2 1 . 2 2 1 . . 3 Energy Cannon 4 | . . 2 . 1 1 . . . . Ballistic Gun 9 | . 2 3 . 2 1 1 . . . Ballistic Cannon 2 | . . . . 1 . . . . 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 Parts Lost 24 | . . . . 2 . . 1 . 21 Power 5 | . . . . . . . 1 . 4 Propulsion 5 | . . . . . . . . . 5 Utility 5 | . . . . 1 . . . . 4 Weapon 9 | . . . . 1 . . . . 8 Highest Loss Streak 10 | . . . . 2 . . 1 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 99 100 100 97 100 52 Engine 6 | . 14 11 11 3 5 7 2 7 1 Core 4 | . . . . 5 8 7 10 7 2 Treads 23 | . 28 30 33 27 23 23 23 23 7 Device 7 | . . 10 11 6 7 7 7 7 7 Storage 9 | . 25 11 11 9 7 7 7 7 5 Processor 3 | . . . . 4 2 7 7 7 4 Protection 12 | . 2 11 11 15 19 15 15 15 4 Energy Gun 6 | . 22 3 . 7 1 7 7 7 5 Energy Cannon 3 | . . 7 11 6 5 . . . . Ballistic Gun 10 | . 5 10 11 10 10 15 15 15 2 Ballistic Cannon 1 | . . . . 2 4 . . . 3 Naked Turns 29 | . . . . . . . . . 29 Heaviest Build 71 | 11 33 35 41 58 71 60 67 67 67 Greatest Support 66 | 40 40 60 60 62 66 66 66 66 66 Greatest Overweight (x) 16 | . . . . . 1 . 1 1 16 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 12 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 11 14 14 14 14 14 15 15 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 14 15 15 15 15 15 15 15 4 Class Distribution -------------------- 45% | Tank 41% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Matter Collected 1932 | 223 184 422 68 316 77 216 79 . 347 Remotely . | . . . . . . . . . . Salvage Created 2607 | . 242 518 180 859 45 189 188 . 386 Parts 139 | . 30 28 8 31 3 14 10 . 15 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . 14 19 . 26 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 66 | . 9 14 4 14 1 9 6 . 9 Guns 46 | . 9 5 1 7 . 9 6 . 9 Cannons 19 | . . 9 2 7 1 . . . . Classes Destroyed 12 | . 4 2 . 3 1 . 1 . 1 Builder 1 | . 1 . . . . . . . . Recycler 1 | . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . Drone 2 | . . . . . . . . . 2 Watcher 3 | . 1 . . 2 . . . . . Swarmer 24 | . 7 4 . . . 9 4 . . Grunt 24 | . 2 7 1 10 . . . . 4 Brawler 3 | . . . . . . . 1 . 2 Duelist 3 | . . 1 1 1 . . . . . Sentry 5 | . . 2 2 1 . . . . . Hunter 3 | . . . . 2 . . 1 . . Programmer 2 | . . . . . 1 . . . 1 Best Kill Streak 7 | . 7 4 2 5 1 4 4 . 2 Combat Bots Only 6 | . 6 4 2 5 1 4 4 . 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 529 | . 37 57 8 71 4 59 52 . 241 Missed 156 | . 12 12 4 20 1 21 16 . 70 Damage Taken 5550 | . 225 378 44 760 46 563 504 . 3030 Core 857 | . 45 36 . 76 . 30 58 . 612 Absorbed by Shields 156 | . . 139 17 . . . . . . Redirected to Shielding 6 | . . 6 . . . . . . . Regen/Repaired (Parts) 28 | . 28 . . . . . . . . Core Remaining (%) 89 | 100 82 . 91 86 . . . . . Volleys Fired 192 | . 30 48 6 42 2 17 7 . 40 Largest 3 | . 2 2 2 3 3 3 3 . 3 Hottest 213 | . 80 113 91 147 132 131 136 . 213 Shots Fired 453 | . 53 93 12 120 6 51 21 . 97 Gun 348 | . 53 59 6 79 2 51 21 . 77 Cannon 104 | . . 34 6 41 4 . . . 19 Launcher . | . . . . . . . . . . Special 1 | . . . . . . . . . 1 Kinetic 200 | . 18 41 6 44 4 34 14 . 39 Thermal 233 | . 25 45 6 76 2 17 7 . 55 Explosive . | . . . . . . . . . . Electromagnetic 19 | . 10 7 . . . . . . 2 Robot Hit Streak 11 | . 9 10 10 9 2 4 5 . 11 Robot Miss Streak 8 | . 4 6 1 2 4 8 6 . 8 Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 9 | . 1 . . . . 4 2 . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 1 . 1 Shots Hit Robots 286 | . 31 56 8 81 2 30 15 . 63 Core Hits 161 | . 15 23 4 34 1 23 18 . 43 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . . 1 7 . . . . 1 Burn 8 | . . . . 7 . . . . 1 Meltdown 1 | . . . 1 . . . . . . Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . . . 5 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4857 | . 320 888 150 1404 57 512 313 . 1213 Guns 3456 | . 320 458 48 852 26 512 313 . 927 Cannons 1336 | . . 430 102 552 31 . . . 221 Explosions . | . . . . . . . . . . Melee 65 | . . . . . . . . . 65 Ramming . | . . . . . . . . . . Kinetic 1864 | . 78 322 48 461 57 314 190 . 394 Thermal 2795 | . 187 506 102 943 . 198 123 . 736 Explosive . | . . . . . . . . . . Electromagnetic 133 | . 55 60 . . . . . . 18 Impact . | . . . . . . . . . . Slashing 65 | . . . . . . . . . 65 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 5 | . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . . . . . 25 Message Errors 5 | . . . . . . . . . 5 Matter Fused 9 | . . . . . . . . . 9 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . Overflow Damage 14 | . . 1 . 5 . . . . 8 Projectiles 6 | . . 1 . 5 . . . . . Explosions . | . . . . . . . . . . Melee 8 | . . . . . . . . . 8 Knockbacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 510 | . 180 314 117 510 66 67 63 . 502 Average Temperature 110 | . 69 73 53 160 33 25 23 . 171 Received Heat Transfer 1581 | . 54 120 18 252 . 18 123 . 996 Effects 21 | . . . . 12 . . . . 9 Shutdowns 2 | . . . . 1 . . . . 1 Energy Bleed 2 | . . . . 1 . . . . 1 Interference 6 | . . . . 4 . . . . 2 Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 9 | . . . . 6 . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 13 | . . 2 2 8 . . . . 1 Heat Transferred 5525 | . 425 952 185 2516 . 160 100 . 1187 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Peak Influence 351 | . 175 336 115 351 54 . . . . Initial 105 | . . 34 105 . 54 . . . . Average 99 | . 99 196 73 162 22 . . . . Maximum Alert Level 1 | . . 1 . 1 . . . . . Low Security (%) 80 | 100 100 37 100 52 100 . . . . Level 1 19 | . . 62 . 47 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 2 . 3 1 . . . 1 Investigation 1 | . . 1 . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 5 | . 1 1 . 3 . . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Distress Signals 3 | . 1 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 13 22 4 22 1 14 15 . 27 Peak Tracking Total 8 | . 6 7 2 6 2 5 7 . 8 Tactical Retreats 6 | . 1 1 . 1 . 1 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Disabled 6 | . . . . 4 . . . . 2 Max in Single Turn 2 | . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Accessed 17 | . 4 3 . 4 . . 2 4 . Terminals 4 | . 1 1 . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 4 | . 2 1 . 1 . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 74 | . 9 7 . 24 . . 5 29 . Successful 58 | . 5 5 . 14 . . 5 29 . Failed 16 | . 4 2 . 10 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . . 1 Terminals 9 | . 1 1 . 7 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 5 . . . . . . . . Recycling Units 11 | . 3 3 . 5 . . . . . Scanalyzers 15 | . . 3 . 12 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 38 | . 1 1 . 2 . . 5 29 . Record 15 | . . . . . . . 4 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . 6 . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 1 | . . . . . . . 1 . . Alert Level 3 | . 1 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 5 | . 2 2 . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . . . Retrieve Components 4 | . 2 1 . 1 . . . . . Scanalyzer 13 | . . 2 . 11 . . . . . Insert Component 7 | . . 1 . 6 . . . . . Analyze 6 | . . 1 . 5 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 3 2 . 3 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . 1 . 5 . . . 9 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 21 | . 11 2 . 8 . . . . . Parts Scanalyzed 6 | . . 1 . 5 . . . . . Part Schematics Acquired 6 | . . 1 . 5 . . . . . Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 16 Total Damage 645 | . . . . . . . . . 645 Kills 5 | . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 5 | . . . . . . 2 2 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Turns Passed 7892 | 67 765 725 927 896 1222 730 1265 189 1106 Spaces Moved 4247 | 37 378 315 552 382 629 459 819 85 591 Core 450 | 6 . . . . . . . . 444 Treads 3768 | 31 378 286 552 382 629 459 819 85 147 Legs 29 | . . 29 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 120 160 155 145 145 145 225 50 Average Speed 154 | 142 160 156 160 156 183 145 147 225 123 Slowest Speed 850 | 160 160 160 160 160 235 145 225 225 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 52 30 94 33 12 61 72 70 61 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 2 1 . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . 1 . . 2 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 4 | . . . . 3 . 1 . . . Melee . | . . . . . . . . . . Projectile 3 | . . . . 3 . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total 5180 | 52 488 454 588 592 693 484 864 84 881 Wait 497 | . 48 62 9 106 20 . 34 . 218 Move 4238 | 36 377 314 551 381 628 458 818 84 591 Hop . | . . . . . . . . . . Pick Up 76 | 10 18 7 8 18 11 1 . . 3 Fast Attach 6 | . . . . 2 2 . 1 . 1 Attach 29 | 6 2 3 . 4 2 . . . 12 Detach 1 | . . . . . . . . . 1 Swap 68 | . 7 14 4 17 12 6 2 . 6 Drop 66 | . 6 6 10 22 14 2 2 . 4 Fire 192 | . 30 48 6 42 2 17 7 . 40 Melee 5 | . . . . . . . . . 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 11) 334 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 462 | -10/Materials | Repaired EM Pulse Gun 505 | -10/Materials | Discovered new exit (range 16) 833 | -10/Materials | Entered another Materials area 833 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1449 | -9/Materials | Discovered new exit (range 16) 1558 | -9/Materials | Entered Mines 1677 | -9/Mines | Discovered new exit (range 3) 1830 | -9/Mines | Found a hidden stash of uninstalled traps 2303 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2472 | -9/Mines | Discovered new exit (range 8) 2485 | -9/Mines | Entered Materials 2485 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3047 | -8/Materials | Discovered new exit (range 16) 3381 | -8/Materials | Entered Factory 3381 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3958 | -7/Factory | Discovered new exit (range 13) 3960 | -7/Factory | Build established: Tank 4603 | -7/Factory | Entered Lower Caves 5116 | -7/Lower Caves | Learned Factory stockpile data 5320 | -7/Lower Caves | Identified exit to Lower Caves 5326 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5333 | -7/Lower Caves | Entered another Lower Caves area 5384 | -7/Lower Caves | Learned Factory non-interactive machine intel 5596 | -7/Lower Caves | Encountered a Warlord checkpoint 5608 | -7/Lower Caves | Learned location of Zion (-6) 6130 | -7/Lower Caves | Learned location of Armory (-4) 6130 | -7/Lower Caves | Identified exit to Factory 6130 | -7/Lower Caves | Learned 8 Research zone layouts 6130 | -7/Lower Caves | Learned Armory emergency access door positions 6506 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6562 | -7/Lower Caves | Discovered new exit (range 13) 6571 | -7/Lower Caves | Lost 4 allies 6598 | -7/Lower Caves | Entered Data Miner 6598 | -7/Data Miner | Discovered new exit (range 6) 6641 | -7/Data Miner | Met Data Miner 6695 | -7/Data Miner | Learned location of Section 7 (-2) 6695 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6738 | -7/Data Miner | Received God Mode back door access code from Data Miner 6787 | -7/Data Miner | Entered Proximity Caves 6790 | -6/Proximity Caves | Spotter reported a threat 6912 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6952 | -6/Proximity Caves | Escorted by Enhanced Grunt 6987 | -6/Proximity Caves | Lost 10 parts (1p3n2u4w) 6991 | -6/Proximity Caves | Learned Factory garrison access intel 7140 | -6/Proximity Caves | Lost 4 parts (2p1n1w) 7393 | -6/Proximity Caves | Build established: Mutant 7467 | -6/Proximity Caves | Spotted B-75 Beast 7515 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 7549 | -6/Proximity Caves | Core integrity fell below 50% 7656 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7660 | -6/Proximity Caves | Found Prototype Special Weapon 7660 | -6/Proximity Caves | Identified Molecular Deconstructor 7845 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 7887 | -6/Proximity Caves | Core integrity fell below 20% 7893 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroy. And maybe Retrieve. Something like that, yeah. Acquired 13 matter. /LM%|TTKI4VFHR2K4 System corrupted: Matter fused (-6). Acquired 6 matter. Dropped Hcp. Battery. Acquired Lrg. Storage Unit. Entropy package works its way towards B-75 Beast core. Critical hit (Meltdown: +320). B-75 Beast core entropy levels peaking. System corrupted: Component data lost. YMH7AV2VP3V|LJ&TBROIU,RW CN P-70 Sage: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." Molecular Deconstructor destroyed. System corrupted: Matter fused (-10). Destroyed VTOL Module. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##################??????????????????? | | ?????????? s s #??????????????????? | | ?????????? s@ #??????????????????? | | ?????????????????########### #??????????????????? | | ???????????????????????????# #??????????????????? | | ?????????????????????????### ##?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# ##?????????????????? | | ?????????????????????????# #??????????????????? | | ????????????????????????## ####???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ## #???????????????? | | ????????????????????????# ?# ###???????????????? | | ????????????????????????# ?# #?????????????????? | | ????????????????????????# ?# #?????????????????? | | ????????????????????????% ## ##????????????????? | | ????????????????????????#### # ##???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ?????????????????????????## ##???????????????? | | ?????????????????????????# # #???????????????? | | ?????????????????????????# # ###??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????## ###??????????????? | | ?????????????????????????## # #???????????????? | | ?????????????????????????# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 25 Energy Capacity 600 Matter Stores 377 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Stasis Canceller | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed GaussMultinovaCleaver Manual? 0 Play Time 01:33:51 Cumulative 17.7 hours Start 2024.04.18 @ 22:18:24 End 2024.04.19 @ 18:30:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9f324da5-dd7f-4e36-a7b6-21ac8b5376bc