Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 15:58:31 Player: s0lid Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (165) 825 Value Destroyed (5956) 5956 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 12874 Bonus ------- High Alert Combat Kills 633 Follower Combat Kills 40 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 156/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Matter Compressor (0) Launcher Loader Improved Weapon Cycler Improved Trap Extractor (5/6 Dirty Bomb) Improved Recalibrator Phasing AFG Improved Datajack Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Wheel Antigrav System Antigrav System Makeshift Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Transmission Jammer Improved Medium Armor Plating Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon Heavy Plasma Cannon > --- INVENTORY -------- Fusion Compressor Carbon-fiber Leg Advanced Power Amplifier Improved Thermal Generator Matter Compressor Makeshift Targeting Computer Advanced Targeting Computer Precision Energy Filter Launcher Loader Improved Weapon Cycler Cloaking Device Improved Focal Shield Improved Force Field Improved Trap Extractor Phasing AFG KE Penetrator Smartbomb Launcher Improved Datajack [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . . . Utility 6 | . . . . 1 2 . . . 2 . . 1 Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 256 | 11 8 10 12 17 72 8 5 14 26 22 3 48 Power 31 | 1 1 1 2 3 12 1 . 1 3 2 . 4 Engine 15 | 1 . 1 2 1 5 . . 1 1 1 . 2 Core 15 | . 1 . . 2 7 1 . . 2 1 . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 68 | 5 2 4 2 7 21 . . . 8 5 1 13 Treads 2 | 2 . . . . . . . . . . . . Leg 22 | . 2 2 . . 12 . . . 3 1 . 2 Wheel 39 | 3 . 2 2 7 9 . . . 5 1 1 9 Hover 2 | . . . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . 3 . . Utility 77 | 2 3 2 2 4 24 3 2 5 9 4 2 15 Device 34 | 1 1 1 . . 12 1 1 2 3 2 . 10 Storage 6 | 1 2 . 1 . 1 . . . . . 1 . Processor 10 | . . . 1 1 1 . . 2 1 1 1 2 Hackware 4 | . . . . . 1 . . . 3 . . . Protection 23 | . . 1 . 3 9 2 1 1 2 1 . 3 Artifact . | . . . . . . . . . . . . . Weapon 80 | 3 2 3 6 3 15 4 3 8 6 11 . 16 Energy Gun 20 | 1 1 3 2 . 8 . . 2 2 . . 1 Energy Cannon 19 | . . . 3 . 3 . . . 2 3 . 8 Ballistic Gun 18 | 2 . . 1 1 2 2 . 2 . 6 . 2 Ballistic Cannon 9 | . 1 . . 1 1 . 1 . . 2 . 3 Launcher 9 | . . . . . 1 . 2 2 2 . . 2 Special Weapon 2 | . . . . 1 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . 1 . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 7 | . . . 3 . 1 . 1 1 1 . . . Corrupted Parts 2 | . . . . . . . . . . 1 . 1 System Corruption 6 | . . . . . . . . . . 1 . 5 Parts Lost 104 | . 5 1 1 2 34 1 . 5 12 8 . 35 Power 17 | . 1 . . 1 5 1 . 1 3 . . 5 Propulsion 41 | . 3 . . 1 14 . . . 5 4 . 14 Utility 21 | . . . . . 6 . . 2 2 2 . 9 Weapon 25 | . 1 1 1 . 9 . . 2 2 2 . 7 Highest Loss Streak 19 | . 3 1 1 1 11 1 . 3 10 8 . 19 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 91 100 95 95 97 88 98 89 90 100 86 Engine 3 | . 6 9 11 3 3 . . 5 1 2 . 3 Core 4 | . 6 . . 5 3 6 7 . 4 3 6 3 Leg 18 | . 9 19 19 2 21 30 30 30 14 3 4 . Wheel 8 | . 5 19 24 32 8 . . . 10 10 8 8 Flight 1 | . . . . . . . . . . 3 13 6 Device 6 | . 14 6 2 . 7 7 7 1 2 3 6 9 Storage 7 | . 14 11 11 9 7 7 7 7 6 6 6 5 Processor 11 | . . . 8 10 14 7 7 13 13 12 13 10 Hackware 4 | . . . . . . . . . 14 20 20 13 Protection 6 | . . 4 . 6 5 14 15 14 2 1 . 1 Energy Gun 4 | . 5 16 10 6 5 7 . 11 . . . . Energy Cannon 3 | . . . 8 . 5 . . . 3 5 6 6 Ballistic Gun 2 | . 20 . 3 14 . 2 . 4 . 8 . . Ballistic Cannon 4 | . . 3 . 1 6 7 3 . . 3 13 6 Launcher 1 | . . . . . . . 7 3 5 . . . Peak Build Rating 83 | 9 11 13 19 27 52 50 51 50 60 61 63 83 Average Rating 42 | 5 9 10 15 25 42 47 42 46 50 53 60 66 On Entrance 33 | . 9 6 13 19 26 43 48 46 50 52 61 63 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 105 | 11 48 53 93 103 105 68 68 69 80 73 70 91 Greatest Support 78 | 40 20 26 42 58 78 68 68 68 68 36 22 36 Greatest Overweight (x) 15 | 1 15 15 3 2 8 . . 1 3 6 6 13 Average Overweight (x) 1 | . . 1 1 1 . . . . 1 4 5 3 Largest Inventory Capacity 25 | 8 20 20 25 25 25 20 20 20 20 20 20 20 Average Capacity 20 | 5 8 20 21 25 21 20 20 20 20 20 20 20 Most Carried 25 | 7 10 20 25 25 25 19 20 20 20 20 20 20 Average Carried 19 | 4 8 12 19 24 20 17 19 18 18 19 19 17 Final Capacity 25 | 8 20 20 25 25 20 20 20 20 20 20 20 20 Final Carried 25 | 7 10 20 25 25 20 17 20 20 20 20 20 8 Class Distribution -------------------- 29% | Gunner 26% | Mutant 11% | Scavenger-Gunner 11% | Tank 9% | Hacker-Gunner 4% | Hacker-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Tank | -7/Zion Gunner | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Matter Collected 4703 | 354 83 95 143 436 1671 215 148 151 380 303 86 638 Remotely . | . . . . . . . . . . . . . Salvage Created 6233 | 124 54 281 865 586 2655 162 . 473 263 320 . 450 Parts 330 | 4 4 12 44 25 168 6 . 12 20 14 . 21 Haulers Intercepted 9 | . 1 . 4 1 2 . . 1 . . . . Recyclers Shooed 8 | 2 . . 1 . 3 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 6 8 7 . 9 3 . Prevented 6 | . . . . . . . . 2 . 4 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 119 | . 1 4 10 9 56 4 . 14 3 5 . 13 Melee 1 | . . . . . . . . . 1 . . . Guns 41 | . 1 1 4 9 16 1 . 4 . 3 . 2 Cannons 50 | . . . 6 . 36 3 . . . 2 . 3 AOE 25 | . . 3 . . 3 . . 10 2 . . 7 Classes Destroyed 16 | 2 2 1 1 2 8 . . . . . . . Worker 9 | . . . . . 6 . . . 1 . . 2 Builder 5 | . . . . 1 4 . . . . . . . Tunneler 3 | 1 . . . . . . . . 2 . . . Hauler 9 | . 1 . 4 1 2 . . 1 . . . . Recycler 12 | 1 . 1 3 1 5 . . . 1 . . . Operator 2 | . . . . . 2 . . . . . . . Watcher 6 | . . . . 1 5 . . . . . . . Swarmer 27 | . . . 3 3 12 . . 4 . . . 5 Grunt 44 | . 1 3 4 3 17 3 . 9 . 1 . 3 Brawler 2 | . . . . . 1 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Protector 2 | . . . . . 2 . . . . . . . Sentry 14 | . . 1 3 3 4 . . . . 1 . 2 Specialist 5 | . . . . . 5 . . . . . . . Hunter 8 | . . . . . 3 . . . 2 2 . 1 Programmer 16 | . . . . . 11 . . 1 1 1 . 2 Best Kill Streak 9 | 1 1 4 7 4 9 4 . 5 4 2 . 5 Combat Bots Only 7 | . 1 3 4 3 7 4 . 5 2 2 . 5 Max Kills in Single Turn 4 | 1 1 3 2 1 2 1 . 2 2 1 . 4 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 4 | . . 3 . . 1 . . 2 1 . . 4 Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Hostile Shots Fired 1276 | . 72 6 28 53 471 23 . 96 109 108 . 310 Missed 370 | . 18 2 9 15 138 9 . 27 36 31 . 85 Damage Taken 12850 | . 625 130 269 555 4341 307 . 990 1043 964 . 3626 Core 2235 | . 81 14 60 68 558 33 . 88 173 155 . 1005 Absorbed by Shields 249 | . . . . . 12 . . 20 72 . . 145 Redirected to Shielding 105 | . . . . . . 55 . 50 . . . . Ignored by Resistances 320 | . . . . . 61 . . 69 32 . . 158 Regen/Repaired (Parts) 231 | . . . . . . . . . 231 . . . Core Remaining (%) 66 | 100 67 . 81 87 . . . 3 . . 61 . Volleys Fired 394 | 22 15 6 25 38 170 11 . 31 8 21 . 47 Largest 3 | 2 2 2 2 3 3 3 . 3 2 3 . 3 Hottest 196 | 40 100 90 136 102 196 145 . 147 99 170 . 186 Shots Fired 785 | 44 25 9 48 106 348 26 . 49 10 47 . 73 Gun 449 | 44 24 9 25 105 147 15 . 30 5 26 . 19 Cannon 304 | . 1 . 23 . 197 11 . . . 21 . 51 Launcher 27 | . . . . . 4 . . 15 5 . . 3 Special 5 | . . . . 1 . . . 4 . . . . Kinetic 400 | 44 24 . 6 76 143 18 . 12 . 26 . 51 Thermal 268 | . 1 . 33 30 158 8 . 12 5 12 . 9 Explosive 27 | . . . . . 4 . . 15 5 . . 3 Electromagnetic 90 | . . 9 9 . 43 . . 10 . 9 . 10 Robot Hit Streak 16 | 15 11 11 13 13 16 6 . 7 6 9 . 8 Robot Miss Streak 4 | 3 1 2 2 3 4 2 . 3 1 4 . 3 Penetration Max 1 | . . . . . 1 . . . . . . 1 Secondary Targets 3 | . . . . 1 1 . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . 1 . . . . Shots Hit Robots 537 | 31 21 9 36 71 248 13 . 26 13 30 . 39 Core Hits 328 | 5 6 9 21 23 157 7 . 46 15 11 . 28 Critical Kills 3 | . . . . 1 1 . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . . . . . . . . 1 Critical Strikes 28 | . 1 . 1 5 15 . . . 2 . . 4 Burn 7 | . . . 1 4 1 . . . 1 . . . Meltdown 2 | . . . . . 1 . . . . . . 1 Destroy 3 | . 1 . . 1 . . . . . . . 1 Blast 13 | . . . . . 11 . . . . . . 2 Corrupt 2 | . . . . . 2 . . . . . . . Impale 1 | . . . . . . . . . 1 . . . Melee Attacks 7 | . . . . . . . . 1 6 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 7 | . . . . . . . . 1 6 . . . Sneak Attacks 3 | . . . . . . . . 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15617 | 236 188 285 669 1163 7381 352 . 1677 730 729 . 2207 Guns 5684 | 236 173 129 319 1118 2441 151 . 374 95 320 . 328 Cannons 6014 | . 15 . 350 . 4183 201 . . . 409 . 856 Explosions 3545 | . . 156 . . 700 . . 1243 442 . . 1004 Melee 253 | . . . . . . . . 60 193 . . . Ramming 121 | . . . . 45 57 . . . . . . 19 Kinetic 6113 | 236 171 . 78 791 3421 238 . 136 . 320 . 722 Thermal 4784 | . 17 156 472 327 2876 114 . 190 95 240 . 297 Explosive 3057 | . . . . . 515 . . 1179 442 . . 921 Electromagnetic 1289 | . . 129 119 . 512 . . 112 . 169 . 248 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 253 | . . . . . . . . 60 193 . . . Highest Corruption 9 | . . . . . 9 4 4 1 2 4 4 9 Average Corruption 4 | . . . . . 5 4 4 1 1 3 4 4 Corruption Purged 5 | . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 127 | . . . . . 71 15 . 2 1 14 5 19 Message Errors 24 | . . . . . 11 3 . . . 4 2 4 Matter Fused 37 | . . . . . 23 4 . 1 1 2 1 5 Heat Flow Errors 14 | . . . . . 9 2 . 1 . 1 . 1 Energy Discharges 12 | . . . . . 7 . . . . 2 1 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . 1 . . . . . . 1 Data Loss (minor) 16 | . . . . . 9 4 . . . 2 1 . Data Loss (major) 7 | . . . . . 3 1 . . . 2 . 1 Misfires 5 | . . . . . 3 1 . . . 1 . . Alerts 3 | . . . . . 1 . . . . . . 2 Weapon Failures 6 | . . . . . 4 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 399 | . . 16 . 23 167 . . 1 65 . . 127 Projectiles 198 | . . . . . 159 . . . . . . 39 Explosions 178 | . . 16 . . 8 . . 1 65 . . 88 Melee 23 | . . . . 23 . . . . . . . . Knockbacks 22 | . . . . . 18 1 . . . . . 3 Impact . | . . . . . . . . . . . . . Kinetic 21 | . . . . . 18 1 . . . . . 2 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 559 | . . 50 . 22 30 . . 122 197 . . 138 Shots 15 | . . 1 . . 2 . . 4 5 . . 3 Rammed 2 | . . . . 1 . . . . . . . 1 Targets Rammed 10 | . . . . 1 3 . . . . . . 6 Kicked 8 | . . . . . 3 . . . . . . 5 Crushed . | . . . . . . . . . . . . . Highest Temperature 478 | . 42 42 240 353 478 229 . 364 245 316 . 365 Average Temperature 117 | . 9 26 97 91 115 64 . 156 69 148 . 145 Received Heat Transfer 2155 | . 144 18 87 216 891 114 . 150 72 90 . 373 Effects 12 | . . . . 2 6 . . 3 . . . 1 Shutdowns 4 | . . . . 1 2 . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 5 | . . . . . 3 . . 1 . . . 1 Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . 1 . . . 1 Impact Corruptions 1 | . . . . 1 . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . 1 Parts Melted 14 | . . . 2 1 7 . . 1 . 2 . 1 Heat Transferred 8573 | . 37 100 1036 999 5102 222 . 222 259 296 . 300 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . 3 . . 1 . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Peak Influence 1158 | 10 35 178 476 523 1158 . . . 1053 . . 129 Initial 1038 | . 6 4 74 200 165 . . . 1038 . . 67 Average 388 | 3 11 53 274 368 494 . . . 958 . . 67 Maximum Alert Level 4 | . . . 2 2 4 . . . 3 . . . Low Security (%) 41 | 100 100 100 42 . 24 . . . . . . 100 Level 1 19 | . . . 27 69 23 . . . . . . . Level 2 16 | . . . 29 30 22 . . . . . . . Level 3 18 | . . . . . 21 . . . 100 . . . Level 4 4 | . . . . . 7 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . 1 1 15 . . . 3 . . 3 Investigation 5 | . 1 . . 1 1 . . . 1 . . 1 Extermination 7 | . . . . . 6 . . . 1 . . . Reinforcement 12 | . 1 . 1 . 7 . . . 1 . . 2 Assault 1 | . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . Construction Impeded 4 | . . . . . 1 . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Distress Signals 9 | . 2 1 . 2 2 . . . . . . 2 Communications Jammed 7 | . . . . . 7 . . . . . . . Distress Signals 7 | . . . . . 7 . . . . . . . Times Spotted 198 | . 16 10 12 18 84 5 . 23 5 5 . 20 Peak Tracking Total 13 | . 6 3 5 4 13 4 . 6 2 2 . 8 Tactical Retreats 14 | . 4 2 . 2 5 . . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Traps Triggered 10 | . 1 . 1 1 . 1 . . 3 . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . 1 . . . . . . Installed . | . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 3 . 2 Most Traps Carried 5 | . . . . . . 1 1 1 1 5 5 5 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Machines Disabled 18 | . . 1 1 . 13 . . . . . . 3 Max in Single Turn 6 | . . 1 1 . 6 . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Machines Accessed 27 | . . . 4 3 10 . . . 2 1 . 7 Terminals 13 | . . . 3 3 5 . . . . . . 2 Fabricators 3 | . . . . . 2 . . . . . . 1 Repair Stations 3 | . . . . . 1 . . . 1 . . 1 Recycling Units 2 | . . . 1 . . . . . . . . 1 Scanalyzers 3 | . . . . . 1 . . . 1 . . 1 Garrison Access 2 | . . . . . 1 . . . . . . 1 Total Hacks 70 | . . . 9 10 20 . . . 13 1 . 17 Successful 34 | . . . 5 2 5 . . . 11 1 . 10 Failed 36 | . . . 4 8 15 . . . 2 . . 7 Catastrophic 5 | . . . . . 4 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . . 2 2 2 . . . . . . . Terminals 33 | . . . 7 10 11 . . . . . . 5 Fabricators 7 | . . . . . 3 . . . . . . 4 Repair Stations 5 | . . . . . 1 . . . 3 . . 1 Recycling Units 4 | . . . 2 . . . . . . . . 2 Scanalyzers 16 | . . . . . 3 . . . 10 . . 3 Garrison Access 4 | . . . . . 2 . . . . . . 2 Terminal Hacks 9 | . . . 3 2 1 . . . . 1 . 2 Prototype ID Bank 2 | . . . . 1 . . . . . . . 1 Open Door 3 | . . . 2 . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . . Locate Traps 3 | . . . 1 . 1 . . . . . . 1 Fabricator Hacks 4 | . . . . . 1 . . . . . . 3 Load Schematic 1 | . . . . . . . . . . . . 1 Build 3 | . . . . . 1 . . . . . . 2 Repair Station Hacks 3 | . . . . . . . . . 2 . . 1 Scan Component 2 | . . . . . . . . . 1 . . 1 Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . 1 Scanalyzer 14 | . . . . . 3 . . . 9 . . 2 Insert Component 7 | . . . . . 1 . . . 5 . . 1 Analyze 7 | . . . . . 2 . . . 4 . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . 2 . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . . . 2 3 9 . . . 2 . . 5 Full Trace Events 2 | . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . 4 . . 1 Parts Built 4 | . . . . . 2 . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 285 | . . . . . 84 . . . . . . 201 Total Part Build Rating 22 | . . . . . 8 . . . . . . 14 Parts Repaired 1 | . . . . . . . . . 1 . . . Time 22 | . . . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 1 . . . 5 . . 1 Part Schematics Acquired 6 | . . . . . 1 . . . 4 . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Total Allies 2 | . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . 2 2 . . . . Highest-Rated Group 82 | . . . . . . . 82 82 . . . . Highest-Rated Ally 51 | . . . . . . . 51 51 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . . Total Damage 153 | . . . . . . . . 153 . . . . Kills 2 | . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 2 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Turns Passed 11158 | 181 172 383 381 627 3682 522 1803 723 473 983 173 1055 Spaces Moved 6683 | 105 74 182 214 386 2039 385 1468 375 272 589 103 491 Core 16 | 8 1 5 . . . . . . . . . 2 Treads 21 | 14 7 . . . . . . . . . . . Legs 3635 | . 31 . . . 1335 385 1468 375 33 . . 8 Wheels 3010 | 83 35 177 214 386 704 . . . 239 589 103 480 Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 105 105 105 105 122 122 122 101 101 130 95 Average Speed 130 | 94 137 130 115 111 131 122 122 158 125 145 158 142 Slowest Speed 800 | 160 800 800 135 123 200 122 122 192 330 170 170 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 18 10 43 37 48 49 85 60 5 75 19 15 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 2 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . . . . . 3 1 . 2 2 . Spaces Dug 12 | . . . . . 5 . . . . . . 7 Terrain Destroyed 265 | . . 3 . . 79 4 . 129 8 3 . 39 Melee . | . . . . . . . . . . . . . Projectile 50 | . . . . . 26 4 . . . 3 . 17 AOE 215 | . . 3 . . 53 . . 129 8 . . 22 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Low Fac Total 8365 | 148 131 318 306 505 2679 415 1481 443 383 675 115 766 Wait 711 | . 28 105 22 24 274 12 3 14 54 27 2 146 Move 6671 | 104 73 181 213 385 2038 384 1467 374 271 588 102 491 Hop . | . . . . . . . . . . . . . Pick Up 138 | 8 2 14 14 14 50 . 1 6 9 7 3 10 Fast Attach 100 | 9 4 2 4 4 16 . 3 2 14 13 1 28 Attach 75 | 1 . 6 1 3 29 3 1 4 9 2 . 16 Detach 27 | . 1 2 4 2 4 . 4 1 5 . 1 3 Swap 81 | 1 4 2 7 10 27 5 1 8 3 7 2 4 Drop 129 | 3 4 . 16 22 48 . 1 2 4 10 4 15 Fire 394 | 22 15 6 25 38 170 11 . 31 8 21 . 47 Melee 7 | . . . . . . . . 1 6 . . . Ram 2 | . . . . 1 . . . . . . . 1 Kick 8 | . . . . . 3 . . . . . . 5 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 22 | . . . . 2 20 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 13) 319 | -10/Materials | Discovered new exit (range 10) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Propulsion x2 384 | -9/Materials | Lost 3 parts (1p2n) 643 | -9/Materials | Build established: Mutant 717 | -9/Materials | Discovered new exit (range 15) 737 | -9/Materials | Entered Storage 1068 | -9/Storage | Discovered new exit (range 16) 1118 | -9/Storage | Entered Materials 1118 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1662 | -8/Materials | Discovered new exit (range 10) 1676 | -8/Materials | Build established: Gunner 1745 | -8/Materials | Entered Factory 1745 | -7/Factory | Evolved 2 slots: Utility x2 2237 | -7/Factory | Build established: Scavenger-Gunner 2761 | -7/Factory | Cargo convoy interrupted 2835 | -7/Factory | Lost 4 parts (1p2n1w) 2904 | -7/Factory | Core integrity fell below 50% 2908 | -7/Factory | Lost 11 parts (1p6n1u3w) 3129 | -7/Factory | Lost 3 parts (1p2w) 3522 | -7/Factory | Build established: Gunner 4089 | -7/Factory | Build established: Scavenger-Gunner 4268 | -7/Factory | Fabricated Force Booster? 4659 | -7/Factory | Build established: Gunner 4734 | -7/Factory | Discovered new exit (range 6) 4945 | -7/Factory | First assault squad dispatched 5069 | -7/Factory | Destroyed 7 combat bots 5403 | -7/Factory | Discovered new exit (range 7) 5427 | -7/Factory | Entered Lower Caves 5436 | -7/Lower Caves | Lost 3 parts (2u1w) 5475 | -7/Lower Caves | Learned Factory emergency access door positions 5704 | -7/Lower Caves | Build established: Mutant 5749 | -7/Lower Caves | Core integrity fell below 20% 5844 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5905 | -7/Lower Caves | Spotted B-75 Beast 5949 | -7/Lower Caves | Entered Zion 6013 | -7/Zion | Discovered new exit (range 11) 6066 | -7/Zion | System corruption cleaned by Quarantine Array 6160 | -7/Zion | Learned 4 Factory zone layouts 6283 | -7/Zion | Learned location of Extension (-4) 6727 | -7/Zion | Given A8's code to call for help 6764 | -7/Zion | Found Prototype Device 6764 | -7/Zion | Identified Phasing AFG 6959 | -7/Zion | Gained Derelict followers 7110 | -7/Zion | Build established: Tank 7555 | -7/Zion | Met Imprinter 7752 | -7/Zion | Entered Proximity Caves 7752 | -6/Proximity Caves | Accompanied by 2 allies 7753 | -6/Proximity Caves | Identified exit to Factory 7902 | -6/Proximity Caves | Lost 3 parts (1p2u) 8143 | -6/Proximity Caves | Spotter reported a threat 8170 | -6/Proximity Caves | Build established: Gunner 8172 | -6/Proximity Caves | Spotted B-75 Beast 8234 | -6/Proximity Caves | Learned Factory garrison access intel 8250 | -6/Proximity Caves | Spotter reported a threat 8303 | -6/Proximity Caves | Spotter reported a threat 8387 | -6/Proximity Caves | Spotter reported a threat 8420 | -6/Proximity Caves | Spotter reported a threat 8444 | -6/Proximity Caves | Spotter reported a threat 8475 | -6/Proximity Caves | Entered Factory 8475 | -6/Factory | Evolved 2 slots: Utility x2 8478 | -6/Factory | Loaded intel: 3 garrison access locations 8582 | -6/Factory | Lost 10 parts (2p4n2u2w) 8631 | -6/Factory | Repaired Imp. Medium Armor Plating 8759 | -6/Factory | Discovered new exit (range 10) 8825 | -6/Factory | Search patrols dispatched 8848 | -6/Factory | Build established: Hacker-Mutant 8948 | -6/Factory | Entered Lower Caves 8949 | -6/Lower Caves | Encountered a Warlord checkpoint 9076 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9328 | -6/Lower Caves | Lost 8 parts (4n2u2w) 9558 | -6/Lower Caves | Discovered new exit (range 5) 9588 | -6/Lower Caves | Build established: Hacker-Gunner 9931 | -6/Lower Caves | Entered another Lower Caves area 10000 | -6/Lower Caves | Encountered a Warlord checkpoint 10020 | -6/Lower Caves | Learned 4 Factory zone layouts 10074 | -6/Lower Caves | Discovered new exit (range 5) 10104 | -6/Lower Caves | Entered Factory 10104 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10105 | -5/Factory | Identified exit to Factory 10352 | -5/Factory | Found Launcher Loader 10391 | -5/Factory | Build established: Hacker-Skirmisher 10904 | -5/Factory | Core integrity fell below 50% 10917 | -5/Factory | Fabricated Hvy. Disruptor Cannon (x2) 10983 | -5/Factory | Cargo convoy interrupted 10992 | -5/Factory | Lost 19 parts (4p5n6u4w) 11119 | -5/Factory | Core integrity fell below 20% 11123 | -5/Factory | Lost 12 parts (1p5n3u3w) 11159 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11118_ Slug penetrates Wall. 11124_ H-66 Slayer IFF system glitched. 11124_ K-01 Serf destroyed. 11130_ Slug penetrates Wall. 11130_ Penetrated by Slug. 11135_ System corrupted: Energy discharge (-34). 11135_ R-10 Processor collects Unknown Storage. 11136_ Penetrated by Slug. 11136_ Wheel destroyed. 11136_ Penetrated by Slug. 11139_ Kicked H-66 Slayer out of the way. 11141_ Kicked H-66 Slayer. 11141_ Penetrated by Slug. 11143_ Kicked H-66 Slayer. 11148_ Penetrated by Slug. 11158_ Slug penetrates Wall. 11158_ Flexi-carbon Leg destroyed. 11159_ Penetrated by Slug. 11159_ W-25 Informer sends out distress signal. 11159_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#??###########??????????????????? | | ?????????????????# ? ! #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# "R #????############### | | ?????????????????# """ #????# [ | | ?????????????????# "" #????# | | ?????????????????# #????# | | ?????????????????# #????# """""" """"" | | ?????????????????# """"""""" #????# """""" """"" | | ?????????????????# #????# """""" """"" | | ?????????????????# """"""""" #????# """""" """"" | | ?????????????????# #????# | | #????????????????# #????# | | ??###########???#######+#######################+# | | ""?# #??#### ############ # | | ?# ####T # | | "" # ! | | # %= | | "" + """ """" | | # """"" """" | | "" # ^""""" """" | | ?# #######h @ ^ ^ | | ""?# #?????# """ """ ####### | | ??###########?????######## """"" """"" ####??? | | ????????????????????????## """"" " "" """#??? | | ?????????????????????????#" ^ h % ^ Y"#??? | | ?????????????????????????#T " "g % """ """#??? | | ?????????????????????????#" % gw "" ####??? | | ????????????????????????### % g """ #?????? | | ??????????????????????### # #?????? | | ??????????????????????# # % % #?????? | | ??????????????????????### ## F"####?????? | | ?????????????????????###### % # """"#????????? | | ??????????? ## ####????????? | | ??????????? # ##???????????? | | ??????????? # #????????????? | | ??????????? ###????????????? | | ???????????? ##?????????????? | | ???????????? #??????????????? | | ???????????? #??????????????? | | ????????????? #??????????????? | | ????????????? #??????????????? | | ?????????????? ??????????????? | | ?????????????? ??????????????? | | ?????????????? ?????????????? | | ??????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 28 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Armor Coverage 375 Resistance: KI 25 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 14 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 50 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Coolant Injector | -7/Factory | Scanalyzed Autogun | -6/Factory | Scanalyzed Hyb. Deuterium Engine | -6/Factory | Scanalyzed Thermal Defense Suite | -6/Factory | Scanalyzed Imp. Force Field | -6/Factory | Scanalyzed Adv. Targeting Computer | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Force Booster | x2 | -7/Factory | Preloaded Hvy. Disruptor Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreServoSabre Manual? 0 Play Time 02:08:05 Cumulative 171.0 hours Start 2024.08.18 @ 15:08:42 End 2024.08.24 @ 15:58:31 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9023e438-30ec-464f-af1d-972a14bc5882