Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.29 @ 21:58:50 Player: Themeralderp Result: Destroyed self with Firepult Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (569) 569 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 2410 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -84 Cogmind --------- Core Integrity 0/250 Matter 224/300 Energy 190/265 System Corruption 2% Temperature Cool (20) Movement Rolling (105) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Firepult > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Large Storage Unit High-capacity Battery (250) Signal Interpreter Medium Laser Particle Gun Beam Cannon Slug Cannon Datajack Mace EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Firepult > --- INVENTORY -------- Ion Engine Improved Ion Engine Large Storage Unit High-capacity Battery Signal Interpreter Medium Laser Particle Gun Beam Cannon Slug Cannon Datajack Mace EMP Trap EMP Trap [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 54 | 7 35 5 3 4 Power 4 | 1 2 1 . . Engine 4 | 1 2 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 13 1 1 1 Treads . | . . . . . Leg 2 | . 2 . . . Wheel 16 | 2 11 1 1 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 7 1 . . Device 8 | 1 6 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 13 2 2 3 Energy Gun 13 | 1 8 1 2 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 7 . . . Power . | . . . . . Propulsion 2 | . 2 . . . Utility 2 | . 2 . . . Weapon 3 | . 3 . . . Highest Loss Streak 5 | . 5 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 94 100 79 100 Engine 14 | . 14 14 14 14 Leg 1 | . 1 . . . Wheel 26 | . 25 28 28 28 Device 12 | . 11 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 17 | . 16 26 8 14 Ballistic Gun 5 | . 8 . . . Launcher 1 | . . 1 . 14 Naked Turns . | . . . . . Heaviest Build 50 | 14 32 33 32 50 Greatest Support 32 | 32 32 26 32 32 Greatest Overweight (x) 8 | . 8 1 . 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 6 15 14 15 15 Average Carried 12 | 3 12 12 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 12 14 15 13 Class Distribution -------------------- 85% | Mutant 10% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 877 | 330 446 77 . 24 Remotely . | . . . . . Salvage Created 1140 | 206 853 50 . 31 Parts 84 | 13 60 7 . 4 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | 1 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 24 | . 17 3 . 4 Melee 1 | . 1 . . . Guns 10 | . 10 . . . AOE 13 | . 6 3 . 4 Classes Destroyed 8 | 2 6 . . . Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 6 | 5 . 1 . . Hauler 2 | . 2 . . . Recycler 4 | 1 3 . . . Watcher 3 | . 3 . . . Swarmer 16 | . 9 3 . 4 Grunt 8 | . 8 . . . Best Kill Streak 5 | 1 5 3 . 4 Combat Bots Only 4 | . 3 3 . 4 Max Kills in Single Turn 3 | 1 3 2 . 3 Gunslinging . | . . . . . Exploded 3 | . 3 2 . 3 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1029 | . 966 19 . 44 Core 252 | . 223 9 . 20 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 46 | . 46 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 128 | 60 61 4 . 3 Largest 2 | 2 2 2 . 1 Hottest 250 | 60 100 100 . 250 Shots Fired 189 | 64 115 7 . 3 Gun 181 | 64 112 5 . . Cannon 1 | . . . . 1 Launcher 7 | . 3 2 . 2 Special . | . . . . . Kinetic 101 | 60 41 . . . Thermal 48 | . 42 5 . 1 Explosive 7 | . 3 2 . 2 Electromagnetic 33 | 4 29 . . . Robot Hit Streak 14 | 14 12 8 . 11 Robot Miss Streak 4 | 4 4 . . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 130 | 48 75 6 . 1 Core Hits 58 | 12 36 5 . 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 2 . . . Burn 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 6 | . 6 . . . Impact 6 | . 6 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2102 | 391 1260 187 . 264 Guns 1262 | 391 821 50 . . Cannons 29 | . . . . 29 Explosions 639 | . 267 137 . 235 Melee 172 | . 172 . . . Ramming . | . . . . . Kinetic 542 | 364 178 . . . Thermal 644 | . 485 50 . 109 Explosive 440 | . 148 137 . 155 Electromagnetic 304 | 27 277 . . . Impact 172 | . 172 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . 14 5 4 1 Message Errors 5 | . 5 . . . Matter Fused 6 | . 3 1 1 1 Heat Flow Errors 2 | . . 1 1 . Energy Discharges 5 | . 2 2 1 . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 3 | . 2 . 1 . Misfires 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 24 | . . 8 . 16 Projectiles . | . . . . . Explosions 24 | . . 8 . 16 Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 13 | . . . . 13 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 310 | 40 310 210 201 . Average Temperature 90 | 20 95 67 106 . Received Heat Transfer 474 | . 468 . . 6 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 6 | 1 5 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 2092 | . 1260 148 . 684 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 226 | 30 220 226 . 141 Initial 47 | . 19 47 . . Average 91 | 15 95 98 . 134 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 93 | 100 96 76 . 100 Level 1 6 | . 3 23 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 24 3 . 8 Peak Tracking Total 5 | . 4 3 . 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts 56 | . 56 . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 10 | . 10 . . . Reused 4 | . 4 . . . Traps Extracted 6 | . 6 . . . Installed 6 | . 6 . . . Triggered 5 | . 5 . . . Most Traps Carried 6 | . 6 . . 2 Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 12 | . 10 . 2 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 32 . 2 . Successful 22 | . 20 . 2 . Failed 12 | . 12 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 14 | . 13 . 1 . Terminals 25 | . 25 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 13 . 2 . Record 1 | . . . 1 . Robot Analysis 3 | . 3 . . . Prototype ID Bank 4 | . 4 . . . Level Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Zone Layout 2 | . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Monitor 1 | . 1 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 6 | . . 5 . 1 Largest Group 5 | . . 5 5 3 Highest-Rated Group 85 | . . 85 85 55 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 12 | . . 5 . 7 Total Damage 139 | . . 64 . 75 Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3206 | 248 1819 539 419 181 Spaces Moved 2459 | 114 1318 484 392 151 Core 5 | 4 1 . . . Treads . | . . . . . Legs 52 | . 52 . . . Wheels 2402 | 110 1265 484 392 151 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 100 100 Average Speed 102 | 98 103 103 100 108 Slowest Speed 450 | 100 450 105 100 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 6 99 80 88 32 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . 2 2 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . 9 17 . 21 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 46 | . 9 17 . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2961 | 198 1658 516 419 170 Wait 166 | 4 124 17 21 . Move 2455 | 113 1317 483 391 151 Hop . | . . . . . Pick Up 56 | 13 32 5 1 5 Fast Attach . | . . . . . Attach 27 | 7 15 1 2 2 Detach 4 | . 2 . 2 . Swap 27 | . 20 4 1 2 Drop 29 | 1 18 2 1 7 Fire 128 | 60 61 4 . 3 Melee 6 | . 6 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . 1 . . . Trap 62 | . 62 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 249 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 11) 653 | -10/Materials | Identified exit to Materials 1213 | -10/Materials | Repaired Med. Laser 1241 | -10/Materials | Repaired Lgt. Assault Rifle 1364 | -10/Materials | Discovered new exit (range 6) 1380 | -10/Materials | Build established: Scavenger-Mutant 1707 | -10/Materials | Build established: Mutant 1774 | -10/Materials | Core integrity fell below 50% 1792 | -10/Materials | Core integrity fell below 20% 1829 | -10/Materials | Lost 5 parts (2n1u2w) 2068 | -10/Materials | Entered Mines 2282 | -10/Mines | Discovered exit to Materials (range 10) 2289 | -10/Mines | Learned location of Zion (-7) 2529 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2592 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2592 | -10/Mines | Discovered new exit (range 5) 2607 | -10/Mines | Entered Exiles 2607 | -10/Exiles | Accompanied by 5 allies 2625 | -10/Exiles | Discovered new exit (range 15) 2637 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2638 | -10/Exiles | Met 8R-AWN 2655 | -10/Exiles | Met EX-HEX 2704 | -10/Exiles | Met EX-DEC 2752 | -10/Exiles | Visited The Gauntlet 2868 | -10/Exiles | Met EX-BIN 2879 | -10/Exiles | Aligned with FarCom system 2880 | -10/Exiles | Given EX-Vault access code 2903 | -10/Exiles | Opened EX-Vault 2913 | -10/Exiles | Found Firepult 2936 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2999 | -10/Exiles | Discovered new exit (range 10) 3026 | -10/Exiles | Left Exiles lab with Firepult 3026 | -10/Exiles | Entered Mines 3026 | -9/Mines | Accompanied by 3 allies 3086 | -9/Mines | Found a hidden stash of uninstalled traps 3113 | -9/Mines | Met a Derelict bent on vengeance 3145 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3162 | -9/Mines | Met a Derelict testing a Signal Generator 3207 | -9/Mines | Destroyed self with Firepult Last Messages --------------- 03162_ Signal Generator broadcasts a burst of procedurally generated transmissions. 03162_ ALERT: Intercepting significant anomalous signal. Dispatching assault force. 03163_ M9-S5G(g): "Okay, I guess that means it works. Now let's get out of here!" 03168_ Signal Generator broadcasts a burst of procedurally generated transmissions. 03168_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 03175_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 03197_ C-30 ARC bursts open, deploying its payload. 03197_ G-47 Trooper unfolds itself. 03197_ G-34 Mercenary unfolds itself. 03197_ I-25 Savior unfolds itself. 03204_ Dropped Grenade Launcher. 03205_ Dropped Med. Laser. 03207_ Trooper 1b suffers critical hit (Burn). 03207_ Melted Aluminum Leg. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????####?????????????????????????????????? | | ????## ##????????????????????????????????? | | ????# ##???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# & ##???????????????????????????????? | | ????# ##????????????????????????????????? | | ????# ###?????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# ###????????#####????????????????????? | | ???## ##?????### ##???????????????????? | | ???# #????## #################???? | | ???# ##???# ##### | | ???## u##### ? ? | | ????## ############## | | ????## @ ##??????????####### | | ????# ### ][ #????????????????# | | ????# ## ## #????????????????# | | ????# ### ### #???????????????# | | ????# ##;; ##??## #??????????????# | | ????# ##;g ##????### #?????????????# | | ????# ##???????# ???????????? | | ????# g% #????????# ??????????" | | ????###;gg #?????????# #?????????" | | ??????# g #??????????# ??????????" | | ??????# g ##???????????? #??????????? | | ??????##i ##?????????????? ????????????# | | ???????#### #????????????????????????????? | | ??????????# "% ???????????????????????????? | | ??????????# ??????????????????????????? | | ??????????###### ?????????????????????????? | | ????????????????? ????????????????????????? | | ??????????????????#???????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 41 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyDirtyMicrothruster Manual? 0 Play Time 00:34:06 Cumulative 48.6 hours Start 2022.11.29 @ 21:26:09 End 2022.11.29 @ 21:58:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 21 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15c42f42-204f-4c89-8db4-8dca9f9191e3