Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.29 @ 15:42:42 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3093) 3093 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6973 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 12/100 System Corruption 0% Temperature Cool (9) Movement Hovering (62) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (5) ------ Visual Processing Unit > --- WEAPON (4) ------- Improved Heavy Laser > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Matter Compressor (250) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Visual Processing Unit Improved Reaction Control System > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon > --- INVENTORY -------- Matter Compressor Improved Heavy Laser Improved Heavy Laser [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Gyrokinetic Inverter Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 1 . Utility 3 | . . . 2 1 . . Weapon 2 | . . 2 . . . . Parts Attached 71 | 5 3 18 10 13 13 9 Power 11 | 1 . 2 1 1 2 4 Engine 8 | 1 . 1 1 1 2 2 Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 10 | 2 . 2 . 5 1 . Treads 4 | 2 . 2 . . . . Leg 2 | . . . . 2 . . Wheel . | . . . . . . . Hover 4 | . . . . 3 1 . Flight . | . . . . . . . Utility 18 | 1 . 5 5 2 3 2 Device 14 | . . 5 4 2 2 1 Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 32 | 1 3 9 4 5 7 3 Energy Gun 7 | . . . . 4 3 . Energy Cannon 13 | . . 4 3 1 4 1 Ballistic Gun 8 | 1 2 5 . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 1 1 1 . Parts Lost 32 | . 1 3 1 8 2 17 Power 9 | . . 1 . 1 1 6 Propulsion 3 | . . . . 2 . 1 Utility 9 | . . 1 1 2 1 4 Weapon 11 | . 1 1 . 3 . 6 Highest Loss Streak 12 | . 1 1 1 4 1 12 To Critical Strikes 1 | . . . . 1 . . Average Backups 4 | . 3 3 4 4 4 3 Power . | . . . 1 . . . Propulsion . | . . . . . . . Utility . | . . . . . . 1 Weapon 3 | . 1 2 3 3 4 2 Tool/Special . | . . . . . . . Unused Backups 4 | 2 . . . . . 2 Power . | . . . . . . . Propulsion 4 | 2 . . . . . 2 Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 75 | . 38 78 94 81 68 67 Engine 8 | . 8 1 8 7 12 9 Treads 6 | . 7 15 17 . . . Leg 1 | . . . . 9 . . Hover 11 | . . . . 4 25 24 Device 17 | . . 16 24 24 14 15 Protection 2 | . . . 8 5 . . Energy Gun 3 | . . . . 12 3 . Energy Cannon 13 | . . 7 33 15 9 10 Ballistic Gun 7 | . 18 35 . . . . Peak Build Rating 65 | 5 5 23 34 57 63 65 Average Rating 36 | 3 3 15 27 40 53 53 On Entrance 22 | . 5 5 21 29 41 59 Avg Prop Armor Cover (%) 4 | . . . . . . 4 Naked Turns 11 | . 11 . . . . . Heaviest Build 51 | 9 9 26 41 46 49 51 Greatest Support 44 | 40 40 40 40 33 44 44 Greatest Overweight (x) 4 | . 2 4 1 4 1 2 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | 1 3 3 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 4 3 Class Distribution -------------------- 39% | Mutant 26% | Gunner 24% | Tank 6% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 2521 | 73 126 1320 140 160 317 385 Remotely . | . . . . . . . Salvage Created 4476 | . 153 1360 1089 535 531 808 Parts 222 | . 15 91 50 20 24 22 Haulers Intercepted 8 | . 1 3 2 . . 2 Recyclers Shooed 2 | . . . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 65 | . 4 25 9 10 9 8 Guns 30 | . 2 22 . 3 3 . Cannons 28 | . . 3 8 6 3 8 AOE 4 | . 2 . . . 2 . Classes Destroyed 14 | . 3 8 2 1 . . Worker 11 | . . 6 3 . 2 . Builder 7 | . 2 1 3 . 1 . Tunneler 1 | . . 1 . . . . Hauler 8 | . 1 3 2 . . 2 Recycler 8 | . . 1 6 . . 1 Mechanic 1 | . . 1 . . . . Operator 2 | . . 1 . . 1 . Watcher 5 | . . . 1 1 2 1 Swarmer 11 | . . 7 . 1 3 . Grunt 34 | . 4 13 5 1 6 5 Duelist 2 | . . 1 . 1 . . Sentry 13 | . . 4 3 3 . 3 Hunter 4 | . . . 1 3 . . Programmer 1 | . . . . 1 . . Best Kill Streak 8 | . 3 8 5 5 6 2 Combat Bots Only 8 | . 2 8 3 4 5 2 Max Kills in Single Turn 3 | . 2 2 2 1 3 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 1 . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 542 | . 21 65 34 201 60 161 Missed 183 | . 10 21 8 65 24 55 Hits 359 | . 11 44 26 136 36 106 Melee 6 | . . 1 . 1 . 4 Projectile 353 | . 11 43 26 135 36 102 Critical Strikes 14 | . . 3 1 3 . 7 Damage Taken 4886 | . 136 520 473 1168 707 1882 Core 1231 | . 33 83 112 153 217 633 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 86 79 79 78 . . Volleys Fired 288 | . 14 72 67 35 40 60 Largest 4 | . 2 4 4 4 3 3 Hottest 272 | . 46 272 272 190 195 255 Shots Fired 841 | . 19 281 255 105 78 103 Gun 342 | . 11 233 . 57 34 7 Cannon 491 | . . 48 255 48 44 96 Launcher 8 | . 8 . . . . . Special . | . . . . . . . Kinetic 286 | . 11 233 . 17 . 25 Thermal 541 | . . 48 255 88 72 78 Explosive 8 | . 8 . . . . . Electromagnetic 6 | . . . . . 6 . Robot Hit Streak 15 | . 6 7 8 13 15 13 Robot Miss Streak 8 | . 2 8 5 2 5 5 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 6 . . . . Max Gunslinging Chain 2 | . 1 2 . . . . Shots Hit Robots 362 | . 13 119 70 67 32 61 Core Hits 159 | . 16 54 28 22 18 21 Critical Kills 7 | . . . 2 . 1 4 Critical Parts Destroyed 4 | . . 1 . . . 3 Critical Strikes 13 | . . 1 2 1 1 8 Burn 1 | . . . . 1 . . Meltdown 3 | . . . 2 . 1 . Destroy 8 | . . 1 . . . 7 Sever 1 | . . . . . . 1 Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing 8 | . . . . . . 8 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8765 | . 560 1880 1565 1419 1440 1901 Guns 2876 | . 128 1695 . 740 238 75 Cannons 4922 | . . 185 1565 679 721 1772 Explosions 913 | . 432 . . . 481 . Melee 41 | . . . . . . 41 Ramming 13 | . . . . . . 13 Kinetic 2254 | . 128 1695 . 178 . 253 Thermal 5544 | . . 185 1565 1241 959 1594 Explosive 913 | . 432 . . . 481 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 41 | . . . . . . 41 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 192 | . . . 33 . 114 45 Projectiles 130 | . . . 33 . 52 45 Explosions 62 | . . . . . 62 . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 100 | . . . . . 94 6 Shots 2 | . . . . . 2 . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 627 | . . 294 627 10 435 477 Average Temperature 109 | . . 55 153 10 96 131 Received Heat Transfer 1876 | . 75 231 189 300 171 910 Effects 13 | . . . 10 . . 3 Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . 1 . . 1 Interference 4 | . . . 4 . . . Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . 3 . . . Damage (major) 1 | . . . . . . 1 Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 7 | . . . 2 1 2 2 Combat Hostiles 3 | . . . 1 1 1 . Parts Melted 33 | . . . 8 14 4 7 Heat Transferred 8531 | . . 333 2775 2109 1353 1961 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Maximum Alert Level 1 | . . 1 1 . 1 . Low Security (%) 79 | 100 100 35 69 100 84 100 Level 1 20 | . . 64 30 . 15 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 392 | . 164 392 237 95 250 120 Initial 162 | . . 55 162 95 5 120 Average 95 | . 104 232 167 33 40 25 Influence Increases 2313 | . 231 747 376 324 359 276 Destroy 0b10 Robot/C 1300 | . 80 500 180 200 180 160 Destroy 0b10 Robot/NC 215 | . 15 70 75 5 30 20 Destroy Leader 292 | . 22 106 56 62 34 12 Successful Hack 72 | . 36 . 12 24 . . Disable Machine 195 | . 30 45 30 30 60 . Destroy Structure 149 | . 48 11 23 3 40 24 Lose Combat Pursuer 90 | . . 15 . . 15 60 Influence Decreases 2276 | . 100 492 552 522 124 486 Entered New Map 549 | . . 76 224 115 7 127 Time Decay 1445 | . 90 386 318 327 97 227 Lost Part 266 | . 10 30 10 80 20 116 Lost Ally 16 | . . . . . . 16 Squads Dispatched 11 | . 1 2 1 2 5 . Investigation 4 | . 1 . . 1 2 . Extermination 3 | . . . . 1 2 . Reinforcement 4 | . . 2 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 4 | . . 1 1 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 5 31 11 12 18 15 Peak Tracking Total 6 | . 4 6 5 5 4 6 Tactical Retreats 4 | . . 1 . . 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 6 | . 1 . 1 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 13 | . 2 3 2 2 4 . Max in Single Turn 4 | . 1 1 1 1 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 11 | . 2 . 1 2 5 1 Terminals 6 | . 2 . . 1 2 1 Fabricators 2 | . . . . 1 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 21 | . 5 . 1 2 10 3 Successful 14 | . 4 . 1 2 7 . Failed 7 | . 1 . . . 3 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 5 . . 1 2 3 Fabricators 3 | . . . . 1 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 1 . 5 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 4 . . 1 1 . Record 4 | . 3 . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . . 1 . Fabricator Hacks 3 | . . . . 1 2 . Network Status 1 | . . . . 1 . . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 1 . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 1 . 4 1 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 152 | . . . . . 152 . Total Part Build Rating 5 | . . . . . 5 . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 39 | . . . . . . 39 Highest-Rated Ally 39 | . . . . . . 39 Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . . 2 Total Damage 51 | . . . . . . 51 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Active Infowar (turns) 406 | . . . . . . 406 Optics 406 | . . . . . . 406 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 4598 | 49 192 901 701 923 1056 776 Spaces Moved 2100 | 36 132 383 257 425 547 320 Core 243 | 18 109 99 . . . 17 Treads 605 | 18 23 284 257 23 . . Legs 289 | . . . . 289 . . Wheels . | . . . . . . . Hover 963 | . . . . 113 547 303 Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 160 62 58 50 Average Speed 120 | 105 106 165 164 177 60 64 Slowest Speed 330 | 160 160 250 240 330 98 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 24 32 28 15 19 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 18 | . . . 6 1 7 4 Terrain Destroyed 142 | . 49 . 21 1 40 31 Melee . | . . . . . . . Projectile 72 | . . . 21 1 19 31 AOE 70 | . 49 . . . 21 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 3598 | 48 167 514 373 517 1198 781 Wait 999 | . 3 16 23 28 567 362 Move 2094 | 35 131 382 256 424 546 320 Hop . | . . . . . . . Pick Up 49 | 6 6 13 3 4 8 9 Fast Attach 29 | 1 1 2 8 10 6 1 Attach 44 | 4 2 13 2 3 9 11 Detach 20 | . 4 5 1 1 8 1 Swap 21 | . 2 6 4 5 4 . Drop 37 | 2 4 5 9 7 10 . Fire 288 | . 14 72 67 35 40 60 Melee 8 | . . . . . . 8 Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 5 | . . . . . . 5 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 13) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Weapon x2 552 | -9/Materials | Build established: Gunner 580 | -9/Materials | Destroyed 8 combat bots 1135 | -9/Materials | Discovered new exit (range 3) 1143 | -9/Materials | Entered another Materials area 1143 | -8/Materials | Evolved 2 slots: Utility x2 1460 | -8/Materials | Build established: Tank 1785 | -8/Materials | Discovered new exit (range 16) 1788 | -8/Materials | Build established: Scavenger-Tank 1844 | -8/Materials | Entered Factory 1844 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2105 | -7/Factory | Build established: Tank 2652 | -7/Factory | Lost 3 parts (2n1u) 2747 | -7/Factory | Lost 4 parts (1u3w) 2753 | -7/Factory | Discovered new exit (range 10) 2767 | -7/Factory | Entered another Factory area 2767 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3083 | -6/Factory | Fabricated Imp. Heavy Laser? 3165 | -6/Factory | Build established: Mutant 3814 | -6/Factory | Discovered new exit (range 6) 3823 | -6/Factory | Entered Extension 4298 | -6/Extension | Disrupted transfer network 4458 | -6/Extension | Core integrity fell below 50% 4498 | -6/Extension | Lost 12 parts (4p1n3u4w) 4584 | -6/Extension | Core integrity fell below 20% 4599 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Adv. Heat Sink. U-05 Engineer builds a Wall. Acquired 11 matter. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. G-67 Veteran Adv. Heat Sink severed. Lgt. Angular Momentum Engine destroyed. Critical hit (Burn: +50). Lgt. Angular Momentum Engine destroyed. Critical hit (Burn: +37). Connecting with Door Terminal... Current location identified: Extension Adv. Heat Sink destroyed. Phasing Sabre destroyed. Critical hit (Burn: +37). G-50 Soldier suffers critical hit (Destroy). G-50 Soldier destroyed. Acquired 3 matter. Bore Cannon destroyed. Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######################??????????????????????????? | | + #??????????????????????????? | | /####### #??????????????????????????? | | [[[ #?????# ##### ??????????????????? | | [ #?????# ??????????????????? | | #?????# #######????????????????????? | | #?????# #?###??????????????????????? | | ######?##### g g ###T#??????????????????????? | | g@"??????????????????????? | | #######l"??????????????????????? | | #?????# #??????????????????????? | | ^ #?????###??????????????????????? | | ###################??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ##"##############################????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 50 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 10 Item Schematics ----------------- Thermic Laser | -6/Factory | Scanalyzed Imp. Heavy Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Laser | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Imp. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightCloakingBuckler Manual? 0 Play Time 00:37:52 Cumulative 252.8 hours Start 2026.03.26 @ 12:44:26 End 2026.03.29 @ 15:42:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 685 Rogue 683 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fae8a3a6-0861-4bb7-a1c5-dd3adef71c70