Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.18 @ 22:24:08 Player: scarab Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (3096) 3096 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7996 Bonus ------- None Cogmind --------- Core Integrity 1071/1150 Matter 220/300 Energy 325/325 System Corruption 1% Temperature Cool (12) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (7) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (7) ------ Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Recoil Stabilizer > --- WEAPON (4) ------- Heavy Plasma Cannon Heavy Machine Gun Heavy Gauss Cannon > --- INVENTORY (20) --- Heavy Deuterium Engine F-cell Engine F-cell Engine F-cell Engine Reinforced Fission Core Light Antimatter Reactor Flexi-carbon Leg Myomer Leg Heat Sink Compact Battery (300) Enhanced Optical Array Improved Reclamation Unit Drone Bay (2/2) High-powered Shock Rifle Wave Gun Disruptor Cannon Disruptor Cannon KE Penetrator Magnetic Acceleration Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Recoil Stabilizer Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Disruptor Cannon Heavy Machine Gun Heavy Gauss Cannon > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine F-cell Engine F-cell Engine Reinforced Fission Core Micro Fission Core Myomer Leg Heat Sink Compact Battery Enhanced Optical Array Improved Reclamation Unit Drone Bay High-powered Shock Rifle Disruptor Cannon Disruptor Cannon Heavy Plasma Cannon KE Penetrator Magnetic Acceleration Cannon Heavy Flak Cannon Proton Missile Launcher [Rating: 105] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Electrolaser Energy Cannon Disruptor Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 5 | . . 1 1 1 1 1 . Utility 5 | . . 1 1 . 1 1 1 Weapon 2 | . . . . 1 . . 1 Parts Attached 131 | 6 7 22 14 34 12 17 19 Power 15 | 1 1 4 2 3 1 2 1 Engine 10 | 1 1 4 1 1 1 1 . Core 4 | . . . 1 2 . 1 . Reactor 1 | . . . . . . . 1 Propulsion 35 | 2 2 6 1 8 3 5 8 Treads 19 | . . 4 1 8 3 3 . Leg 14 | 2 2 2 . . . . 8 Wheel 2 | . . . . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 1 5 4 4 1 3 2 Device 6 | . 1 2 . 1 . . 2 Storage 6 | 1 . 1 3 . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 9 | . . 2 1 3 . 3 . Artifact . | . . . . . . . . Weapon 60 | 2 3 7 7 19 7 7 8 Energy Gun 13 | 1 . 2 1 4 3 1 1 Energy Cannon 5 | . . . . . . 3 2 Ballistic Gun 21 | 1 2 2 3 10 1 1 1 Ballistic Cannon 6 | . . . . 3 1 1 1 Launcher 11 | . . 2 1 2 2 1 3 Special Weapon . | . . . . . . . . Impact Weapon 3 | . 1 1 1 . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . . Parts Lost 27 | . 1 7 1 6 3 3 6 Power 1 | . . . 1 . . . . Propulsion 13 | . . 3 . 2 3 3 2 Utility 5 | . . 2 . 1 . . 2 Weapon 8 | . 1 2 . 3 . . 2 Highest Loss Streak 7 | . 1 7 1 1 3 2 3 Average Slot Usage (%) 95 | . 94 92 100 96 91 99 95 Engine 6 | . 14 11 8 2 6 4 3 Core 1 | . . . 1 4 . . . Treads 28 | . . 25 36 36 31 28 15 Leg 3 | . 28 4 . . . . 13 Wheel 1 | . . . . . . 11 5 Device 8 | . 10 6 9 8 13 5 10 Storage 17 | . 14 20 18 15 20 17 15 Protection 5 | . . 6 9 5 . 11 7 Energy Gun 6 | . 11 10 9 5 5 1 4 Energy Cannon 1 | . . . . . . 6 5 Ballistic Gun 10 | . 14 4 8 14 13 3 4 Naked Turns . | . . . . . . . . Heaviest Build 98 | 13 14 24 45 63 70 89 98 Greatest Support 175 | 20 20 60 83 117 137 117 175 Greatest Overweight (x) 15 | 1 . 5 . 15 . 3 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 6 6 8 16 16 20 20 20 Average Capacity 14 | 5 6 7 8 16 19 20 20 Most Carried 20 | 4 6 8 10 16 20 20 20 Average Carried 12 | 2 5 6 7 14 16 19 18 Final Capacity 20 | 6 6 8 16 16 20 20 20 Final Carried 20 | 4 6 8 10 16 20 20 20 Class Distribution -------------------- 21% | Tank 21% | Mutant 17% | Scavenger-Mutant 17% | Scavenger-Tank 7% | Scavenger-Gunner 7% | Hauler-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 2580 | 227 115 243 279 697 148 488 383 Remotely . | . . . . . . . . Salvage Created 3634 | . 164 478 661 1141 210 610 370 Parts 193 | . 10 25 41 51 12 34 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 9 | . 3 2 1 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 72 | . 4 10 17 16 5 12 8 Melee 1 | . . . . . . . 1 Guns 43 | . 4 7 16 12 2 . 2 Cannons 11 | . . . . . . 7 4 AOE 15 | . . 3 1 4 3 4 . Classes Destroyed 12 | . 1 5 2 1 . 2 1 Worker 2 | . . . . . . 1 1 Builder 1 | . . . . . . 1 . Recycler 7 | . . 2 1 4 . . . Operator 1 | . . 1 . . . . . Watcher 1 | . . . . . . . 1 Swarmer 25 | . . 4 8 . 3 5 5 Grunt 24 | . 4 3 5 7 . 2 3 Brawler 2 | . . . 1 . . 1 . Duelist 2 | . . 1 . 1 . . . Sentry 13 | . . 2 2 5 2 2 . Hunter 3 | . . . 1 2 . . . Programmer 3 | . . . . 1 . 2 . Best Kill Streak 5 | . 1 4 5 4 2 5 3 Combat Bots Only 5 | . 1 3 5 4 2 5 3 Max Kills in Single Turn 4 | . 1 3 2 4 1 2 1 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . 3 1 4 1 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 6900 | . 263 946 798 1557 561 832 1943 Core 721 | . 38 256 69 82 64 133 79 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 84 36 87 88 92 86 . Volleys Fired 216 | . 18 30 47 50 16 30 25 Largest 4 | . 2 2 2 3 3 3 4 Hottest 313 | . 70 121 99 134 136 224 313 Shots Fired 522 | . 33 47 92 124 44 90 92 Gun 376 | . 33 43 89 110 39 25 37 Cannon 121 | . . . . 12 1 59 49 Launcher 25 | . . 4 3 2 4 6 6 Special . | . . . . . . . . Kinetic 287 | . 16 19 44 95 29 36 48 Thermal 186 | . 17 24 45 27 11 31 31 Explosive 5 | . . 4 . 1 . . . Electromagnetic 44 | . . . 3 1 4 23 13 Robot Hit Streak 30 | . 11 9 16 30 8 20 4 Robot Miss Streak 6 | . 2 2 4 6 3 1 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 300 | . 24 28 66 69 26 49 38 Core Hits 176 | . 10 27 29 53 18 22 17 Critical Hits 4 | . . . 1 . . . 3 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . 3 Melee Attacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7435 | . 303 760 1116 1568 588 1504 1596 Guns 3942 | . 270 387 1004 1283 457 292 249 Cannons 1525 | . . . . 47 . 841 637 Explosions 1672 | . . 241 109 220 110 338 654 Melee 90 | . . 90 . . . . . Ramming 206 | . 33 42 3 18 21 33 56 Kinetic 2886 | . 108 137 439 976 264 487 475 Thermal 2908 | . 162 250 565 426 193 549 763 Explosive 272 | . . 241 . 31 . . . Electromagnetic 1073 | . . . 109 117 110 435 302 Impact 90 | . . 90 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . 9 . . . 3 1 Average Corruption 6 | . . 8 . . . 2 1 Corruption Purged . | . . . . . . . . Effects 33 | . . 27 . . . 4 2 Message Errors 7 | . . 6 . . . 1 . Matter Fused 6 | . . 5 . . . 1 . Heat Flow Errors 8 | . . 7 . . . 1 . Energy Discharges 1 | . . 1 . . . . . Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 2 | . . 1 . . . 1 . Misfires 2 | . . 2 . . . . . Targeting Errors 5 | . . 3 . . . . 2 Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 216 | . . 100 1 . . 32 83 Projectiles 43 | . . . . . . 32 11 Explosions 108 | . . 40 1 . . . 67 Melee 65 | . . 60 . . . . 5 Knockbacks 10 | . 1 2 . . 1 1 5 Impact 4 | . 1 2 . . 1 . . Kinetic 5 | . . . . . . 1 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 350 | . 9 112 . . 30 59 140 Shots 9 | . . 4 . . 1 2 2 Rammed 20 | . 4 12 2 1 1 . . Targets Rammed 31 | . 7 12 2 1 1 1 7 Kicked 10 | . 3 . . . . . 7 Crushed 1 | . . . . . . 1 . Highest Temperature 398 | . 66 245 9 128 7 384 398 Average Temperature 84 | . 32 84 4 37 5 98 131 Received Heat Transfer 1377 | . 138 114 198 405 114 126 282 Effects 4 | . . . . . . 4 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Fried 5 | . . . . . 2 2 1 Impact Corruptions 4 | . . 3 . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 3 . . 1 1 Heat Transferred 4601 | . 481 629 1221 478 220 674 898 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . 2 2 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 340 | . 145 90 329 324 234 250 340 Initial 158 | . . . 37 138 158 . 120 Average 111 | . 58 40 160 131 118 99 183 Maximum Alert Level 1 | . . . 1 1 1 1 1 Low Security (%) 82 | 100 100 100 61 78 89 84 61 Level 1 17 | . . . 38 21 10 15 38 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 2 3 1 6 2 1 2 Investigation 2 | . 1 1 . . . . . Extermination 3 | . . . . 2 . 1 . Reinforcement 9 | . 1 2 1 1 2 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . 1 Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 2 | . . . . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 7 20 18 22 7 12 16 Peak Tracking Total 6 | . 2 5 5 4 3 5 6 Tactical Retreats 8 | . 2 2 . 1 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . 1 1 . 4 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 15 | . . . . 3 . 7 5 Max in Single Turn 3 | . . . . 2 . 2 3 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 8 | . 1 2 1 2 2 . . Terminals 3 | . 1 1 . . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . . 1 1 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 13 | . 1 6 2 2 2 . . Successful 6 | . 1 3 2 . . . . Failed 7 | . . 3 . 2 2 . . Catastrophic 2 | . . 1 . . 1 . . Database Lockouts . | . . . . . . . . Manual 4 | . 1 1 1 . 1 . . Terminals 4 | . 1 2 . . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 7 | . . 4 2 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 1 | . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . 2 2 . . . . Report Inventory 2 | . . 1 1 . . . . Retrieve Components 2 | . . 1 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 2 . 1 1 . . Full Trace Events 2 | . . 2 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . 8 3 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 6162 | 79 450 993 629 1969 814 745 483 Spaces Moved 3061 | 59 270 454 232 1014 456 348 228 Core 22 | 8 . 13 . 1 . . . Treads 2542 | . . 356 232 1013 456 341 144 Legs 490 | 51 270 85 . . . . 84 Wheels 7 | . . . . . . 7 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 167 162 160 120 120 Average Speed 157 | 113 120 166 167 164 160 159 148 Slowest Speed 800 | 120 120 300 167 800 161 180 210 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 18 | 4 33 30 24 26 14 10 6 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . . . . 5 1 6 2 Terrain Destroyed 169 | . . 29 . 29 9 19 83 Melee . | . . . . . . . . Projectile 45 | . . . . 7 1 13 24 AOE 124 | . . 29 . 22 8 6 59 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 3954 | 68 362 637 382 1214 502 479 310 Wait 343 | . 51 84 65 67 4 53 19 Move 3054 | 58 269 453 231 1013 455 347 228 Hop . | . . . . . . . . Pick Up 102 | 4 5 19 10 33 10 17 4 Fast Attach 30 | 6 1 6 5 2 2 1 7 Attach 43 | . 2 7 3 19 3 6 3 Detach 4 | . . 2 . 1 . 1 . Swap 58 | . 4 9 6 13 7 10 9 Drop 72 | . 5 14 13 15 4 13 8 Fire 216 | . 18 30 47 50 16 30 25 Melee 1 | . . 1 . . . . . Ram . | . . . . . . . . Kick 22 | . 7 8 . . . . 7 Crush 9 | . . 4 2 1 1 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 9) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 674 | -9/Materials | Crushed by falling debris 674 | -9/Materials | Core integrity fell below 50% 705 | -9/Materials | Lost 7 parts (3n2u2w) 1412 | -9/Materials | Discovered new exit (range 15) 1523 | -9/Materials | Entered another Materials area 1523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -8/Materials | Build established: Scavenger-Mutant 2109 | -8/Materials | Discovered new exit (range 16) 2152 | -8/Materials | Entered Factory 2152 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3054 | -7/Factory | Build established: Tank 3250 | -7/Factory | Garrison activated, responded to threat 4097 | -7/Factory | Discovered new exit (range 15) 4121 | -7/Factory | Entered another Factory area 4121 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4300 | -6/Factory | Lost 3 parts (3n) 4445 | -6/Factory | Build established: Hauler-Gunner 4754 | -6/Factory | Build established: Scavenger-Gunner 4915 | -6/Factory | Discovered new exit (range 10) 4935 | -6/Factory | Entered another Factory area 4935 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5198 | -5/Factory | Spotted B-75 Beast 5458 | -5/Factory | Build established: Scavenger-Tank 5641 | -5/Factory | Discovered new exit (range 9) 5680 | -5/Factory | Entered another Factory area 5680 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6120 | -4/Factory | Lost 3 parts (1n1u1w) 6163 | -4/Factory | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Kicked S-27 Virus out of the way. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus system terminally corrupted. Acquired 28 matter. U-05 Engineer builds a Wall. K-01 Serf collects debris. Kicked U-05 Engineer out of the way. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-10 Processor collects Lgt. Ion Engine. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-10 Processor collects Wheel. U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ? ????????????????????? | | ?????????????????????????? ? ??????????????????? | | ??????????????????##?#+###;#k ???????????????? | | ?????????????????gg #;;;; ;;"?????????????? | | ?????????????????#g ? # m ;#???????????? | | ?????????????????# g ; ; ???????????? | | ?????????????????# ; ;????????????? | | ?????????????????# ; k ?????????????? | | ?????????????????# ; k k "????????????? | | ?????????????##### #;;; #######?????????? | | ????????????? R u ?????????? | | ???????????? ????????? | | ????????????? ????????? | | ????????????????? ???????? | | ????????????????????? ???????????? | | ?????????????????########@ #??????????????????? | | ?????????????????# ! # #??????????????????? | | ?????????????????# ! ; #??????????????????? | | ?????????????????# + #??????????????????? | | ?????????????????# """ # u #??????????????????? | | ???????????????# """ # #??????????????????? | | #??????????????# """ # #??????????????????? | | #??????????????# # #? "?"?????????????? | | #??????????????# # #? " " ????????????? | | #??????????????######## # " " ????????????? | | #?????????????#######"# # " " ????????????? | | #?????????????#= ! ! / + " " "???????????? | | #?????????????# [[!!# # " " "???????????? | | #?????????????# # #! " " " "?????????? | | #?????????????# # # " " " " "???????? | | #########+##### # # ??????? | | # + % # = ??????? | | # # #######????????????? | | + # ####???????????????? | | # + #???????????????? | | # # #???????????????? | | #####+###### # # #???????????????? | | ?# ! ## # / * #???????????????? | | ?# """ ## ## #####/"# #???????????????? | | ?# """ ## + " # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() Hey, That's Mine! Let's See Who's Tougher Made in Tau Ceti IV Oops Power Corrupts Respectable Loadout Serviceable Loadout Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed ColdWeaponBeamcaster Manual? 0 Play Time 00:54:44 Cumulative 2.5 hours Start 2021.03.18 @ 21:31:36 End 2021.03.18 @ 22:24:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d96b1e9b-3750-497b-8ea6-f58c51971c5a