Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.24 @ 17:14:34 Player: BOBIT Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (31) 155 Value Destroyed (720) 720 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4135 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 325/325 System Corruption 3% Temperature Cool (19) Movement Hovering (58) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Backup Power I Antimatter Reactor > --- PROPULSION (5) --- Backup Propulsion I Airjet Airjet > --- UTILITY (4) ------ Advanced Weight Redist. System Advanced Signal Interpreter Layered Light Armor Plating Advanced Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Remote Datajack > --- INVENTORY (4) ---- Improved ECM Suite Backup Laser I Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Backup Power I Antimatter Reactor > --- PROPULSION ------- Backup Propulsion I Airjet Airjet > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Layered Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Remote Datajack > --- INVENTORY -------- Improved ECM Suite Backup Laser I Shock Bomb Launcher Shock Bomb Launcher [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Terrain Scan Processor Device Advanced Weight Redist. System Storage Small Storage Unit Processor Terrain Scan Processor Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Backup Laser I Energy Gun Backup Laser I Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . 1 . . . . Propulsion 3 | . . . 1 1 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 87 | 8 13 . 9 12 36 1 8 . Power 15 | 1 1 . . 2 7 1 3 . Engine 11 | 1 1 . . 2 4 . 3 . Core 3 | . . . . . 3 . . . Reactor 1 | . . . . . . 1 . . Propulsion 25 | 4 2 . 4 2 11 . 2 . Treads 1 | 1 . . . . . . . . Leg 1 | 1 . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 7 | . . . 2 1 2 . 2 . Flight 14 | . 2 . 2 1 9 . . . Utility 25 | 1 3 . 4 5 11 . 1 . Device 12 | . 3 . . 4 5 . . . Storage 1 | 1 . . . . . . . . Processor 5 | . . . 2 . 3 . . . Hackware 1 | . . . . . . . 1 . Protection 6 | . . . 2 1 3 . . . Artifact . | . . . . . . . . . Weapon 22 | 2 7 . 1 3 7 . 2 . Energy Gun 4 | 1 2 . . . . . 1 . Energy Cannon 3 | . . . . . 3 . . . Ballistic Gun 6 | 1 4 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 2 . . . . Special Weapon 2 | . . . . . 1 . 1 . Impact Weapon 4 | . 1 . . 1 2 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . Parts Lost 19 | . 1 . 1 4 13 . . . Power 3 | . 1 . . . 2 . . . Propulsion 10 | . . . . 3 7 . . . Utility 4 | . . . 1 . 3 . . . Weapon 2 | . . . . 1 1 . . . Highest Loss Streak 10 | . 1 . 1 4 10 . . . Average Slot Usage (%) 71 | . 83 100 93 62 54 56 79 84 Engine 6 | . 12 14 11 7 2 2 6 7 Reactor 1 | . . . . . . 4 7 7 Hover 8 | . . . 12 2 6 15 20 23 Flight 11 | . 19 28 20 19 7 . . . Device 11 | . 10 28 13 9 11 15 12 7 Storage 1 | . 6 . . . . . . . Processor 8 | . . . 8 10 13 7 7 7 Protection 3 | . . . 7 3 . 7 7 7 Energy Gun 4 | . 8 . . . . . 11 7 Ballistic Gun 3 | . 10 14 7 . . . . . Special Weapon 1 | . . . . . 1 . 1 7 Impact Weapon 4 | . 5 14 7 7 4 . . . Naked Turns . | . . . . . . . . . Heaviest Build 28 | 9 10 8 11 12 28 25 27 27 Greatest Support 44 | 20 20 8 44 12 27 27 33 33 Greatest Overweight (x) 3 | . 1 . 2 1 3 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 Most Carried 6 | 6 6 4 4 4 4 4 4 4 Average Carried 3 | 4 4 3 2 3 3 4 3 4 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 Final Carried 6 | 6 4 4 4 4 4 4 4 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Matter Collected 1109 | 198 188 30 . 158 273 182 70 10 Remotely . | . . . . . . . . . Salvage Created 777 | . 161 . . 244 274 . 98 . Parts 51 | . 12 . . 18 17 . 4 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 26 | . 5 . . 11 9 . 1 . Melee 3 | . . . . 2 1 . . . Guns 9 | . 5 . . . 3 . 1 . Cannons 5 | . . . . . 5 . . . AOE 8 | . . . . 8 . . . . Classes Destroyed 9 | . 3 . . 3 2 . 1 . Tunneler 1 | . 1 . . . . . . . Recycler 1 | . . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . . . 1 . . . Watcher 1 | . . . . 1 . . . . Swarmer 20 | . 3 . . 9 8 . . . Grunt 3 | . 2 . . 1 . . . . Sentry 2 | . . . . 1 . . 1 . Programmer 1 | . . . . . 1 . . . Best Kill Streak 8 | . 5 . . 8 5 . 1 . Combat Bots Only 6 | . 5 . . 6 5 . 1 . Max Kills in Single Turn 4 | . 1 . . 4 1 . 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 . . . . Melee 1 | . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Damage Taken 2835 | . 226 116 127 537 1806 . . 23 Core 1056 | . 27 80 24 218 691 . . 16 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 77 | 100 . 57 94 60 . . . . Volleys Fired 64 | . 18 . . 10 24 . 3 9 Largest 2 | . 2 . . 1 1 . 2 1 Hottest 90 | . 90 . . 33 75 . 60 55 Shots Fired 81 | . 33 . . 10 24 . 5 9 Gun 52 | . 33 . . . 8 . 4 7 Cannon 16 | . . . . . 16 . . . Launcher 10 | . . . . 10 . . . . Special 3 | . . . . . . . 1 2 Kinetic 15 | . 7 . . . 8 . . . Thermal 50 | . 26 . . . 13 . 4 7 Explosive 10 | . . . . 10 . . . . Electromagnetic 3 | . . . . . 3 . . . Robot Hit Streak 13 | . 13 . . 3 3 . 7 8 Robot Miss Streak 7 | . 3 . . 7 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 61 | . 26 . 1 13 16 . 4 1 Core Hits 46 | . 11 . . 18 13 . 3 1 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 22 | . 2 . 3 15 2 . . . Impact 22 | . 2 . 3 15 2 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1572 | . 240 . 10 809 468 . 27 18 Guns 396 | . 227 . . . 124 . 27 18 Cannons 241 | . . . . . 241 . . . Explosions 623 | . . . . 623 . . . . Melee 298 | . 13 . 10 186 89 . . . Ramming 14 | . . . . . 14 . . . Kinetic 159 | . 35 . . . 124 . . . Thermal 416 | . 192 . . . 179 . 27 18 Explosive 623 | . . . . 623 . . . . Electromagnetic 62 | . . . . . 62 . . . Impact 298 | . 13 . 10 186 89 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 2 2 3 3 Average Corruption 2 | . . . . . 2 2 2 3 Corruption Purged . | . . . . . . . . . Effects 11 | . . . . . 5 1 2 3 Message Errors 6 | . . . . . 2 1 1 2 Heat Flow Errors 2 | . . . . . 1 . 1 . Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . Targeting Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 117 | . . . . 68 49 . . . Projectiles . | . . . . . . . . . Explosions 32 | . . . . 32 . . . . Melee 85 | . . . . 36 49 . . . Knockbacks 3 | . . . . 2 1 . . . Impact 3 | . . . . 2 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 26 | . . . . 21 5 . . . Shots 1 | . . . . 1 . . . . Rammed 5 | . . . . . 5 . . . Targets Rammed 5 | . . . . . 5 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 235 | . 156 . . . 235 . 189 122 Average Temperature 69 | . 53 . . . 92 . 60 65 Received Heat Transfer 531 | . 66 . 51 153 255 . . 6 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 5 | . . . . 2 3 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 2 . . . 2 . 1 . Heat Transferred 915 | . 508 . . . 259 . 111 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Peak Influence 412 | . 129 15 20 412 349 97 89 . Average Influence 132 | . 63 2 10 221 222 97 75 . Maximum Alert Level 2 | . . . . 2 1 . . . Low Security (%) 75 | 100 100 100 100 56 41 100 100 . Level 1 24 | . . . . 41 58 . . . Level 2 . | . . . . 1 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . 1 1 7 . . . Investigation 1 | . . . . . 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 4 | . . . 1 1 2 . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Distress Signals 3 | . . 1 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 8 4 8 15 30 . 2 1 Peak Tracking Total 8 | . 4 3 6 8 7 . 2 1 Tactical Retreats 13 | . . . 1 2 10 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Traps Triggered 3 | . . . . . 2 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Machines Disabled 3 | . . . . 2 1 . . . Max in Single Turn 1 | . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Machines Accessed 22 | . 7 . 2 2 6 . 5 . Terminals 11 | . 5 . 2 1 3 . . . Fabricators 2 | . . . . . . . 2 . Repair Stations 3 | . . . . . 1 . 2 . Recycling Units 5 | . 2 . . 1 1 . 1 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 68 | . 27 . 3 7 11 . 20 . Successful 39 | . 20 . 1 2 3 . 13 . Failed 29 | . 7 . 2 5 8 . 7 . Catastrophic 2 | . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual 24 | . 13 . 2 7 2 . . . Terminals 33 | . 22 . 3 3 5 . . . Fabricators 8 | . . . . . . . 8 . Repair Stations 9 | . . . . . 2 . 7 . Recycling Units 16 | . 5 . . 4 2 . 5 . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 15 . 1 . 1 . . . Part Schematic 1 | . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Fabricator Index 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 3 | . 2 . 1 . . . . . Locate Traps 2 | . 2 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 2 | . . . . . . . 2 . Build 1 | . . . . . . . 1 . Repair Station Hacks 8 | . . . . . 1 . 7 . Scan Component 4 | . . . . . 1 . 3 . Repair 3 | . . . . . . . 3 . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks 5 | . 2 . . . . . 3 . Process 2 | . 1 . . . . . 1 . Report Inventory 2 | . 1 . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 7 . . 6 . . . . Terminals 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . 2 . . . . Reject 2 | . 1 . . 1 . . . . Mask 2 | . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 5 . 2 1 6 . 5 . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . 3 . Matter 252 | . . . . . . . 252 . Time 134 | . . . . . . . 134 . Total Robot Build Rating 12 | . . . . . . . 12 . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . Time 120 | . . . . . . . 120 . Parts Recycled . | . . . . . . . . . Recycled Matter 39 | . 13 . . . . . 26 . Retrieved Matter 26 | . . . . . . . 26 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Total Allies 4 | . 1 . . . . . 3 . Largest Group 3 | . 1 . . . . . 3 . Highest-Rated Group 90 | . 10 . . . . . 90 . Highest-Rated Ally 30 | . 10 . . . . . 30 . Total Orders 5 | . 1 . . . . . 4 . GOTO 3 | . . . . . . . 3 . ROAM 1 | . 1 . . . . . . . FOLLOW 1 | . . . . . . . 1 . Ally Attacks 4 | . . . . . . . 4 . Total Damage 148 | . . . . . . . 148 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Turns Passed 2057 | 65 402 43 140 252 643 53 352 107 Spaces Moved 2394 | 35 589 107 157 324 715 87 251 129 Core 53 | 5 . . 3 18 27 . . . Treads 60 | 26 34 . . . . . . . Legs 4 | 4 . . . . . . . . Wheels . | . . . . . . . . . Hover 827 | . . . 89 . 271 87 251 129 Flight 1450 | . 555 107 65 306 417 . . . Fastest Speed 34 | 50 37 37 34 34 34 56 56 58 Average Speed 50 | 139 44 37 60 37 52 56 57 58 Slowest Speed 280 | 160 160 37 150 117 280 56 66 58 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 18 | . 5 . 3 4 6 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 5 68 50 27 35 24 75 5 25 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 78 | . . . . 77 1 . . . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 77 | . . . . 77 . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Total 3109 | 48 695 110 195 419 946 91 451 154 Wait 459 | . 51 . 22 44 141 . 185 16 Move 2352 | 34 578 106 150 315 704 86 250 129 Hop 17 | . 5 . 3 4 5 . . . Pick Up 26 | 4 7 2 1 3 8 1 . . Fast Attach 70 | 8 10 . 4 9 31 1 7 . Attach 12 | . 2 . 3 3 4 . . . Detach 21 | 2 4 . 3 6 5 . 1 . Swap 5 | . 1 . 2 . 1 . 1 . Drop 56 | . 17 2 4 10 16 3 4 . Fire 64 | . 18 . . 10 24 . 3 9 Melee 22 | . 2 . 3 15 2 . . . Ram 5 | . . . . . 5 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 11) 334 | -10/Materials | Discovered new exit (range 16) 359 | -10/Materials | Identified exit to Mines 468 | -10/Materials | Entered Mines 477 | -10/Mines | Assembled infested the area 482 | -10/Mines | Assisted by a Guerilla fighting off Assembled 501 | -10/Mines | Discovered new exit (range 15) 511 | -10/Mines | Entered Materials 511 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 648 | -9/Materials | Discovered new exit (range 10) 651 | -9/Materials | Identified exit to Materials 651 | -9/Materials | Entered another Materials area 651 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 857 | -8/Materials | Lost 4 parts (3n1w) 884 | -8/Materials | Discovered new exit (range 16) 903 | -8/Materials | Entered Factory 903 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -7/Factory | Garrison activated, responded to threat 1112 | -7/Factory | Build established: Mutant 1165 | -7/Factory | Core integrity fell below 50% 1183 | -7/Factory | Lost 10 parts (2p5n2u1w) 1197 | -7/Factory | Core integrity fell below 20% 1546 | -7/Factory | Sucked down chute 1546 | -7/Factory | Entered Waste 1546 | -7/Waste | The area was eerily silent 1590 | -7/Waste | Discovered new exit (range 14) 1598 | -7/Waste | Identified exit to Factory 1599 | -7/Waste | Entered Factory 1664 | -7/Factory | Repaired Airjet 1751 | -7/Factory | Fabricated L-41 Fighter (x3) 1828 | -7/Factory | Repaired Airjet 1872 | -7/Factory | Repaired Remote Datajack 1936 | -7/Factory | Discovered new exit (range 14) 1944 | -7/Factory | Identified exit to Lower Caves 1951 | -7/Factory | Entered Lower Caves 1960 | -7/Lower Caves | Identified exit to Lower Caves 2016 | -7/Lower Caves | Encountered a Warlord checkpoint 2041 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2058 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01921_ Dropped Backup Laser I. 01922_ Acquired Prototype Energy Gun. 01922_ Identified Hvy. Particle Gun. 01923_ Jacked W-25 Informer... >>parse_system Reading system data... 01927_ Lgt. Deuterium Engine severed. 01936_ EXIT=FOUND 01944_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 01960_ Acquired derelict log, extracted data. Loading 1 Lower Caves exit... 01971_ System corrupted: Remote Datajack targeting data glitched. 01983_ VEWWH63RLDAVSZWEP/V0/RF3X 02015_ Acquired 10 matter. 02016_ IF-X6I(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 02031_ 30QF5Q0YR:/MC8>8JKSUQT35UO 0J6XBXZ 02041_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#### ????###?????????????????????????? | | ????????????? ??## ?????????????????????????? | | ???????????? ## ?????????????????????????? | | ???????????? #######??????????????????? | | ???????????# #########??????????? | | ??????????? #??????????# | | ??????????? Y #?????????## | | ??????????? $ ##@ ####?????????????# | | ??????????? ???????# #???????????????## | | ????????????????????????# #???????????????# | | ????????????????????????## #?????????????### | | ?????????????????????????# ###?????????????# | | ?????????????????????????# ##??????????????## | | ????????????????????????## ##??????????????# | | ???????????????????????## ##????????###### | | ??????????????????????## #??????## # ?# | | ??????????????????????# #??????# ? ?# | | ??????????????????????## ########?## # ?# | | ???????????????????????# #### ### ##?## | | ???????????????????????## ### ## # #??# | | ????????????????????????# # #??# ## | | ????????????????????????# # ###?# #? | | ????????????????????????##### # #### ## | | ???????????????????????????## # ## # # # | | ??????????????????????????## # # | | ??????????????????????????# # | | ??????????????????????????# # ### # | | ??????????????????????????# # ### ##?## # | | ??????????????????????????# ## ##?###???# | | ?????????????????????????# # ##????????# # | | ???????????????????????? ??????????## # | | ?????????????????????? ? ??????????# # = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 130 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 185 ECM Strength 2 Jamming Range 8 Additional Mass Support 9 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 63 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 14 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationAlertWand Manual? 0 Play Time 00:39:11 Cumulative 39.7 hours Start 2020.02.24 @ 16:36:24 End 2020.02.24 @ 17:14:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fb7dcf1-4472-44c7-a61c-a243b1684d10