Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 14:26:22 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (357) 357 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 1829 Bonus ------- Follower Combat Kills 67 Cogmind --------- Core Integrity 154/400 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Exiles Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Structural Scanner > --- WEAPON (2) ------- Spread Laser Improved Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Compact Wheel Improved Terrain Scanner Hacking Suite Improved Assault Rifle Improved Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Structural Scanner > --- WEAPON ----------- Spread Laser Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Compact Wheel Improved Terrain Scanner Hacking Suite Improved Assault Rifle Improved Assault Rifle Datajack Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 24 | 7 1 5 11 . Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . 7 . Treads . | . . . . . Leg 9 | 2 . . 7 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 1 1 . Device 3 | 1 1 . 1 . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 4 1 . Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 2 | . . . 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 87 98 100 Engine 11 | . 14 11 10 11 Leg 28 | . 28 22 32 33 Device 17 | . 14 11 21 22 Storage 11 | . 14 11 11 11 Processor 3 | . . 10 . . Energy Gun 12 | . 28 8 11 11 Ballistic Gun 9 | . . 9 11 11 Special Weapon 1 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 18 | 15 15 17 18 17 Greatest Support 33 | 20 20 20 33 33 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 7 8 8 8 8 Average Carried 7 | 4 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 7 8 8 8 8 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Min Exi Matter Collected 522 | 270 10 77 165 . Remotely . | . . . . . Salvage Created 355 | 41 13 72 229 . Parts 39 | 8 2 6 23 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Combat Hostiles Destroyed 13 | . . 2 11 . Guns 13 | . . 2 11 . Classes Destroyed 5 | 1 1 2 1 . Tunneler 2 | 2 . . . . Operator 2 | . 1 1 . . Swarmer 7 | . . . 7 . Grunt 5 | . . 1 4 . Sentry 1 | . . 1 . . Best Kill Streak 4 | 2 1 1 4 . Combat Bots Only 4 | . . 1 4 . Max Kills in Single Turn 2 | 1 1 1 2 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Damage Taken 821 | . . 163 658 . Core 246 | . . 41 205 . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 38 | 3 3 12 20 . Largest 2 | 2 2 2 2 . Hottest 100 | 100 100 100 88 . Shots Fired 71 | 6 6 21 38 . Gun 68 | 6 6 18 38 . Cannon . | . . . . . Launcher . | . . . . . Special 3 | . . 3 . . Kinetic 29 | . . 9 20 . Thermal 42 | 6 6 12 18 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 2 1 10 5 . Robot Miss Streak 11 | 2 2 7 11 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 50 | 2 2 16 30 . Core Hits 47 | 2 2 15 28 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 680 | 38 25 271 346 . Guns 680 | 38 25 271 346 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 314 | . . 123 191 . Thermal 366 | 38 25 148 155 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 195 | 78 78 144 195 . Average Temperature 58 | 33 33 45 110 . Received Heat Transfer 174 | . . 81 93 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 629 | 111 148 180 190 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Peak Influence 245 | 10 49 187 245 . Initial 20 | . 6 20 . . Average 106 | 2 30 73 156 . Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 79 . Level 1 10 | . . . 20 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 2 6 18 . Peak Tracking Total 4 | . 1 2 4 . Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Min Exi Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Machines Accessed 7 | . 2 5 . . Terminals 7 | . 2 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 4 9 . . Successful 7 | . 4 3 . . Failed 6 | . . 6 . . Catastrophic 3 | . . 3 . . Database Lockouts . | . . . . . Manual 12 | . 5 7 . . Terminals 13 | . 4 9 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Level Access Points 1 | . 1 . . . Branch Access Points 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 2 . . Terminals 4 | . 2 2 . . Botnet 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 1 . . Used . | . . . . . Hacking Detections 3 | . . 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 38 | . . . 38 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 11 | . . . 11 . Total Damage 170 | . . . 170 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Min Exi Turns Passed 1552 | 97 160 450 735 110 Spaces Moved 1137 | 62 122 318 544 91 Core 5 | 5 . . . . Treads . | . . . . . Legs 1132 | 57 122 318 544 91 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 114 120 120 120 120 Slowest Speed 190 | 120 120 120 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 27 44 79 44 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 2 | . . 2 . . Terrain Destroyed 3 | . . 3 . . Melee . | . . . . . Projectile 3 | . . 3 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Total 1248 | 78 130 362 587 91 Wait 26 | . 2 17 7 . Move 1133 | 61 121 317 543 91 Hop . | . . . . . Pick Up 13 | 7 1 5 . . Fast Attach 13 | 7 1 2 3 . Attach 1 | . . . 1 . Detach 1 | . 1 . . . Swap 10 | . . 3 7 . Drop 13 | . 1 6 6 . Fire 38 | 3 3 12 20 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Identified exit to Materials 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 319 | -9/Materials | Build established: Mutant 421 | -9/Materials | Discovered new exit (range 8) 429 | -9/Materials | Identified exit to Materials 554 | -9/Materials | Identified exit to Mines 708 | -9/Materials | Entered Mines 737 | -9/Mines | Assembled infested the area 742 | -9/Mines | Assisted by a Guerilla fighting off Assembled 917 | -9/Mines | Found a hidden stash of uninstalled traps 1014 | -9/Mines | Core integrity fell below 50% 1071 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1112 | -9/Mines | Discovered exit to Materials (range 10) 1256 | -9/Mines | Build established: Scavenger-Mutant 1346 | -9/Mines | Learned 2 Materials zone layouts 1351 | -9/Mines | Discovered exit to Materials (range 8) 1438 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1438 | -9/Mines | Discovered new exit (range 5) 1443 | -9/Mines | Entered Exiles 1443 | -9/Exiles | Accompanied by 1 ally 1459 | -9/Exiles | Discovered new exit (range 15) 1473 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1476 | -9/Exiles | Met 8R-AWN 1493 | -9/Exiles | Met EX-HEX 1538 | -9/Exiles | Met EX-DEC 1553 | -9/Exiles | Self-destructed Last Messages --------------- 01459_ EXIT=FOUND 01473_ WI-SJR(g): "This place seems safe enough for now, thank you." 8R-AWN: Oh you look... interesting. The Exiles will probably want to check you out. Keep your grabby things to yourself, though. I've got my sensors on you. EX-HEX: I assure you this isn't what it looks like. We're just trying to learn more about the Assembled. They're clearly not of 0b10 construction, and their tech is weird, seemingly copying a wide array of components of other bots with little pattern or logic. It's almost like the early stages of some sort of... evolution. I'd love to just go ask the Imprinter what all this is about, she must know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 01540_ EX-DEC: "Oops, I hope HEX didn't hear that..." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????" ?????????????????????????? | | ?????????????????????" ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????"" ?????????????????????????? | | ??????????????????#### ###?????###??????????????? | | ??????????????######## ######??##""?????????????? | | ????????????"""#####X# #"###"""""""????????????## | | ???????????? """""" " "" ???######## | | ??????????? "" """ " ?? #####"" | | ??????????? " " " | | ????????? | | ?????????## | | ?????????### | | ??????????### | | ???????????###" @ | | ???????????###""" """"???? | | ???????????###" #####???" | | ???????????##"" ""######???##""" | | ???????????##""" """####??????###""" | | ???????????#""" """####???????###"""" | | ????????????""" ""##############"" | | ????????????""c ##############"""" | | ????????????""" ## ####""" | | ???????????#"" """" | | ???????????##"" | | ???????????##"""" | | ???????????### | | ????????????##" " "" | | ????????????##"""" ""## ##""" " " | | ????????????##"" ""#### ######""" " | | ????????????##" """"##### ########""" | | ????????????##""" """##### ##??####### | | ????????????### ""###?#! "????##### | | ????????????###"" """######" ?????????? | | ?????????????###""" ####?##" ????????? | | ??????????????###"""" ####??##!!""!"#??????? | | ???????????????#### ###???#########??????? | | ????????????????####### ###????#########??????? | | ??????????????????###### ###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryLegDatajack Manual? 1 Play Time 00:13:25 Cumulative 117.3 hours Start 2022.04.06 @ 14:10:54 End 2022.04.06 @ 14:26:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 71 Adventurer 6 Explorer 11 Win Type - Total 8 Types 5/0/1/1/0/0/1/0/0 Lore% 71 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3686ea87-e618-4fe5-a1c8-77e4a15b1951