Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 12:24:12 Player: CrossedViper Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (501) 2505 Value Destroyed (25480) 25480 Prototype IDs (139) 2780 Alien Tech Used (9) 1800 Bonus (18947) 18947 TOTAL SCORE: 61812 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6159 Follower Combat Kills 3815 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 412 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -339 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 95/190 System Corruption 32% Temperature Warm (130) Movement Walking (113) Location -1/Command Parts ------- > --- POWER (4) -------- Light Quantum Reactor > --- PROPULSION (6) --- Centrium Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY (11) ----- 2N-1CE's Frost Array Long-range Terrain Scanner Experimental Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Experimental Weapon Cycler Experimental Transmission Jammer > --- WEAPON (4) ------- Gamma Rifle (fused) Ragnarok Missile Launcher > --- INVENTORY (5) ---- Experimental Terrain Scan Processor Zionite Shade Armor Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Optical Array Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Reaction Control System Centrium Medium Armor Plating Experimental EM Shield Advanced Component Analysis Suite > --- WEAPON ----------- Core Stripper Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor High-density Centrium Heavy Treads High-density Centrium Heavy Treads Experimental Energy Well Experimental Terrain Scan Processor Experimental Utility Shielding Hacking Suite Experimental Hacking Suite System Shield Hacking Drone Bay Transdimensional Reconstructor Subatomic Replicator Enhanced Gamma Rifle Advanced Variable Charge Gun Zionite Phaser-H Nova Cannon Enhanced Nova Cannon Potential Cannon Advanced Micro-nuke Launcher CR-A16's Behemoth Slayer SGEMP Prototype [Rating: 245] Favorites ----------- Power Light Quantum Reactor Engine Subdweller Power Source Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Optical Array Hackware Makeshift Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Advanced KE Penetrator Energy Gun Heavy Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . 4 2 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 4 | . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . Utility 9 | . . . . 2 . 1 . . . . . . 2 . . . . . . . . . 2 . 1 . . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 451 | 8 5 2 11 17 34 37 4 4 6 . 6 1 18 6 1 4 . 6 4 . 20 . 49 33 25 45 9 37 59 Power 51 | 1 1 . 1 2 2 6 1 . 1 . . 1 1 1 1 1 . 1 . . 1 . 6 2 3 6 3 2 7 Engine 8 | 1 1 . 1 1 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . Core 12 | . . . . 1 1 2 1 . 1 . . 1 1 1 1 . . 1 . . . . 1 . . . . . . Reactor 31 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . 4 2 3 6 3 2 7 Propulsion 139 | 2 1 . 4 5 8 11 2 . 2 . 1 . 13 . . . . 1 . . 5 . 18 8 2 20 2 11 23 Treads 43 | 2 . . 2 5 4 4 . . . . . . . . . . . . . . . . 5 4 2 7 2 2 4 Leg 50 | . . . . . . 4 . . . . . . 3 . . . . . . . 1 . 13 4 . 11 . 2 12 Wheel 17 | . 1 . 2 . 4 2 . . . . . . 5 . . . . . . . . . . . . 2 . 1 . Hover 12 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 6 2 Flight 17 | . . . . . . 1 2 . 2 . 1 . 5 . . . . 1 . . . . . . . . . . 5 Utility 157 | 2 1 1 2 5 10 13 1 4 1 . 2 . 4 2 . 3 . 1 3 . 9 . 9 21 11 14 2 15 21 Device 72 | 1 . 1 1 1 4 6 1 2 . . 1 . 3 1 . . . 1 1 . 3 . 6 14 5 6 . 9 5 Storage 14 | 1 1 . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 4 . 2 . . 1 Processor 25 | . . . . 1 2 4 . 2 1 . 1 . . 1 . . . . . . 3 . 2 2 2 1 . 1 2 Hackware 11 | . . . . . 3 . . . . . . . 1 . . . . . 2 . 1 . . . . . . . 4 Protection 33 | . . . 1 3 . 3 . . . . . . . . . 1 . . . . 1 . . . 4 5 1 5 9 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Weapon 104 | 3 2 1 4 5 14 7 . . 2 . 3 . . 3 . . . 3 1 . 5 . 16 2 9 5 2 9 8 Energy Gun 36 | 2 1 . 2 . 2 2 . . . . 1 . . . . . . . . . 3 . 8 2 1 3 1 3 5 Energy Cannon 27 | . 1 . 2 1 3 4 . . . . . . . . . . . . . . . . 3 . 6 1 1 3 2 Ballistic Gun 19 | 1 . . . 3 7 1 . . 2 . . . . . . . . . . . . . 3 . . . . 2 . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 1 . . 2 . . . . . 1 . . . . . . . . . 2 . 2 . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Piercing Weapon 4 | . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Unidentified Prototypes 93 | . . 1 . . 8 13 2 . . . 2 . 1 . . 4 . 2 . . 11 . 5 1 4 20 1 8 10 Corrupted Parts 12 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 4 3 . 2 System Corruption 72 | . . . . . . . 1 . . . . . . . . . . . . . 10 . . . . 31 23 . 7 Parts Lost 141 | . 4 . 3 5 . 16 6 . . . . . 7 3 . . . 1 . . 2 . 18 3 5 5 17 15 31 Power 23 | . 1 . . 1 . 3 2 . . . . . 1 1 . . . . . . . . 3 . . 1 4 1 5 Propulsion 38 | . . . 3 1 . 4 3 . . . . . 3 . . . . . . . 1 . 5 . 1 2 4 4 7 Utility 46 | . 1 . . 1 . 4 1 . . . . . 1 . . . . 1 . . 1 . 4 2 3 2 4 7 14 Weapon 34 | . 2 . . 2 . 5 . . . . . . 2 2 . . . . . . . . 6 1 1 . 5 3 5 Highest Loss Streak 14 | . 3 . 2 2 . 11 6 . . . . . 5 2 . . . 1 . . 2 . 9 2 2 2 14 5 9 To Critical Strikes 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 4 . . Average Backups 12 | 2 4 9 7 12 18 20 12 4 4 4 3 4 3 3 4 4 3 4 4 5 5 4 19 18 21 20 18 19 6 Power . | . 1 1 . . . 2 2 1 1 1 1 . . . . . . . . . . . 1 2 1 . . . . Propulsion 1 | . 1 2 . 1 3 2 1 . . . . . . . . . . . . . 1 1 3 1 . . 1 . . Utility 5 | . 1 3 2 5 6 7 4 . . . . 1 . 1 1 1 1 1 2 3 1 2 6 7 7 9 9 14 3 Weapon 4 | 1 1 3 3 2 6 7 3 3 3 3 2 2 2 2 3 2 1 1 1 1 1 . 6 6 9 7 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . . . 9 2 2 3 5 . . . . . 1 4 . 1 . . . . . . 5 3 7 6 . 5 5 Power 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . Utility 26 | . . . 3 2 2 1 2 . . . . . . 2 . . . . . . . . 1 1 2 3 . 3 4 Weapon 18 | . . . 4 . . 2 . . . . . . . . . 1 . . . . . . 4 1 4 2 . . . Tool/Special 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 . 1 . Average Slot Usage (%) 82 | . 89 85 85 90 90 85 58 33 64 80 77 85 76 74 70 79 82 82 89 89 86 78 86 88 82 84 75 64 68 Engine 4 | . 13 14 14 6 5 6 . . . . . . . . . . . . . . 3 . 1 . . . . . . Core 1 | . . . . 1 1 3 5 . 2 6 6 6 5 2 . 1 . . 5 5 3 . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 3 5 4 . . . 5 3 8 11 11 9 5 6 Treads 9 | . 27 27 7 24 17 10 . . . . . . . . . . . . . . . . 6 11 16 9 16 9 2 Leg 3 | . . . . . . 3 13 . . . . . 8 . . . . . . . . . 15 11 . 10 . . 11 Wheel 4 | . . . 20 9 7 5 . . . . . . 5 . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . 3 13 20 26 26 26 4 22 23 23 23 24 26 26 23 . . . . . . . 1 Device 9 | . 5 . . 8 6 11 17 12 15 13 13 13 12 12 11 10 11 7 10 10 9 10 13 19 16 13 8 11 10 Storage 4 | . 14 14 6 9 7 6 3 . . . . . . . . . . 3 . . . . 3 4 4 4 4 4 . Processor 11 | . . . . 7 3 6 . 7 17 20 20 20 17 22 23 23 23 21 21 21 15 15 15 13 15 17 17 18 11 Hackware 1 | . . . . . 7 . . . . . . . 3 . . . . . 4 5 8 5 2 . . . . . 7 Protection 3 | . . . 7 8 3 3 . . . . . . . . . 3 5 3 . . . 5 . . 1 3 6 3 6 Energy Gun 4 | . 18 14 8 3 . 2 6 . . . 7 12 8 . . . . . . . 3 . 9 7 1 . 2 . 4 Energy Cannon 5 | . 5 . 19 2 2 4 6 . . . . . 2 . . . . . . . . . 1 7 9 7 3 3 1 Ballistic Gun 4 | . 3 . . 3 24 18 . . 7 13 . . . . . . . . . . . . 1 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 2 6 2 5 5 5 5 10 14 15 12 15 2 . . . . 1 . Peak Build Rating 245 | 7 8 16 14 28 77 124 120 41 52 52 74 71 90 76 69 80 87 109 106 103 134 138 157 190 202 245 238 214 236 Average Rating 99 | 4 6 7 12 23 56 94 63 33 46 52 60 69 66 64 63 74 80 97 102 103 110 134 133 165 188 211 221 180 161 On Entrance 84 | . 7 7 8 13 26 77 120 25 41 52 52 69 71 53 63 69 80 80 106 103 103 134 134 145 183 200 234 106 160 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 12 29 29 38 55 142 159 148 4 14 14 21 21 52 23 20 20 25 34 32 27 52 52 146 203 212 189 202 158 178 Greatest Support 270 | 40 40 40 40 80 80 120 120 8 18 18 26 21 45 24 24 24 24 37 37 37 55 55 191 200 200 250 270 242 230 Greatest Overweight (x) 17 | . 1 . 2 3 5 5 3 . 1 . . . 10 . . . 1 . . . 1 . 1 1 1 17 . 3 3 Average Overweight (x) . | . . . 1 . 2 3 . . . . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 25 25 25 Average Capacity 15 | 7 9 15 9 15 20 25 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 23 22 25 25 25 25 8 Most Carried 25 | 4 9 11 15 15 25 25 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 25 25 19 Average Carried 14 | 2 4 9 7 13 20 22 12 4 5 5 4 4 4 4 5 4 4 4 4 5 4 4 19 21 23 24 23 22 6 Final Capacity 25 | 8 15 15 15 15 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 25 25 5 Final Carried 25 | 3 9 11 8 13 24 20 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 24 25 23 25 18 19 2 Class Distribution -------------------- 22% | Scavenger-Mutant 17% | Mutant 15% | Scavenger-Gunner 7% | Subdweller-Mutant 5% | Scavenger-Tank 5% | Scavenger-Assassin 4% | Scout 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Derelict-Scout | -4/Upper Caves Derelict-Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Assassin | -2/Testing Scavenger-Mutant | -2/Section 7 Scavenger-Gunner | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 10691 | 251 123 12 195 631 1490 1480 . . 306 101 27 70 424 84 . 60 10 75 83 87 346 49 774 502 469 822 288 802 1130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26136 | 95 608 33 672 1124 2150 3634 . . 25 549 . 192 568 222 . 123 63 282 26 . . 301 2357 1343 2766 2691 2359 1682 2271 Parts 1333 | 11 44 12 50 72 119 175 . . 1 5 . 11 38 13 . 2 6 13 2 . . 14 136 58 133 138 104 110 66 Haulers Intercepted 15 | . 1 . . 4 3 3 . . . . . . . . . . . . . . . . . . 2 . 2 . . Recyclers Shooed 7 | 1 1 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . 3 . . . . . 2 . . 7 . . . 2 4 . . . . 12 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 369 | . 11 9 15 19 34 44 . . 1 . . 9 13 1 . . 4 3 4 . 2 8 32 16 27 25 33 21 38 Melee 10 | . . . . . . . . . . . . . . . . . . 3 . . 1 . 4 . . . . 2 . Guns 136 | . 11 . 2 6 21 24 . . 1 . . . 8 . . . . . . . . . 23 5 3 3 8 6 15 Cannons 109 | . . . 12 10 5 12 . . . . . . 2 . . . . . . . . . 1 8 18 16 9 12 4 AOE 87 | . . 9 . 3 8 7 . . . . . 9 3 . . . 4 . 4 . . 7 4 . 3 . 7 . 19 Classes Destroyed 31 | 2 7 . 2 3 6 2 . . . . . . . 2 . . . . . . 1 . . . . 4 . 1 1 Worker 28 | . 1 . . 1 4 6 . . . . . . 1 . . . . . . . . . 3 2 5 2 . 2 1 Builder 32 | . 1 . . 2 3 7 . . . . . . 4 . . . . . . . . . 3 4 3 2 2 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 . . 4 3 3 . . . . . . . . . . . . . . . . . . 2 . 2 . . Recycler 16 | 1 1 . . 1 2 6 . . . . . . 1 . . . . . . . . . 1 . 2 . . 1 . Carrier 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 Operator 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Watcher 20 | . 1 . . 2 2 2 . . . . . . 1 . . . . 1 . . . . 3 2 2 1 2 . 1 Swarmer 80 | . 3 9 . . 3 1 . . 1 . . 5 9 . . . 4 . 4 . . 4 13 . 5 . 13 5 1 Cutter 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 89 | . 8 . . 10 10 19 . . . . . 4 . . . . . . . . . 3 4 3 9 7 2 . 10 Brawler 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 Duelist 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Protector 8 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 5 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 23 | . . . 1 1 6 1 . . . . . . . . . . . 3 . . . . 2 . 2 . 4 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 19 | . . . . 4 . 5 . . . . . . . . . . . . . . . . 4 3 . . . 2 1 Hunter 33 | . . . . . 6 4 . . . . . . . . . . . . . . . . 4 . 3 4 8 2 2 Programmer 66 | . . . . . 7 8 . . . . . . 3 . . . . . . . . . 5 10 7 8 4 6 8 Heavy 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Behemoth 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 20 | 3 3 4 4 4 12 16 . . 1 . . 9 12 1 . . 4 3 4 . 1 4 20 5 8 6 8 7 15 Combat Bots Only 16 | . 3 3 4 3 6 13 . . 1 . . 9 7 1 . . 4 2 4 . 1 4 16 4 5 4 6 6 13 Max Kills in Single Turn 11 | 1 2 3 1 1 11 4 . . 1 . . 5 4 1 . . 3 1 4 . 1 3 5 1 3 2 5 1 4 Gunslinging 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Exploded 6 | . . 3 . 1 6 3 . . . . . 5 3 . . . 3 . 4 . . 3 4 . 3 . 3 . 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Perun (-1/Access) Svarog (-1/Access) Zhirov (-1/Access) Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 3219 | . 64 10 46 136 173 273 6 15 15 3 . 12 87 45 . . 17 41 2 . 60 23 344 118 188 235 597 280 429 Missed 942 | . 18 1 13 45 55 75 1 8 8 1 . 9 24 16 . . 8 23 2 . 32 5 99 35 49 59 130 60 166 Hits 2277 | . 46 9 33 91 118 198 5 7 7 2 . 3 63 29 . . 9 18 . . 28 18 245 83 139 176 467 220 263 Melee 27 | . . . . 5 . . 5 . . . . . . . . . . . . . 2 . . . . 5 6 . 4 Projectile 2250 | . 46 9 33 86 118 198 . 7 7 2 . 3 63 29 . . 9 18 . . 26 18 245 83 139 171 461 220 259 AOE 19 | . . . . 3 . . . . . . . . 3 . . . . . . . . . . . . . . 2 11 Critical Strikes 115 | . 1 . 2 4 2 8 2 . . . . . 2 . . . . 1 . . . . 6 9 10 14 31 4 19 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Part Disruptions 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Damage Taken 46254 | . 503 73 701 1734 1524 3940 218 58 95 41 . 78 1444 316 . . 129 350 12 . 885 444 4399 1948 3449 4199 8757 4373 6584 Core 5406 | . 114 9 23 226 131 300 33 46 13 18 . . 308 138 . . 60 41 . . 213 125 529 247 392 396 441 545 1058 Absorbed by Shields 1790 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1695 . 95 Reduced by Siege Mode 817 | . . . . . . . . . . . . . . . . . . . . . . . 72 38 91 161 329 126 . Redirected to Core 156 | . . . . . . . . . . . . . . . . . . . . . . . . . 156 . . . . Redirected to Shielding 957 | . . . . . . . . . . . . . . . . . 7 146 . . . . . . 29 . 102 157 516 Ignored by Resistances 2553 | . . . . . 8 . . . . . . . . . . . . . . . . . . . 144 . 192 1036 1173 Regen/Repaired (Parts) 3424 | . . . . 216 . . . . . . . . . . . . . . . . 25 . . . 563 883 1737 . . Core Remaining (%) 58 | 100 . . 41 58 81 . . . . . . 51 . . . . 49 . . . . 67 . 40 . . 40 . . Volleys Fired 1137 | 12 53 7 49 106 81 110 7 1 3 9 . 2 42 . . . 3 . 1 . 1 3 81 63 66 127 143 91 76 Largest 4 | 1 2 1 2 2 4 4 4 1 2 2 . 1 3 . . . 1 . 1 . 1 1 4 4 4 4 3 3 4 Hottest 459 | 40 100 40 140 140 184 420 262 105 46 46 . 45 305 . . . 105 . 45 . 260 45 400 408 459 459 240 321 340 Shots Fired 2323 | 12 100 7 98 134 288 334 25 1 5 18 . 2 60 . . . 3 . 1 . 1 3 225 152 156 214 177 137 170 Gun 1310 | 12 90 1 11 58 255 260 14 . 5 18 . . 30 . . . . . . . . . 180 65 21 34 85 36 135 Cannon 957 | . 10 . 87 73 30 62 11 1 . . . . 29 . . . 1 . . . . . 44 87 134 180 83 101 24 Launcher 56 | . . 6 . 3 3 12 . . . . . 2 1 . . . 2 . 1 . 1 3 1 . 1 . 9 . 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 650 | . 24 . . 68 252 228 . . 5 18 . . . . . . . . . . . . 29 . . . . 26 . Thermal 1247 | 12 57 1 98 63 33 94 25 1 . . . . 59 . . . 1 . . . 1 . 195 152 110 186 83 74 2 Explosive 55 | . . 6 . 3 3 12 . . . . . 2 1 . . . 2 . 1 . . 3 1 . 1 . 9 . 11 Electromagnetic 204 | . 19 . . . . . . . . . . . . . . . . . . . . . . . 45 28 85 27 . Phasic 167 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 157 Robot Hit Streak 44 | 7 11 5 10 11 24 17 20 . 22 12 . 1 7 . . . 2 . . . . 2 15 14 30 21 15 44 15 Robot Miss Streak 7 | 1 3 . 2 5 5 3 1 . 1 1 . 4 7 . . . 3 . . . . 3 4 5 4 4 4 5 3 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 20 | . 3 . . 1 3 3 . . . . . . 1 . . . . . . . . . 2 . . . . 1 6 Max Gunslinging Chain 2 | . 1 . . 1 1 2 . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 Capacitor 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Shots Hit Robots 1497 | 10 73 1 53 87 145 236 24 . 3 13 . 1 40 16 . 1 2 9 . . 4 2 140 84 96 127 115 113 102 Core Hits 921 | 4 31 10 22 40 72 145 2 . 1 9 . 30 44 4 . . 7 6 11 . 2 20 79 38 58 60 75 55 96 Critical Kills 37 | . . . 2 1 11 12 . . . . . . . . . . . . . . . . 3 3 2 3 . . . Critical Parts Destroyed 35 | . . . . 1 10 15 . . . . . . . . . . . . . . . . 5 1 2 . . 1 . Critical Strikes 106 | . . . 2 4 22 30 1 . . . . . . 1 . . . . . . . . 15 9 6 4 1 6 5 Burn 12 | . . . . . 1 1 1 . . . . . . . . . . . . . . . 4 4 . 1 . . . Meltdown 9 | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . 2 . 3 . . . Destroy 66 | . . . 1 1 20 28 . . . . . . . . . . . . . . . . 8 2 4 . . 2 . Blast 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . Impale 7 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 . . . 2 . Intensify 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 123 | . . . . . . . . . . . . . 2 17 . 1 3 10 8 9 12 1 26 9 6 5 5 8 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing 18 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . 4 4 5 . . Piercing 103 | . . . . . . . . . . . . . 2 17 . 1 3 10 6 6 12 1 26 9 2 . . 8 . Sneak Attacks 24 | . . . . . . . . . . . . . 2 6 . . . . . . . . 2 6 3 2 2 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . . . . . . Damage Inflicted 65919 | 107 877 446 1116 2526 5224 9413 932 . 49 240 . 937 1665 535 . . 214 433 314 . 167 667 5024 3644 5041 5120 6171 4118 10939 Guns 24137 | 107 768 12 99 690 3036 5440 467 . 49 240 . . 661 . . . . . . . . . 3127 1324 526 825 1810 952 4004 Cannons 21819 | . 109 . 1017 1660 610 1861 465 . . . . . 443 . . . . . . . . . 749 1709 3403 3940 2046 2746 1061 Explosions 15949 | . . 424 . 176 1578 2112 . . . . . 937 411 . . . 214 . 314 . . 667 414 . 684 148 1873 156 5841 Melee 3795 | . . . . . . . . . . . . . 150 535 . . . 433 . . 167 . 711 561 428 207 361 242 . Ramming 219 | . . 10 . . . . . . . . . . . . . . . . . . . . 23 50 . . 81 22 33 Kinetic 10470 | . 149 . . 1316 2977 4628 . . 49 240 . . . . . . . . . . . . 511 . . . . 600 . Thermal 26858 | 107 544 12 1116 1034 2025 2673 932 . . . . . 1104 . . . . . . . . . 3365 3033 2778 4063 2122 1918 32 Explosive 14043 | . . 424 . 176 222 2112 . . . . . 937 411 . . . 214 . 314 . . 667 414 . 358 . 1797 156 5841 Electromagnetic 5149 | . 184 . . . . . . . . . . . . . . . . . . . . . . . 1477 850 1810 828 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 996 | . . . . . . . . . . . . . . . . . . . . . . . . . 428 207 361 . . Piercing 2799 | . . . . . . . . . . . . . 150 535 . . . 433 . . 167 . 711 561 . . . 242 . Phasic 5385 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 352 5033 Highest Corruption 73 | . . . . . 1 1 8 8 8 8 8 . 5 5 . . . . . . 16 16 6 8 8 46 73 7 32 Average Corruption 13 | . . . . . 1 1 6 8 8 8 8 . 1 3 . . . . . . 13 16 4 4 6 22 55 6 11 Corruption Purged 15 | . . . . . . . . . . . . . . 5 . . . . . . . . . 10 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 405 | . . . . . 16 6 5 9 11 6 1 . 2 5 . . . . . . 9 5 11 21 24 83 95 34 62 Message Errors 82 | . . . . . 7 1 . . 5 1 . . . 1 . . . . . . 1 1 4 6 3 17 15 9 11 Matter Fused 69 | . . . . . 3 2 3 5 1 2 1 . 2 3 . . . . . . 2 . 3 1 9 13 9 5 5 Heat Flow Errors 36 | . . . . . . . . . 2 1 . . . . . . . . . . . 1 . 2 2 10 7 3 8 Energy Discharges 45 | . . . . . . . 1 1 2 1 . . . 1 . . . . . . . 2 3 2 2 8 10 3 9 Parts Rejected 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 3 1 3 Parts Fused 7 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 1 1 . 1 Data Loss (minor) 43 | . . . . . 3 2 . 1 . 1 . . . . . . . . . . . . 1 4 3 8 8 6 6 Data Loss (major) 20 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . . 1 2 3 3 3 4 Misfires 12 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 2 3 2 Alerts 10 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 3 2 . 2 Misdirections 15 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 1 . 7 Weapon Failures 53 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 11 34 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2745 | . 1 35 . 44 293 151 . . . . . . 50 243 . . 7 . 3 . . 2 85 280 232 81 297 79 862 Projectiles 539 | . 1 . . 37 18 107 . . . . . . 8 . . . . . . . . . 30 86 25 13 105 60 49 Explosions 1261 | . . 35 . 7 275 44 . . . . . . . . . . 7 . 3 . . 2 9 . . 8 39 19 813 Melee 945 | . . . . . . . . . . . . . 42 243 . . . . . . . . 46 194 207 60 153 . . Knockbacks 9 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 681 | . . . . 111 . 32 . . . . . 25 . . . . 24 . 13 . . 30 . . 57 59 172 151 7 Shots 16 | . . . . 3 . 1 . . . . . 1 . . . . 1 . 1 . . 2 . . 1 1 3 2 . Rammed 21 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 9 2 7 Targets Rammed 28 | . 1 2 . . . . . . . . . . . . . . . . . . . . 2 1 . . 9 2 11 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 618 | . 301 233 178 399 314 436 618 36 184 207 . . 123 4 . 3 70 100 . . 130 191 199 198 376 253 264 255 245 Average Temperature 91 | . 75 119 32 109 85 115 334 18 90 78 . . 44 4 . 3 34 37 . . 17 93 98 109 113 87 94 103 82 Received Heat Transfer 4833 | . 249 . 132 531 297 882 . 18 . 9 . 9 120 24 . . . 33 . . 48 48 546 151 414 216 598 108 400 Effects 20 | . . . . 1 4 4 7 . . . . . . . . . . . . . . . . . 1 . 3 . . Shutdowns 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 11 | . . . . . 3 3 2 . . . . . . . . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 20 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 5 4 6 1 . Total Turns 451 | . . . . . . . . . . . . . . . . . . . . . . . 47 40 94 87 137 46 . Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . . 47 25 31 47 37 46 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Robots Corrupted 16 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 9 1 . Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 9 1 . Parts Fried 42 | . . . . . . . . . . . . . . . . . . . . . . . . 1 16 6 16 3 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Robots Melted 10 | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . 3 . 3 . . . Combat Hostiles 8 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 3 . 3 . . . Parts Melted 63 | . . . 5 1 1 3 . . . . . . 4 . . . . . . . . . 12 20 2 10 1 4 . Heat Transferred 29591 | 250 1147 25 1877 1349 1997 1980 962 . . . . . 1544 . . . . . . . . . 4345 3546 2568 4050 1955 1978 18 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . 3 4 2 1 . . . . 1 . . . . 1 . . . . 2 1 2 2 4 3 5 Low Security (%) 33 | 100 100 100 . 100 41 . . . . . . . 57 . . . . 66 . . . . 62 39 8 . . . . Level 1 22 | . . . . . . . 39 100 . . . . 42 . . . . 33 . . . . 25 60 62 54 26 . . Level 2 25 | . . . . . 26 30 60 . . . . . . . . . . . . . . . 11 . 28 45 13 87 48 Level 3 13 | . . . . . 32 42 . . . . . . . . . . . . . . . . . . . . 60 12 6 Level 4 2 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3804 | 10 139 127 . 182 1045 1396 484 293 . . . . 321 . . . . 357 . . . . 426 370 618 660 1109 997 3804 Initial 628 | . . 31 . . 72 506 484 269 . . . . 140 . . . . 46 . . . . 111 239 205 324 364 628 606 Average 485 | 1 77 79 . 95 431 859 430 265 . . . . 193 . . . . 140 . . . . 197 219 380 442 659 637 1641 Influence Increases 17761 | 15 393 256 20 664 1466 1568 1 119 72 60 . 332 707 30 . 5 135 501 105 . 175 235 1063 699 967 928 1307 1078 4860 Destroy 0b10 Robot/C 8740 | . 220 180 20 380 700 840 . . 40 . . 220 360 20 . . 80 100 80 . 40 160 640 320 560 560 660 600 1960 Destroy 0b10 Robot/NC 745 | 15 40 . . 50 80 130 . . . . . . 40 . . 5 . 5 . . . . 50 45 75 30 35 25 120 Destroy Leader 1676 | . 54 30 . 82 210 190 . . . . . 20 52 10 . . 10 32 10 . . 30 126 54 118 62 138 140 308 Allied During Kill 1702 | . . . . . . . . . 2 . . 92 39 . . . . 22 . . . . 1 . 4 . . 73 1469 Successful Hack 99 | . 19 . . 26 38 . . 14 . . . . . . . . . . . . . . . 2 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1155 | . 15 . . 15 300 180 . 15 . . . . 30 . . . . . . . . . 60 210 30 90 75 60 75 Destroy Structure 1889 | . . 46 . 36 93 108 1 . . . . . 66 . . . . 12 . . . . 96 68 150 186 309 150 568 Partial Spotted 165 | . . . . 30 15 . . . . . . . 15 . . . . 45 . . . . 45 . . . . 15 . Lose Combat Pursuer 1560 | . 15 . . 45 30 120 . 90 30 60 . . 105 . . . 45 285 15 . 135 45 45 . 30 . 90 15 360 Influence Decreases 14187 | 15 310 314 45 504 591 1219 1000 236 290 110 . 108 620 341 . 5 60 259 259 72 223 113 802 759 757 855 907 1179 2234 Entered New Map 4024 | . . 52 13 . 88 529 900 116 100 10 . . 84 116 . . . 29 119 32 91 43 54 187 161 252 285 421 342 Time Decay 7073 | 15 270 262 32 454 463 530 40 120 190 80 . 68 386 195 . 5 60 110 140 40 112 70 518 542 506 553 452 498 362 Lost Part 1380 | . 40 . . 50 . 160 60 . . . . . 70 30 . . . 10 . . 20 . 180 30 50 50 170 150 310 Lost Ally 1670 | . . . . . . . . . . 20 . 40 80 . . . . 110 . . . . 50 . 40 . . 110 1220 Purge Threat 40 | . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 118 | . 4 . . 9 18 13 . 2 . . . . 5 . . . . 1 . . . . 7 5 5 8 6 5 30 Investigation 19 | . 2 . . 3 4 2 . 2 . . . . . . . . . . . . . . . 1 . 1 . . 4 Extermination 34 | . . . . . 6 2 . . . . . . 2 . . . . 1 . . . . 4 4 3 4 2 4 2 Reinforcement 33 | . 2 . . 6 6 5 . . . . . . 3 . . . . . . . . . 3 . 2 3 2 1 . Assault 29 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . 24 Garrison 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 3 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 26 | . . . . 3 3 3 . 1 . . . . 2 . . . . 1 . . 3 . . . 2 . 3 . 5 Communications Jammed 635 | . . . . . . . . . . . . . . . . . . . . . 236 . 37 9 10 . . 3 340 Distress Signals 625 | . . . . . . . . . . . . . . . . . . . . . 236 . 34 9 10 . . . 336 Times Spotted 792 | . 21 8 14 32 47 68 6 10 5 5 . 10 36 2 . . 11 30 1 . 90 11 44 25 46 31 56 36 147 Peak Tracking Total 17 | . 5 3 4 6 4 12 6 5 3 4 . 10 9 1 . . 6 12 1 . 12 4 6 4 7 4 11 5 17 Tactical Retreats 52 | . 1 . . 2 2 4 . 3 1 2 . . 2 . . . 2 4 1 . 7 1 2 . 2 . 3 2 11 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 17 | . 1 . 1 2 1 2 . 1 . . . . 1 . . . . . . . 1 . 1 . 1 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 81 | . 1 . 1 1 20 12 . 1 . . . . 2 . . . . . . . 1 . 4 15 2 7 5 4 5 Max in Single Turn 7 | . 1 . 1 1 7 4 . 1 . . . . 1 . . . . . . . 1 . 1 2 1 1 1 2 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 38 | . 6 . 1 5 11 2 . 4 . . . . . 1 . 4 . . 1 . 1 . . 1 . . . . 1 Terminals 19 | . 5 . . 3 8 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Fabricators 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 125 | . 25 . 1 16 39 11 . 9 . . . . . 1 . 17 . . 1 . 1 . . 2 . . . . 2 Successful 70 | . 14 . 1 10 14 5 . 3 . . . . . 1 . 17 . . 1 . 1 . . 2 . . . . 1 Failed 54 | . 10 . . 6 25 6 . 6 . . . . . . . . . . . . . . . . . . . . 1 Catastrophic 13 | . 2 . . 1 7 1 . 2 . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 208 | . 22 . . 7 32 2 . 5 . . . . 25 . . . . 19 . . . . 22 24 10 12 5 17 6 Terminals 65 | . 24 . . 8 27 2 . 2 . . . . . . . . . . . . . . . . . . . . 2 Fabricators 15 | . . . . . 9 . . 6 . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . 3 . 9 . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 10 . 1 4 5 . . . . . . . . 1 . 17 . . 1 . 1 . . . . . . . 1 Record 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Part Schematic 8 | . 2 . . 1 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 1 . 5 . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 5 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . 2 . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 4 . . 2 5 . . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 8 | . 3 . . 1 3 . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . 1 3 . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . . 5 9 2 . 4 . . . . . . . . . . . . . . . . . . . . . Full Trace Events 9 | . 2 . . 1 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 96 | . 2 . . 1 1 . . . . . 14 . 11 . . 4 . . . . . . . 62 . 1 . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 101 | . . . . . . . . . 1 . 4 . 3 . . . . 7 . . . . 6 . 2 . . 10 68 Largest Group 25 | . . . . . . . . . 1 . 4 4 3 . . . . 4 . . . . 2 . 2 . . 2 25 Highest-Rated Group 2033 | . . . . . . . . . 29 . 156 156 210 . . . . 162 . . . . 56 . 244 . . 269 2033 Highest-Rated Ally 269 | . . . . . . . . . 29 . 40 40 70 . . . . 81 . . . . 32 . 122 . . 269 269 Zionite Dispatches 17 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 6 . 1 . . 6 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thermal Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Orders 24 | . . . . . . . . . 2 . . . 5 . . . . 5 . . . . 9 . . . . 3 . STAY 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . DROP 10 | . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . . . 3 . EXPLORE 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . RETURN 7 | . . . . . . . . . . . . . 4 . . . . 1 . . . . 2 . . . . . . Ally Attacks 494 | . . . . . . . . . 4 1 . 2 34 . . . . 3 . . . . . . 5 . . 47 398 Total Damage 24855 | . . . . . . . . . 20 . . 52 1082 . . . . 520 . . . . . . 385 . . 5101 17695 Kills 108 | . . . . . . . . . 1 . . 2 6 . . . . 3 . . . . . . 2 . . 13 81 Allies Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 6 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 16029 | 37 272 . 159 . 641 29 . 175 376 183 499 417 776 529 200 54 154 227 296 97 1028 142 1427 1548 1374 1609 1123 1336 1321 Optics 11414 | . . . 159 . . . . . . . . . . 515 200 54 154 227 296 97 1028 142 1427 1548 1374 1609 1123 1336 125 Sensors 3927 | . . . . . . . . 175 376 183 499 417 776 326 198 54 154 227 294 97 151 . . . . . . . . Terrain 2912 | . . . . . . . . . . . . . . . . . . . . . . . . 654 1079 880 109 190 . Structural 52 | . . . . . . . . . . . . . . . . . . . . . . . . 52 . . . . . Seismic 1280 | 37 272 . . . . . . . . . . . . . . . . . . . . . . 178 793 . . . . T.N.C. 670 | . . . . . 641 29 . . . . . . . . . . . . . . . . . . . . . . . Jamming 7032 | . . . . . . . . . . . . . . . . . . . . . 806 142 1231 1415 1316 123 . 678 1321 Robot Analysis Total 8 | . 3 . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 2 . . . . . 1 1 3 . . 1 1 . 1 . 1 . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . 4 . . . . 1 . . . . 2 . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . 4 . . . . 1 . . . . 2 . . . . . . Zionite Intel Received 23 | . . . . . . . . . . . . . 6 . . . . 2 . . . . 1 7 1 3 1 1 1 Main Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 25762 | 130 695 566 3551 1201 2771 1483 99 259 384 183 499 417 910 530 200 54 154 227 296 97 1028 142 1427 1548 1374 1609 1135 1336 1457 Spaces Moved 19418 | 61 322 297 2112 634 1616 579 123 489 769 407 939 355 737 791 467 148 462 555 352 325 1345 267 651 843 533 626 424 688 1501 Core 778 | 5 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 772 Treads 3637 | 56 300 297 243 151 203 . . . . . . . . . . . . . . . . . 217 386 533 328 390 529 4 Legs 1832 | . . . . . . 77 14 . . . . . 276 . . . . . . . . . 381 457 . 237 . . 390 Wheels 4553 | . 22 . 1869 483 1413 502 . . . . . . 203 . . . . . . . . . . . . 61 . . . Hover 710 | . . . . . . . . . . . . . . . . . . . . . 178 267 53 . . . . 90 122 Flight 7762 | . . . . . . . 109 489 769 407 939 355 257 791 467 148 462 555 352 325 1167 . . . . . . . 170 Fastest Speed 24 | 50 115 160 120 105 105 135 35 35 29 29 29 35 26 26 26 26 26 24 24 24 24 47 47 103 151 108 160 93 36 Average Speed 91 | 150 156 160 132 130 142 167 52 35 35 29 33 35 84 28 34 26 26 24 24 24 27 47 132 141 165 163 160 150 71 Slowest Speed 550 | 160 160 160 240 160 175 175 310 35 102 29 35 35 550 35 35 26 91 26 24 24 160 47 190 233 235 335 160 224 276 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . 2 15 1 . . . 4 . . . . 11 . . 1 . . . . . . . 2 Potential Cave-ins 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 4 Exploration Rate (%) 49 | 5 55 66 75 47 44 16 73 10 64 46 87 54 18 65 66 61 68 17 57 54 95 50 18 91 18 62 33 22 49 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 17 | . 1 . 1 . . . . . . . 2 . 9 . . 3 . . 1 . . . . . . . . . . Known Exits Taken 20 | . 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Scrap Searched 32 | . . . 10 . . . . . 1 2 3 3 . 2 3 . 2 . 3 3 . . . . . . . . . Spaces Dug 210 | . . 40 . . 19 . . . . . . . 5 . . . 3 . 6 7 5 42 12 10 9 24 3 12 13 Terrain Destroyed 1092 | . . 49 3 38 125 114 1 . . . . 51 32 . . . 49 . 32 7 5 102 46 32 46 75 143 30 112 Melee 23 | . . . . . . . . . . . . . . . . . 2 . 6 7 5 . 1 . . 1 . 1 . Projectile 434 | . . . 3 29 80 67 1 . . . . . 14 . . . 1 . . . . . 33 32 30 63 20 15 46 AOE 634 | . . 49 . 9 44 47 . . . . . 51 18 . . . 46 . 26 . . 102 12 . 16 11 123 14 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 25369 | 84 414 379 2774 856 1934 887 145 558 875 456 1124 644 947 1074 504 161 482 623 551 331 1983 275 1024 1077 888 996 683 919 1721 Wait 3391 | . 21 69 559 58 140 88 1 60 85 41 169 278 119 245 37 . 11 60 179 . 560 . 109 57 193 75 76 73 28 Move 19193 | 60 321 296 2111 633 1615 579 119 460 766 406 938 354 728 790 466 147 461 535 351 324 1342 266 650 842 532 625 392 625 1459 Hop 29 | . . . . . . . 1 13 1 . . . 4 . . . . 8 . . 1 . . . . . . . 1 Pick Up 292 | 4 8 1 17 21 23 34 4 . . . 2 2 2 7 . 2 . 1 2 . 3 . 51 15 15 29 10 28 11 Fast Attach 345 | 6 5 1 1 12 22 6 1 4 8 . 4 1 18 6 1 5 . 6 4 . 31 1 21 27 16 40 4 28 66 Attach 222 | 1 2 . 8 8 7 32 3 1 . . 2 2 8 1 . 1 2 2 1 . 2 2 38 12 13 18 21 22 13 Detach 74 | . . 1 1 . . 4 . 1 . . 1 1 7 . . . 2 1 . . . 2 15 5 5 4 9 7 8 Swap 103 | 1 1 2 5 4 13 10 . . . . 3 1 1 . . . . . 1 . 1 . 6 8 16 17 5 3 5 Drop 414 | . 2 . 21 14 33 24 9 . 3 . 5 3 16 8 . 5 . 3 6 . 33 . 29 38 26 57 9 32 38 Fire 1137 | 12 53 7 49 106 81 110 7 1 3 9 . 2 42 . . . 3 . 1 . 1 3 81 63 66 127 143 91 76 Melee 107 | . . . . . . . . . . . . . 2 17 . 1 3 7 6 7 9 1 22 9 5 4 5 8 1 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 4 Crush 18 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 9 2 4 Escape Stasis 21 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . 3 Rewire 10 | . . . . . . . . . 9 . . . . . . . . . . . . . . . 1 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 280 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 434 | -10/Materials | Lost 3 parts (1u2w) 461 | -10/Materials | Identified exit to Mines 497 | -10/Materials | Discovered new exit (range 14) 553 | -10/Materials | Central database locked down 826 | -10/Materials | Entered Mines 979 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1020 | -10/Mines | Learned Materials terminal intel 1178 | -10/Mines | Discovered new exit (range 5) 1280 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1283 | -10/Mines | Found Prototype Device 1283 | -10/Mines | Identified Exp. Sensor Array 1362 | -10/Mines | Discovered new exit (range 5) 1392 | -10/Mines | Entered Subcaves 1394 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1418 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1483 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1899 | -10/Subcaves | Discovered new exit (range 11) 2032 | -10/Subcaves | Learned location of 1 exit from Materials 2182 | -10/Subcaves | A Subdweller sparked back to life 2182 | -10/Subcaves | A Subdweller sparked back to life 2182 | -10/Subcaves | A Subdweller sparked back to life 2211 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2375 | -10/Subcaves | Core integrity fell below 50% 2444 | -10/Subcaves | Disturbed a concealed Subdweller 2718 | -10/Subcaves | Build established: Subdweller-Mutant 2750 | -10/Subcaves | Learned location of Zion (-6) 2750 | -10/Subcaves | Met a Zionite searching for "candidates" 3126 | -10/Subcaves | Discovered new exit (range 15) 3197 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3199 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3448 | -10/Subcaves | Visited 4L-MR0's lab 3743 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4241 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4360 | -10/Subcaves | Found Powered Cannon 4665 | -10/Subcaves | Build established: Mutant 4943 | -10/Subcaves | Entered Materials 4943 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4944 | -8/Materials | Identified exit to Storage 4945 | -8/Materials | Identified exit to Factory 4946 | -8/Materials | Loaded intel: 11 terminal locations 5079 | -8/Materials | Met 7R-MNS 5212 | -8/Materials | Discovered exit to Factory (range 7) 5339 | -8/Materials | Build established: Scavenger-Mutant 5394 | -8/Materials | Discovered exit to Storage (range 8) 6044 | -8/Materials | Repaired Lgt. Treads 6144 | -8/Materials | Entered Factory 6144 | -7/Factory | Evolved 2 slots: Weapon x2 6145 | -7/Factory | Caught up to 7R-MNS 6193 | -7/Factory | Garrison activated, responded to threat 6228 | -7/Factory | Identified exit to Lower Caves 6385 | -7/Factory | Allied Derelicts emerged from ambush trap array 6447 | -7/Factory | Discovered new exit (range 6) 6541 | -7/Factory | Discovered new exit (range 9) 6983 | -7/Factory | Build established: Scavenger-Tank 7283 | -7/Factory | Cargo convoy interrupted 7828 | -7/Factory | Build established: Scavenger-Gunner 7891 | -7/Factory | Garrison activated, responded to threat 8858 | -7/Factory | Fabricated Imp. Salvage Targeting Computer (x2) 8915 | -7/Factory | Entered another Factory area 8915 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8916 | -6/Factory | Caught up to 7R-MNS 9034 | -6/Factory | Attacked by 7R-MNS 9075 | -6/Factory | 7R-MNS lamented failing the tripod run 9090 | -6/Factory | Found Prototype Device 9101 | -6/Factory | Found Prototype Protection 9123 | -6/Factory | Identified Multitargeting Array 9144 | -6/Factory | Build established: Gunner 9161 | -6/Factory | Identified Centrium Heavy Armor Plating 9270 | -6/Factory | Discovered new exit (range 9) 9447 | -6/Factory | Build established: Scavenger-Gunner 9615 | -6/Factory | First assault squad dispatched 9940 | -6/Factory | Cargo convoy interrupted 9964 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 10023 | -6/Factory | Found Prototype Processor 10023 | -6/Factory | Identified Exp. Melee Analysis Suite 10025 | -6/Factory | Destroyed 13 combat bots 10033 | -6/Factory | Lost 11 parts (2p3n1u5w) 10109 | -6/Factory | Found PL-3XN's Ring of Power 10268 | -6/Factory | Build established: Gunner 10327 | -6/Factory | Garrison activated, responded to threat 10398 | -6/Factory | Sucked down chute 10398 | -6/Factory | Entered Waste 10413 | -6/Waste | EMP discharged 10419 | -6/Waste | Spotted C-40 Crusher 10430 | -6/Waste | Spotted C-40 Crusher 10434 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10437 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10440 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10448 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10449 | -6/Waste | Spotted C-40 Crusher 10451 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10456 | -6/Waste | Spotted C-40 Crusher 10463 | -6/Waste | Spotted C-40 Crusher 10469 | -6/Waste | Spotted C-40 Crusher 10482 | -6/Waste | Lost 6 parts (2p3n1u) 10492 | -6/Waste | Discovered new exit (range 13) 10497 | -6/Waste | Entered Factory 10587 | -6/Factory | Discovered new exit (range 9) 10602 | -6/Factory | Identified exit to Lower Caves 10737 | -6/Factory | Build established: Mutant 10756 | -6/Factory | Entered Lower Caves 10793 | -6/Lower Caves | Encountered a Warlord checkpoint 11039 | -6/Lower Caves | Discovered new exit (range 8) 11050 | -6/Lower Caves | Learned 12 Factory zone layouts 11058 | -6/Lower Caves | Identified exit to Lower Caves 11140 | -6/Lower Caves | Entered another Lower Caves area 11140 | -6/Lower Caves | Accompanied by 1 ally 11153 | -6/Lower Caves | Encountered a Warlord checkpoint 11284 | -6/Lower Caves | Learned Factory terminal intel 11317 | -6/Lower Caves | Discovered new exit (range 16) 11322 | -6/Lower Caves | Build established: Scavenger-Sprinter 11322 | -6/Lower Caves | Identified exit to Zion 11323 | -6/Lower Caves | Entered Zion 11338 | -6/Zion | System corruption cleaned by Quarantine Array 11395 | -6/Zion | Learned 8 Factory zone layouts 11400 | -6/Zion | Learned Factory emergency access door positions 11447 | -6/Zion | Learned Factory terminal intel 11462 | -6/Zion | Met Imprinter 11468 | -6/Zion | Imprinted 11470 | -6/Zion | Declared Zion's savior 11505 | -6/Zion | Found GAL Module 11522 | -6/Zion | Given the Hacking Drone Bay 11523 | -6/Zion | Found Prototype Device 11527 | -6/Zion | Identified Hacking Drone Bay 11603 | -6/Zion | Found CR-A16's Pointy Stick 11612 | -6/Zion | Discovered new exit (range 16) 11617 | -6/Zion | Learned Factory emergency access door positions 11643 | -6/Zion | Found Prototype Launcher 11643 | -6/Zion | Identified Rocket Array 11653 | -6/Zion | Identified exit to Proximity Caves 11703 | -6/Zion | Build established: Mutant 11822 | -6/Zion | Entered Proximity Caves 11822 | -5/Proximity Caves | Accompanied by 4 allies 12110 | -5/Proximity Caves | Destroyed 9 combat bots 12159 | -5/Proximity Caves | Discovered new exit (range 5) 12162 | -5/Proximity Caves | Identified exit to Factory 12239 | -5/Proximity Caves | Entered Factory 12239 | -5/Factory | Accompanied by 1 ally 12239 | -5/Factory | Evolved 2 slots: Utility x2 12240 | -5/Factory | Identified exit to Factory 12242 | -5/Factory | Loaded intel: 26 terminal locations 12365 | -5/Factory | Found Launcher Loader 12438 | -5/Factory | Retrieved Zion intel report: Active Terminals 12497 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12546 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12657 | -5/Factory | Discovered new exit (range 12) 12659 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12660 | -5/Factory | Zion Light squad teleported in 12671 | -5/Factory | Identified exit to Upper Caves 12764 | -5/Factory | Retrieved Zion intel report: Emergency Access 12832 | -5/Factory | Lost 3 allies 12845 | -5/Factory | Lost 5 parts (3n1u1w) 12850 | -5/Factory | Destroyed 7 combat bots 13027 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13149 | -5/Factory | Entered Upper Caves 13180 | -5/Upper Caves | Learned Factory garrison access intel 13347 | -5/Upper Caves | Spotted B-75 Beast 13462 | -5/Upper Caves | Build established: Scout 13514 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 13518 | -5/Upper Caves | Destroyed B-75 Beast 13637 | -5/Upper Caves | Discovered new exit (range 3) 13638 | -5/Upper Caves | Identified exit to Upper Caves 13679 | -5/Upper Caves | Entered another Upper Caves area 13704 | -5/Upper Caves | Discovered exit to Factory (range 10) 13707 | -5/Upper Caves | Encountered a Warlord checkpoint 13857 | -5/Upper Caves | Discovered new exit (range 11) 13857 | -5/Upper Caves | Spotted B-75 Beast 13860 | -5/Upper Caves | Identified exit to Zhirov 13879 | -5/Upper Caves | Entered Zhirov 13879 | -5/Zhirov | Discovered new exit (range 3) 13884 | -5/Zhirov | Met Zhirov 13890 | -5/Zhirov | Found Alien Artifact 13890 | -5/Zhirov | Identified Integrated Reactor 13890 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13914 | -5/Zhirov | Found Alien Artifact 13923 | -5/Zhirov | Learned location of Quarantine (-3) 13923 | -5/Zhirov | Learned location of Testing (-2) 13926 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13932 | -5/Zhirov | Identified exit to Proximity Caves 13933 | -5/Zhirov | Entered Proximity Caves 13966 | -4/Proximity Caves | Core integrity fell below 50% 14028 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14066 | -4/Proximity Caves | Learned Research terminal intel 14082 | -4/Proximity Caves | Discovered exit to Factory (range 19) 14087 | -4/Proximity Caves | Entered Factory 14087 | -4/Factory | Evolved 2 slots: Propulsion x2 14089 | -4/Factory | Loaded intel: 27 terminal locations 14090 | -4/Factory | Loaded intel: 4 garrison access locations 14094 | -4/Factory | Discovered new exit (range 19) 14153 | -4/Factory | Discovered new exit (range 13) 14153 | -4/Factory | Identified exit to Upper Caves 14185 | -4/Factory | Retrieved Zion intel report: Main Access 14185 | -4/Factory | Identified exit to Research 14186 | -4/Factory | Zion Melee Resupply teleported in 14239 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 14240 | -4/Factory | Zion Hacker squad teleported in 14264 | -4/Factory | Zion Fire squad teleported in 14314 | -4/Factory | Entered Upper Caves 14324 | -4/Upper Caves | Lost 3 allies 14429 | -4/Upper Caves | Discovered new exit (range 17) 14609 | -4/Upper Caves | Identified exit to Upper Caves 14610 | -4/Upper Caves | Entered another Upper Caves area 14615 | -4/Upper Caves | Discovered exit to Research (range 15) 14701 | -4/Upper Caves | Build established: Derelict-Scout 14705 | -4/Upper Caves | Discovered new exit (range 8) 14707 | -4/Upper Caves | Identified exit to Warlord 14707 | -4/Upper Caves | Entered Warlord 14782 | -4/Warlord | Found Prototype Device 14782 | -4/Warlord | Identified System Purifier 14796 | -4/Warlord | Found Prototype Reactor 14796 | -4/Warlord | Identified Vortex Chain Reactor 14853 | -4/Warlord | Warlord's base attacked by MAIN.C 14882 | -4/Warlord | Found Prototype Energy Gun 14882 | -4/Warlord | Identified Vortex Rifle 14885 | -4/Warlord | Found Prototype Energy Gun 14885 | -4/Warlord | Identified Vortex Shotgun 14887 | -4/Warlord | Found Prototype Launcher 14887 | -4/Warlord | Identified Vortex Catalyst Activator 14890 | -4/Warlord | Found Vortex Shotgun 15203 | -4/Warlord | Warlord forces counterattacked 15217 | -4/Warlord | Build established: Derelict-Sprinter 15236 | -4/Warlord | Spotted Executioner 15244 | -4/Warlord | Found Prototype Processor 15244 | -4/Warlord | Identified Exp. Core Analyzer 15271 | -4/Warlord | Lost 4 allies 15304 | -4/Warlord | Spotted Striker 15357 | -4/Warlord | Spotted Striker 15393 | -4/Warlord | Spotted Striker 15393 | -4/Warlord | Spotted Executioner 15437 | -4/Warlord | Lost 24 allies 15437 | -4/Warlord | Rebuked by Warlord 15528 | -4/Warlord | Warlord base infiltrated, sounded retreat 15529 | -4/Warlord | Enhanced Grunt warped into view 15529 | -4/Warlord | Enhanced Grunt warped into view 15529 | -4/Warlord | Enhanced Grunt warped into view 15529 | -4/Warlord | Enhanced Demolisher warped into view 15529 | -4/Warlord | Enhanced Demolisher warped into view 15529 | -4/Warlord | Enhanced Demolisher warped into view 15553 | -4/Warlord | Build established: Hacker-Sprinter 15583 | -4/Warlord | Spotted Striker 15607 | -4/Warlord | Spotted Executioner 15619 | -4/Warlord | Destroyed Executioner 15626 | -4/Warlord | System corruption reached 10% 15633 | -4/Warlord | Spotted Executioner 15633 | -4/Warlord | Spotted Striker 15641 | -4/Warlord | Spotted B-86 Titan 15654 | -4/Warlord | Spotted B-90 Cyclops 15654 | -4/Warlord | Spotted Executioner 15659 | -4/Warlord | Destroyed B-86 Titan 15671 | -4/Warlord | Found Exp. Core Analyzer 15674 | -4/Warlord | Found Prototype Processor 15712 | -4/Warlord | Lost 13 allies 15722 | -4/Warlord | Spotted Executioner 15726 | -4/Warlord | Spotted Striker 15731 | -4/Warlord | Discovered new exit (range 9) 15735 | -4/Warlord | Entered Proximity Caves 15772 | -3/Proximity Caves | Spotted B-86 Titan 15774 | -3/Proximity Caves | Destroyed B-86 Titan 15875 | -3/Proximity Caves | Discovered exit to Research (range 3) 15877 | -3/Proximity Caves | Entered Research 15877 | -3/Research | Evolved 2 slots: Utility x2 15878 | -3/Research | Loaded intel: 22 terminal locations 15917 | -3/Research | Zion Heavy Resupply teleported in 15949 | -3/Research | Build established: Scavenger-Mutant 15961 | -3/Research | Identified Exp. Targeting Computer 16146 | -3/Research | Lost 5 parts (1p1n1u2w) 16278 | -3/Research | Zion Thermal Resupply teleported in 16360 | -3/Research | Discovered new exit (range 15) 16360 | -3/Research | Discovered new exit (range 5) 16449 | -3/Research | Identified exit to Research 16452 | -3/Research | Identified exit to Armory 16452 | -3/Research | Identified exit to Quarantine 16544 | -3/Research | Zion Infowar Resupply teleported in 16549 | -3/Research | Found Prototype Processor 16549 | -3/Research | Identified Exp. Terrain Scan Processor 16590 | -3/Research | Build established: Scavenger-Gunner 16603 | -3/Research | Zion Explosive Resupply teleported in 16608 | -3/Research | Found Prototype Launcher 16608 | -3/Research | Identified Adv. Micro-nuke Launcher 16853 | -3/Research | Destroyed 16 combat bots 16857 | -3/Research | Lost 9 parts (2p4n2u1w) 16916 | -3/Research | Lost 3 parts (1u2w) 17147 | -3/Research | Retrieved Zion intel report: Unaware Analyses 17148 | -3/Research | Zion Thermal Resupply teleported in 17185 | -3/Research | Zion Explosive Resupply teleported in 17189 | -3/Research | Found Adv. Micro-nuke Launcher 17280 | -3/Research | Terminal network hard line cut 17304 | -3/Research | Entered Quarantine 17329 | -3/Quarantine | Found Alien Artifact 17398 | -3/Quarantine | Build established: Scavenger-Mutant 17417 | -3/Quarantine | Found Alien Artifact 17417 | -3/Quarantine | Identified Core Reset Matrix 17417 | -3/Quarantine | Identified Phase Armor 17417 | -3/Quarantine | Identified Transdimensional Reconstructor 17417 | -3/Quarantine | Used Core Reset Matrix 17421 | -3/Quarantine | Detected hypermatrix surge 17421 | -3/Quarantine | Sensed 15 artifacts in vicinity 17466 | -3/Quarantine | Discovered exit to Research (range 13) 17536 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 17551 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 17596 | -3/Quarantine | Core integrity fell below 50% 17652 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 17726 | -3/Quarantine | Cryocooling Duct disabled 17741 | -3/Quarantine | Ambient heat levels rising (+20) 17741 | -3/Quarantine | Non-combat units ordered to evacuate 17794 | -3/Quarantine | Found Sigix Broadsword 17811 | -3/Quarantine | Build established: Scavenger-Skirmisher 17892 | -3/Quarantine | Found Subatomic Replicator 17905 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 17917 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18084 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 18157 | -3/Quarantine | Found Core Stripper 18244 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 18432 | -3/Quarantine | Build established: Scavenger-Tank 18647 | -3/Quarantine | Terminal network hard line cut 18779 | -3/Quarantine | Found Terrabomb 18852 | -3/Quarantine | Entered Research 18852 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19215 | -2/Research | Zion Heavy squad teleported in 19312 | -2/Research | Found Prototype Protection 19312 | -2/Research | Identified Zio. Heavy Carapace 19317 | -2/Research | Found Prototype Protection 19317 | -2/Research | Identified Zio. Weapon Casing 19433 | -2/Research | Build established: Scavenger-Mutant 19585 | -2/Research | Retrieved Zion intel report: Main Access 19585 | -2/Research | Identified exit to Access 19653 | -2/Research | Found Prototype Hackware 19662 | -2/Research | Identified Exp. Hacking Suite 19775 | -2/Research | Spotted B-90 Cyclops 19804 | -2/Research | Destroyed B-90 Cyclops 19882 | -2/Research | Found Prototype Device 19882 | -2/Research | Identified Exp. Shock Absorption System 19923 | -2/Research | Found Prototype Processor 19926 | -2/Research | Found Prototype Processor 19928 | -2/Research | Identified Exp. Terrain Scan Processor (x2) 20028 | -2/Research | Discovered new exit (range 18) 20088 | -2/Research | Terminal network hard line cut 20226 | -2/Research | Entered Testing 20323 | -2/Testing | Spotted Alpha 7 20365 | -2/Testing | Destroyed Alpha 7 20447 | -2/Testing | Retrieved Zion intel report: Active Terminals 20473 | -2/Testing | Spotted Striker 20475 | -2/Testing | Spotted Striker 20491 | -2/Testing | Found Prototype Ballistic Cannon 20501 | -2/Testing | Identified Omega Cannon 20558 | -2/Testing | Spotted Alpha 7 20571 | -2/Testing | Destroyed Striker 20574 | -2/Testing | Destroyed Striker 20593 | -2/Testing | Destroyed Alpha 7 20635 | -2/Testing | Found Prototype Energy Gun 20635 | -2/Testing | Identified Enh. Gamma Rifle 20654 | -2/Testing | Stole the SGEMP Prototype 20802 | -2/Testing | System corruption reached 10% 20982 | -2/Testing | Retrieved Zion intel report: Emergency Access 21044 | -2/Testing | Spotted PX-A0YBKGLJZQ 21050 | -2/Testing | Core integrity fell below 50% 21081 | -2/Testing | Destroyed PX-A0YBKGLJZQ 21107 | -2/Testing | Found Corrupted Prototype Processor 21110 | -2/Testing | Identified Exp. Targeting Computer 21178 | -2/Testing | Scanned by Researcher 21229 | -2/Testing | System corruption reached 30% 21317 | -2/Testing | Found Prototype Device 21317 | -2/Testing | Identified 2N-1CE's Frost Array 21409 | -2/Testing | Found Prototype Energy Gun 21409 | -2/Testing | Identified Tachyon Dispersion Ray 21437 | -2/Testing | Found Prototype Device 21444 | -2/Testing | Identified Adv. Kinecellerator 21526 | -2/Testing | Found Prototype Energy Cannon 21526 | -2/Testing | Identified Potential Cannon 21595 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 21630 | -2/Testing | Build established: Scavenger-Assassin 21652 | -2/Testing | Spotted Fortress 21658 | -2/Testing | Destroyed Fortress 21672 | -2/Testing | Found Prototype Reactor 21672 | -2/Testing | Identified Vortex Chain Reactor 21676 | -2/Testing | Found Prototype Device 21676 | -2/Testing | Identified Exp. EM Shield 21692 | -2/Testing | Terminal network hard line cut 21692 | -2/Testing | Found Prototype Device 21692 | -2/Testing | Identified Thermal Barrier 21696 | -2/Testing | Found Prototype Device 21696 | -2/Testing | Identified Exp. Force Field 21827 | -2/Testing | Discovered new exit (range 6) 21827 | -2/Testing | Discovered new exit (range 7) 21835 | -2/Testing | Entered Section 7 21836 | -2/Section 7 | Detected hypermatrix surge 21836 | -2/Section 7 | Sensed 18 artifacts in vicinity 21923 | -2/Section 7 | Spotted S7 Guard 21944 | -2/Section 7 | Destroyed S7 Guard 21952 | -2/Section 7 | Found Corrupted Prototype Protection 21964 | -2/Section 7 | Found Core Regenerator 22030 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 22185 | -2/Section 7 | Identified Hvy. Regenerative Plating 22281 | -2/Section 7 | Build established: Scavenger-Mutant 22337 | -2/Section 7 | Found Microwarp Drive 22525 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 22544 | -2/Section 7 | Discovered exit to Access (range 10) 22785 | -2/Section 7 | Spotted Alpha 7 22786 | -2/Section 7 | Spotted Alpha 7 22835 | -2/Section 7 | First assault squad dispatched 22854 | -2/Section 7 | Destroyed Alpha 7 22970 | -2/Section 7 | Entered Access 22970 | -1/Access | Evolved 2 slots: Power x1, Utility x1 22971 | -1/Access | Attacked by Zhirov 22999 | -1/Access | Lost 14 parts (4p4n1u5w) 23096 | -1/Access | Zion Experimental squad teleported in 23126 | -1/Access | Allies destroyed Perun 23137 | -1/Access | Allies destroyed Svarog 23149 | -1/Access | Allies destroyed Zhirov 23150 | -1/Access | Found Prototype Hackware 23153 | -1/Access | Found Prototype Hackware 23156 | -1/Access | Found Prototype Hackware 23158 | -1/Access | Found Prototype Hackware 23161 | -1/Access | Found Zhirov Special 23163 | -1/Access | Found Transdimensional Reconstructor 23166 | -1/Access | Found Prototype Device 23166 | -1/Access | Identified Exp. Transmission Jammer 23171 | -1/Access | Found Exp. Terrain Scan Processor 23218 | -1/Access | Build established: Alien-Mutant 23377 | -1/Access | Found Prototype Protection 23377 | -1/Access | Identified Zio. Shade Armor 23403 | -1/Access | Found Zio. Shade Armor 23407 | -1/Access | Found Zio. Shade Armor 23510 | -1/Access | Identified Quantum Router (x2) 23556 | -1/Access | Identified Deep Network Scanner (x2) 23707 | -1/Access | Retrieved Zion intel report: Branch Access 23707 | -1/Access | Identified exit to Command 23708 | -1/Access | Zion Heavy squad teleported in 23753 | -1/Access | Found Zio. Weapon Casing 23792 | -1/Access | Zion Thermal Resupply teleported in 23827 | -1/Access | Found Unknown Device 23827 | -1/Access | Identified Quantum Capacitor 23876 | -1/Access | Zion Hover Resupply teleported in 23963 | -1/Access | Lost 5 parts (1n3u1w) 23969 | -1/Access | Found Prototype Ballistic Gun 23969 | -1/Access | Identified Multirail 23985 | -1/Access | Found Multirail 24129 | -1/Access | Zion Hover Resupply teleported in 24189 | -1/Access | Build established: Scavenger-Gunner 24214 | -1/Access | Zion Experimental squad teleported in 24257 | -1/Access | Found Prototype Launcher 24257 | -1/Access | Identified Ragnarok Missile Launcher 24270 | -1/Access | Terminal network hard line cut 24278 | -1/Access | Spotted B-99 Colossus 24290 | -1/Access | Spotted B-99 Colossus 24306 | -1/Access | Entered Command 24328 | -1/Command | Lost 5 parts (1p2n1u1w) 24391 | -1/Command | Spotted B-99 Colossus 24430 | -1/Command | Core integrity fell below 50% 24462 | -1/Command | Lost 6 parts (1p2n3u) 24754 | -1/Command | Build established: Wizard-Mutant 24772 | -1/Command | System corruption reached 10% 24783 | -1/Command | Emitted hypermatrix ping 24788 | -1/Command | Assembled emerged from beneath the floor 24796 | -1/Command | Assembled emerged from beneath the floor 24806 | -1/Command | First assault squad dispatched 24817 | -1/Command | Spotted B-99 Colossus 24821 | -1/Command | Assembled emerged from beneath the floor 24836 | -1/Command | Allies destroyed B-99 Colossus 24841 | -1/Command | Core integrity fell below 20% 24845 | -1/Command | Assembled emerged from beneath the floor 24897 | -1/Command | Lost 14 allies 24930 | -1/Command | Retrieved Zion intel report: Unaware Analyses 24934 | -1/Command | Disengaged cave seal 24994 | -1/Command | Found Zio. Shade Armor 24998 | -1/Command | Found Prototype Protection 24998 | -1/Command | Identified Zio. Shade Carapace 25003 | -1/Command | Found Prototype Energy Cannon 25003 | -1/Command | Identified Zio. Alpha Cannon 25005 | -1/Command | Found Zio. Shade Carapace 25071 | -1/Command | Found Zio. Alpha Cannon 25074 | -1/Command | Found Exp. Targeting Computer 25132 | -1/Command | High security lockdown imminent 25150 | -1/Command | Assembled emerged from beneath the floor 25212 | -1/Command | High security lockdown engaged 25273 | -1/Command | Spotted Striker 25276 | -1/Command | Spotted Striker 25277 | -1/Command | Spotted Striker 25278 | -1/Command | Allies destroyed Striker 25286 | -1/Command | Found Zio. Weapon Casing 25287 | -1/Command | Allies destroyed Striker 25297 | -1/Command | Destroyed Striker 25314 | -1/Command | Used Subatomic Replicator to replicate Zio. Phaser-H 25324 | -1/Command | Lost 19 allies 25325 | -1/Command | Destroyed 7 combat bots 25357 | -1/Command | Found Zio. Weapon Casing 25358 | -1/Command | Spotted Investigator 25358 | -1/Command | Destroyed Investigator 25360 | -1/Command | Spotted Striker 25371 | -1/Command | Destroyed Striker 25398 | -1/Command | Lost 3 allies 25403 | -1/Command | Destroyed 10 combat bots 25488 | -1/Command | Found Prototype Device 25488 | -1/Command | Identified Exp. Shock Absorption System 25553 | -1/Command | Spotted Executioner 25553 | -1/Command | Spotted Executioner 25555 | -1/Command | Allies destroyed Executioner 25556 | -1/Command | Destroyed Executioner 25564 | -1/Command | Build established: Messiah-Tank 25576 | -1/Command | Spotted Striker 25582 | -1/Command | Destroyed Striker 25605 | -1/Command | Found Zio. Weapon Casing 25616 | -1/Command | Destroyed 13 combat bots 25620 | -1/Command | Found Zio. Shade Armor 25626 | -1/Command | Found Zio. Shade Armor 25632 | -1/Command | Found Corrupted Prototype Device 25632 | -1/Command | Identified Exp. Weapon Cycler 25644 | -1/Command | Lost 8 parts (2p4u2w) 25646 | -1/Command | Found Zio. Shade Armor 25672 | -1/Command | Assembled emerged from beneath the floor 25733 | -1/Command | Spotted Combat Programmer 25734 | -1/Command | Spotted Combat Programmer 25734 | -1/Command | Spotted M Guard 25736 | -1/Command | Spotted M Guard 25759 | -1/Command | System corruption reached 30% 25760 | -1/Command | Spotted Executioner 25762 | -1/Command | Failed to warp due to unstable space 25763 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 25760_ Zio. Shade Armor destroyed. 25760_ Penetrated by EMDS Slug. 25760_ Penetrated by Slug. 25760_ Zio. Phaser-H destroyed. 25761_ The unstable cave ceiling collapses. 25761_ W-44 Eye distress signal jammed. 25761_ I-47 Archangel distress signal jammed. 25761_ W-44 Eye distress signal jammed. 25762_ System corrupted: Centrium Light Armor Plating rejected. 25762_ W-44 Eye distress signal jammed. 25762_ I-47 Archangel distress signal jammed. 25762_ Penetrated by EMDS Slug. 25762_ Warp failed due to unstable space. 25762_ W-44 Eye distress signal jammed. 25763_ The unstable cave ceiling collapses. 25763_ I-47 Archangel distress signal jammed. 25763_ Penetrated by EMDS Slug. 25763_ Zio. Composite Leg II destroyed. 25763_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????# = # #?????? | | ????????????????????????# # #?????? | | ????????????????????????# # #?????? | | ????????????????????????###""### #?????? | | ??????????????????????????## #?# #?????? | | ???????????????????????????# #?# #?????? | | ???????????????????????????#####""##########?????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# """ #??????????? | | ??????????????????????????????# """ #??????????? | | ??????????????????????????????# R" #??????????? | | ??????????????????????????????# """" ###????????? | | ?????????????????????????????## % * ###???????? | | ?????????????????????????????? !!! ##??????? | | ????????????????????????????### % ## #??????? | | ??????????###########?#####?# # = # ##?????? | | ????#?????# ### ### #% %# # #?????? | | ??### ### W # W ## W #;# # ### ##????? | | ? / % % +????? | | ? / % #????? | | ? % ip = % +????? | | ? h!!% " [ ! #????? | | ? p p%[!"%" [/ #????? | | ??### ### # # #!=% #E ##;; //! =#????? | | ????#?????# p @ ; /= #????? | | ??????????######## # ### ! = %+????? | | ????????????????# ## ##"= /! #### #????? | | ???????????????????# # ##### !#????#????? | | ???????????????????## # ##??#" = *##????????? | | ????????????????????#########???## *"###+###### | | ?????????????????????????????????# != ! | | ?????????????????????????????????# !=#^ | | ????????????????????????########## = " | | ????????????????????????# + " !] | | ????????????????????????# ## " != | | ????????????????????????# """ ## " ^%! | | ????????????????????????# "T" ## # ! ^ | | ????????????????????????# ## # | | ????????????????????????# ## "## # | | ????????????????????????# ## ##? # | | ????????????????????????# ## #?? #? ^ | | ????????????????????????####+##### #?? "? | | ?????????????????????????# #### #?? #?#######+? | | ?????????????????????????# / #?? #?????????? | | ?????????????????????????# " ####+#?? #?????????? | | ?????????????????????????# #? ? ??????????? | | ?????????????????????????## ### ] #???????????? | | ??????????????????????????# #?# #???????????? | | ??????????????????????????# #?# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 100 Energy Generation 105 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 22 EM Shielding 4 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 70 Targeting Accuracy 32 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 50 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 66 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Neutron Missile Launcher | -3/Quarantine | Z-intel Imp. Diametric Drive | -3/Quarantine | Z-intel Exp. System Shield | -3/Quarantine | Z-intel Enh. Coil Gun | -3/Quarantine | Z-intel Exp. Thermal Shield | -3/Quarantine | Z-intel Centrium Heavy Treads | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Hvy. Proton Cannon | -3/Quarantine | Z-intel Coolant Network | -3/Quarantine | Z-intel Nanosword | -3/Quarantine | Z-intel Adv. Matter Compressor | -3/Quarantine | Z-intel Adv. Signal Interpreter | -3/Quarantine | Z-intel Adv. Thermal Generator | -3/Quarantine | Z-intel Energy Filter | -3/Quarantine | Z-intel Biometal Medium Treads | -3/Quarantine | Z-intel Imp. Antigrav System | -3/Quarantine | Z-intel Imp. Melee Analysis Suite | -3/Quarantine | Z-intel Force Lance | -3/Quarantine | Z-intel Adv. Sensor Array | -3/Quarantine | Z-intel Centrium Wheel | -3/Quarantine | Z-intel Adv. Remote Datajack | -3/Quarantine | Z-intel Adv. Launcher Guidance Computer | -3/Quarantine | Z-intel Micro-nuke Launcher | -3/Quarantine | Z-intel Imp. Plasma Cutter | -3/Quarantine | Z-intel Hvy. Disruptor Cannon | -3/Quarantine | Z-intel Adv. Focal Shield | -3/Quarantine | Z-intel Matter Compressor | -3/Quarantine | Z-intel Imp. Target Analyzer | -3/Quarantine | Z-intel Lrn. Terrain Scanner | -3/Quarantine | Z-intel Smartbomb Launcher | -3/Quarantine | Z-intel Imp. Thermal Shield | -3/Quarantine | Z-intel Adv. Concussive RPG | -3/Quarantine | Z-intel Imp. System Shield | -3/Quarantine | Z-intel Antigrav System | -3/Quarantine | Z-intel Scythe | -3/Quarantine | Z-intel Graphene Brace | -3/Quarantine | Z-intel Exp. Target Analyzer | -3/Quarantine | Z-intel Exp. Cooling System | -3/Quarantine | Z-intel Kinetic Spear | -3/Quarantine | Z-intel Molecular Scythe | -3/Quarantine | Z-intel Lrn. Phase Cannon | -3/Quarantine | Z-intel Imp. Matter Neutralizer | -3/Quarantine | Z-intel Exp. EM Disruption Field | -3/Quarantine | Z-intel Exp. Matter Compressor | -3/Quarantine | Z-intel Prc. Energy Filter | -3/Quarantine | Z-intel Exp. Field Recycling Unit | -3/Quarantine | Z-intel Hvy. Gatling Laser | -3/Quarantine | Z-intel Adv. Datajack | -3/Quarantine | Z-intel Adv. Recalibrator | -3/Quarantine | Z-intel Dispersion Rifle | -3/Quarantine | Z-intel Core Analyzer | -3/Quarantine | Z-intel Imp. Datajack | -3/Quarantine | Z-intel Cmb. Antigrav System | -3/Quarantine | Z-intel Imp. Force Field | -3/Quarantine | Z-intel Adv. Recoil Stabilizer | -3/Quarantine | Z-intel Wave Gun | -3/Quarantine | Z-intel Point Defense System | -3/Quarantine | Z-intel Field Propulsion Drive | -3/Quarantine | Z-intel Hvy. Gauss Cannon | -3/Quarantine | Z-intel Imp. Arc Projector | -3/Quarantine | Z-intel Launcher Guidance Computer | -3/Quarantine | Z-intel Hrd. Medium Armor Plating | -3/Quarantine | Z-intel Prc. Matter Filter | -2/Testing | Archive Robot Schematics ------------------ G-67 Veteran | -3/Quarantine | Z-intel T-07 Excavator | -3/Quarantine | Z-intel R-06 Scavenger | -3/Quarantine | Z-intel B-60 Warrior | -3/Quarantine | Z-intel L-61 Swordsman | -3/Quarantine | Z-intel Fabricated ------------ Imp. Salvage Targeting Computer | x2 | -7/Factory | Authchip Repaired ---------- Lgt. Treads | 2% | -8/Materials Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Phase Armor Sigix Broadsword Core Stripper Core Regenerator Microwarp Drive Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicShadingLeg Manual? 0 Play Time 05:04:37 Cumulative 1009.7 hours Start 2025.06.12 @ 20:09:29 End 2025.06.21 @ 12:24:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 603 Rogue 596 Adventurer 0 Explorer 7 Win Type - Total 67 Types 23/6/26/2/0/1/6/1/2/0 Lore% 92 Gallery% 93 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67b1e039-0f05-47e3-b0bb-90f1c4f9bc29