Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 14:44:12 Player: AcidicNickel Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (3722) 3722 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 8184 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 367 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 68/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Gravmag System > --- UTILITY (5) ------ Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Rocket Launcher Missile Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Trap Scanner Target Analyzer Improved Shield Generator > --- WEAPON ----------- Improved Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Improved Heat Sink Particle Cannon Particle Cannon Heavy Particle Cannon Grenade Launcher Rocket Launcher Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Power Shielding Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Slots Evolved 8 | . . . 2 2 . 2 2 Power 2 | . . . . . . 1 1 Propulsion 3 | . . . 1 1 . 1 . Utility 3 | . . . 1 1 . . 1 Weapon . | . . . . . . . . Parts Attached 144 | 6 7 8 13 12 23 45 30 Power 19 | 1 1 2 . 1 2 8 4 Engine 14 | 1 1 2 . . 2 5 3 Core 5 | . . . . 1 . 3 1 Reactor . | . . . . . . . . Propulsion 60 | 2 1 5 5 5 9 23 10 Treads 4 | . . . . . 3 1 . Leg 48 | 2 1 5 5 5 6 22 2 Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 6 | . . . . . . . 6 Utility 17 | 1 3 1 2 3 1 5 1 Device 10 | . 1 1 1 1 1 4 1 Storage 3 | 1 2 . . . . . . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . 1 . . . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 48 | 2 2 . 6 3 11 9 15 Energy Gun 5 | . . . 1 . 4 . . Energy Cannon 8 | . . . . . . 4 4 Ballistic Gun 18 | 2 1 . 3 3 3 3 3 Ballistic Cannon 2 | . . . . . . . 2 Launcher 15 | . 1 . 2 . 4 2 6 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 2 1 1 Parts Lost 70 | . 1 2 6 3 11 16 31 Power 15 | . 1 1 . 2 1 4 6 Propulsion 32 | . . 1 4 1 7 7 12 Utility 8 | . . . 1 . . 3 4 Weapon 15 | . . . 1 . 3 2 9 Highest Loss Streak 13 | . 1 1 4 1 8 11 13 To Critical Strikes 2 | . . . . . 2 . . Average Slot Usage (%) 90 | . 97 99 97 88 89 88 84 Engine 10 | . 13 13 11 2 8 8 15 Core 1 | . . . . 4 . 4 . Treads 4 | . . . . . 11 10 . Leg 26 | . 28 27 32 36 16 22 24 Device 11 | . 12 14 12 12 9 8 16 Storage 9 | . 14 14 11 9 9 7 5 Processor 1 | . . . . . . 2 5 Hackware 2 | . . . . 1 9 2 . Protection 3 | . . . 8 4 9 2 . Energy Gun 1 | . . . 2 . 7 2 . Energy Cannon 1 | . . . . . . 5 . Ballistic Gun 13 | . 27 28 19 18 9 3 7 Launcher 1 | . . . . . . 2 1 Peak Build Rating 47 | 6 9 16 22 31 28 40 47 Average Rating 24 | 4 6 11 19 23 24 29 39 On Entrance 16 | . 6 9 16 18 22 25 37 Naked Turns . | . . . . . . . . Heaviest Build 81 | 10 49 61 73 67 67 80 81 Greatest Support 88 | 20 20 20 30 47 60 88 69 Greatest Overweight (x) 20 | . 2 3 2 1 3 20 6 Average Overweight (x) . | . . 2 2 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 20 20 20 20 20 19 Most Carried 20 | 6 20 20 20 20 19 20 20 Average Carried 16 | 4 8 19 18 19 13 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 18 20 13 18 4 Class Distribution -------------------- 56% | Scavenger-Mutant 28% | Mutant 15% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Matter Collected 2913 | 217 159 102 242 418 403 655 717 Remotely . | . . . . . . . . Salvage Created 3512 | . 330 139 339 554 417 1153 580 Parts 187 | . 20 8 20 42 23 47 27 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 8 | . 3 . . 1 2 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Combat Hostiles Destroyed 88 | . 7 3 7 13 14 28 16 Guns 44 | . 7 3 5 13 5 9 2 Cannons 22 | . . . . . . 13 9 AOE 21 | . . . 2 . 9 5 5 Classes Destroyed 15 | . 4 . 1 1 3 3 3 Worker 4 | . 1 . 1 . 1 . 1 Builder 7 | . . . . . . 1 6 Hauler 1 | . . . . . 1 . . Recycler 3 | . 1 . . . 1 . 1 Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Swarmer 23 | . 3 . . 3 7 6 4 Grunt 40 | . 4 3 5 5 5 14 4 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . . 1 Sentry 13 | . . . 2 3 2 4 2 Specialist 4 | . . . . 2 . . 2 Hunter 1 | . . . . . . . 1 Programmer 4 | . . . . . . 3 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 11 | . 3 2 3 3 11 5 4 Combat Bots Only 8 | . 3 2 2 3 8 5 3 Max Kills in Single Turn 5 | . 1 1 1 1 5 3 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . 1 . 4 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Hostile Shots Fired 1059 | . 42 23 94 103 105 411 281 Missed 342 | . 11 8 22 27 30 131 113 Damage Taken 9889 | . 346 208 1057 1134 1119 3097 2928 Core 2087 | . 61 23 162 256 198 537 850 Absorbed by Shields 442 | . . . . . . 276 166 Redirected to Shielding 52 | . . . . 20 18 14 . Core Remaining (%) 53 | 100 . 66 59 . 17 23 . Volleys Fired 323 | . 34 15 32 51 34 99 58 Largest 2 | . 2 2 2 2 2 2 2 Hottest 143 | . 40 40 60 48 84 136 143 Shots Fired 604 | . 67 30 64 102 65 179 97 Gun 416 | . 66 30 60 102 53 80 25 Cannon 129 | . . . . . . 81 48 Launcher 59 | . 1 . 4 . 12 18 24 Special . | . . . . . . . . Kinetic 391 | . 66 30 57 102 31 60 45 Thermal 154 | . . . 3 . 22 101 28 Explosive 59 | . 1 . 4 . 12 18 24 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 7 5 12 10 14 13 16 Robot Miss Streak 4 | . 3 2 4 4 3 4 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 391 | . 37 20 45 63 39 121 66 Core Hits 221 | . 21 10 21 24 32 63 50 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 4 | . . . . 1 . 2 1 Burn 1 | . . . . . . 1 . Destroy 2 | . . . . 1 . 1 . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9393 | . 311 172 694 1040 1571 3073 2532 Guns 3878 | . 303 172 489 1017 482 1099 316 Cannons 2063 | . . . . . . 1230 833 Explosions 3342 | . . . 202 . 1089 725 1326 Melee . | . . . . . . . . Ramming 110 | . 8 . 3 23 . 19 57 Kinetic 3765 | . 303 172 479 1017 344 777 673 Thermal 2176 | . . . 10 . 138 1552 476 Explosive 3342 | . . . 202 . 1089 725 1326 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 2 Average Corruption 1 | . . . . . . 1 1 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . . . 18 3 Message Errors 3 | . . . . . . 3 . Matter Fused 6 | . . . . . . 5 1 Heat Flow Errors 3 | . . . . . . 2 1 Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 5 | . . . . . . 4 1 Data Loss (major) 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 133 | . . . 8 . 44 18 63 Projectiles . | . . . . . . . . Explosions 125 | . . . 8 . 44 18 55 Melee 8 | . . . . . . . 8 Knockbacks 8 | . . . . . . . 8 Impact 2 | . . . . . . . 2 Kinetic 6 | . . . . . . . 6 Secondary . | . . . . . . . . Self-Inflicted Damage 675 | . . . 32 . 142 118 383 Shots 23 | . . . 1 . 6 4 12 Rammed . | . . . . . . . . Targets Rammed 16 | . 5 . 1 1 . 2 7 Kicked 16 | . 5 . 1 1 . 2 7 Crushed . | . . . . . . . . Highest Temperature 441 | . 21 18 52 2 41 441 316 Average Temperature 97 | . 9 8 24 2 12 137 84 Received Heat Transfer 3624 | . 180 120 447 477 486 1279 635 Effects 15 | . . . . . . 13 2 Shutdowns 4 | . . . . . . 4 . Energy Bleed 3 | . . . . . . 3 . Interference 7 | . . . . . . 5 2 Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 6 | . . . . . . 6 . Heat Transferred 4000 | . . . 25 . 312 2886 777 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Peak Influence 427 | . 137 104 95 232 378 427 206 Initial 203 | . . . 40 34 58 153 203 Average 122 | . 47 41 41 95 185 178 134 Maximum Alert Level 2 | . . . . 1 1 2 1 Low Security (%) 81 | 100 100 100 100 95 57 73 65 Level 1 16 | . . . . 4 42 17 34 Level 2 2 | . . . . . . 8 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 3 . 1 2 3 10 6 Investigation 2 | . 1 . . . 1 . . Extermination 4 | . . . . . . 3 1 Reinforcement 15 | . 2 . 1 2 1 4 5 Assault . | . . . . . . . . Garrison 4 | . . . . . 1 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Distress Signals 15 | . 1 . 4 4 1 3 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 20 4 13 35 18 35 37 Peak Tracking Total 15 | . 4 2 4 13 7 4 15 Tactical Retreats 9 | . 3 . 1 2 1 . 2 Traps | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Disabled 7 | . . . . . 1 3 3 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Access 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Accessed 16 | . 5 1 . 5 2 2 1 Terminals 8 | . 3 . . 2 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 3 | . . . . 1 1 . 1 Total Hacks 31 | . 13 1 . 8 4 4 1 Successful 17 | . 6 1 . 6 2 1 1 Failed 14 | . 7 . . 2 2 3 . Catastrophic 6 | . . . . 2 1 3 . Database Lockouts . | . . . . . . . . Manual 10 | . 5 . . 3 1 1 . Terminals 18 | . 9 . . 2 3 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 4 . . 2 . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 4 | . . . . 2 1 . 1 Terminal Hacks 7 | . 4 1 . . 1 1 . Robot Schematic 1 | . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Repair Station Index 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . Process 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 Seal Access 2 | . . . . . 1 . 1 Unauthorized Hacks 3 | . 1 . . 2 . . . Terminals 2 | . . . . 2 . . . Track 1 | . . . . 1 . . . Botnet 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Monitor 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 10 | . 5 . . 2 1 2 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 66 | . . . . 66 . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total Allies 12 | . . 2 . . 10 . . Largest Group 10 | . . 2 2 . 10 7 . Highest-Rated Group 173 | . . 43 43 . 173 116 . Highest-Rated Ally 31 | . . 31 31 . 29 24 . Total Orders 7 | . . 3 2 . 1 1 . EXPLORE 5 | . . 2 1 . 1 1 . RETURN 2 | . . 1 1 . . . . Ally Attacks 106 | . . 6 1 . 29 70 . Total Damage 1407 | . . 84 . . 402 921 . Kills 15 | . . 3 . . 4 8 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 84 | . . 31 23 . 17 13 . Drone Recoveries 72 | . . 31 20 . 13 8 . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Turns Passed 7576 | 62 926 573 592 1028 715 2436 1244 Spaces Moved 3073 | 44 537 177 150 446 217 998 504 Core 25 | 11 . . . . . 1 13 Treads 474 | . . . . . 112 362 . Legs 2516 | 33 537 177 150 446 105 635 433 Wheels . | . . . . . . . . Hover 7 | . . . . . . . 7 Flight 51 | . . . . . . . 51 Fastest Speed 50 | 50 120 260 260 186 186 120 50 Average Speed 185 | 102 129 271 260 188 232 181 186 Slowest Speed 1050 | 120 260 330 260 190 330 1050 520 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 5 54 97 30 30 82 57 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . . . . . . 13 . Terrain Destroyed 414 | . 10 . 27 . 79 119 179 Melee . | . . . . . . . . Projectile 5 | . . . . . . 1 4 AOE 409 | . 10 . 27 . 79 118 175 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total 4370 | 61 716 248 296 536 362 1443 708 Wait 667 | . 106 39 89 13 83 241 96 Move 3066 | 43 536 176 149 445 216 997 504 Hop . | . . . . . . . . Pick Up 106 | 12 20 5 8 7 5 38 11 Fast Attach 10 | . 1 . . 3 . 6 . Attach 71 | 6 2 2 7 1 13 18 22 Detach 3 | . 1 . . . 1 . 1 Swap 63 | . 4 6 6 8 10 21 8 Drop 45 | . 7 5 4 7 . 21 1 Fire 323 | . 34 15 32 51 34 99 58 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 16 | . 5 . 1 1 . 2 7 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 863 | -10/Materials | Discovered new exit (range 14) 989 | -10/Materials | Entered Mines 1278 | -10/Mines | Found the Drone Emporium 1292 | -10/Mines | Found Prototype Device 1293 | -10/Mines | Identified Sensor Drone Bay 1330 | -10/Mines | Discovered new exit (range 47) 1331 | -10/Mines | Identified exit to Materials 1350 | -10/Mines | Discovered exit to Materials (range 45) 1562 | -10/Mines | Entered Materials 1562 | -9/Materials | Accompanied by 2 allies 1562 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1567 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1648 | -9/Materials | Discovered new exit (range 57) 1854 | -9/Materials | Build established: Scavenger-Mutant 2127 | -9/Materials | Lost 4 parts (3n1u) 2154 | -9/Materials | Entered another Materials area 2154 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3156 | -8/Materials | Discovered new exit (range 14) 3182 | -8/Materials | Entered Storage 3288 | -8/Storage | Core integrity fell below 50% 3376 | -8/Storage | Lost 8 parts (5n3w) 3530 | -8/Storage | Destroyed 8 combat bots 3537 | -8/Storage | Lost 3 parts (1p2n) 3537 | -8/Storage | Core integrity fell below 20% 3620 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3719 | -8/Storage | Garrison activated, responded to threat 3855 | -8/Storage | Discovered new exit (range 11) 3889 | -8/Storage | Build established: Commander-Mutant 3897 | -8/Storage | Entered Factory 3897 | -7/Factory | Accompanied by 7 allies 3897 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4633 | -7/Factory | Discovered new exit (range 83) 4673 | -7/Factory | Lost 3 allies 4802 | -7/Factory | Garrison activated, responded to threat 4830 | -7/Factory | Lost 4 allies 4992 | -7/Factory | Lost 11 parts (2p5n2u2w) 5190 | -7/Factory | Core integrity fell below 50% 5271 | -7/Factory | Build established: Scavenger-Mutant 6302 | -7/Factory | Discovered new exit (range 16) 6333 | -7/Factory | Entered another Factory area 6333 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7097 | -6/Factory | Lost 5 parts (1p3n1u) 7324 | -6/Factory | Lost 8 parts (3p2n3w) 7399 | -6/Factory | Lost 5 parts (2p2n1w) 7513 | -6/Factory | Core integrity fell below 50% 7558 | -6/Factory | Core integrity fell below 20% 7575 | -6/Factory | Cargo convoy interrupted 7577 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. I-36 Angel unfolds itself. The unstable cave ceiling collapses. ALERT: Cargo convoy interrupted, initiating access lockdown. U-05 Engineer lays Concrete. R-10 Processor collects Hvy. Rocket Launcher. Penetrated by Slug. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. H-66 Slayer unfolds itself. P-60 Hacker unfolds itself. E-15 Imp unfolds itself. U-05 Engineer builds a Wall. Slug penetrates Wall. U-05 Engineer lays Concrete. R-10 Processor collects Grenade Launcher. Penetrated by Slug. 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H #?###????????????????????????????? | | ??????????? ?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed DirtySpliceBooster Manual? 0 Play Time 01:03:33 Cumulative 11.1 hours Start 2025.02.19 @ 13:30:50 End 2025.02.19 @ 14:44:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 13 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 3b694224-05f9-41ac-9e56-14fae547c8b2