Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 23:02:07 Player: arcadio rl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (164) 820 Value Destroyed (5057) 5057 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (735) 735 TOTAL SCORE: 11452 Bonus ------- High Alert Combat Kills 358 Follower Combat Kills 77 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Advanced Melee Analysis Suite Improved Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Light Angular Momentum Engine Humpback Improved Arc Projector Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Makeshift Armor Plating Makeshift Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Improved Spread Laser Greatsword > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Armored Wheel Coolant Injector High-capacity Matter Pod Particle Gun EM Pulse Cannon EMP Blaster Rocket Launcher Mini Grenade Launcher Datajack Greatsword Greatsword [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 4 | . . 1 . 1 1 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 165 | 7 10 34 13 25 30 5 4 . 13 17 7 . Power 17 | 1 1 3 1 2 3 . . . 1 4 1 . Engine 15 | 1 1 3 1 2 2 . . . 1 3 1 . Core 2 | . . . . . 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 46 | 2 1 11 3 9 4 1 1 . 7 3 4 . Treads 40 | 2 1 11 3 9 4 1 1 . 6 2 . . Leg 3 | . . . . . . . . . . . 3 . Wheel 2 | . . . . . . . . . . 1 1 . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . Utility 52 | 1 4 10 5 6 13 2 2 . . 7 2 . Device 5 | . . . . . 2 1 . . . 1 1 . Storage 7 | 1 2 1 . 1 2 . . . . . . . Processor 6 | . 1 . . . 1 . . . . 3 1 . Hackware 1 | . . . . . . . . . . 1 . . Protection 33 | . 1 9 5 5 8 1 2 . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 50 | 3 4 10 4 8 10 2 1 . 5 3 . . Energy Gun 13 | 1 2 2 2 . 4 1 1 . . . . . Energy Cannon 7 | . . 4 1 . 2 . . . . . . . Ballistic Gun 7 | 2 2 . . . 2 . . . 1 . . . Ballistic Cannon 5 | . . 2 1 2 . . . . . . . . Launcher 7 | . . 2 . 1 1 1 . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon 6 | . . . . 3 1 . . . 2 . . . Piercing Weapon 2 | . . . . . . . . . . 2 . . Special Melee Weapon 2 | . . . . 2 . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . Parts Lost 66 | . 1 5 5 5 10 2 1 . 22 6 7 2 Power 7 | . . . 1 . 1 . . . 2 2 1 . Propulsion 20 | . . 1 . 2 1 1 . . 10 2 1 2 Utility 22 | . . 2 2 3 6 1 . . 4 1 3 . Weapon 17 | . 1 2 2 . 2 . 1 . 6 1 2 . Highest Loss Streak 19 | . 1 2 5 1 9 2 1 . 19 3 4 2 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 99 99 99 99 92 79 91 92 41 46 39 24 Engine 7 | . 14 11 11 9 6 . . . 3 2 2 . Treads 26 | . 28 33 32 35 29 29 30 30 9 4 . . Storage 10 | . 20 11 11 8 9 15 12 7 5 . . . Processor 3 | . . . . . . 7 7 7 3 13 16 20 Protection 16 | . 6 21 21 26 23 7 11 23 7 5 . . Energy Gun 4 | . 9 7 2 . 7 . 6 7 2 . . . Energy Cannon 3 | . . 3 11 6 2 . . . . . . . Ballistic Gun 1 | . 17 . . . . . . . . . . . Ballistic Cannon 4 | . . 10 8 6 . . . . . . . . Slashing Weapon 2 | . . . . 4 6 7 7 7 2 . . . Naked Turns 60 | . . . . . . . . . 60 . . . Heaviest Build 80 | 12 32 71 71 78 80 63 66 66 67 36 36 5 Greatest Support 89 | 40 40 69 69 89 83 83 80 80 80 30 30 10 Greatest Overweight (x) 19 | . . 1 1 1 1 . . . 19 5 4 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 16 | 6 13 16 20 19 20 20 20 20 16 5 5 5 Most Carried 20 | 6 15 20 20 20 20 20 20 20 20 5 5 5 Average Carried 14 | 3 10 15 18 17 18 19 18 20 10 3 4 5 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 15 20 19 20 20 17 20 20 5 4 5 5 Class Distribution -------------------- 76% | Mutant 14% | Gladiator 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Matter Collected 3603 | 246 380 484 543 729 269 185 245 . 238 199 85 . Remotely . | . . . . . . . . . . . . . Salvage Created 5416 | . 310 1082 1139 917 459 24 162 . 348 520 455 . Parts 335 | . 20 68 81 46 35 2 8 . 16 43 16 . Haulers Intercepted 8 | . 1 1 5 1 . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . 2 9 . 16 . 15 . Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 127 | . 7 28 27 21 12 3 3 . 6 13 7 . Melee 28 | . . . . 2 2 . 3 . 5 9 7 . Guns 17 | . 7 4 5 . 1 . . . . . . . Cannons 52 | . . 17 20 15 . . . . . . . . AOE 24 | . . 4 1 3 9 3 . . . 4 . . Classes Destroyed 15 | . 4 6 1 1 1 . . . 2 . . . Worker 6 | . . 1 1 1 1 . . . . 2 . . Builder 8 | . . 2 2 . 4 . . . . . . . Hauler 8 | . 1 1 5 1 . . . . . . . . Recycler 4 | . . 2 . 1 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 2 | . . 1 . . 1 . . . . . . . Drone 1 | . . . . . . . . . 1 . . . Watcher 8 | . 2 3 . 1 . . . . . 2 . . Swarmer 35 | . 3 12 7 3 . 3 . . . 7 . . Grunt 49 | . 4 6 8 10 8 . 3 . 3 2 5 . Brawler 3 | . . 1 . . 1 . . . . . 1 . Duelist 2 | . . . . 1 . . . . . . 1 . Sentry 31 | . . 9 12 7 2 . . . . 1 . . Hunter 4 | . . . . . . . . . 2 2 . . Programmer 2 | . . . . . 1 . . . . 1 . . Best Kill Streak 8 | . 3 5 6 5 8 3 3 . 3 6 4 . Combat Bots Only 6 | . 3 4 6 3 5 3 3 . 3 4 4 . Max Kills in Single Turn 3 | . 1 3 3 2 3 1 1 . 1 3 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 1 2 2 1 . . . 1 . . Melee 1 | . . . . 1 1 . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Damage Taken 11953 | . 628 1315 1240 1586 1534 103 251 . 3073 1081 1012 130 Core 2168 | . 121 112 161 218 203 . . . 489 288 514 62 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 76 | . . 4 72 . . . . . . . . . Regen/Repaired (Parts) 1322 | . . 315 448 559 . . . . . . . . Core Remaining (%) 48 | 100 51 . 31 60 . . . . 1 . . . Volleys Fired 280 | . 32 78 72 55 25 5 1 . 7 5 . . Largest 3 | . 2 2 2 2 3 1 1 . 1 1 . . Hottest 165 | . 80 112 112 112 165 33 75 . 33 30 . . Shots Fired 479 | . 66 138 127 91 38 6 1 . 7 5 . . Gun 182 | . 66 73 20 . 21 1 1 . . . . . Cannon 259 | . . 60 107 88 4 . . . . . . . Launcher 38 | . . 5 . 3 13 5 . . 7 5 . . Special . | . . . . . . . . . . . . . Kinetic 176 | . 49 26 52 49 . . . . . . . . Thermal 74 | . . . 30 39 4 . 1 . . . . . Explosive 31 | . . 5 . 3 13 5 . . . 5 . . Electromagnetic 198 | . 17 107 45 . 21 1 . . 7 . . . Robot Hit Streak 15 | . 7 11 9 8 15 4 . . 8 1 . . Robot Miss Streak 13 | . 2 8 6 13 2 2 . . . 3 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 405 | . 41 88 84 83 30 3 6 . 23 24 23 . Core Hits 312 | . 17 64 72 65 46 4 4 . 7 21 12 . Critical Kills 2 | . . . 1 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 11 | . . . 1 1 . . 1 . 2 2 4 . Meltdown 2 | . . . 1 1 . . . . . . . . Sever 3 | . . . . . . . 1 . 2 . . . Impale 6 | . . . . . . . . . . 2 4 . Melee Attacks 100 | . . . . 13 5 . 7 . 22 28 25 . Impact . | . . . . . . . . . . . . . Slashing 45 | . . . . 11 5 . 7 . 22 . . . Piercing 53 | . . . . . . . . . . 28 25 . Sneak Attacks 7 | . . . . 4 . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . Damage Inflicted 12460 | . 546 2309 1818 1996 1837 386 296 . 982 1458 832 . Guns 1506 | . 546 632 159 . 169 . . . . . . . Cannons 4062 | . . 1021 1500 1500 41 . . . . . . . Explosions 3669 | . . 656 151 206 1536 386 . . 131 603 . . Melee 3215 | . . . . 290 91 . 296 . 851 855 832 . Ramming 8 | . . . 8 . . . . . . . . . Kinetic 2481 | . 399 428 868 786 . . . . . . . . Thermal 1675 | . . 259 547 714 155 . . . . . . . Explosive 2895 | . . 397 . 206 1303 386 . . . 603 . . Electromagnetic 2186 | . 147 1225 395 . 288 . . . 131 . . . Impact . | . . . . . . . . . . . . . Slashing 1528 | . . . . 290 91 . 296 . 851 . . . Piercing 1687 | . . . . . . . . . . 855 832 . Highest Corruption 13 | . 4 . . . 2 2 2 2 13 . 5 5 Average Corruption 3 | . 2 . . . 2 2 2 2 9 . 5 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 78 | . 16 . . . 18 3 10 2 15 . 14 . Message Errors 18 | . 3 . . . 5 . 3 2 3 . 2 . Matter Fused 15 | . 4 . . . 3 . 1 . 5 . 2 . Heat Flow Errors 13 | . . . . . 4 1 2 . 1 . 5 . Energy Discharges 7 | . 2 . . . 1 1 2 . 1 . . . Parts Rejected 2 | . . . . . 1 . . . . . 1 . Parts Fused 5 | . 1 . . . . . 2 . 1 . 1 . Data Loss (minor) 11 | . 4 . . . 2 . . . 3 . 2 . Data Loss (major) 2 | . . . . . 1 . . . . . 1 . Misfires 4 | . 2 . . . 1 1 . . . . . . Misdirections 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 343 | . . 51 2 . 50 11 17 . 37 102 73 . Projectiles 10 | . . 8 2 . . . . . . . . . Explosions 127 | . . 43 . . 50 11 . . 5 18 . . Melee 206 | . . . . . . . 17 . 32 84 73 . Knockbacks 37 | . . 3 9 25 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 37 | . . 3 9 25 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 602 | . . 193 81 42 193 . . . 64 29 . . Shots 22 | . . 5 2 2 5 . . . 7 1 . . Rammed 2 | . . . 2 . . . . . . . . . Targets Rammed 3 | . . 1 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 567 | . 105 300 482 567 419 162 215 . 98 . 212 . Average Temperature 153 | . 55 85 167 217 207 69 91 . 22 . 92 . Received Heat Transfer 3910 | . 318 429 435 747 633 . 108 . 688 108 417 27 Effects 51 | . . 2 17 25 7 . . . . . . . Shutdowns 14 | . . . 6 7 1 . . . . . . . Energy Bleed 5 | . . . 1 3 1 . . . . . . . Interference 12 | . . 2 4 6 . . . . . . . . Matter Decay 6 | . . . 2 3 1 . . . . . . . Short Circuit 3 | . . . 1 1 1 . . . . . . . Damage (minor) 6 | . . . 1 2 3 . . . . . . . Damage (major) 4 | . . . 2 2 . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . 3 . . . . . . 1 . . . Combat Hostiles 4 | . . 3 . . . . . . 1 . . . Parts Fried 6 | . 1 4 . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . Parts Melted 5 | . . . 3 1 1 . . . . . . . Heat Transferred 2648 | . . 450 816 1258 124 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . . 5 3 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Peak Influence 897 | . 190 338 576 429 295 . . . . 897 . . Initial 665 | . . 12 104 150 144 . . . . 665 . . Average 244 | . 74 163 380 248 150 . . . . 695 . . Maximum Alert Level 3 | . . 1 2 2 1 . . . . 3 . . Low Security (%) 47 | 100 100 62 11 19 61 . . . . . . . Level 1 34 | . . 37 36 77 38 . . . . . . . Level 2 14 | . . . 52 3 . . . . . 64 . . Level 3 3 | . . . . . . . . . . 35 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 4 1 5 4 4 . . . . 3 . . Investigation 4 | . 2 . . 1 . . . . . 1 . . Extermination 2 | . . . . . 1 . . . . 1 . . Reinforcement 8 | . 2 1 2 . 2 . . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison 7 | . . . 3 3 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Distress Signals 12 | . 1 4 4 2 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 206 | . 18 43 31 28 17 3 4 . 20 16 19 7 Peak Tracking Total 7 | . 6 6 7 6 5 3 4 . 6 5 5 7 Tactical Retreats 18 | . . 5 2 1 1 . . . 3 . 6 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Traps Triggered 9 | . 3 1 2 . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Machines Disabled 7 | . . 3 1 . 3 . . . . . . . Max in Single Turn 3 | . . 1 1 . 3 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Machines Accessed 45 | . 7 13 5 4 6 . 1 4 . 4 1 . Terminals 24 | . 6 10 2 2 3 . . . . 1 . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 6 | . . 2 1 1 1 . . . . 1 . . Recycling Units 4 | . 1 1 1 . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . Total Hacks 162 | . 19 53 21 18 15 . 1 28 . 6 1 . Successful 115 | . 11 35 15 8 12 . 1 28 . 4 1 . Failed 46 | . 8 17 6 10 3 . . . . 2 . . Catastrophic 6 | . 1 3 . . . . . . . 2 . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 39 | . 10 15 6 8 . . . . . . . . Terminals 82 | . 17 42 8 9 5 . . . . 1 . . Fabricators 4 | . . . . . . . . . . 4 . . Repair Stations 25 | . . 8 7 7 2 . . . . 1 . . Recycling Units 11 | . 2 3 3 . 3 . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . Garrison Access 5 | . . . 3 2 . . . . . . . . Terminal Hacks 75 | . 7 25 5 2 5 . 1 28 . 1 1 . Record 12 | . . 1 . . . . . 11 . . . . Part Schematic 9 | . . . . . . . . 9 . . . . Robot Schematic 6 | . . . . . 1 . . 5 . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . . Prototype ID Bank 11 | . 1 4 2 . 1 . . 3 . . . . Open Door 3 | . . . . . . . 1 . . 1 1 . Open DSF 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . Alert Level 5 | . . 4 1 . . . . . . . . . Unreport Threat 3 | . . 2 1 . . . . . . . . . Locate Traps 3 | . . 2 . 1 . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . Patrol Status 4 | . 1 3 . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . Load Schematic 2 | . . . . . . . . . . 2 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 17 | . . 6 6 4 1 . . . . . . . Scan Component 9 | . . 3 3 2 1 . . . . . . . Repair 8 | . . 3 3 2 . . . . . . . . Recycling Unit Hacks 4 | . . 1 1 . 2 . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . Report Inventory 2 | . . 1 1 . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 11 | . 4 3 3 1 . . . . . . . . Terminals 6 | . 2 2 1 1 . . . . . . . . Botnet 6 | . 2 2 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 1 2 . . . . . . . . . Reject 3 | . 1 1 1 . . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 36 | . 7 13 4 3 6 . . . . 3 . . Full Trace Events 3 | . 1 . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 1 . . 5 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . 9 . . . . Parts Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . Parts Repaired 8 | . . 3 3 2 . . . . . . . . Time 250 | . . 84 96 70 . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . find_station 1 | . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 . . . Total Damage 427 | . . . . . . . . . 427 . . . Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Robot Analysis Total 3 | . 1 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 1 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Turns Passed 10464 | 97 1028 2261 1272 1203 1548 518 581 134 545 779 470 28 Spaces Moved 5405 | 53 511 1028 481 507 841 305 331 82 390 466 356 54 Core 270 | 3 . . . . . . . . 138 32 44 53 Treads 4461 | 50 511 1028 481 507 841 305 331 82 78 246 1 . Legs 242 | . . . . . . . . . . . 242 . Wheels 70 | . . . . . . . . . . . 69 1 Hover . | . . . . . . . . . . . . . Flight 362 | . . . . . . . . . 174 188 . . Fastest Speed 40 | 50 160 160 160 160 162 165 165 165 40 40 50 50 Average Speed 153 | 153 160 171 176 163 164 165 165 165 111 122 106 50 Slowest Speed 1000 | 160 160 240 240 240 246 165 165 165 1000 300 250 80 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 4 79 80 59 37 23 51 52 69 55 10 59 10 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 . Known Exits Taken 3 | . . 1 . . 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 . . 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 3 1 . 2 . 1 . Spaces Dug 2 | . . . . . 1 . 1 . . . . . Terrain Destroyed 222 | . . 67 11 34 33 54 1 . . 22 . . Melee 2 | . . . . . 1 . 1 . . . . . Projectile . | . . . . . . . . . . . . . AOE 220 | . . 67 11 34 32 54 . . . 22 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Total 6886 | 65 661 1389 786 772 962 314 351 81 449 610 391 55 Wait 780 | . 82 210 193 147 38 . 4 . 13 92 1 . Move 5393 | 52 510 1027 480 506 840 304 330 81 389 465 355 54 Hop . | . . . . . . . . . . . . . Pick Up 89 | 6 15 17 12 21 9 . 3 . 2 2 2 . Fast Attach 60 | 6 4 5 5 3 13 1 2 . 2 14 5 . Attach 54 | . 2 7 7 7 10 3 2 . 11 3 2 . Detach 16 | . 2 2 3 1 4 . 2 . . 1 1 . Swap 51 | 1 4 22 1 15 7 1 . . . . . . Drop 66 | . 10 20 11 6 12 . . . 3 3 . 1 Fire 280 | . 32 78 72 55 25 5 1 . 7 5 . . Melee 94 | . . . . 11 4 . 7 . 22 25 25 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . 1 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 98 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 6) 875 | -10/Materials | Discovered new exit (range 9) 1126 | -10/Materials | Entered another Materials area 1126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1604 | -9/Materials | Central database locked down 1604 | -9/Materials | Identified exit to Mines 1604 | -9/Materials | Identified exit to Storage 1650 | -9/Materials | Discovered new exit (range 12) 2719 | -9/Materials | Discovered new exit (range 11) 3038 | -9/Materials | Repaired Lgt. Treads 3065 | -9/Materials | Repaired Lgt. Treads 3349 | -9/Materials | Repaired Hrd. Light Armor Plating 3387 | -9/Materials | Entered Storage 3769 | -9/Storage | Garrison activated, responded to threat 3787 | -9/Storage | Core integrity fell below 50% 3795 | -9/Storage | Lost 5 parts (1p2u2w) 3931 | -9/Storage | Repaired Imp. Treads 3965 | -9/Storage | Repaired Imp. Treads 3998 | -9/Storage | Repaired Hrd. Light Armor Plating 4606 | -9/Storage | Discovered new exit (range 15) 4659 | -9/Storage | Entered Materials 4659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4707 | -8/Materials | Garrison activated, responded to threat 5264 | -8/Materials | Repaired Broken Imp. Treads 5291 | -8/Materials | Repaired Hcp. Storage Unit 5804 | -8/Materials | Discovered new exit (range 15) 5862 | -8/Materials | Entered Factory 5862 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6100 | -7/Factory | Identified exit to Lower Caves 6644 | -7/Factory | Build established: Tank 6778 | -7/Factory | Garrison activated, responded to threat 6846 | -7/Factory | Lost 9 parts (1p1n5u2w) 7410 | -7/Factory | Entered Lower Caves 7554 | -7/Lower Caves | Learned Factory stockpile data 7691 | -7/Lower Caves | Build established: Gladiator 7780 | -7/Lower Caves | Identified exit to Lower Caves 7928 | -7/Lower Caves | Entered another Lower Caves area 8379 | -7/Lower Caves | Discovered new exit (range 2) 8445 | -7/Lower Caves | Learned Factory interactive machine intel 8509 | -7/Lower Caves | Entered Data Miner 8509 | -7/Data Miner | Discovered new exit (range 6) 8541 | -7/Data Miner | Met Data Miner 8574 | -7/Data Miner | Learned location of Section 7 (-2) 8574 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8605 | -7/Data Miner | Received God Mode back door access code from Data Miner 8643 | -7/Data Miner | Entered Proximity Caves 8654 | -6/Proximity Caves | Escorted by Enhanced Grunt 8657 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8714 | -6/Proximity Caves | Learned Factory emergency access door positions 8745 | -6/Proximity Caves | Spotter reported a threat 8809 | -6/Proximity Caves | Crushed by falling debris 8809 | -6/Proximity Caves | System corruption reached 10% 8833 | -6/Proximity Caves | Core integrity fell below 50% 8837 | -6/Proximity Caves | Spotter reported a threat 8937 | -6/Proximity Caves | Lost 19 parts (1p9n4u5w) 9039 | -6/Proximity Caves | Spotter reported a threat 9046 | -6/Proximity Caves | Core integrity fell below 20% 9117 | -6/Proximity Caves | Spotted B-75 Beast 9138 | -6/Proximity Caves | Spotter reported a threat 9186 | -6/Proximity Caves | Build established: Mutant 9186 | -6/Proximity Caves | Discovered new exit (range 5) 9188 | -6/Proximity Caves | Entered Factory 9188 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9191 | -6/Factory | Loaded intel: 53 interactive machine locations 9284 | -6/Factory | Discovered new exit (range 8) 9295 | -6/Factory | Discovered new exit (range 6) 9350 | -6/Factory | Incoming investigation squad redirected 9402 | -6/Factory | Fabricated Lgt. Regenerative Plating? 9490 | -6/Factory | Lost 3 parts (1p2n) 9538 | -6/Factory | Search patrols dispatched 9888 | -6/Factory | Search patrols dispatched 9967 | -6/Factory | Entered Lower Caves 10022 | -6/Lower Caves | Lost 4 parts (1n2u1w) 10101 | -6/Lower Caves | Spotted B-75 Beast 10106 | -6/Lower Caves | Core integrity fell below 50% 10214 | -6/Lower Caves | Core integrity fell below 20% 10345 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10393 | -6/Lower Caves | Discovered new exit (range 13) 10395 | -6/Lower Caves | Encountered a Warlord checkpoint 10398 | -6/Lower Caves | Learned location of Extension (-6) 10437 | -6/Lower Caves | Entered another Lower Caves area 10465 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10345_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 10349_ Y-64 Sentinel: "REQUESTING BACKUP." 10370_ Hvy. Pick destroyed. 10381_ Acquired Wheel. 10390_ Acquired 10 matter. 10392_ IKI21DXKSW,IIBTGKKIF 10393_ EXIT=FOUND 10395_ B3-MRO(M): "Unaware activity is slow around here lately. Bring on the action!" 10398_ Acquired derelict log, extracted data. World map updated: -6/Extension. 10406_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 10419_ System corrupted: Substantial component data lost. 10430_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 10438_ Wheel destroyed. 10438_ Dropped Imp. Kinecellerator. 10455_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# ##???? | | ???????????????????????????????????????? #???? | | ???????????????????????????????????????? #???? | | ???????????????????????????????????????? #???? | | ???????????????????????????????????????? ##??? | | ????????????????????????????????????????? #??? | | ????????????????????????????????????????? ???? | | ????????????????????????????######??????? #???? | | ???????????????????????????## ##?????? #???? | | ???????????????????????????# ##?????# #???? | | ???????????????????????????# #?##### #???? | | ?????????????????########### ### #???? | | ?????????????????# ### ## ##???? | | ?????????????????# ## ## ##???? | | ?????????????????# ##### ## ##??? | | ????????????####?# #???## #??? | | ???????????## ### #????## ## #??? | | ?????????### #?????# #### #??? | | ????????## #####?????## ###??# ### ##??? | | ????????# ##?????????## #????# ###??##???? | | ????????## ! ##?????????####???## ##?????????? | | ?????????## #????????######### #??????????? | | ??????????# ########## sss #??????????? | | ??????????## #??????????? | | ???????????## @ ### #?????????? | | ????????????# ############?# #????? | | ????????????## #???????????? #????? | | ?????????????# #???????????# #???? | | ?????????????# #???????????## ### ##???? | | ????????????? #????????????##########???#????? | | ?????????????######??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 25 Energy Capacity 450 Matter Stores 400 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 62 Melee Accuracy 8 Launcher Accuracy 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Spread Laser | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ Y-45 Defender | -7/Factory | Hacked A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressImprovedLauncher Manual? 0 Play Time 02:07:06 Cumulative 87.8 hours Start 2023.03.29 @ 20:39:40 End 2023.03.29 @ 23:02:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1048c15-0af5-480b-9564-df0bc463708a