Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 19:43:32 Player: LawfulKami Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (1950) 1950 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 6563 Bonus ------- High Alert Combat Kills 78 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 220/300 Energy 150/150 System Corruption 17% Temperature Cool (9) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (5) ---- Backup Power III Backup Power III Heavy Deuterium Engine Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Improved Melee Analysis Suite Microactuators Advanced Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Backup Power III Backup Power III Nuclear Pulse Array [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . 2 . . . 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 75 | 6 6 18 1 . 1 10 4 2 27 Power 12 | 1 1 3 . . . 2 1 . 4 Engine 10 | 1 1 2 . . . 2 1 . 3 Core 2 | . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 3 1 . 1 3 . . 9 Treads . | . . . . . . . . . . Leg 7 | 2 . . . . . 2 . . 3 Wheel 2 | . . . . . . . . . 2 Hover 1 | . . . . . . . . . 1 Flight 9 | . . 3 1 . 1 1 . . 3 Utility 22 | 1 2 5 . . . 3 1 1 9 Device 13 | . 1 4 . . . . 1 1 6 Storage 1 | 1 . . . . . . . . . Processor 6 | . 1 1 . . . 3 . . 1 Hackware 1 | . . . . . . . . . 1 Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 22 | 2 3 7 . . . 2 2 1 5 Energy Gun 5 | 1 . 2 . . . . . . 2 Energy Cannon 7 | . 1 . . . . 1 2 1 2 Ballistic Gun 5 | 1 2 1 . . . . . . 1 Ballistic Cannon 2 | . . 2 . . . . . . . Launcher 3 | . . 2 . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 3 . . . . . . 2 Parts Lost 16 | . . 1 . . . 3 . 5 7 Power 4 | . . 1 . . . 1 . 1 1 Propulsion 5 | . . . . . . 1 . 2 2 Utility 5 | . . . . . . 1 . 2 2 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 5 | . . 1 . . . 3 . 5 4 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 2 7 7 7 7 8 4 4 5 2 Power . | . . . . . . . . . . Propulsion 1 | . 3 2 . . 1 . . . 1 Utility 1 | . . 1 3 4 4 2 1 1 . Weapon 1 | . 2 2 3 3 3 1 3 3 . Tool/Special . | . . . . . . . . . . Unused Backups 11 | . 1 6 . . . . . 3 1 Power . | . . . . . . . . . . Propulsion 5 | . 1 3 . . . . . . 1 Utility 2 | . . 1 . . . . . 1 . Weapon 4 | . . 2 . . . . . 2 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 72 | . 96 88 88 88 88 79 89 45 51 Engine 5 | . 14 5 . . . 7 14 7 4 Core 3 | . . 3 11 11 11 1 . . 1 Leg 7 | . 28 9 . . . 7 15 7 2 Flight 8 | . . 11 22 22 22 10 . . 4 Device 12 | . 3 19 11 11 11 4 5 3 16 Storage 6 | . 14 11 11 11 11 9 7 3 . Processor 12 | . 7 13 22 22 22 30 30 15 2 Hackware 1 | . . . . . . . . . 4 Protection 1 | . . . . . . . . . 3 Energy Gun 1 | . 1 5 . . . . . . 1 Energy Cannon 3 | . 6 . . . . 1 7 3 7 Ballistic Gun 3 | . 20 7 . . . . . . . Launcher 3 | . . 1 11 11 11 6 6 2 . Peak Build Rating 45 | 6 7 15 15 15 15 28 39 41 45 Average Rating 19 | 4 6 10 14 14 15 22 36 19 26 On Entrance 14 | . 6 7 14 15 15 15 28 38 8 Avg Prop Armor Cover (%) 6 | . . . . . . 4 . . 8 Naked Turns 115 | . . . . . . . . 115 . Heaviest Build 42 | 12 14 18 14 14 14 16 35 32 42 Greatest Support 43 | 20 20 20 14 14 14 43 43 43 20 Greatest Overweight (x) 10 | . . 1 . . . . . 1 10 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 6 5 Most Carried 8 | 4 8 8 8 8 8 8 6 8 5 Average Carried 5 | 2 7 7 7 7 8 3 4 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 8 7 8 8 8 1 6 5 5 Class Distribution -------------------- 68% | Mutant 17% | Infiltrator-Mutant 6% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Infiltrator-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 1709 | 187 92 430 91 . . 474 56 . 379 Remotely . | . . . . . . . . . . Salvage Created 1743 | . 124 396 2 . 18 603 141 . 459 Parts 127 | . 8 35 2 . 9 49 3 . 21 Haulers Intercepted 2 | . . 1 . . . 1 . . . Recyclers Shooed 3 | . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 55 | . 4 15 . . 4 20 3 . 9 Guns 10 | . 3 7 . . . . . . . Cannons 10 | . 1 1 . . . 2 1 . 5 AOE 34 | . . 7 . . 4 18 2 . 3 Classes Destroyed 10 | . 2 5 . . . 2 . . 1 Worker 4 | . . 1 1 . . 1 . . 1 Builder 6 | . . 2 . . . 3 . . 1 Hauler 2 | . . 1 . . . 1 . . . Recycler 4 | . . . . . . 2 1 . 1 Watcher 4 | . . 2 . . . 2 . . . Swarmer 20 | . 2 7 . . 4 7 . . . Cutter 3 | . . . . . . 3 . . . Grunt 25 | . 2 7 . . . 6 3 . 7 Sentry 5 | . . 1 . . . 4 . . . Programmer 2 | . . . . . . . . . 2 Best Kill Streak 17 | . 2 14 1 . 4 17 4 . 4 Combat Bots Only 10 | . 2 9 . . 4 10 3 . 3 Max Kills in Single Turn 4 | . 1 3 1 . 3 4 2 . 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 . . 3 4 1 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 321 | . 27 79 . . 1 46 18 5 145 Missed 117 | . 9 29 . . 1 16 7 1 54 Hits 204 | . 18 50 . . . 30 11 4 91 Melee 13 | . . . . . . 9 . 4 . Projectile 191 | . 18 50 . . . 21 11 . 91 AOE 1 | . . . . . . . . . 1 Critical Strikes 14 | . . 1 . . . 5 1 2 5 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 3409 | . 200 629 . . . 589 130 231 1630 Core 1024 | . 31 131 . . . 160 51 193 458 Absorbed by Shields 52 | . . . . . . . 44 8 . Regen/Repaired (Parts) 121 | . . 43 . . . 78 . . . Core Remaining (%) 81 | 100 87 . . . 67 70 . . . Volleys Fired 149 | . 13 38 3 . 2 28 10 6 49 Largest 2 | . 2 2 1 . 1 2 2 2 2 Hottest 138 | . 80 95 33 . 33 96 138 138 132 Shots Fired 208 | . 26 55 3 . 2 33 13 12 64 Gun 68 | . 13 43 . . . . . . 12 Cannon 90 | . 13 2 . . . 9 6 8 52 Launcher 50 | . . 10 3 . 2 24 7 4 . Special . | . . . . . . . . . . Kinetic 52 | . 13 31 . . . 7 . . 1 Thermal 57 | . 13 7 . . . . . . 37 Explosive 48 | . . 10 3 . 2 22 7 4 . Electromagnetic 51 | . . 7 . . . 4 6 8 26 Robot Hit Streak 21 | . 6 5 2 . . 14 13 21 12 Robot Miss Streak 5 | . 5 3 1 . . 2 . 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 128 | . 15 29 2 . . 20 11 11 40 Core Hits 122 | . 5 31 2 . 4 45 10 4 21 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . 1 . . . 1 . . 1 Burn 2 | . . 1 . . . . . . 1 Blast 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6214 | . 149 1225 127 . 216 2082 598 540 1277 Guns 518 | . 79 330 . . . . . . 109 Cannons 1028 | . 70 20 . . . 109 180 14 635 Explosions 4658 | . . 875 127 . 216 1973 418 526 523 Melee . | . . . . . . . . . . Ramming 10 | . . . . . . . . . 10 Kinetic 371 | . 79 206 . . . 86 . . . Thermal 1325 | . 70 37 . . . . 69 . 1149 Explosive 3785 | . . 875 127 . 216 1692 349 526 . Electromagnetic 723 | . . 107 . . . 304 180 14 118 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 17 Average Corruption 12 | . . . . . . . . . 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . . . . . . . . 29 Message Errors 7 | . . . . . . . . . 7 Matter Fused 6 | . . . . . . . . . 6 Heat Flow Errors 6 | . . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 125 | . . 21 . . . 30 24 . 50 Projectiles 12 | . . . . . . . . . 12 Explosions 113 | . . 21 . . . 30 24 . 38 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 282 | . . . . . . 105 . 55 122 Shots 10 | . . . . . . 5 . 3 2 Rammed 2 | . . . . . . . . . 2 Targets Rammed 4 | . . . . . . . . . 4 Kicked 2 | . . . . . . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 447 | . 186 149 1 . . 33 229 132 447 Average Temperature 103 | . 82 50 1 . . 11 124 50 130 Received Heat Transfer 747 | . 60 141 . . . 135 84 . 327 Effects 2 | . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . . 4 Heat Transferred 2029 | . 148 185 . . . . 100 . 1596 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 2 | . . 1 . . . 2 1 . 1 Low Security (%) 71 | 100 100 58 100 . 100 23 . 100 75 Level 1 23 | . . 41 . . . 20 100 . 24 Level 2 5 | . . . . . . 55 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 562 | . 51 324 138 . 101 562 360 112 243 Initial 241 | . . . 116 . . 15 241 112 . Average 124 | . 12 136 106 . 71 390 278 40 98 Influence Increases 2124 | . 108 497 37 . 101 717 169 16 479 Destroy 0b10 Robot/C 1100 | . 80 300 . . 80 400 60 . 180 Destroy 0b10 Robot/NC 100 | . . 30 5 . . 45 5 . 15 Destroy Leader 242 | . 20 66 . . 10 96 10 . 40 Successful Hack 52 | . 7 9 . . . 14 . . 22 Disable Machine 180 | . . . . . . 15 45 . 120 Destroy Structure 345 | . 1 62 17 . 11 147 49 16 42 Partial Spotted 30 | . . 15 15 . . . . . . Lose Combat Pursuer 75 | . . 15 . . . . . . 60 Influence Decreases 1939 | . 108 198 263 73 60 226 381 336 294 Entered New Map 781 | . . . 183 73 . 26 291 208 . Time Decay 978 | . 108 188 80 . 60 170 90 58 224 Lost Part 160 | . . 10 . . . 30 . 50 70 Lost Ally 20 | . . . . . . . . 20 . Squads Dispatched 14 | . 1 4 1 . . 2 . . 6 Investigation 6 | . . 2 1 . . . . . 3 Extermination 2 | . . . . . . . . . 2 Reinforcement 6 | . 1 2 . . . 2 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 5 | . 1 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 9 23 1 . 1 24 3 10 21 Peak Tracking Total 9 | . 5 7 1 . 1 9 3 6 5 Tactical Retreats 6 | . . 1 . . . . . 2 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 4 | . 1 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 12 | . . . . . . 1 3 . 8 Max in Single Turn 8 | . . . . . . 1 3 . 8 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 14 | . 5 2 2 2 . 1 . . 2 Terminals 7 | . 5 1 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 1 . . . 1 . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 45 | . 11 12 2 7 . 7 . . 6 Successful 33 | . 6 8 2 7 . 5 . . 5 Failed 12 | . 5 4 . . . 2 . . 1 Catastrophic 2 | . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 15 | . 11 3 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 19 | . . 9 . . . 7 . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 6 2 2 7 . . . . . Record 11 | . 4 . 1 6 . . . . . Open Door 1 | . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 13 | . . 6 . . . 5 . . 2 Scan Component 7 | . . 4 . . . 2 . . 1 Repair 4 | . . 2 . . . 2 . . . Refit 2 | . . . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 3 1 . . . 1 . . 2 Full Trace Events 4 | . 1 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 4 | . . 2 . . . 2 . . . Time 128 | . . 64 . . . 64 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . . . . . 18 . Total Damage 310 | . . . . . . . . 310 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 520 | . . 435 . . . 1 . . 84 Sensors 168 | . . 167 . . . 1 . . . Structural 434 | . . 434 . . . . . . . Jamming 82 | . . . . . . . . . 82 ECM 2 | . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 4000 | 120 414 571 167 410 135 344 183 231 1425 Spaces Moved 4504 | 93 299 593 420 1104 349 341 141 285 879 Core 587 | 6 . 2 . . . . . 208 371 Treads . | . . . . . . . . . . Legs 1036 | 87 299 148 . . . 171 141 77 113 Wheels 44 | . . . . . . . . . 44 Hover . | . . . . . . . . . . Flight 2837 | . . 443 420 1104 349 170 . . 351 Fastest Speed 30 | 50 120 37 37 37 37 37 105 50 30 Average Speed 72 | 115 120 59 37 37 37 66 105 65 135 Slowest Speed 550 | 120 120 120 37 37 37 105 105 190 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . 8 3 . 1 1 . . . Potential Cave-ins 3 | . . 2 . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 52 39 67 94 52 37 3 85 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 400 | . . 58 31 . 15 164 61 28 43 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 400 | . . 58 31 . 15 164 61 28 43 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 5017 | 102 328 761 425 1105 351 425 161 315 1044 Wait 178 | . . 68 . . . 27 . 17 66 Move 4471 | 92 298 577 413 1103 346 338 141 284 879 Hop 12 | . . 7 3 . 1 1 . . . Pick Up 38 | 4 6 13 3 1 . 2 5 3 1 Fast Attach 53 | 6 2 13 . . . 5 2 1 24 Attach 20 | . . 5 . . . 12 . . 3 Detach 17 | . 1 10 . . . 5 . . 1 Swap 22 | . 4 6 1 . 1 2 3 2 3 Drop 53 | . 4 24 2 1 1 5 . 2 14 Fire 149 | . 13 38 3 . 2 28 10 6 49 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick 2 | . . . . . . . . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 7) 383 | -10/Materials | Identified exit to Mines 432 | -10/Materials | Discovered exit to Mines (range 16) 488 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Identified exit to Materials 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Utility x2 900 | -9/Materials | Discovered new exit (range 15) 915 | -9/Materials | Destroyed 9 combat bots 989 | -9/Materials | Repaired Sensor Array 1028 | -9/Materials | Repaired Lgt. Nuclear Core 1093 | -9/Materials | Identified exit to Mines 1106 | -9/Materials | Entered Mines 1112 | -9/Mines | Met a Derelict shopkeep closing up shop 1127 | -9/Mines | Discovered new exit (range 16) 1266 | -9/Mines | Identified exit to Materials 1270 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1271 | -9/Mines | Discovered new exit (range 5) 1272 | -9/Mines | Identified exit to Exiles 1273 | -9/Mines | Entered Exiles 1282 | -9/Exiles | Discovered new exit (range 15) 1288 | -9/Exiles | Identified exit to Mines 1299 | -9/Exiles | Met 8R-AWN 1308 | -9/Exiles | Met EX-HEX 1334 | -9/Exiles | Met EX-DEC 1344 | -9/Exiles | Visited The Gauntlet 1406 | -9/Exiles | Learned location of Zion (-7) 1419 | -9/Exiles | Met EX-BIN 1488 | -9/Exiles | Discovered exit to Mines (range 15) 1620 | -9/Exiles | Aligned with FarCom system 1620 | -9/Exiles | Given EX-Vault access code 1633 | -9/Exiles | Opened EX-Vault 1639 | -9/Exiles | Found Potential Leg 1647 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1683 | -9/Exiles | Left Exiles lab with Potential Leg 1683 | -9/Exiles | Entered Mines 1745 | -8/Mines | Discovered exit to Materials (range 14) 1749 | -8/Mines | Discovered exit to Materials (range 15) 1818 | -8/Mines | Entered Materials 1818 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1938 | -8/Materials | Repaired Rocket Launcher 1996 | -8/Materials | Lost 3 parts (1p1n1u) 2018 | -8/Materials | Destroyed 10 combat bots 2038 | -8/Materials | Repaired Rocket Launcher 2109 | -8/Materials | Discovered new exit (range 8) 2132 | -8/Materials | Identified exit to Factory 2162 | -8/Materials | Entered Factory 2162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2345 | -7/Factory | Sucked down chute 2345 | -7/Factory | Entered Waste 2346 | -7/Waste | Met a frightened Derelict 2381 | -7/Waste | Spotted C-40 Crusher 2411 | -7/Waste | Spotted C-40 Crusher 2449 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2452 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2453 | -7/Waste | Spotted C-40 Crusher 2455 | -7/Waste | Crushed by Compactor (2 parts destroyed, 1 dropped) 2458 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2466 | -7/Waste | Spotted C-40 Crusher 2479 | -7/Waste | Spotted C-40 Crusher 2489 | -7/Waste | Lost 5 parts (1p2n2u) 2505 | -7/Waste | Spotted C-40 Crusher 2565 | -7/Waste | Discovered new exit (range 11) 2576 | -7/Waste | Entered Factory 3029 | -7/Factory | Build established: Infiltrator-Mutant 3376 | -7/Factory | Core integrity fell below 50% 3447 | -7/Factory | Lost 4 parts (1n1u2w) 3514 | -7/Factory | System corruption reached 10% 3650 | -7/Factory | Core integrity fell below 20% 4001 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03799_ Acquired 54 matter. 03800_ R-06 Scavenger collects Imp. Heat Sink. 03805_ R-06 Scavenger collects Aluminum Leg. 03805_ Acquired Gravmag System. 03807_ Dropped Gravmag System. 03810_ R-06 Scavenger collects Gravmag System. 03811_ Acquired Imp. Heat Sink. 03814_ Acquired 46 matter. 03817_ System corrupted: Heat flow error (+240). 03818_ Acquired 40 matter. 03822_ Acquired 52 matter. 03838_ System corrupted: Component data lost. 03891_ KG OLBNDK|,9I=AXLCKKUV IEGNDYMXC4WUGYZ 03911_ WV5A%BXEC WT>%GF8LXYX#/FV|AQ#TQJFBQXH 03931_ System corrupted: Heat flow error (+260). 03947_ System corrupted: Substantial component data lost. 03970_ System corrupted: Component data lost. 03997_ NR<40V YINFCBYTAHMVZOOPCB0MER# 04000_ Aluminum Leg destroyed. 04000_ R-06 Scavenger destroyed. 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""??# #????????????????? | | """" ## = #? # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 6 Launcher Accuracy 20 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Nuclear Pulse Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 5% | -9/Materials Lgt. Nuclear Core | 52% | -9/Materials Rocket Launcher | 80% | -8/Materials Rocket Launcher | 8% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Heavy Suspicion Let's See Who's Tougher Librarian Novice Programmer Remodeling Resistances Are Futile Sixth Sense Sprinter Challenges ------------ None Game ------ Seed TechLightpackCannon Manual? 0 Play Time 01:43:39 Cumulative 6.3 hours Start 2026.07.29 @ 17:47:12 End 2026.07.29 @ 19:43:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2c74328-9be2-4962-8cda-2afec17bf8fe