Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:56:49 Player: Cheeriohz Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (327) 1635 Value Destroyed (15764) 15764 Prototype IDs (58) 1160 Alien Tech Used (9) 1800 Bonus (20886) 20886 TOTAL SCORE: 50145 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3984 Follower Combat Kills 108 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -1006 Cogmind --------- Core Integrity 1020/1600 Matter 19/300 Energy 574/575 System Corruption 16% Temperature Cool (0) Movement Rolling (260) Ox12 Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- Biometal Medium Treads Wheel > --- UTILITY (14) ----- Experimental Power Amplifier High-capacity Storage Unit Spectral Analyzer Improved Armor Integrity Analyzer Centrium Heavy Armor Plating Thermal Shield Improved System Guard > --- WEAPON (3) ------- Enhanced Nova Cannon Vortex Lance > --- INVENTORY (20) --- Reinforced Antimatter Reactor Medium Treads Experimental Energy Well (600) High-capacity Matter Pod (0) Improved Focal Shield Vortex Shotgun (50) Linear Accelerator Compact Mass Driver Compact Mass Driver Ragnarok Missile Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Structural Scanner Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Improved Armor Integrity Analyzer SHELL Armor Phase Armor > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Reinforced Antimatter Reactor Quantum Reactor Biometal Medium Treads Armored Heavy Treads Advanced Cooling System Experimental Energy Well High-capacity Matter Pod Centrium Heavy Armor Plating Long-range Tractor Beam Vortex Shotgun Vortex Shotgun Enhanced Nova Cannon Linear Accelerator Compact Mass Driver Compact Mass Driver Ragnarok Missile Launcher Ragnarok Missile Launcher Vortex Lance [Rating: 214] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection SHELL Armor Artifact Phase Redirector Weapon Enhanced Nova Cannon Energy Gun Vortex Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Mass Driver Launcher Heavy Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 2 2 . 2 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . 1 . . . 1 . . . . . . . . . 2 . . . . Utility 12 | . . . 2 1 2 . 2 1 . . . . . . . . . . . 2 . 2 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 429 | . 17 2 24 36 7 11 30 12 4 8 25 5 18 14 5 5 1 19 68 32 49 37 Power 44 | . 2 1 4 4 1 1 4 1 . 1 2 . 1 . . 2 . . 7 7 3 3 Engine 15 | . 2 1 4 3 1 . 2 . . 1 1 . . . . . . . . . . . Core 5 | . . . . 1 . 1 2 1 . . . . . . . . . . . . . . Reactor 24 | . . . . . . . . . . . 1 . 1 . . 2 . . 7 7 3 3 Propulsion 72 | . 8 . 4 12 . 3 6 1 . 1 7 . 4 . . . . 5 8 7 . 6 Treads 47 | . . . 4 12 . 3 4 . . . 4 . 4 . . . . 2 5 7 . 2 Leg 7 | . 6 . . . . . . 1 . . . . . . . . . . . . . . Wheel 13 | . 2 . . . . . 2 . . 1 . . . . . . . 3 1 . . 4 Hover 4 | . . . . . . . . . . . 2 . . . . . . . 2 . . . Flight 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Utility 168 | . 4 . 7 8 3 4 9 4 1 3 13 3 5 8 2 3 1 11 28 10 26 15 Device 100 | . 1 . 1 . 1 1 5 2 . . 8 3 2 4 2 2 1 9 17 10 22 9 Storage 7 | . 1 . 1 1 . . . . . . 1 . . . . . . . 1 . 1 1 Processor 17 | . . . 1 . 2 . 1 1 . 1 2 . 1 2 . . . 1 1 . . 4 Hackware 6 | . . . . 2 . . 1 . . 1 . . 2 . . . . . . . . . Protection 36 | . 2 . 4 5 . 3 2 1 1 1 2 . . 2 . 1 . 1 9 . 1 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 145 | . 3 1 9 12 3 3 11 6 3 3 3 2 8 6 3 . . 3 25 8 20 13 Energy Gun 19 | . . . 5 2 . . . . . . 1 1 3 . . . . . 5 . . 2 Energy Cannon 29 | . . . 1 1 2 2 2 . . . . . . 1 . . . 1 6 4 7 2 Ballistic Gun 23 | . 3 1 2 3 . . 5 2 3 1 1 1 . . . . . . 1 . . . Ballistic Cannon 28 | . . . . . . . 2 2 . 1 . . 2 1 2 . . 1 6 3 5 3 Launcher 32 | . . . 1 6 . 1 1 2 . 1 . . 2 4 1 . . 1 5 1 3 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Piercing Weapon 9 | . . . . . . . 1 . . . 1 . 1 . . . . . 1 . 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 3 1 . . 1 . . . 9 . 2 . . 4 . 3 15 3 9 1 Corrupted Parts 4 | . . . . . . . . . . . 2 . . . . . . . 2 . . . System Corruption 16 | . . . . . . . . . . . 7 . . . . . . . 9 . . . Parts Lost 74 | . 3 . 10 18 . 2 9 2 1 2 1 . . . . . 1 . 4 . 1 20 Power 8 | . 1 . 2 2 . . 1 1 . . . . . . . . . . 1 . . . Propulsion 26 | . . . 2 5 . 2 4 . 1 2 1 . . . . . . . 2 . . 7 Utility 22 | . 1 . 2 4 . . 2 1 . . . . . . . . 1 . 1 . 1 9 Weapon 18 | . 1 . 4 7 . . 2 . . . . . . . . . . . . . . 4 Highest Loss Streak 11 | . 2 . 9 7 . 2 4 2 1 2 1 . . . . . 1 . 3 . 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 89 100 98 93 98 96 85 95 96 85 83 94 92 94 94 92 93 91 88 81 73 74 Engine 3 | . 13 14 10 6 7 5 2 . . 3 4 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 5 5 5 5 4 5 4 5 8 7 8 Treads 14 | . . . 12 25 23 23 19 5 5 . 3 23 19 21 21 21 21 16 17 12 13 11 Leg 3 | . 27 28 9 . . . . 3 5 5 4 . . . . . . . . . . . Wheel 1 | . . . . . . . . 11 7 2 4 . . . . . . 8 4 2 . . Device 14 | . 3 14 10 5 5 5 15 18 17 17 17 22 20 18 15 13 14 14 14 13 16 19 Storage 6 | . 14 14 11 9 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 14 | . . . 11 1 6 7 10 13 17 17 14 17 15 20 26 26 26 23 20 17 17 16 Hackware 4 | . . . . 9 7 7 12 11 11 11 2 . 9 6 5 5 5 4 . . . . Protection 4 | . 3 . 10 16 23 21 . 5 5 5 8 5 . . . . . . 3 4 4 4 Energy Gun 1 | . 4 . 7 2 . . . . . . 2 6 5 . . . . . 2 . . . Energy Cannon 2 | . . . 4 4 8 5 1 . . . . . . 1 5 5 5 3 3 5 3 6 Ballistic Gun 4 | . 22 28 9 3 2 . 7 4 8 10 2 3 3 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . 2 . . 6 6 10 10 9 5 6 3 1 Launcher 1 | . . . . 5 . 1 . 2 2 . . . . 6 3 . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 186 | 14 29 31 58 67 78 77 74 78 66 70 109 94 112 115 109 109 109 113 139 155 145 186 Greatest Support 215 | 20 26 26 40 62 60 60 78 20 20 16 84 111 111 111 111 111 111 111 215 210 200 200 Greatest Overweight (x) 26 | . 9 1 1 1 1 1 5 3 6 6 26 . 1 1 . . . 6 4 1 . 14 Average Overweight (x) 1 | . . 1 . . 1 1 . 2 4 5 6 . . . . . . 1 1 . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 11 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 9 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 7 10 14 17 19 19 18 18 19 19 19 19 19 19 20 19 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 9 15 16 20 20 18 14 19 20 20 20 19 20 20 20 20 19 20 20 20 20 12 Class Distribution -------------------- 27% | Hacker-Skirmisher 19% | Mutant 8% | Scavenger-Mutant 8% | Gunner 7% | Scavenger-Gunner 4% | Hacker-Assassin 4% | Scavenger-Assassin 3% | Skirmisher 3% | Scavenger-Skirmisher 3% | Assassin 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Assassin | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Skirmisher | -3/Testing Scavenger-Gunner | -2/Research Alien-Mutant | -2/Quarantine Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 10082 | 200 269 114 561 846 . 197 780 153 146 235 261 38 761 334 104 108 13 248 1684 521 1030 1479 Remotely 2993 | . . . . . . . . . . . . . . . . . . 175 460 298 795 1265 Salvage Created 13276 | . 411 . 837 1497 . 507 961 103 70 241 . 54 667 1080 93 205 . 397 2610 50 673 2820 Parts 625 | . 40 . 50 87 . 25 40 7 2 6 . 3 37 46 10 2 . 17 129 1 18 105 Haulers Intercepted 10 | . 2 . 2 3 . . . . . . . . . . . . . 1 . . . 2 Recyclers Shooed 5 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 6 4 . 6 . 10 10 2 . . . . . . Prevented 27 | . . . . . . . . . . . . . . 27 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 237 | . 8 . 15 29 . 9 14 4 1 5 . 3 17 15 2 . . 7 38 2 15 53 Melee 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Guns 49 | . 7 . 10 8 . . 7 4 1 3 . 2 3 . . . . . 3 . . 1 Cannons 60 | . . . 2 . . 2 5 . . . . . 1 2 2 . . 4 19 2 9 12 AOE 106 | . 1 . 3 21 . 4 2 . . 2 . 1 11 5 . . . 3 10 . 6 37 Classes Destroyed 23 | . 6 . 2 1 . 3 1 . . . . 2 2 . . . . . 4 1 . 1 Worker 23 | . 1 . 1 6 . . 1 . . . . . . . . . . . 6 . . 8 Builder 19 | . 1 . . 3 . . . . . . . . 3 . . . . . 4 . . 8 Tunneler 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Hauler 10 | . 2 . 2 3 . . . . . . . . . . . . . 1 . . . 2 Recycler 13 | . . . . 6 . . 2 . . . . . . . . . . . 1 . . 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Operator 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 10 | . 1 . 2 3 . . . . . . . . . . . . . . 2 . . 2 Swarmer 38 | . 3 . 1 7 . . . 4 . 1 . . 5 2 . . . 4 . . . 11 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Grunt 91 | . 5 . 10 17 . 4 8 . 1 1 . . 6 8 . . . . 13 . 7 11 Brawler 9 | . . . . . . . . . . . . . 2 1 . . . . 4 . . 2 Duelist 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 15 | . . . 4 5 . 1 1 . . 1 . . . 1 . . . . . 1 . 1 Specialist 7 | . . . . . . 2 . . . . . . . . . . . . 3 . . 2 Hunter 26 | . . . . . . . . . . . . 2 . . . . . . 7 . 3 14 Programmer 38 | . . . . . . . 4 . . 2 . . 4 2 2 . . 3 9 . 4 8 Heavy 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Q-Series 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Best Kill Streak 20 | . 4 . 4 11 . 5 5 4 1 3 . 2 10 4 2 . . 4 10 1 5 20 Combat Bots Only 14 | . 3 . 3 7 . 5 3 4 1 3 . 2 7 4 2 . . 4 7 1 5 14 Max Kills in Single Turn 6 | . 1 . 2 5 . 1 2 1 1 1 . 1 3 2 1 . . 3 6 1 4 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 2 3 . 1 2 . . 1 . 1 3 2 . . . 3 3 . 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 1934 | . 68 . 168 176 . 154 117 32 7 34 32 28 70 16 6 . 16 16 349 37 116 492 Missed 536 | . 16 . 38 46 . 63 22 13 3 7 6 10 25 7 2 . 1 5 111 10 35 116 Damage Taken 26742 | . 702 . 1605 2198 . 1291 2014 394 73 523 499 369 1119 222 110 . 364 253 4072 686 1857 8391 Core 2361 | . 77 . 207 311 . 36 409 84 . 68 73 19 109 . 30 . . . 315 . 43 580 Absorbed by Shields 1574 | . . . . . . . . 12 . . . . . . . . . . 774 143 . 645 Reduced by Siege Mode 554 | . . . . . . . . . . . . . . . . . . . . 101 145 308 Redirected to Shielding 106 | . . . 9 86 . 11 . . . . . . . . . . . . . . . . Ignored by Resistances 583 | . . . . . . . . . . . . . . . . . . . . . . 583 Regen/Repaired (Parts) 4211 | . . . 181 131 . . . . . . 47 . 365 . . . . . 1258 214 471 1544 Core Remaining (%) 72 | 100 . 69 48 43 . 94 51 . . . . 75 . . . . 81 . 75 . 97 63 Volleys Fired 880 | . 64 . 55 93 5 24 72 18 10 21 1 12 32 15 34 8 47 19 131 15 63 141 Largest 3 | . 2 . 2 1 1 1 2 2 1 2 1 2 2 3 3 1 1 3 3 3 3 2 Hottest 285 | . 60 . 90 68 65 69 115 78 35 63 60 120 285 208 208 90 90 213 266 252 252 240 Shots Fired 1199 | . 100 . 86 93 5 24 113 21 10 36 1 18 35 28 36 9 47 33 227 39 75 163 Gun 431 | . 100 . 71 53 . . 77 15 10 30 1 18 11 . . . . . 37 . . 8 Cannon 612 | . . . 13 3 5 20 34 3 . 2 . . 2 6 35 9 47 31 177 39 66 120 Launcher 156 | . . . 2 37 . 4 2 3 . 4 . . 22 22 1 . . 2 13 . 9 35 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 489 | . 83 . 59 15 . . 81 18 10 32 . . 3 4 3 1 . 14 73 30 37 26 Thermal 432 | . . . 13 3 5 . 30 . . . . . 2 2 32 8 47 17 141 9 29 94 Explosive 110 | . . . 2 37 . 4 2 . . 4 . . 11 . . . . . 6 . 9 35 Electromagnetic 133 | . 17 . 12 38 . 20 . 3 . . . . 11 22 1 . . 2 7 . . . Entropic 35 | . . . . . . . . . . . 1 18 8 . . . . . . . . 8 Robot Hit Streak 34 | . 9 . 18 12 . 16 12 10 4 12 . 6 5 3 6 3 . 6 16 17 16 34 Robot Miss Streak 5 | . 4 . 4 2 . 1 3 2 2 3 . 5 5 2 . 1 . 1 4 2 1 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Secondary Targets 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 728 | . 63 . 63 69 . 22 74 14 7 24 . 11 20 11 4 5 . 13 135 33 47 113 Core Hits 551 | . 24 . 34 94 . 14 30 5 3 13 . 7 41 22 3 4 . 15 88 6 32 116 Critical Kills 4 | . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . . 3 . 1 . . . . . . . . . 2 Critical Strikes 32 | . 1 . 1 1 . 1 . . 1 4 . 1 . . . . . 1 11 1 3 6 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 6 | . . . 1 . . . . . 1 4 . . . . . . . . . . . . Blast 18 | . . . . . . . . . . . . . . . . . . 1 10 1 3 3 Corrupt 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Detonate 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 Melee Attacks 44 | . . . . . 2 2 13 . . . 2 . 3 . . . . . 7 . 11 4 Impact 15 | . . . . . 2 2 11 . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . . . . 6 . 9 . Piercing 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . 2 . 3 . . . . . 1 . 2 4 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47676 | . 717 . 985 4071 . 830 2426 433 59 569 . 668 3075 1699 167 273 . 907 9024 1381 4658 15734 Guns 6293 | . 641 . 682 754 . . 1227 256 59 308 . 602 369 . . . . . 923 . . 472 Cannons 13122 | . . . 165 41 . 448 729 81 . . . . 41 91 167 273 . 566 4172 1381 1499 3468 Explosions 27775 | . 76 . 138 3271 . 340 470 96 . 261 . 66 2659 1608 . . . 341 3590 . 3159 11700 Melee 475 | . . . . . . 42 . . . . . . . . . . . . 339 . . 94 Ramming 11 | . . . . 5 . . . . . . . . 6 . . . . . . . . . Kinetic 8593 | . 462 . 572 220 . . 1227 337 59 308 . . 41 46 84 . . 300 1853 1108 1115 861 Thermal 9802 | . 76 . 165 139 . 65 729 . . . . 66 54 256 83 273 . 421 3797 273 384 3021 Explosive 22807 | . . . 138 3173 . 275 470 . . 261 . . 2019 . . . . . 2329 . 3025 11117 Electromagnetic 4599 | . 179 . 110 534 . 448 . 96 . . . . 640 1397 . . . 186 706 . 134 169 Impact 42 | . . . . . . 42 . . . . . . . . . . . . . . . . Slashing 339 | . . . . . . . . . . . . . . . . . . . 339 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 1483 | . . . . . . . . . . . . 602 315 . . . . . . . . 566 Highest Corruption 16 | . 1 1 1 . . . 6 . . 1 7 7 5 6 6 6 6 . 13 . 2 16 Average Corruption 4 | . 1 1 1 . . . 4 . . 1 4 7 4 5 6 6 6 . 6 . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 43 | . . . . . . . . . . . 3 . . . 1 . . 2 3 34 . . Effects 221 | . 3 3 3 . . . 32 . . 3 6 9 10 23 21 14 17 . 43 . 14 20 Message Errors 60 | . 2 1 . . . . 6 . . . 2 1 3 8 4 5 7 . 11 . 5 5 Matter Fused 61 | . 1 . 2 . . . 10 . . 1 2 5 3 1 7 2 3 . 14 . 2 8 Heat Flow Errors 11 | . . . . . . . 1 . . 1 1 1 . 2 1 1 . . . . 1 2 Energy Discharges 30 | . . 1 . . . . 2 . . . 1 2 1 7 5 2 1 . 6 . 2 . Parts Rejected 5 | . . . . . . . 1 . . . . . 1 . 1 . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 18 | . . . . . . . 3 . . 1 . . 1 2 1 2 2 . 2 . 2 2 Data Loss (major) 13 | . . 1 . . . . 3 . . . . . 1 3 . 1 1 . 2 . 1 . Misfires 4 | . . . . . . . 2 . . . . . . . . 1 . . 1 . . . Alerts 8 | . . . 1 . . . 2 . . . . . . . . . 2 . 3 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 8 | . . . . . . . 2 . . . . . . . 2 . . . 3 . . 1 Overload Shots 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Overflow Damage 2184 | . . . 4 83 . 24 53 26 . . . . 104 . 2 . . 32 275 95 209 1277 Projectiles 482 | . . . . . . . . . . . . . . . 2 . . 6 201 95 43 135 Explosions 1684 | . . . 4 83 . 6 53 26 . . . . 104 . . . . 26 74 . 166 1142 Melee 18 | . . . . . . 18 . . . . . . . . . . . . . . . . Knockbacks 50 | . . . . . . . . . . . . . . . 1 . . 2 12 15 10 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . . . . . . . . . . . . . . 1 . . 2 11 12 10 10 Secondary 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . Self-Inflicted Damage 1521 | . 177 . 21 342 . 23 . 53 . . . 44 190 27 30 . . . 380 . 101 133 Shots 53 | . 6 . 2 20 . 1 . 4 . . . 1 8 1 1 . . . 6 . 1 2 Rammed 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . 196 . 288 214 150 54 466 27 13 260 117 300 147 196 224 75 . 204 214 . 370 199 Average Temperature 82 | . 78 . 53 47 77 18 175 15 13 76 36 109 77 72 79 53 . 73 50 . 174 66 Received Heat Transfer 4325 | . 186 . 666 999 . 348 513 13 54 45 190 . 69 88 . . 27 . 409 7 207 504 Effects 8 | . . . . 1 . . 7 . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . 3 1 4 9 Total Turns 338 | . . . . . . . . . . . . . . . . . . . 47 29 69 193 Longest Duration 56 | . . . . . . . . . . . . . . . . . . . 21 29 24 56 Robots Corrupted 17 | . . . . . . 2 . . . . . . 2 8 . . . . 5 . . . Combat Hostiles 17 | . . . . . . 2 . . . . . . 2 8 . . . . 5 . . . Parts Fried 38 | . . . . 2 . 7 . 1 . . . . 7 14 . . . 1 5 . . 1 Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 15 | . . . 1 . . 1 3 . . . . . . . . . . . 5 . . 5 Heat Transferred 8827 | . 100 . 296 174 . 50 888 . . . . 50 50 137 74 175 . 409 3312 222 333 2557 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . 2 . . 2 . 1 . 1 . . . . . 4 . . . 1 5 . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 2330 | . 232 15 205 813 350 407 402 320 . . . . 737 . . . . 249 1318 732 750 2330 Initial 717 | . . . 5 30 326 144 203 196 . . . . 450 . . . . 9 36 717 210 449 Average 366 | . 95 1 68 524 325 258 150 235 . . . . 328 . . . . 89 503 537 447 1062 Maximum Alert Level 5 | . 1 . 1 3 1 2 2 1 . . . . 3 . . . . 1 4 3 3 5 Low Security (%) 42 | . 83 100 99 24 . 31 53 30 . . . . 35 . . . . 90 42 . . . Level 1 24 | . 16 . . 4 100 65 44 69 . . . . 22 . . . . 9 11 33 53 . Level 2 16 | . . . . 38 . 2 2 . . . . . 38 . . . . . 9 35 31 43 Level 3 11 | . . . . 31 . . . . . . . . 2 . . . . . 20 31 14 25 Level 4 3 | . . . . . . . . . . . . . . . . . . . 16 . . 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 5 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 1 . 2 3 2 1 7 2 . . . . 4 . . . . 2 13 1 7 20 Investigation 8 | . . . . . 1 . 4 . . . . . . . . . . . . . 1 2 Extermination 17 | . . . . . 1 . 3 . . . . . 2 . . . . 1 5 . 2 3 Reinforcement 29 | . 1 . 2 3 . 1 . 2 . . . . 2 . . . . 1 6 1 4 6 Assault 11 | . . . . . . . . . . . . . . . . . . . 2 . . 9 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 9 | . . . . 1 . . . 1 . . . . 1 . . . . 1 2 . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Active Scanning Responses 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 18 | . 1 . 1 4 . . 1 2 . . 1 . 1 . . . . . 2 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 354 | . 13 1 31 45 . 11 20 8 1 5 11 4 22 13 2 . 1 11 51 10 21 73 Peak Tracking Total 16 | . 3 1 6 8 1 5 3 3 1 3 8 2 6 4 1 . 1 4 6 3 4 16 Tactical Retreats 15 | . . . 3 3 . 1 1 1 . . . . 1 1 . . 1 1 . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 10 | . 1 . 1 . . 2 3 . . . . . . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . 1 1 20 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 69 | . 5 . . 4 . . 2 1 . . 1 . 10 . . 2 . 2 20 . 16 6 Max in Single Turn 4 | . 4 . . 2 . . 1 1 . . 1 . 4 . . 1 . 1 2 . 2 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 59 | . 1 1 5 3 5 . 6 . . 1 7 . 3 1 . 6 . 1 12 2 2 3 Terminals 35 | . 1 1 4 2 4 . 5 . . . . . 2 . . . . 1 10 1 2 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 5 | . . . 1 1 . . . . . . . . 1 . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Total Hacks 163 | . 2 3 23 13 11 . 14 . . 1 8 . 26 1 . 19 . 3 25 6 3 5 Successful 92 | . 1 1 14 6 9 . 6 . . 1 8 . 13 1 . 19 . . 10 2 . 1 Failed 71 | . 1 2 9 7 2 . 8 . . . . . 13 . . . . 3 15 4 3 4 Catastrophic 12 | . . . 1 1 . . 1 . . . . . 2 . . . . . 2 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 2 1 10 6 3 . 8 . . . . . 5 . . . . . 12 2 . 1 Terminals 94 | . 2 3 14 7 10 . 12 . . . . . 11 . . . . 3 21 4 3 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 34 | . . . 9 6 . . . . . . . . 15 . . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . 1 Terminal Hacks 53 | . . . 3 3 5 . 2 . . 1 8 . 3 1 . 19 . . 5 2 . 1 Record 18 | . . . . . . . . . . . 7 . . . . 7 . . 3 1 . . Part Schematic 5 | . . . . . . . . . . . . . . . . 4 . . 1 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Terminal Index 5 | . . . 1 1 1 . 1 . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . 7 2 . . . . . . . . 9 . . . . . 2 . . . Scan Component 11 | . . . 4 1 . . . . . . . . 5 . . . . . 1 . . . Repair 9 | . . . 3 1 . . . . . . . . 4 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 1 1 4 1 3 . 4 . . . . . 1 . . . . . 3 . . . Terminals 18 | . 1 1 4 1 3 . 4 . . . . . 1 . . . . . 3 . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Botnet 15 | . 1 . 4 1 3 . 3 . . . . . 1 . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 1 4 3 4 . 6 . . . . . 3 . . . . 1 10 2 2 3 Full Trace Events 5 | . . 1 . . 1 . 1 . . . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . . 4 . . 7 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 3 1 . . . . . . . . 4 . . . . . 1 . . . Time 394 | . . . 78 26 . . . . . . . . 234 . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . 2 2 . 3 Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . 2 2 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Highest-Rated Group 148 | . . . . . . . . 30 . . . . . . . . . . 148 . . . Highest-Rated Ally 148 | . . . . . . . . 30 . . . . . . . . . . 148 . . . Total Orders 7 | . . . . . . . . . . . 1 3 . . . . . . . . 3 . EXPLORE 7 | . . . . . . . . . . . 1 3 . . . . . . . . 3 . Ally Attacks 7 | . . . . . . . . 4 . . . . . . . . . . 3 . . . Total Damage 300 | . . . . . . . . 123 . . . . . . . . . . 177 . . . Kills 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 1 . . 1 . 1 . . . . . . . . Drone Launches 7 | . . . . . . . . . . . 1 3 . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 20638 | . 830 779 1436 1057 379 288 1953 454 464 839 1398 426 1020 936 726 436 573 548 2441 1290 1157 1208 Spaces Moved 8754 | 1 385 327 559 392 146 83 761 274 285 332 604 184 294 464 363 228 270 274 984 579 504 461 Core 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . Treads 5686 | . . . 317 392 146 83 742 . . . 94 184 294 464 363 228 270 113 504 579 504 409 Legs 1037 | 1 380 327 242 . . . . . . 87 . . . . . . . . . . . . Wheels 2026 | . 3 . . . . . 19 274 285 245 507 . . . . . . 161 480 . . 52 Hover 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 95 190 160 155 240 240 110 110 110 170 155 167 167 167 167 167 167 130 130 152 166 140 Average Speed 178 | 120 160 190 189 192 240 242 189 124 147 230 199 167 171 171 167 167 167 145 168 201 166 167 Slowest Speed 1350 | 120 500 190 240 240 240 245 243 125 170 400 1350 167 247 247 167 167 167 210 490 240 166 290 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 48 | 1 68 73 53 39 4 75 28 8 51 68 97 56 10 75 62 64 44 11 93 35 68 25 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 7 | . . 2 . . . . . . 1 . . . . 1 . 3 . . . . . . Known Exits Taken 15 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 1 2 . 1 . 3 1 . . . . . . . Spaces Dug 240 | . . . . . 4 . 17 3 . 3 4 5 4 . 30 . 46 7 38 . 17 62 Terrain Destroyed 1225 | . 2 . 20 178 4 18 53 3 . 30 4 31 109 32 32 . 47 14 218 7 126 297 Melee 23 | . . . . . 2 . 12 . . . 1 . 3 . . . . . . . 5 . Projectile 281 | . . . . . 2 . 8 . . 4 3 20 14 6 32 . 47 14 60 7 21 43 AOE 919 | . 2 . 20 178 . 18 33 3 . 24 . 11 92 26 . . . . 158 . 100 254 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 12539 | . 512 487 854 597 169 148 1146 363 319 368 806 285 770 575 444 276 345 396 1562 677 723 717 Wait 1927 | . 24 145 191 53 . 3 237 44 14 4 123 82 405 71 43 26 28 55 260 7 57 55 Move 8731 | . 384 326 558 391 145 82 760 273 284 331 603 183 293 463 362 227 269 273 983 578 503 460 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 152 | . 11 9 13 14 3 7 17 7 3 1 15 . 8 3 . 1 . 5 17 11 4 3 Fast Attach 205 | . 9 1 11 6 4 4 5 7 1 3 21 1 7 1 1 6 . 9 40 17 29 22 Attach 86 | . 4 . 10 17 1 3 12 1 . 1 3 2 5 . . 1 1 3 8 3 2 9 Detach 52 | . 2 . 4 2 1 1 2 2 . 1 6 1 3 1 . 2 . 5 10 1 4 4 Swap 144 | . 4 1 3 14 2 4 13 4 3 4 1 2 6 13 4 . . 7 20 12 19 8 Drop 263 | . 10 5 9 6 6 16 15 5 4 2 31 2 7 4 . 5 . 12 49 33 31 11 Fire 880 | . 64 . 55 93 5 24 72 18 10 21 1 12 32 15 34 8 47 19 131 15 63 141 Melee 44 | . . . . . 2 2 13 . . . 2 . 3 . . . . . 7 . 11 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Escape Stasis 12 | . . . . . . 2 . . . . . . . . . . . 8 2 . . . Rewire 41 | . . . . . . . . 2 . . . . . 4 . . . . 35 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 11) 513 | -10/Materials | Discovered new exit (range 15) 782 | -10/Materials | Discovered new exit (range 12) 831 | -10/Materials | Entered Mines 894 | -10/Mines | Learned location of Zion (-6) 953 | -10/Mines | Learned location of Mines (-9) 1140 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1462 | -10/Mines | Discovered new exit (range 15) 1508 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1509 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1610 | -10/Mines | Entered Materials 1610 | -9/Materials | Evolved 2 slots: Utility x2 2277 | -9/Materials | Lost 9 parts (2p2n2u3w) 2308 | -9/Materials | Repaired Lgt. Treads 2584 | -9/Materials | Repaired Structural Scanner 2612 | -9/Materials | Repaired Lgt. Treads 2654 | -9/Materials | Discovered new exit (range 13) 2910 | -9/Materials | Discovered new exit (range 3) 2932 | -9/Materials | Core integrity fell below 50% 3046 | -9/Materials | Entered another Materials area 3046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3261 | -8/Materials | Lost 4 parts (1n2u1w) 3445 | -8/Materials | Lost 3 parts (1p2w) 3468 | -8/Materials | Destroyed 7 combat bots 3574 | -8/Materials | Build established: Scavenger-Mutant 3698 | -8/Materials | Core integrity fell below 50% 3725 | -8/Materials | Lost 7 parts (1p3n1u2w) 3779 | -8/Materials | Repaired Lgt. Treads 3975 | -8/Materials | Discovered new exit (range 16) 4103 | -8/Materials | Entered Factory 4103 | -7/Factory | Evolved 2 slots: Utility x2 4480 | -7/Factory | Identified exit to DSF 4482 | -7/Factory | Entered DSF 4552 | -7/DSF | Additional patrols routed to DSF 4589 | -7/DSF | Found Prototype Device 4704 | -7/DSF | Sterilization system engaged 4724 | -7/DSF | Ambient heat levels rising (+10) 4736 | -7/DSF | Discovered new exit (range 14) 4739 | -7/DSF | Ambient heat levels rising (+10) 4754 | -7/DSF | Ambient heat levels rising (+10) 4769 | -7/DSF | Ambient heat levels rising (+10) 4770 | -7/DSF | Entered Factory 4770 | -6/Factory | Evolved 2 slots: Utility x2 4790 | -6/Factory | Identified Active Sensor Suite 5080 | -6/Factory | Build established: Scavenger-Assassin 5449 | -6/Factory | Crushed by falling debris 5490 | -6/Factory | Found Launcher Loader 5839 | -6/Factory | Build established: Hacker-Skirmisher 6633 | -6/Factory | Discovered new exit (range 8) 6696 | -6/Factory | Lost 4 parts (2n1u1w) 6723 | -6/Factory | Entered another Factory area 6723 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6951 | -5/Factory | Build established: Hacker-Mutant 7153 | -5/Factory | Discovered new exit (range 10) 7175 | -5/Factory | Identified exit to Upper Caves 7177 | -5/Factory | Entered Upper Caves 7184 | -5/Upper Caves | Met a Warlord Commander 7185 | -5/Upper Caves | Learned location of Warlord (-5) 7186 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7189 | -5/Upper Caves | Found Encrypted Comm Array 7479 | -5/Upper Caves | Encountered a Warlord checkpoint 7626 | -5/Upper Caves | Discovered new exit (range 10) 7629 | -5/Upper Caves | Learned Factory stockpile data 7639 | -5/Upper Caves | Identified exit to Upper Caves 7641 | -5/Upper Caves | Entered another Upper Caves area 7669 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7677 | -5/Upper Caves | Build established: Hacker-Skirmisher 7817 | -5/Upper Caves | Discovered new exit (range 11) 7924 | -5/Upper Caves | Identified exit to Factory 8402 | -5/Upper Caves | Discovered new exit (range 22) 8478 | -5/Upper Caves | Identified exit to Warlord 8480 | -5/Upper Caves | Entered Warlord 8564 | -5/Warlord | System corruption cleaned by Quarantine Array 8840 | -5/Warlord | Found Prototype Device 8840 | -5/Warlord | Identified Wardrone Bay 9060 | -5/Warlord | Visited the Vortex Lab 9067 | -5/Warlord | Warlord's base attacked by MAIN.C 9071 | -5/Warlord | Found Prototype Energy Gun 9071 | -5/Warlord | Identified Vortex Shotgun 9079 | -5/Warlord | Found Prototype Piercing Weapon 9079 | -5/Warlord | Identified Vortex Lance 9083 | -5/Warlord | Found Vortex Shotgun 9086 | -5/Warlord | Found Vortex Shotgun 9091 | -5/Warlord | Found Vortex Lance 9098 | -5/Warlord | Found Vortex Shotgun 9312 | -5/Warlord | Met Warlord 9349 | -5/Warlord | Found Prototype Device 9349 | -5/Warlord | Identified Thermal Barrier 9365 | -5/Warlord | Found Prototype Device 9365 | -5/Warlord | Identified Exp. Cloaking Device 9375 | -5/Warlord | Found Prototype Processor 9375 | -5/Warlord | Identified Spectral Analyzer 9381 | -5/Warlord | Found Prototype Hackware 9397 | -5/Warlord | Found Prototype Reactor 9417 | -5/Warlord | Warlord forces counterattacked 9452 | -5/Warlord | Build established: Assassin 9603 | -5/Warlord | Spotted Striker 9679 | -5/Warlord | Spotted B-86 Titan 9685 | -5/Warlord | Spotted B-75 Beast 9688 | -5/Warlord | Spotted Striker 9689 | -5/Warlord | Spotted Striker 9742 | -5/Warlord | Warlord base infiltrated, sounded retreat 9751 | -5/Warlord | Lost 4 allies 9861 | -5/Warlord | Discovered new exit (range 9) 9876 | -5/Warlord | Identified exit to Proximity Caves 9878 | -5/Warlord | Entered Proximity Caves 9902 | -4/Proximity Caves | Lost 9 allies 9908 | -4/Proximity Caves | Spotter reported a threat 9908 | -4/Proximity Caves | Spotter reported a threat 9956 | -4/Proximity Caves | Learned Research security intel 9967 | -4/Proximity Caves | Spotter reported a threat 10168 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 10248 | -4/Proximity Caves | Discovered exit to Factory (range 24) 10304 | -4/Proximity Caves | Entered Factory 10304 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 10305 | -4/Factory | Identified Vortex Chain Reactor 10335 | -4/Factory | Identified Ghost Barrier 10486 | -4/Factory | Repaired Imp. Medium Treads 10544 | -4/Factory | Repaired Arm. Medium Treads 10554 | -4/Factory | Search patrols dispatched 10623 | -4/Factory | Repaired Broken Arm. Medium Treads 10675 | -4/Factory | Repaired Adv. Sensor Array 10728 | -4/Factory | Identified exit to Upper Caves 10981 | -4/Factory | Build established: Hacker-Assassin 11101 | -4/Factory | Destroyed 7 combat bots 11324 | -4/Factory | Entered Upper Caves 11331 | -4/Upper Caves | Learned location of Testing (-3) 11412 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11774 | -4/Upper Caves | Build established: Hacker-Skirmisher 12252 | -4/Upper Caves | Discovered new exit (range 5) 12259 | -4/Upper Caves | Identified exit to Upper Caves 12260 | -4/Upper Caves | Entered another Upper Caves area 12308 | -4/Upper Caves | Discovered new exit (range 4) 12313 | -4/Upper Caves | Identified exit to Research 12633 | -4/Upper Caves | Spotted B-86 Titan 12926 | -4/Upper Caves | Discovered new exit (range 12) 12984 | -4/Upper Caves | Identified exit to Zhirov 12986 | -4/Upper Caves | Entered Zhirov 12986 | -4/Zhirov | Discovered new exit (range 3) 13065 | -4/Zhirov | Learned location of Quarantine (-2) 13065 | -4/Zhirov | Learned location of Command (-1) 13129 | -4/Zhirov | Found Alien Artifact 13129 | -4/Zhirov | Identified Transdimensional Reconstructor 13129 | -4/Zhirov | Warped through subspace 13192 | -4/Zhirov | Found Alien Artifact 13192 | -4/Zhirov | Identified Integrated Dissipator 13192 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13420 | -4/Zhirov | Identified exit to Proximity Caves 13422 | -4/Zhirov | Entered Proximity Caves 13890 | -3/Proximity Caves | Spotted B-86 Titan 13990 | -3/Proximity Caves | Discovered exit to Research (range 4) 13995 | -3/Proximity Caves | Entered Research 13995 | -3/Research | Evolved 2 slots: Propulsion x2 14226 | -3/Research | Found Prototype Protection 14226 | -3/Research | Identified Centrium Heavy Armor Plating 14485 | -3/Research | Found Prototype Processor 14485 | -3/Research | Identified Exp. Targeting Computer 14513 | -3/Research | Discovered new exit (range 4) 14534 | -3/Research | Identified exit to Testing 14543 | -3/Research | Entered Testing 14568 | -3/Testing | Found Prototype Device 14568 | -3/Testing | Identified Exp. Thermal Shield 14596 | -3/Testing | Spotted PX-EECT3OLV6Y 14698 | -3/Testing | Discovered new exit (range 19) 14758 | -3/Testing | Found Prototype Device 14758 | -3/Testing | Identified Exp. Hardlight Generator 14973 | -3/Testing | Found Prototype Device 14973 | -3/Testing | Identified 2N-1CE's Frost Array 15104 | -3/Testing | Repaired Arm. Medium Treads 15258 | -3/Testing | Build established: Skirmisher 15310 | -3/Testing | Scanned by Researcher 15352 | -3/Testing | Found Prototype Protection 15352 | -3/Testing | Identified Med. Regenerative Plating 15356 | -3/Testing | Found Prototype Protection 15628 | -3/Testing | Found Prototype Slashing Weapon 15628 | -3/Testing | Identified Molecular Scythe 15875 | -3/Testing | Spotted Striker 15888 | -3/Testing | Spotted Striker 16075 | -3/Testing | Build established: Mutant 16130 | -3/Testing | Lost 3 parts (1p1n1u) 16132 | -3/Testing | Destroyed 7 combat bots 16205 | -3/Testing | Found Centrium Heavy Armor Plating 16220 | -3/Testing | Identified Hvy. Regenerative Plating 16455 | -3/Testing | Spotted PG-RYM4P5V6L1 16513 | -3/Testing | Rewired PG-RYM4P5V6L1 16543 | -3/Testing | First assault squad dispatched 16550 | -3/Testing | System corruption reached 10% 16616 | -3/Testing | Build established: Gunner 16769 | -3/Testing | Found Prototype Protection 16769 | -3/Testing | Identified SHELL Armor 16982 | -3/Testing | Identified exit to Research 16984 | -3/Testing | Entered Research 16984 | -2/Research | Warlord forces began assault on 0b10 16984 | -2/Research | Evolved 2 slots: Utility x2 17009 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 17094 | -2/Research | Research machine network offline 17218 | -2/Research | Build established: Scavenger-Gunner 17291 | -2/Research | Borebot progress halted 17393 | -2/Research | Met up with Warlord 17464 | -2/Research | Found Prototype Launcher 17467 | -2/Research | Found Prototype Launcher 17641 | -2/Research | Found Gamma Bomb Array 17764 | -2/Research | Found Quantum Capacitor 17823 | -2/Research | Identified Ragnarok Missile Launcher (x2) 17873 | -2/Research | Spotted Executioner 17960 | -2/Research | Build established: Gunner 17971 | -2/Research | Spotted Striker 17972 | -2/Research | Spotted Striker 18016 | -2/Research | Lost 5 allies 18100 | -2/Research | Spotted Executioner 18100 | -2/Research | Spotted Striker 18131 | -2/Research | Destroyed Executioner 18147 | -2/Research | Lost 6 allies 18204 | -2/Research | Discovered new exit (range 19) 18245 | -2/Research | Identified exit to Quarantine 18274 | -2/Research | Entered Quarantine 18291 | -2/Quarantine | Cryocooling Duct disabled 18306 | -2/Quarantine | Ambient heat levels rising (+20) 18306 | -2/Quarantine | Non-combat units ordered to evacuate 18315 | -2/Quarantine | Lost 4 allies 18498 | -2/Quarantine | Found Alien Reactor 18498 | -2/Quarantine | Identified Matter Drive 18569 | -2/Quarantine | Discovered new exit (range 13) 18633 | -2/Quarantine | Found Alien Energy Cannon 18633 | -2/Quarantine | Identified Core Cannon 18668 | -2/Quarantine | Found Alien Slashing Weapon 18668 | -2/Quarantine | Identified Sigix Broadsword 18717 | -2/Quarantine | Found Alien Artifact 18717 | -2/Quarantine | Identified Phase Armor 18808 | -2/Quarantine | Found Alien Impact Weapon 18808 | -2/Quarantine | Identified Core Stripper 18841 | -2/Quarantine | Found Alien Artifact 18841 | -2/Quarantine | Identified Phase Redirector 18855 | -2/Quarantine | Identified exit to Access 18874 | -2/Quarantine | Found Alien Artifact 18874 | -2/Quarantine | Identified Core Reset Matrix 18874 | -2/Quarantine | Used Core Reset Matrix 18878 | -2/Quarantine | Detected hypermatrix surge 18878 | -2/Quarantine | Sensed 7 artifacts in vicinity 18890 | -2/Quarantine | Discovered exit to Access (range 7) 19127 | -2/Quarantine | Met incapacitated Sigix Warrior 19127 | -2/Quarantine | Lockdown squad dispatched 19206 | -2/Quarantine | Build established: Alien-Mutant 19431 | -2/Quarantine | Entered Access 19431 | -1/Access | Evolved 2 slots: Utility x2 19518 | -1/Access | Identified exit to Surface 19810 | -1/Access | Spotted B-99 Colossus 19830 | -1/Access | Crushed by falling debris 20051 | -1/Access | Build established: Scavenger-Gunner 20171 | -1/Access | Spotted B-99 Colossus 20181 | -1/Access | First assault squad dispatched 20280 | -1/Access | Destroyed 7 combat bots 20369 | -1/Access | Spotted B-99 Colossus 20427 | -1/Access | Destroyed 14 combat bots 20469 | -1/Access | System corruption reached 10% 20474 | -1/Access | High security lockdown imminent 20538 | -1/Access | Destroyed 12 combat bots 20554 | -1/Access | High security lockdown engaged 20581 | -1/Access | Lost 11 parts (3n6u2w) 20639 | *** | Destroyed 0b10! Last Messages --------------- 20608_ Slug penetrates Wall. 20615_ Arm. Heavy Treads destroyed. 20618_ Critical hit (Burn: +37). 20621_ U-05 Engineer builds a Wall. 20622_ Penetrated by Slug. 20622_ Wheel destroyed. 20623_ Sealed Barrier breached. 20625_ Slug penetrates Sealed Barrier. 20625_ Wheel destroyed. 20628_ Slug penetrates Sealed Barrier. 20632_ U-05 Engineer builds a Wall. 20632_ Slug penetrates Sealed Barrier. 20632_ Main Access Shell breached. 20635_ Slug penetrates G-73 Enforcer. 20635_ Slug penetrates Sealed Barrier. 20638_ P J T4ZHJVQ4YDWC1Q#%Q [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ????????????? #??????????????????????????????? | | ????????????? #??????????????????????????????? | | ????????????? #??????????????????????????????? | | ????????????? #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????? ???????????????????????????????? | | ###############/####################?????????????? | | *% ???????????? | | *! ???????????? | | ###############/##### ""#?????????????????? | | ?????# #?# ""#?????????????????? | | ?????# ### ""#?????????????????? | | ?????# ### T#?????????????????? | | ?????# # # ""#?????????????????? | | ?????# ##" ""#?????????????????? | | ?????# "" ### ""#?????????????????? | | ?????# """ #?"" """""""""?????????????????? | | ?????# T" #?# #?????????????????? | | ?????# """ #?# g #?????????????????? | | ?????# "" #?# ""g""" #?????????????????? | | ?????# !#?# " "????????????????????? | | ?????# #?# " @" "????????????????????? | | ?????##############?# " "" "????????????????????? | | ????????????????????# " "????????????????????? | | ????????????????????# """"""????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????#"""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 40 Additional Mass Support 9 Corruption Containment 24 Corruption Block 15 Armor Coverage 1800 Resistance: KI 25 Resistance: TH 50 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 20 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 21 Defensive Hacking 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Matter Drive Core Cannon Sigix Broadsword Phase Armor Core Stripper Phase Redirector Core Reset Matrix Achievements -------------- 30k Club 40k Club 50k Club A Powerful Ally? Alien Roots All-out Warlord Can't Touch This Charge!!! Collateral Damage Payload Armed Preemptive Strike Turtlemind Ultimate Loadout Challenges ------------ None Game ------ Seed FortressLayeredInjector Manual? 0 Play Time 04:18:54 Cumulative 97.8 hours Start 2024.04.03 @ 20:21:50 End 2024.04.04 @ 20:56:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02b3de9e-4943-4432-ac08-409d1356a61a