Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 12:25:48 Player: admiral_len Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2149) 2149 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 5951 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 91/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Axe Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Axe Axe Axe Ripper [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Axe Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 2 | . . . 1 1 . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . 2 . . . . 2 Weapon . | . . . . . . . . Parts Attached 87 | 6 4 24 18 6 8 5 16 Power 16 | 1 . 4 2 3 . 1 5 Engine 10 | 1 . 4 2 1 . . 2 Core 6 | . . . . 2 . 1 3 Reactor . | . . . . . . . . Propulsion 26 | 2 2 8 4 1 3 1 5 Treads 5 | . . 3 . . . . 2 Leg 19 | . 2 5 4 1 3 1 3 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 2 5 6 1 1 2 2 Device 4 | . 2 1 . . 1 . . Storage 2 | 1 . 1 . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 13 | . . 3 5 1 . 2 2 Artifact . | . . . . . . . . Weapon 25 | 2 . 7 6 1 4 1 4 Energy Gun 2 | . . 2 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . . 3 . . . . Ballistic Cannon 3 | . . 3 . . . . . Launcher 2 | . . . 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 13 | . . 2 1 1 4 1 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 39 | . 1 2 3 6 2 1 24 Power 13 | . . 1 2 2 . . 8 Propulsion 10 | . 1 . . . . 1 8 Utility 11 | . . 1 1 2 2 . 5 Weapon 5 | . . . . 2 . . 3 Highest Loss Streak 11 | . 1 1 2 4 1 1 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 73 | . 93 77 75 72 73 74 57 Engine 7 | . 14 10 8 6 7 3 3 Core 5 | . . . . . 15 18 13 Treads 3 | . . 6 5 . . . 3 Leg 19 | . 19 15 19 30 29 29 11 Device 1 | . 9 3 . . 2 . . Storage 8 | . 14 11 9 7 7 7 5 Processor 1 | . . . 1 7 . . . Protection 8 | . . 9 16 7 1 6 12 Energy Gun 1 | . . 7 . . . . . Ballistic Gun 3 | . 28 . 3 3 . . . Slashing Weapon 7 | . . 10 8 7 7 7 5 Naked Turns 3 | . . . . . . . 3 Heaviest Build 50 | 14 16 27 41 39 39 43 50 Greatest Support 59 | 26 26 46 46 58 59 59 57 Greatest Overweight (x) 5 | . 1 5 . . . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 9 Most Carried 10 | 3 8 10 10 9 10 10 10 Average Carried 7 | 1 5 7 8 5 8 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 9 | 2 7 8 7 9 9 9 2 Class Distribution -------------------- 86% | Mutant 9% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1514 | 260 262 323 303 109 109 52 96 Remotely . | . . . . . . . . Salvage Created 2862 | . 438 794 311 208 110 136 865 Parts 141 | . 24 43 17 8 4 7 38 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . 4 6 . Prevented 3 | . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 60 | . 12 20 9 3 5 3 8 Melee 39 | . . 14 6 3 5 3 8 Guns 12 | . 12 . . . . . . Cannons 6 | . . 6 . . . . . AOE 3 | . . . 3 . . . . Classes Destroyed 11 | . 3 3 3 . 2 . . Worker 7 | . . . 2 . . . 5 Builder 2 | . . . 1 1 . . . Tunneler 2 | . . 1 . 1 . . . Recycler 3 | . 1 . . . . . 2 Watcher 1 | . . 1 . . . . . Swarmer 13 | . 6 3 3 . . 1 . Grunt 31 | . 6 11 4 2 . 1 7 Sentry 10 | . . 6 1 1 . 1 1 Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . 1 . . Assembled 4 | . . . . . 4 . . Best Kill Streak 10 | . 4 4 4 1 3 3 10 Combat Bots Only 4 | . 4 4 3 1 3 3 2 Max Kills in Single Turn 4 | . 1 1 4 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee 1 | . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 711 | . 69 120 77 135 41 28 241 Missed 200 | . 19 34 26 43 7 9 62 Damage Taken 6696 | . 461 1078 612 1041 495 138 2871 Core 1587 | . 113 241 138 151 74 18 852 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 297 | . . 50 51 106 . 33 57 Core Remaining (%) 66 | 100 54 39 74 . . 65 . Volleys Fired 105 | . 37 22 18 28 . . . Largest 2 | . 2 2 2 1 . . . Hottest 70 | . 40 70 50 23 . . . Shots Fired 152 | . 74 28 22 28 . . . Gun 122 | . 74 6 14 28 . . . Cannon 22 | . . 22 . . . . . Launcher 8 | . . . 8 . . . . Special . | . . . . . . . . Kinetic 138 | . 74 22 14 28 . . . Thermal 6 | . . 6 . . . . . Explosive 8 | . . . 8 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 15 8 6 5 . . . Robot Miss Streak 9 | . 4 9 3 4 . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 210 | . 46 51 23 33 9 4 44 Core Hits 100 | . 20 24 18 9 5 2 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . Critical Strikes 14 | . 1 1 2 3 2 1 4 Destroy 2 | . 1 . . 1 . . . Blast 1 | . . 1 . . . . . Sever 11 | . . . 2 2 2 1 4 Melee Attacks 178 | . . 51 18 26 17 6 60 Impact . | . . . . . . . . Slashing 178 | . . 51 18 26 17 6 60 Piercing . | . . . . . . . . Sneak Attacks 9 | . . 2 . . . . 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6589 | . 570 1536 1037 915 400 194 1937 Guns 964 | . 570 32 115 247 . . . Cannons 244 | . . 244 . . . . . Explosions 478 | . . . 478 . . . . Melee 4903 | . . 1260 444 668 400 194 1937 Ramming . | . . . . . . . . Kinetic 1176 | . 570 244 115 247 . . . Thermal 32 | . . 32 . . . . . Explosive 478 | . . . 478 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 4903 | . . 1260 444 668 400 194 1937 Piercing . | . . . . . . . . Highest Corruption 5 | . 3 . . 2 3 3 5 Average Corruption 2 | . 2 . . 1 2 3 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . 5 . . 3 14 8 2 Message Errors 10 | . 2 . . 1 3 4 . Matter Fused 5 | . . . . 1 2 1 1 Heat Flow Errors 7 | . 3 . . . 2 2 . Energy Discharges 7 | . . . . 1 5 . 1 Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . . 1 . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 254 | . . 115 . 4 26 42 67 Projectiles 15 | . . 15 . . . . . Explosions . | . . . . . . . . Melee 239 | . . 100 . 4 26 42 67 Knockbacks 3 | . . 3 . . . . . Impact . | . . . . . . . . Kinetic 2 | . . 2 . . . . . Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 22 | . . . 22 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 275 | . 232 89 25 8 275 215 14 Average Temperature 65 | . 84 40 9 6 78 78 5 Received Heat Transfer 1861 | . 117 465 180 345 280 36 438 Effects 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 40 | . . 40 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 440 | . 275 440 309 117 . . 180 Initial 80 | . . 29 80 36 . . 40 Average 139 | . 87 273 178 48 . . 52 Maximum Alert Level 2 | . 1 2 1 . . . . Low Security (%) 69 | 100 88 23 55 100 . . 100 Level 1 27 | . 11 66 44 . . . . Level 2 2 | . . 9 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 3 3 3 . . 3 Investigation 3 | . 1 1 . . . . 1 Extermination 2 | . . . . 1 . . 1 Reinforcement 9 | . 1 2 3 2 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 10 | . 2 5 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 27 32 14 7 8 4 37 Peak Tracking Total 13 | . 6 5 4 2 4 3 13 Tactical Retreats 11 | . 2 1 . 1 2 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 7 | . 3 2 . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 12 | . 2 1 2 2 2 . 3 Terminals 8 | . 2 . 1 1 1 . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 16 | . 2 2 2 3 3 . 4 Successful 11 | . 2 2 1 2 3 . 1 Failed 5 | . . . 1 1 . . 3 Catastrophic 3 | . . . 1 . . . 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 10 | . 2 . 1 1 2 . 4 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 7 | . 2 . . 1 3 . 1 Record 2 | . . . . . 2 . . Open Door 1 | . . . . . 1 . . Open DSF 1 | . . . . 1 . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Security Status 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 2 1 1 . 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 5884 | 58 593 1388 862 649 592 360 1382 Spaces Moved 3319 | 50 405 712 434 313 490 280 635 Core 41 | 2 . 37 . . . . 2 Treads 534 | . . 240 127 . . . 167 Legs 2566 | . 275 435 307 313 490 280 466 Wheels 178 | 48 130 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 120 116 110 100 107 50 Average Speed 129 | 88 110 147 129 110 105 111 162 Slowest Speed 450 | 90 120 300 160 110 110 115 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 61 52 43 14 72 46 24 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 1 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 4 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 59 | . . . 59 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 59 | . . . 59 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 4451 | 63 478 934 686 544 539 317 890 Wait 644 | . 16 87 174 164 11 22 170 Move 3312 | 49 404 711 433 312 489 279 635 Hop . | . . . . . . . . Pick Up 77 | 8 12 20 13 8 6 3 7 Fast Attach 8 | . . 4 1 . 2 . 1 Attach 62 | 6 4 12 14 6 2 4 14 Detach 8 | . . 2 2 . 2 1 1 Swap 17 | . . 8 3 . 4 1 1 Drop 40 | . 5 17 10 . 6 1 1 Fire 105 | . 37 22 18 28 . . . Melee 178 | . . 51 18 26 17 6 60 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / [*Low]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 15) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Utility x2 1367 | -9/Materials | Core integrity fell below 50% 1701 | -9/Materials | Discovered new exit (range 13) 1893 | -9/Materials | Discovered new exit (range 7) 2016 | -9/Materials | Discovered new exit (range 16) 2040 | -9/Materials | Entered another Materials area 2040 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2126 | -8/Materials | Discovered new exit (range 14) 2476 | -8/Materials | Met 7R-MNS 2874 | -8/Materials | Discovered new exit (range 3) 2902 | -8/Materials | Entered Factory 2902 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2903 | -7/Factory | Caught up to 7R-MNS 2966 | -7/Factory | Discovered new exit (range 14) 3009 | -7/Factory | Identified exit to Garrison 3181 | -7/Factory | Lost 4 parts (2p1u1w) 3523 | -7/Factory | Discovered new exit (range 9) 3551 | -7/Factory | Entered Lower Caves 3822 | -7/Lower Caves | Encountered a Warlord checkpoint 4085 | -7/Lower Caves | Discovered new exit (range 14) 4112 | -7/Lower Caves | Learned location of Zion (-6) 4143 | -7/Lower Caves | Entered another Lower Caves area 4175 | -7/Lower Caves | Learned 8 Factory zone layouts 4245 | -7/Lower Caves | Encountered a Warlord checkpoint 4291 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4343 | -7/Lower Caves | Learned Factory trap positions 4500 | -7/Lower Caves | Discovered new exit (range 3) 4503 | -7/Lower Caves | Entered Factory 4503 | -6/Factory | Evolved 2 slots: Utility x2 4504 | -6/Factory | Identified exit to Factory 4505 | -6/Factory | Loaded intel: 122 trap records 4772 | -6/Factory | Lost 5 parts (2p2n1u) 4883 | -6/Factory | Discovered new exit (range 15) 5117 | -6/Factory | Build established: Scavenger-Mutant 5401 | -6/Factory | Lost 3 parts (2p1u) 5648 | -6/Factory | Build established: Mutant 5858 | -6/Factory | Cargo convoy interrupted 5879 | -6/Factory | Core integrity fell below 50% 5883 | -6/Factory | Core integrity fell below 20% 5885 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Slug penetrates Assembly Bed. Slug penetrates H-66 Slayer. P-60 Hacker shuts down. Axe destroyed. Penetrated by Slug. P-60 Hacker resets X-72 Disruptor, system corruption cleaned. Slug penetrates X-72 Disruptor. Penetrated by Slug. Slug penetrates Assembly Bed. Slug penetrates H-66 Slayer. K-01 Serf latches onto P-60 Hacker. K-01 Serf pushes P-60 Hacker. Penetrated by Slug. K-01 Serf cleans the Assembly Bed. K-01 Serf pushes P-60 Hacker. Penetrated by Slug. Ripper destroyed. Slug penetrates X-72 Disruptor. K-01 Serf pushes P-60 Hacker. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ########### #*%!!=#???????????????????????????? | | # =#%% ==#???????????????????????????? | | # +%=!%!#???????????????????????????? | | # *#%! ! #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | ###### #???????????????????????????? | | ###### #???????????????????????????? | | + #???????????????????????????? | | ###### #???????????????????????????? | | #????# #???????????????????????????? | | #????# #???????????????????????????? | | ####+#+######### #?####??????????????????????? | | ^ ??????????????????????? | | ## ?????????? ????????????? | | ?# ^ ????? ???????????? | | ?# """""" """""" """""" """""? ^^ ???????????? | | ?# """""" """""" """"""p"""""" ??????????? | | ?# """""" """""" """"""k"""""" % "??????????? | | ## """""" """"""^"""""" """""" ??????????? | | ^ kk ?????????? | | h ?????????? | | h ????????? | | hiph ????????? | | @xi ????????? | | ###+##### ###;;;;######???????????????? | | # # h #?????????????????? | | # T """ # #?????????????????? | | # """ # #?????????????????? | | + """ # #?????????????????? | | """" # """ # """"""" #?????????????????? | | """" # # """"""" #?????????????????? | | """" # """ """ # """"""" #?????????????????? | | """" # """ """ # """"""" #?????????????????? | | """" [ # """ """ ######????#?????????????????? | | """" # """ """ #???????????????????????????? | | """" # #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | ##########+#######???????????????????????? | | #???# [ #???????????????????????? | | #########???# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# """ """ ]#???????????????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# """ !!*#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 41 Energy Capacity 435 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 675 Resistance: EX 25 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Made in Tau Ceti IV Challenges ------------ None Game ------ Seed GlidesysImpactChainsword Manual? 0 Play Time 01:01:50 Cumulative 3.9 hours Start 2024.05.29 @ 22:53:37 End 2024.05.30 @ 12:25:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5bad9565-0f46-4999-8b6a-6f45641e568a