Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 09:04:21 Player: Mantreise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (192) 960 Value Destroyed (5589) 5589 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1077) 1077 TOTAL SCORE: 10566 Bonus ------- High Alert Combat Kills 1077 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (10) --- Improved Deuterium Engine Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer System Shield Splice Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Precision Grenade Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 2 | . . 2 . . . . Weapon 1 | . . . . . 1 . Parts Attached 127 | 12 7 32 7 43 6 20 Power 15 | 1 1 4 . 5 1 3 Engine 10 | 1 1 4 . 3 . 1 Core 5 | . . . . 2 1 2 Reactor . | . . . . . . . Propulsion 31 | 2 . 8 . 13 2 6 Treads 2 | 2 . . . . . . Leg 28 | . . 7 . 13 2 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 39 | 6 4 6 5 12 2 4 Device 27 | 5 3 2 2 10 1 4 Storage 2 | 1 . . . . 1 . Processor 5 | . 1 2 2 . . . Hackware 1 | . . . . 1 . . Protection 4 | . . 2 1 1 . . Artifact . | . . . . . . . Weapon 42 | 3 2 14 2 13 1 7 Energy Gun 8 | 1 . 7 . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 20 | 1 2 1 1 9 1 5 Ballistic Cannon 3 | . . 2 1 . . . Launcher 6 | . . . . 4 . 2 Special Weapon 2 | 1 . 1 . . . . Impact Weapon 2 | . . 2 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 1 2 . . Parts Lost 49 | . 2 14 . 12 . 21 Power 8 | . . 2 . 1 . 5 Propulsion 17 | . 1 2 . 6 . 8 Utility 10 | . . 5 . 4 . 1 Weapon 14 | . 1 5 . 1 . 7 Highest Loss Streak 5 | . 2 4 . 3 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 91 88 83 93 99 87 Engine 7 | . 14 10 11 6 . . Core 3 | . . . . 2 15 13 Treads 3 | . 24 1 . . . . Leg 21 | . . 19 22 31 30 22 Device 7 | . 15 3 8 7 2 5 Storage 1 | . . . . . 4 7 Processor 19 | . 12 31 20 18 15 7 Hackware 2 | . . . . 3 7 6 Protection 3 | . . 4 8 5 . . Energy Gun 2 | . . 7 . . . . Ballistic Gun 13 | . 21 3 9 16 23 20 Ballistic Cannon 1 | . . 5 1 . . . Naked Turns . | . . . . . . . Heaviest Build 42 | 12 10 23 24 27 35 42 Greatest Support 62 | 40 40 40 34 62 54 54 Greatest Overweight (x) 11 | . . 2 . . . 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 5 5 5 5 10 10 Average Capacity 5 | 5 5 5 5 5 8 10 Most Carried 9 | 5 5 5 4 5 7 9 Average Carried 3 | 1 1 2 1 4 3 5 Final Capacity 10 | 5 5 5 5 5 10 10 Final Carried 7 | 1 2 1 3 5 7 2 Class Distribution -------------------- 84% | Mutant 10% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 4369 | 358 277 761 10 1474 258 1231 Remotely 1318 | 20 277 139 . 882 . . Salvage Created 6781 | 378 482 1747 . 2144 258 1772 Parts 442 | 35 34 107 . 164 12 90 Haulers Intercepted 10 | . 2 3 . 3 . 2 Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 126 | . 7 37 . 44 3 35 Guns 88 | . 7 21 . 26 3 31 Cannons 10 | . . 10 . . . . AOE 24 | . . 2 . 18 . 4 Classes Destroyed 18 | 3 3 6 . 5 . 1 Worker 13 | 4 . 5 . 3 . 1 Builder 10 | . . 4 . 6 . . Tunneler 12 | 9 . 1 . 2 . . Hauler 10 | . 2 3 . 3 . 2 Recycler 5 | 1 . 2 . 1 1 . Mechanic 1 | . . 1 . . . . Operator 3 | . . 1 . 2 . . Watcher 12 | . 3 4 . 4 . 1 Swarmer 23 | . . 8 . 8 . 7 Grunt 66 | . 7 20 . 22 . 17 Brawler 3 | . . . . 2 1 . Duelist 2 | . . 1 . . 1 . Protector 1 | . . . . 1 . . Sentry 26 | . . 8 . 7 1 10 Specialist 2 | . . . . 2 . . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . 1 . . Best Kill Streak 10 | 2 3 7 . 10 4 7 Combat Bots Only 7 | . 2 6 . 5 3 7 Max Kills in Single Turn 3 | 1 1 2 . 3 1 3 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . 1 . 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 1054 | . 49 241 . 178 15 571 Missed 375 | . 11 84 . 58 6 216 Damage Taken 8228 | . 508 2173 . 2073 60 3414 Core 1330 | . 43 366 . 217 16 688 Absorbed by Shields 110 | . . . . 110 . . Regen/Repaired (Parts) 383 | . 16 85 . . . 282 Core Remaining (%) 62 | 100 82 . 8 60 . . Volleys Fired 506 | 73 44 144 . 132 9 104 Largest 3 | 1 2 2 . 2 3 3 Hottest 130 | 40 120 130 . 61 75 81 Shots Fired 938 | 73 73 247 . 243 25 277 Gun 840 | 73 72 178 . 219 25 273 Cannon 68 | . . 68 . . . . Launcher 28 | . . . . 24 . 4 Special 2 | . 1 1 . . . . Kinetic 760 | 38 72 133 . 219 25 273 Thermal 97 | . 1 96 . . . . Explosive 28 | . . . . 24 . 4 Electromagnetic 53 | 35 . 18 . . . . Robot Hit Streak 17 | 8 14 17 . 17 12 14 Robot Miss Streak 6 | 4 3 4 . 5 2 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 17 | . 1 1 . 7 1 7 Max Gunslinging Chain 2 | . 1 1 . 1 1 2 Shots Hit Robots 639 | 44 53 183 . 164 19 176 Core Hits 344 | 17 25 77 . 119 10 96 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 3 | . 1 1 . . . 1 Critical Strikes 7 | . 2 4 . . . 1 Burn 3 | . . 3 . . . . Destroy 3 | . 2 . . . . 1 Smash 1 | . . 1 . . . . Melee Attacks 17 | . . 17 . . . . Impact 17 | . . 17 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . 3 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12663 | 468 700 3092 . 4369 324 3710 Guns 9096 | 468 676 1853 . 2543 324 3232 Cannons 859 | . . 859 . . . . Explosions 2416 | . . 112 . 1826 . 478 Melee 268 | . . 268 . . . . Ramming . | . . . . . . . Kinetic 8338 | 204 676 1359 . 2543 324 3232 Thermal 1238 | . 24 1214 . . . . Explosive 2304 | . . . . 1826 . 478 Electromagnetic 515 | 264 . 251 . . . . Impact 268 | . . 268 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 10 10 1 1 2 Average Corruption 2 | . . 10 10 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . 4 9 17 1 3 Message Errors 4 | . . . 2 1 1 . Matter Fused 13 | . . 2 5 4 . 2 Heat Flow Errors 3 | . . 1 . 2 . . Energy Discharges 5 | . . 1 1 2 . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 2 | . . . 1 1 . . Data Loss (major) 2 | . . . . 2 . . Misfires 3 | . . . . 3 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 174 | . . 103 . 71 . . Projectiles . | . . . . . . . Explosions 71 | . . . . 71 . . Melee 103 | . . 103 . . . . Knockbacks 11 | . . 11 . . . . Impact . | . . . . . . . Kinetic 10 | . . 10 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 190 | . . 40 . 121 . 29 Shots 4 | . . 1 . 2 . 1 Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 418 | . 40 256 . 222 220 418 Average Temperature 62 | . 6 79 . 26 98 77 Received Heat Transfer 2859 | . 288 801 . 765 12 993 Effects 5 | . . . . . 3 2 Shutdowns 2 | . . . . . . 2 Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 10 | 3 . 7 . . . . Impact Corruptions 4 | . . 4 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . 8 . 1 . . Heat Transferred 3100 | . 50 3050 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Peak Influence 1060 | 35 141 585 278 1060 554 847 Initial 453 | . . . 228 107 453 183 Average 299 | 6 52 251 250 677 453 570 Maximum Alert Level 3 | . . 2 1 3 2 3 Low Security (%) 49 | 100 100 41 . 3 . 9 Level 1 13 | . . 43 100 1 . 8 Level 2 23 | . . 15 . 48 100 52 Level 3 13 | . . . . 46 . 29 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 40 | . 2 10 . 11 4 13 Investigation 16 | . 2 8 . 4 1 1 Extermination 2 | . . . . . 1 1 Reinforcement 8 | . . 1 . 4 . 3 Assault 4 | . . 1 . 2 . 1 Garrison 10 | . . . . 1 2 7 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 16 | . 1 4 . 8 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 188 | . 12 59 2 66 3 46 Peak Tracking Total 14 | . 3 8 2 14 2 7 Tactical Retreats 15 | . . 5 1 7 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 7 | . 1 2 . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . . . . 5 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 9 | . . . . 4 . 5 Max in Single Turn 1 | . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 35 | . 8 10 1 11 2 3 Terminals 22 | . 6 7 . 6 1 2 Fabricators . | . . . . . . . Repair Stations 3 | . 1 1 . . . 1 Recycling Units 4 | . 1 . . 2 1 . Scanalyzers 4 | . . 2 . 2 . . Garrison Access 1 | . . . . 1 . . Total Hacks 136 | . 22 47 1 47 9 10 Successful 81 | . 12 26 1 29 7 6 Failed 55 | . 10 21 . 18 2 4 Catastrophic 6 | . 1 3 . 2 . . Database Lockouts . | . . . . . . . Manual 55 | . 18 12 2 18 2 3 Terminals 82 | . 18 27 . 28 4 5 Fabricators . | . . . . . . . Repair Stations 12 | . 2 5 . . . 5 Recycling Units 14 | . 2 . . 7 5 . Scanalyzers 23 | . . 15 . 8 . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 37 | . 6 13 1 14 2 1 Record 10 | . . 7 . 3 . . Prototype ID Bank 3 | . . 2 . 1 . . Open Door 2 | . . . 1 . . 1 Level Access Points 1 | . . . . 1 . . Branch Access Points 3 | . 1 . . 2 . . Emergency Access Points 4 | . 2 1 . 1 . . Repair Station Index 1 | . . . . 1 . . Alert Level 2 | . . 1 . . 1 . Unreport Threat 4 | . 1 1 . 1 1 . Disarm Traps 1 | . . . . 1 . . Dispatch Records 1 | . . 1 . . . . Recall Investigation 1 | . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 2 3 . . . 4 Scan Component 5 | . 1 2 . . . 2 Repair 4 | . 1 1 . . . 2 Recycling Unit Hacks 6 | . . . . 3 3 . Process 1 | . . . . . 1 . Report Inventory 3 | . . . . 2 1 . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 1 | . . . . 1 . . Scanalyzer 15 | . . 9 . 6 . . Insert Component 7 | . . 3 . 4 . . Analyze 8 | . . 6 . 2 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 13 | . 4 1 . 5 2 1 Terminals 8 | . 2 1 . 3 1 1 Botnet 8 | . 2 1 . 3 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . . 2 1 . Reject 4 | . 1 . . 2 1 . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 27 | . 7 8 . 9 2 1 Full Trace Events 16 | . 3 7 . 5 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 3 . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 1 . . . 2 Time 172 | . 26 26 . . . 120 Parts Recycled . | . . . . . . . Recycled Matter 44 | . . . . . 44 . Retrieved Matter 44 | . . . . . 44 . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed 5 | . . 3 . 2 . . Part Schematics Acquired 5 | . . 3 . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 5 | . . . 2 3 . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 21 | . . . 21 16 . . Highest-Rated Ally 16 | . . . 13 16 . . Total Orders 8 | . . . 1 6 . 1 ROAM 7 | . . . 1 5 . 1 RETURN 1 | . . . . 1 . . Ally Attacks 32 | . . . 9 23 . . Total Damage 135 | . . . 51 84 . . Kills 4 | . . . 1 3 . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 45 | . . . 6 23 . 16 Drone Recoveries 26 | . . . 6 18 . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 8520 | 2444 873 1815 267 2021 275 825 Spaces Moved 4207 | 807 434 940 180 1301 227 318 Core 46 | 18 . 19 . . . 9 Treads 1298 | 789 434 75 . . . . Legs 2863 | . . 846 180 1301 227 309 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 50 130 105 105 105 Average Speed 133 | 157 160 131 130 113 105 138 Slowest Speed 600 | 160 160 160 130 130 105 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 58 | 36 73 69 70 88 7 67 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . 1 . 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 21 | . . 10 . 11 . . Terrain Destroyed 211 | . . 23 . 152 . 36 Melee 10 | . . 10 . . . . Projectile 3 | . . 3 . . . . AOE 198 | . . 10 . 152 . 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 6384 | 1913 540 1239 212 1659 255 566 Wait 1371 | 1009 42 61 18 139 2 100 Move 4200 | 806 433 938 179 1300 226 318 Hop . | . . . . . . . Pick Up 101 | 10 8 27 7 27 8 14 Fast Attach 11 | 1 . 6 . 4 . . Attach 74 | 6 4 18 4 18 4 20 Detach 3 | . . . . 2 . 1 Swap 42 | 5 3 8 3 21 2 . Drop 50 | 3 6 18 1 16 4 2 Fire 506 | 73 44 144 . 132 9 104 Melee 17 | . . 17 . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis 1 | . . 1 . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 7 | . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 2445 | -11/Scrapyard | Entered Materials 2464 | -10/Materials | Build established: Mutant 2642 | -10/Materials | Discovered new exit (range 8) 2657 | -10/Materials | Identified exit to Mines 2796 | -10/Materials | Repaired Tractor Beam 2885 | -10/Materials | Discovered new exit (range 15) 2992 | -10/Materials | Discovered exit to Mines (range 11) 3290 | -10/Materials | Identified exit to Materials 3318 | -10/Materials | Entered another Materials area 3318 | -9/Materials | Evolved 2 slots: Utility x2 3362 | -9/Materials | Repaired Assault Rifle 3528 | -9/Materials | Lost 3 parts (1p1n1w) 3994 | -9/Materials | Discovered new exit (range 9) 4004 | -9/Materials | Identified exit to Mines 4447 | -9/Materials | Core integrity fell below 50% 4918 | -9/Materials | First assault squad dispatched 5033 | -9/Materials | Crushed by falling debris 5034 | -9/Materials | Core integrity fell below 20% 5034 | -9/Materials | System corruption reached 10% 5064 | -9/Materials | Lost 4 parts (3u1w) 5133 | -9/Materials | Entered Mines 5159 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5238 | -9/Mines | Discovered new exit (range 15) 5263 | -9/Mines | Found the Drone Emporium 5267 | -9/Mines | Found Prototype Device 5268 | -9/Mines | Identified Splice Drone Bay 5329 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5381 | -9/Mines | Discovered new exit (range 11) 5396 | -9/Mines | Learned location of Zion (-6) 5400 | -9/Mines | Entered Materials 5400 | -8/Materials | Evolved 2 slots: Propulsion x2 5892 | -8/Materials | Discovered new exit (range 94) 5923 | -8/Materials | Discovered new exit (range 85) 6165 | -8/Materials | Garrison activated, responded to threat 6200 | -8/Materials | First assault squad dispatched 6270 | -8/Materials | Lost 3 parts (1n1u1w) 6605 | -8/Materials | Discovered new exit (range 8) 7398 | -8/Materials | Identified exit to Factory 7421 | -8/Materials | Entered Factory 7421 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7467 | -7/Factory | Discovered new exit (range 10) 7543 | -7/Factory | Garrison activated, responded to threat 7666 | -7/Factory | Discovered new exit (range 11) 7696 | -7/Factory | Entered Storage 7714 | -7/Storage | Build established: Gunner 7803 | -7/Storage | Garrison activated, responded to threat 7873 | -7/Storage | Destroyed 7 combat bots 8035 | -7/Storage | Lost 5 parts (2p2n1w) 8124 | -7/Storage | Garrison activated, responded to threat 8165 | -7/Storage | Repaired Enh. Autogun 8243 | -7/Storage | Core integrity fell below 50% 8245 | -7/Storage | Repaired Enh. Autogun 8413 | -7/Storage | Lost 5 allies 8453 | -7/Storage | Lost 4 parts (1p2n1w) 8489 | -7/Storage | Core integrity fell below 20% 8496 | -7/Storage | First assault squad dispatched 8519 | -7/Storage | Lost 5 parts (1p1n3w) 8521 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 49 matter. K-01 Serf collects debris. Enh. Autogun destroyed. Enh. Nuclear Core destroyed. Enh. Autogun destroyed. K-01 Serf destroyed. System corrupted: Matter fused (-6). ALERT: Significant disruption in Zone 6O, assault force dispatched. K-01 Serf cleans the Garrison Access. A-02 Transporter calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. K-01 Serf cleans the Garrison Access. System Shield destroyed. G-47 Trooper destroyed. Transfer Shaft disabled. G-47 Trooper destroyed. K-01 Serf destroyed. Y-54 Guardian emerges from the garrison. Imp. Deuterium Engine destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????########?????????????????? | | ????????????????????????# """ #??????????######## | | ????????????????????????# """ #??????????# # | | ????????????????????????# """ #??????##### """ # | | ?##?????????????######### ######## # """ # | | # ???????????# + +% + """ # | | # """"??????# # # ### # # | | # """"??????# #####+## #?## ## # | | # """"??????# #??# ####+#### | | # ??????# ##########+##?# #??? | | # ?#####a ! #?# #?# #??? | | ? ?+ ### ### #??? | | ????? ?# " """ + #??? | | #######+##### T" " "% "" ### #??? | | = """ "" "" #?# #??? | | % %%*a Y """ "" #?# #??? | | % Yg @ Y % #?# #??# | | #########%######### " " ### # # #?# # = | | ### #??????#""G"" ######[ ########### + !| | | ## #??????#######?# # ## # # ! | | ## = #??????????????# !#%## """ # # | | ## """""################## # ## "T" + + | | ?###""T""### # " " # # | | ?# # = + # #?? | | ?# # !% % # % # #??? | | ?# """ """ # ########"### # # +# # #??? | | ?# """ """ + #######! #?# % # # #??? | | ?# """ """%# ##!! !# #?# """ ! # # #??? | | ## # ## #?# "R"*]! #######+## #??? | | + # ##!!!!#T#### "!% !! #?????# #??? | | ## # #########""" % [ #?????+ #??? | | ?######### # #???????#"Y "" " #?????# #??? | | ?????????#######???????#"""% " " #?????# #??? | | ???????????????????????#### """"" #?????# #??? | | ?????????????????????????# #?????# #??? | | ?????????????????????????#####+##+######## #??? | | ?????????????????????????????# ## #??? | | ?????????????????????????????# ## % ######## #??? | | ?????????????????????????????# ## #??????# #??? | | ?????????????????#?###???????# #??????# #??? | | ?????????????????# """???????####### #??????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 17 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Maybe Next Time I'll Detach My Launcher Part-time Excavator Quantum Hacking Safety First Significant Disruption root@ Challenges ------------ None Game ------ Seed RecoilIonicKit Manual? 0 Play Time 01:31:13 Cumulative 10.0 hours Start 2024.04.01 @ 13:22:56 End 2024.04.02 @ 09:04:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 7 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 91% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 11d90802-1e23-4d83-b330-7ca5005c09b5