Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 16:33:02 Player: Megaknight51 Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (27) 135 Value Destroyed (485) 485 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (600) 600 TOTAL SCORE: 9040 Bonus ------- Registered with UFD 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 58/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Seismic Detector Energy Filter System Shield Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Gravmag Array Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scanner Transmission Jammer Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Neutrino Core Seismic Detector Energy Filter System Shield Mapping Drone Bay [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility System Shield Device Improved Terrain Scanner Processor Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Gauss Rifle Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . 2 2 . . . 4 2 . . . . 2 2 2 Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 2 . . . . . . . Utility 11 | . . 2 . . . . 3 . . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 92 | 6 10 5 1 20 3 9 4 2 3 4 4 . 9 9 3 Power 17 | 1 1 1 1 3 1 2 1 . . 2 1 . 1 2 . Engine 11 | 1 1 1 1 3 1 2 1 . . . . . . . . Core 2 | . . . . . . . . . . 2 . . . . . Reactor 4 | . . . . . . . . . . . 1 . 1 2 . Propulsion 32 | 2 3 1 . 6 1 3 1 1 3 . 3 . 2 6 . Treads 8 | . . . . 6 1 . . . . . . . . 1 . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 9 | . . . . . . 3 1 1 . . 3 . 1 . . Flight 13 | . 3 1 . . . . . . 3 . . . 1 5 . Utility 30 | 2 3 2 . 7 . 3 2 1 . 1 . . 5 1 3 Device 16 | 2 2 2 . . . . 1 . . . . . 5 1 3 Storage . | . . . . . . . . . . . . . . . . Processor 7 | . 1 . . 2 . 2 1 . . 1 . . . . . Hackware 4 | . . . . 2 . 1 . 1 . . . . . . . Protection 3 | . . . . 3 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 13 | 1 3 1 . 4 1 1 . . . 1 . . 1 . . Energy Gun 5 | . 2 . . 2 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . 1 . . . . . Impact Weapon 3 | . . 1 . . . 1 . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 1 . . . . 1 4 . . 1 . Corrupted Parts 9 | . . . . 8 . . . . 1 . . . . . . System Corruption 51 | . . . . 42 . . . . 9 . . . . . . Parts Lost 27 | . 1 3 3 1 . . . . 5 . . 5 9 . . Power 6 | . . . 1 . . . . . 2 . . 1 2 . . Propulsion 9 | . . 1 . . . . . . 2 . . 2 4 . . Utility 8 | . 1 2 1 . . . . . . . . 2 2 . . Weapon 4 | . . . 1 1 . . . . 1 . . . 1 . . Highest Loss Streak 5 | . 1 2 3 1 . . . . 2 . . 5 5 . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | 1 4 4 3 4 4 4 3 4 3 3 4 4 4 4 5 Power . | . . . . . 1 . . . . . 1 1 1 . . Propulsion . | . . 1 . . . . . 1 1 . . . . . 1 Utility 2 | . 2 2 3 2 2 3 2 2 2 2 2 2 3 4 4 Weapon . | . . 1 . . 1 1 1 . . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 7 | . 2 1 . . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 5 | . 1 1 . . . . . 1 . . . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . Tool/Special 1 | . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 92 93 47 69 100 99 91 91 79 60 59 70 47 11 18 Engine 10 | . 14 10 3 12 18 18 13 11 7 . . . . . . Treads 9 | . . . . 20 27 22 . . . . . . . 1 . Leg 1 | . 11 . . . . . . . . . . . . . . Hover 5 | . . . . . . 3 25 26 14 . 4 17 15 . . Flight 5 | . 16 21 16 . . . . . 7 11 11 9 . 3 10 Device 8 | . 26 33 15 . . . 12 11 11 11 6 3 5 . 5 Processor 9 | . 1 5 . 5 18 18 13 14 11 11 11 9 4 . . Hackware 11 | . . . . 7 18 18 13 13 17 17 17 17 12 . . Energy Gun 7 | . 15 19 3 6 9 9 6 5 1 . . . . . . Ballistic Gun 3 | . 6 . . 6 9 7 . . . . . . . . . Impact Weapon 1 | . . 2 8 . . 1 6 5 5 2 . . . . . Peak Build Rating 89 | 8 15 19 17 28 37 42 59 68 68 70 81 81 89 48 62 Average Rating 33 | 4 11 17 13 14 29 37 52 64 56 53 60 75 60 18 27 On Entrance 34 | . 8 15 13 . 28 37 42 59 68 48 53 81 48 2 48 Avg Prop Armor Cover (%) 11 | . . . . 6 . 18 . . 18 . 11 10 14 . . Naked Turns 250 | . . . 12 73 . . . . . . . . 74 31 60 Heaviest Build 44 | 6 11 17 16 23 21 23 29 29 29 34 33 33 44 28 31 Greatest Support 62 | 20 20 10 10 62 62 62 34 45 45 22 33 33 53 35 35 Greatest Overweight (x) 9 | . 1 3 1 . . 2 . . 7 1 2 . 8 9 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 3 4 4 4 3 4 3 4 5 5 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 3 5 5 5 5 5 3 5 5 5 5 5 5 Class Distribution -------------------- 30% | Scavenger-Mutant 27% | Mutant 19% | Hacker-Mutant 11% | Derelict-Mutant 4% | Skirmisher 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 1290 | 313 36 174 83 283 157 60 . 23 108 . . . 28 . 25 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 873 | 166 78 278 102 12 103 . . 23 83 . . . 28 . . Parts 59 | 10 14 10 7 1 7 . . 3 3 . . . 4 . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 5 . . 3 . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 13 | . 4 2 2 . 2 . . . 3 . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . Guns 12 | . 4 2 2 . 2 . . . 2 . . . . . . Classes Destroyed 8 | 2 2 2 1 . . . . 1 . . . . . . . Worker 1 | . . . . . . . . 1 . . . . . . . Builder 2 | . . 1 . 1 . . . . . . . . . . . Tunneler 7 | 5 1 . . . . . . . . . . . 1 . . Hauler 1 | . . 1 . . . . . . . . . . . . . Recycler 3 | 1 . 2 . . . . . . . . . . . . . Swarmer 6 | . 3 . . . . . . . 3 . . . . . . Grunt 4 | . 1 2 1 . . . . . . . . . . . . Sentry 3 | . . . 1 . 2 . . . . . . . . . . Best Kill Streak 3 | 2 3 3 2 1 1 . . 1 2 . . . 1 . . Combat Bots Only 3 | . 3 2 2 . 1 . . . 2 . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . 1 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Hostile Shots Fired 534 | . 16 22 16 26 22 . 18 . 58 14 . 84 167 22 69 Missed 228 | . 6 12 5 12 3 . 10 . 22 4 . 42 78 13 21 Hits 306 | . 10 10 11 14 19 . 8 . 36 10 . 42 89 9 48 Melee 18 | . . . 6 6 . . . . . . . . 4 . 2 Projectile 288 | . 10 10 5 8 19 . 8 . 36 10 . 42 85 9 46 AOE 2 | . . . . . . . . . . . . . 2 . . Critical Strikes 20 | . . 1 1 . . . . . . 2 . 2 9 . 5 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . Damage Taken 6415 | . 118 134 273 320 231 . 55 . 590 188 . 754 2028 172 1552 Core 3470 | . 23 43 122 17 44 . 16 . 129 132 . 276 1137 54 1477 Absorbed by Shields 79 | . . . . . . . . . . . . . . . 79 Core Remaining (%) 72 | 100 90 89 . . . 66 98 . . . . 41 1 95 . Volleys Fired 151 | 53 30 19 12 15 7 . . . 7 . . . 8 . . Largest 2 | 1 2 2 1 2 2 . . . 1 . . . 1 . . Hottest 130 | 20 130 130 65 93 93 . . . 50 . . . . . . Shots Fired 201 | 53 49 38 12 21 13 . . . 7 . . . 8 . . Gun 192 | 53 48 38 12 21 13 . . . 7 . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 9 | . 1 . . . . . . . . . . . 8 . . Kinetic 85 | 53 10 . . 16 6 . . . . . . . . . . Thermal 101 | . 39 38 12 5 7 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . 7 . . . . . . Robot Hit Streak 17 | 8 6 17 8 4 6 . . . 3 . . . 4 . . Robot Miss Streak 5 | 3 5 3 1 3 2 . . . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 130 | 36 21 29 14 11 8 . . 1 9 . . . 1 . . Core Hits 48 | 12 7 9 5 5 3 . . 1 3 . . 1 1 . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . 1 1 1 1 . . . . . . . . . . . Burn 3 | . 1 1 . 1 . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . Melee Attacks 31 | . . 7 4 . . . 13 1 5 1 . . . . . Impact 31 | . . 7 4 . . . 13 1 5 1 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2184 | 301 332 447 288 191 149 . . 116 286 . . 38 9 . 27 Guns 1700 | 301 283 447 169 187 140 . . . 173 . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 343 | . . . 114 . . . . 116 113 . . . . . . Ramming 141 | . 49 . 5 4 9 . . . . . . 38 9 . 27 Kinetic 557 | 301 50 . . 140 66 . . . . . . . . . . Thermal 970 | . 233 447 169 47 74 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 173 | . . . . . . . . . 173 . . . . . . Impact 343 | . . . 114 . . . . 116 113 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 48 | . 2 . . 48 48 . . 2 11 11 11 11 . . 2 Average Corruption 28 | . 2 . . 39 48 . . 2 10 11 11 11 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 102 | . 3 . . 25 47 . . . 11 5 5 6 . . . Message Errors 23 | . . . . 5 10 . . . 3 1 2 2 . . . Matter Fused 26 | . 1 . . 6 14 . . . 2 1 . 2 . . . Heat Flow Errors 16 | . 2 . . 4 8 . . . . 1 1 . . . . Energy Discharges 15 | . . . . 2 6 . . . 5 . 2 . . . . Data Loss (minor) 7 | . . . . 2 2 . . . 1 1 . 1 . . . Data Loss (major) 5 | . . . . 1 4 . . . . . . . . . . Alerts 2 | . . . . . 2 . . . . . . . . . . Misdirections 6 | . . . . 4 . . . . . 1 . 1 . . . Weapon Failures 2 | . . . . 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 75 | . . . . . . . . . 75 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 75 | . . . . . . . . . 75 . . . . . . Knockbacks 2 | . . . 1 . . . . . . . . 1 . . . Impact 2 | . . . 1 . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . 22 . 2 1 . . . . . . . 19 4 . 12 Shots . | . . . . . . . . . . . . . . . . Rammed 25 | . 9 . 3 3 1 . . . . . . 2 2 . 5 Targets Rammed 25 | . 9 . 3 3 1 . . . . . . 2 2 . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 473 | . 473 330 108 244 269 . . . 42 181 125 . 11 . . Average Temperature 130 | . 220 125 36 97 89 . . . 21 83 69 . 11 . . Received Heat Transfer 798 | . 24 60 36 57 36 . 12 . 27 111 . 36 258 33 108 Effects 17 | . 13 1 . . 3 . . . . . . . . . . Shutdowns 5 | . 5 . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . Matter Decay 3 | . 3 . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . Damage (major) 4 | . 4 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . 2 3 . . . . . . . . . . . . . Heat Transferred 2590 | . 629 1184 407 185 185 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 100 100 . 100 100 . . . . 98 100 100 Level 1 . | . . . . . . . . . . . . . 1 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 322 | 5 53 41 55 15 20 . 9 15 . . . . 322 168 40 Initial 168 | . . 17 . . . . . . . . . . 2 168 40 Average 18 | 1 5 9 20 2 1 . . 1 . . . . 53 109 17 Influence Increases 1409 | 30 141 116 65 65 46 . 15 31 160 60 . 45 560 75 . Destroy 0b10 Robot/C 260 | . 80 40 40 . 40 . . . 60 . . . . . . Destroy 0b10 Robot/NC 70 | 30 5 20 . 5 . . . 5 . . . . 5 . . Destroy Leader 42 | . 20 2 10 . . . . . 10 . . . . . . Allied During Kill 6 | . . . . . 6 . . . . . . . . . . Successful Hack 39 | . 20 2 . . . . 6 11 . . . . . . . Disable Machine 15 | . 15 . . . . . . . . . . . . . . Destroy Structure 17 | . 1 7 . . . . 9 . . . . . . . . Partial Spotted 60 | . . . . 15 . . . 15 . . . . 15 15 . Lose Combat Pursuer 900 | . . 45 15 45 . . . . 90 60 . 45 540 60 . Influence Decreases 1409 | 30 99 157 66 65 46 . 15 31 90 74 56 40 243 324 73 Entered New Map 286 | . . 25 1 . . . . . . 14 56 . 3 154 33 Time Decay 923 | 30 89 102 35 60 46 . 15 31 80 60 . 10 155 170 40 Lost Part 200 | . 10 30 30 5 . . . . 10 . . 30 85 . . Squads Dispatched 6 | . 1 1 . . . . . 1 . . . . 3 . . Investigation 1 | . . 1 . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . Reinforcement 3 | . 1 . . . . . . . . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 6 | . 1 . 1 1 1 . 1 . . . . . 1 . . Communications Jammed 11 | . . . . . . . . . . . . . 11 . . Distress Signals 11 | . . . . . . . . . . . . . 11 . . Times Spotted 170 | . 12 16 12 16 4 . 5 . 22 3 . 16 45 8 11 Peak Tracking Total 15 | . 4 8 3 4 1 . 4 . 7 3 . 12 15 4 10 Tactical Retreats 26 | . . 1 1 3 . . 2 . 5 2 . 2 8 2 . ECM-based Alert Blocks 14 | . . . . . . . 2 . 12 . . . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 7 | . . . . 1 . . . 1 . . . . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 2 | . 1 . . . . . . . . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 26 | . 4 4 . 2 . 1 1 3 1 . 9 . 1 . . Terminals 10 | . 4 3 . 2 . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Total Hacks 104 | . 14 10 . 4 . 8 5 10 1 . 48 . 4 . . Successful 76 | . 4 3 . 2 . 8 2 7 1 . 48 . 1 . . Failed 28 | . 10 7 . 2 . . 3 3 . . . . 3 . . Catastrophic 3 | . 2 . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . 8 1 . 1 . . . 2 . 1 . . . . . Terminals 30 | . 14 8 . 4 . . . 4 . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 . . . . . 4 . . . . . . . Garrison Access 9 | . . . . . . . 5 . . . . . 4 . . Terminal Hacks 66 | . 4 1 . 2 . 8 . 2 1 . 48 . . . . Record 36 | . . . . . . . . . . . 36 . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . Robot Analysis 12 | . . . . . . 8 . . . . 4 . . . . Prototype ID Bank 6 | . 1 1 . . . . . . . . 4 . . . . Open Door 3 | . . . . 2 . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 2 . . . . . 4 . . . . . . . Retrieve Study 6 | . . 2 . . . . . 4 . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 4 3 . 2 . . . 2 . . . . 1 . . Full Trace Events 4 | . 2 1 . 1 . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . 81 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 2 . . . . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Total Allies 8 | . . . . . 8 . . . . . . . . . . Largest Group 8 | . . . . . 8 4 1 . . . . . . . . Highest-Rated Group 94 | . . . . . 94 41 5 . . . . . . . . Highest-Rated Ally 18 | . . . . . 18 16 5 . . . . . . . . Initial UFD Resources 35 | . . . . . . . 24 28 28 28 28 30 30 32 35 Total Orders 3 | . . . . . . . 3 . . . . . . . . STAY 2 | . . . . . . . 2 . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . Ally Attacks 2 | . . . . . 2 . . . . . . . . . . Total Damage 14 | . . . . . 14 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Active Infowar (turns) 3182 | 11 725 381 97 . . 246 312 202 303 139 143 138 443 . 42 Optics 1926 | . . . . . . 246 312 202 303 139 143 138 443 . . Sensors 588 | . 27 381 92 . . . . . . . . . 63 . 25 IFF 851 | . . . . . . . 305 202 254 . . 90 . . . Terrain 1388 | 10 725 381 97 . . . . . . . . . 175 . . Structural 143 | . . 143 . . . . . . . . . . . . . Seismic 651 | 11 638 . . . . . . . . . . . 2 . . Jamming 301 | . . . . . . . . . . . . . 301 . . ECM 1048 | . . 246 . . . . 304 202 254 . . . . . 42 Robot Analysis Total 12 | . . . . . . 8 . . . . 4 . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 3 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 6217 | 253 760 381 109 482 866 1154 312 202 303 139 143 138 517 346 112 Spaces Moved 6232 | 127 622 253 54 329 461 820 363 436 342 331 343 314 897 333 207 Core 486 | 7 . . 18 115 . . . . . . . . 167 87 92 Treads 1336 | . . . . 214 461 572 . . . . . . . 89 . Legs 361 | 120 241 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 2213 | . . . . . . 248 363 436 41 . 81 314 730 . . Flight 1836 | . 381 253 36 . . . . . 301 331 262 . . 157 115 Fastest Speed 31 | 50 37 37 37 50 155 52 48 40 32 37 37 42 40 31 31 Average Speed 81 | 116 99 107 55 120 155 138 48 42 55 37 38 42 49 95 39 Slowest Speed 595 | 120 120 250 107 160 155 220 52 48 595 117 150 42 450 500 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . 6 . . . . . . . . . . . . 1 . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 35 | 6 47 26 7 46 77 60 8 10 59 59 62 64 27 7 5 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . . . . 1 3 1 . . . Known Exits Taken 7 | . 1 . . . . . 1 1 1 1 1 . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . . . . . 1 . 1 . Scrap Searched 4 | . . . . . . 2 . . 1 1 . . . . . Spaces Dug 17 | . . 7 . . . . 10 . . . . . . . . Terrain Destroyed 18 | . . 7 . 1 . . 10 . . . . . . . . Melee 17 | . . 7 . . . . 10 . . . . . . . . Projectile 1 | . . . . 1 . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Res Total 7054 | 187 707 310 111 392 598 834 474 450 439 341 349 319 952 355 236 Wait 340 | . 26 17 37 17 16 1 93 6 78 . . 4 32 13 . Move 6206 | 126 611 252 53 328 460 819 362 435 341 330 342 313 897 330 207 Hop 5 | . 4 . . . . . . . . . . . . 1 . Pick Up 21 | 2 7 3 . 3 1 1 1 2 1 . . . . . . Fast Attach 59 | 5 5 1 1 10 . 1 2 2 1 4 6 . 9 9 3 Attach 14 | 1 . 3 1 3 . . 2 . 2 . . . 1 1 . Detach 11 | . 1 1 . 1 . . . 1 . 3 . . 3 1 . Swap 29 | . 7 2 . 7 3 8 1 . . 1 . . . . . Drop 34 | . 7 5 . 5 2 4 . 3 4 2 1 . 1 . . Fire 151 | 53 30 19 12 15 7 . . . 7 . . . 8 . . Melee 31 | . . 7 4 . . . 13 1 5 1 . . . . . Ram 22 | . 9 . 3 2 . . . . . . . 2 1 . 5 Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . 1 1 . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . . 21 Rewire 108 | . . . . . 108 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -3/Research -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 254 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 8) 665 | -10/Materials | Discovered new exit (range 7) 1013 | -10/Materials | Identified exit to Materials 1014 | -10/Materials | Entered another Materials area 1014 | -9/Materials | Evolved 2 slots: Utility x2 1389 | -9/Materials | Discovered new exit (range 15) 1395 | -9/Materials | Entered another Materials area 1395 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1455 | -8/Materials | Discovered new exit (range 15) 1492 | -8/Materials | Released all parts (4) 1504 | -8/Materials | Entered Storage 1518 | -8/Storage | Lost 3 parts (1p1u1w) 1537 | -8/Storage | Met 01-MTF 1602 | -8/Storage | System corruption reached 10% 1659 | -8/Storage | System corruption reached 30% 1906 | -8/Storage | Build established: Scavenger-Mutant 1962 | -8/Storage | Found Prototype Processor 1962 | -8/Storage | Identified Exp. Targeting Computer 1975 | -8/Storage | Used back door to open Recycling access 1975 | -8/Storage | Discovered new exit (range 5) 1986 | -8/Storage | Entered Recycling 1986 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2305 | -8/Recycling | Discovered new exit (range 8) 2789 | -8/Recycling | Scanned before Scraplab entrance 2808 | -8/Recycling | Found Prototype Energy Gun 2808 | -8/Recycling | Identified 01-MTF's Shockpuncher 2825 | -8/Recycling | Entered Scraplab 2835 | -8/Recycling | Lost 5 allies 2847 | -8/Recycling | Discovered new exit (range 3) 2852 | -8/Recycling | Entered Scraptown 2852 | -8/Scraptown | Accompanied by 4 allies 2852 | -8/Scraptown | System corruption cleaned by C-Scrubber 3060 | -8/Scraptown | Visited UFD Registry 3080 | -8/Scraptown | Visited TADAMA 3096 | -8/Scraptown | Visited Cave Peace 3116 | -8/Scraptown | Visited Assassins FH 3175 | -8/Scraptown | Visited Awakened 3198 | -8/Scraptown | Visited Comm Corps 3228 | -8/Scraptown | Registered with UFD as "Kinetiflow" 3274 | -8/Scraptown | Visited Curators Association 3296 | -8/Scraptown | Visited Science Guys 3322 | -8/Scraptown | Visited Science Testing Area 3500 | -8/Scraptown | Visited Observation Area 3521 | -8/Scraptown | Visited Analyses Database 3556 | -8/Scraptown | Visited Junk Repository 3610 | -8/Scraptown | Visited Scrapoid Research Area 3632 | -8/Scraptown | Visited Chapter 10 3708 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3725 | -8/Scraptown | Found DCF Scrap (26 items) 3914 | -8/Scraptown | Visited Junk Repository 3981 | -8/Scraptown | Discovered new exit (range 3) 4006 | -8/Scraptown | Entered Factory 4006 | -6/Factory | Accompanied by 1 ally 4006 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4053 | -6/Factory | Build established: Derelict-Mutant 4312 | -6/Factory | Discovered new exit (range 6) 4318 | -6/Factory | Identified exit to Factory 4318 | -6/Factory | Entered another Factory area 4318 | -5/Factory | Evolved 2 slots: Propulsion x2 4509 | -5/Factory | Discovered new exit (range 9) 4511 | -5/Factory | Identified exit to Upper Caves 4513 | -5/Factory | Noticed a derelict Sapper rigging charges 4520 | -5/Factory | Entered Upper Caves 4553 | -5/Upper Caves | System corruption reached 10% 4716 | -5/Upper Caves | Learned 8 Factory zone layouts 4743 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4776 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4808 | -5/Upper Caves | Discovered new exit (range 11) 4823 | -5/Upper Caves | Identified exit to Upper Caves 4823 | -5/Upper Caves | Entered another Upper Caves area 4876 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 4881 | -5/Upper Caves | Found Prototype Special Weapon 4881 | -5/Upper Caves | Identified Molecular Deconstructor 4921 | -5/Upper Caves | Learned Factory terminal intel 4958 | -5/Upper Caves | Learned location of Armory (-3) 4959 | -5/Upper Caves | Discovered new exit (range 6) 4959 | -5/Upper Caves | Learned 12 Factory zone layouts 4961 | -5/Upper Caves | Identified exit to Zhirov 4962 | -5/Upper Caves | Entered Zhirov 4962 | -5/Zhirov | Discovered new exit (range 3) 4964 | -5/Zhirov | Identified exit to Proximity Caves 4970 | -5/Zhirov | Met Zhirov 4983 | -5/Zhirov | Learned location of Quarantine (-2) 4983 | -5/Zhirov | Learned location of Testing (-3) 4983 | -5/Zhirov | Learned location of Command (-1) 4992 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5000 | -5/Zhirov | Found Alien Artifact 5000 | -5/Zhirov | Identified Transdimensional Reconstructor 5000 | -5/Zhirov | Warped through subspace 5040 | -5/Zhirov | Build established: Hacker-Mutant 5054 | -5/Zhirov | Found Alien Artifact 5054 | -5/Zhirov | Identified Integrated Reactor 5054 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5105 | -5/Zhirov | Entered Proximity Caves 5232 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5237 | -4/Proximity Caves | Discovered new exit (range 15) 5241 | -4/Proximity Caves | Core integrity fell below 50% 5243 | -4/Proximity Caves | Entered Factory 5243 | -4/Factory | Evolved 2 slots: Utility x2 5244 | -4/Factory | Identified exit to Research 5245 | -4/Factory | Loaded intel: 24 terminal locations 5268 | -4/Factory | Lost 5 parts (1p2n2u) 5597 | -4/Factory | Lost 3 parts (2p1w) 5661 | -4/Factory | Spotted B-86 Titan 5686 | -4/Factory | Released all parts (6) 5710 | -4/Factory | Lost 5 parts (4n1u) 5731 | -4/Factory | Core integrity fell below 50% 5757 | -4/Factory | Core integrity fell below 20% 5760 | -4/Factory | Entered Research 5760 | -3/Research | Evolved 2 slots: Utility x2 5861 | -3/Research | Released all parts (2) 5994 | -3/Research | Build established: Mutant 6096 | -3/Research | Discovered new exit (range 15) 6106 | -3/Research | Entered another Research area 6106 | -2/Research | Evolved 2 slots: Utility x2 6158 | -2/Research | Released all parts (10) 6189 | -2/Research | Core integrity fell below 50% 6201 | -2/Research | Core integrity fell below 20% 6218 | -2/Research | Spotted B-90 Cyclops 6218 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 06159_ Field strength at 82. 06160_ Field strength at 76. 06161_ Field strength at 70. 06162_ Field strength at 58. 06163_ Field strength at 52. 06164_ Field strength at 46. 06165_ Field strength at 27. 06166_ Field strength at 21. 06167_ Field strength at 15. 06167_ R-10 Processor collects Field Propulsion Drive. 06168_ Stasis field depleted. 06179_ Knocked back. 06182_ Slammed into B-74 Champion. 06184_ Slammed into G-73 Enforcer. 06188_ Knocked back. 06189_ Acquired 12 matter. 06190_ Acquired 13 matter. 06192_ Knocked back. 06196_ Door malfunctions. 06197_ Knocked back. Map ----- +----------------------------------------------------+ | # != ######+### ## #??????????? | | # !=!* ## #??????????? | | #/########### ########??????????? | | # #?# ?# #?????????????????? | | # #?# ?# #?????????????????? | | # #?? ??###########+### #?????????????????? | | #%#?? ??????????? # #?????????????????? | | # ###? ?????????? * # #?????????????????? | | #? ???????? # +?????????????????? | | ###+######? ! # #?????????????????? | | + * # #?????????????????? | | ### ############## #?????????????????? | | % #?# ####?????????# #?????????????????? | | #####?# +?????????# #?????????????????? | | ??????#### ###?????????# ####BB????????????? | | ?????????# #???????????? = ????????????? | | ?????????# #???????????? ???????????? | | ?????????#+## #???????????? * ???????????? | | ????????????# ###??????????? #??????????? | | ????????????# +?????????? #??????????? | | ????????????# #?????????? !! #??????????? | | ????????????# ########### !! #??????????? | | ????????????# +??????????? | | ????????????+ ] #??????????? | | ????????????# #??????????? | | ????????????+ @ #??????????? | | ????????????####+###########+#####???????????????? | | ?????????????? ??????????????????????????????? | | ?????????????# #????????????????????????????? | | ?????????????# #????????????????????????????? | | ?????????????# #????????????????????????????? | | ?????????????# ""#????????????????????????????? | | ?????????????# ""#????????????????????????????? | | ?????????????# ""#????????????????????????????? | | ?????????????# T#????????????????????????????? | | ?????????????# ""?????????????????????????????? | | ?????????????# "??????????????????????????????? | | ?????????????# "??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????######??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 51 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 22 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Nuclear Pulse Array | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Airjet | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Deconstruction Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed AblativeMappingCanceller Manual? 0 Play Time 00:53:07 Cumulative 64.6 hours Start 2026.02.12 @ 15:38:19 End 2026.02.12 @ 16:33:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 65% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 355b57f1-b28d-4538-add7-dd4ace634226