Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 10:46:01 Player: Satori Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (5010) 5010 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 8562 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 112 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 32/100 System Corruption 5% Temperature Cool (19) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Rainbow Chip > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Light Treads Wheel Advanced Visual Processing Unit Improved EM Shotgun Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Spiked Treads Advanced Treads Wheel Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Seismic Detector Hardened Medium Armor Plating Rainbow Chip > --- WEAPON ----------- Improved EM Shotgun Precision Beam Rifle Battle Cannon Battle Cannon > --- INVENTORY -------- Wheel Wheel High-capacity Storage Unit Advanced Visual Processing Unit ECM Suite Light Armor Plating Makeshift Thermal Plating Hardlight Generator Hacking Suite Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Precision Beam Rifle Precision Beam Rifle Minigun Datajack Heavy Mace Ripper Shrapnel Trap [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Rainbow Chip Protection Makeshift Thermal Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 2 . . . Weapon 1 | . . . 1 . . . Parts Attached 78 | 8 16 20 22 5 4 3 Power 12 | 1 1 3 5 1 . 1 Engine 6 | 1 1 3 1 . . . Core 6 | . . . 4 1 . 1 Reactor . | . . . . . . . Propulsion 18 | 2 2 5 5 3 1 . Treads 13 | 1 2 5 2 3 . . Leg 1 | . . . 1 . . . Wheel 4 | 1 . . 2 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 3 7 5 4 . . . Device 6 | 2 2 . 2 . . . Storage 4 | 1 2 1 . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 8 | . 3 4 1 . . . Artifact . | . . . . . . . Weapon 29 | 2 6 7 8 1 3 2 Energy Gun 14 | 1 2 1 5 1 2 2 Energy Cannon 3 | . . 2 . . 1 . Ballistic Gun 8 | 1 4 2 1 . . . Ballistic Cannon 2 | . . . 2 . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 . Parts Lost 27 | . 3 4 3 5 2 10 Power 6 | . 1 1 1 . . 3 Propulsion 9 | . . 3 1 1 1 3 Utility 5 | . 1 . . 1 . 3 Weapon 7 | . 1 . 1 3 1 1 Highest Loss Streak 10 | . 2 2 1 2 1 10 To Critical Strikes . | . . . . . . . Average Backups 17 | 3 17 17 17 19 19 18 Power . | . 1 . . 1 1 . Propulsion 2 | 1 3 3 . 2 2 2 Utility 7 | . 8 6 7 8 9 8 Weapon 6 | 1 4 5 7 8 7 6 Tool/Special . | . . . . . . . Unused Backups 28 | . 6 5 4 1 3 9 Power 1 | . . . . 1 . . Propulsion 3 | . 1 1 . . . 1 Utility 12 | . 3 1 1 . . 7 Weapon 11 | . 2 3 2 . 3 1 Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 97 | . 99 97 90 99 100 90 Engine 7 | . 13 12 2 . . . Core 5 | . . . 7 13 14 12 Treads 23 | . 27 28 15 24 19 12 Wheel 2 | . 1 . 6 2 4 6 Device 10 | . 9 8 11 13 14 12 Storage 10 | . 14 13 6 6 7 6 Processor 3 | . . . 5 6 7 7 Protection 5 | . 4 5 6 6 7 6 Energy Gun 10 | . 11 4 9 20 21 21 Energy Cannon 5 | . . 10 3 . . . Ballistic Gun 4 | . 16 5 . . . . Ballistic Cannon 2 | . . . 9 2 . . Slashing Weapon 1 | . . 4 . . . . Peak Build Rating 49 | 9 12 19 49 49 48 46 Average Rating 28 | 5 9 14 43 47 45 41 On Entrance 24 | . 7 12 14 49 47 44 Avg Prop Armor Cover (%) 10 | 12 12 . 8 10 12 12 Naked Turns . | . . . . . . . Heaviest Build 80 | 12 52 65 80 75 68 67 Greatest Support 82 | 20 40 40 82 82 80 10 Greatest Overweight (x) 7 | 1 1 1 7 3 6 6 Average Overweight (x) 1 | . . . 2 . 3 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 18 19 20 20 20 19 Most Carried 20 | 7 20 20 20 20 20 19 Average Carried 18 | 3 18 18 18 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 7 20 14 20 20 19 5 Class Distribution -------------------- 52% | Mutant 22% | Scavenger-Tank 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Matter Collected 1870 | 234 406 463 592 115 60 . Remotely 75 | . 75 . . . . . Salvage Created 4473 | 88 663 559 1121 1495 484 63 Parts 258 | 10 39 41 60 74 30 4 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 24 | . . 24 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Combat Hostiles Destroyed 89 | . 14 17 20 26 10 2 Guns 61 | . 14 7 11 20 7 2 Cannons 17 | . . 9 7 1 . . AOE 8 | . . . 1 4 3 . Classes Destroyed 16 | 2 5 2 4 1 . 2 Worker 5 | . 2 . 3 . . . Builder 3 | . . . 1 . 2 . Tunneler 1 | 1 . . . . . . Hauler 3 | . . . 3 . . . Recycler 1 | 1 . . . . . . Operator 2 | . 1 . 1 . . . Watcher 3 | . 2 . 1 . . . Swarmer 15 | . 3 6 3 . 3 . Cutter 1 | . . . . . . 1 Grunt 51 | . 11 . 14 22 4 . Brawler 1 | . . . 1 . . . Sentry 8 | . . 1 1 3 3 . Specialist 1 | . . . . 1 . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . . . 1 Subdweller 10 | . . 10 . . . . Best Kill Streak 8 | 2 3 4 5 6 8 2 Combat Bots Only 6 | . 3 4 5 6 6 2 Max Kills in Single Turn 2 | 1 2 2 2 2 2 1 Gunslinging 1 | . 1 . . 1 . . Exploded 1 | . . . 1 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Hostile Shots Fired 486 | . 82 106 76 93 32 97 Missed 140 | . 17 29 23 36 10 25 Hits 346 | . 65 77 53 57 22 72 Melee 15 | . . . 1 . . 14 Projectile 331 | . 65 77 52 57 22 58 Critical Strikes 15 | . . 4 3 1 . 7 Damage Taken 5239 | . 838 1250 777 949 267 1158 Core 747 | . 36 156 71 146 37 301 Absorbed by Shields . | . . . . . . . Ignored by Resistances 106 | . . 3 . 73 24 6 Core Remaining (%) 61 | 100 . 23 . . . . Volleys Fired 247 | 5 47 52 49 62 19 13 Largest 4 | 2 2 2 4 4 3 3 Hottest 206 | 60 70 160 206 168 151 183 Shots Fired 602 | 10 94 98 149 172 51 28 Gun 481 | 10 94 51 80 168 51 27 Cannon 109 | . . 35 69 4 . 1 Launcher . | . . . . . . . Special 12 | . . 12 . . . . Kinetic 155 | 5 51 34 61 4 . . Thermal 190 | 5 43 64 47 4 2 25 Explosive . | . . . . . . . Electromagnetic 257 | . . . 41 164 49 3 Robot Hit Streak 20 | 3 7 16 15 20 12 8 Robot Miss Streak 7 | 2 3 4 3 5 7 2 Penetration Max . | . . . . . . . Secondary Targets 12 | . 3 1 . 6 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 Shots Hit Robots 373 | 5 66 51 94 102 37 18 Core Hits 208 | 3 31 22 51 74 21 6 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 11 | . 4 1 3 . . 3 Burn 7 | . 4 . . . . 3 Meltdown 2 | . . 1 1 . . . Destroy 2 | . . . 2 . . . Melee Attacks 3 | . . 2 . 1 . . Impact . | . . . . . . . Slashing 3 | . . 2 . 1 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7903 | 51 846 1141 2134 2329 1033 369 Guns 5260 | 51 844 555 1064 1713 664 369 Cannons 1533 | . . 586 902 45 . . Explosions 1088 | . . . 148 571 369 . Melee . | . . . . . . . Ramming 22 | . 2 . 20 . . . Kinetic 1575 | 10 489 434 597 45 . . Thermal 3372 | 41 355 707 926 588 386 369 Explosive . | . . . . . . . Electromagnetic 2934 | . . . 591 1696 647 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 20 | . . . 6 1 13 . Projectiles 6 | . . . 6 . . . Explosions 14 | . . . . 1 13 . Melee . | . . . . . . . Knockbacks 3 | . . . 3 . . . Impact 1 | . . . 1 . . . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 123 | . . . . 123 . . Shots 3 | . . . . 3 . . Rammed 4 | . 1 . 3 . . . Targets Rammed 4 | . 1 . 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | . 237 54 342 227 96 211 Average Temperature 75 | . 73 21 114 55 37 103 Received Heat Transfer 1689 | . 429 234 378 459 108 81 Effects 4 | . . . 4 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 14 | . . . 2 7 5 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 1 . . . Combat Hostiles 2 | . . 1 1 . . . Parts Melted 7 | . 4 3 . . . . Heat Transferred 5552 | 100 1273 927 1253 687 387 925 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 12 | . . . 2 7 3 . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Maximum Alert Level 3 | . . . 1 3 2 2 Low Security (%) 52 | 100 100 . 86 9 . . Level 1 15 | . . . 13 26 5 65 Level 2 19 | . . . . 27 94 34 Level 3 11 | . . . . 36 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1042 | 5 159 . 324 1042 562 428 Initial 507 | . . . 44 . 507 364 Average 285 | 1 40 . 85 579 482 392 Influence Increases 2882 | 10 414 210 648 1152 344 104 Destroy 0b10 Robot/C 1640 | . 280 140 400 580 200 40 Destroy 0b10 Robot/NC 90 | 10 25 . 45 . 10 . Destroy Leader 252 | . 74 10 88 20 60 . Allied During Kill 11 | . . . . 11 . . Trap Triggered on 0b10 10 | . . . . 10 . . Successful Hack 67 | . 5 . 30 14 4 14 Disable Machine 60 | . . . 15 30 15 . Anti-Garrison Action 450 | . . . . 400 . 50 Destroy Structure 122 | . . . 25 87 10 . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 165 | . 15 60 45 . 45 . Influence Decreases 2514 | 10 303 235 734 110 825 297 Entered New Map 828 | . . 54 42 . 535 197 Time Decay 1229 | 10 273 164 512 . 270 . Lost Part 247 | . 30 17 30 50 20 100 Lost Ally 60 | . . . . 60 . . Purge Threat 150 | . . . 150 . . . Squads Dispatched 16 | . 4 . 4 . 8 . Investigation 3 | . 1 . . . 2 . Extermination . | . . . . . . . Reinforcement 6 | . 3 . 1 . 2 . Assault . | . . . . . . . Garrison 7 | . . . 3 . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Distress Signals 7 | . 3 . 1 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 25 21 26 29 18 6 Peak Tracking Total 6 | . 4 4 5 6 4 6 Tactical Retreats 5 | . 1 1 1 . 2 . Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Traps Triggered 5 | . 1 1 . 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed 1 | . . . . 1 . . Triggered 1 | . . . . 1 . . Most Traps Carried 1 | . . 1 1 1 . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Disabled 11 | . . . 1 8 1 1 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Relay 7 | . . . . 6 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Accessed 15 | . 3 . 6 2 3 1 Terminals 12 | . 3 . 5 2 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 41 | . 7 . 18 4 10 2 Successful 24 | . 4 . 12 2 5 1 Failed 16 | . 3 . 6 2 4 1 Catastrophic 3 | . . . 3 . . . Database Lockouts 1 | . . . . . 1 . Manual 22 | . 5 . 14 . 3 . Terminals 33 | . 7 . 17 4 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access 4 | . . . 1 . 3 . Terminal Hacks 10 | . 2 . 5 2 . 1 Part Schematic 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Patrol Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 9 | . 2 . 6 . 1 . Terminals 9 | . 2 . 6 . 1 . Botnet 3 | . 2 . 1 . . . Skim 6 | . . . 5 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . 6 1 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 32 | . . . . 28 . 4 Machine Destruction 32 | . . . . 28 . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 82 | . . . . 82 . . Highest-Rated Ally 31 | . . . . 31 . . Initial Warlord ECA Mod 10 | . . . . . 10 10 Total Orders . | . . . . . . . Ally Attacks 10 | . . . . 10 . . Total Damage 141 | . . . . 141 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Active Infowar (turns) 7131 | 28 602 2134 1820 1791 585 171 Terrain 7 | 7 . . . . . . Seismic 7124 | 21 602 2134 1820 1791 585 171 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Turns Passed 9330 | 96 1103 3731 1822 1791 585 202 Spaces Moved 3856 | 68 415 1395 683 945 276 74 Core 5 | 2 . . . . . 3 Treads 2962 | 1 360 1395 291 803 112 . Legs . | . . . . . . . Wheels 889 | 65 55 . 392 142 164 71 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 160 125 125 160 50 Average Speed 195 | 92 211 245 164 154 165 164 Slowest Speed 250 | 160 240 250 250 160 170 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 71 75 30 81 31 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 5 | . . . 5 . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 10 | . . 10 . . . . Spaces Dug 3 | . . 3 . . . . Terrain Destroyed 70 | . . 6 22 32 10 . Melee 1 | . . 1 . . . . Projectile 24 | . . 5 19 . . . AOE 45 | . . . 3 32 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Total 5132 | 87 551 1585 1273 1145 363 128 Wait 661 | . 22 22 467 75 51 24 Move 3851 | 67 414 1394 682 944 276 74 Hop . | . . . . . . . Pick Up 100 | 7 25 39 18 8 3 . Fast Attach 38 | 7 2 10 10 2 3 4 Attach 26 | . 3 6 11 4 1 1 Detach 17 | . 1 6 9 . 1 . Swap 60 | 1 17 21 11 4 3 3 Drop 74 | . 19 29 13 6 6 1 Fire 247 | 5 47 52 49 62 19 13 Melee 3 | . . 2 . 1 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 1 . 3 . . . Escape Stasis 16 | . . . . 8 . 8 Rewire 30 | . . . . 30 . . Trap 1 | . . . . 1 . . Miscellaneous 4 | . . 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 12) 97 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 1071 | -10/Materials | Discovered new exit (range 12) 1170 | -10/Materials | Discovered new exit (range 9) 1200 | -10/Materials | Entered Subcaves 1268 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1595 | -10/Subcaves | Disturbed a concealed Subdweller 1729 | -10/Subcaves | Ambushed by Subdweller buried in earth 2078 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2148 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2180 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2379 | -10/Subcaves | Learned Materials garrison access intel 2909 | -10/Subcaves | Core integrity fell below 50% 3300 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4350 | -10/Subcaves | Discovered new exit (range 15) 4412 | -10/Subcaves | Discovered new exit (range 9) 4421 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4441 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4442 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4536 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4710 | -10/Subcaves | A Subdweller sparked back to life 4710 | -10/Subcaves | A Subdweller sparked back to life 4710 | -10/Subcaves | A Subdweller sparked back to life 4801 | -10/Subcaves | Found Prototype Processor 4931 | -10/Subcaves | Entered Materials 4931 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4932 | -8/Materials | Loaded intel: 1 garrison access location 4932 | -8/Materials | Identified Rainbow Chip 4933 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 5583 | -8/Materials | Garrison activated, responded to threat 6148 | -8/Materials | Build established: Scavenger-Tank 6288 | -8/Materials | Learned location of Zion (-6) 6296 | -8/Materials | Identified exit to Garrison 6361 | -8/Materials | Learned 2 Storage zone layouts 6422 | -8/Materials | Learned 4 Lower Caves zone layouts 6516 | -8/Materials | Learned location of Recycling (-7) 6547 | -8/Materials | Learned location of Lower Caves (-7) 6557 | -8/Materials | Build established: Tank 6566 | -8/Materials | Learned Factory terminal intel 6594 | -8/Materials | Learned 4 Factory zone layouts 6633 | -8/Materials | Identified exit to Factory 6737 | -8/Materials | Learned 4 Factory zone layouts 6753 | -8/Materials | Entered Garrison 6771 | -8/Garrison | Triggered checkpoint 6794 | -8/Garrison | Garrison Relay disabled 7051 | -8/Garrison | Triggered checkpoint 7054 | -8/Garrison | Triggered checkpoint 7069 | -8/Garrison | Triggered checkpoint 7114 | -8/Garrison | Lost 3 allies 7173 | -8/Garrison | Discovered new exit (range 15) 7318 | -8/Garrison | Discovered new exit (range 10) 7369 | -8/Garrison | Triggered checkpoint 7430 | -8/Garrison | Garrison Relay disabled 7517 | -8/Garrison | Triggered checkpoint 7629 | -8/Garrison | Triggered checkpoint 7677 | -8/Garrison | Garrison Relay disabled 7699 | -8/Garrison | Build established: Scavenger-Tank 7709 | -8/Garrison | Discovered new exit (range 12) 7877 | -8/Garrison | Triggered checkpoint 7912 | -8/Garrison | Garrison Relay disabled 8188 | -8/Garrison | Garrison Relay disabled 8193 | -8/Garrison | Garrison Relay disabled 8544 | -8/Garrison | Entered Materials 8581 | -8/Materials | Central database locked down 8768 | -8/Materials | Garrison activated, responded to threat 8919 | -8/Materials | Met 7R-MNS 9081 | -8/Materials | Garrison activated, responded to threat 9129 | -8/Materials | Identified exit to Garrison 9129 | -8/Materials | Entered Garrison 9161 | -8/Garrison | Discovered new exit (range 51) 9161 | -8/Garrison | Discovered new exit (range 44) 9161 | -8/Garrison | Discovered new exit (range 59) 9193 | -8/Garrison | Triggered checkpoint 9228 | -8/Garrison | Garrison Relay disabled 9289 | -8/Garrison | Core integrity fell below 50% 9324 | -8/Garrison | Core integrity fell below 20% 9331 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09307_ Cooling System destroyed. 09307_ P-60 Hacker destroyed. 09307_ C-17 Slicer suffers critical hit (Burn). 09308_ P-60 Hacker heat damages Imp. Heat Sink. 09311_ P-60 Hacker heat spikes uncontrollably. 09311_ Prc. Beam Rifle severed. 09313_ P-60 Hacker heat damages Shock Rifle. 09313_ C-17 Slicer destroyed. 09313_ Switching to secondary target: P-60 Hacker. 09314_ Prc. Beam Rifle destroyed. 09316_ Critical hit (Burn: +37). 09316_ Acquired Prc. Beam Rifle. 09318_ C-17 Slicer suffers critical hit (Burn). 09320_ Nuclear Core+ destroyed. 09321_ Prc. Beam Rifle severed. 09323_ Acquired Prc. Beam Rifle. 09324_ Prc. Beam Rifle severed. 09326_ Dropped Hcp. Storage Unit. 09327_ Prc. Beam Rifle severed. 09328_ Acquired Adv. Beam Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????#####???????????# #??????????????????????? | | ?????#!!!#####???????# #??????####????????????? | | ?????# #???##### #??????#] #????????????? | | ?????#!!!### #???#""#### #??????#] #????????????? | | ?????#####?# #???# T#??# #??????#] #????????????? | | ???????????# #???# "#??#!@#??????#] #????????????? | | ???????????# #???# ##??#c!#??????#] #????????????? | | ????????####+##### #####!/#??????#] #????????????? | | ????????# //!!![[p######### #????????????? | | ????????# ##+#####+#####%|![ + #???########## | | ????????# # #???# #???#]!! ####???# ^ | | ????????# ## #???# #???##!##### #??????# ^ | | ????????# ## ##### #????# #???# #??????# ###+### | | ##????### + #????# #???# #??????# #?# #?? | | ###??# ########+#????# #???# #??????# ### ### | | ##?# #?????## #????# #???# #??????# + | | +# #?# #?????# #????# #???# ######## ##### # | | # #?### #?????# #????# #???# ## ## #???# # | | # #???# ###???####????# #??## ##""""## ##??# # | | # ##### #"#???????????#p#### ####+# | | +# + !"#???????????# + | | ^ ###### ! #???????????###### | | ###????#!!"#????????????????# ## ## ###### | | ##??????# #"#??????????????### ## ## ###??? | | ????????#####??????????????# " " #??? | | ???????????????????????????# " " #??? | | ???????????????????????????# " " #??? | | ???????????????????????????# " " #??? | | ???????????????????????????### ## ## ###??# | | ???????????????????########### ## ## #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Evasion (%) 48 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered Challenges ------------ None Game ------ Seed HelicalNullObliterator Manual? 0 Play Time 01:04:51 Cumulative 365.2 hours Start 2026.03.23 @ 09:38:10 End 2026.03.23 @ 10:46:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 124 Adventurer 1 Explorer 0 Win Type - Total 14 Types 12/0/2/0/0/0/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 048845c7-4498-456c-a0a6-2363b7695687