Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 17:57:29 Player: Wulphy Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (364) 1820 Value Destroyed (18845) 18845 Prototype IDs (83) 1660 Alien Tech Used (3) 600 Bonus (34731) 34731 TOTAL SCORE: 68356 Bonus ------- High Alert Combat Kills 1575 Follower Combat Kills 2955 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -499 Cogmind --------- Core Integrity 956/1600 Matter 553/800 Energy 1580/1580 System Corruption 8% Temperature Warm (120) Movement Immobile (Siege) Location Free Derelict Territories Parts ------- > --- POWER (4) -------- Graviton Reactor Quantum Reactor Improved Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Experimental Cooling System Huge Storage Unit Experimental Energy Well Experimental Matter Compressor Enhanced Optical Array Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Focal Shield Improved Thermal Shield Advanced Shield Generator AEGIS Remote Shield Antimissile System > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (25) --- Vortex Chain Reactor Advanced Heavy Siege Treads Experimental Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Seismic Detector Advanced Transmission Jammer Advanced EM Disruption Field Improved Trap Extractor (3/6 Dirty Bomb) Vortex Shotgun (44) Linear Accelerator Graviton Cannon Perforator Fusion Bomb Launcher Vortex Catalyst Activator (10) Z-bomb Delivery System Advanced Remote Datajack RU-N14's Throwing Claymores v3 (4) Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Enhanced Optical Array Advanced Focal Shield Advanced EM Disruption Field Advanced Shield Generator Phase Redirector Antimissile System Advanced Hacking Suite System Mapper Ghost Barrier > --- WEAPON ----------- Linear Accelerator Perforator > --- INVENTORY -------- Vortex Chain Reactor Advanced Heavy Siege Treads Energy Well Energy Well Experimental Matter Compressor Experimental Sensor Array Seismic Detector Advanced Transmission Jammer Advanced Transmission Jammer Improved Thermal Shield EM Disruption Field Improved Trap Extractor Vortex Shotgun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Vortex Catalyst Activator Z-bomb Delivery System Advanced Remote Datajack RU-N14's Throwing Claymores v3 [Rating: 236] Favorites ----------- Power Enhanced Fission Core Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Centrium Wheel Utility Experimental Signal Interpreter Device Seismic Detector Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware System Mapper Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Advanced Plasma Rifle Energy Gun Advanced Plasma Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Perforator Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Utility 10 | . . . 1 1 . 1 . . . . . . . . . 2 . . . . 2 . . . . 2 . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 804 | 7 7 11 29 39 26 22 19 5 13 35 26 48 16 4 10 58 8 2 7 5 90 7 16 23 13 12 67 26 61 48 44 Power 54 | 1 1 1 5 1 2 1 2 . . 3 1 2 2 . 1 4 . . 2 . 9 . . . . 2 3 3 5 1 2 Engine 13 | 1 1 1 5 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 22 | . . . . . 1 . . . . 2 1 2 1 . 1 3 . . 1 . 7 . . . . 1 . 1 . 1 . Reactor 19 | . . . . . . . . . . 1 . . 1 . . 1 . . 1 . 2 . . . . 1 3 2 5 . 2 Propulsion 96 | 2 1 . 5 11 7 3 5 1 1 2 4 13 3 3 2 4 . 2 . . 3 . . 1 2 3 10 2 4 2 . Treads 82 | 2 1 . 5 11 7 3 5 1 1 2 4 13 3 3 2 2 . . . . . . . . 1 1 7 2 4 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | . . . . . . . . . . . . . . . . 2 . 2 . . 3 . . 1 1 2 3 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 480 | 2 1 8 13 18 10 14 12 4 6 23 19 28 7 1 4 39 5 . 2 2 67 6 12 8 11 6 41 14 35 39 23 Device 392 | 1 . 8 8 10 5 12 10 3 4 19 18 27 5 1 3 34 4 . 2 . 58 6 10 6 9 3 31 12 29 37 17 Storage 18 | 1 1 . . . 1 1 . . . . 1 . 1 . . 1 . . . . 1 . . 1 1 . 4 . 1 . 3 Processor 9 | . . . . 1 . 1 1 . . 1 . . . . . . . . . . . . 1 . . 1 1 1 1 . . Hackware 7 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 1 . 1 . 1 Protection 49 | . . . 5 7 4 . 1 1 2 3 . 1 1 . . 3 1 . . 2 7 . 1 1 1 1 4 . 1 . 2 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Weapon 174 | 2 4 2 6 9 7 4 . . 6 7 2 5 4 . 3 11 3 . 3 3 11 1 4 14 . 1 13 7 17 6 19 Energy Gun 74 | 1 1 1 3 6 1 3 . . 2 4 1 3 3 . 2 6 1 . 1 1 7 1 1 8 . . 7 1 7 1 1 Energy Cannon 59 | . . . 3 . 5 . . . 3 2 1 2 1 . . 3 1 . 2 1 3 . 2 3 . 1 5 3 6 3 9 Ballistic Gun 8 | 1 1 1 . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 6 Launcher 10 | . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . 1 . . 1 1 1 2 . Special Weapon 11 | . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 2 . . . 2 . . 3 Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 64 | . . . 1 3 5 1 . . 3 7 . . 4 . . 3 . . 2 1 7 . . 4 . 1 5 1 11 . 5 Parts Lost 45 | . 2 2 2 7 . . . . . . . 4 4 . . 8 1 . . 1 4 1 3 . 1 . 3 1 . . 1 Power 4 | . 1 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Propulsion 8 | . . . . 3 . . . . . . . 2 1 . . . . . . . 1 . . . 1 . . . . . . Utility 19 | . . . 1 3 . . . . . . . 2 . . . 6 . . . . 1 . 2 . . . 2 1 . . 1 Weapon 14 | . 1 1 1 1 . . . . . . . . 2 . . 1 1 . . 1 2 1 1 . . . 1 . . . . Highest Loss Streak 6 | . 1 2 1 4 . . . . . . . 1 3 . . 6 1 . . 1 1 1 2 . 1 . 1 1 . . 1 To Critical Strikes 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 99 100 100 99 100 97 99 100 99 93 93 92 87 81 82 64 81 87 88 91 92 88 89 86 82 81 83 86 Engine 2 | . 14 13 11 9 6 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 2 . . . . 5 13 13 12 6 6 4 11 11 8 5 7 10 10 10 10 9 4 2 . 3 1 Reactor 2 | . . . . . . . . . . 1 . . . 6 6 5 . . 2 5 2 . . . . . 3 9 12 12 14 Treads 18 | . 28 28 32 35 36 30 29 30 30 30 33 32 26 26 26 14 5 5 5 5 5 5 5 5 4 4 12 13 13 12 12 Wheel 4 | . . . . . . . . . . . . . . . . 4 11 11 11 11 14 15 15 15 15 13 2 . . . . Device 16 | . 14 14 14 14 9 14 7 9 6 14 20 19 14 13 9 15 22 23 23 18 21 21 19 22 22 23 18 15 16 16 20 Storage 6 | . 14 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 Processor 6 | . . . . 3 9 7 15 15 15 12 6 6 6 6 6 5 5 5 5 5 5 5 9 8 5 4 5 8 8 8 6 Hackware 2 | . . . . . . . . . . . . . . . 5 4 . . . . 2 . . . . 3 8 5 7 8 9 Protection 4 | . . . 7 8 8 7 7 4 6 2 . . 5 6 2 3 . . . 3 5 10 10 9 8 9 7 6 3 4 1 Energy Gun 8 | . 15 24 10 4 6 7 7 7 2 10 19 19 19 20 19 10 4 5 . 3 12 9 8 7 5 4 2 2 3 . . Energy Cannon 7 | . . . 7 2 11 15 15 15 18 11 . . . . . 5 10 11 . 12 2 5 6 6 10 9 11 9 7 11 9 Peak Build Rating 236 | 7 7 12 18 30 38 47 56 58 61 81 87 85 105 102 102 121 117 113 113 117 148 140 140 139 142 155 177 200 205 226 236 Average Rating 108 | 5 6 9 14 22 31 41 51 57 56 72 84 79 97 101 100 109 112 112 93 115 136 136 130 129 137 152 165 186 196 220 227 On Entrance 95 | . 7 7 11 15 30 31 46 55 57 59 73 83 78 101 102 98 105 112 113 113 116 140 138 130 132 138 154 177 192 204 223 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 247 | 15 29 32 41 49 53 80 81 79 82 83 89 89 132 132 132 153 145 143 146 155 179 177 179 177 182 184 189 214 213 219 247 Greatest Support 250 | 40 40 40 60 80 80 82 96 96 95 94 104 106 146 143 143 140 80 38 38 80 48 48 48 48 48 48 190 225 250 250 250 Greatest Overweight (x) 16 | 1 . . . . . . . . . . . . . . . 5 3 3 3 4 16 3 3 4 3 11 3 1 . . . Average Overweight (x) 1 | . . . . . . . . . . . . . . . . 2 2 3 3 3 3 3 3 3 3 3 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 15 15 15 15 19 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 8 14 15 15 15 20 20 20 20 20 20 20 25 25 25 25 24 25 25 25 25 24 25 25 25 25 25 25 25 25 25 Average Carried 21 | 5 7 12 13 14 14 18 19 20 19 19 19 19 23 24 24 24 23 23 24 24 24 22 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 8 12 15 15 15 20 20 20 20 20 20 20 25 25 25 25 23 25 25 24 23 24 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 16% | Skirmisher 12% | Scavenger-Tank 11% | Mutant 10% | Hacker-Tank 10% | Tank 7% | Commander-Tank 6% | Scavenger-Gunner 6% | Gunner 4% | Generator-Tank 3% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Commander-Tank | -6/Extension Commander-Tank | -6/Cetus Commander-Skirmisher | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Hacker-Tank | -3/Quarantine Hacker-Tank | -2/Research Hacker-Skirmisher | -2/Testing Generator-Tank | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 11566 | 288 170 273 295 929 230 220 257 93 100 462 237 525 202 30 110 613 234 25 . 178 996 83 305 252 136 109 667 264 1225 671 1387 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17817 | 129 358 264 778 1174 827 241 238 69 . 867 425 1216 130 . . 1287 320 . . 144 2644 . 330 . 430 79 1688 335 1326 2047 471 Parts 782 | 9 25 9 54 59 45 13 6 5 . 23 19 55 2 . . 26 14 . . 12 82 . 14 . 13 3 85 13 80 92 24 Haulers Intercepted 13 | . 1 . 2 3 3 . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Recyclers Shooed 13 | . 1 . 2 . . . . . . 1 2 1 . . . . . . . . 2 . . . . . 2 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . 7 5 . 28 . . . . . . 15 2 . 10 . . 13 . 35 . . . . . . Prevented 16 | . . . . . . . 1 . . 8 . . . . . . 3 4 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 321 | . 8 7 15 24 13 4 6 1 . 12 7 20 2 . . 29 12 . . 7 40 . 10 . 5 1 27 11 17 34 9 Guns 141 | . 8 6 8 21 7 1 . . . 5 5 18 1 . . 20 . . . 1 29 . 3 . . . 3 . 5 . . Cannons 121 | . . . 5 3 6 3 6 1 . 5 . . . . . 5 8 . . 1 6 . 3 . 4 1 18 3 11 24 8 AOE 27 | . . . . . . . . . . 2 . . . . . . 3 . . 4 . . 3 . . . 2 7 . 6 . Classes Destroyed 26 | 2 3 1 1 3 1 1 1 1 . 1 . 2 . . . 2 . . . 1 1 . . . . . 1 . 2 2 . Worker 4 | . . 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Builder 9 | . . . . . . . . . . . . 2 . . . 2 . . . . 1 . . . . . . . 2 2 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 2 3 3 . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Recycler 9 | 1 . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 8 | . . . . . . . . . . 1 2 2 . . . . . . . . . . . . . . 1 . 2 . . Swarmer 64 | . 1 3 3 7 . . 1 . . 2 . 4 . . . 7 8 . . 4 8 . 6 . . . . 5 1 4 . Grunt 87 | . 7 4 8 10 7 . 1 . . 4 2 3 . . . 4 2 . . . 8 . . . 2 . 9 4 1 11 . Brawler 6 | . . . . 1 . . . . . 1 . . . . . . 1 . . . 1 . . . 1 . . . . 1 . Duelist 5 | . . . . 1 . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 43 | . . . 4 5 5 3 1 . . 3 1 9 . . . 2 . . . 1 4 . 1 . 1 . . 2 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 13 | . . . . . 1 . . 1 . . . 2 . . . 1 . . . . 4 . 2 . . . 2 . . . . Programmer 73 | . . . . . . 1 1 . . 1 4 1 . . . 4 1 . . . 12 . 1 . . . 15 . 11 16 5 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Troll 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Best Kill Streak 10 | 2 4 3 4 5 3 1 2 1 . 4 2 5 1 . . 10 3 . . 4 5 . 5 . 2 1 3 5 4 6 2 Combat Bots Only 10 | . 4 3 3 5 3 1 2 1 . 4 1 4 1 . . 10 3 . . 4 4 . 5 . 2 1 3 5 3 5 2 Max Kills in Single Turn 5 | 1 1 1 2 2 1 1 1 1 . 1 1 2 1 . . 3 2 . . 3 2 . 2 . 1 1 2 5 2 3 1 Gunslinging 2 | . . . . 1 . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . Exploded 5 | . . . . . . . . . . 1 . . . . . . 2 . . 3 . . 2 . . . 2 5 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 1827 | . 43 44 67 194 39 60 23 . . 35 23 208 59 1 . 141 25 . . 9 254 14 49 . 40 24 232 26 58 125 34 Missed 455 | . 7 9 22 46 13 26 6 . . 13 6 73 21 1 . 32 8 . . 1 44 6 17 . 16 6 37 7 7 22 9 Damage Taken 21354 | . 397 437 557 2062 380 385 261 10 . 414 225 1279 987 46 228 2482 336 . . 193 3508 76 244 . 367 257 1977 486 917 1313 1530 Core 2042 | . 32 63 83 212 27 11 . 5 . . 35 140 86 . . 135 13 . . 16 270 . . . 21 19 50 39 141 294 350 Absorbed by Shields 4594 | . . . . . . . . . . . 83 355 93 . 14 314 . . . . 871 27 232 . 216 201 785 68 325 474 536 Reduced by Siege Mode 885 | . . . . . . . . . . . . . . . . 69 5 . . 8 119 . 5 . 5 . 154 17 124 132 247 Redirected to Core 702 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 132 190 341 Ignored by Resistances 3484 | . . . . 77 . . . . . . . 83 36 . . . . . . . 199 . . . 47 77 1369 38 436 769 353 Regen/Repaired (Parts) 2592 | . 97 . 307 235 266 73 . . 29 . . . . . . 375 . . . . 13 . . 51 . . 511 . 635 . . Core Remaining (%) 77 | 100 . 62 79 . 56 . . . . 97 . . . . 69 . . . . 83 . . . . 67 . 94 . 87 . 59 Volleys Fired 1001 | 6 55 25 41 88 29 11 18 27 . 34 53 51 13 3 4 77 24 . . 7 118 3 20 . 19 7 76 14 54 68 56 Largest 3 | 2 2 2 2 2 2 3 3 3 . 3 3 3 3 2 3 3 3 . . 3 3 1 3 . 3 3 3 3 3 3 3 Hottest 360 | 70 100 100 112 160 160 215 285 215 . 276 264 264 264 176 256 268 286 . . 288 286 98 263 . 263 263 301 323 300 360 360 Shots Fired 2108 | 12 69 37 80 168 54 24 37 30 . 85 83 141 39 6 7 161 48 . . 17 296 5 43 . 49 17 190 29 100 171 110 Gun 1164 | 12 67 37 58 148 29 7 10 1 . 48 80 139 39 6 7 118 12 . . 3 241 2 18 . 16 6 28 2 21 3 6 Cannon 921 | . . . 22 20 25 17 27 29 . 34 3 2 . . . 43 34 . . 12 55 3 23 . 33 11 162 22 79 164 101 Launcher 12 | . . . . . . . . . . 3 . . . . . . 2 . . 2 . . . . . . . 1 . 4 . Special 11 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . 3 Kinetic 227 | 6 44 1 10 128 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 37 Thermal 1730 | 6 25 36 10 20 54 24 37 30 . 82 83 141 39 6 7 161 46 . . 15 296 5 41 . 49 17 170 24 78 164 64 Explosive 18 | . . . . . . . . . . 3 . . . . . . 2 . . 2 . . 2 . . . . 5 . 4 . Electromagnetic 80 | . . . 60 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 21 3 6 Robot Hit Streak 61 | 5 15 13 16 61 21 8 12 9 . 10 8 19 23 3 7 30 18 . . 17 22 . 9 . 14 15 26 23 30 36 44 Robot Miss Streak 9 | 3 3 1 4 5 2 2 6 2 . 3 3 3 3 1 1 5 3 . . 4 2 1 2 . 2 1 2 2 4 9 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 20 | . . . . 4 1 . . . . . . 2 1 . . 7 . . . . 5 . . . . . . . . . . Max Gunslinging Chain 2 | . . . . 1 1 . . . . . . 1 1 . . 2 . . . . 1 . . . . . . . . . . Shots Hit Robots 1422 | 7 48 27 63 138 43 18 21 6 . 50 28 96 24 4 4 98 27 . . 12 213 . 25 . 37 15 144 23 56 115 80 Core Hits 675 | 3 18 13 33 46 36 12 14 4 . 32 10 37 12 1 1 49 20 . . 9 71 . 13 . 11 2 51 17 44 54 62 Critical Kills 21 | . 1 . . . . . . . . . . . . . . . . . . 1 5 . . . 1 . 5 1 3 3 1 Critical Parts Destroyed 15 | . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . 1 . 1 . 8 Critical Strikes 98 | 1 2 2 1 2 . . . . . 1 4 13 . . . 5 1 . . 1 19 . 4 . 2 . 7 1 4 3 25 Burn 45 | 1 1 2 1 1 . . . . . 1 4 13 . . . 5 1 . . . 10 . 3 . 1 . 1 . . . . Meltdown 15 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . 5 1 1 3 1 Destroy 34 | . 1 . . 1 . . . . . . . . . . . . . . . . 7 . . . . . . . 2 . 23 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52552 | 104 586 349 956 2404 1219 583 743 192 . 1786 945 3094 853 113 209 3564 1130 . . 746 7278 . 1217 . 1213 609 6708 2480 3436 6975 3060 Guns 23252 | 104 586 349 650 1934 586 191 235 36 . 822 945 3094 853 113 128 2101 201 . . 55 6064 . 316 . 304 147 1477 53 1348 112 448 Cannons 23947 | . . . 306 426 633 392 508 156 . 812 . . . . . 1448 678 . . 399 1214 . 362 . 909 462 4958 659 1895 5118 2612 Explosions 5092 | . . . . 44 . . . . . 152 . . . . 81 . 251 . . 292 . . 477 . . . 273 1586 191 1745 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . 2 . . Kinetic 3421 | 67 438 . 60 1591 . . . . . . . . . . . . . . . . . . . . . . . . 13 . 1252 Thermal 39967 | 37 148 349 128 387 1219 583 743 192 . 1634 945 3094 853 113 128 3549 879 . . 454 7278 . 678 . 1213 609 5410 793 2073 5118 1360 Explosive 4422 | . . . . . . . . . . 152 . . . . . . 251 . . 292 . . 477 . . . . 1505 . 1745 . Electromagnetic 1275 | . . . 768 426 . . . . . . . . . . 81 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 244 | . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . 182 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1298 . 1348 112 448 Highest Corruption 8 | . . . . . . 2 1 1 1 . 4 7 . . 1 7 2 2 2 2 8 8 8 8 4 1 3 . 2 6 8 Average Corruption 3 | . . . . . . 1 1 1 1 . 2 2 . . 1 5 2 2 2 2 5 8 8 8 4 1 1 . 1 3 7 Corruption Purged 16 | . . . . . . 2 . . . . . 7 . . . 5 . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 409 | . . . . . . 4 7 15 . . 13 26 . . . 45 9 7 . 12 59 34 47 2 12 7 27 . 13 28 42 Message Errors 110 | . . . . . . . 3 5 . . 3 5 . . . 9 1 2 . 1 17 12 13 2 4 1 6 . 5 8 13 Matter Fused 102 | . . . . . . 4 1 4 . . 3 8 . . . 14 4 . . 4 12 3 17 . 1 3 6 . 2 7 9 Heat Flow Errors 37 | . . . . . . . . 1 . . 1 3 . . . 2 2 1 . 2 3 6 5 . 1 1 4 . 2 1 2 Energy Discharges 50 | . . . . . . . . 2 . . 3 4 . . . 8 2 3 . 2 9 1 4 . 1 . 1 . 1 3 6 Parts Rejected 6 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 3 . . . . Parts Fused 4 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . . . . . Data Loss (minor) 57 | . . . . . . . . 1 . . 3 2 . . . 6 . . . 1 8 9 7 . 3 1 3 . 2 5 6 Data Loss (major) 16 | . . . . . . . 2 . . . . 1 . . . 2 . . . 2 2 . . . 1 . 3 . . 2 1 Misfires 11 | . . . . . . . . . . . . 1 . . . 2 . . . . 3 2 . . . . . . 1 1 1 Alerts 7 | . . . . . . . 1 1 . . . . . . . . . 1 . . 2 . . . . . . . . 1 1 Weapon Failures 9 | . . . . . . . . 1 . . . 1 . . . . . . . . 2 . 1 . . . 1 . . . 3 Overload Shots 4 | . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1232 | . . . . . . 12 1 20 . 22 . . . . . 23 . . . . 15 . 4 . 3 61 492 57 122 352 48 Projectiles 982 | . . . . . . 12 1 20 . 22 . . . . . 23 . . . . 15 . 4 . 3 61 461 . 80 232 48 Explosions 250 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 57 42 120 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 337 | . . . . . . . . . . 49 . . . . 97 7 61 . . . 10 . . . . . . 113 . . . Shots 7 | . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 . . . . . . 2 . . . Rammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | 18 195 231 201 312 99 147 147 138 . 405 437 360 458 117 285 434 250 220 . 217 306 212 219 . 242 142 378 364 207 387 267 Average Temperature 88 | 10 63 98 72 94 26 51 55 64 . 114 101 117 151 63 128 114 77 137 . 67 67 84 68 . 62 39 92 123 72 38 92 Received Heat Transfer 3520 | . 219 204 243 855 243 78 36 . . 165 18 154 79 . 21 163 36 . . 27 455 4 8 . 14 12 337 27 20 90 12 Effects 15 | . . . . . . . . . . 4 1 1 2 . . 4 . . . . . 1 . . . . 2 . . . . Shutdowns 6 | . . . . . . . . . . . 1 1 2 . . 2 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . Interference 4 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 113 | . . . . . . . . . . . . . . . 1 13 6 1 . 4 19 1 5 . 5 3 17 5 11 16 6 Total Turns 2089 | . . . . . . . . . . . . . . . 4 181 206 20 . 31 598 42 34 . 42 13 324 37 172 241 144 Longest Duration 113 | . . . . . . . . . . . . . . . 4 26 113 20 . 11 106 42 12 . 12 8 43 15 64 50 65 Robots Corrupted 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . 6 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 33 | . . 1 . . . . . . . . 2 2 1 . . 4 1 . . 1 6 . 1 . 1 . 5 1 1 5 1 Combat Hostiles 30 | . . 1 . . . . . . . . 2 2 1 . . 4 1 . . 1 5 . 1 . 1 . 4 1 1 4 1 Parts Melted 160 | . 2 4 . 1 9 2 5 1 . 3 12 22 3 . . 12 5 . . 2 35 . 2 . 3 . 15 3 2 13 4 Heat Transferred 53752 | 185 518 1184 444 793 2150 900 1155 300 . 2600 1900 6525 1468 200 237 5640 1325 . . 525 10888 . 1198 . 1500 450 4541 457 1371 4144 1154 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 901 | 15 245 75 243 591 449 201 . . . . 207 327 263 117 673 520 . . . . 636 . . . . 245 389 478 358 901 812 Initial 545 | . 9 5 . 42 224 88 . . . . 108 44 147 17 40 318 . . . . 150 . . . . 95 58 218 268 214 545 Average 234 | 6 90 40 101 322 287 47 . . . . 86 153 200 99 486 431 . . . . 235 . . . . 151 125 337 149 543 652 Maximum Alert Level 3 | . 1 . 1 2 2 1 . . . . 1 1 1 . 2 2 . . . . 2 . . . . 1 1 2 1 3 3 Low Security (%) 53 | 100 88 100 97 13 31 97 . . . . 81 67 31 100 7 . . . . . 54 . . . . 81 73 . 72 . . Level 1 25 | . 11 . 2 50 55 2 . . . . 18 32 68 . 10 32 . . . . 33 . . . . 18 26 66 27 19 . Level 2 18 | . . . . 35 12 . . . . . . . . . 81 67 . . . . 12 . . . . . . 33 . 57 70 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 29 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 3 . 3 . 2 2 . . . . 5 1 . . 6 11 . . . . 11 . . . . 3 7 1 5 6 5 Investigation 5 | . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Extermination 31 | . . . . . . 1 . . . . 5 . . . 1 2 . . . . 6 . . . . . 6 . 5 3 2 Reinforcement 20 | . 2 . 2 . 2 1 . . . . . 1 . . 2 4 . . . . 1 . . . . 2 1 1 . . 1 Assault 9 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 3 2 Garrison 6 | . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 53 | . . . 3 4 4 . . . . 1 1 2 2 . 4 . . . . . . . . . . 2 . 12 2 1 15 Communications Jammed 312 | . . . . . . 20 . . . 9 7 11 . . 2 2 . . . 1 74 . . . . 1 51 . 37 . 97 Distress Signals 300 | . . . . . . 20 . . . 9 7 11 . . . 1 . . . . 66 . . . . 1 51 . 37 . 97 Times Spotted 536 | . 18 8 24 47 21 8 8 1 . 20 17 29 10 4 12 43 12 . . 5 52 2 10 5 17 16 38 12 30 43 24 Peak Tracking Total 8 | . 4 3 5 8 4 3 6 1 . 4 3 4 5 2 7 5 4 . . 4 8 1 3 4 5 5 4 5 4 5 7 Tactical Retreats 28 | . 3 . 1 7 . . 1 . . 2 . 1 . . . 1 1 . . . 2 1 1 . . 1 1 . 3 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 15 | . 1 . . . . 5 . . . . 1 4 . . . 3 . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . 2 . . . . . . . . . 1 3 . . . 1 . . . . . . . 2 . Traps Extracted 11 | . . . . . . . . 1 . . . . . . . . 3 1 . . . 1 2 3 . . . . . . . Installed 16 | . . . . . . . 2 2 . . . . . . . . 3 3 . . . 2 2 . . . . . . 2 . Triggered 22 | . . . . . . . 2 . . 2 1 . . . . 3 2 3 . . . 1 . 6 . . . . . 2 . Most Traps Carried 6 | . . 3 3 3 3 3 3 4 4 5 5 5 5 5 5 5 6 5 3 3 3 3 2 5 5 5 5 5 5 5 3 Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 51 | . . . . 1 2 1 2 . . 3 . 3 . 1 7 2 . . . . 8 . 1 1 . . 6 . 9 2 2 Max in Single Turn 4 | . . . . 1 1 1 1 . . 1 . 1 . 1 4 1 . . . . 1 . 1 1 . . 1 . 1 1 1 Garrison Access 6 | . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . . 1 1 . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 130 | . 6 2 3 6 10 10 1 . . 4 4 14 1 . 2 9 . . 4 . 8 . 1 3 . 2 13 1 10 9 7 Terminals 78 | . 5 1 1 5 8 4 . . . 2 2 13 1 . 1 3 . . . . 2 . . . . 1 10 1 6 7 5 Fabricators 11 | . . . . . . 2 . . . 1 . . . . . 2 . . . . 3 . . . . 1 . . 1 1 . Repair Stations 14 | . 1 . 2 1 2 1 . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . 2 . 1 Recycling Units 7 | . . . . . . 1 . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . 1 Scanalyzers 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . Garrison Access 6 | . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 . Total Hacks 352 | . 22 3 12 20 26 12 1 . . 6 5 29 1 . 4 22 . . 17 . 27 . 1 7 . 9 55 4 29 19 21 Successful 188 | . 8 2 8 12 17 6 1 . . 2 1 11 1 . 2 9 . . 17 . 12 . 1 7 . 6 32 1 15 5 12 Failed 164 | . 14 1 4 8 9 6 . . . 4 4 18 . . 2 13 . . . . 15 . . . . 3 23 3 14 14 9 Catastrophic 33 | . 1 1 . 2 . 2 . . . 1 2 3 . . . 4 . . . . 5 . . . . 2 5 1 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 5 1 . 6 8 2 . . . . 1 7 1 . 2 2 . . . . 2 . . . . 3 15 2 1 . 6 Terminals 222 | . 18 2 4 15 22 5 . . . 3 2 27 1 . 3 8 . . . . 9 . . . . 7 38 4 20 16 18 Fabricators 23 | . . . . . . 2 . . . 2 . . . . . 5 . . . . 9 . . . . 2 . . 2 1 . Repair Stations 44 | . 4 . 8 5 4 2 . . . . . 2 . . . 3 . . . . 4 . . . . . 4 . 6 . 2 Recycling Units 10 | . . . . . . 1 . . . 1 1 . . . . 5 . . . . 1 . . . . . . . . . 1 Scanalyzers 19 | . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . 13 . . . . Garrison Access 7 | . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . . . 1 2 . Terminal Hacks 113 | . 4 2 2 7 11 . 1 . . 2 . 10 1 . 1 2 . . 17 . 3 . 1 7 . 3 15 1 11 5 7 Record 14 | . . . . . . . . . . 1 . . . . . . . . 5 . . . 1 5 . . 1 . . . 1 Part Schematic 6 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . 1 Robot Analysis 6 | . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . . . . 2 . . . . . . . . . . . . . . 4 . 1 . . . . 1 1 . . . . Open Door 19 | . . 1 . . 5 . 1 . . 1 . 3 1 . . . . . . . . . . 2 . . 1 . . 3 1 Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Alert Level 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . Unreport Threat 9 | . . . 2 . 1 . . . . . . 1 . . 1 . . . . . 1 . . . . . 1 . 2 . . Locate Traps 9 | . 1 . . 1 2 . . . . . . 3 . . . . . . . . . . . . . . 1 . 1 . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Patrol Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Zone Layout 11 | . 2 . . 1 1 . . . . . . 1 . . . 1 . . . . . . . . . . 2 . 2 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 30 | . 3 . 6 4 4 2 . . . . . . . . . 2 . . . . 2 . . . . . 2 . 3 . 2 Scan Component 16 | . 2 . 3 2 2 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . 2 . 1 Repair 14 | . 1 . 3 2 2 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 Retrieve Components 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 Scanalyzer 16 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . 12 . . . . Insert Component 10 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 7 . . . . Analyze 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . Garrison Access Hacks 5 | . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . Seal Access 5 | . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . Unauthorized Hacks 13 | . 1 . . 1 2 1 . . . . . 1 . . . 1 . . . . . . . . . 1 3 . . . 2 Terminals 13 | . 1 . . 1 2 1 . . . . . 1 . . . 1 . . . . . . . . . 1 3 . . . 2 Botnet 13 | . 1 . . 1 2 1 . . . . . 1 . . . 1 . . . . . . . . . 1 3 . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 Used 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hacking Detections 94 | . 6 1 3 6 7 6 . . . 3 4 11 . . 1 7 . . . . 7 . . . . 2 11 1 8 6 4 Full Trace Events 4 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . 3 . . . 1 Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . 31 . . . . 53 . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 6 . . . . . Parts Repaired 13 | . 1 . 3 2 2 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . Time 547 | . 26 . 78 52 89 26 . . . . . . . . . 54 . . . . 112 . . . . . 54 . 28 . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . . . . . . . . . . . . 13 . . . . 9 . . . . . . . . . 1 Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 40 | . . . . . . . 2 . . 11 . 18 . . . . . . . 2 . . . 5 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 54 | . . . . . . . 2 . . 11 . 24 5 . . 3 . . . 2 . . . 5 2 . . . . . . Largest Group 23 | . . . . . . . 2 2 2 4 4 23 23 15 8 3 1 . . 2 2 . . 5 5 1 1 . . . . Highest-Rated Group 931 | . . . . . . . 52 52 52 156 156 731 931 778 485 192 31 . . 96 96 . . 297 297 64 64 . . . . Highest-Rated Ally 159 | . . . . . . . 32 32 32 46 46 159 159 143 96 96 31 . . 49 49 . . 68 68 64 64 . . . . Total Orders 105 | . . . . . . . 2 1 . 17 4 8 . . 4 2 23 16 . 15 11 . . . 2 . . . . . . STAY 22 | . . . . . . . 1 1 . 7 2 4 . . 2 . 2 1 . . 1 . . . 1 . . . . . . FOLLOW 15 | . . . . . . . 1 . . 5 2 4 . . 2 . . . . . . . . . 1 . . . . . . EXPLORE 39 | . . . . . . . . . . 3 . . . . . 1 13 9 . 8 5 . . . . . . . . . . RETURN 29 | . . . . . . . . . . 2 . . . . . 1 8 6 . 7 5 . . . . . . . . . . Ally Attacks 428 | . . . . . . . . 1 . 27 32 55 81 39 67 11 4 . . . 6 . . 3 89 12 1 . . . . Total Damage 13742 | . . . . . . . . 56 . 778 798 949 1931 909 3487 459 65 . . . 132 . . 236 3393 494 55 . . . . Kills 79 | . . . . . . . . . . 9 5 5 10 4 20 7 . . . . . . . 1 16 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 6 | . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . 1 1 1 1 . . . . . . 1 . . 3 . 2 1 . . . . . . . . Drone Launches 45 | . . . . . . . . . . 2 . . . . . 2 25 8 . 6 2 . . . . . . . . . . Drone Recoveries 43 | . . . . . . . . . . 1 . . . . . 1 25 8 . 6 2 . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 41514 | 143 901 1209 992 1312 863 1643 820 1403 1586 2299 1900 2385 486 167 622 2461 1089 726 221 944 2897 1148 1581 1494 1080 654 2305 632 2673 1710 1168 Spaces Moved 19898 | 65 401 681 415 515 375 877 435 858 1043 1121 867 1080 229 91 320 1175 361 332 150 427 1082 681 956 873 617 346 884 297 1111 740 493 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13127 | 62 401 681 415 515 375 877 435 858 1043 1121 867 1080 229 91 320 498 9 . . 2 . . . . . . 607 297 1111 740 493 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6768 | . . . . . . . . . . . . . . . . 677 352 332 150 425 1082 681 956 873 617 346 277 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 156 156 152 148 148 154 154 160 162 162 135 135 135 135 135 140 150 150 150 150 150 150 161 160 160 160 Average Speed 154 | 156 160 160 160 160 161 159 156 152 148 148 154 158 160 162 164 162 137 135 135 138 150 150 150 150 150 150 158 167 166 160 160 Slowest Speed 320 | 160 160 160 160 162 162 160 158 156 152 152 156 160 162 162 167 247 240 135 135 240 320 150 150 170 150 310 255 255 170 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 58 | 5 73 95 39 44 45 27 49 87 87 80 20 98 80 78 33 34 84 82 60 98 22 83 83 94 77 11 70 11 96 18 21 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 8 | . . . . . . . 1 . 2 . . . . . . . 1 . 3 . . 1 . . . . . . . . . Known Exits Taken 28 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . . . . 2 2 4 1 . . . . . . 2 2 . 5 . 1 3 . 2 . . . . . . Spaces Dug 204 | . 2 . . . . 3 8 18 . . 26 . . . . 17 10 . . . 21 2 5 . 3 1 8 34 11 21 14 Terrain Destroyed 732 | . 2 . . 3 4 3 11 22 . 29 37 18 4 1 163 25 54 . . 28 50 3 33 . 6 2 34 76 39 60 25 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 333 | . 2 . . . 4 3 11 22 . 7 37 18 4 1 . 25 19 . . 2 50 3 11 . 6 2 28 4 27 24 23 AOE 395 | . . . . 3 . . . . . 22 . . . . 163 . 35 . . 26 . . 22 . . . 6 72 10 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 28579 | 91 588 760 665 841 572 1095 534 920 1074 1666 1350 1645 319 107 408 1576 905 609 170 762 2102 802 1062 1045 726 466 1613 400 1833 1112 761 Wait 5862 | 6 116 37 143 131 115 160 40 24 6 358 399 269 37 3 67 221 510 272 . 303 751 108 63 46 61 85 540 45 560 248 138 Move 19868 | 64 400 680 414 514 374 876 434 857 1042 1120 866 1079 228 90 319 1175 360 331 149 426 1081 680 955 872 616 345 883 296 1110 739 493 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 283 | 8 6 5 20 37 10 14 3 2 3 12 2 9 13 2 1 20 . 1 4 1 28 2 6 9 4 7 18 6 14 2 14 Fast Attach 129 | 7 . 1 5 3 . 2 2 1 7 6 1 9 4 . 6 8 . . 5 . 10 . . 12 . 5 10 6 14 4 1 Attach 100 | . 3 2 5 10 2 2 2 . . 2 2 6 5 1 . 14 2 . 1 1 10 1 5 2 1 2 3 3 4 1 8 Detach 42 | . . 1 . . . 1 1 . . 3 1 3 3 . . 8 . . . . 5 . . 4 . . 1 2 5 . 4 Swap 577 | . 4 8 19 26 24 18 15 4 6 27 23 33 7 3 4 36 6 2 2 4 71 6 11 9 12 5 54 17 43 43 35 Drop 336 | . 4 1 18 32 18 11 5 3 10 17 3 19 9 5 7 17 . . 9 1 28 . . 22 3 10 28 11 28 5 12 Fire 1001 | 6 55 25 41 88 29 11 18 27 . 34 53 51 13 3 4 77 24 . . 7 118 3 20 . 19 7 76 14 54 68 56 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Rewire 354 | . . . . . . . 12 . . 87 . 165 . . . . . . . 19 . . . 61 10 . . . . . . Trap 16 | . . . . . . . 2 2 . . . . . . . . 3 3 . . . 2 2 . . . . . . 2 . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: Sur x2) Free Derelict Territories History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Discovered new exit (range 4) 323 | -10/Materials | Build established: Mutant 415 | -10/Materials | Identified exit to Mines 489 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Repaired Lgt. Treads 1045 | -10/Materials | Entered Mines 1122 | -10/Mines | Met a Derelict bent on vengeance 1295 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1390 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1393 | -10/Mines | Found Prototype Device 1498 | -10/Mines | Found a hidden stash of uninstalled traps 2169 | -10/Mines | Discovered new exit (range 5) 2238 | -10/Mines | Discovered new exit (range 11) 2254 | -10/Mines | Entered Materials 2254 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2347 | -9/Materials | Repaired Lgt. Treads 2375 | -9/Materials | Repaired Lgt. Treads 2872 | -9/Materials | Repaired Lgt. Treads 2889 | -9/Materials | Discovered new exit (range 16) 3246 | -9/Materials | Entered another Materials area 3246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3247 | -8/Materials | Identified exit to Storage 3682 | -8/Materials | Discovered new exit (range 14) 3832 | -8/Materials | Build established: Scavenger-Mutant 3880 | -8/Materials | Repaired Lgt. Treads 3906 | -8/Materials | Repaired Lgt. Treads 4151 | -8/Materials | Lost 4 parts (2n1u1w) 4283 | -8/Materials | Build established: Mutant 4558 | -8/Materials | Entered Storage 4756 | -8/Storage | Used back door to open Recycling access 4756 | -8/Storage | Discovered new exit (range 5) 5006 | -8/Storage | Identified exit to Factory 5081 | -8/Storage | Repaired Hvy. Ion Engine 5084 | -8/Storage | Repaired Arm. Treads 5333 | -8/Storage | Build established: Scavenger-Mutant 5347 | -8/Storage | Identified Exp. Sensor Array 5421 | -8/Storage | Entered Factory 5421 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5708 | -7/Factory | Build established: Scavenger-Gunner 5895 | -7/Factory | Repaired Lgt. Treads 6565 | -7/Factory | Discovered new exit (range 10) 6819 | -7/Factory | Discovered new exit (range 6) 6954 | -7/Factory | Identified exit to Factory 7046 | -7/Factory | Identified exit to Lower Caves 7064 | -7/Factory | Entered Lower Caves 7064 | -7/Lower Caves | Spotted B-75 Beast 7463 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7723 | -7/Lower Caves | Learned location of Zion (-7) 7735 | -7/Lower Caves | Discovered new exit (range 5) 7880 | -7/Lower Caves | Identified exit to Lower Caves 7884 | -7/Lower Caves | Entered another Lower Caves area 7884 | -7/Lower Caves | Accompanied by 2 allies 7968 | -7/Lower Caves | Build established: Skirmisher 8961 | -7/Lower Caves | Discovered new exit (range 10) 8985 | -7/Lower Caves | Identified exit to Zion 9013 | -7/Lower Caves | Encountered a Warlord checkpoint 9287 | -7/Lower Caves | Entered Zion 9287 | -7/Zion | Accompanied by 2 allies 9385 | -7/Zion | System corruption cleaned by Quarantine Array 9623 | -7/Zion | Learned location of Data Miner (-6) 9746 | -7/Zion | Found Prototype Device 9746 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9946 | -7/Zion | Found Prototype Special Weapon 9946 | -7/Zion | Identified RU-N14's Throwing Claymores 9954 | -7/Zion | Found RU-N14's Throwing Claymores 10442 | -7/Zion | Met Imprinter 10566 | -7/Zion | Learned Factory stockpile data 10667 | -7/Zion | Found Prototype Device 10667 | -7/Zion | Identified Bomb Factory No. 2 10848 | -7/Zion | Discovered new exit (range 15) 10868 | -7/Zion | Identified exit to Proximity Caves 10873 | -7/Zion | Entered Proximity Caves 10873 | -6/Proximity Caves | Accompanied by 2 allies 11063 | -6/Proximity Caves | Learned Factory terminal intel 11375 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 11412 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 11473 | -6/Proximity Caves | Found Prototype Device 11473 | -6/Proximity Caves | Identified Exp. Thermal Shield 11515 | -6/Proximity Caves | Found Prototype Processor 11515 | -6/Proximity Caves | Identified Exp. Signal Interpreter 12426 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12616 | -6/Proximity Caves | Lost 3 allies 12846 | -6/Proximity Caves | Discovered exit to Factory (range 3) 13172 | -6/Proximity Caves | Entered Factory 13172 | -6/Factory | Accompanied by 4 allies 13172 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13173 | -6/Factory | Identified exit to Extension 13175 | -6/Factory | Loaded intel: 28 terminal locations 13400 | -6/Factory | Build established: Commander-Skirmisher 14063 | -6/Factory | Build established: Skirmisher 15067 | -6/Factory | Discovered exit to Extension (range 4) 15072 | -6/Factory | Entered Extension 15514 | -6/Extension | Rescued a captive Derelict 15651 | -6/Extension | Build established: Commander-Tank 15693 | -6/Extension | Spotted B-75 Beast 15739 | -6/Extension | Destroyed B-75 Beast 16254 | -6/Extension | Spotted B-75 Beast 16261 | -6/Extension | Allies destroyed B-75 Beast 16522 | -6/Extension | Rescued a captive Derelict 16524 | -6/Extension | Rescued a captive Derelict 16607 | -6/Extension | Rescued A7 16729 | -6/Extension | Rescued a captive Derelict 16738 | -6/Extension | Rescued a captive Derelict 16907 | -6/Extension | Rescued a captive Derelict 16966 | -6/Extension | Discovered new exit (range 10) 16967 | -6/Extension | Discovered new exit (range 6) 17433 | -6/Extension | Identified exit to Cetus 17457 | -6/Extension | Entered Cetus 17457 | -6/Cetus | Accompanied by 23 allies (A7) 17462 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 17480 | -6/Cetus | Spotted Cetus Guard 17480 | -6/Cetus | Spotted Cetus Guard 17482 | -6/Cetus | Spotted Cetus Guard 17482 | -6/Cetus | Spotted Cetus Guard 17488 | -6/Cetus | Allies destroyed Cetus Guard 17505 | -6/Cetus | Allies destroyed Cetus Guard 17510 | -6/Cetus | Allies destroyed Cetus Guard 17510 | -6/Cetus | Allies destroyed Cetus Guard 17530 | -6/Cetus | Lost 3 allies 17586 | -6/Cetus | Discovered new exit (range 16) 17692 | -6/Cetus | Started Cetus Manufacturing Module 17703 | -6/Cetus | Escorted A7 to Cetus Mainframe 17717 | -6/Cetus | Manufactured an Enhanced Grunt 17726 | -6/Cetus | Discovered new exit (range 16) 17742 | -6/Cetus | Manufactured an Enhanced Grunt 17767 | -6/Cetus | Manufactured an Enhanced Grunt 17777 | -6/Cetus | Spotted Cetus Guard 17777 | -6/Cetus | Spotted Cetus Guard 17788 | -6/Cetus | Destroyed Cetus Guard 17789 | -6/Cetus | Spotted Cetus Guard 17792 | -6/Cetus | Manufactured an Enhanced Grunt 17792 | -6/Cetus | Spotted Cetus Guard 17812 | -6/Cetus | Discovered new exit (range 16) 17814 | -6/Cetus | Allies destroyed Cetus Guard 17814 | -6/Cetus | Destroyed Cetus Guard 17817 | -6/Cetus | Manufactured an Enhanced Grunt 17833 | -6/Cetus | Allies destroyed Cetus Guard 17834 | -6/Cetus | Met Revision 17 17855 | -6/Cetus | Lost 3 parts (1p1n1w) 17862 | -6/Cetus | Lost 10 allies 17929 | -6/Cetus | Identified exit to Archives 17943 | -6/Cetus | Entered Archives 17943 | -6/Archives | Accompanied by 15 allies (A7) 17948 | -6/Archives | Received a hacking code to weaken MAIN.C 17991 | -6/Archives | Unable to access archive contents 17997 | -6/Archives | Discovered new exit (range 14) 18012 | -6/Archives | Lost 6 allies 18016 | -6/Archives | Discovered new exit (range 16) 18096 | -6/Archives | Identified exit to Hub_04(d) 18110 | -6/Archives | Entered Hub_04(d) 18110 | -6/Hub_04(d) | Accompanied by 8 allies 18144 | -6/Hub_04(d) | Build established: Commander-Skirmisher 18149 | -6/Hub_04(d) | Garrison activated, responded to threat 18388 | -6/Hub_04(d) | Discovered new exit (range 10) 18450 | -6/Hub_04(d) | Identified exit to Factory 18725 | -6/Hub_04(d) | Network Hub disabled 18732 | -6/Hub_04(d) | Entered Factory 18732 | -5/Factory | Accompanied by 2 allies 18732 | -5/Factory | Evolved 2 slots: Utility x2 18836 | -5/Factory | Garrison activated, responded to threat 19039 | -5/Factory | Build established: Scavenger-Tank 19425 | -5/Factory | Assembled infested ambush trap array 19478 | -5/Factory | Destroyed 10 combat bots 19524 | -5/Factory | Lost 6 parts (1p4u1w) 19600 | -5/Factory | Repaired Centrium Heavy Treads 19878 | -5/Factory | Cargo convoy interrupted 20357 | -5/Factory | Build established: Scavenger-Gunner 21083 | -5/Factory | Identified exit to Upper Caves 21132 | -5/Factory | First assault squad dispatched 21173 | -5/Factory | Allied Derelicts emerged from ambush trap array 21193 | -5/Factory | Entered Upper Caves 21193 | -5/Upper Caves | Accompanied by 1 ally 21216 | -5/Upper Caves | Lost 3 allies 21542 | -5/Upper Caves | Build established: Gunner 22013 | -5/Upper Caves | Discovered new exit (range 24) 22216 | -5/Upper Caves | Identified exit to Upper Caves 22282 | -5/Upper Caves | Entered another Upper Caves area 22866 | -5/Upper Caves | Discovered new exit (range 7) 22872 | -5/Upper Caves | Identified exit to Zhirov 23008 | -5/Upper Caves | Entered Zhirov 23008 | -5/Zhirov | Discovered new exit (range 3) 23034 | -5/Zhirov | Met Zhirov 23059 | -5/Zhirov | Learned location of Quarantine (-3) 23059 | -5/Zhirov | Learned location of Testing (-2) 23059 | -5/Zhirov | Learned location of Command (-1) 23071 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23092 | -5/Zhirov | Found Alien Artifact 23092 | -5/Zhirov | Identified Integrated Dissipator 23092 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23111 | -5/Zhirov | Found Alien Artifact 23228 | -5/Zhirov | Identified exit to Proximity Caves 23229 | -5/Zhirov | Entered Proximity Caves 23234 | -4/Proximity Caves | Spotter reported a threat 23785 | -4/Proximity Caves | Identified exit to Factory 23791 | -4/Proximity Caves | Build established: Tank 23949 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 24092 | -4/Proximity Caves | Learned Research trap positions 24104 | -4/Proximity Caves | Learned Research emergency access door positions 24173 | -4/Proximity Caves | Entered Factory 24173 | -4/Factory | Accompanied by 2 allies 24173 | -4/Factory | Evolved 2 slots: Utility x2 24309 | -4/Factory | Found Quantum Capacitor 24708 | -4/Factory | Repaired Broken Neutron Cannon 25265 | -4/Factory | Identified Transdimensional Reconstructor 25308 | -4/Factory | Discovered new exit (range 5) 25311 | -4/Factory | Identified exit to Upper Caves 25405 | -4/Factory | Build established: Infiltrator-Tank 25514 | -4/Factory | Discovered new exit (range 13) 25532 | -4/Factory | Identified exit to Research 25803 | -4/Factory | Found Prototype Device 25803 | -4/Factory | Identified Adv. EM Disruption Field 25960 | -4/Factory | Build established: Tank 26923 | -4/Factory | First assault squad dispatched 26956 | -4/Factory | Fabricated Plasma Cutter (x2) 26963 | -4/Factory | Warped through subspace 27070 | -4/Factory | Entered Upper Caves 27123 | -4/Upper Caves | Learned 4 Research zone layouts 27723 | -4/Upper Caves | Learned location of Armory (-4) 28188 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28200 | -4/Upper Caves | Discovered new exit (range 9) 28211 | -4/Upper Caves | Identified exit to Upper Caves 28218 | -4/Upper Caves | Entered another Upper Caves area 28617 | -4/Upper Caves | Build established: Scavenger-Tank 28661 | -4/Upper Caves | Spotted B-86 Titan 28671 | -4/Upper Caves | Learned Research stockpile data 29019 | -4/Upper Caves | Found Alien Artifact 29393 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29536 | -4/Upper Caves | Discovered new exit (range 13) 29633 | -4/Upper Caves | Identified exit to Warlord 29799 | -4/Upper Caves | Entered Warlord 29850 | -4/Warlord | System corruption cleaned by Quarantine Array 30193 | -4/Warlord | Found Signal Generator 30492 | -4/Warlord | Found Prototype Special Weapon 30492 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 30498 | -4/Warlord | Found RU-N14's Throwing Claymores v3 30506 | -4/Warlord | Found RU-N14's Throwing Claymores v3 30697 | -4/Warlord | Build established: Commander-Tank 30707 | -4/Warlord | Warlord's base attacked by MAIN.C 30754 | -4/Warlord | Found Prototype Energy Gun 30754 | -4/Warlord | Identified Vortex Shotgun 30762 | -4/Warlord | Found Vortex Shotgun 30772 | -4/Warlord | Found Prototype Launcher 30772 | -4/Warlord | Identified Vortex Catalyst Activator 30875 | -4/Warlord | Met Warlord 30916 | -4/Warlord | Found Prototype Device 30916 | -4/Warlord | Identified System Purifier 30927 | -4/Warlord | Found Prototype Hackware 30937 | -4/Warlord | Found Prototype Reactor 31057 | -4/Warlord | Warlord forces counterattacked 31106 | -4/Warlord | Spotted Executioner 31158 | -4/Warlord | Lost 9 allies 31238 | -4/Warlord | Opened side exit 31270 | -4/Warlord | Discovered new exit (range 13) 31285 | -4/Warlord | Identified exit to Proximity Caves 31293 | -4/Warlord | Entered Proximity Caves 31293 | -3/Proximity Caves | Accompanied by 5 allies 31758 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 31845 | -3/Proximity Caves | Build established: Scavenger-Tank 31933 | -3/Proximity Caves | Spotted B-86 Titan 31948 | -3/Proximity Caves | Destroyed B-86 Titan 31977 | -3/Proximity Caves | Lost 3 allies 32183 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32357 | -3/Proximity Caves | Discovered exit to Research (range 5) 32373 | -3/Proximity Caves | Entered Research 32373 | -3/Research | Accompanied by 1 ally 32373 | -3/Research | Evolved 2 slots: Utility x2 32375 | -3/Research | Loaded intel: 49 trap records 32458 | -3/Research | Identified exit to Quarantine 32573 | -3/Research | Revision forces began assault on 0b10 32603 | -3/Research | Met up with Revision 17++ 32632 | -3/Research | Spotted B-86 Titan 32653 | -3/Research | Destroyed B-86 Titan 32685 | -3/Research | Found Hvy. Reflective Plating 32728 | -3/Research | Fabricated Lyr. Heavy Armor Plating (x1) 33027 | -3/Research | Entered Quarantine 33027 | -3/Quarantine | Accompanied by 1 ally 33072 | -3/Quarantine | Identified System Mapper 33364 | -3/Quarantine | Build established: Hacker-Tank 33410 | -3/Quarantine | Found Alien Artifact 33476 | -3/Quarantine | Identified Dimensional Node Initializer 33476 | -3/Quarantine | Identified Core Reset Matrix 33497 | -3/Quarantine | Found Unknown Launcher 33497 | -3/Quarantine | Identified Fusion Bomb Launcher 33503 | -3/Quarantine | Found Fusion Bomb Launcher 33742 | -3/Quarantine | Found Alien Impact Weapon 34035 | -3/Quarantine | Spotted Alpha 7 34088 | -3/Quarantine | Destroyed Alpha 7 34140 | -3/Quarantine | Found Alien Launcher 34476 | -3/Quarantine | Discovered new exit (range 12) 34507 | -3/Quarantine | Identified Core Stripper 34507 | -3/Quarantine | Identified Sigix Terminator 34507 | -3/Quarantine | Identified Vortex Chain Reactor 34549 | -3/Quarantine | Repaired Centrium Medium Armor Plating 34593 | -3/Quarantine | Identified exit to Research 35117 | -3/Quarantine | Cryocooling Duct disabled 35132 | -3/Quarantine | Ambient heat levels rising (+20) 35132 | -3/Quarantine | Non-combat units ordered to evacuate 35274 | -3/Quarantine | Found Alien Artifact 35332 | -3/Quarantine | Entered Research 35332 | -2/Research | Warlord forces began assault on 0b10 35332 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 35376 | -2/Research | Identified exit to Testing 35430 | -2/Research | Lost 4 allies 35442 | -2/Research | Research machine network offline 35645 | -2/Research | Lost 5 allies 35759 | -2/Research | Borebot progress halted 35761 | -2/Research | Identified Phase Redirector 35764 | -2/Research | Borebot progress halted 35879 | -2/Research | Borebot progress halted 35964 | -2/Research | Entered Testing 36077 | -2/Testing | Repaired Lyr. Heavy Armor Plating 36134 | -2/Testing | Found Portable AFG 36234 | -2/Testing | Spotted AS-DGF(L) 36250 | -2/Testing | Destroyed AS-DGF(L) 36592 | -2/Testing | Found Prototype Ballistic Cannon 36592 | -2/Testing | Identified Perforator 36825 | -2/Testing | Found Prototype Launcher 36825 | -2/Testing | Identified Z-bomb Delivery System 37068 | -2/Testing | Found Prototype Processor 37068 | -2/Testing | Identified Spectral Analyzer 37109 | -2/Testing | Found Exp. Sensor Array 37123 | -2/Testing | Spotted Striker 37143 | -2/Testing | Found Prototype Hackware 37344 | -2/Testing | Spotted Striker 37425 | -2/Testing | Build established: Hacker-Skirmisher 38227 | -2/Testing | Discovered new exit (range 12) 38458 | -2/Testing | Found Prototype Device 38458 | -2/Testing | Identified Exp. Transmission Jammer 38537 | -2/Testing | Identified exit to Access 38619 | -2/Testing | Found Prototype Device 38619 | -2/Testing | Identified Exp. Actuator Array 38637 | -2/Testing | Entered Access 38637 | -1/Access | Evolved 2 slots: Power x1, Utility x1 38899 | -1/Access | Build established: Generator-Tank 39387 | -1/Access | First assault squad dispatched 40302 | -1/Access | Discovered new exit (range 7) 40310 | -1/Access | Identified exit to Command 40347 | -1/Access | Entered Command 40541 | -1/Command | Spotted B-99 Colossus 40555 | -1/Command | Identified Ghost Barrier 40767 | -1/Command | Identified exit to Surface 40852 | -1/Command | Build established: Hacker-Tank 40885 | -1/Command | First assault squad dispatched 40946 | -1/Command | Disengaged cave seal 40946 | -1/Command | Derelicts emerged from the dark tunnel 40946 | -1/Command | Welcomed Warlord to Command 41057 | -1/Command | Warlord commented on Warlord statues 41058 | -1/Command | Spotted M Guard 41058 | -1/Command | Spotted M Guard 41058 | -1/Command | Spotted Combat Programmer 41075 | -1/Command | Spotted Combat Programmer 41080 | -1/Command | Combat Programmer assimilated allied J4-RSF(i) 41087 | -1/Command | Combat Programmer assimilated allied O4-3JX(L) 41090 | -1/Command | Spotted O4-3JX(L) 41100 | -1/Command | Destroyed O4-3JX(L) 41119 | -1/Command | Lost 7 allies 41136 | -1/Command | Destroyed Combat Programmer 41156 | -1/Command | All MAIN.C guards destroyed 41164 | -1/Command | Found Prototype Reactor 41164 | -1/Command | Identified Zero-point Reactor 41226 | -1/Command | Found Prototype Device 41226 | -1/Command | Identified AEGIS Remote Shield 41308 | -1/Command | Derelicts emerged from the dark tunnel 41457 | -1/Command | Met MAIN.C 41457 | -1/Command | Hacked MAIN.C using A7's code 41472 | -1/Command | 0b10 Conduit disabled 41481 | -1/Command | MAIN.C activated Command garrisons 41512 | -1/Command | Destroyed MAIN.C 41515 | *** | Establishing Free Derelict Territories! Last Messages --------------- 41504_ MAIN.C reaction time slowed by virus. 41506_ 1M-HNZ(p) resets CU-RWJ(p), system corruption cleaned. 41506_ MAIN.C reaction time slowed by virus. 41507_ 1M-HNZ(p) resets JI-EUT(g), system corruption cleaned. 41507_ 8G-3QW(L) knocked back. 41511_ MAIN.C reaction time slowed by virus. 41512_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] 41512_ MAIN.C destroyed. 41515_ System corrupted: Matter fused (-10). ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????################?????????????????????? | | ?????????"""" """" %#?????????????????????? | | ???????? "" @ #?????????????????????? | | ?????????"" "" ####################### | | ??????????""""""" g% W + # | | ??????????? "" g + ! # | | ???????????"""" L + [ # | | ???????????"""" % %% g ################### # | | ????????????""""% p p #?????????????????# # | | ??????????? "" % p #?????????????????# # | | ?????????? " % % ""#?????????????????# T | | ????????????"" """"#?????????????????#///# | | ???????????? """""#?????????????????# | | ??????????? $ % """""""#?????????????????# | | ?????????? " "%" " #?????????????????# ! | | ????????? " " " " ??????????????????# % | | ????????? " " " """" ? ??????????????????# % | | ?????????? ""? " "?????"????????????????????# %% | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 120 Energy Generation 101 Energy Capacity 1580 Matter Stores 625 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EM 50 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 34 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Plasma Cutter | -4/Factory | Hacked Lyr. Heavy Armor Plating | -4/Factory | Scanalyzed Adv. Transmission Jammer | -3/Quarantine | Scanalyzed Adv. EM Disruption Field | -3/Quarantine | Scanalyzed Vortex Chain Reactor | -3/Quarantine | Scanalyzed Lgt. Quantum Reactor | -1/Command | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -4/Factory Lyr. Heavy Armor Plating | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Achievements -------------- What Is This Thing? void main() Challenges ------------ None Game ------ Seed SkeletonBombRegenerator Manual? 0 Play Time 10:02:01 Cumulative 217.9 hours Start 2024.09.21 @ 22:48:42 End 2024.09.23 @ 17:57:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type 7 Total 4 Types 1/0/1/1/0/0/0/1/0 Lore% 64 Gallery% 65 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ede01440-4494-4c20-9d12-0aef1674e139