Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 00:34:58 Player: Tottery Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (120) 600 Value Destroyed (3952) 3952 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 9158 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 226 Friendly Fire -231 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 418/450 System Corruption 19% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Energy Well Enhanced Optical Array Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Improved Coolant Injector Improved Weapon Cycler Point Defense System Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Energy Well Triangulator Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Core Analyzer Advanced Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Thermic Laser Wave Gun > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Power Amplifier Coolant Injector Improved Coolant Injector Weapon Cycler Improved Weapon Cycler Point Defense System Improved Recalibrator Thermic Laser [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Thermic Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . Utility 7 | . . . 2 . . 2 2 . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 163 | 6 2 14 5 10 35 22 16 6 . 47 Power 22 | 1 . 2 . 1 3 3 2 . . 10 Engine 7 | 1 . 1 . . 1 . 1 . . 3 Core 15 | . . 1 . 1 2 3 1 . . 7 Reactor . | . . . . . . . . . . . Propulsion 41 | 2 . 6 . 1 11 3 3 5 . 10 Treads . | . . . . . . . . . . . Leg 41 | 2 . 6 . 1 11 3 3 5 . 10 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 56 | 1 1 . 4 6 12 11 6 1 . 14 Device 34 | . . . 2 4 9 6 2 . . 11 Storage 4 | 1 . . . . . 1 1 . . 1 Processor 9 | . . . . . 3 2 2 1 . 1 Hackware 2 | . 1 . . . . . . . . 1 Protection 7 | . . . 2 2 . 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 44 | 2 1 6 1 2 9 5 5 . . 13 Energy Gun 18 | 1 . 2 . 1 . 2 . . . 12 Energy Cannon 12 | . . . 1 . 6 2 3 . . . Ballistic Gun 3 | 1 . 2 . . . . . . . . Ballistic Cannon 6 | . . 1 . 1 . 1 2 . . 1 Launcher 3 | . 1 . . . 2 . . . . . Special Weapon 2 | . . 1 . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 . . 1 Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 1 | . . . . . 1 . . . . . Parts Lost 49 | . . . . 3 12 1 1 . . 32 Power 6 | . . . . . 1 . . . . 5 Propulsion 14 | . . . . 1 5 . 1 . . 7 Utility 16 | . . . . 1 5 1 . . . 9 Weapon 13 | . . . . 1 1 . . . . 11 Highest Loss Streak 10 | . . . . 2 4 1 1 . . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 90 99 100 99 94 97 99 100 100 92 Engine 2 | . 14 9 . . 3 . . . . 2 Core 6 | . . 4 11 11 5 7 5 6 6 5 Leg 21 | . 28 28 22 21 25 20 19 20 20 15 Device 11 | . . . 6 11 14 13 7 13 13 16 Storage 7 | . 14 14 11 11 8 1 7 6 6 8 Processor 15 | . . . . . 7 22 29 26 26 20 Hackware 3 | . 5 14 11 11 1 . . . . . Protection 4 | . . . 15 10 1 6 6 6 6 1 Energy Gun 3 | . 4 6 4 5 1 . . . . 11 Energy Cannon 10 | . . . 6 6 16 20 13 13 13 3 Ballistic Gun 1 | . 14 18 . . . . . . . . Ballistic Cannon 4 | . . 2 11 9 4 2 5 6 6 . Peak Build Rating 82 | 6 9 20 24 24 31 45 61 63 63 82 Average Rating 42 | 4 7 11 22 22 26 39 55 62 63 68 On Entrance 31 | . 6 9 20 22 23 31 45 61 63 63 Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 12 14 20 25 25 35 38 55 53 53 60 Greatest Support 60 | 20 20 30 30 30 40 53 53 53 53 60 Greatest Overweight (x) 5 | 1 . . . . 2 1 1 . . 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 7 6 10 10 10 9 Most Carried 10 | 2 8 8 8 8 8 10 10 10 10 10 Average Carried 7 | 1 6 7 7 7 7 6 9 9 10 7 Final Capacity 10 | 8 8 8 8 8 5 10 10 10 10 5 Final Carried 10 | 2 8 8 8 7 5 10 10 10 10 5 Class Distribution -------------------- 42% | Scavenger-Skirmisher 21% | Skirmisher 18% | Scavenger-Mutant 8% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Matter Collected 3277 | 201 75 472 99 331 547 253 394 172 . 733 Remotely . | . . . . . . . . . . . Salvage Created 4371 | . 138 135 108 260 1377 519 446 427 . 961 Parts 235 | . 7 5 11 22 76 37 18 20 . 39 Haulers Intercepted 6 | . . . . . 2 3 1 . . . Recyclers Shooed 3 | . . . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 15 . . Prevented 7 | . . . . . . . . 7 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 94 | . 6 5 4 12 25 6 6 10 . 20 Guns 20 | . 1 4 3 2 . . . . . 10 Cannons 58 | . . . 1 10 19 6 6 9 . 7 AOE 10 | . 5 . . . 5 . . . . . Classes Destroyed 13 | . 3 . 3 1 2 4 . . . . Builder 4 | . . . 1 . 3 . . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 6 | . . . . . 2 3 1 . . . Recycler 2 | . 1 . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 10 | . . . 1 . 3 2 3 . . 1 Swarmer 38 | . 4 3 3 10 7 . . 5 . 6 Grunt 33 | . 2 2 . 1 14 . 4 4 . 6 Duelist 1 | . . . . 1 . . . . . . Sentry 8 | . . . 1 . 4 1 1 1 . . Hunter 4 | . . . . . . 2 . . . 2 Programmer 10 | . . . . . . 3 1 . . 6 Thug 1 | . . . . 1 . . . . . . Best Kill Streak 6 | . 6 3 3 3 5 2 2 4 . 4 Combat Bots Only 5 | . 5 3 3 3 3 2 2 4 . 4 Max Kills in Single Turn 3 | . 3 1 1 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Hostile Shots Fired 731 | . 25 50 31 79 112 40 96 39 . 259 Missed 213 | . 8 9 6 24 34 17 41 15 . 59 Damage Taken 7913 | . 161 356 244 553 1542 358 632 285 . 3782 Core 1677 | . 22 104 76 57 194 102 72 46 . 1004 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 4 | . . . 4 . . . . . . . Core Remaining (%) 75 | 100 . 49 . 66 64 85 . . 86 . Volleys Fired 320 | . 15 41 22 41 64 27 28 12 . 70 Largest 3 | . 2 2 2 2 3 3 3 3 . 3 Hottest 255 | . 50 121 116 124 225 225 203 213 . 255 Shots Fired 742 | . 21 73 38 78 162 79 84 36 . 171 Gun 251 | . 15 69 20 12 6 . . . . 129 Cannon 460 | . . . 18 66 135 79 84 36 . 42 Launcher 21 | . 6 . . . 15 . . . . . Special 10 | . . 4 . . 6 . . . . . Kinetic 204 | . 15 53 16 34 25 16 28 12 . 5 Thermal 454 | . . 20 22 44 122 63 36 12 . 135 Explosive 6 | . 6 . . . . . . . . . Electromagnetic 78 | . . . . . 15 . 20 12 . 31 Robot Hit Streak 16 | . 2 10 3 3 9 15 8 5 . 16 Robot Miss Streak 6 | . 2 5 4 6 5 4 4 6 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 Shots Hit Robots 373 | . 9 34 16 30 77 39 52 15 . 101 Core Hits 187 | . 12 13 9 15 52 17 16 11 . 42 Critical Kills 5 | . . . . 2 2 . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 24 | . . 1 1 2 3 . 1 3 . 13 Burn 14 | . . 1 1 . . . . . . 12 Meltdown 3 | . . . . 1 1 . . 1 . . Destroy 3 | . . . . 1 2 . . . . . Blast 3 | . . . . . . . 1 1 . 1 Corrupt 1 | . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9779 | . 420 366 274 706 2658 953 1445 449 . 2508 Guns 2538 | . 57 366 131 117 29 . . . . 1838 Cannons 6292 | . . . 140 589 2195 953 1442 449 . 524 Explosions 922 | . 363 . . . 425 . . . . 134 Melee . | . . . . . . . . . . . Ramming 27 | . . . 3 . 9 . 3 . . 12 Kinetic 1945 | . 57 233 120 279 370 185 487 118 . 96 Thermal 6424 | . . 133 151 427 1879 768 693 154 . 2219 Explosive 363 | . 363 . . . . . . . . . Electromagnetic 1020 | . . . . . 400 . 262 177 . 181 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . 10 3 1 1 1 19 Average Corruption 3 | . . . . . 8 2 1 1 1 4 Corruption Purged 15 | . . . . . 10 . . . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 98 | . . . . . 32 22 4 6 1 33 Message Errors 22 | . . . . . 5 5 . 3 . 9 Matter Fused 18 | . . . . . 4 4 1 3 . 6 Heat Flow Errors 15 | . . . . . 7 2 1 . . 5 Energy Discharges 19 | . . . . . 5 5 1 . 1 7 Data Loss (minor) 13 | . . . . . 7 3 1 . . 2 Data Loss (major) 2 | . . . . . 1 . . . . 1 Misfires 4 | . . . . . 1 3 . . . . Alerts 1 | . . . . . . . . . . 1 Weapon Failures 4 | . . . . . 2 . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 97 | . . . 15 12 50 3 9 . . 8 Projectiles 87 | . . . 15 12 48 3 9 . . . Explosions 10 | . . . . . 2 . . . . 8 Melee . | . . . . . . . . . . . Knockbacks 11 | . . . 1 1 1 4 2 . . 2 Impact 2 | . . . . . . . 1 . . 1 Kinetic 8 | . . . 1 1 1 3 1 . . 1 Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 130 | . . . . . 128 . . . . 2 Shots 8 | . . . . . 8 . . . . . Rammed 14 | . . . . . . . . . . 14 Targets Rammed 20 | . . . 1 . 4 . 1 . . 14 Kicked 6 | . . . 1 . 4 . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 452 | . 26 276 383 372 444 246 414 207 . 452 Average Temperature 104 | . 12 68 146 81 111 84 117 91 . 112 Received Heat Transfer 1750 | . 36 48 27 42 684 30 231 18 . 634 Effects 28 | . . 1 1 3 7 2 4 . . 10 Shutdowns 3 | . . . . . 1 . . . . 2 Energy Bleed 3 | . . . 1 . . . 1 . . 1 Interference 16 | . . 1 . 3 1 2 3 . . 6 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . 1 . . . . . Damage (major) 4 | . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 7 | . . 1 . 1 1 . . 1 . 3 Combat Hostiles 6 | . . 1 . . 1 . . 1 . 3 Parts Melted 36 | . . 3 1 4 3 . 1 . . 24 Heat Transferred 12201 | . . 407 444 851 2825 1110 999 185 . 5380 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Peak Influence 421 | . 246 168 143 383 421 261 154 . . 198 Initial 191 | . . 95 . 8 90 191 25 . . 56 Average 127 | . 138 75 64 259 261 121 59 . . 57 Maximum Alert Level 2 | . 1 . . 1 2 1 . . . . Low Security (%) 77 | 100 53 100 100 25 30 85 100 . . 100 Level 1 21 | . 46 . . 74 63 14 . . . . Level 2 1 | . . . . . 6 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . . . . 1 7 5 3 . . 6 Investigation 5 | . . . . . 2 2 . . . 1 Extermination 7 | . . . . . . 3 1 . . 3 Reinforcement 5 | . . . . . 3 . 2 . . . Assault 1 | . . . . 1 . . . . . . Garrison 4 | . . . . . 2 . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Distress Signals 6 | . . . . . 5 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 11 9 7 24 43 14 14 10 . 30 Peak Tracking Total 6 | . 4 3 3 4 6 2 3 4 . 6 Tactical Retreats 19 | . 2 . . 4 9 1 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Traps Triggered 9 | . . . . . 1 3 2 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Disabled 13 | . . . . 3 8 2 . . . . Max in Single Turn 2 | . . . . 2 2 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Accessed 25 | . . . 3 1 7 6 4 . . 4 Terminals 15 | . . . 1 1 5 3 2 . . 3 Fabricators 3 | . . . . . . 1 2 . . . Repair Stations 3 | . . . . . 1 2 . . . . Recycling Units 3 | . . . 2 . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 62 | . . . 5 2 24 18 5 . . 8 Successful 42 | . . . 2 1 17 12 4 . . 6 Failed 20 | . . . 3 1 7 6 1 . . 2 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . 2 . . . . Terminals 33 | . . . 1 2 15 7 3 . . 5 Fabricators 4 | . . . . . . 2 2 . . . Repair Stations 15 | . . . . . 6 9 . . . . Recycling Units 7 | . . . 4 . 3 . . . . . Scanalyzers 3 | . . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . Terminal Hacks 25 | . . . 1 1 11 6 2 . . 4 Record 4 | . . . . . 1 1 . . . 2 Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open DSF 2 | . . . . . . . 2 . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . 1 Alert Level 6 | . . . . . 4 1 . . . 1 Unreport Threat 2 | . . . . . 2 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . Transport Status 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Zone Layout 2 | . . . . . 1 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Network Status 2 | . . . . . . . 2 . . . Repair Station Hacks 10 | . . . . . 4 6 . . . . Scan Component 9 | . . . . . 4 5 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . 1 . 2 . . . . . Report Inventory 2 | . . . 1 . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 12 | . . . 1 . 2 5 1 . . 3 Full Trace Events 5 | . . . 1 . 1 2 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . . . . . 8 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Total Allies 4 | . . . . 4 . . . . . . Largest Group 3 | . . . . 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . Highest-Rated Ally 31 | . . . . 31 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 53 | . . . . 17 36 . . . . . Total Damage 554 | . . . . 235 319 . . . . . Kills 8 | . . . . 5 3 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Turns Passed 11602 | 66 242 994 585 954 1699 2038 1505 1452 85 1982 Spaces Moved 7602 | 49 167 679 418 652 978 1530 973 1135 70 951 Core 8 | 6 . . . . . . . . . 2 Treads . | . . . . . . . . . . . Legs 7594 | 43 167 679 418 652 978 1530 973 1135 70 949 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 110 123 123 123 120 Average Speed 125 | 113 120 120 120 120 126 118 134 123 123 140 Slowest Speed 300 | 120 120 120 120 120 260 190 195 123 123 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 43 | 4 36 90 29 92 49 26 18 97 14 21 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 6 | . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 11 | . . 2 . 2 . . . 5 2 . Spaces Dug 13 | . . 4 . . 1 1 . . . 7 Terrain Destroyed 160 | . 32 4 7 32 48 2 7 14 . 14 Melee . | . . . . . . . . . . . Projectile 95 | . . 4 7 16 35 2 7 14 . 10 AOE 65 | . 32 . . 16 13 . . . . 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Total 9018 | 56 190 792 462 743 1304 1708 1108 1167 69 1419 Wait 752 | . . 33 14 37 186 78 77 8 . 319 Move 7592 | 48 166 678 417 651 977 1529 972 1134 69 951 Hop . | . . . . . . . . . . . Pick Up 81 | 2 7 9 2 2 15 23 5 1 . 15 Fast Attach 55 | 6 . 4 1 2 19 8 6 . . 9 Attach 36 | . 1 . 2 2 6 4 3 . . 18 Detach 2 | . . . . . 1 1 . . . . Swap 72 | . 1 10 2 6 10 10 7 6 . 20 Drop 88 | . . 17 1 2 22 28 9 6 . 3 Fire 320 | . 15 41 22 41 64 27 28 12 . 70 Melee . | . . . . . . . . . . . Ram 14 | . . . . . . . . . . 14 Kick 6 | . . . 1 . 4 . 1 . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered Mines 385 | -10/Mines | Met a Derelict bent on vengeance 688 | -10/Mines | Discovered new exit (range 7) 707 | -10/Mines | Learned Materials stockpile data 758 | -10/Mines | Discovered new exit (range 8) 943 | -10/Mines | Core integrity fell below 50% 979 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1138 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1295 | -10/Mines | Build established: Scavenger-Mutant 1303 | -10/Mines | Entered Materials 1303 | -9/Materials | Evolved 2 slots: Utility x2 1754 | -9/Materials | Discovered new exit (range 6) 1846 | -9/Materials | Identified exit to Mines 1888 | -9/Materials | Entered Mines 2037 | -9/Mines | Discovered new exit (range 6) 2038 | -9/Mines | Learned location of Storage (-7) 2359 | -9/Mines | Met a Derelict testing a Signal Generator 2480 | -9/Mines | Discovered new exit (range 3) 2520 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2647 | -9/Mines | Learned location of Recycling (-7) 2842 | -9/Mines | Entered Materials 2842 | -8/Materials | Accompanied by 3 allies 2842 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2907 | -8/Materials | Garrison activated, responded to threat 3115 | -8/Materials | Garrison activated, responded to threat 3185 | -8/Materials | Crushed by falling debris 3216 | -8/Materials | Lost 4 parts (1p1n2u) 3425 | -8/Materials | System corruption reached 10% 3703 | -8/Materials | Lost 3 parts (1n1u1w) 3994 | -8/Materials | Build established: Scavenger-Gunner 4039 | -8/Materials | Discovered new exit (range 16) 4066 | -8/Materials | Identified exit to Factory 4374 | -8/Materials | Build established: Scavenger-Skirmisher 4534 | -8/Materials | Discovered exit to Factory (range 7) 4541 | -8/Materials | Entered Factory 4541 | -7/Factory | Evolved 2 slots: Utility x2 4562 | -7/Factory | Discovered new exit (range 18) 4581 | -7/Factory | Identified exit to Factory 6579 | -7/Factory | Entered another Factory area 6579 | -6/Factory | Evolved 2 slots: Utility x2 6644 | -6/Factory | Identified exit to DSF 6679 | -6/Factory | Discovered new exit (range 7) 6709 | -6/Factory | Identified exit to Lower Caves 6778 | -6/Factory | Identified exit to DSF 7384 | -6/Factory | Discovered new exit (range 18) 7634 | -6/Factory | Identified exit to Factory 7859 | -6/Factory | Build established: Gunner 8084 | -6/Factory | Entered Lower Caves 8124 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8169 | -6/Lower Caves | Build established: Skirmisher 9294 | -6/Lower Caves | Discovered new exit (range 19) 9346 | -6/Lower Caves | Identified exit to Lower Caves 9536 | -6/Lower Caves | Entered another Lower Caves area 9613 | -6/Lower Caves | Discovered exit to Factory (range 10) 9621 | -6/Lower Caves | Entered Factory 9621 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10380 | -5/Factory | Lost 4 parts (2p1u1w) 10533 | -5/Factory | Build established: Scavenger-Skirmisher 10821 | -5/Factory | Lost 3 parts (1p1u1w) 11409 | -5/Factory | Garrison activated, responded to threat 11438 | -5/Factory | Lost 5 parts (1p2n2w) 11541 | -5/Factory | System corruption reached 10% 11563 | -5/Factory | Core integrity fell below 50% 11587 | -5/Factory | Core integrity fell below 20% 11590 | -5/Factory | Lost 10 parts (1p3n2u4w) 11603 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11559_ Critical hit (Burn: +37). 11559_ Thermic Laser destroyed. 11560_ Slammed into G-50 Soldier. 11561_ Overheating: System interference. 11561_ Core Analyzer temporarily disabled. 11561_ Enh. Optical Array temporarily disabled. 11563_ Slammed into G-50 Soldier. 11575_ System corrupted: Matter fused (-10). 11578_ Slammed into P-70 Sage. 11578_ Destabilizing: System corrupted (+2). 11581_ Slammed into P-70 Sage. 11592_ Critical hit (Burn: +37). 11593_ Slammed into P-70 Sage. 11596_ P-70 Sage knocked back. 11597_ System corrupted: Heat flow error (+150). 11599_ Triangulator destroyed. 11599_ Slammed into P-70 Sage. 11601_ Med. Storage Unit destroyed. 11602_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ??????? ???????????? | | ??????????????????? ?????? ???????????? | | ????????????????"" ? "?" ????????????? | | ????????#? ??? #????????????? | | ????????# ? #????????????? | | ????????# #????????????? | | ????????# #????????????? | | ????????# #????????????? | | ????????# """ #????????????? | | ????????# """ #????????????? | | ????????# """ " #????????????? | | ????????# "" #????????????? | | ????????# """ G #????????????? | | ????????? """ "" #????????????? | | ??????????? """ " #???????###### | | ????????????? #???????# | | ??????????????? #?####### | | ?????????########/##??# #?# # | | ?????????# %% #??# ###[ # | | ?????????# % #??# = + | | ?????????# g % ##?# ### # | | ?????????# %% ;#?# #?# # | | ?????????# p@%;### #?#### ## | | ?????????# !%% ; #????# ####### | | ?????????# ! ;;####+######## # | | ?????????# # ! ## # | | ?????????# # ## # | | ?????????# # """"""""" ## #? | | ?????????#! # ## ####+## | | ?????????# # """"""""" ## % | | ?????????# # / | | ?????????# # """"""""" ###### | | ?????????# # #????# | | ?????????# # """"""""" ###### | | ?????????########### + | | ???????????????????# """"""""" ########## | | ???????????????????# #????????# | | ???????????????????##############????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????+ | | ????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 145 Energy Generation 38 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Core Analysis 6 Energy Filtering 30 Offensive Hacking 14 Item Schematics ----------------- Thermic Laser | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed ResetTiamatTearclaws Manual? 0 Play Time 02:36:54 Cumulative 22.6 hours Start 2024.09.09 @ 18:03:28 End 2024.09.10 @ 00:34:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d81ad664-15b8-444a-aa19-b2e5fadda196