Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 08:59:56 Player: kite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2154) 2154 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (416) 416 TOTAL SCORE: 5870 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 227 Aligned with FarCom 300 Friendly Fire -155 Cogmind --------- Core Integrity 375/550 Matter 285/300 Energy 77/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Mace Axe Blade Saw > --- INVENTORY (15) --- Light Treads Light Treads High-capacity Storage Unit Medium Battery (150) Medium Matter Pod (100) Hacking Suite AWS/Thermal Gauss Rifle EMP Blaster Missile Launcher Plasma Cutter Hammer Axe Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Mace Axe Blade Saw > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Treads Medium Battery Medium Matter Pod Hacking Suite AWS/Thermal Gauss Rifle EMP Blaster Missile Launcher Plasma Cutter Hammer Axe [Rating: 32] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 1 | . . . . . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 40 | 7 1 . 9 . 1 1 21 Power 3 | 1 . . . . 1 1 . Engine 3 | 1 . . . . 1 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . . 3 . . . 11 Treads 15 | 2 . . 2 . . . 11 Leg 1 | . . . 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 2 1 . 3 . . . 5 Device 3 | 1 . . 1 . . . 1 Storage 3 | 1 1 . . . . . 1 Processor 3 | . . . 1 . . . 2 Hackware . | . . . . . . . . Protection 2 | . . . 1 . . . 1 Artifact . | . . . . . . . . Weapon 10 | 2 . . 3 . . . 5 Energy Gun 2 | . . . 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . . . . . . 1 Ballistic Cannon 2 | . . . 1 . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 8 | . . . 1 . . . 7 Power 2 | . . . 1 . . . 1 Propulsion 4 | . . . . . . . 4 Utility 1 | . . . . . . . 1 Weapon 1 | . . . . . . . 1 Highest Loss Streak 5 | . . . 1 . . . 5 To Critical Strikes . | . . . . . . . . Average Backups 12 | 2 4 6 13 14 14 14 13 Power . | . 1 1 1 1 . . . Propulsion 3 | . 1 1 4 2 2 2 4 Utility 3 | . 1 2 3 6 6 6 3 Weapon 4 | . 1 2 4 5 5 6 5 Tool/Special . | . . . . . . . . Unused Backups 22 | . . . 6 1 . . 15 Power . | . . . . . . . . Propulsion 6 | . . . 4 1 . . 1 Utility 6 | . . . 1 . . . 5 Weapon 9 | . . . 1 . . . 8 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 97 88 94 100 95 Engine 9 | . 14 14 9 . 5 11 8 Treads 33 | . 28 28 30 33 33 33 35 Device 6 | . 14 14 3 11 11 11 4 Storage 10 | . 14 14 11 11 11 11 9 Processor 4 | . . . 1 . . . 6 Protection 3 | . . . 5 . . . 4 Energy Gun 5 | . . . 13 22 22 22 1 Ballistic Gun 8 | . 28 28 17 . . . 3 Ballistic Cannon 8 | . . . 2 11 11 11 12 Impact Weapon 2 | . . . . . . . 4 Slashing Weapon 2 | . . . . . . . 4 Peak Build Rating 32 | 7 7 7 14 11 13 17 32 Average Rating 19 | 5 6 7 11 10 12 13 26 On Entrance 9 | . 7 7 7 11 11 13 17 Avg Prop Armor Cover (%) 6 | . . . 6 . . . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 14 29 29 38 29 32 38 46 Greatest Support 92 | 40 40 40 60 60 60 60 92 Greatest Overweight (x) 2 | . . . 2 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 Most Carried 15 | 4 6 6 15 15 15 15 15 Average Carried 13 | 2 4 6 13 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 6 6 14 15 15 15 15 Class Distribution -------------------- 36% | Mutant 18% | Skirmisher 13% | Scavenger-Gunner 11% | Assassin 8% | Tank 6% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2159 | 338 41 107 337 85 . 75 1176 Remotely . | . . . . . . . . Salvage Created 3222 | 172 136 117 602 112 . 125 1958 Parts 189 | 9 13 9 32 13 . 7 106 Haulers Intercepted 5 | . 1 . . . . . 4 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 3 2 7 1 . . 31 Melee 10 | . . . . . . . 10 Guns 22 | . 3 2 7 . . . 10 Cannons 11 | . . . . 1 . . 10 Classes Destroyed 14 | 2 4 1 4 . . . 3 Worker 6 | . . . 1 . . 1 4 Builder 7 | . 1 . 2 . . . 4 Tunneler 12 | 3 . 1 1 3 . . 4 Hauler 5 | . 1 . . . . . 4 Recycler 6 | 1 . . 2 . . 1 2 Mechanic 1 | . . . 1 . . . . Operator 3 | . 1 . . . . . 2 Watcher 3 | . . . 1 . . . 2 Swarmer 6 | . 3 . . . . . 3 Grunt 21 | . . 2 4 . . . 15 Brawler 1 | . . . . . . . 1 Sentry 13 | . . . 3 1 . . 9 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Thug 1 | . . . . . . 1 . Best Kill Streak 10 | 2 4 2 7 3 . 2 10 Combat Bots Only 10 | . 3 2 4 1 . . 10 Max Kills in Single Turn 2 | 2 1 1 2 1 . 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 264 | . 13 18 30 2 . . 201 Missed 72 | . 3 3 8 1 . . 57 Hits 192 | . 10 15 22 1 . . 144 Projectile 192 | . 10 15 22 1 . . 144 Critical Strikes 6 | . . . . . . . 6 Damage Taken 2677 | . 75 196 362 12 . . 2032 Core 315 | . 43 60 37 . . . 175 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 . 58 . . . 90 . Volleys Fired 175 | 17 20 11 40 5 . 3 79 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 136 | 40 40 40 136 136 . 136 116 Shots Fired 451 | 34 40 22 113 15 . 9 218 Gun 291 | 34 40 22 101 10 . 6 78 Cannon 160 | . . . 12 5 . 3 140 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 381 | 34 40 22 68 5 . 3 209 Thermal 70 | . . . 45 10 . 6 9 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 4 10 18 22 5 . 3 17 Robot Miss Streak 6 | 2 3 2 3 3 . 2 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 310 | 19 26 18 68 10 . 5 164 Core Hits 122 | 5 8 7 25 6 . 6 65 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 6 | . . . . . . . 6 Critical Strikes 21 | . . . 3 . . . 18 Burn 3 | . . . 3 . . . . Destroy 2 | . . . . . . . 2 Blast 7 | . . . . . . . 7 Smash 6 | . . . . . . . 6 Sever 3 | . . . . . . . 3 Melee Attacks 81 | . . . . . . . 81 Impact 30 | . . . . . . . 30 Slashing 51 | . . . . . . . 51 Piercing . | . . . . . . . . Sneak Attacks 13 | . . . . . . . 13 Combat Hostiles . | . . . . . . . . Follow-up Attacks 10 | . . . . . . . 10 Damage Inflicted 5813 | 231 283 203 836 150 . 120 3990 Guns 2703 | 231 280 192 719 96 . 68 1117 Cannons 1378 | . . . 117 54 . 52 1155 Explosions . | . . . . . . . . Melee 1718 | . . . . . . . 1718 Ramming 14 | . 3 11 . . . . . Kinetic 3492 | 231 280 192 499 54 . 52 2184 Thermal 589 | . . . 337 96 . 68 88 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 397 | . . . . . . . 397 Slashing 1321 | . . . . . . . 1321 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 349 | . . . . . . . 349 Projectiles 8 | . . . . . . . 8 Explosions . | . . . . . . . . Melee 341 | . . . . . . . 341 Knockbacks 20 | . . . 2 1 . 1 16 Impact 2 | . . . . . . . 2 Kinetic 16 | . . . 2 1 . 1 12 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . 1 1 . . . . . Targets Rammed 3 | . 1 1 . . . . 1 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 201 | . . 19 201 21 . 36 195 Average Temperature 48 | . . 9 57 14 . 19 49 Received Heat Transfer 1041 | . . 111 129 . . . 801 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 6 | . . . . . . . 6 Impact Corruptions 8 | . . . . . . . 8 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1850 | . . . 1184 259 . 185 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 76 | 100 100 100 100 100 . 100 61 Level 1 22 | . . . . . . . 37 Level 2 . | . . . . . . . 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 486 | 10 75 50 180 120 . 5 486 Initial 60 | . . 5 . 60 . . 1 Average 102 | 2 22 12 44 84 . 1 149 Influence Increases 1783 | 20 134 55 425 108 . 10 1031 Destroy 0b10 Robot/C 1020 | . 60 40 240 60 . . 620 Destroy 0b10 Robot/NC 220 | 20 15 5 40 20 . 10 110 Destroy Leader 286 | . 12 10 82 10 . . 172 Allied During Kill 58 | . . . 40 18 . . . Successful Hack 46 | . 32 . 8 . . . 6 Disable Machine 75 | . . . . . . . 75 Destroy Structure 33 | . . . . . . . 33 Lose Combat Pursuer 45 | . 15 . 15 . . . 15 Influence Decreases 1307 | 20 119 70 269 176 88 5 560 Entered New Map 198 | . . 10 . 96 88 . 4 Time Decay 1029 | 20 119 60 259 80 . 5 486 Lost Part 80 | . . . 10 . . . 70 Squads Dispatched 12 | . 2 . 3 1 . . 6 Investigation 2 | . . . 2 . . . . Extermination . | . . . . . . . . Reinforcement 8 | . 2 . 1 . . . 5 Assault 1 | . . . . 1 . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . . . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 8 2 17 5 . . 59 Peak Tracking Total 8 | . 3 2 3 5 . . 8 Tactical Retreats 3 | . 1 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 1 . 2 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . . . . . 5 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 3 . 3 . 2 . 2 Terminals 8 | . 3 . 3 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 5 . 6 . 5 . 4 Successful 12 | . 4 . 1 . 5 . 2 Failed 8 | . 1 . 5 . . . 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 15 | . 4 . 6 . 1 . 4 Terminals 15 | . 5 . 6 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 2 . 1 . 5 . 2 Record 4 | . . . . . 4 . . Part Schematic 1 | . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . Zone Layout 2 | . . . . . . . 2 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Botnet 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . 3 . . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 2 . 1 . . . Largest Group 3 | . . 2 2 3 3 1 . Highest-Rated Group 81 | . . 50 50 81 81 31 . Highest-Rated Ally 31 | . . 31 31 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 38 | . . . 30 8 . . . Total Damage 527 | . . . 402 125 . . . Kills 8 | . . . 5 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2636 | 18 391 219 61 . . . 1947 Structural 988 | . . . . . . . 988 Seismic 689 | 18 391 219 61 . . . . T.N.C. 16 | . . . . . . . 16 Machine Analysis 1931 | . . . . . . . 1931 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4630 | 147 391 219 721 162 384 76 2530 Spaces Moved 2235 | 55 201 116 348 89 238 41 1147 Core 2 | 2 . . . . . . . Treads 2230 | 53 201 116 345 89 238 41 1147 Legs 3 | . . . 3 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 160 | 156 160 160 160 160 160 160 160 Slowest Speed 270 | 160 160 160 270 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 5 40 37 29 24 60 18 82 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 21 | . . . . . . . 21 Terrain Destroyed 21 | . . . . . . . 21 Melee 19 | . . . . . . . 19 Projectile 2 | . . . . . . . 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2804 | 82 232 129 429 98 242 45 1547 Wait 194 | . 7 2 5 2 . . 178 Move 2228 | 54 200 115 347 88 237 40 1147 Hop . | . . . . . . . . Pick Up 39 | 4 1 . 15 2 2 . 15 Fast Attach 24 | 7 2 . 7 . . . 8 Attach 8 | . . . 1 . 1 . 6 Detach . | . . . . . . . . Swap 27 | . 1 . 1 . . 1 24 Drop 40 | . . . 13 1 2 1 23 Fire 175 | 17 20 11 40 5 . 3 79 Melee 66 | . . . . . . . 66 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . 1 1 . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 6) 531 | -10/Materials | Discovered new exit (range 6) 539 | -10/Materials | Entered Mines 737 | -10/Mines | Discovered new exit (range 10) 758 | -10/Mines | Entered Materials 758 | -9/Materials | Accompanied by 2 allies 758 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 763 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1092 | -9/Materials | Identified exit to Mines 1092 | -9/Materials | Identified exit to Storage 1232 | -9/Materials | Build established: Tank 1479 | -9/Materials | Entered Mines 1479 | -9/Mines | Accompanied by 2 allies 1480 | -9/Mines | Met a Derelict testing a Signal Generator 1526 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1631 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1633 | -9/Mines | Discovered new exit (range 5) 1641 | -9/Mines | Entered Exiles 1641 | -9/Exiles | Accompanied by 3 allies 1671 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1680 | -9/Exiles | Met 8R-AWN 1704 | -9/Exiles | Build established: Scavenger-Gunner 1707 | -9/Exiles | Met EX-HEX 1752 | -9/Exiles | Met EX-BIN 1773 | -9/Exiles | Aligned with FarCom system 1774 | -9/Exiles | Given EX-Vault access code 1811 | -9/Exiles | Opened EX-Vault 1825 | -9/Exiles | Found AWS/Thermal 1857 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1905 | -9/Exiles | Met EX-DEC 1913 | -9/Exiles | Learned location of Zion (-6) 2012 | -9/Exiles | Discovered new exit (range 10) 2025 | -9/Exiles | Left Exiles lab with AWS/Thermal 2025 | -9/Exiles | Entered Mines 2025 | -8/Mines | Accompanied by 1 ally 2085 | -8/Mines | Discovered new exit (range 5) 2101 | -8/Mines | Entered Materials 2101 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2898 | -8/Materials | Discovered new exit (range 16) 3507 | -8/Materials | Build established: Skirmisher 3984 | -8/Materials | Build established: Mutant 4196 | -8/Materials | Discovered new exit (range 16) 4567 | -8/Materials | Garrison activated, responded to threat 4623 | -8/Materials | Destroyed 10 combat bots 4627 | -8/Materials | Lost 5 parts (1p4n) 4631 | -8/Materials | Self-destructed Last Messages --------------- 04593_ Critical hit (Burn: +37). 04596_ Lgt. Treads destroyed. 04597_ G-47 Trooper destroyed. 04602_ Y-45 Defender destroyed. 04605_ Acquired 15 matter. 04609_ Acquired Lgt. Treads. 04612_ R-06 Scavenger collects Imp. Heat Sink. 04613_ Acquired Lgt. Treads. 04616_ Acquired Axe. 04616_ R-06 Scavenger collects Aluminum Leg. 04619_ R-06 Scavenger collects Lgt. Nuclear Core. 04623_ C-30 ARC bursts open, deploying its payload. 04623_ G-50 Soldier unfolds itself. 04623_ G-47 Trooper unfolds itself. 04623_ Critical hit (Burn: +37). 04623_ Y-45 Defender destroyed. 04623_ R-06 Scavenger collects Heat Sink. 04630_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????? # ## " # #### | | ???????????????##### ## "" # | | ???????????????#### # "" # # | | ??????????????? ! # """ # # | | ??????????????? 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[ #???? | | ????????#???## ##????????##########???? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ???????????????????????? | | ?????????????# ???????????????????????? | | ?????????????#ss???????????????????????? | | ?????????????+ ???????????????????????? | | ?????????????#s ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisintegrationArchitectMace Manual? 0 Play Time 00:26:25 Cumulative 452.9 hours Start 2026.07.14 @ 08:39:42 End 2026.07.14 @ 08:59:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 416 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 217c6650-99d3-4174-b665-55fff0d0cb54