Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 20:46:31 Player: OctagonalPrism Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (55) 275 Value Destroyed (1841) 1841 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (715) 715 TOTAL SCORE: 9871 Bonus ------- Follower Combat Kills 415 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Improved Antigrav System Improved Antigrav System Coil Gun Field Lobotomy Kit (1) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Signal Interpreter Advanced ECM Suite Experimental Cloaking Device Graphene Brace Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Phase Gun Field Lobotomy Kit > --- INVENTORY -------- Improved Antigrav System Quantum Rifle Coil Gun Grenade Launcher Chainsword [Rating: 113] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Armored Treads Wheel Compact Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Heat Sink Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Chainsword Energy Gun Improved Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 11 | . . . . . 4 . 1 2 2 . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 116 | 5 3 3 6 1 14 14 4 4 1 . 7 19 35 Power 13 | 1 . . . . 1 . 2 . . . 1 2 6 Engine 4 | 1 . . . . 1 . 1 . . . . . 1 Core 2 | . . . . . . . 1 . . . . . 1 Reactor 7 | . . . . . . . . . . . 1 2 4 Propulsion 25 | 2 . . . . 2 5 . 1 . . 4 1 10 Treads 2 | . . . . . 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 3 | 2 . . . . . 1 . . . . . . . Hover 20 | . . . . . . 4 . 1 . . 4 1 10 Flight . | . . . . . . . . . . . . . . Utility 29 | . 1 3 3 . 4 3 . 3 1 . 2 3 6 Device 20 | . 1 2 3 . 2 . . 2 . . 1 3 6 Storage . | . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . Hackware 5 | . . . . . 1 2 . 1 1 . . . . Protection 3 | . . 1 . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 2 . 3 1 7 6 2 . . . . 13 13 Energy Gun 15 | . . . . . 1 . 2 . . . . 5 7 Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 17 | 2 2 . 2 1 5 2 . . . . . 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . . 2 . Special Weapon 6 | . . . 1 . . . . . . . . 3 2 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 3 . . . . . 1 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . . . . . . 2 Corrupted Parts 4 | . . . . . . . . . . . . 1 3 System Corruption 21 | . . . . . . . . . . . . 8 13 Parts Lost 43 | . . 2 . . 3 . . . . . . 7 31 Power 5 | . . . . . . . . . . . . 2 3 Propulsion 15 | . . 1 . . 1 . . . . . . 2 11 Utility 16 | . . 1 . . 1 . . . . . . 2 12 Weapon 7 | . . . . . 1 . . . . . . 1 5 Highest Loss Streak 11 | . . 1 . . 2 . . . . . . 4 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 80 95 83 85 71 95 92 94 91 94 95 94 77 Engine 6 | . 14 14 14 14 9 7 6 5 5 5 5 3 . Core 1 | . . . . . . . 6 5 5 5 4 . . Reactor 2 | . . . . . . . . . . . . 5 7 Treads 1 | . . . . . 10 4 . . . . . . . Wheel 5 | . 28 25 14 14 6 1 . . . . . . . Hover 13 | . . . . . . 20 26 23 21 21 21 18 15 Device 21 | . 9 20 26 28 24 20 13 20 21 21 21 19 23 Processor 1 | . . . . . . . . . . . 1 5 3 Hackware 14 | . . . . . 1 12 20 19 23 26 26 26 18 Protection 3 | . . 5 . . 1 11 6 5 5 5 5 3 . Energy Gun 3 | . . . . . 3 . 5 5 5 5 5 5 3 Ballistic Gun 8 | . 28 28 28 28 13 6 . . . . . 1 . Slashing Weapon 2 | . . . . . . 2 6 5 5 5 5 2 3 Peak Build Rating 113 | 5 8 11 20 11 30 49 54 64 67 69 91 96 113 Average Rating 53 | 4 7 9 10 11 22 43 53 60 65 67 71 87 93 On Entrance 40 | . 5 8 11 11 11 30 48 54 64 67 69 90 95 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 45 | 7 12 15 25 13 21 27 27 28 28 28 35 41 45 Greatest Support 47 | 32 32 32 16 16 40 40 36 38 38 38 46 46 47 Greatest Overweight (x) 3 | . . . 1 . 1 1 . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 3 5 5 5 5 3 5 5 5 5 Average Carried 3 | . 2 3 3 2 4 4 4 3 3 3 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 3 3 5 5 5 3 3 5 3 5 5 Class Distribution -------------------- 52% | Hacker-Mutant 34% | Mutant 6% | Hacker-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Matter Collected 1960 | 242 91 255 . 118 341 69 29 155 . . 20 346 294 Remotely 636 | . 91 255 . 118 172 . . . . . . . . Salvage Created 2096 | . 128 336 . 50 548 59 29 96 . . 47 543 260 Parts 148 | . 13 20 . 8 29 5 5 8 . . 2 33 25 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Combat Hostiles Destroyed 38 | . 6 8 . 3 12 . . . . . . 6 3 Melee 1 | . . . . . . . . . . . . . 1 Guns 31 | . 4 8 . 3 12 . . . . . . 2 2 AOE 5 | . 2 . . . . . . . . . . 3 . Classes Destroyed 13 | . 3 1 . . 4 2 1 . . . . 1 1 Worker 1 | . . . . . 1 . . . . . . . . Builder 5 | . . . . . . . 1 1 . . . 1 2 Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 6 | . . . . . 1 . . 2 . . 1 2 . Swarmer 12 | . 3 2 . 3 4 . . . . . . . . Grunt 20 | . 3 6 . . 6 . . . . . . 5 . Brawler 1 | . . . . . 1 . . . . . . . . Sentry 2 | . . . . . 1 . . . . . . 1 . Programmer 3 | . . . . . . . . . . . . . 3 Best Kill Streak 7 | . 7 3 . 3 4 1 1 2 . . 1 4 2 Combat Bots Only 6 | . 6 3 . 3 4 . . . . . . 3 2 Max Kills in Single Turn 3 | . 3 1 . 2 2 1 1 1 . . 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Hostile Shots Fired 449 | . 12 35 . 12 51 . . . . . 13 93 233 Missed 150 | . 2 5 . 4 20 . . . . . 5 40 74 Damage Taken 5496 | . 87 346 . 60 449 42 . . . . 132 895 3485 Core 1598 | . 16 73 . 15 59 . . . . . 52 61 1322 Absorbed by Shields 301 | . . . . . . . . . . . . 301 . Redirected to Shielding 106 | . . . . . . 9 . . . . 11 86 . Regen/Repaired (Parts) 21 | . . . . . . 21 . . . . . . . Core Remaining (%) 91 | 100 . . . 58 89 100 100 100 . . . 90 . Volleys Fired 160 | . 8 28 . 6 40 4 2 . . . 3 40 29 Largest 2 | . 2 2 . 2 2 2 1 . . . 1 2 2 Hottest 182 | . 46 46 . 46 85 103 60 . . . 60 148 182 Shots Fired 284 | . 16 56 . 12 80 8 2 1 . . 3 59 47 Gun 265 | . 16 56 . 12 78 4 2 1 . . 3 48 45 Cannon 4 | . . . . . . 4 . . . . . . . Launcher 11 | . . . . . 2 . . . . . . 9 . Special 4 | . . . . . . . . . . . . 2 2 Kinetic 156 | . 16 56 . 12 51 4 . . . . . 17 . Thermal 58 | . . . . . . 4 . . . . . 19 35 Explosive 11 | . . . . . 2 . . . . . . 9 . Electromagnetic 55 | . . . . . 27 . 2 1 . . 3 12 10 Robot Hit Streak 14 | . 5 7 . 4 13 14 . . . . 1 8 10 Robot Miss Streak 6 | . 3 5 . 3 3 1 2 . . . 1 3 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . Shots Hit Robots 199 | . 9 32 . 6 55 4 2 3 . . 2 41 45 Core Hits 101 | . 8 13 . 3 23 4 1 3 . . 2 35 9 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Critical Strikes 3 | . . . . . 1 . . . . . . 1 1 Destroy 2 | . . . . . 1 . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 79 | . . . . . . 9 8 11 1 . 13 1 36 Impact . | . . . . . . . . . . . . . . Slashing 79 | . . . . . . 9 8 11 1 . 13 1 36 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 2 . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5963 | . 763 523 . 93 1138 74 108 219 . . 86 1536 1423 Guns 3601 | . 136 523 . 93 1041 74 . . . . 86 839 809 Cannons . | . . . . . . . . . . . . . . Explosions 1379 | . 627 . . . 97 . . . . . . 655 . Melee 977 | . . . . . . . 108 219 . . . 42 608 Ramming 6 | . . . . . . . . . . . . . 6 Kinetic 1716 | . 136 523 . 93 639 74 . . . . . 251 . Thermal 1092 | . . . . . 50 . . . . . . 315 727 Explosive 1329 | . 627 . . . 47 . . . . . . 655 . Electromagnetic 843 | . . . . . 402 . . . . . 86 273 82 Impact . | . . . . . . . . . . . . . . Slashing 977 | . . . . . . . 108 219 . . . 42 608 Piercing . | . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . 1 2 1 . . . 8 35 Average Corruption 12 | . . . . . . 1 1 1 . . . 8 16 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 55 | . . . . . . 1 2 2 . . . 8 42 Message Errors 12 | . . . . . . 1 . 1 . . . 2 8 Matter Fused 10 | . . . . . . . 1 . . . . 3 6 Heat Flow Errors 5 | . . . . . . . . . . . . 1 4 Energy Discharges 5 | . . . . . . . . . . . . 1 4 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 7 | . . . . . . . 1 . . . . 1 5 Data Loss (major) 3 | . . . . . . . . . . . . . 3 Misfires 2 | . . . . . . . . 1 . . . . 1 Misdirections 5 | . . . . . . . . . . . . . 5 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 254 | . 58 . . . 6 . . . . . . . 190 Projectiles . | . . . . . . . . . . . . . . Explosions 64 | . 58 . . . 6 . . . . . . . . Melee 190 | . . . . . . . . . . . . . 190 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . 35 . . . . . . . 2 Shots 1 | . . . . . 1 . . . . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 171 | . 12 102 . . . . . . . . . 21 171 Average Temperature 52 | . 6 52 . . . . . . . . . 21 107 Received Heat Transfer 687 | . 12 177 . . 216 . . . . . . 114 168 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 3 | . . . . . 1 . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 1 1 Heat Transferred 1345 | . . . . . 50 . . . . . . 444 851 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Peak Influence 333 | . 230 249 . 85 313 159 83 124 62 36 99 333 169 Initial 142 | . . 89 . . 33 142 18 40 60 21 25 48 105 Average 86 | . 64 149 . 83 97 100 45 88 61 28 36 137 73 Maximum Alert Level 1 | . 1 1 . . 1 . . . . . . 1 . Low Security (%) 90 | 100 78 69 . 100 76 100 100 100 100 100 100 64 100 Level 1 9 | . 21 30 . . 23 . . . . . . 35 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . . 1 2 . 3 . . 4 3 7 Investigation 13 | . 2 . . . 1 2 . 2 . . 3 1 2 Extermination 5 | . . . . . . . . 1 . . 1 . 3 Reinforcement 4 | . . . . . . . . . . . . 2 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Distress Signals 7 | . 1 . . . 1 . . . . . 1 2 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 118 | . 7 11 . 3 17 2 2 1 . 6 7 19 43 Peak Tracking Total 17 | . 3 3 . 3 4 1 1 1 . 6 6 5 17 Tactical Retreats 16 | . . 1 . . 2 . . . . . 2 1 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Traps Triggered 7 | . 1 . . . . 1 2 . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 2 . 2 . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Machines Disabled 7 | . 3 . . 1 . . . 1 . . . . 2 Max in Single Turn 3 | . 3 . . 1 . . . 1 . . . . 1 Garrison Access 5 | . . . . . . 2 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Machines Accessed 53 | . 2 1 1 1 6 12 4 6 2 . 7 2 9 Terminals 33 | . 2 . . . 4 6 3 4 1 . 6 2 5 Fabricators 5 | . . . . . . 1 . 1 1 . 1 . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . 1 Scanalyzers 4 | . . . . . 1 2 . . . . . . 1 Garrison Access 5 | . . . . . . 2 1 1 . . . . 1 Total Hacks 181 | . 6 1 1 1 18 36 8 17 7 . 50 10 26 Successful 111 | . 4 1 1 1 13 22 4 11 3 . 31 5 15 Failed 70 | . 2 . . . 5 14 4 6 4 . 19 5 11 Catastrophic 8 | . . . . . . 4 . . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 89 | . 3 . 1 . 7 15 6 8 2 . 30 4 13 Terminals 139 | . 6 . . . 11 25 7 14 5 . 47 10 14 Fabricators 13 | . . . . . . 1 . 2 2 . 3 . 5 Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 6 | . . . . . 3 . . . . . . . 3 Scanalyzers 12 | . . . . . 4 5 . . . . . . 3 Garrison Access 6 | . . . . . . 3 1 1 . . . . 1 Terminal Hacks 53 | . 2 1 1 1 3 9 1 5 1 . 23 3 3 Record 3 | . . . . . . . . . . . 3 . . Part Schematic 2 | . . . . . . 1 . . . . 1 . . Robot Analysis 3 | . . . . . . 1 . . . . 2 . . Prototype ID Bank 9 | . 1 . . . 1 1 1 2 . . 3 . . Open Door 4 | . . 1 . 1 . . . . . . 1 1 . Level Access Points 2 | . . . . . . . . . . . 1 1 . Branch Access Points 2 | . . . . . . . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 5 | . . . . . . 1 . 1 . . 1 1 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . Recycling Unit Index 2 | . . . . . . . . 1 . . 1 . . Garrison Index 1 | . . . . . . . . . . . 1 . . Alert Level 3 | . . . . . 1 1 . . . . 1 . . Locate Traps 4 | . 1 . . . . 1 . . . . 1 . 1 Disarm Traps 2 | . . . . . . 1 . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . 1 . . Zone Layout 4 | . . . . . 1 1 . . . . 2 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 1 . 1 2 . 3 . 4 Network Status 6 | . . . . . . 1 . 1 1 . 1 . 2 Load Schematic 2 | . . . . . . . . . . . 1 . 1 Build 3 | . . . . . . . . . 1 . 1 . 1 Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . 1 Report Inventory 2 | . . . . . 1 . . . . . . . 1 Scanalyzer 8 | . . . . . 4 4 . . . . . . . Insert Component 4 | . . . . . 2 2 . . . . . . . Analyze 4 | . . . . . 2 2 . . . . . . . Garrison Access Hacks 5 | . . . . . . 2 1 1 . . . . 1 Seal Access 5 | . . . . . . 2 1 1 . . . . 1 Unauthorized Hacks 30 | . 2 . . . 5 4 2 4 . . 5 2 6 Terminals 27 | . 2 . . . 3 4 2 3 . . 5 2 6 Track 1 | . . . . . . . . . . . . . 1 Botnet 22 | . 2 . . . 3 4 2 3 . . 4 1 3 Disrupt 2 | . . . . . . . . . . . . 1 1 Operators 2 | . . . . . . . . . . . 1 . 1 Fabricators 1 | . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 2 . . . 5 9 3 4 1 . 5 1 8 Full Trace Events 12 | . 1 . . . 1 2 . 2 . . 3 1 2 Feedback Events 3 | . . . . . . 1 . 1 . . . . 1 Corruption 2 | . . . . . . 1 . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 3 . . . . 1 . . Parts Built 2 | . . . . . . . . . . . 1 . 1 Authchips . | . . . . . . . . . . . . . . Time 370 | . . . . . . . . . 117 . 169 . 84 Total Part Build Rating 12 | . . . . . . . . . . . 6 . 6 Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 13 | . . . . . . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 2 . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . . . . Parts Damaged 2 | . . . . . 1 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 1 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Total Allies 9 | . . 1 . 2 . . . . . . . 3 3 Largest Group 2 | . . 1 . 2 . . . . . . . 2 2 Highest-Rated Group 275 | . . 31 . 47 . . . . . . . 275 206 Highest-Rated Ally 159 | . . 31 . 31 . . . . . . . 159 159 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 71 | . . 8 . . . . . . . . . 35 28 Total Damage 1744 | . . 104 . . . . . . . . . 1289 351 Kills 10 | . . 1 . . . . . . . . . 8 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . 2 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Robot Analysis Total 3 | . . . . . . 1 . . . . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Turns Passed 5899 | 44 156 510 231 309 655 665 314 351 140 75 715 556 1178 Spaces Moved 6156 | 38 123 370 219 291 416 838 482 549 282 150 731 645 1022 Core 82 | 4 . . . . . . . . . . . . 78 Treads 136 | . . . . . 84 52 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1454 | 34 123 370 219 291 332 85 . . . . . . . Hover 4484 | . . . . . . 701 482 549 282 150 731 645 944 Flight . | . . . . . . . . . . . . . . Fastest Speed 28 | 50 100 100 100 100 100 48 48 48 48 48 28 28 33 Average Speed 65 | 94 100 100 100 100 122 60 48 48 48 48 43 43 67 Slowest Speed 250 | 100 100 100 115 100 170 250 48 48 48 48 105 111 200 Overloaded Moves 53 | . . . . . . . . . . . 14 8 31 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 3 32 76 61 66 42 23 12 17 6 83 13 49 24 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 54 | . . . . . . 9 5 8 1 . 12 . 19 Terrain Destroyed 105 | . 11 . . . 22 9 5 8 1 . 12 18 19 Melee 54 | . . . . . . 9 5 8 1 . 12 . 19 Projectile 1 | . . . . . . . . . . . . 1 . AOE 50 | . 11 . . . 22 . . . . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Ext Res Total 7607 | 43 142 464 231 299 491 968 551 618 285 152 1107 853 1403 Wait 1010 | . 5 62 . . 9 92 49 54 1 2 345 145 246 Move 6144 | 37 122 369 218 290 415 837 481 548 282 149 730 644 1022 Hop . | . . . . . . . . . . . . . . Pick Up 28 | 1 2 1 1 1 6 3 2 . . 1 1 2 7 Fast Attach 52 | 5 1 2 2 . 7 10 3 1 1 . 2 6 12 Attach 15 | . . . 2 . 1 . . 2 . . . 2 8 Detach 7 | . . . 2 . . . . . . . . 1 4 Swap 49 | . 2 1 2 1 6 4 1 1 . . 5 11 15 Drop 46 | . 2 1 4 1 7 9 5 1 . . 8 1 7 Fire 160 | . 8 28 . 6 40 4 2 . . . 3 40 29 Melee 79 | . . . . . . 9 8 11 1 . 13 1 36 Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . 13 Rewire 2 | . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 6 exits: Res x4 / *Upp / *Ext) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 7) 201 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 333 | -10/Mines | Found a hidden stash of uninstalled traps 343 | -10/Mines | Discovered new exit (range 9) 411 | -10/Mines | Discovered new exit (range 15) 478 | -10/Mines | Escorted by a lone wolf Derelict 478 | -10/Mines | Learned location of Storage (-8) 601 | -10/Mines | Found the Drone Emporium 606 | -10/Mines | Found Prototype Device 707 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 707 | -10/Mines | Discovered new exit (range 5) 711 | -10/Mines | Entered Exiles 735 | -10/Exiles | Met 8R-AWN 751 | -10/Exiles | Met EX-HEX 779 | -10/Exiles | Met EX-BIN 794 | -10/Exiles | Aligned with FarCom system 795 | -10/Exiles | Given EX-Vault access code 817 | -10/Exiles | Identified Decoy Drone Bay 831 | -10/Exiles | Opened EX-Vault 836 | -10/Exiles | Found Field Lobotomy Kit 862 | -10/Exiles | Warned to stay clear of 0b10 Research branches 890 | -10/Exiles | Met EX-DEC 931 | -10/Exiles | Discovered new exit (range 12) 942 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 942 | -10/Exiles | Entered Mines 949 | -9/Mines | Met a Derelict bent on vengeance 1063 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1098 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1218 | -9/Mines | Learned Materials terminal intel 1244 | -9/Mines | Discovered new exit (range 8) 1251 | -9/Mines | Entered Materials 1251 | -8/Materials | Evolved 4 slots: Utility x4 1252 | -8/Materials | Loaded intel: 12 terminal locations 1893 | -8/Materials | Discovered new exit (range 9) 1906 | -8/Materials | Entered Factory 1906 | -7/Factory | Evolved 2 slots: Propulsion x2 2052 | -7/Factory | Repaired Grenade Launcher 2056 | -7/Factory | Build established: Scavenger-Mutant 2564 | -7/Factory | Discovered new exit (range 16) 2571 | -7/Factory | Entered another Factory area 2571 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2623 | -6/Factory | Build established: Hacker-Mutant 2850 | -6/Factory | Discovered new exit (range 15) 2885 | -6/Factory | Entered another Factory area 2885 | -5/Factory | Evolved 2 slots: Utility x2 3232 | -5/Factory | Discovered new exit (range 7) 3236 | -5/Factory | Entered another Factory area 3236 | -4/Factory | Evolved 2 slots: Utility x2 3257 | -4/Factory | Discovered new exit (range 12) 3342 | -4/Factory | Identified exit to Upper Caves 3342 | -4/Factory | Identified exit to Extension 3376 | -4/Factory | Sucked down chute 3376 | -4/Factory | Entered Waste 3392 | -4/Waste | Spotted C-40 Crusher 3395 | -4/Waste | Spotted C-40 Crusher 3404 | -4/Waste | Spotted C-40 Crusher 3413 | -4/Waste | Spotted C-40 Crusher 3416 | -4/Waste | Spotted C-40 Crusher 3419 | -4/Waste | Spotted C-40 Crusher 3437 | -4/Waste | Discovered new exit (range 11) 3451 | -4/Waste | Entered Factory 3504 | -4/Factory | Identified exit to Research 3696 | -4/Factory | Fabricated Cld. Gravmag System? 4070 | -4/Factory | Discovered exit to Upper Caves (range 10) 4165 | -4/Factory | Discovered exit to Extension (range 6) 4166 | -4/Factory | Entered Extension 4196 | -4/Extension | Spotted B-86 Titan 4381 | -4/Extension | Build established: Hacker-Sprinter 4388 | -4/Extension | Rescued A7 4434 | -4/Extension | Assimilated B-86 Titan with FLK Orb 4538 | -4/Extension | Lost 4 parts (1p1n1u1w) 4602 | -4/Extension | Assimilated G-67 Veteran with FLK Orb 4630 | -4/Extension | Lost 3 parts (1p1n1u) 4698 | -4/Extension | Discovered new exit (range 16) 4722 | -4/Extension | Entered Research 4722 | -3/Research | Accompanied by 2 allies (A7) 4722 | -3/Research | Evolved 2 slots: Utility x2 4808 | -3/Research | Build established: Hacker-Mutant 4931 | -3/Research | Fabricated Cld. Gravmag System (x1) 4977 | -3/Research | Identified exit to Armory 4977 | -3/Research | Identified exit to Quarantine 4977 | -3/Research | System Shield fried by hacking feedback 4984 | -3/Research | Found Prototype Device 4984 | -3/Research | Identified Exp. Cloaking Device 5131 | -3/Research | Assimilated P-80 Master with FLK Orb 5257 | -3/Research | System corruption reached 10% 5296 | -3/Research | Lost 5 parts (3n1u1w) 5511 | -3/Research | Assimilated P-80 Master with FLK Orb 5539 | -3/Research | Master 8b assimilated hostile W-44 Eye 5546 | -3/Research | P-80 Master assimilated allied Eye 8a 5573 | -3/Research | Lost 3 parts (3n) 5752 | -3/Research | Crushed by falling debris 5822 | -3/Research | Lost 9 parts (3n4u2w) 5836 | -3/Research | System corruption reached 30% 5859 | -3/Research | Core integrity fell below 50% 5886 | -3/Research | Core integrity fell below 20% 5900 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Adv. ECM Suite destroyed. Exp. Cloaking Device destroyed. M-28 Smith repairs P-80 Master. Penetrated by Slug. System corrupted: Matter fused (-9). K-01 Serf cleans the Meson Extractor. Acquired Imp. Antigrav System. Meson Extractor disabled. Acquired Imp. Antigrav System. Acquired 19 matter. Slug penetrates Wall. Imp. Antigrav System destroyed. Slammed into H-77 Assassin. Slug penetrates Meson Extractor. System corrupted: Component data lost. Meson Extractor disabled. P-80 Master resets W-44 Eye, system corruption cleaned. Penetrated by Slug. T-07 Excavator destroyed. 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""""" # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????########### | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 37 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 150 Utility Shielding 66 Phase Shifting 10 Evasion (%) 68 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Nuclear Core | -8/Materials | Scanalyzed Aerolev Unit | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Cld. Gravmag System | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Gravmag System | x1 | -4/Factory Cld. Gravmag System | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Prison Break Watch This! Challenges ------------ None Game ------ Seed GuidedNeutronAutobeam Manual? 0 Play Time 01:53:58 Cumulative 70.3 hours Start 2024.08.13 @ 18:52:20 End 2024.08.13 @ 20:46:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 015eb448-396a-4bb7-a711-a8cf3ffeb436