Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.29 @ 15:05:12 Player: NoNeedToExplain Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (183) 915 Value Destroyed (5391) 5391 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (766) 766 TOTAL SCORE: 11632 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 213 Met Data Miner 300 Cogmind --------- Core Integrity 800/850 Matter 224/300 Energy 160/160 System Corruption 3% Temperature Cool (10) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Light Treads Improved Medium Treads Flexi-carbon Leg Enhanced Flexi-carbon Leg VTOL Module > --- UTILITY (6) ------ High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Makeshift Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Advanced Assault Cannon Rocket Launcher > --- INVENTORY (20) --- Advanced Heat Sink High-capacity Matter Pod (84) Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Hardened Heavy Armor Plating Hardened Heavy Armor Plating Force Field Sensor Drone Bay (20/20) Plasma Rifle Gauss Rifle Coil Gun Rocket Launcher Mini Grenade Launcher Great Maul Makeshift Axe Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Light Treads Improved Medium Treads Flexi-carbon Leg Enhanced Flexi-carbon Leg VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Makeshift Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Coil Gun Advanced Assault Cannon > --- INVENTORY -------- Advanced Heat Sink High-capacity Matter Pod Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Hardened Heavy Armor Plating Hardened Heavy Armor Plating Force Field Sensor Drone Bay Plasma Rifle Gauss Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher Great Maul Makeshift Axe Dirty Bomb Trap Dirty Bomb Trap [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 1 . . . . 1 Utility 4 | . . . 2 . 1 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 193 | 6 15 5 44 10 25 43 3 8 2 18 14 Power 17 | 1 2 1 4 2 3 1 . 1 . 1 1 Engine 13 | 1 2 1 3 2 2 1 . 1 . . . Core 4 | . . . 1 . 1 . . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 5 1 5 1 5 3 2 1 . 4 3 Treads 6 | . . 1 . . . 2 1 . . 1 1 Leg 10 | . . . 2 . 4 . . . . 3 1 Wheel 15 | 2 5 . 3 1 1 1 1 1 . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 57 | 1 3 . 10 1 5 26 1 3 . 4 3 Device 32 | . 2 . 6 1 1 17 1 1 . 2 1 Storage 4 | 1 1 . 1 . . . . . . 1 . Processor 4 | . . . . . 1 3 . . . . . Hackware 5 | . . . . . . 3 . . . . 2 Protection 12 | . . . 3 . 3 3 . 2 . 1 . Artifact . | . . . . . . . . . . . . Weapon 87 | 2 5 3 25 6 12 13 . 3 2 9 7 Energy Gun 21 | . . . 15 3 1 . . . . 1 1 Energy Cannon 12 | . . . 3 . 6 3 . . . . . Ballistic Gun 15 | 2 4 1 3 . 1 . . . . 2 2 Ballistic Cannon 14 | . . 1 . . . 6 . 2 2 2 1 Launcher 19 | . 1 1 4 2 4 1 . 1 . 4 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . 1 . 3 . . . . 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 5 . . . . . . 2 . Parts Lost 45 | . 1 2 7 2 8 4 . 6 . 13 2 Power 7 | . . . 1 1 2 . . 1 . 1 1 Propulsion 13 | . . 1 3 1 2 . . 1 . 4 1 Utility 15 | . 1 . 2 . 3 3 . 3 . 3 . Weapon 10 | . . 1 1 . 1 1 . 1 . 5 . Highest Loss Streak 11 | . 1 2 2 1 4 1 . 4 . 11 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 99 99 89 84 92 78 77 79 92 Engine 7 | . 14 14 8 11 6 7 7 6 7 2 . Core 1 | . . . 2 . 2 . . . . 1 12 Treads 6 | . . 11 3 . . 6 15 11 7 5 8 Leg 4 | . . . 8 11 12 . . . . 9 10 Wheel 10 | . 27 16 9 10 6 10 7 10 15 6 . Device 16 | . 11 14 23 22 23 16 17 14 15 9 7 Storage 9 | . 14 14 11 11 9 7 7 7 7 11 6 Processor 4 | . . . . . 1 10 12 7 7 7 6 Hackware 1 | . . . . . . 1 . . . . 11 Protection 6 | . . . 9 11 9 6 7 4 15 7 6 Energy Gun 4 | . . . 14 21 . . . . . 2 1 Energy Cannon 3 | . . . . . 15 5 7 3 . . . Ballistic Gun 4 | . 27 15 5 . . . . . . 3 4 Ballistic Cannon 4 | . . 11 . . . 7 7 8 1 5 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 101 | 10 90 91 101 64 75 79 72 72 69 72 68 Greatest Support 56 | 26 26 26 25 10 39 56 44 38 38 48 50 Greatest Overweight (x) 7 | . 3 5 6 6 6 2 2 2 1 7 2 Average Overweight (x) 2 | . . 4 5 5 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 14 25 21 20 20 20 20 20 20 20 20 Most Carried 25 | 3 21 25 25 20 20 20 20 20 19 19 20 Average Carried 19 | 1 11 22 21 19 19 19 19 19 18 16 19 Final Capacity 25 | 8 25 25 20 20 20 20 20 20 20 20 20 Final Carried 25 | 3 21 25 20 19 20 20 20 19 19 17 20 Class Distribution -------------------- 57% | Mutant 30% | Scavenger-Mutant 4% | Assassin 3% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 4361 | 236 397 180 851 117 365 1163 78 150 170 417 237 Remotely . | . . . . . . . . . . . . Salvage Created 5807 | . 565 143 1657 160 1038 1714 57 117 . 129 227 Parts 335 | . 35 9 108 13 65 79 3 2 . 15 6 Haulers Intercepted 10 | . 1 . 5 . 2 2 . . . . . Recyclers Shooed 11 | . 1 1 . . 4 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 3 2 . 9 . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 125 | . 13 7 27 6 20 32 1 7 . 10 2 Melee 1 | . . . . . . 1 . . . . . Guns 34 | . 6 . 18 5 2 . . . . 2 1 Cannons 40 | . . 3 . . 9 21 1 5 . 1 . AOE 46 | . 7 4 9 1 8 7 . 2 . 7 1 Classes Destroyed 17 | . 8 2 2 1 2 1 . . . 1 . Worker 21 | . 1 . 8 . 2 10 . . . . . Builder 5 | . 1 . 2 . . 2 . . . . . Tunneler 6 | . . . . 1 . 5 . . . . . Hauler 10 | . 1 . 5 . 2 2 . . . . . Recycler 8 | . 1 1 . . 2 3 . . . . 1 Operator 6 | . 2 . 1 . 1 1 . . . . 1 Watcher 8 | . 1 . 3 . 2 2 . . . . . Swarmer 24 | . 3 . . 3 . 8 . . . 9 1 Grunt 62 | . 10 2 20 . 11 14 . 5 . . . Brawler 2 | . . . . . 1 . . 1 . . . Duelist 4 | . . . 1 . 1 1 . 1 . . . Sentry 19 | . . . 6 1 6 4 1 . . . 1 Demolisher 1 | . . 1 . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . Programmer 4 | . . . . . . 4 . . . . . Behemoth 1 | . . . . . . . . . . 1 . Assembled 6 | . . 4 . 2 . . . . . . . Best Kill Streak 14 | . 12 4 11 3 10 14 1 4 . 5 1 Combat Bots Only 10 | . 10 4 7 3 8 8 1 4 . 5 1 Max Kills in Single Turn 9 | . 3 2 5 2 4 9 1 2 . 2 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . 2 2 2 1 2 3 . 2 . 2 1 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Damage Taken 7751 | . 328 406 1169 96 1132 1814 . 721 . 1707 378 Core 1014 | . 90 18 212 11 64 161 . 119 . 289 50 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 18 | . . . . . . . . 6 . 12 . Regen/Repaired (Parts) 39 | . . . 39 . . . . . . . . Core Remaining (%) 61 | 100 . 56 . 44 88 . . . . 18 . Volleys Fired 381 | . 60 12 83 8 61 84 2 26 . 29 16 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 Hottest 136 | . 40 55 136 90 136 136 128 128 . 96 78 Shots Fired 694 | . 109 22 159 16 118 152 4 41 . 44 29 Gun 305 | . 98 10 148 14 11 . . . . 10 14 Cannon 340 | . . 9 6 . 95 148 4 35 . 29 14 Launcher 49 | . 11 3 5 2 12 4 . 6 . 5 1 Special . | . . . . . . . . . . . . Kinetic 336 | . 98 19 31 . 9 94 2 20 . 36 27 Thermal 211 | . . . 41 . 95 54 2 15 . 3 1 Explosive 49 | . 11 3 5 2 12 4 . 6 . 5 1 Electromagnetic 98 | . . . 82 14 2 . . . . . . Robot Hit Streak 20 | . 10 4 20 5 18 11 2 13 . 10 11 Robot Miss Streak 5 | . 3 3 4 3 4 3 1 3 . 5 4 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 478 | . 72 12 122 10 79 106 2 30 . 27 18 Core Hits 311 | . 38 13 80 12 56 68 2 18 . 19 5 Critical Kills 3 | . 1 . . . . 2 . . . . . Critical Parts Destroyed 8 | . . . . . . 7 . . . . 1 Critical Strikes 26 | . 1 1 3 . . 14 . 3 . 2 2 Burn 4 | . . . 3 . . . . . . 1 . Meltdown 2 | . . . . . . 2 . . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 11 | . . 1 . . . 5 . 3 . 1 1 Smash 8 | . . . . . . 7 . . . . 1 Melee Attacks 29 | . . . . 1 . 22 . . . . 6 Impact 29 | . . . . 1 . 22 . . . . 6 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 10 . . . . 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16166 | . 1217 342 3045 162 3040 4944 51 1360 . 1254 751 Guns 3157 | . 638 58 1868 118 145 . . . . 160 170 Cannons 5561 | . . 121 61 . 1371 2473 51 748 . 541 195 Explosions 5954 | . 579 163 1116 44 1524 1292 . 612 . 553 71 Melee 1449 | . . . . . . 1134 . . . . 315 Ramming 45 | . . . . . . 45 . . . . . Kinetic 4328 | . 638 179 302 . 101 1590 25 491 . 637 365 Thermal 3306 | . . . 705 . 1371 883 26 257 . 64 . Explosive 5379 | . 579 163 835 44 1524 998 . 612 . 553 71 Electromagnetic 1659 | . . . 1203 118 44 294 . . . . . Impact 1449 | . . . . . . 1134 . . . . 315 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 3 3 3 3 Average Corruption 1 | . . . . . . 1 1 2 3 3 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . . . 8 7 4 12 . Message Errors 8 | . . . . . . . 5 . 1 2 . Matter Fused 7 | . . . . . . . . 3 3 1 . Heat Flow Errors 3 | . . . . . . . . 1 . 2 . Energy Discharges 3 | . . . . . . . . 1 . 2 . Data Loss (minor) 6 | . . . . . . . 1 2 . 3 . Data Loss (major) 3 | . . . . . . . 2 . . 1 . Misfires 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1114 | . 21 . 10 . 15 843 . 60 . . 165 Projectiles 97 | . . . . . . 64 . 33 . . . Explosions 91 | . 21 . 10 . 15 18 . 27 . . . Melee 926 | . . . . . . 761 . . . . 165 Knockbacks 27 | . . 2 . . . 14 . 7 . 1 3 Impact 5 | . . . . . . 2 . . . . 3 Kinetic 21 | . . 2 . . . 12 . 6 . 1 . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 493 | . 84 52 148 . 47 . . 100 . 62 . Shots 16 | . 3 2 6 . 2 . . 2 . 1 . Rammed 6 | . . . . . . 6 . . . . . Targets Rammed 7 | . . . . . 1 6 . . . . . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 338 | . 18 . 104 . 297 134 . 214 . 338 216 Average Temperature 66 | . 9 . 35 . 75 32 . 78 . 123 82 Received Heat Transfer 2049 | . 123 9 390 9 630 513 . 219 . 156 . Effects 4 | . . . . . 1 . . . . 3 . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 26 | . . . 12 . . 13 . . . . 1 Impact Corruptions 31 | . . . . . . 23 . . . . 8 Robots Melted 3 | . . . . . 1 2 . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . Parts Melted 13 | . . . 1 . 6 6 . . . . . Heat Transferred 6455 | . . . 1558 . 2479 1683 50 500 . 185 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 702 | . 353 166 702 407 450 609 . . . . 90 Initial 273 | . . 25 . 273 . 88 . . . . 40 Average 216 | . 184 42 317 231 237 253 . . . . 43 Maximum Alert Level 3 | . 1 . 3 2 2 2 . . . . . Low Security (%) 51 | 100 57 100 31 40 46 37 . . . . 100 Level 1 36 | . 42 . 41 55 35 47 . . . . . Level 2 12 | . . . 26 4 18 14 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 5 . 2 . 2 6 . . . . 4 Investigation 5 | . 3 . 1 . . 1 . . . . . Extermination 4 | . . . . . . 3 . . . . 1 Reinforcement 9 | . 2 . 1 . 1 2 . . . . 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 10 | . 1 . 2 . 3 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 188 | . 21 10 46 8 34 42 1 8 . 13 5 Peak Tracking Total 9 | . 5 7 6 3 9 9 1 4 . 5 2 Tactical Retreats 8 | . . 1 2 2 . 2 . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 8 | . 3 . 1 . . 4 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Most Traps Carried 2 | . . . . . . . 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 19 | . 2 . 4 2 3 7 . . . . 1 Max in Single Turn 2 | . 1 . 1 2 2 2 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 28 | . 5 . 8 2 3 5 . . 4 . 1 Terminals 18 | . 5 . 6 1 3 2 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 87 | . 14 . 21 6 6 9 . . 28 . 3 Successful 57 | . 5 . 10 2 4 6 . . 28 . 2 Failed 30 | . 9 . 11 4 2 3 . . . . 1 Catastrophic 6 | . 1 . 2 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 41 | . 12 . 13 5 6 3 . . . . 2 Terminals 49 | . 14 . 16 5 6 5 . . . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 3 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . 1 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 44 | . 4 . 3 2 4 2 . . 28 . 1 Record 11 | . . . . . . . . . 11 . . Part Schematic 10 | . 1 . . . . . . . 9 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 4 | . 1 . 1 . 1 1 . . . . . Terminal Index 3 | . . . 1 . 1 . . . . . 1 Unreport Threat 5 | . 1 . 1 1 1 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . 1 . . . . . Insert Component 2 | . . . 1 . . 1 . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 7 | . 1 . 3 . . 2 . . . . 1 Terminals 7 | . 1 . 3 . . 2 . . . . 1 Track 2 | . . . 1 . . 1 . . . . . Botnet 3 | . 1 . 1 . . . . . . . 1 Operators 2 | . . . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 5 . 7 1 2 4 . . . . 1 Full Trace Events 2 | . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . 1 . . . . . 9 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 25 | . . . 25 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 7 | . . 3 . 3 . . . . . 1 . Largest Group 3 | . . 3 2 3 . . . . . 1 . Highest-Rated Group 96 | . . 76 62 40 . . . . . 96 . Highest-Rated Ally 96 | . . 31 31 16 . . . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 50 | . . 11 6 20 . . . . . 13 . Total Damage 1095 | . . 146 104 275 . . . . . 570 . Kills 7 | . . 2 2 3 . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 10299 | 44 822 822 1587 880 936 2126 1189 498 103 734 558 Spaces Moved 5528 | 37 562 465 637 413 425 1233 748 354 93 346 215 Core 3 | 3 . . . . . . . . . . . Treads 384 | . . . 32 . . 92 204 . . . 56 Legs 479 | . . . 7 . 125 . . . . 188 159 Wheels 4662 | 34 562 465 598 413 300 1141 544 354 93 158 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 135 155 155 130 115 130 105 105 105 190 Average Speed 148 | 88 102 165 184 169 155 128 155 117 105 163 214 Slowest Speed 560 | 100 135 175 560 170 340 225 225 130 105 280 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 3 94 97 57 78 43 39 87 50 68 50 7 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . 2 . . . . 1 . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . . . . . 1 1 . . Scrap Searched 9 | . . 1 . 1 . . 3 2 . 2 . Spaces Dug 63 | . . . . . . 13 . . . 47 3 Terrain Destroyed 421 | . 35 24 106 16 40 53 1 68 . 73 5 Melee 8 | . . . . . . 6 . . . . 2 Projectile 35 | . . . . . . 21 1 3 . 7 3 AOE 378 | . 35 24 106 16 40 26 . 65 . 66 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 6862 | 45 711 494 905 573 579 1566 768 391 98 464 268 Wait 511 | . 47 8 73 135 43 123 8 2 . 67 5 Move 5517 | 36 561 464 636 412 424 1232 747 353 92 345 215 Hop . | . . . . . . . . . . . . Pick Up 106 | 3 20 5 25 3 11 19 5 2 1 5 7 Fast Attach 54 | 6 6 . 14 . 7 8 . 3 2 6 2 Attach 47 | . 1 2 11 2 8 9 2 3 . 7 2 Detach 9 | . . . 5 . 3 1 . . . . . Swap 92 | . 8 3 19 8 10 26 1 2 . 5 10 Drop 93 | . 8 . 39 4 11 20 3 . 3 . 5 Fire 381 | . 60 12 83 8 61 84 2 26 . 29 16 Melee 29 | . . . . 1 . 22 . . . . 6 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . Crush 6 | . . . . . . 6 . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Identified exit to Mines 267 | -10/Materials | Destroyed 10 combat bots 302 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 10) 663 | -10/Materials | Discovered new exit (range 15) 867 | -10/Materials | Entered Mines 868 | -10/Mines | Assembled infested the area 873 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1228 | -10/Mines | Learned location of 1 exit from Materials 1449 | -10/Mines | Received a Mining Laser from a helpful Derelict 1449 | -10/Mines | Discovered new exit (range 12) 1581 | -10/Mines | Discovered new exit (range 10) 1689 | -10/Mines | Entered Materials 1689 | -9/Materials | Accompanied by 2 allies 1689 | -9/Materials | Evolved 2 slots: Utility x2 1690 | -9/Materials | Identified exit to Materials 1694 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2327 | -9/Materials | Build established: Scavenger-Mutant 2571 | -9/Materials | Destroyed 7 combat bots 2613 | -9/Materials | Identified exit to Mines 2664 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2677 | -9/Materials | Discovered exit to Materials (range 16) 3033 | -9/Materials | Destroyed 7 combat bots 3115 | -9/Materials | Core integrity fell below 50% 3276 | -9/Materials | Entered Mines 3288 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3347 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3646 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3716 | -9/Mines | Learned location of Zion (-6) 3751 | -9/Mines | Found the Drone Emporium 3761 | -9/Mines | Found Prototype Device 3801 | -9/Mines | Excavation squad dispatched 3801 | -9/Mines | A large section of the Mines collapsed 4001 | -9/Mines | Learned location of Storage (-8) 4003 | -9/Mines | Discovered exit to Materials (range 6) 4140 | -9/Mines | Discovered exit to Materials (range 5) 4156 | -9/Mines | Entered Materials 4156 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4276 | -8/Materials | Destroyed 8 combat bots 4276 | -8/Materials | Lost 4 parts (2p1n1u) 4656 | -8/Materials | Identified exit to Storage 4728 | -8/Materials | Identified exit to Factory 4999 | -8/Materials | Build established: Mutant 5075 | -8/Materials | Garrison activated, responded to threat 5092 | -8/Materials | Entered Factory 5092 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5219 | -7/Factory | Identified Sensor Drone Bay 5747 | -7/Factory | Discovered new exit (range 7) 5891 | -7/Factory | Identified exit to Lower Caves 6022 | -7/Factory | Discovered new exit (range 9) 6211 | -7/Factory | Identified exit to Factory 6300 | -7/Factory | Discovered exit to Factory (range 5) 6506 | -7/Factory | Build established: Assassin 6721 | -7/Factory | Destroyed 8 combat bots 6969 | -7/Factory | Build established: Mutant 7218 | -7/Factory | Entered Lower Caves 7409 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7726 | -7/Lower Caves | Encountered a Warlord checkpoint 7856 | -7/Lower Caves | Discovered new exit (range 3) 7857 | -7/Lower Caves | Identified exit to Lower Caves 8155 | -7/Lower Caves | Learned Factory garrison access intel 8407 | -7/Lower Caves | Entered another Lower Caves area 8474 | -7/Lower Caves | Discovered exit to Factory (range 15) 8713 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 8860 | -7/Lower Caves | Discovered new exit (range 16) 8891 | -7/Lower Caves | Spotted B-75 Beast 8905 | -7/Lower Caves | Entered Data Miner 8906 | -7/Data Miner | Discovered new exit (range 6) 8926 | -7/Data Miner | Met Data Miner 8955 | -7/Data Miner | Learned location of Section 7 (-2) 8955 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8965 | -7/Data Miner | Received God Mode back door access code from Data Miner 9008 | -7/Data Miner | Entered Proximity Caves 9217 | -6/Proximity Caves | Escorted by Enhanced Grunt 9275 | -6/Proximity Caves | Spotted B-75 Beast 9326 | -6/Proximity Caves | Core integrity fell below 50% 9339 | -6/Proximity Caves | Core integrity fell below 20% 9345 | -6/Proximity Caves | Destroyed B-75 Beast 9372 | -6/Proximity Caves | Lost 11 parts (1p3n2u5w) 9610 | -6/Proximity Caves | Learned Factory garrison access intel 9720 | -6/Proximity Caves | Discovered exit to Factory (range 6) 9742 | -6/Proximity Caves | Entered Factory 9742 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9743 | -6/Factory | Loaded intel: 4 garrison access locations 10300 | -6/Factory | Self-destructed Last Messages --------------- 10257_ Destroyed Hacking Suite. 10257_ Destroyed System Restoration Module. 10257_ Destroyed System Shield. 10257_ Destroyed Imp. Hover Unit. 10257_ O-24 Administrator system corrupted by crushing effect. 10257_ O-24 Administrator knocked back. 10258_ O-24 Administrator system terminally corrupted. 10263_ Acquired 22 matter. 10269_ The unstable cave ceiling collapses. 10272_ Acquired Flexi-carbon Leg. 10283_ P-60 Hacker Imp. Heat Sink blasted off. 10285_ R-10 Processor collects Imp. Heat Sink. 10286_ Slug penetrates Door. 10286_ Slug penetrates Wall. 10289_ R-10 Processor sends out distress signal. 10292_ Slug penetrates Wall. 10294_ Lgt. Fission Core destroyed. 10298_ S-27 Virus destroyed. 10299_ ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ? ?? ??????????????????? | | ????????????????????? ? ? ?? ? ????????????????? | | ????????????????? ? ? ??????????????????????? | | ????????????????????# ? ? ?#???????????????? | | ??????????????? ???? ? ? ? ?#??#???????????? | | ?????????????? ??? ? ?????###?#??????????? | | ????????????? ???? ?? ?? #???????????????? | | ????????????? [ ? ? ??? ? ##?#?##?????????? | | ???????????? %= ? ? ? ?##?#?#??????????? | | ????????????# = p ####R###############?????????? | | ?????????? # u ?????????? | | ????????????# ????????? | | ??????????? R ????????? | | ?????????? # R ???????? | | ????????????# ???????? | | ?????????? # ?? #?? | | ??????????? # @ k "" ? | | ??????????? #?##########k########+######^ # | | ??????????? ####### # ? ## # | | ??????????? #####?# # "?" ## #? | | ?????????????#?#?## ] # """ ## # | | ????????????????### # """ ## # ? | | ?????????????#??### """ """ ! # ## """ + ? | | ????????????##?#### """ """ # """ ## ^""" # ? | | ??????????#??###?## """ """ # """ ## """ # | | ?????????????###?## # """ ## """ # ? | | ???????????#???#### """ """ # ## # ? | | ????????????????### """ T # """ ## # | | ?????????????????## """ """ # """ + ### | | ????????????????###? # """ # ! ### | | ?????????????????#?############# # ### | | ????????????????###?###?##?###?#! ! + | | ???????????????#?T??###??##################+###### | | ???????????????? ? ? ? ? #### #### | | ??????????????????? ? ? ??? #### #### | | ??????????????????? ?? ? ? + """ ##?# | | ????????????????????????? ?? #### """[ # | | ?????????????????? ? ????? ? ? #### """ # ? | | ????????????????????#???##???#? ? ?#### # " | | ????????????????????????? ? ?? ##?######## " | | ?????????????????????? ? ?? ?# # ?? # ?" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 290 Matter Stores 348 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 600 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaAbsorptionAccelerator Manual? 0 Play Time 01:43:47 Cumulative 157.9 hours Start 2023.01.27 @ 15:24:42 End 2023.01.29 @ 15:05:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: faa4e82d-39d3-4123-a4fb-95ccf62cf30f