Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 00:09:11 Player: JuustuToug Result: Destroyed by 6S-H0T with 6S-H0T's Six Shooter Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (472) 2360 Value Destroyed (17036) 17036 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (5815) 5815 TOTAL SCORE: 33551 Bonus ------- High Alert Combat Kills 4027 Follower Combat Kills 872 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -84 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Signal Interpreter Quantum Capacitor Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Armor Integrity Analyzer Improved Utility Shielding Advanced Shield Generator Improved System Shield Experimental System Shield Dynamic Insulation System > --- WEAPON ----------- Beamcaster Beamcaster Beamcaster Beamcaster > --- INVENTORY -------- Quantum Capacitor Advanced ECM Suite Dispersion Rifle [Rating: 107] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Flight Unit Field Propulsion Array Utility Core Analyzer Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Ion Cannon Energy Gun High-powered Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 . . 2 . . . . 2 . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . Utility 5 | . . . . . 1 . . 2 . . . . 1 . . . . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 242 | 7 8 1 1 3 32 13 1 23 1 40 1 1 22 12 . 4 1 5 28 3 21 14 Power 29 | 1 1 . . 1 5 2 . 1 . 4 . . 3 3 . . . 1 3 . 3 1 Engine 16 | 1 1 . . 1 2 2 . 1 . 2 . . 2 2 . . . . . . 1 1 Core 8 | . . . . . 3 . . . . 2 . . . 1 . . . . 2 . . . Reactor 5 | . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . Propulsion 42 | 2 1 1 1 . 5 2 . 4 1 7 . 1 1 . . 3 1 2 5 . 4 1 Treads 40 | 2 1 1 1 . 5 2 . 4 1 7 . 1 1 . . 3 1 2 4 . 4 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 86 | 2 3 . . . 7 3 1 13 . 13 . . 7 4 . . . 1 12 3 8 9 Device 51 | 1 . . . . 4 2 1 10 . 7 . . 4 3 . . . 1 8 . 4 6 Storage 6 | 1 2 . . . . 1 . 1 . 1 . . . . . . . . . . . . Processor 18 | . . . . . 3 . . 2 . 2 . . 3 1 . . . . 2 . 2 3 Hackware 4 | . 1 . . . . . . . . . . . . . . . . . 1 2 . . Protection 7 | . . . . . . . . . . 3 . . . . . . . . 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 3 . . 2 15 6 . 5 . 16 1 . 11 5 . 1 . 1 8 . 6 3 Energy Gun 29 | . 1 . . . 6 2 . . . 6 . . 3 1 . . . . 2 . 5 3 Energy Cannon 26 | . . . . . 5 2 . 3 . 4 . . 4 2 . 1 . 1 3 . 1 . Ballistic Gun 16 | 2 1 . . 1 4 1 . 2 . 2 . . 1 1 . . . . 1 . . . Ballistic Cannon 5 | . 1 . . . . . . . . 2 1 . 1 . . . . . . . . . Launcher 7 | . . . . 1 . 1 . . . 2 . . 2 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 3 . 1 . 9 . . 3 . . . . . 2 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Parts Lost 77 | . . . . . 11 2 . 2 . 11 . . 9 . . 3 . 1 29 . . 9 Power 9 | . . . . . 1 . . . . . . . 2 . . . . . 5 . . 1 Propulsion 14 | . . . . . . . . . . 2 . . 1 . . 2 . . 6 . . 3 Utility 19 | . . . . . 2 1 . 1 . 1 . . 2 . . . . . 8 . . 4 Weapon 35 | . . . . . 8 1 . 1 . 8 . . 4 . . 1 . 1 10 . . 1 Highest Loss Streak 9 | . . . . . 6 1 . 1 . 5 . . 3 . . 2 . 1 9 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 12 15 14 14 12 16 19 18 18 18 14 14 18 22 22 20 17 19 15 1 3 3 Power 1 | . 1 1 1 1 1 1 1 1 1 1 2 2 2 1 1 1 . 1 1 . . . Propulsion 4 | . 6 7 6 6 5 6 7 5 3 4 4 4 4 5 5 2 1 1 2 . . . Utility 4 | . 1 2 1 1 2 4 5 4 5 5 4 4 4 5 6 7 7 7 3 1 3 2 Weapon 6 | . 2 4 5 6 2 4 6 7 8 7 4 4 7 10 10 9 9 8 7 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | 1 3 1 1 1 10 4 . 11 6 15 . . . 1 . . . 3 4 . . 4 Power 8 | . . . . . 3 . . 2 . 3 . . . . . . . . . . . . Propulsion 19 | 1 2 . . . 4 2 . 1 5 3 . . . 1 . . . . . . . . Utility 22 | . 1 . 1 . 3 2 . 1 . 3 . . . . . . . 3 4 . . 4 Weapon 16 | . . 1 . 1 . . . 7 1 6 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 87 99 100 99 85 89 86 92 84 85 86 89 92 88 80 8 59 77 Engine 6 | . 14 14 14 14 2 9 9 7 7 5 7 7 4 6 6 6 10 5 . . 7 4 Treads 18 | . 27 28 28 28 26 26 27 22 16 14 15 15 12 13 13 19 22 18 15 . 11 12 Device 13 | . 4 . . . 8 9 9 17 15 16 23 23 18 17 20 20 17 17 15 . 7 16 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 5 5 4 . . . Processor 9 | . . . . . 7 9 9 12 15 13 7 7 13 14 13 13 11 11 10 . . 3 Hackware 2 | . 9 14 14 14 . . . . . . . . . . . . . . . 7 11 8 Energy Gun 5 | . 9 14 14 14 9 . . . . 2 15 15 11 . . . . . 2 . 11 18 Energy Cannon 16 | . . . . . 2 35 36 29 23 19 7 7 9 25 26 23 23 22 13 . . . Ballistic Gun 2 | . 12 . . 6 12 . . . . 2 . . 1 . . . . . 1 . . . Ballistic Cannon 1 | . 5 14 14 7 . . . . . . 2 7 2 . . . . . . . . . Peak Build Rating 107 | 7 10 10 12 16 39 41 43 54 73 74 62 62 97 83 81 81 81 93 100 21 101 107 Average Rating 55 | 5 9 10 10 13 26 38 42 51 70 65 59 62 80 80 81 73 80 90 84 6 70 94 On Entrance 47 | . 7 10 10 12 16 38 41 43 50 73 58 62 62 81 81 81 74 81 93 3 21 101 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 156 | 13 30 30 30 33 54 77 77 89 95 140 114 114 122 128 128 128 141 144 156 2 55 58 Greatest Support 210 | 40 40 40 40 40 60 62 62 68 93 93 90 90 140 140 140 140 130 160 163 3 210 210 Greatest Overweight (x) 3 | . . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 3 . Average Overweight (x) . | . . . . . . . 1 1 1 . 1 1 . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 20 | 7 14 15 15 15 15 18 20 20 20 24 25 25 25 25 25 25 25 25 23 5 5 5 Most Carried 25 | 4 15 15 15 15 15 20 20 20 20 25 18 17 25 25 25 25 21 25 25 4 5 5 Average Carried 18 | 2 12 15 14 14 13 17 20 19 19 22 17 16 20 24 24 22 19 23 17 1 4 4 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 3 15 15 15 15 15 20 20 20 20 17 17 16 24 24 25 21 19 25 1 4 5 5 Class Distribution -------------------- 26% | Tank 17% | Mutant 12% | Skirmisher 11% | Gunner 7% | Scientist-Tank 6% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Garrison Skirmisher | -7/Factory Pyromaniac-Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Tank | -5/Factory Mutant | -4/Factory Hacker-Mutant | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Matter Collected 8967 | 270 216 48 . 155 1225 466 51 352 34 2613 106 26 897 544 . 500 . 65 719 . 530 150 Remotely 10 | . . . . . . . . . . . . . . . . . . . 10 . . . Salvage Created 22695 | 22 521 44 . 215 1647 1542 311 1984 1503 7564 109 . 1534 403 . 941 26 1713 1866 . 329 421 Parts 884 | 2 29 5 . 17 65 96 11 89 14 306 2 . 68 18 . 35 2 30 84 . 5 6 Haulers Intercepted 15 | . 2 . . . 3 5 . . . 4 . . . . . . . . 1 . . . Recyclers Shooed 11 | . 1 . . . . 2 . . . 3 . . 3 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . 2 . . 8 . 26 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 344 | . 12 1 . 5 31 23 6 25 6 128 1 . 24 10 . 29 . 6 30 . . 7 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Guns 70 | . 12 . . . 19 . . . . 18 1 . 4 . . . . . 11 . . 5 Cannons 136 | . . 1 . 1 2 22 6 25 . 50 . . 11 2 . 8 . 5 3 . . . AOE 105 | . . . . 4 8 1 . . . 45 . . 6 8 . 20 . . 13 . . . Classes Destroyed 21 | 1 5 . . 3 5 . . 1 1 2 . . . 3 . . . . . . . . Worker 30 | . . . . . 2 1 . 2 . 16 . . 5 . . . . . 4 . . . Builder 37 | . . . . 1 1 1 . 1 . 21 . . 3 . . . . . 9 . . . Tunneler 5 | 1 . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . Hauler 15 | . 2 . . . 3 5 . . . 4 . . . . . . . . 1 . . . Recycler 26 | . . . . 1 3 2 . 6 . 8 . . 3 . . . . . 3 . . . Mechanic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Operator 8 | . 2 . . . 1 1 . 1 . . . . 2 . . . 1 . . . . . Watcher 15 | . 3 . . . 1 2 . 5 . 3 . . . . . . . . . . . 1 Swarmer 47 | . 6 . . 3 6 3 . 3 . 5 . . 4 . . 9 . . 8 . . . Grunt 169 | . 6 1 . 2 15 11 5 11 . 76 . . 11 6 . 10 . . 12 . . 3 Brawler 17 | . . . . . 2 . . 1 . 10 . . . 1 . 3 . . . . . . Duelist 16 | . . . . 1 . . . 1 . 9 . . . . . 4 . . . . . 1 Protector 6 | . . . . . . . . . . 5 . . . . . 1 . . . . . . Sentry 29 | . . . . . 6 9 1 3 . 8 . . . . . 1 . . 1 . . . Hunter 12 | . . . . . 1 . . 1 . 1 1 . 3 . . . . . 5 . . . Programmer 34 | . . . . . . . . 5 . 14 . . 5 1 . 2 . . 4 . . 3 Heavy 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Compactor 12 | . . . . . . . . . 6 . . . . . . . . 6 . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 18 | 1 3 1 . 4 6 4 3 5 4 10 1 . 7 5 . 13 1 2 18 . . 4 Combat Bots Only 13 | . 3 1 . 3 6 3 3 5 4 8 1 . 5 5 . 13 . 2 9 . . 4 Max Kills in Single Turn 8 | 1 1 1 . 4 2 2 1 2 1 4 1 . 3 4 . 5 1 1 8 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 2 1 . . . 3 . . 3 4 . 5 . . 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Hostile Shots Fired 1643 | . 65 5 . 7 144 71 10 75 . 431 4 . 163 25 . 75 . 2 387 . . 179 Missed 370 | . 12 1 . 2 34 19 3 26 . 119 1 . 28 8 . 20 . . 49 . . 48 Hits 1273 | . 53 4 . 5 110 52 7 49 . 312 3 . 135 17 . 55 . 2 338 . . 131 Melee 27 | . . . . 1 6 . . 1 . 7 . . . . . 4 . 2 . . . 6 Projectile 1246 | . 53 4 . 4 104 52 7 48 . 305 3 . 135 17 . 51 . . 338 . . 125 Critical Strikes 100 | . . . . . 3 . . 1 . 12 . . 15 . . . . 1 53 . . 15 Actively Blocked 75 | . . . . . . . . 1 . 12 . . 15 . . . . 1 46 . . . Damage Taken 22835 | . 564 66 . 153 1986 707 104 816 . 4739 46 . 2758 321 . 1410 . 88 6198 10 . 2869 Core 3190 | . 130 . . 40 133 106 13 81 . 496 . . 247 16 . 74 . . 698 6 . 1150 Absorbed by Shields 647 | . . . . . . . . . . . . . . . . . . . 636 . . 11 Reduced by Siege Mode 800 | . . . . . . . . . . 282 . . 27 4 . 52 . . 322 . . 113 Redirected to Shielding 91 | . . . . . . . . . . . . . . . . . . . . . . 91 Regen/Repaired (Parts) 2499 | . 101 . . . . . . 163 . 988 . . 551 . . . . . 574 . 72 50 Core Remaining (%) 48 | 100 . . . 32 . . 54 . . . . 17 . . . 60 . . 30 . . . Volleys Fired 846 | 2 68 6 . 12 92 52 24 71 8 231 4 . 97 19 3 21 2 18 80 . 14 22 Largest 4 | 2 2 2 . 2 4 4 4 4 3 4 4 . 4 4 1 4 4 4 4 . 2 4 Hottest 395 | 40 80 80 . 83 250 266 263 285 395 353 248 . 298 260 65 260 260 260 310 . 80 313 Shots Fired 2320 | 4 136 12 . 20 231 201 48 270 24 619 12 2 221 56 3 55 8 68 213 . 29 88 Gun 761 | 4 135 6 . 10 193 . . . . 85 8 1 93 . . . . . 109 . 29 88 Cannon 1477 | . 1 6 . 6 29 199 48 270 24 498 4 1 122 50 3 47 8 68 93 . . . Launcher 82 | . . . . 4 9 2 . . . 36 . . 6 6 . 8 . . 11 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 441 | 4 113 6 . 8 127 . . . . 64 1 . 66 . . . . . 52 . . . Thermal 1797 | . 23 6 . 8 95 199 48 270 24 519 11 2 149 50 3 47 8 68 150 . 29 88 Explosive 82 | . . . . 4 9 2 . . . 36 . . 6 6 . 8 . . 11 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 1 10 6 . 6 26 15 9 20 7 19 3 . 9 6 . 18 5 20 16 . 23 28 Robot Miss Streak 6 | 2 5 2 . 1 3 2 2 5 2 5 4 . 6 6 . 6 1 2 3 . 1 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Secondary Targets 5 | . 1 . . . . . . . . . . . . . . . . . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 1305 | 2 84 8 . 14 155 94 15 101 18 361 5 . 113 26 . 31 5 49 129 . 24 71 Core Hits 966 | 2 35 3 . 13 76 48 12 58 6 364 4 . 78 37 . 99 2 17 86 1 7 18 Critical Kills 12 | . . . . . . . . 1 1 4 . . . . . 1 . 1 4 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Critical Strikes 37 | . 1 1 . . 6 . . 1 1 6 . . 5 . . 1 . 1 5 . . 9 Burn 22 | . 1 1 . . 5 . . . . 2 . . 5 . . . . . . . . 8 Meltdown 9 | . . . . . . . . 1 1 4 . . . . . 1 . 1 1 . . . Destroy 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Impact 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48831 | 16 793 121 . 501 3329 2321 457 2891 732 17784 113 . 4410 1815 . 3735 132 1355 6255 21 348 1702 Guns 9763 | 16 776 37 . 117 2204 . . . . 1296 92 . 1429 . . . . . 1751 . 348 1697 Cannons 18803 | . 17 84 . 80 332 2152 457 2891 471 6781 21 . 1327 585 . 701 132 1355 1417 . . . Explosions 19794 | . . . . 294 793 169 . . 261 9707 . . 1589 1230 . 3034 . . 2717 . . . Melee 364 | . . . . . . . . . . . . . . . . . . . 364 . . . Ramming 107 | . . . . 10 . . . . . . . . 65 . . . . . 6 21 . 5 Kinetic 4723 | 16 579 84 . 123 1566 . . . . 912 . . 461 . . . . . 982 . . . Thermal 29313 | . 214 37 . 74 1227 2152 457 2891 732 10886 113 . 2642 585 . 701 132 1355 3070 . 348 1697 Explosive 14304 | . . . . 294 536 169 . . . 5986 . . 1222 1230 . 3034 . . 1833 . . . Electromagnetic 20 | . . . . . . . . . . . . . 20 . . . . . . . . . Impact 364 | . . . . . . . . . . . . . . . . . . . 364 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . 6 6 6 1 25 25 22 22 . . . 2 . 20 21 2 2 3 Average Corruption 14 | . . . . . 5 6 6 1 14 20 22 22 . . . 2 . 10 19 2 2 2 Corruption Purged 17 | . . . . . . . . 3 . 10 . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 866 | . . . . . 44 58 19 9 11 551 30 11 . . . 7 . 13 86 1 11 15 Message Errors 179 | . . . . . 6 11 2 . 5 115 9 4 . . . 2 . 4 14 1 1 5 Matter Fused 207 | . . . . . 11 16 6 2 3 139 5 3 . . . 2 . . 17 . 2 1 Heat Flow Errors 101 | . . . . . 5 9 4 . 1 63 5 . . . . 1 . 2 8 . 1 2 Energy Discharges 113 | . . . . . 5 4 . 2 1 79 3 1 . . . 2 . 2 10 . 1 3 Parts Rejected 8 | . . . . . 1 . . . . 5 . . . . . . . . 2 . . . Parts Fused 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Data Loss (minor) 97 | . . . . . 8 8 1 2 . 58 2 1 . . . . . 1 12 . 2 2 Data Loss (major) 41 | . . . . . 4 3 1 . 1 21 3 . . . . . . . 4 . 3 1 Misfires 45 | . . . . . 2 2 2 1 . 30 . 2 . . . . . 1 4 . 1 . Alerts 20 | . . . . . . 2 1 . . 12 2 . . . . . . . 2 . . 1 Misdirections 6 | . . . . . . . . . . 4 . . . . . . . . 2 . . . Weapon Failures 42 | . . . . . 2 3 2 2 . 18 1 . . . . . . 3 11 . . . Overload Shots 11 | . . . . . . . . . . 8 . . . . . . . . 3 . . . Overflow Damage 1043 | . . . . 20 104 14 . 30 . 309 16 . 84 74 . 16 17 . 359 . . . Projectiles 331 | . . . . . . . . 30 . 110 16 . 28 74 . . 17 . 56 . . . Explosions 637 | . . . . 20 104 14 . . . 199 . . 43 . . 16 . . 241 . . . Melee 75 | . . . . . . . . . . . . . 13 . . . . . 62 . . . Knockbacks 7 | . . . . 1 4 . . . . . . . 1 . . . . . . 1 . . Impact 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Kinetic 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1315 | . . . . 85 127 53 . . . 174 . . 177 16 . 356 . . 315 10 . 2 Shots 46 | . . . . 2 3 1 . . . 4 . . 10 1 . 15 . . 10 . . . Rammed 15 | . . . . 2 . . . . . . . . 3 . . . . . 2 7 . 1 Targets Rammed 15 | . . . . 2 . . . . . . . . 3 . . . . . 2 7 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 558 | . 294 108 . 54 399 429 288 336 378 558 211 . 442 306 . 167 48 14 447 . 252 355 Average Temperature 129 | . 79 48 . 20 103 122 118 80 166 134 105 . 186 126 . 97 32 10 189 . 125 130 Received Heat Transfer 4435 | . 246 36 . 6 585 243 63 192 . 1587 . . 303 60 . 147 . . 793 . . 174 Effects 35 | . . . . . 5 3 . . . 9 . . 2 1 . . . . 15 . . . Shutdowns 10 | . . . . . 1 . . . . 2 . . . . . . . . 7 . . . Energy Bleed 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . Interference 15 | . . . . . 3 2 . . . 4 . . . . . . . . 6 . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 5 | . . . . . 1 . . . . 1 . . . 1 . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 50 | . . . . . . . . . . 28 . . 4 4 . 2 . . 8 . . 4 Total Turns 3445 | . . . . . . . . . . 3138 . . 42 18 . 36 . . 166 . . 45 Longest Duration 760 | . . . . . . . . . . 760 . . 21 9 . 28 . . 40 . . 31 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . . . . . . . 2 . . . . . 2 . . . Impact Corruptions 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . Robots Melted 38 | . . . . . 4 . . 1 6 19 . . 3 . . 1 . 1 1 . . 2 Combat Hostiles 31 | . . . . . 2 . . . 6 15 . . 3 . . 1 . 1 1 . . 2 Parts Melted 233 | . . 3 . . 12 6 3 15 25 124 . . 18 1 . 2 1 2 4 . . 17 Heat Transferred 65898 | . 703 185 . 222 4658 3478 607 4293 2725 32750 185 . 5337 777 . 962 185 1850 3048 . 999 2934 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Maximum Alert Level 5 | . . . . . 2 2 3 2 . 5 . . 4 . . . . . 3 1 . 3 Low Security (%) 47 | 100 100 100 . 100 37 19 . 64 100 28 . . . . . . 100 100 67 . 100 11 Level 1 18 | . . . . . 59 52 13 34 . 15 . . . . . . . . 18 100 . 24 Level 2 10 | . . . . . 2 27 30 1 . 9 . . 20 . . . . . 7 . . 63 Level 3 7 | . . . . . . . 56 . . 5 . . 56 . . . . . 5 . . . Level 4 5 | . . . . . . . . . . 11 . . 23 . . . . . . . . . Level 5 11 | . . . . . . . . . . 29 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Peak Influence 2973 | 5 85 58 . 97 405 554 794 416 131 2973 . . 1198 . . . 133 27 740 356 105 702 Initial 783 | . . . . . 24 126 350 416 131 . . . 783 . . . 119 25 . 352 105 . Average 550 | . 18 2 . 21 219 314 645 143 66 1073 . . 860 . . . 108 4 212 330 16 490 Influence Increases 13074 | 5 402 63 . 292 1133 1013 524 898 1 3819 30 . 1086 220 . 641 34 16 1428 19 . 1450 Destroy 0b10 Robot/C 7080 | . 240 40 . 160 620 460 280 500 . 2460 20 . 480 180 . 560 . . 600 . . 480 Destroy 0b10 Robot/NC 750 | 5 35 5 . 15 55 60 . 75 . 320 . . 70 . . 5 5 . 90 . . 10 Destroy Leader 1540 | . 60 10 . 30 148 154 20 150 . 522 10 . 120 40 . 60 . . 132 . . 84 Allied During Kill 669 | . . 8 . 18 4 35 155 25 . . . . . . . 1 . . . . . 423 Successful Hack 407 | . 22 . . . 3 25 14 71 . 116 . . 22 . . . 14 . 98 19 . 3 Disable Machine 930 | . . . . 30 60 150 . 30 . 135 . . 270 . . . 15 . 165 . . 75 Destroy Structure 1218 | . . . . 39 138 84 40 47 1 236 . . 109 . . . . 16 298 . . 210 Partial Spotted 30 | . . . . . 15 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 450 | . 45 . . . 90 30 15 . . 30 . . 15 . . 15 . . 45 . . 165 Influence Decreases 12418 | 5 399 66 . 228 897 774 269 1317 376 846 1355 404 1175 1074 301 452 150 89 707 439 301 794 Entered New Map 4316 | . . 3 . . 40 174 189 378 244 . 1101 314 461 428 301 . 70 48 . 369 196 . Time Decay 6376 | 5 399 63 . 228 577 580 . 729 132 446 254 90 624 646 . 422 80 37 435 70 105 454 Lost Part 736 | . . . . . 110 20 . 20 . 100 . . 90 . . 30 . 4 272 . . 90 Lost Ally 390 | . . . . . 20 . 80 40 . . . . . . . . . . . . . 250 Purge Threat 600 | . . . . . 150 . . 150 . 300 . . . . . . . . . . . . Squads Dispatched 92 | . 2 . . . 4 7 . 9 . 42 . . 10 . . 1 2 . 8 1 . 6 Investigation 12 | . . . . . 1 1 . 3 . 2 . . 2 . . . 1 . 1 1 . . Extermination 27 | . . . . . . . . 5 . 13 . . 4 . . . . . 2 . . 3 Reinforcement 28 | . 2 . . . 3 3 . 1 . 10 . . 2 . . . 1 . 5 . . 1 Assault 21 | . . . . . . . . . . 17 . . 2 . . 1 . . . . . 1 Garrison 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Construction Impeded 10 | . . . . . . . . . . 8 . . . . . . . . 2 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Distress Signals 16 | . 2 . . . 5 . . . . 2 . . 2 . . . . . 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 502 | . 24 2 . 5 42 24 11 35 5 171 1 . 31 10 . 29 . 6 45 . 1 60 Peak Tracking Total 13 | . 3 2 . 3 7 3 6 4 1 6 1 . 5 4 . 13 1 2 7 1 1 13 Tactical Retreats 22 | . 3 . . . 5 2 1 . . 2 . . 1 . . 1 . . 3 . . 4 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Traps Triggered 19 | . 1 . . . 2 2 . 2 . 6 . . . . . . 1 . 4 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Machines Disabled 64 | . . . . 2 4 10 . 2 . 9 . . 18 1 . 1 1 . 11 . . 5 Max in Single Turn 4 | . . . . 1 1 1 . 1 . 1 . . 4 1 . 1 1 . 4 . . . Garrison Access 12 | . . . . . . . . 3 . 4 . . 2 . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Machines Accessed 96 | . 7 . 2 . 7 8 1 19 . 28 . . 6 1 . . 1 . 7 2 . 7 Terminals 47 | . 6 . . . 7 5 1 7 . 13 . . 2 1 . . . . 3 1 . 1 Fabricators 11 | . . . . . . . . 3 . 4 . . 1 . . . 1 . 1 1 . . Repair Stations 12 | . 1 . . . . 1 . 2 . 4 . . 1 . . . . . 2 . . 1 Recycling Units 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . 2 Scanalyzers 7 | . . . . . . . . 3 . 3 . . . . . . . . . . . 1 Garrison Access 13 | . . . . . . 1 . 3 . 4 . . 2 . . . . . 1 . . 2 Total Hacks 263 | . 20 . 2 . 20 24 2 54 . 76 . . 20 1 . . 2 . 16 8 . 18 Successful 143 | . 12 . 2 . 12 13 1 24 . 42 . . 11 1 . . 2 . 8 3 . 12 Failed 119 | . 8 . . . 8 11 1 30 . 34 . . 9 . . . . . 8 5 . 5 Catastrophic 23 | . . . . . . 1 . 7 . 8 . . 3 . . . . . 1 1 . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Manual 98 | . 14 . 1 . 20 12 . 10 . 29 . . 3 . . . . . 1 5 . 3 Terminals 127 | . 16 . . . 20 17 2 14 . 35 . . 7 1 . . . . 7 5 . 3 Fabricators 23 | . . . . . . . . 8 . 6 . . 3 . . . 2 . 1 3 . . Repair Stations 51 | . 4 . . . . 3 . 8 . 16 . . 7 . . . . . 7 . . 6 Recycling Units 5 | . . . . . . 2 . 1 . . . . . . . . . . . . . 2 Scanalyzers 37 | . . . . . . . . 17 . 15 . . . . . . . . . . . 5 Garrison Access 18 | . . . . . . 2 . 6 . 4 . . 3 . . . . . 1 . . 2 Terminal Hacks 21 | . 1 . 2 . 3 3 1 3 . 5 . . . 1 . . . . 1 . . 1 Record 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Alert Level 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 1 . . 1 . 2 . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 1 . 2 . . 2 . . . 2 . . 2 . . Network Status 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . . Build 3 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . . Repair Station Hacks 31 | . 4 . . . . 1 . 4 . 10 . . 5 . . . . . 5 . . 2 Scan Component 18 | . 2 . . . . 1 . 2 . 5 . . 3 . . . . . 3 . . 2 Repair 13 | . 2 . . . . . . 2 . 5 . . 2 . . . . . 2 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzer 24 | . . . . . . . . 10 . 10 . . . . . . . . . . . 4 Insert Component 5 | . . . . . . . . . . 4 . . . . . . . . . . . 1 Analyze 6 | . . . . . . . . . . 4 . . . . . . . . . . . 2 Retrieve Study 13 | . . . . . . . . 10 . 2 . . . . . . . . . . . 1 Garrison Access Hacks 14 | . . . . . . 1 . 3 . 4 . . 3 . . . . . 1 . . 2 Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 12 | . . . . . . . . 3 . 4 . . 2 . . . . . 1 . . 2 Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 42 | . 7 . . . 9 8 . 3 . 11 . . 1 . . . . . 1 1 . 1 Terminals 37 | . 7 . . . 9 8 . . . 9 . . 1 . . . . . 1 1 . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . . . 2 3 . . . 3 . . . . . . . . 1 1 . 1 Skim 23 | . 5 . . . 6 5 . . . 6 . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 6 . . . 7 8 1 17 . 21 . . 5 . . . 1 . 6 2 . 2 Full Trace Events 11 | . . . . . . 1 . 3 . 2 . . 2 . . . 1 . 1 1 . . Feedback Events 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . 5 . . . . 14 . . . . . . 1 Parts Built 4 | . . . . . . . . . . . . . 1 . . . 2 . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 158 | . . . . . . . . . . . . . 53 . . . 58 . . 47 . . Total Part Build Rating 25 | . . . . . . . . . . . . . 6 . . . 14 . . 5 . . Part Studies Acquired 13 | . . . . . . . . 10 . 2 . . . . . . . . . . . 1 Parts Repaired 13 | . 2 . . . . . . 2 . 5 . . 2 . . . . . 2 . . . Time 484 | . 52 . . . . . . 76 . 194 . . 112 . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Parts Scanalyzed 5 | . . . . . . . . . . 4 . . . . . . . . . . . 1 Part Schematics Acquired 5 | . . . . . . . . . . 4 . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Total Allies 36 | . . 4 . . . 10 . . . . . . . . . 2 . . . . 20 . Largest Group 20 | . . 4 3 2 1 10 10 5 . . . . . . . 2 . . . . 20 18 Highest-Rated Group 824 | . . 71 40 24 16 173 173 93 . . . . . . . 60 . . . . 824 744 Highest-Rated Ally 50 | . . 31 16 16 16 29 29 29 . . . . . . . 30 . . . . 50 50 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 188 | . . 7 . 19 5 . 54 15 . . . . . . . 1 . . . . 16 71 Total Damage 4903 | . . 77 . 171 . . 636 129 . . . . . . . 52 . . . . 453 3385 Kills 37 | . . 1 . 4 . . 9 . . . . . . . . . . . . . 1 22 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Active Infowar (turns) 13780 | 10 663 . . . . . . 2406 281 9384 . . . 651 . . . . 199 . . 186 Optics 30 | . . . . . . . . . . 4 . . . . . . . . 26 . . . Seismic 673 | 10 663 . . . . . . . . . . . . . . . . . . . . . Decoding 651 | . . . . . . . . . . . . . . 651 . . . . . . . . Machine Analysis 12071 | . . . . . . . . 2406 281 9384 . . . . . . . . . . . . Jamming 32 | . . . . . . . . . . . . . . . . . . . . . . 32 ECM 328 | . . . . . . . . 1 . . . . . . . . . . 173 . . 154 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . . . 1 1 . 2 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Turns Passed 36767 | 89 2181 1155 549 2011 1765 1795 670 3803 281 11784 554 194 2121 2356 217 1039 161 271 1699 154 748 1170 Spaces Moved 13904 | 42 712 699 337 753 760 596 247 1386 109 2911 244 88 890 1375 132 393 53 109 794 171 449 654 Core 409 | 2 . . . . . . . . . . . . . . . . . . 82 171 138 16 Treads 13177 | 40 712 699 337 753 760 596 247 1386 109 2911 244 88 890 1375 132 393 53 109 653 . 311 379 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 318 | . . . . . . . . . . . . . . . . . . . 59 . . 259 Fastest Speed 40 | 50 160 160 160 160 160 166 241 200 200 160 220 220 160 160 160 160 247 163 40 50 50 40 Average Speed 184 | 154 160 160 160 160 165 220 241 228 216 228 220 220 161 160 160 237 247 169 141 50 130 109 Slowest Speed 247 | 160 160 160 160 160 170 246 241 241 220 245 220 220 240 160 160 246 247 247 240 50 200 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Potential Cave-ins 5 | . . . . . . . . . . 3 . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 96 99 69 100 59 86 49 42 75 67 40 11 19 97 12 54 3 76 22 6 96 18 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 6 | . . 1 1 . 1 1 . . . . . . . 1 . 1 . . . . . . Known Exits Taken 9 | . 1 . . 1 1 1 . . . 1 1 1 1 . . . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 . . . . . . . . . . 1 1 1 . . . . . . Scrap Searched 12 | . . 2 . 2 . . . . . . 1 1 . 4 1 1 . . . . . . Spaces Dug 174 | . . . . . 45 32 . 19 . 26 . . 34 2 . 1 . . 15 . . . Terrain Destroyed 1289 | . . . . 46 163 80 . 40 5 225 . . 149 165 . 236 . 9 170 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 209 | . . . . . 4 41 . 40 1 44 . . 32 6 . 7 . 9 24 . . 1 AOE 1080 | . . . . 46 159 39 . . 4 181 . . 117 159 . 229 . . 146 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Fac Low Zio Pro Fac Was Fac Fac Was Fac Total 23359 | 60 1641 725 347 1537 1107 954 288 1858 141 7599 253 89 1402 1486 135 448 80 153 1191 238 579 1048 Wait 7706 | 3 823 16 7 758 155 259 14 308 8 4277 4 . 319 39 . 19 23 2 213 54 75 330 Move 13876 | 41 711 698 336 752 759 596 246 1386 108 2910 243 87 889 1374 131 392 53 108 793 171 448 644 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 191 | 5 18 2 1 2 25 14 1 26 5 32 1 . 24 4 1 . . 8 14 3 . 5 Fast Attach 149 | 7 4 . . . 11 2 . 12 1 36 . . 8 12 . . . 3 23 2 19 9 Attach 96 | . 1 . . . 11 3 . 5 1 20 1 . 23 2 . 4 2 1 20 1 . 1 Detach 32 | . . . . . 4 . . . . 6 . . 11 2 . . . 2 1 . 5 1 Swap 176 | . 6 1 1 8 22 12 1 16 . 37 . 1 18 14 . 6 . 3 17 . 3 10 Drop 242 | 2 10 2 2 3 28 12 2 34 10 50 . 1 9 20 . . . 8 20 . 8 21 Fire 846 | 2 68 6 . 12 92 52 24 71 8 231 4 . 97 19 3 21 2 18 80 . 14 22 Melee 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Ram 9 | . . . . . . . . . . . . . . . . . . . 1 7 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . 2 . . . . . . . . 3 . . . . . 1 . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . . . 1 . . 6 . . . . 7 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 499 | -10/Materials | Discovered new exit (range 16) 943 | -10/Materials | Repaired Lgt. Treads 970 | -10/Materials | Repaired Lgt. Assault Rifle 1024 | -10/Materials | Discovered new exit (range 8) 1198 | -10/Materials | Core integrity fell below 50% 1335 | -10/Materials | Discovered new exit (range 15) 1529 | -10/Materials | Identified exit to Subcaves 1607 | -10/Materials | Identified exit to Materials 1607 | -10/Materials | Identified exit to Mines 1739 | -10/Materials | Loaded intel: 14 trap records 1828 | -10/Materials | Learned Storage trap positions 1855 | -10/Materials | Learned location of 1 exit from Storage 1893 | -10/Materials | Loaded intel: 1 repair station location 1942 | -10/Materials | Learned Recycling recycling unit intel 2003 | -10/Materials | Learned Storage trap positions 2073 | -10/Materials | Learned Recycling recycling unit intel 2271 | -10/Materials | Entered Mines 2276 | -10/Mines | Met a Derelict bent on vengeance 2278 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2314 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2355 | -10/Mines | Learned location of Zion (-6) 2850 | -10/Mines | Received a Mining Laser from a helpful Derelict 3412 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3412 | -10/Mines | Discovered new exit (range 5) 3426 | -10/Mines | Entered Exiles 3426 | -10/Exiles | Accompanied by 3 allies 3466 | -10/Exiles | Met 8R-AWN 3494 | -10/Exiles | Met EX-HEX 3578 | -10/Exiles | Met EX-DEC 3740 | -10/Exiles | Met EX-BIN 3762 | -10/Exiles | Aligned with FarCom system 3764 | -10/Exiles | Given EX-Vault access code 3804 | -10/Exiles | Opened EX-Vault 3816 | -10/Exiles | Found Firepult 3848 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3947 | -10/Exiles | Discovered new exit (range 14) 3975 | -10/Exiles | Left Exiles lab with Firepult 3975 | -10/Exiles | Entered Mines 3975 | -9/Mines | Accompanied by 3 allies 3976 | -9/Mines | Identified exit to Materials 4869 | -9/Mines | Learned Materials terminal intel 4936 | -9/Mines | Discovered exit to Materials (range 8) 5058 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5986 | -9/Mines | Entered Materials 5986 | -8/Materials | Accompanied by 1 ally 5986 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 5987 | -8/Materials | Identified exit to Storage 5988 | -8/Materials | Loaded intel: 12 terminal locations 6190 | -8/Materials | Lost 6 parts (1p2u3w) 6487 | -8/Materials | Discovered new exit (range 4) 6788 | -8/Materials | Build established: Scavenger-Mutant 7221 | -8/Materials | Discovered new exit (range 4) 7283 | -8/Materials | Build established: Scavenger-Skirmisher 7571 | -8/Materials | Identified exit to Factory 7620 | -8/Materials | Learned location of 1 exit from Recycling 7657 | -8/Materials | Learned Factory non-interactive machine intel 7704 | -8/Materials | Learned location of 3 exits from Factory 7724 | -8/Materials | Learned location of 1 exit from Recycling 7747 | -8/Materials | Learned location of Extension (-6) 7751 | -8/Materials | Entered Storage 7752 | -8/Storage | Identified exit to Recycling 7754 | -8/Storage | Loaded intel: 17 trap records 7940 | -8/Storage | Build established: Skirmisher 8933 | -8/Storage | Garrison activated, responded to threat 9271 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9324 | -8/Storage | Learned 8 Factory zone layouts 9446 | -8/Storage | Learned 4 Factory zone layouts 9507 | -8/Storage | Learned Factory stockpile data 9546 | -8/Storage | Identified exit to Garrison 9546 | -8/Storage | Entered Garrison 9546 | -8/Garrison | Accompanied by 10 allies 9565 | -8/Garrison | Build established: Commander-Skirmisher 9700 | -8/Garrison | Lost 3 allies 9762 | -8/Garrison | Discovered exit to Factory (range 11) 9828 | -8/Garrison | Triggered checkpoint 9978 | -8/Garrison | Triggered checkpoint 10080 | -8/Garrison | Discovered exit to Factory (range 14) 10106 | -8/Garrison | Installed Relay Interface Framework 10216 | -8/Garrison | Entered Factory 10216 | -7/Factory | Accompanied by 5 allies 10216 | -7/Factory | Evolved 2 slots: Utility x2 10217 | -7/Factory | Identified exit to Lower Caves 10218 | -7/Factory | Identified exit to Factory 10221 | -7/Factory | Loaded intel: 238 non-interactive machine locations 10412 | -7/Factory | Lost 3 allies 10822 | -7/Factory | Build established: Skirmisher 13373 | -7/Factory | Build established: Scientist-Skirmisher 13453 | -7/Factory | Discovered exit to Factory (range 8) 13505 | -7/Factory | Repaired Imp. Treads+ 13550 | -7/Factory | Repaired Hvy. Ion Cannon+ 14019 | -7/Factory | Sucked down chute 14019 | -7/Factory | Entered Waste 14034 | -7/Waste | EMP discharged 14040 | -7/Waste | Spotted C-40 Crusher 14045 | -7/Waste | Destroyed C-40 Crusher 14095 | -7/Waste | Spotted C-40 Crusher 14100 | -7/Waste | Destroyed C-40 Crusher 14112 | -7/Waste | Spotted C-40 Crusher 14115 | -7/Waste | Destroyed C-40 Crusher 14126 | -7/Waste | Spotted C-40 Crusher 14134 | -7/Waste | EMP discharged 14134 | -7/Waste | System corruption reached 10% 14134 | -7/Waste | Destroyed C-40 Crusher 14145 | -7/Waste | Spotted C-40 Crusher 14153 | -7/Waste | Destroyed C-40 Crusher 14178 | -7/Waste | Spotted C-40 Crusher 14183 | -7/Waste | Destroyed C-40 Crusher 14234 | -7/Waste | EMP discharged 14278 | -7/Waste | Discovered new exit (range 11) 14300 | -7/Waste | Entered Factory 14625 | -7/Factory | Build established: Scientist-Tank 16214 | -7/Factory | Repaired Plasma Cannon+ 16496 | -7/Factory | Discovered exit to Factory (range 15) 16932 | -7/Factory | Build established: Tank 17408 | -7/Factory | Repaired Hvy. Treads 17452 | -7/Factory | Repaired Hvy. Ion Cannon+? 19268 | -7/Factory | Discovered exit to Factory (range 3) 19507 | -7/Factory | Learned location of 1 exit from Lower Caves 19648 | -7/Factory | Learned 4 Proximity Caves zone layouts 19696 | -7/Factory | Learned Extension stockpile data 19811 | -7/Factory | Repaired Hvy. Treads 19834 | -7/Factory | Repaired Imp. Cooling System 20170 | -7/Factory | Core integrity fell below 50% 20300 | -7/Factory | First assault squad dispatched 20703 | -7/Factory | Lost 5 parts (1n4w) 22734 | -7/Factory | Build established: Scientist-Tank 23055 | -7/Factory | Build established: Tank 23597 | -7/Factory | Destroyed 8 combat bots 24871 | -7/Factory | Core integrity fell below 20% 24938 | -7/Factory | Sterilization system engaged 24938 | -7/Factory | Non-combat units ordered to evacuate 25038 | -7/Factory | Combat units ordered to evacuate 25238 | -7/Factory | Ambient heat levels rising (+10) 25388 | -7/Factory | Ambient heat levels rising (+10) 25538 | -7/Factory | Ambient heat levels rising (+10) 25688 | -7/Factory | Ambient heat levels rising (+10) 25838 | -7/Factory | Ambient heat levels rising (+10) 25988 | -7/Factory | Ambient heat levels rising (+10) 26084 | -7/Factory | Entered Lower Caves 26085 | -7/Lower Caves | Identified exit to Lower Caves 26354 | -7/Lower Caves | Learned Factory stockpile data 26638 | -7/Lower Caves | Entered another Lower Caves area 26735 | -7/Lower Caves | Learned Factory stockpile data 26773 | -7/Lower Caves | Discovered exit to Factory (range 15) 26832 | -7/Lower Caves | Entered Factory 26832 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26833 | -6/Factory | Identified exit to Extension 26952 | -6/Factory | Discovered new exit (range 7) 27062 | -6/Factory | Found Prototype Launcher 27062 | -6/Factory | Identified Scatter Rocket Array 27180 | -6/Factory | Build established: Gunner 27603 | -6/Factory | Fabricated Hvy. Treads (x1) 27842 | -6/Factory | Discovered new exit (range 13) 27879 | -6/Factory | Identified exit to Lower Caves 28001 | -6/Factory | Repaired Hvy. Treads 28058 | -6/Factory | Repaired Hvy. Treads 28100 | -6/Factory | Unchained authorized (6S-H0T) 28537 | -6/Factory | Build established: Scavenger-Gunner 28668 | -6/Factory | Lost 3 parts (1p1u1w) 28932 | -6/Factory | First assault squad dispatched 28953 | -6/Factory | Entered Lower Caves 28968 | -6/Lower Caves | Build established: Gunner 29168 | -6/Lower Caves | Encountered a Warlord checkpoint 29191 | -6/Lower Caves | Found DCF Scrap (13 items) 29263 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 29499 | -6/Lower Caves | Learned Factory terminal intel 30092 | -6/Lower Caves | Spotted B-75 Beast 30102 | -6/Lower Caves | Destroyed B-75 Beast 30158 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 31309 | -6/Lower Caves | Entered Zion 31443 | -6/Zion | Discovered new exit (range 14) 31513 | -6/Zion | Learned 12 Factory zone layouts 31526 | -6/Zion | Entered Proximity Caves 31617 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 31669 | -5/Proximity Caves | Destroyed 13 combat bots 31911 | -5/Proximity Caves | Build established: Scavenger-Gunner 31946 | -5/Proximity Caves | P-70 Sage assimilated allied Fighter 6a 31976 | -5/Proximity Caves | Destroyed 7 combat bots 32025 | -5/Proximity Caves | Learned location of Warlord (-5) 32474 | -5/Proximity Caves | Discovered new exit (range 14) 32565 | -5/Proximity Caves | Entered Factory 32565 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 32566 | -5/Factory | Identified exit to Factory 32568 | -5/Factory | Loaded intel: 26 terminal locations 32677 | -5/Factory | Fabricated Adv. Cryofiber Web? 32726 | -5/Factory | Sucked down chute 32726 | -5/Factory | Entered Waste 32738 | -5/Waste | Spotted C-40 Crusher 32741 | -5/Waste | EMP discharged 32752 | -5/Waste | Destroyed C-40 Crusher 32775 | -5/Waste | Found Unknown Protection 32792 | -5/Waste | Spotted C-40 Crusher 32801 | -5/Waste | Destroyed C-40 Crusher 32816 | -5/Waste | Spotted C-40 Crusher 32827 | -5/Waste | Spotted C-40 Crusher 32830 | -5/Waste | Destroyed C-40 Crusher 32841 | -5/Waste | EMP discharged 32841 | -5/Waste | System corruption reached 10% 32849 | -5/Waste | Destroyed C-40 Crusher 32867 | -5/Waste | Spotted C-40 Crusher 32875 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 32877 | -5/Waste | Destroyed C-40 Crusher 32884 | -5/Waste | Spotted C-40 Crusher 32892 | -5/Waste | Crushed by Compactor (1 part destroyed) 32893 | -5/Waste | Destroyed C-40 Crusher 32941 | -5/Waste | EMP discharged 32974 | -5/Waste | Discovered new exit (range 14) 32997 | -5/Waste | Entered Factory 33151 | -5/Factory | Unchained authorized (6S-H0T) 33234 | -5/Factory | Repaired Hvy. Ion Cannon+ 33630 | -5/Factory | Build established: Scavenger-Tank 33648 | -5/Factory | Discovered new exit (range 16) 33676 | -5/Factory | Identified exit to Upper Caves 34154 | -5/Factory | Repaired Hvy. Treads 34239 | -5/Factory | Lost 6 parts (1p1n2u2w) 34320 | -5/Factory | Lost 5 parts (2p1n1u1w) 34557 | -5/Factory | Destroyed 9 combat bots 34570 | -5/Factory | Lost 9 parts (2p2n1u4w) 34631 | -5/Factory | Lost 3 parts (1n2u) 34669 | -5/Factory | Discovered exit to Factory (range 18) 34676 | -5/Factory | Discovered exit to Factory (range 4) 34694 | -5/Factory | Core integrity fell below 50% 34696 | -5/Factory | Entered another Factory area 34696 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 34763 | -4/Factory | Fabricated Imp. System Shield (x1) 34812 | -4/Factory | Found Quantum Capacitor 34829 | -4/Factory | Found Prototype Hackware 34829 | -4/Factory | Identified Exp. System Shield 34850 | -4/Factory | Sucked down chute 34850 | -4/Factory | Entered Waste 34851 | -4/Waste | Joined by Warlord forces that had cleared the area 34996 | -4/Waste | Found Unknown Protection 34996 | -4/Waste | Identified Damper Plating 35086 | -4/Waste | Found Unknown Device 35086 | -4/Waste | Identified Adv. Force Booster 35120 | -4/Waste | Build established: Hacker-Mutant 35174 | -4/Waste | Discovered new exit (range 15) 35300 | -4/Waste | A Compactor rumbled back to life 35300 | -4/Waste | Spotted C-40 Crusher 35304 | -4/Waste | Allies destroyed C-40 Crusher 35598 | -4/Waste | Entered Factory 35598 | -4/Factory | Accompanied by 18 allies 35754 | -4/Factory | Unchained authorized (6S-H0T) 35756 | -4/Factory | Build established: Scavenger-Tank 36020 | -4/Factory | Garrison activated, responded to threat 36060 | -4/Factory | Lost 8 allies 36098 | -4/Factory | First assault squad dispatched 36316 | -4/Factory | Lost 9 allies 36628 | -4/Factory | Spotted B-86 Titan 36631 | -4/Factory | Central database locked down 36760 | -4/Factory | Cargo convoy interrupted 36760 | -4/Factory | Core integrity fell below 50% 36767 | -4/Factory | Core integrity fell below 20% 36768 | -4/Factory | Destroyed by 6S-H0T with 6S-H0T's Six Shooter Last Messages --------------- 36759_ Field Propulsion Array destroyed. 36759_ Penetrated by Slug. 36760_ ALERT: Cargo convoy interrupted, initiating access lockdown. 36762_ Slammed into U-05 Engineer. 36762_ Exp. System Shield destroyed. 36762_ Critical hit (Blast). 36762_ Transmission Jammer destroyed. 36763_ 6S-H0T reloads Prototype Ballistic Gun with 6S-H0T's SS Cartridge. 36763_ Adv. Targeting Computer blown off. 36763_ Imp. Armor Integrity Analyzer blown off. 36763_ E-15 Imp destroyed. 36763_ Penetrated by Slug. 36765_ Slug penetrates Wall. 36766_ Penetrated by Slug. 36766_ Slug penetrates Wall. 36767_ 6S-H0T reloads Prototype Ballistic Gun with 6S-H0T's SS Cartridge. 36768_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????A?????????????????????????????????? | | ???????????????????????###+##########????????????? | | ???????????????C???????# #????????????? | | ???????????????C???????# #????????????? | | ???????????????????????# """ #????????????? | | ???????????????????????# @ """ #????????????? | | ???????????????????????# """ #????????????? | | ???????????????i???????# == #????????????? | | ???????????????????????# =! """ #????????????? | | ???????????????????????# """ #????????????? | | ???????????????????????+ """ #????????????? | | ???????????????????????#u ##???????????? | | ???????????????????????# #???????????? | | ???????????????????????# %Y ##???????????? | | ????????????????????#############8####???????????? | | ?????????????????? p /= #???????????? | | ?????????????????? p #???????????? | | ?????????????????? " h h #######?????? | | ?????????????????? "%" | | ???????????????w??? " #######?????? | | ???????????????????##### ########"#######????????? | | ???????????????????????# ??# #????????? | | ???????????????????????# ??# """ """ #????????? | | ???????????????????????# ??# """ """ #????????? | | ???????????????????????# #?# """ """ #????????? | | ???????????????????????# #?# #????????? | | ???????????????????????# #?# """ """ #????????? | | ???????????????????????# ### """ """ #???###### | | ???????????????????????# / """ """ #???# | | ???????????????????????# # ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 38 Item Schematics ----------------- Lyr. Medium Armor Plating | -7/Factory | Hacked Imp. Hardlight Generator | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Focal Shield | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Force Field | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Quantum Capacitor | -4/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Hvy. Treads | x1 | -6/Factory Adv. Cryofiber Web | x2 | -5/Factory Imp. System Shield | x1 | -4/Factory Repaired ---------- Lgt. Treads | 42% | -10/Materials Lgt. Assault Rifle | 73% | -10/Materials Imp. Treads | 51% | -7/Factory Hvy. Ion Cannon | 34% | -7/Factory Plasma Cannon | 12% | -7/Factory Hvy. Treads | 23% | -7/Factory Hvy. Ion Cannon | 33% | -7/Factory Hvy. Treads | 31% | -7/Factory Imp. Cooling System | 12% | -7/Factory Hvy. Treads | 30% | -6/Factory Hvy. Treads | 59% | -6/Factory Hvy. Ion Cannon | 8% | -5/Factory Hvy. Treads | 9% | -5/Factory Studied --------- Hvy. Ion Cannon | -7/Factory | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Particle Cannon | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Hackathon Into The Furnace Challenges ------------ None Game ------ Seed RiotMicroNanoactuators Manual? 0 Play Time 03:32:00 Cumulative 205.6 hours Start 2025.11.29 @ 20:37:24 End 2025.11.30 @ 00:09:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 83 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9502fd5d-69e9-4e2d-ac21-da2e82cf091c