Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 14:49:36 Player: aperiodic Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (2744) 2744 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (1164) 1164 TOTAL SCORE: 9498 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 30 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 466/1000 Matter 203/300 Energy 310/310 System Corruption 18% Temperature Cool (0) Movement Walking (110) Location -5/Zhirov Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Enhanced Multireflex Exoskeleton (fused) > --- UTILITY (9) ------ Experimental Heat Sink Experimental Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Weapon Cycler Improved Transmission Jammer (fused) Phase Shifter (fused) > --- WEAPON (3) ------- Companion Sword (fused) > --- INVENTORY (15) --- Improved Cooling System Jamming Amplifier Improved System Shield Splice Drone Bay (6/6) Power Bank Autogun Hypervelocity Coil Gun Subdweller Shrapnel Launcher CPS Tube (2) Multitool Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Botcube Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Cargo Legs Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Improved Sensor Array Improved Signal Interpreter Focal Shield Hacking Suite Makeshift Hacking Suite Makeshift System Shield Improved System Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Improved Weapon Cycler Improved Transmission Jammer Jamming Amplifier Hacking Suite Splice Drone Bay Power Bank Enhanced Coil Gun Subdweller Shrapnel Launcher CPS Tube Multitool Companion Sword Botcube [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Leg Enhanced Multireflex Exoskeleton Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Surge Thruster Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Hardcell Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Slots Evolved 10 | . . . . . 10 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 7 | . . . . . 7 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 77 | 8 9 10 15 3 24 7 1 . Power 7 | 1 1 3 . . 2 . . . Engine 5 | 1 1 2 . . 1 . . . Core 2 | . . 1 . . 1 . . . Reactor . | . . . . . . . . . Propulsion 12 | 3 3 2 3 . 1 . . . Treads 6 | . 2 2 2 . . . . . Leg 1 | . . . . . 1 . . . Wheel 5 | 3 1 . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 2 3 3 2 2 15 3 1 . Device 19 | 1 2 3 . 2 8 2 1 . Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . . 1 . . . Hackware 5 | . . . . . 5 . . . Protection 4 | . . . 2 . 1 1 . . Artifact . | . . . . . . . . . Weapon 27 | 2 2 2 10 1 6 4 . . Energy Gun 4 | . . 1 3 . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 16 | 2 1 1 4 1 4 3 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon 3 | . 1 . 1 . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon 1 | . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 4 1 . . Parts Lost 28 | . 1 7 1 . 16 3 . . Power 3 | . . 1 . . 2 . . . Propulsion 4 | . . 2 1 . . 1 . . Utility 15 | . 1 2 . . 10 2 . . Weapon 6 | . . 2 . . 4 . . . Highest Loss Streak 5 | . 1 4 1 . 5 3 . . To Critical Strikes . | . . . . . . . . . Average Backups 6 | 4 9 12 5 5 11 10 10 10 Power . | 1 2 2 . . . . . . Propulsion 1 | 1 3 4 1 1 . . . . Utility 2 | . . 1 1 1 7 6 5 5 Weapon 1 | 1 3 4 2 1 2 2 2 3 Tool/Special . | . . . . . . . . . Unused Backups 15 | . . 3 1 4 1 . . 6 Power 2 | . . 1 1 . . . . . Propulsion 1 | . . . . 1 . . . . Utility 8 | . . 1 . 2 1 . . 4 Weapon 3 | . . 1 . 1 . . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 97 97 86 91 77 74 74 65 Engine 5 | . 14 11 . 6 2 . . . Core 7 | . . 2 14 7 1 5 5 5 Treads 7 | . 3 6 25 4 . . . . Leg 4 | . . . . 5 10 9 5 5 Wheel 2 | . 24 18 2 1 . . . . Hover 5 | . . . . 7 . . . . Flight 2 | . . . . 4 . . . . Device 14 | . 12 13 1 16 16 19 33 35 Storage 3 | . 14 14 2 2 5 5 5 5 Processor 3 | . . . . 4 4 5 5 5 Hackware 1 | . . . . . 18 8 . . Protection 3 | . . . 11 2 2 4 . . Energy Gun 8 | . . 6 5 10 . . . . Energy Cannon 1 | . . . 4 1 . . . . Ballistic Gun 7 | . 27 21 12 4 6 9 10 1 Ballistic Cannon 2 | . . . . 4 1 . . . Special Weapon 1 | . . . 1 1 . . . . Slashing Weapon 1 | . . . . 1 4 5 5 5 Piercing Weapon 1 | . . . 3 1 . . . . Peak Build Rating 108 | 7 8 14 20 55 108 108 85 78 Average Rating 39 | 6 7 9 15 39 97 100 82 73 On Entrance 37 | . 7 8 11 20 52 79 78 85 Avg Prop Armor Cover (%) 13 | . . . 1 14 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 74 | 14 29 34 36 59 74 74 63 49 Greatest Support 105 | 32 40 40 40 70 105 105 50 50 Greatest Overweight (x) 12 | . 1 2 1 12 . 1 1 . Average Overweight (x) 2 | . . . . 3 . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 8 | 7 11 15 6 6 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 Average Carried 7 | 4 9 14 6 6 12 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 11 15 15 15 Transmogrified Parts 190 | . . . . 190 . . . . Integrity Recovered 400 | . . . . 400 . . . . Class Distribution -------------------- 81% | Mutant 6% | Subdweller-Mutant 4% | Scavenger-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Matter Collected 3017 | 400 302 423 279 67 950 346 250 . Remotely 470 | . . . . . 470 . . . Salvage Created 3340 | 240 345 299 320 . 1563 374 199 . Parts 193 | 23 26 21 18 . 75 23 7 . Haulers Intercepted 4 | . 2 . . . 2 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 35 | . . . 16 . . 12 7 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Combat Hostiles Destroyed 64 | . 8 9 7 . 21 15 4 . Melee 9 | . . . 1 . 4 4 . . Guns 41 | . 8 9 4 . 17 2 1 . Cannons 2 | . . . 2 . . . . . AOE 12 | . . . . . . 9 3 . Classes Destroyed 14 | 2 4 . 1 . 5 1 1 . Worker 7 | . 2 . . . 5 . . . Tunneler 10 | 9 1 . . . . . . . Hauler 4 | . 2 . . . 2 . . . Recycler 2 | 1 1 . . . . . . . Minesweeper 1 | . . . . . . 1 . . Watcher 1 | . . . . . 1 . . . Swarmer 25 | . 6 3 . . 3 13 . . Grunt 20 | . 2 6 . . 10 . 2 . Brawler 1 | . . . . . . . 1 . Sentry 3 | . . . . . 1 1 1 . Hunter 3 | . . . . . 2 1 . . Programmer 5 | . . . . . 5 . . . Heavy 1 | . . . . . 1 . . . Subdweller 7 | . . . 7 . . . . . Best Kill Streak 11 | 4 4 3 3 . 11 9 3 . Combat Bots Only 10 | . 3 3 3 . 10 9 3 . Max Kills in Single Turn 3 | 1 1 1 1 . 2 3 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 1 . Melee 2 | . . . 1 . 1 2 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Hostile Shots Fired 392 | . 39 66 47 . 172 65 3 . Missed 107 | . 8 10 20 . 50 18 1 . Deflected 15 | . . . . . 10 5 . . Hits 285 | . 31 56 27 . 122 47 2 . Projectile 285 | . 31 56 27 . 122 47 2 . AOE 4 | . . 3 1 . . . . . Critical Strikes 13 | . 1 1 . . 10 . 1 . Damage Taken 5177 | . 315 792 685 . 2611 730 44 . Core 774 | . 57 127 56 . 466 68 . . Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 158 | . . . . . 158 . . . Core Remaining (%) 52 | 100 . . . 4 . . . . Volleys Fired 271 | 30 55 44 41 . 63 16 22 . Largest 3 | 2 2 2 2 . 3 1 2 . Hottest 100 | 40 100 70 100 . 90 40 63 . Shots Fired 495 | 60 106 85 59 . 142 17 26 . Gun 464 | 60 102 85 48 . 137 11 21 . Cannon 13 | . . . 8 . 5 . . . Launcher 11 | . . . . . . 6 5 . Special 7 | . 4 . 3 . . . . . Kinetic 465 | 60 102 75 43 . 142 17 26 . Thermal 30 | . 4 10 16 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 9 9 9 17 . 11 6 6 . Robot Miss Streak 5 | 2 3 3 2 . 5 1 1 . Penetration Max 2 | . . . . . 2 . . . Secondary Targets 7 | . 1 2 2 . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . Shots Hit Robots 361 | 43 63 58 51 . 118 22 6 . Core Hits 155 | 16 26 21 12 . 53 17 10 . Critical Kills 5 | . . . . . 4 . 1 . Critical Parts Destroyed 5 | . . . . . 4 . 1 . Critical Strikes 16 | . . 1 3 . 10 . 2 . Burn 1 | . . 1 . . . . . . Destroy 13 | . . . 3 . 8 . 2 . Melee Attacks 98 | . . . 10 . 65 22 1 . Impact . | . . . . . . . . . Slashing 88 | . . . . . 65 22 1 . Piercing 10 | . . . 10 . . . . . Sneak Attacks 10 | . . . . . 6 4 . . Combat Hostiles 3 | . . . . . 1 2 . . Follow-up Attacks 1 | . . . . . . 1 . . Martial Strikes 12 | . . . . . 11 1 . . Damage Inflicted 9391 | 469 673 678 836 . 4794 1432 509 . Guns 5907 | 469 673 678 651 . 3270 118 48 . Cannons 200 | . . . 134 . 66 . . . Explosions 930 | . . . . . . 469 461 . Melee 2354 | . . . 51 . 1458 845 . . Ramming . | . . . . . . . . . Kinetic 6721 | 469 673 577 570 . 3336 587 509 . Thermal 316 | . . 101 215 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 2303 | . . . . . 1458 845 . . Piercing 51 | . . . 51 . . . . . Highest Corruption 18 | . . . . . 18 18 18 18 Average Corruption 15 | . . . . . 9 18 18 18 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 118 | . . . . . 26 34 55 3 Message Errors 31 | . . . . . 8 9 14 . Matter Fused 25 | . . . . . 3 6 14 2 Heat Flow Errors 12 | . . . . . 1 4 7 . Energy Discharges 14 | . . . . . 3 6 5 . Parts Rejected 2 | . . . . . 2 . . . Parts Fused 4 | . . . . . 1 1 1 1 Data Loss (minor) 12 | . . . . . 3 3 6 . Data Loss (major) 7 | . . . . . 1 2 4 . Misfires 6 | . . . . . 2 1 3 . Alerts 1 | . . . . . . 1 . . Misdirections 1 | . . . . . . 1 . . Weapon Failures 3 | . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 287 | . . . . . 118 169 . . Projectiles . | . . . . . . . . . Explosions 36 | . . . . . . 36 . . Melee 251 | . . . . . 118 133 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . 37 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 236 | . 40 9 16 . 209 222 236 . Average Temperature 31 | . 12 5 6 . 17 74 77 . Received Heat Transfer 744 | . 78 318 117 . 195 9 27 . Siege Activations . | . . . . . . . . . Martial Activations 15 | . . . . 1 11 3 . . Total Turns 877 | . . . . 405 383 89 . . Longest Duration 405 | . . . . 405 85 57 . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 655 | . . 370 285 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Maximum Alert Level 2 | . . . . . 2 . . . Low Security (%) 97 | 100 100 100 . . 93 . . . Level 1 1 | . . . . . 3 . . . Level 2 1 | . . . . . 3 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 458 | 10 110 155 . . 458 . . . Initial 24 | . . 24 . . . . . . Average 37 | 1 36 31 . . 50 . . . Influence Increases 1936 | 50 238 325 . . 888 345 90 . Destroy 0b10 Robot/C 1140 | . 160 180 . . 420 300 80 . Destroy 0b10 Robot/NC 125 | 50 30 . . . 40 5 . . Destroy Leader 220 | . 44 40 . . 86 40 10 . Successful Hack 32 | . . . . . 32 . . . Disable Machine 30 | . . . . . 30 . . . Destroy Structure 134 | . 4 . . . 130 . . . Lose Combat Pursuer 255 | . . 105 . . 150 . . . Influence Decreases 1936 | 50 176 277 110 . 446 488 377 12 Entered New Map 329 | . . 38 58 . . 164 57 12 Time Decay 1407 | 50 166 229 52 . 296 294 320 . Lost Part 190 | . 10 10 . . 140 30 . . Lost Ally 10 | . . . . . 10 . . . Squads Dispatched 11 | . 2 . . . 9 . . . Investigation 3 | . . . . . 3 . . . Extermination 3 | . . . . . 3 . . . Reinforcement 5 | . 2 . . . 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Distress Signals 6 | . 2 . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 18 19 11 . 45 13 4 . Peak Tracking Total 9 | . 4 4 3 . 9 5 3 . Tactical Retreats 9 | . . 4 . . 5 . . . Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Traps Triggered 4 | . 2 . 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 4 | . . . 4 . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . 4 . . . . . Triggered . | . . . . . . . . . Most Traps Carried 5 | . . 5 5 1 . 4 4 4 Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Machines Disabled 3 | . . . 1 . 2 . . . Max in Single Turn 1 | . . . 1 . 1 . . . Garrison Access 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Machines Accessed 16 | . . 1 2 3 9 . . 1 Terminals 4 | . . . . . 4 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Total Hacks 40 | . . 1 5 7 23 . . 4 Successful 29 | . . 1 5 7 12 . . 4 Failed 11 | . . . . . 11 . . . Catastrophic 3 | . . . . . 3 . . . Database Lockouts . | . . . . . . . . . Manual 16 | . . . . . 16 . . . Terminals 15 | . . . . . 15 . . . Fabricators 3 | . . . . . 3 . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 21 | . . 1 5 7 4 . . 4 Record 14 | . . . 4 6 . . . 4 Part Schematic 3 | . . . . . 3 . . . Open Door 2 | . . 1 . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . Seal Access 2 | . . . . . 2 . . . Unauthorized Hacks 6 | . . . . . 6 . . . Terminals 4 | . . . . . 4 . . . Assimilate 1 | . . . . . 1 . . . Botnet 2 | . . . . . 2 . . . Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Fedlink 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . . 5 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Total Allies 2 | . . . . . 2 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 43 | . . . . . 43 . . . Highest-Rated Ally 43 | . . . . . 43 . . . Initial UFD Resources 53 | . . . . . 39 53 53 53 Total Orders 2 | . . 1 1 . . . . . RETURN 2 | . . 1 1 . . . . . Ally Attacks 12 | . . 5 4 . 3 . . . Total Damage 96 | . . 26 22 . 48 . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Active Infowar (turns) 9939 | 218 598 . . 5514 1639 641 1286 43 Sensors 3384 | . . . . . 1414 641 1286 43 Terrain 2174 | . . . . 2174 . . . . Traps 2907 | . . . . 1878 1029 . . . Seismic 1801 | 218 598 . . . 985 . . . Decoding 997 | . . . . 997 . . . . Jamming 1023 | . . . . . . 511 512 . ECM 465 | . . . . 465 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 9 | . . 2 2 2 . 2 1 . Drone Launches 11 | . . 6 5 . . . . . Drone Recoveries 11 | . . 6 5 . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Turns Passed 34078 | 285 942 1889 4732 22553 1707 641 1286 43 Spaces Moved 13637 | 127 490 822 2227 8079 801 386 667 38 Core 5233 | 3 . . . 5230 . . . . Treads 4211 | . 28 220 2227 1736 . . . . Legs 2922 | . . . . 1030 801 386 667 38 Wheels 1247 | 124 462 602 . 59 . . . . Hover 24 | . . . . 24 . . . . Flight . | . . . . . . . . . Fastest Speed 46 | 50 90 90 160 46 120 120 180 110 Average Speed 225 | 97 99 122 174 278 122 130 180 110 Slowest Speed 650 | 100 160 160 260 650 240 240 180 110 Overloaded Moves 203 | . . . . 185 7 11 . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 60 | 4 75 98 86 88 24 60 66 39 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 8 | . . . 2 1 1 1 . 3 Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 25 | . . 2 12 7 . 2 2 . Spaces Dug 43 | . 4 . 1 . 23 6 9 . Terrain Destroyed 270 | . 4 . 1 . 79 92 94 . Melee 27 | . . . 1 . 23 2 1 . Projectile 108 | . 4 . . . 56 18 30 . AOE 135 | . . . . . . 72 63 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Total 16366 | 230 832 1626 2997 8102 1323 486 730 40 Wait 2101 | 60 260 718 644 . 339 45 35 . Move 13629 | 126 489 821 2226 8078 800 385 666 38 Hop . | . . . . . . . . . Pick Up 77 | 6 7 13 17 13 13 7 1 . Fast Attach 40 | 7 3 . 10 5 11 4 . . Attach 31 | . . 7 . . 20 3 1 . Detach 7 | . . . 1 . 5 1 . . Swap 58 | 1 16 14 10 . 10 3 4 . Drop 46 | . 2 9 22 6 3 2 . 2 Fire 271 | 30 55 44 41 . 63 16 22 . Melee 85 | . . . 10 . 54 20 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . 2 . . . Trap 4 | . . . 4 . . . . . Miscellaneous 15 | . . . 12 . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 286 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 839 | -10/Materials | Discovered new exit (range 15) 1168 | -10/Materials | Discovered new exit (range 16) 1228 | -10/Materials | Entered Mines 1240 | -10/Mines | Learned Materials trap positions 1251 | -10/Mines | Learned 4 Materials zone layouts 1254 | -10/Mines | Assembled infested the area 1412 | -10/Mines | Discovered new exit (range 10) 2129 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2129 | -10/Mines | Discovered new exit (range 5) 2227 | -10/Mines | Discovered new exit (range 11) 2246 | -10/Mines | Core integrity fell below 50% 2262 | -10/Mines | Lost 4 parts (2n1u1w) 2284 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2357 | -10/Mines | Found a hidden stash of uninstalled traps 2518 | -10/Mines | Found the Drone Emporium 2526 | -10/Mines | Found Prototype Device 2527 | -10/Mines | Identified Splice Drone Bay 2727 | -10/Mines | Discovered new exit (range 4) 3117 | -10/Mines | Entered Subcaves 3118 | -10/Subcaves | Approached by a straggling Scientist 3494 | -10/Subcaves | Visited 4L-MR0's lab 3579 | -10/Subcaves | Learned location of Zion (-6) 3726 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3822 | -10/Subcaves | Core integrity fell below 20% 3957 | -10/Subcaves | Visited Clippyterm 3964 | -10/Subcaves | Identified exit to Recycling 3964 | -10/Subcaves | Identified exit to Materials 3964 | -10/Subcaves | Learned 40 Factory zone layouts 4013 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4152 | -10/Subcaves | Build established: Subdweller-Mutant 4631 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4639 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4763 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4764 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4868 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4871 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4992 | -10/Subcaves | Met a Zionite searching for "candidates" 5124 | -10/Subcaves | Learned 8 Materials zone layouts 5393 | -10/Subcaves | Build established: Mutant 6065 | -10/Subcaves | Disturbed a concealed Subdweller 6610 | -10/Subcaves | Build established: Subdweller-Mutant 6672 | -10/Subcaves | A Subdweller sparked back to life 6723 | -10/Subcaves | Found Power Bank 7218 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7508 | -10/Subcaves | Build established: Mutant 7676 | -10/Subcaves | Found Prototype Device 7682 | -10/Subcaves | Found Cargo Legs 7849 | -10/Subcaves | Entered Scraptown 8005 | -7/Scraptown | Visited UFD Registry 8005 | -7/Scraptown | Registered with UFD as "Wrenchtalker" 8059 | -7/Scraptown | Visited Modified Component R&D 8118 | -7/Scraptown | Visited Observation Area 8145 | -7/Scraptown | Visited Abandonware Association 8182 | -7/Scraptown | Visited Sword Containment 8203 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8219 | -7/Scraptown | Found DCF Scrap (29 items) 8246 | -7/Scraptown | Visited Supply Room 8273 | -7/Scraptown | Visited Botcube Research 8320 | -7/Scraptown | Visited Junk Repository 8425 | -7/Scraptown | Delivered Scrap Shield to a Scientist 8709 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 8709 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 9070 | -7/Scraptown | Visited Comm Corps 9094 | -7/Scraptown | Visited SPCMW 9110 | -7/Scraptown | Visited Spacefarers 9133 | -7/Scraptown | Visited Fellowship of the Rings 9142 | -7/Scraptown | Visited Cyclists 9153 | -7/Scraptown | Entered Cyclist Reading Room 9209 | -7/Scraptown | Visited Assassins FH 9232 | -7/Scraptown | Visited Science Testing Area 9789 | -7/Scraptown | Discovered new exit (range 13) 9867 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 9872 | -7/Scraptown | Learned Factory garrison access intel 9873 | -7/Scraptown | Learned location of Warlord (-4) 9934 | -7/Scraptown | Guru changed UFD alias to "Fluxdrive" 10510 | -7/Scraptown | Identified Sfc. Transmogrifier 29647 | -7/Scraptown | Found Prototype Slashing Weapon 29730 | -7/Scraptown | Found Botcube 30299 | -7/Scraptown | Met Optimus 30299 | -7/Scraptown | Accepted into 0bPrime 30398 | -7/Scraptown | Discovered new exit (range 3) 30402 | -7/Scraptown | Entered Factory 30402 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 30403 | -5/Factory | Identified exit to Upper Caves 30403 | -5/Factory | Identified exit to Factory 30403 | -5/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 30404 | -5/Factory | Loaded intel: 4 garrison access locations 30404 | -5/Factory | Identified Companion Sword 30890 | -5/Factory | Build established: Hacker-Assassin 31439 | -5/Factory | Lost 3 parts (1p2u) 31587 | -5/Factory | Loaded intel: 8 recycling unit locations 31685 | -5/Factory | Crushed by falling debris 31685 | -5/Factory | System corruption reached 10% 31716 | -5/Factory | Lost 3 parts (3u) 31927 | -5/Factory | Learned location of Protoforge (-3) 32084 | -5/Factory | Destroyed 10 combat bots 32109 | -5/Factory | Entered Upper Caves 32111 | -5/Upper Caves | UFD Scientist delivered a prototype 32114 | -5/Upper Caves | Lost 5 parts (3u2w) 32122 | -5/Upper Caves | Found Prototype Protection 32122 | -5/Upper Caves | Identified Enh. Scrap Shield 32162 | -5/Upper Caves | Destroyed 9 combat bots 32283 | -5/Upper Caves | Identified exit to Upper Caves 32329 | -5/Upper Caves | Build established: Hacker-Mutant 32446 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32658 | -5/Upper Caves | Core integrity fell below 50% 32699 | -5/Upper Caves | Lost 3 parts (1n2u) 32750 | -5/Upper Caves | Entered another Upper Caves area 32988 | -5/Upper Caves | Build established: Scavenger-Mutant 33121 | -5/Upper Caves | Discovered exit to Factory (range 8) 33348 | -5/Upper Caves | Learned Factory garrison access intel 33511 | -5/Upper Caves | Encountered a Warlord checkpoint 33985 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34007 | -5/Upper Caves | Discovered new exit (range 15) 34034 | -5/Upper Caves | Identified exit to Zhirov 34036 | -5/Upper Caves | Entered Zhirov 34038 | -5/Zhirov | Discovered new exit (range 3) 34057 | -5/Zhirov | Met Zhirov 34079 | -5/Zhirov | Learned location of Quarantine (-3) 34079 | -5/Zhirov | Learned location of Testing (-2) 34079 | -5/Zhirov | Learned location of Command (-1) 34079 | -5/Zhirov | Self-destructed Last Messages --------------- to be an authorized structure built by 0b10 robots, but is completely sealed off from the rest of the complex. Moreover, it's right under MAIN.C's nose just off the Armory. Careful use of artifact AA04 allowed me to slip inside without disturbing anything, but the area was deserted and none of the machines were accessible at the time, despite showing signs of fresh use. Once inside I was able to at least determine the access code, however: \\TNH6. >>Record "Command" While direct access to MAIN.C's personal facility would no doubt benefit my efforts here, it is too dangerous to enter given that some local installation is inhibiting teleportation into, and presumably out of, the entire area. Nonetheless, it won't be long before I can develop a way to overcome it. World map updated: -1/Command. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????????#""#?? | | ??????????????????????????##""##? | | ????????????????????###??##""""## | | ????????????######### ##?#""""""# | | ????????????#""""""" #?# """" # | | ????#######?#" " ### # | | ????#"X"X"#?#" | | ????#X @X#?#" | | ????#" "#### | | ????#"" | | ????#####+#### ### # | | ????????# #?#"" #?# """" # | | ????????# #?##" #### ##?#""""""# | | ????????+ #??#" #??###??##""""## | | ????????###??## #????????##""##? | | ??????????????# #?????????#""#?? | | ??????????????# #??????????????? | | ??????????????# #??????????????? | | ?????????????? ??????????????? | | ?????????????? ??????????????? | | ?????????????# ??????????????? | | ?????????????? ??????????????? | | ?????????????# #?????????????? | | ?????????????? ??????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 19 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Corruption Containment 8 Armor Coverage 800 Resistance: KI 25 Resistance: TH 10 Resistance: EX 50 Core Shielding 10 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 10 Launcher Accuracy 20 Target Analysis 6 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 31 Defensive Hacking 23 Item Schematics ----------------- Exp. Utility Shielding | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceSalvageStatue Manual? 0 Play Time 02:06:23 Cumulative 872.8 hours Start 2026.08.11 @ 15:26:06 End 2026.08.12 @ 14:49:36 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 304 Adventurer 4 Explorer 0 Win Type - Total 23 Types 9/3/7/0/0/0/2/2/0/0 Lore% 91 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 40/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 386068ca-ff3e-4c10-81be-dd4ff5a6ced7