Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 08:29:20 Player: Sen Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (75) 375 Value Destroyed (2731) 2731 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 10426 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 286/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Makeshift Trap Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Visual Processing Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Transmission Jammer Advanced ECM Suite Heavy Armor Plating Layered Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Vortex Driver Vortex Lance > --- INVENTORY -------- Neutrino Core Improved Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Advanced Cooling System Advanced ECM Suite Improved Propulsion Shielding Vortex Catalyst Activator [Rating: 92] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Weapon Cycler Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Layered Medium Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Vortex Driver Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Slots Evolved 12 | . . . 2 . 2 2 2 . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 9 | . . . 1 . 2 1 2 . . 1 . . . . 2 . Weapon 1 | . . . . . . . . . . 1 . . . . . . Parts Attached 121 | 5 . 6 2 . 16 3 7 3 2 28 3 18 14 2 7 5 Power 20 | 1 . . . . 2 . 1 . . 3 1 6 4 . 1 1 Engine 8 | 1 . . . . 2 . . . . 2 1 2 . . . . Core 11 | . . . . . . . 1 . . 1 . 4 4 . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 30 | 2 . 2 1 . 3 1 . . 1 5 . 7 5 . 2 1 Treads 3 | . . . . . . . . . . . . 3 . . . . Leg 23 | 2 . . . . 2 1 . . 1 5 . 4 5 . 2 1 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4 | . . 2 1 . 1 . . . . . . . . . . . Utility 43 | . . 3 1 . 6 2 4 1 1 12 2 2 2 2 3 2 Device 19 | . . 3 . . 2 1 4 . 1 4 . . . 1 1 2 Storage 3 | . . . . . . 1 . . . 1 . . . 1 . . Processor 9 | . . . 1 . 4 . . 1 . . 1 1 1 . . . Hackware 2 | . . . . . . . . . . 1 . . . . 1 . Protection 10 | . . . . . . . . . . 6 1 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | 2 . 1 . . 5 . 2 2 . 8 . 3 3 . 1 1 Energy Gun 5 | . . . . . 2 . 1 1 . 1 . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 . . 1 . . . Ballistic Gun 6 | 2 . 1 . . . . . 1 . 1 . . 1 . . . Ballistic Cannon 2 | . . . . . . . 1 . . 1 . . . . . . Launcher 4 | . . . . . 1 . . . . 1 . 1 . . 1 . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 2 . 2 . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . 1 . . 2 . 1 . Corrupted Parts 4 | . . . . . . . . . . 2 . 2 . . . . System Corruption 18 | . . . . . . . . . . 10 . 8 . . . . Parts Lost 67 | . . . . . 5 . 1 . 2 12 1 18 4 1 15 8 Power 14 | . . . . . . . . . 1 3 1 5 1 . 2 1 Propulsion 18 | . . . . . 2 . . . 1 2 . 5 . . 5 3 Utility 19 | . . . . . 2 . 1 . . 3 . 2 2 1 6 2 Weapon 16 | . . . . . 1 . . . . 4 . 6 1 . 2 2 Highest Loss Streak 15 | . . . . . 4 . 1 . 2 5 1 15 3 1 15 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 6 | 2 4 4 4 4 4 4 4 5 5 6 9 3 6 9 7 3 Power . | . 1 1 1 1 . . . . . . . . . 1 . . Propulsion 1 | 1 1 1 1 1 1 1 1 1 . 2 3 2 . 3 2 . Utility 2 | . . . . . . . . . 1 2 3 1 3 4 2 2 Weapon 1 | . . 1 2 2 1 3 3 3 3 1 3 . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 15 | . 1 3 . . 1 . 3 1 . 1 . . 5 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . 1 1 . . 1 . . . . . . . 3 . . . Utility 5 | . . 1 . . . . 1 . . 1 . . 2 . . . Weapon 3 | . . . . . . . 2 1 . . . . . . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 71 87 89 100 78 87 86 95 97 91 97 79 93 87 85 28 Engine 5 | . 14 14 11 11 6 7 6 6 4 3 8 5 8 . . . Core 3 | . . . . . . . 1 6 6 4 . . 2 11 9 2 Leg 14 | . 28 4 . . 4 23 20 20 19 16 17 8 17 17 14 3 Flight 2 | . . 21 33 33 15 . . . . . . . . . . . Device 9 | . . 17 22 22 18 15 18 20 20 11 5 4 3 1 9 2 Storage 4 | . . . . . . 3 6 6 6 4 5 5 5 5 5 1 Processor 21 | . . . 1 11 18 23 20 22 26 23 23 28 27 23 19 10 Hackware 2 | . . . . . . . . . . 1 5 5 5 3 5 5 Protection 5 | . . . . . . . . . . 8 11 4 6 10 8 . Energy Gun 3 | . . . . . 3 12 9 6 6 2 . . 7 . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 5 4 . Ballistic Gun 3 | . 28 28 22 22 5 . . 2 6 1 5 . 2 . . . Ballistic Cannon 1 | . . . . . . . 1 3 . 3 5 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 5 5 1 Peak Build Rating 92 | 5 5 7 10 10 31 41 52 62 62 76 69 69 82 80 92 68 Average Rating 55 | 3 5 6 8 10 16 36 45 56 61 63 66 55 66 79 88 32 On Entrance 40 | . 5 5 7 10 10 31 41 52 62 61 65 69 61 79 80 58 Avg Prop Armor Cover (%) 5 | . . . . . 4 . 6 . . . . 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 92 | 5 5 7 7 7 17 19 29 29 28 55 48 46 88 91 92 58 Greatest Support 60 | 20 20 20 12 12 36 54 54 54 54 56 47 56 55 55 60 50 Greatest Overweight (x) 4 | . . 1 . . . . . . . 1 1 1 1 1 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 6 Most Carried 10 | 4 5 5 4 4 5 5 5 5 5 10 10 10 10 10 9 5 Average Carried 6 | 2 4 4 4 4 4 4 4 4 4 6 10 4 6 10 8 3 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 Final Carried 10 | 3 5 5 4 4 5 5 5 5 5 10 10 8 10 10 2 3 Class Distribution -------------------- 45% | Scavenger-Mutant 20% | Mutant 19% | Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Matter Collected 2363 | 128 122 78 . 20 238 . 151 21 77 787 238 223 130 60 . 90 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3341 | . . 77 . . 231 . 115 . 401 1680 246 380 . 110 13 88 Parts 152 | . . 10 . . 15 . 3 . 12 75 5 19 . 5 3 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 2 . 4 16 . 5 . 6 Prevented 5 | . . . . . . . . . 1 . . 4 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Combat Hostiles Destroyed 61 | . . 5 . . 7 . 1 . 2 25 . 11 . 5 3 2 Melee 18 | . . . . . . . . . . 3 . 9 . 4 . 2 Guns 20 | . . 5 . . 3 . . . 2 10 . . . . . . Cannons 13 | . . . . . . . . . . 9 . 1 . 1 2 . AOE 9 | . . . . . 4 . . . . 3 . 1 . . 1 . Classes Destroyed 13 | . . 1 . . 4 . 2 . . 5 1 . . . . . Worker 2 | . . . . . . . . . . 2 . . . . . . Builder 4 | . . . . . . . . . . 3 . . . . 1 . Recycler 5 | . . . . . . . 1 . . 4 . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . . . . Swarmer 27 | . . 5 . . . . . . . 8 . 7 . 4 2 1 Cutter 2 | . . . . . 2 . . . . . . . . . . . Grunt 17 | . . . . . 3 . . . . 10 . 4 . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 4 | . . . . . 1 . . . . 2 . . . . . 1 Hunter 2 | . . . . . 1 . . . . . . . . . 1 . Programmer 6 | . . . . . . . 1 . . 4 . . . 1 . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . . Thug 2 | . . . . . . . . . 2 . . . . . . . Best Kill Streak 11 | . . 5 . . 3 . 1 . 1 11 1 4 . 3 3 2 Combat Bots Only 7 | . . 5 . . 3 . 1 . 1 7 . 4 . 3 2 2 Max Kills in Single Turn 4 | . . 1 . . 2 . 1 . 1 4 1 1 . 1 2 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . Exploded 2 | . . . . . 2 . . . . 2 . 1 . . 1 . Melee 1 | . . . . . . . . . . 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Hostile Shots Fired 827 | . . 23 . 8 36 . 19 3 22 183 18 201 40 29 142 103 Missed 251 | . . 6 . 6 18 . 4 3 11 58 3 46 16 8 46 26 Hits 576 | . . 17 . 2 18 . 15 . 11 125 15 155 24 21 96 77 Melee 15 | . . . . . 7 . . . . 1 . . 7 . . . Projectile 561 | . . 17 . 2 11 . 15 . 11 124 15 155 17 21 96 77 AOE 2 | . . . . . 2 . . . . . . . . . . . Critical Strikes 29 | . . . . . 4 . 3 . . 10 1 1 2 1 2 5 Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . Part Disruptions 3 | . . . . . . . 2 . . 1 . . . . . . Damage Taken 10941 | . . 135 . 20 468 . 226 . 232 2790 287 2496 719 322 1829 1417 Core 2268 | . . 23 . . 121 . 30 . 63 311 38 525 . . 312 845 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 371 | . . . . . . . . . . 165 12 91 . . 103 . Regen/Repaired (Parts) 136 | . . . . . . . . . . . . . 136 . . . Core Remaining (%) 81 | 100 . 90 . 100 78 100 . . 89 . . . . 12 . . Volleys Fired 155 | . . 9 . . 33 2 13 . 14 71 . 3 . 4 6 . Largest 3 | . . 2 . . 2 1 2 . 2 3 . 1 . 1 1 . Hottest 167 | . . 40 . . 120 100 107 . 98 167 . 47 . 100 100 . Shots Fired 261 | . . 18 . . 53 2 21 . 28 124 1 3 . 5 6 . Gun 155 | . . 18 . . 36 . 13 . 28 59 1 . . . . . Cannon 79 | . . . . . . . 8 . . 60 . 1 . 5 5 . Launcher 13 | . . . . . 5 . . . . 5 . 2 . . 1 . Special 14 | . . . . . 12 2 . . . . . . . . . . Kinetic 155 | . . 18 . . 23 . 8 . 14 90 1 1 . . . . Thermal 31 | . . . . . 12 2 11 . . 6 . . . . . . Explosive 5 | . . . . . 5 . . . . . . . . . . . Electromagnetic 59 | . . . . . 13 . 2 . 14 28 . 2 . . . . Entropic 11 | . . . . . . . . . . . . . . 5 6 . Robot Hit Streak 25 | . . 4 . . 13 . 19 . 25 10 . 9 . 1 4 . Robot Miss Streak 6 | . . 1 . . 2 . . . 1 6 . 1 . 3 2 . Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . Secondary Targets 4 | . . 2 . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . . . . Shots Hit Robots 198 | . . 12 . . 19 . 15 . 22 91 7 15 . 7 5 5 Core Hits 114 | . . 7 . . 16 . 4 . 13 50 2 10 . 5 4 3 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . . . . . 2 2 . . . . . . Critical Strikes 18 | . . 1 . . . . 2 . 2 6 . 1 . 1 5 . Burn 1 | . . . . . . . 1 . . . . . . . . . Destroy 4 | . . 1 . . . . . . 2 1 . . . . . . Blast 5 | . . . . . . . 1 . . 4 . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . Sunder 6 | . . . . . . . . . . . . . . 1 5 . Melee Attacks 79 | . . . . . 1 . 6 . . 23 7 25 . 7 2 8 Impact 18 | . . . . . 1 . 6 . . 11 . . . . . . Slashing 46 | . . . . . . . . . . 12 7 25 . . . 2 Piercing . | . . . . . . . . . . . . . . . . . Entropic 15 | . . . . . . . . . . . . . . 7 2 6 Sneak Attacks 10 | . . . . . . . . . . 5 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8216 | . . 95 . . 519 . 375 . 461 3715 546 841 . 547 683 434 Guns 1827 | . . 95 . . 174 . 194 . 461 903 . . . . . . Cannons 2213 | . . . . . . . 181 . . 1459 . 33 . 71 469 . Explosions 1219 | . . . . . 345 . . . . 588 . 166 . . 120 . Melee 2922 | . . . . . . . . . . 765 546 636 . 476 94 405 Ramming 35 | . . . . . . . . . . . . 6 . . . 29 Kinetic 2676 | . . 95 . . 28 . 181 . 313 2026 . 33 . . . . Thermal 594 | . . . . . . . 194 . . 400 . . . . . . Explosive 345 | . . . . . 345 . . . . . . . . . . . Electromagnetic 984 | . . . . . 146 . . . 148 524 . 166 . . . . Impact 382 | . . . . . . . . . . 382 . . . . . . Slashing 1565 | . . . . . . . . . . 383 546 636 . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 1635 | . . . . . . . . . . . . . . 547 683 405 Highest Corruption 24 | . . . . . . . 2 2 2 19 16 24 24 2 6 6 Average Corruption 9 | . . . . . . . 1 2 2 12 16 18 24 2 4 6 Corruption Purged 5 | . . . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 130 | . . . . . . . 5 3 3 44 24 31 2 6 1 11 Message Errors 35 | . . . . . . . . . . 11 9 10 . 2 1 2 Matter Fused 25 | . . . . . . . . . . 7 4 10 1 1 . 2 Heat Flow Errors 10 | . . . . . . . . 1 . 5 2 . 1 . . 1 Energy Discharges 18 | . . . . . . . 2 1 1 5 2 4 . 1 . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 21 | . . . . . . . 2 . 2 7 4 4 . . . 2 Data Loss (major) 9 | . . . . . . . . 1 . 5 1 . . 1 . 1 Misfires 5 | . . . . . . . 1 . . 2 1 . . 1 . . Alerts 4 | . . . . . . . . . . 1 1 1 . . . 1 Misdirections 2 | . . . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 822 | . . . . . 23 . 6 . . 330 358 34 . 32 16 23 Projectiles 87 | . . . . . . . 6 . . 81 . . . . . . Explosions 59 | . . . . . 23 . . . . 20 . . . . 16 . Melee 676 | . . . . . . . . . . 229 358 34 . 32 . 23 Knockbacks 24 | . . . . . . . 2 . . 21 . 1 . . . . Impact 4 | . . . . . . . . . . 3 . 1 . . . . Kinetic 19 | . . . . . . . 2 . . 17 . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 348 | . . . . . 121 . . . . 57 . 34 . . 134 2 Shots 12 | . . . . . 5 . . . . 4 . 2 . . 1 . Rammed 5 | . . . . . . . . . . . . 3 . . . 2 Targets Rammed 11 | . . . . . . . . . . . . 4 . . . 7 Kicked 5 | . . . . . . . . . . . . . . . . 5 Crushed 1 | . . . . . . . . . . . . 1 . . . . Highest Temperature 517 | . . . . . 69 . . 219 1 517 293 22 101 131 216 99 Average Temperature 78 | . . . . . 22 . . 219 1 107 151 14 47 53 128 56 Received Heat Transfer 1509 | . . . . 6 27 . . . 99 489 153 324 90 . . 321 Effects 5 | . . . . . . . . . . 5 . . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . 2 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . 2 1 . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . 5 . . . . . . Impact Corruptions 7 | . . . . . . . . . . 7 . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . . . . Heat Transferred 955 | . . . . . . . 444 . . 511 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Maximum Alert Level 2 | . . . . . 1 . . . . 2 . . . . . . Low Security (%) 70 | 100 100 100 100 100 86 100 100 . . 25 . . . . 100 . Level 1 27 | . . . . . 13 . . . . 70 . . . . . . Level 2 1 | . . . . . . . . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 411 | . . 115 27 25 295 91 30 . . 411 . . . . 91 . Initial 91 | . . . 21 3 1 91 . . . . . . . . 4 . Average 112 | . . 73 19 9 96 40 2 . . 248 . . . . 4 . Influence Increases 2673 | . . 155 17 45 521 . 65 . 25 974 10 260 15 135 186 265 Destroy 0b10 Robot/C 1180 | . . 100 . . 140 . 20 . . 500 . 220 . 100 60 40 Destroy 0b10 Robot/NC 85 | . . . . . . . 5 . 10 55 10 . . . 5 . Destroy Leader 182 | . . 10 . . 40 . 10 . . 82 . 10 . 20 10 . Successful Hack 110 | . . . 17 . 17 . 12 . . 51 . . . . 13 . Disable Machine 180 | . . . . . 45 . 15 . . 90 . . . . 30 . Destroy Structure 186 | . . . . . 39 . 3 . . 76 . . . . 68 . Lose Combat Pursuer 750 | . . 45 . 45 240 . . . 15 120 . 30 15 15 . 225 Influence Decreases 2606 | . . 100 64 48 323 203 58 7 25 569 415 260 15 128 130 261 Entered New Map 337 | . . . 34 5 4 112 . 4 . . 151 . . . 3 24 Time Decay 1686 | . . 100 30 33 169 91 58 3 25 449 264 115 6 118 33 192 Search Patrol Dispatched 100 | . . . . . 100 . . . . . . . . . . . Lost Part 473 | . . . . . 50 . . . . 120 . 145 9 10 94 45 Lost Ally 10 | . . . . 10 . . . . . . . . . . . . Squads Dispatched 13 | . . . 1 . 4 1 1 . . 5 . . . . 1 . Investigation 3 | . . . 1 . 1 . . . . 1 . . . . . . Extermination 5 | . . . . . . . 1 . . 3 . . . . 1 . Reinforcement 5 | . . . . . 3 1 . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Distress Signals 8 | . . . . . 4 . . . . 1 . . 3 . . . Communications Jammed 24 | . . . . . . . . . . 24 . . . . . . Distress Signals 24 | . . . . . . . . . . 24 . . . . . . Times Spotted 162 | . . 8 5 7 22 1 1 1 4 41 4 14 21 6 7 20 Peak Tracking Total 12 | . . 3 5 5 9 1 1 1 2 8 4 9 12 4 5 7 Tactical Retreats 29 | . . 2 . 3 6 . . . 1 4 . 2 1 1 1 8 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Traps Triggered 2 | . . . 1 . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Machines Disabled 12 | . . . . . 3 . 1 . . 6 . . . . 2 . Max in Single Turn 2 | . . . . . 2 . 1 . . 1 . . . . 1 . Garrison Access 4 | . . . . . 1 . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Machines Accessed 38 | . 1 . 2 . 7 3 2 2 . 9 . 1 8 . 3 . Terminals 16 | . 1 . 2 . 5 2 1 . . 3 . 1 . . 1 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 . . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . 1 . Garrison Access 5 | . . . . . 1 1 . . . 2 . . . . 1 . Total Hacks 104 | . 2 . 11 . 16 4 7 2 . 20 . 5 9 . 28 . Successful 65 | . 1 . 4 . 9 . 3 2 . 8 . 5 9 . 24 . Failed 38 | . 1 . 7 . 7 4 4 . . 12 . . . . 3 . Catastrophic 9 | . . . 2 . 3 2 . . . 2 . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . Manual 39 | . 2 . 10 . 13 1 5 . . 2 . . . . 6 . Terminals 54 | . 2 . 11 . 14 3 6 . . 6 . 5 . . 7 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 5 | . . . . . . . 1 . . 4 . . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 . . . . . . Scanalyzers 20 | . . . . . . . . . . 2 . . . . 18 . Garrison Access 11 | . . . . . 1 1 . . . 6 . . . . 3 . Terminal Hacks 23 | . . . 1 . 3 . 1 2 . 1 . 5 9 . 1 . Record 13 | . . . . . . . . . . 1 . 5 7 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 2 . . . . 2 . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . 1 . . . . . . Retrieve Components 2 | . . . . . 1 . . . . 1 . . . . . . Scanalyzer 17 | . . . . . . . . . . . . . . . 17 . Insert Component 5 | . . . . . . . . . . . . . . . 5 . Analyze 7 | . . . . . . . . . . . . . . . 7 . Retrieve Study 5 | . . . . . . . . . . . . . . . 5 . Garrison Access Hacks 4 | . . . . . 1 . . . . 2 . . . . 1 . Seal Access 4 | . . . . . 1 . . . . 2 . . . . 1 . Unauthorized Hacks 17 | . 1 . 3 . 4 . 2 . . 2 . . . . 5 . Terminals 15 | . 1 . 3 . 4 . 2 . . 2 . . . . 3 . Assimilate 2 | . . . 1 . . . . . . . . . . . 1 . Botnet 7 | . . . 1 . 3 . 1 . . 1 . . . . 1 . Operators 6 | . 1 . 1 . 1 . 1 . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . Broadcast 1 | . . . . . . . . . . . . . . . 1 . Decoy 1 | . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 2 . 5 3 2 . . 7 . 1 . . 3 . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . Parts Built 1 | . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 3 . . . . 2 . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . . 5 . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Total Allies 2 | . . . 1 . . . . . . . . . . . 1 . Largest Group 1 | . . . 1 1 . . . . . . . . . . 1 . Highest-Rated Group 10 | . . . 10 10 . . . . . . . . . . 10 . Highest-Rated Ally 10 | . . . 10 10 . . . . . . . . . . 10 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Active Infowar (turns) 8385 | . . 135 61 85 454 224 722 402 161 1473 643 673 1417 954 468 513 Optics 7312 | . . . . . 274 224 722 402 161 1430 643 673 1417 954 412 . Sensors 2354 | . . 135 61 85 338 224 719 402 161 229 . . . . . . Terrain 1658 | . . 132 61 85 454 159 57 402 136 172 . . . . . . Traps 5 | . . . . . . . . . . . . . . . . 5 Decoding 6470 | . . . . . . . . 168 161 1473 643 673 1417 954 468 513 Machine Analysis 7209 | . . . . . 105 224 722 402 161 1473 643 673 1417 954 435 . Jamming 911 | . . . . . . . . . . 484 . . . . 427 . ECM 821 | . . . . . . . . . . . . . . 260 428 133 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . 1 . . 1 2 . 2 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . 26 . . . . 6 . Traps 22 | . . . . . . . . . . 19 . . . . 3 . Emergency Access 9 | . . . . . . . . . . 7 . . . . 2 . Exits 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Turns Passed 8713 | 63 169 217 61 85 468 224 722 402 161 1473 643 673 1417 954 468 513 Spaces Moved 6668 | 46 136 454 135 202 680 172 480 327 98 886 420 381 1016 488 191 556 Core 413 | 3 . 1 . . . . . . . . . . . . . 409 Treads 200 | . . . . . . . . . . . . 200 . . . . Legs 4647 | 43 136 7 . . 55 172 480 327 98 886 420 181 1016 488 191 147 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1408 | . . 446 135 202 625 . . . . . . . . . . . Fastest Speed 34 | 50 120 37 34 34 34 120 120 120 120 100 110 110 120 190 105 50 Average Speed 107 | 115 120 38 34 34 43 120 120 120 120 114 144 141 130 190 171 66 Slowest Speed 250 | 120 120 120 34 34 120 120 120 120 120 186 186 190 190 190 245 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . 2 . . 1 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 20 64 18 51 38 5 10 61 16 27 63 55 95 71 7 58 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . 1 . . . . . . . 1 . 1 . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . . . 2 . 3 2 . 3 . 1 Spaces Dug 18 | . . . . . 12 . 2 . . 4 . . . . . . Terrain Destroyed 150 | . . . . . 58 . 3 . 2 36 1 . . 9 41 . Melee 4 | . . . . . . . 2 . . 2 . . . . . . Projectile 37 | . . . . . 12 . 1 . 2 11 1 . . 9 1 . AOE 109 | . . . . . 46 . . . . 23 . . . . 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Total 7799 | 54 142 480 148 217 776 183 596 336 114 1213 443 460 1117 504 323 693 Wait 600 | . 3 4 12 16 35 . 74 1 . 151 13 21 57 1 112 100 Move 6646 | 45 135 449 134 201 677 171 479 326 97 885 419 380 1015 487 190 556 Hop 3 | . . 2 . . 1 . . . . . . . . . . . Pick Up 60 | 4 3 3 . . 3 2 7 3 1 15 . 7 9 . 2 1 Fast Attach 69 | 4 . 4 1 . 11 2 5 1 . 19 1 10 5 3 . 3 Attach 47 | 1 . . 1 . 4 2 . . 1 11 . 8 3 . 10 6 Detach 22 | . . . . . 4 1 . . . 6 . . 4 . . 7 Swap 40 | . . 2 . . 4 1 3 2 1 15 2 2 7 . 1 . Drop 64 | . 1 7 . . 3 2 9 3 . 17 1 . 17 2 . 2 Fire 155 | . . 9 . . 33 2 13 . 14 71 . 3 . 4 6 . Melee 79 | . . . . . 1 . 6 . . 23 7 25 . 7 2 8 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick 5 | . . . . . . . . . . . . . . . . 5 Crush 4 | . . . . . . . . . . . . 4 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 233 | -10/Materials | Entered Mines 284 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 301 | -10/Mines | Learned location of Recycling (-7) 305 | -10/Mines | Build established: Mutant 440 | -10/Mines | Discovered new exit (range 16) 450 | -10/Mines | Entered Materials 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 504 | -9/Materials | Discovered new exit (range 15) 511 | -9/Materials | Entered Mines 511 | -9/Mines | Accompanied by 1 ally 564 | -9/Mines | Learned location of Storage (-7) 592 | -9/Mines | Discovered new exit (range 13) 596 | -9/Mines | Entered Materials 596 | -8/Materials | Evolved 2 slots: Utility x2 848 | -8/Materials | Lost 4 parts (2n2u) 996 | -8/Materials | Search patrols dispatched 1021 | -8/Materials | Discovered new exit (range 17) 1064 | -8/Materials | Entered Factory 1064 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1065 | -7/Factory | Identified exit to Storage 1238 | -7/Factory | Discovered new exit (range 12) 1248 | -7/Factory | Build established: Skirmisher 1286 | -7/Factory | Identified exit to Factory 1288 | -7/Factory | Entered another Factory area 1288 | -6/Factory | Evolved 2 slots: Utility x2 1970 | -6/Factory | Discovered new exit (range 15) 2008 | -6/Factory | Identified exit to Lower Caves 2010 | -6/Factory | Entered Lower Caves 2011 | -6/Lower Caves | Encountered a Warlord checkpoint 2052 | -6/Lower Caves | Learned 4 Factory zone layouts 2389 | -6/Lower Caves | Discovered new exit (range 17) 2390 | -6/Lower Caves | Spotted B-75 Beast 2410 | -6/Lower Caves | Identified exit to Lower Caves 2412 | -6/Lower Caves | Entered another Lower Caves area 2495 | -6/Lower Caves | Discovered new exit (range 7) 2502 | -6/Lower Caves | Identified exit to Factory 2573 | -6/Lower Caves | Entered Factory 2573 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2931 | -5/Factory | Destroyed 7 combat bots 3073 | -5/Factory | Lost 5 parts (2n2u1w) 3225 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 3304 | -5/Factory | Build established: Mutant 3361 | -5/Factory | System corruption reached 10% 3992 | -5/Factory | Discovered new exit (range 10) 4002 | -5/Factory | Identified exit to Upper Caves 4046 | -5/Factory | Entered Upper Caves 4261 | -5/Upper Caves | Build established: Scavenger-Mutant 4429 | -5/Upper Caves | Identified exit to Upper Caves 4689 | -5/Upper Caves | Entered another Upper Caves area 4743 | -5/Upper Caves | Attracted the attention of an 0b10 base 4787 | -5/Upper Caves | Core integrity fell below 50% 4892 | -5/Upper Caves | Lost 15 parts (3p5n2u5w) 4906 | -5/Upper Caves | Core integrity fell below 20% 4950 | -5/Upper Caves | Learned Extension security intel 4950 | -5/Upper Caves | Learned Extension terminal intel 4954 | -5/Upper Caves | Lost 3 parts (2p1w) 5143 | -5/Upper Caves | Encountered a Warlord checkpoint 5198 | -5/Upper Caves | Learned Factory machine intel 5335 | -5/Upper Caves | Discovered new exit (range 17) 5361 | -5/Upper Caves | Identified exit to Warlord 5362 | -5/Upper Caves | Entered Warlord 5405 | -5/Warlord | System corruption cleaned by Quarantine Array 5567 | -5/Warlord | Opened side exit 5831 | -5/Warlord | Met Warlord 5856 | -5/Warlord | Warlord's base attacked by MAIN.C 6143 | -5/Warlord | Found Prototype Launcher 6145 | -5/Warlord | Found Prototype Piercing Weapon 6149 | -5/Warlord | Found Prototype Energy Cannon 6186 | -5/Warlord | Build established: Scavenger-Gunner 6206 | -5/Warlord | Warlord forces counterattacked 6383 | -5/Warlord | Spotted Striker 6420 | -5/Warlord | Spotted Striker 6426 | -5/Warlord | Identified Vortex Driver 6428 | -5/Warlord | Identified Vortex Lance 6429 | -5/Warlord | Spotted Striker 6484 | -5/Warlord | Lost 10 allies 6505 | -5/Warlord | Lost 3 parts (1p1u1w) 6518 | -5/Warlord | Spotted B-86 Titan 6518 | -5/Warlord | Spotted B-75 Beast 6531 | -5/Warlord | Warlord base infiltrated, sounded retreat 6570 | -5/Warlord | Lost 3 allies 6717 | -5/Warlord | Build established: Scavenger-Mutant 6760 | -5/Warlord | Discovered new exit (range 12) 6777 | -5/Warlord | Identified exit to Proximity Caves 6779 | -5/Warlord | Entered Proximity Caves 7123 | -4/Proximity Caves | Learned location of Testing (-2) 7140 | -4/Proximity Caves | Learned location of 1 exit from Research 7328 | -4/Proximity Caves | Spotted B-86 Titan 7720 | -4/Proximity Caves | Discovered new exit (range 8) 7731 | -4/Proximity Caves | Identified exit to Factory 7733 | -4/Proximity Caves | Entered Factory 7733 | -4/Factory | Evolved 2 slots: Utility x2 7734 | -4/Factory | Loaded intel: 224 machine locations 7914 | -4/Factory | Central database locked down 8106 | -4/Factory | Identified exit to Upper Caves 8183 | -4/Factory | Identified Vortex Catalyst Activator 8201 | -4/Factory | Entered Upper Caves 8220 | -4/Upper Caves | Lost 15 parts (2p5n6u2w) 8255 | -4/Upper Caves | Learned Research emergency access door positions 8357 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8403 | -4/Upper Caves | Core integrity fell below 50% 8404 | -4/Upper Caves | Learned 4 Research zone layouts 8428 | -4/Upper Caves | Lost 7 parts (1p2n2u2w) 8450 | -4/Upper Caves | Encountered a Warlord checkpoint 8639 | -4/Upper Caves | Lost 3 allies 8641 | -4/Upper Caves | Build established: Mutant 8675 | -4/Upper Caves | Core integrity fell below 20% 8714 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08515_ S-27 Virus destroyed. 08563_ VCQCT/REPC1BF10YIU#FYDT 08593_ Slug penetrates G-67 Veteran. 08600_ G-73 Enforcer Phase Gun severed. 08601_ V0-JWI(l) destroyed. 08604_ S1-XI1(b) destroyed. 08604_ Acquired Flexi-carbon Leg+. 08605_ System corrupted: Component data lost. 08606_ G-67 Veteran knocked back. 08608_ 61-V9U(M) destroyed. 08611_ Critical hit (Burn: +37). 08642_ Dropped Adv. ECM Suite. 08643_ Acquired 10 matter. 08648_ System corrupted: Matter fused (-7). 08667_ System corrupted: Energy discharge (-30). 08678_ Flexi-carbon Leg+ destroyed. 08705_ Critical hit (Burn: +37). 08706_ System corrupted: Substantial component data lost. 08710_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##?????#####?????#######????????? | | ????????????????# ##???## #???## ##???????? | | ##??????######?? ##### #### #????###? | | ##????## #?? %%*% ##### ## | | #??### #?## ##### # | | #### #?# #???## | | #?? ### #???## ## # | | ##?# ####????## #??## ##??? | | ##### ### #?????????# #??# #???? | | ????## #????#????# #?## #???? | | ????## #???## ???## ##?# ##??? | | ???## #??## ???# #??# ###? | | ??## #??# ### #??## ## ## | | ??# ###??# #######?# # | | ### ##????# #???# # | | ## ## ##?????# # #??## | | ###?## ##??????##### ## #### ## | | ##??## ##?????? #???###?# # ### | | #???## ###????#? ####???# ## ## | | #???### #????? ##@##??# ### | | #??## # ###??? # #?##s#??# #?#### | | #???# # #?? ??## #?## ######????# | | ?????# # #?? ????# # ### #????????## | | ????### ## #### #?????# # #???????## | | ????# # # #??????## ##????#### | | ###### ## #??????## # ##?????# | | ### ### #???#### # ##??????# ### | | # #?#### # ##??## #### #???????????## | | # # ##?## ###### ##??# #?????##?????## | | # ### #???# #?????? ?????# | | # # ##??# #??????# ?????## | | ## # #### #??# #?## #?# ?????## | | # #??## # ### # #?# ######## | | # ## # # ##???# # #?# | | ## ## ##????# # ####?# | | ## #####?????# # #????# ##### | | ## # ##????????## # #####????## ###???## | | ##### #?????????## #####?????????#####??????? | | ????######??????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 825 Resistance: EX 25 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Kinecelleration 40 Defensive Hacking 14 Item Schematics ----------------- Neutrino Core | -4/Factory | Scanalyzed Imp. Carbon-fiber Leg | -4/Factory | Scanalyzed Imp. Propulsion Shielding | -4/Factory | Scanalyzed Flexi-carbon Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -4/Factory | Hacked Carbon-fiber Leg | -4/Factory | Hacked Rnf. Fission Core | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Imp. Carbon-fiber Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Into The Breach Plot Armor Protector Suspicious Challenges ------------ None Game ------ Seed DataWarlordObfuscator Manual? 0 Play Time 02:53:41 Cumulative 97.8 hours Start 2026.02.23 @ 04:23:25 End 2026.02.23 @ 08:29:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44e59d86-ffc1-472c-867a-c9f97956b490