Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.25 @ 20:18:31 // Halloween2020/ForbiddenLore Player: Runia Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (35) 175 Value Destroyed (1185) 1185 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (700) 700 TOTAL SCORE: 8180 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 1154/1300 Matter 155/300 Energy 142/240 System Corruption 0% Temperature Cool (-158) Movement Treading (165) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (6) --- Medium Treads Armored Medium Treads Combat Antigrav System > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Tesla Rifle Heavy Machine Gun > --- INVENTORY (10) --- Tesla Rifle Quantum Rifle Heavy Machine Gun Railgun Improved Grenade Launcher Katana Chainsword Chainsword Great Axe Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Antigrav System Antigrav System Antigrav System Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle Compact HERF Cannon Heavy Machine Gun > --- INVENTORY -------- Wheel Combat Antigrav System Tesla Rifle Tesla Rifle Heavy Machine Gun Improved Grenade Launcher Katana Chainsword Chainsword Great Axe [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun Heavy Laser Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 . 2 . . 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . 2 . . . . . . . 2 Utility 8 | . . 1 . . . 1 . . 2 2 2 . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 71 | 2 3 6 3 10 7 2 6 . . 18 1 13 Power 6 | . . . . 1 1 . 1 . . 3 . . Engine . | . . . . . . . . . . . . . Core 6 | . . . . 1 1 . 1 . . 3 . . Reactor . | . . . . . . . . . . . . . Propulsion 18 | 2 1 2 . 3 . . 1 . . 5 . 4 Treads 5 | 1 1 . . . . . . . . 2 . 1 Leg . | . . . . . . . . . . . . . Wheel 3 | 1 . . . . . . 1 . . . . 1 Hover 4 | . . . . . . . . . . 3 . 1 Flight 6 | . . 2 . 3 . . . . . . . 1 Utility 20 | . 1 1 1 2 2 2 1 . . 7 1 2 Device 9 | . . . 1 1 1 1 1 . . 2 . 2 Storage 6 | . 1 1 . . 1 . . . . 3 . . Processor 2 | . . . . . . 1 . . . 1 . . Hackware 2 | . . . . 1 . . . . . 1 . . Protection 1 | . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 27 | . 1 3 2 4 4 . 3 . . 3 . 7 Energy Gun 6 | . . . 1 2 . . 1 . . . . 2 Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 2 | . . . . . . . . . . 1 . 1 Ballistic Cannon 2 | . 1 1 . . . . . . . . . . Launcher 8 | . . 2 1 1 2 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 2 . 1 . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . . Parts Lost 18 | . . . . . . 1 2 . 5 3 . 7 Power 2 | . . . . . . . . . 2 . . . Propulsion 7 | . . . . . . . 1 . 1 1 . 4 Utility 4 | . . . . . . . . . . 2 . 2 Weapon 5 | . . . . . . 1 1 . 2 . . 1 Highest Loss Streak 5 | . . . . . . 1 2 . 5 3 . 3 Average Slot Usage (%) 85 | . 92 72 67 76 100 89 93 92 78 84 84 80 Engine 2 | . 14 11 11 4 . . . . . . . . Core 7 | . . . . 4 9 7 12 14 11 6 10 9 Treads 3 | . 14 3 . . . . . . . 4 5 6 Wheel 4 | . 14 3 . . . . 5 7 6 3 . 1 Hover 3 | . . . . . . . . . . 5 15 8 Flight 13 | . . 14 22 36 36 30 22 21 17 6 . 4 Device 7 | . . . 9 9 4 7 7 7 6 13 10 11 Storage 11 | . 21 28 24 15 13 7 7 7 6 9 5 4 Processor 5 | . . . . . . 6 7 7 6 7 10 9 Hackware 6 | . . . . 2 9 7 7 7 6 8 10 7 Energy Gun 5 | . 14 2 . 4 18 12 8 7 5 . . . Ballistic Gun 3 | . 13 . . . . . . . . 5 5 4 Launcher 1 | . . 1 1 . . . 4 7 5 . . . Slashing Weapon 6 | . . . . . 8 7 8 7 6 11 10 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 53 | 13 17 23 12 18 22 19 27 27 27 53 46 50 Greatest Support 55 | 10 20 12 12 24 24 24 24 10 10 48 48 55 Greatest Overweight (x) 5 | 1 1 2 . . . . 2 2 2 5 . 4 Average Overweight (x) . | 1 . . . . . . 1 2 1 1 . 1 Largest Inventory Capacity 16 | 6 6 6 6 6 6 6 6 6 6 16 10 10 Average Capacity 7 | 6 6 6 6 6 6 6 6 6 6 10 10 10 Most Carried 10 | 6 6 6 6 6 6 6 6 6 6 10 10 10 Average Carried 5 | 4 5 5 5 4 6 5 4 6 6 3 10 9 Final Capacity 10 | 6 6 6 6 6 6 6 6 6 6 10 10 10 Final Carried 10 | 4 6 6 6 6 6 6 6 6 6 10 10 9 Class Distribution -------------------- 45% | Mutant 18% | Scavenger-Scout 13% | Sprinter 6% | Assassin 6% | Hacker-Assassin 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Garrison Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Assassin | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Matter Collected 964 | 235 82 . 69 . 110 . 159 . . 106 26 177 Remotely . | . . . . . . . . . . . . . Salvage Created 969 | 87 154 14 4 . 142 . 159 . . 121 26 262 Parts 65 | . 11 5 3 . 18 . 7 . . 11 . 10 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 30 | . 3 4 3 . 10 . 1 . . 2 . 7 Melee 4 | . . . . . . . 1 . . 2 . 1 Guns 4 | . 3 . . . 1 . . . . . . . Cannons 1 | . . . . . . . . . . . . 1 AOE 21 | . . 4 3 . 9 . . . . . . 5 Classes Destroyed 8 | 1 2 1 . . . . 1 . . 2 . 1 Worker 2 | . 1 . . . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . 1 . . Swarmer 19 | . . 4 3 . 7 . . . . . . 5 Grunt 8 | . 3 . . . 3 . 1 . . . . 1 Sentry 1 | . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . 2 . . Best Kill Streak 6 | 1 3 4 3 . 6 . 2 . . 2 1 5 Combat Bots Only 6 | . 2 4 3 . 6 . 1 . . 2 . 5 Max Kills in Single Turn 4 | 1 1 2 2 . 4 . 1 . . 1 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 2 2 . 4 . . . . . . 3 Melee 1 | . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Damage Taken 2752 | . 105 79 91 . 117 152 76 . 286 228 49 1569 Core 402 | . 23 10 22 . 56 34 17 . 29 43 22 146 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 94 | 100 90 . 92 . 89 . . 92 96 95 98 . Volleys Fired 53 | 5 11 3 2 . 8 . 10 . . . . 14 Largest 3 | 2 2 1 1 . 2 . 2 . . . . 3 Hottest 189 | 70 70 33 36 . 105 . 124 . . . . 189 Shots Fired 85 | 10 22 3 2 . 11 . 12 . . . . 25 Gun 57 | 10 22 . . . 6 . 8 . . . . 11 Cannon 8 | . . . . . . . . . . . . 8 Launcher 20 | . . 3 2 . 5 . 4 . . . . 6 Special . | . . . . . . . . . . . . . Kinetic 24 | 5 11 . . . . . . . . . . 8 Thermal 25 | 5 11 . . . 3 . 6 . . . . . Explosive 20 | . . 3 2 . 5 . 4 . . . . 6 Electromagnetic 16 | . . . . . 3 . 2 . . . . 11 Robot Hit Streak 11 | 3 11 2 1 . 4 . 2 . . . . 9 Robot Miss Streak 3 | 1 1 1 1 . 3 . 1 . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 78 | 6 19 2 1 . 6 2 8 . 1 10 2 21 Core Hits 60 | 2 7 4 3 . 13 . 3 . . 5 1 22 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 40 | . . . . . 1 5 6 . 2 16 7 3 Impact . | . . . . . . . . . . . . . Slashing 40 | . . . . . 1 5 6 . 2 16 7 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 . . Damage Inflicted 3670 | 76 226 251 297 . 592 56 352 . 35 395 180 1210 Guns 571 | 76 226 . . . 55 . 58 . . . . 156 Cannons 231 | . . . . . . . . . . . . 231 Explosions 1815 | . . 251 297 . 537 . . . . . . 730 Melee 1053 | . . . . . . 56 294 . 35 395 180 93 Ramming . | . . . . . . . . . . . . . Kinetic 257 | 40 114 . . . . . . . . . . 103 Thermal 197 | 36 112 . . . 12 . 37 . . . . . Explosive 1815 | . . 251 297 . 537 . . . . . . 730 Electromagnetic 348 | . . . . . 43 . 21 . . . . 284 Impact . | . . . . . . . . . . . . . Slashing 1053 | . . . . . . 56 294 . 35 395 180 93 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 3 . . Average Corruption 3 | . . . . . . . . . 4 2 . . Corruption Purged . | . . . . . . . . . . . . . Effects 7 | . . . . . . . . . 1 6 . . Message Errors 4 | . . . . . . . . . 1 3 . . Matter Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 358 | . . . . . . . 95 . . 97 101 65 Projectiles . | . . . . . . . . . . . . . Explosions 65 | . . . . . . . . . . . . 65 Melee 293 | . . . . . . . 95 . . 97 101 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . 30 54 . 19 . . . . . . 57 Shots 8 | . . 1 2 . 2 . . . . . . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 342 | 45 105 . . . 108 . 149 . . . . 342 Average Temperature 74 | 22 39 . . . 44 . 70 . . . . 170 Received Heat Transfer 465 | . 60 . . . 36 60 45 . 102 9 . 153 Effects 3 | . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 555 | 111 333 . . . 37 . 74 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Peak Influence 380 | 5 178 186 103 41 380 218 . . 177 109 76 233 Initial 199 | . 3 74 33 39 26 199 . . 70 69 14 39 Average 97 | 1 97 91 100 40 184 205 . . 111 63 44 109 Maximum Alert Level 1 | . . . . . 1 1 . . . . . 1 Low Security (%) 89 | 100 100 100 100 100 39 48 . . 100 100 100 79 Level 1 10 | . . . . . 60 51 . . . . . 20 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 2 . . . 2 . . 2 3 . 2 Investigation 2 | . . . . . . . . . 1 . . 1 Extermination 2 | . . . . . . . . . . 2 . . Reinforcement 6 | . 1 2 . . . . . . 1 1 . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Distress Signals 4 | . 1 . . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 70 | . 9 7 3 . 14 2 1 . 11 8 2 13 Peak Tracking Total 7 | . 3 5 3 . 5 2 1 . 7 3 2 6 Tactical Retreats 5 | . 1 . . . 1 . . . 2 . . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Traps Triggered 4 | . . . . . 2 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Machines Disabled 3 | . . 1 . . 1 . 1 . . . . . Max in Single Turn 1 | . . 1 . . 1 . 1 . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Machines Accessed 13 | . . 2 1 2 . 1 1 . 2 2 1 1 Terminals 8 | . . 2 . . . 1 . . 2 1 1 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 38 | . . 8 1 12 . 2 1 . 4 6 2 2 Successful 22 | . . 3 1 10 . 1 1 . 1 4 1 . Failed 16 | . . 5 . 2 . 1 . . 3 2 1 2 Catastrophic 3 | . . 2 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . . 8 . . . . . . . . . . Terminals 21 | . . 8 . . . 2 . . 4 3 2 2 Fabricators 3 | . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 10 | . . . . 10 . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 9 | . . 3 1 . . 1 1 . 1 1 1 . Part Schematic 1 | . . 1 . . . . . . . . . . Open Door 2 | . . . 1 . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 9 | . . . . 9 . . . . . . . . Insert Component 4 | . . . . 4 . . . . . . . . Analyze 5 | . . . . 5 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . . 2 . 2 . 1 . . 1 2 1 1 Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 3 . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Matter 204 | . . . . . . . . . . 204 . . Time 102 | . . . . . . . . . . 102 . . Total Part Build Rating 2 | . . . . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Turns Passed 2775 | 25 320 179 105 49 183 102 367 195 174 514 180 382 Spaces Moved 2674 | 8 250 179 242 95 217 173 357 196 144 375 185 253 Core . | . . . . . . . . . . . . . Treads 7 | . 2 . . . . . . . . . . 5 Legs . | . . . . . . . . . . . . . Wheels 1159 | 8 248 45 . . . . 247 196 144 167 . 104 Hover 537 | . . . . . . . . . . 208 185 144 Flight 971 | . . 134 242 95 217 173 110 . . . . . Fastest Speed 31 | 90 90 37 37 31 31 31 31 100 80 72 72 72 Average Speed 71 | 90 90 52 37 31 31 31 82 100 99 88 72 97 Slowest Speed 280 | 90 160 100 37 31 31 31 114 100 100 132 72 280 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 3 34 21 53 14 41 5 49 25 4 11 6 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . . Spaces Dug 5 | . . . . . . . 1 . 1 . 3 . Terrain Destroyed 148 | . . 17 19 . 50 . 52 . 1 . 3 6 Melee 5 | . . . . . . . 1 . 1 . 3 . Projectile . | . . . . . . . . . . . . . AOE 143 | . . 17 19 . 50 . 51 . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Fac Fac Res Total 3388 | 16 322 263 256 113 317 211 408 195 171 538 221 357 Wait 446 | . 48 59 . 1 54 31 22 . 26 106 31 68 Move 2658 | 7 249 178 241 94 216 168 356 195 143 374 184 253 Hop 2 | . . . . . . 2 . . . . . . Pick Up 52 | . 6 6 3 5 . 2 6 . . 20 . 4 Fast Attach 11 | . 2 2 2 1 . . . . . . 1 3 Attach 38 | 2 . 3 1 6 . 1 5 . . 18 . 2 Detach 7 | . . 2 2 2 . . . . . 1 . . Swap 23 | . 1 1 . 3 7 1 2 . . . . 8 Drop 33 | 2 5 9 5 1 1 1 1 . . 6 . 2 Fire 53 | 5 11 3 2 . 8 . 10 . . . . 14 Melee 35 | . . . . . 1 5 6 . 2 13 5 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 30 | . . . . . 30 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 519 | -9/Materials | Discovered new exit (range 16) 525 | -9/Materials | Entered Mines 527 | -9/Mines | Met a Derelict bent on vengeance 544 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 545 | -9/Mines | Found Prototype Device 545 | -9/Mines | Identified Exp. Sensor Array 557 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 586 | -9/Mines | Learned Materials terminal intel 616 | -9/Mines | Discovered new exit (range 6) 630 | -9/Mines | Entered Materials 630 | -8/Materials | Evolved 2 slots: Propulsion x2 631 | -8/Materials | Loaded intel: 12 terminal locations 678 | -8/Materials | Identified exit to Garrison 679 | -8/Materials | Entered Garrison 681 | -8/Garrison | Installed Relay Interface Framework 730 | -8/Garrison | Triggered checkpoint 751 | -8/Garrison | Garrison Relay disabled 852 | -8/Garrison | Triggered checkpoint 859 | -8/Garrison | Discovered new exit (range 9) 862 | -8/Garrison | Entered Factory 862 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 917 | -7/Factory | Build established: Sprinter 925 | -7/Factory | Discovered new exit (range 17) 964 | -7/Factory | Identified exit to Lower Caves 964 | -7/Factory | Entered Lower Caves 1143 | -7/Lower Caves | Found Alien Artifact 1144 | -7/Lower Caves | Identified Core Expander 1144 | -7/Lower Caves | Installed Core Expander, added new Utility slot 1295 | -7/Lower Caves | Build established: Mutant 1317 | -7/Lower Caves | Discovered new exit (range 12) 1330 | -7/Lower Caves | Identified exit to Lower Caves 1331 | -7/Lower Caves | Entered another Lower Caves area 1508 | -7/Lower Caves | Encountered a Warlord checkpoint 1514 | -7/Lower Caves | Discovered new exit (range 10) 1525 | -7/Lower Caves | Identified exit to Factory 1526 | -7/Lower Caves | Entered Factory 1526 | -6/Factory | Evolved 2 slots: Utility x2 1627 | -6/Factory | Identified exit to Factory 1700 | -6/Factory | Entered another Factory area 1700 | -5/Factory | Evolved 2 slots: Utility x2 1729 | -5/Factory | Lost 5 parts (2p1n2w) 1838 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 1891 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 2003 | -5/Factory | Lost 3 parts (1n2u) 2207 | -5/Factory | Discovered new exit (range 9) 2213 | -5/Factory | Identified exit to Factory 2214 | -5/Factory | Entered another Factory area 2214 | -4/Factory | Evolved 2 slots: Utility x2 2295 | -4/Factory | Discovered new exit (range 16) 2336 | -4/Factory | Build established: Scavenger-Scout 2393 | -4/Factory | Identified exit to Research 2394 | -4/Factory | Entered Research 2394 | -3/Research | Evolved 2 slots: Propulsion x2 2776 | -3/Research | Self-destructed Last Messages --------------- Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Slug penetrates Quantum Separator. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Quantum Separator. Wheel destroyed. Slug penetrates Quantum Separator. Penetrated by Slug. Slug penetrates Quantum Separator. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Com. HERF Cannon destroyed. Nuclear Pulse Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #????#?###########################???????????????? | | ####???# # # #???????????????? | | ##### # ! # #???????????????? | | # = # ] #???????????????? | | +[ #@! = #???????????????? | | # #!! # ??????????????? | | ##### # #! #???????????????? | | #####?## # # #???????????????? | | ???????######### # ! #???????????????? | | #?????###??##??# # #???????????????? | | ???#?#?#?#?##??##############;####???? ??????????? | | ?????????????#?#???#?????# ###+######???????? | | ???#############?????????# ???? | | """ # #???#?????# ???? | | """ #=! ##??#?????# u ???? | | """ #! !#?????###?# ????? | | """ # #??#???#??# """h ###????? | | # #???##????# """ """ #??????? | | # #?????????# """ """ #??????? | | # #?#????#??# """ """ ? ???????? | | ??# #??????#??# """ F" ?????????? | | +##### # ##########??# = """ """ ???? | | ##### """ "" #???? | | #???? | | #???? | | #???? | | ######/####### #???? | | #????? ???? ???####### #???? | | #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 550 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Imp. Terrain Scanner | -8/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorWarpCycler Manual? 0 Play Time 00:29:32 Cumulative 160.2 hours Start 2020.11.25 @ 19:50:15 End 2020.11.25 @ 20:18:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3983279-6996-4d0f-a879-467e2981102a