Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 19:20:07 Player: tartine Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (105) 525 Value Destroyed (4345) 4345 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (9437) 9437 TOTAL SCORE: 22347 Bonus ------- High Alert Combat Kills 1342 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 176 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -81 Cogmind --------- Core Integrity 720/1600 Matter 288/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Point Singularity Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Combat Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Medium Storage Unit Medium Matter Pod Advanced Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Improved Actuator Array Centrium Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Micro-nuke Launcher Powered Hammer Phasing Sabre > --- INVENTORY -------- Light Antimatter Reactor Wheel Experimental Heat Sink Advanced Reaction Control System Advanced Powered Armor Graphene Brace Improved Remote Force Field Compact Linear Accelerator Fusion Bomb Launcher Point Singularity Launcher [Rating: 176] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Layered Light Armor Plating Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Gun Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Micro-nuke Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 . 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . 1 . . Propulsion 6 | . . . . . 1 . . . . . . . . 1 2 2 Utility 9 | . . . 2 1 1 1 2 . 2 . . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 174 | 6 7 . 3 4 6 18 2 1 7 4 4 32 . 4 50 26 Power 25 | 1 . . . 2 . 4 . . . . . 3 . 1 8 6 Engine 5 | 1 . . . 1 . 2 . . . . . . . . . 1 Core 6 | . . . . 1 . 2 . . . . . 1 . . 2 . Reactor 14 | . . . . . . . . . . . . 2 . 1 6 5 Propulsion 37 | 2 2 . . . 2 4 . . 1 . 1 3 . 1 11 10 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 17 | 2 2 . . . 2 4 . . 1 . 1 1 . . 3 1 Hover 15 | . . . . . . . . . . . . . . . 8 7 Flight 5 | . . . . . . . . . . . . 2 . 1 . 2 Utility 75 | 1 2 . 3 1 4 5 2 1 6 1 2 19 . 1 21 6 Device 32 | . 1 . 2 . 3 2 1 1 1 . 1 7 . . 9 4 Storage 8 | 1 1 . . . . . . . . . . . . . 5 1 Processor 11 | . . . 1 . 1 . . . 1 . 1 3 . . 4 . Hackware 4 | . . . . . . 1 1 . . . . 1 . . 1 . Protection 20 | . . . . 1 . 2 . . 4 1 . 8 . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 2 3 . . 1 . 5 . . . 3 1 7 . 1 10 4 Energy Gun 2 | 1 . . . . . . . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . Ballistic Gun 4 | 1 . . . . . . . . . 2 . 1 . . . . Ballistic Cannon 8 | . 2 . . 1 . 2 . . . . . 1 . . . 2 Launcher 13 | . 1 . . . . 2 . . . . . 1 . . 7 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . 1 . . . 1 . Slashing Weapon 6 | . . . . . . . . . . . . 4 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . . . 1 . . 10 . . 6 . Parts Lost 72 | . 1 . . . 1 7 13 2 . . 6 12 1 . 3 26 Power 11 | . . . . . . 1 2 . . . . 1 . . . 7 Propulsion 20 | . 1 . . . 1 3 3 . . . 1 2 . . 1 8 Utility 29 | . . . . . . 2 6 2 . . 4 7 . . 2 6 Weapon 12 | . . . . . . 1 2 . . . 1 2 1 . . 5 Highest Loss Streak 13 | . 1 . . . 1 3 13 2 . . 3 10 1 . 2 10 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 78 | . 92 100 100 100 99 95 86 21 30 61 65 56 49 53 85 81 Engine 2 | . 14 14 11 8 . 2 . . . . . 3 . . . 1 Core 2 | . . . . . 7 8 10 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 9 8 Wheel 8 | . 28 28 22 18 22 17 14 . 4 5 5 3 . . . . Hover 4 | . . . . . . . . . . . . . . . 17 19 Flight 1 | . . . . . . . . . . . . . 10 13 2 2 Device 13 | . 7 14 22 18 24 24 20 4 5 5 9 10 . . 11 13 Storage 4 | . 14 14 11 9 7 6 5 . . . . . . . 5 7 Processor 9 | . . . 11 9 6 6 5 5 8 10 9 6 21 19 14 11 Hackware 4 | . . . . . . 2 11 10 5 5 5 7 5 4 5 3 Protection 8 | . . . . 9 5 4 3 . 7 22 23 11 5 6 6 5 Energy Gun 1 | . 4 . . . . . . . . 3 5 1 . . . . Ballistic Gun 1 | . 4 . . . . . . . . 9 2 . . . . . Ballistic Cannon 6 | . 17 28 22 27 23 12 4 . . . . . 5 4 . . Impact Weapon 1 | . . . . . . 1 4 . . . 4 3 . . 3 1 Slashing Weapon 1 | . . . . . . . . . . . . 4 2 . 1 4 Naked Turns 34 | . . . . . . . . . . . . . . . . 34 Heaviest Build 90 | 13 24 24 26 37 39 59 48 1 18 36 36 90 11 25 71 76 Greatest Support 102 | 20 20 20 20 20 30 30 30 3 28 28 28 38 12 27 66 102 Greatest Overweight (x) 8 | . 1 1 1 1 1 2 8 . . 1 1 7 . . 8 5 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 10 10 Average Capacity 7 | 7 9 10 10 10 10 10 10 5 5 5 5 5 5 5 7 9 Most Carried 10 | 5 9 9 9 8 10 10 5 4 5 5 5 5 5 5 10 10 Average Carried 6 | 2 6 9 8 6 8 8 4 4 4 5 4 2 5 4 6 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 10 5 Final Carried 10 | 5 9 9 9 8 10 5 5 4 5 5 3 5 5 5 10 2 Class Distribution -------------------- 27% | Scavenger-Mutant 13% | Infiltrator-Tank 11% | Mutant 11% | Infiltrator-Mutant 7% | Scavenger-Sprinter 6% | Tank 6% | Scavenger-Skirmisher 6% | Derelict-Mutant 4% | Scavenger-Gladiator 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Infiltrator-Mutant | -9/Materials Infiltrator-Tank | -8/Materials Infiltrator-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Tank | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Matter Collected 3439 | 300 110 10 118 150 154 318 32 . . 48 243 370 . 1 1230 355 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3231 | 171 99 . 155 141 176 535 76 . . 29 303 57 . . 335 1154 Parts 155 | 13 14 . 7 8 9 34 4 . . 3 6 2 . 1 1 53 Haulers Intercepted 2 | . . . . . . . . . . . . . . . 2 . Recyclers Shooed 4 | 1 . . . . . 2 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 3 4 . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 66 | . 4 . 4 3 . 8 1 . . . 2 1 . . 7 36 Melee 13 | . . . . . . . . . . . 1 . . . 1 11 Guns 1 | . 1 . . . . . . . . . . . . . . . Cannons 8 | . . . 4 3 . . 1 . . . . . . . . . AOE 42 | . 3 . . . . 8 . . . . . 1 . . 6 24 Classes Destroyed 18 | 2 4 . 1 2 2 . . . . 1 1 . . . 2 3 Worker 5 | . . . . . 2 2 . . . . . . . . . 1 Builder 8 | . 1 . . . 1 4 . . . . . . . 1 . 1 Tunneler 5 | 4 1 . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . . 2 . Recycler 6 | 1 . . . . 2 2 . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . 1 1 . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . 1 . 1 . . . . . . . . 1 Watcher 7 | . 1 . . 1 . 3 1 . . . . . . . . 1 Swarmer 20 | . 3 . . . . . 1 . . . . . . . . 16 Cutter 4 | . . . . . . . . . . . . . . . . 4 Grunt 25 | . 1 . 2 2 . 8 . . . . . . . . 5 7 Brawler 3 | . . . . . . . . . . . . . . . . 3 Protector 2 | . . . . 1 . . . . . . . . . . . 1 Sentry 2 | . . . 2 . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . . 2 1 . . . 3 Programmer 2 | . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . 2 . Best Kill Streak 27 | 4 4 . 2 4 3 15 2 . . 1 2 1 . 1 4 27 Combat Bots Only 27 | . 4 . 2 3 . 8 1 . . . 2 1 . . 3 27 Max Kills in Single Turn 4 | 1 2 . 1 1 1 3 1 . . 1 1 1 . 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . . 3 . . . . . 1 . . 2 4 Melee 1 | . . . . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 931 | . 10 . 13 . 2 103 130 22 8 . 91 150 34 8 19 341 Missed 374 | . 1 . 4 . 1 25 43 9 1 . 28 62 23 7 13 157 Damage Taken 11938 | . 119 . 123 . 29 992 1353 347 140 . 1637 1863 207 25 644 4459 Core 3246 | . 11 . . . . 170 551 318 22 . 250 515 106 25 398 880 Absorbed by Shields 182 | . . . . . . 149 20 . . . . . . . . 13 Redirected to Shielding 50 | . . . . . . . . . . . . 50 . . . . Regen/Repaired (Parts) 152 | . . . . . . . . . . . . 152 . . . . Core Remaining (%) 75 | 100 . 95 100 100 100 80 . 13 . . . . 22 98 72 45 Volleys Fired 150 | 14 8 . 11 10 9 24 5 . . 16 . 5 . 11 19 18 Largest 3 | 2 2 . 2 3 3 2 1 . . 3 . 1 . 1 1 1 Hottest 160 | 60 78 . 78 117 117 78 53 . . 160 . 36 . 70 70 70 Shots Fired 227 | 28 14 . 22 30 27 25 5 . . 22 . 5 . 11 20 18 Gun 56 | 28 6 . . . . . . . . 22 . . . . . . Cannon 110 | . 6 . 22 30 27 4 5 . . . . . . 11 2 3 Launcher 61 | . 2 . . . . 21 . . . . . 5 . . 18 15 Special . | . . . . . . . . . . . . . . . . . Kinetic 133 | 14 9 . 22 30 27 4 5 . . 6 . . . 11 2 3 Thermal 33 | 14 3 . . . . . . . . 16 . . . . . . Explosive 61 | . 2 . . . . 21 . . . . . 5 . . 18 15 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 11 3 . 6 3 6 4 1 . . 8 . 8 . 9 2 3 Robot Miss Streak 5 | 2 1 . 4 5 1 4 3 . . 4 . . . 3 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 181 | 20 8 . 8 14 16 13 4 . . 15 8 9 . 5 8 53 Core Hits 177 | 6 7 . 4 8 5 40 2 . . 2 1 6 . 1 25 70 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . 1 . . . . 5 2 . . . 3 Critical Strikes 23 | . . . . 3 1 1 . . . . 5 2 . 1 1 9 Blast 5 | . . . . 3 1 . . . . . . . . 1 . . Smash 11 | . . . . . . 1 . . . . 5 2 . . . 3 Sever 7 | . . . . . . . . . . . . . . . 1 6 Melee Attacks 119 | . . . . . . 7 4 . . . 12 6 . . 8 82 Impact 46 | . . . . . . 7 4 . . . 12 5 . . 4 14 Slashing 73 | . . . . . . . . . . . . 1 . . 4 68 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 1 1 . . 2 3 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Follow-up Attacks 8 | . . . . . . . . . . . . 1 . . . 7 Damage Inflicted 15212 | 234 280 . 188 350 374 2309 162 . 7 415 503 532 . 192 2429 7237 Guns 708 | 234 59 . . . . . . . . 415 . . . . . . Cannons 1299 | . 67 . 188 350 374 60 35 . . . . . . 192 33 . Explosions 9323 | . 154 . . . . 2001 . . . . . 340 . . 1988 4840 Melee 3875 | . . . . . . 248 127 . . . 503 192 . . 408 2397 Ramming 7 | . . . . . . . . . 7 . . . . . . . Kinetic 1521 | 110 105 . 188 350 374 60 35 . . 74 . . . 192 33 . Thermal 486 | 124 21 . . . . . . . . 341 . . . . . . Explosive 9323 | . 154 . . . . 2001 . . . . . 340 . . 1988 4840 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1590 | . . . . . . 248 127 . . . 503 192 . . 278 242 Slashing 2285 | . . . . . . . . . . . . . . . 130 2155 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 . . . . . . 2 . . 3 8 Average Corruption 2 | . . . . . 1 . . . . . . 1 . . 2 4 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . Corruption Blocked 22 | . . . . . . . . . . . 3 . . . 19 . Effects 27 | . . . . . 5 . . . . . . 1 . . 9 12 Message Errors 6 | . . . . . 1 . . . . . . . . . 3 2 Matter Fused 6 | . . . . . 1 . . . . . . . . . 1 4 Heat Flow Errors 7 | . . . . . 2 . . . . . . . . . 2 3 Energy Discharges 3 | . . . . . . . . . . . . 1 . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1595 | . 10 . . 3 15 108 34 . . . 360 134 . 5 192 734 Projectiles 23 | . . . . 3 15 . . . . . . . . 5 . . Explosions 442 | . 10 . . . . 66 . . . . . 15 . . 38 313 Melee 1130 | . . . . . . 42 34 . . . 360 119 . . 154 421 Knockbacks 14 | . . . . 2 2 1 1 . . . 2 2 . 2 2 . Impact 6 | . . . . . . . 1 . . . 2 2 . . 1 . Kinetic 8 | . . . . 2 2 1 . . . . . . . 2 1 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . . . . . 69 . . 3 . . . . . . 103 Shots 7 | . . . . . . 3 . . . . . . . . . 4 Rammed 2 | . . . . . . . . . 2 . . . . . . . Targets Rammed 2 | . . . . . . . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 622 | . 18 . 78 141 117 . . . . 247 . . . 30 622 136 Average Temperature 88 | . 12 . 24 45 54 . . . . 83 . . . 14 155 67 Received Heat Transfer 1257 | . 24 . 72 . . 262 191 36 42 . 54 195 30 . 9 342 Effects 11 | . . . . . . . . . . . . . . . 11 . Shutdowns 3 | . . . . . . . . . . . . . . . 3 . Interference 1 | . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . 3 . . . 5 . . . 4 1 Impact Corruptions 26 | . . . . . . 1 3 . . . 9 3 . . 4 6 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 769 | 275 50 . . . . . . . . 444 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Peak Influence 1682 | 25 129 49 204 178 91 371 373 57 40 . . . . 166 335 1682 Initial 177 | . 16 49 18 85 80 11 145 37 25 . . . . 74 93 177 Average 316 | 8 85 49 73 137 50 183 214 39 39 . . . . 100 191 1116 Maximum Alert Level 5 | . . . 1 . . 1 1 . . . . . . . 1 5 Low Security (%) 64 | 100 100 100 96 100 100 48 63 100 100 . . . . 100 66 4 Level 1 19 | . . . 3 . . 51 36 . . . . . . . 33 8 Level 2 4 | . . . . . . . . . . . . . . . . 25 Level 3 . | . . . . . . . . . . . . . . . . 2 Level 4 7 | . . . . . . . . . . . . . . . . 38 Level 5 3 | . . . . . . . . . . . . . . . . 20 High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . 1 2 1 10 . . 2 . 1 . . 3 1 14 Investigation 8 | . . . . 1 . 1 . . 1 . . . . 2 1 2 Extermination 2 | . . . . . 1 . . . . . . . . . . 1 Reinforcement 11 | . . . 1 . . 5 . . 1 . . . . 1 . 3 Assault 5 | . . . . 1 . . . . . . 1 . . . . 3 Garrison 9 | . . . . . . 4 . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Distress Signals 16 | . . . . 2 . 2 . . . . . . . . 6 6 Communications Jammed 55 | . . . . . 1 . 3 . . . . 51 . . . . Distress Signals 54 | . . . . . . . 3 . . . . 51 . . . . Times Spotted 321 | . 5 . 10 11 5 29 24 5 3 . 15 54 12 7 38 103 Peak Tracking Total 24 | . 3 . 4 5 2 10 10 5 4 . 13 11 6 6 6 24 Tactical Retreats 46 | . . . 3 1 . 2 6 . . . 5 4 3 1 5 16 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Traps Triggered 10 | . 1 . . . 1 5 1 . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . 20 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Machines Disabled 15 | . . . 1 2 . 8 . . . . . . . . . 4 Max in Single Turn 4 | . . . 1 1 . 4 . . . . . . . . . 2 Garrison Access 3 | . . . . 1 . . . . . . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Machines Accessed 32 | . 2 . 1 2 1 2 3 1 . 2 . 5 . 3 2 8 Terminals 21 | . 2 . 1 2 1 . 3 1 . 1 . . . 3 1 6 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . 1 2 Total Hacks 68 | . 3 . 2 5 2 3 6 3 . 3 . 18 . 5 4 14 Successful 32 | . 1 . 1 1 1 . 3 1 . 3 . 18 . 1 . 2 Failed 36 | . 2 . 1 4 1 3 3 2 . . . . . 4 4 12 Catastrophic 7 | . 1 . . 1 . 1 . . . . . . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 19 | . 2 . 2 5 2 . 2 . . 1 . . . 4 . 1 Terminals 40 | . 3 . 2 5 2 . 6 3 . 2 . . . 5 2 10 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . . . . . . 2 4 Terminal Hacks 26 | . . . . . . . 2 1 . 3 . 18 . 1 . 1 Record 21 | . . . . . . . 1 . . 2 . 18 . . . . Open Door 4 | . . . . . . . 1 1 . 1 . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 5 | . 1 . 1 1 1 . 1 . . . . . . . . . Terminals 5 | . 1 . 1 1 1 . 1 . . . . . . . . . Botnet 5 | . 1 . 1 1 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 . . . . . . . . 1 Used 2 | . . . . . . . 1 . . . . . . . . 1 Hacking Detections 23 | . 2 . 1 2 1 2 2 . . 1 . . . 2 2 8 Full Trace Events 7 | . . . . 1 . 1 . . . . . . . 2 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 3 . . . . . . . . . . 2 2 Machine Destruction 7 | . . . . 3 . . . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 2 1 . . . . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Turns Passed 7481 | 92 203 60 249 223 791 768 414 62 57 605 666 1022 171 148 1027 923 Spaces Moved 7961 | 46 180 64 160 172 580 553 304 121 59 494 552 753 411 327 1681 1504 Core 401 | 3 . . . . . . 13 121 28 . . 169 . . 1 66 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 3730 | 43 180 64 160 172 580 553 291 . 31 494 552 567 . . 41 2 Hover 2721 | . . . . . . . . . . . . . . . 1285 1436 Flight 1109 | . . . . . . . . . . . . 17 411 327 354 . Fastest Speed 20 | 50 80 95 95 95 95 95 50 50 50 100 100 37 37 34 20 30 Average Speed 70 | 78 89 95 95 95 95 101 101 50 76 109 110 90 37 34 45 43 Slowest Speed 450 | 80 95 95 95 95 95 110 450 50 100 115 115 400 37 37 450 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . 6 . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 31 | 3 54 20 19 29 13 23 7 28 2 71 61 71 62 9 27 33 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . . 1 3 . . . . . Spaces Dug 79 | . . . . . . . . . . . 4 . . 2 32 41 Terrain Destroyed 534 | . 16 . 1 1 . 161 3 . . 6 4 2 . 6 169 165 Melee 31 | . . . . . . . . . . . 4 . . . 2 25 Projectile 18 | . . . 1 1 . . 3 . . 6 . . . 6 . 1 AOE 485 | . 16 . . . . 161 . . . . . 2 . . 167 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Fac Upp Upp War Pro Res Res Acc Total 9395 | 70 207 63 234 208 799 716 395 121 68 537 583 1073 429 350 1896 1646 Wait 851 | . . . 59 21 190 82 73 . . 24 11 250 19 8 95 19 Move 7934 | 45 179 63 159 171 579 552 303 120 58 493 551 752 410 326 1670 1503 Hop 4 | . . . . . . . . . . . . . . . 4 . Pick Up 56 | 5 8 . 2 1 5 9 2 . 1 . 2 3 . . 11 7 Fast Attach 104 | 6 3 . . . 2 5 . . 6 4 3 23 . 3 38 11 Attach 55 | . 2 . 2 2 3 11 2 1 1 . 1 7 . 1 9 13 Detach 20 | . . . . . . . . . . . . 8 . 1 9 2 Swap 15 | . 2 . 1 2 1 2 . . . . . 2 . . 3 2 Drop 70 | . 5 . . 1 2 8 . . . . 3 16 . . 30 5 Fire 150 | 14 8 . 11 10 9 24 5 . . 16 . 5 . 11 19 18 Melee 101 | . . . . . . 7 4 . . . 12 5 . . 7 66 Ram 2 | . . . . . . . . . 2 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . 8 16 6 . . . . . . . . . Rewire 3 | . . . . . . . . . . . . 2 . . 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / Qua x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 13) 257 | -10/Materials | Discovered new exit (range 15) 296 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 316 | -10/Mines | Found a hidden stash of uninstalled traps 324 | -10/Mines | Learned Materials terminal intel 348 | -10/Mines | Learned Materials stockpile data 354 | -10/Mines | Discovered new exit (range 3) 356 | -10/Mines | Entered Materials 356 | -9/Materials | Evolved 2 slots: Utility x2 358 | -9/Materials | Loaded intel: 12 terminal locations 578 | -9/Materials | Discovered new exit (range 14) 604 | -9/Materials | Identified exit to Materials 605 | -9/Materials | Entered another Materials area 605 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 731 | -8/Materials | Met 7R-MNS 824 | -8/Materials | Discovered new exit (range 3) 827 | -8/Materials | Identified exit to Factory 828 | -8/Materials | Entered Factory 828 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 829 | -7/Factory | Caught up to 7R-MNS 888 | -7/Factory | Build established: Infiltrator-Tank 1611 | -7/Factory | Discovered new exit (range 7) 1618 | -7/Factory | Identified exit to Factory 1619 | -7/Factory | Entered another Factory area 1619 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1620 | -6/Factory | Caught up to 7R-MNS 1719 | -6/Factory | Build established: Scavenger-Skirmisher 1897 | -6/Factory | Garrison activated, responded to threat 1918 | -6/Factory | Attacked by 7R-MNS 1937 | -6/Factory | Destroyed 8 combat bots 2091 | -6/Factory | Garrison activated, responded to threat 2318 | -6/Factory | Discovered new exit (range 13) 2386 | -6/Factory | Identified exit to Factory 2387 | -6/Factory | Entered another Factory area 2387 | -5/Factory | Evolved 2 slots: Utility x2 2389 | -5/Factory | Lost 3 parts (1p1n1w) 2447 | -5/Factory | Build established: Scavenger-Mutant 2782 | -5/Factory | Discovered new exit (range 10) 2799 | -5/Factory | Core integrity fell below 50% 2799 | -5/Factory | Identified exit to Extension 2801 | -5/Factory | Entered Extension 2832 | -5/Extension | Lost 13 parts (2p3n6u2w) 2850 | -5/Extension | Spotted B-75 Beast 2857 | -5/Extension | Spotted B-75 Beast 2861 | -5/Extension | Core integrity fell below 20% 2862 | -5/Extension | Discovered new exit (range 3) 2862 | -5/Extension | Identified exit to Factory 2863 | -5/Extension | Entered Factory 2863 | -4/Factory | Evolved 2 slots: Utility x2 2869 | -4/Factory | Found Prototype Device 2869 | -4/Factory | Identified Exp. ECM Suite 2912 | -4/Factory | Discovered new exit (range 8) 2919 | -4/Factory | Identified exit to Upper Caves 2920 | -4/Factory | Entered Upper Caves 2921 | -4/Upper Caves | Encountered a Warlord checkpoint 3198 | -4/Upper Caves | Learned 4 Research zone layouts 3434 | -4/Upper Caves | Build established: Tank 3465 | -4/Upper Caves | Learned location of Testing (-2) 3510 | -4/Upper Caves | Discovered new exit (range 15) 3523 | -4/Upper Caves | Identified exit to Upper Caves 3525 | -4/Upper Caves | Entered another Upper Caves area 3553 | -4/Upper Caves | Discovered new exit (range 16) 3569 | -4/Upper Caves | Identified exit to Research 3744 | -4/Upper Caves | Crushed by falling debris 3770 | -4/Upper Caves | Spotted B-86 Titan 3911 | -4/Upper Caves | Build established: Infiltrator-Mutant 4056 | -4/Upper Caves | Lost 3 parts (3u) 4141 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4174 | -4/Upper Caves | Learned Research garrison access intel 4180 | -4/Upper Caves | Discovered new exit (range 12) 4190 | -4/Upper Caves | Identified exit to Warlord 4191 | -4/Upper Caves | Entered Warlord 4337 | -4/Warlord | Learned Research trap positions 4337 | -4/Warlord | Learned Testing trap positions 4337 | -4/Warlord | Learned Armory emergency access door positions 4337 | -4/Warlord | Learned Armory stockpile data 4338 | -4/Warlord | Learned 4 Research zone layouts 4338 | -4/Warlord | Learned 4 Command zone layouts 4339 | -4/Warlord | Learned Armory fabricator intel 4339 | -4/Warlord | Learned Research recycling unit intel 4339 | -4/Warlord | Learned Research scanalyzer intel 4353 | -4/Warlord | Met Warlord 4361 | -4/Warlord | Warlord's base attacked by MAIN.C 4515 | -4/Warlord | Found Prototype Device 4515 | -4/Warlord | Identified Wardrone Bay 4711 | -4/Warlord | Warlord forces counterattacked 4721 | -4/Warlord | Build established: Derelict-Mutant 4823 | -4/Warlord | Spotted Executioner 4823 | -4/Warlord | Spotted Striker 4873 | -4/Warlord | Lost 22 allies 4884 | -4/Warlord | Core integrity fell below 50% 4910 | -4/Warlord | Lost 10 parts (1p2n6u1w) 4948 | -4/Warlord | Lost 3 allies 5036 | -4/Warlord | Warlord base infiltrated, sounded retreat 5037 | -4/Warlord | Enhanced Grunt warped into view 5037 | -4/Warlord | Enhanced Grunt warped into view 5037 | -4/Warlord | Enhanced Grunt warped into view 5037 | -4/Warlord | Enhanced Demolisher warped into view 5037 | -4/Warlord | Enhanced Demolisher warped into view 5037 | -4/Warlord | Enhanced Demolisher warped into view 5061 | -4/Warlord | Found Prototype Processor 5061 | -4/Warlord | Identified Exp. Targeting Computer 5064 | -4/Warlord | Found Prototype Processor 5064 | -4/Warlord | Identified Exp. Core Analyzer 5066 | -4/Warlord | Found Prototype Device 5066 | -4/Warlord | Identified Adv. Kinecellerator 5084 | -4/Warlord | Spotted Executioner 5172 | -4/Warlord | Spotted Striker 5190 | -4/Warlord | Found Prototype Processor 5190 | -4/Warlord | Identified Exp. Melee Analysis Suite 5192 | -4/Warlord | Found Prototype Slashing Weapon 5192 | -4/Warlord | Identified Particle Cleaver 5201 | -4/Warlord | Discovered new exit (range 14) 5207 | -4/Warlord | Identified exit to Proximity Caves 5213 | -4/Warlord | Entered Proximity Caves 5304 | -3/Proximity Caves | Spotted B-86 Titan 5377 | -3/Proximity Caves | Discovered exit to Research (range 9) 5384 | -3/Proximity Caves | Entered Research 5384 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5385 | -3/Research | Identified exit to Research 5386 | -3/Research | Loaded intel: 68 trap records 5387 | -3/Research | Loaded intel: 4 recycling unit locations 5388 | -3/Research | Loaded intel: 6 scanalyzer locations 5389 | -3/Research | Loaded intel: 4 garrison access locations 5400 | -3/Research | Identified exit to Armory 5400 | -3/Research | Identified exit to Quarantine 5422 | -3/Research | Build established: Scavenger-Mutant 5528 | -3/Research | Discovered exit to Research (range 10) 5532 | -3/Research | Entered another Research area 5532 | -2/Research | Warlord forces began assault on 0b10 5532 | -2/Research | Evolved 2 slots: Propulsion x2 5533 | -2/Research | Identified exit to Access 5620 | -2/Research | Found Prototype Launcher 5620 | -2/Research | Identified Point Singularity Launcher 5631 | -2/Research | Spotted B-90 Cyclops 5642 | -2/Research | Research machine network offline 5645 | -2/Research | Spotted B-90 Cyclops 5656 | -2/Research | Met up with Warlord 6025 | -2/Research | Crushed by falling debris 6079 | -2/Research | Discovered exit to Access (range 15) 6143 | -2/Research | Borebot progress halted 6161 | -2/Research | Spotted Striker 6163 | -2/Research | Destroyed Striker 6165 | -2/Research | Spotted Striker 6181 | -2/Research | Found Particle Cleaver 6183 | -2/Research | Found Exp. Melee Analysis Suite 6246 | -2/Research | Spotted Striker 6403 | -2/Research | Spotted Striker 6423 | -2/Research | Destroyed Striker 6425 | -2/Research | Lost 3 allies 6506 | -2/Research | Found Prototype Processor 6506 | -2/Research | Identified Exp. Signal Interpreter 6512 | -2/Research | Found Fusion Bomb Launcher 6555 | -2/Research | Warlord invited to help at Command 6559 | -2/Research | Entered Access 6559 | -1/Access | Evolved 2 slots: Propulsion x2 6568 | -1/Access | Found Imp. Powered Armor 6586 | -1/Access | Garrison activated, responded to threat 6630 | -1/Access | Lost 5 allies 6638 | -1/Access | Energy Cycler disabled 6709 | -1/Access | Build established: Scavenger-Sprinter 6737 | -1/Access | Discovered new exit (range 7) 6739 | -1/Access | Identified exit to Surface 6769 | -1/Access | Found Adv. Powered Armor 6809 | -1/Access | First assault squad dispatched 6856 | -1/Access | Spotted B-99 Colossus 7005 | -1/Access | Lost 10 parts (2p3n2u3w) 7006 | -1/Access | Destroyed 27 combat bots 7231 | -1/Access | Build established: Scavenger-Mutant 7341 | -1/Access | Lost 4 parts (1p1n2u) 7363 | -1/Access | Garrison activated, responded to threat 7448 | -1/Access | Released all parts (15) 7464 | -1/Access | Core integrity fell below 50% 7476 | -1/Access | Lost 8 parts (3p3n1u1w) 7482 | *** | Escaped! Last Messages --------------- 07448_ Released Xenon Bombardment Thruster. 07448_ Released Cmb. Linear Gravjet. 07448_ Released Graphene Brace. 07448_ Released Imp. Antigrav System. 07448_ Released Med. Matter Pod. 07448_ Released Imp. Remote Force Field. 07448_ Released Com. Linear Accelerator. 07449_ Slug penetrates Terminal. 07449_ Slug penetrates Wall. 07451_ Terminal collapses. 07453_ The unstable cave ceiling collapses. 07453_ Med. Storage Unit crushed. 07455_ Slug penetrates Longscan Aggregator. 07456_ Penetrated by Slug. 07459_ Slug penetrates H-88 Terminator. 07459_ Slug penetrates Wall. 07459_ Slug penetrates H-88 Terminator. 07459_ Slug penetrates Wall. 07463_ Penetrated by Slug. 07464_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????# ##+#"####+#??# #?????????????? | | ????# # * #??# #?????????????? | | ? # # ########+################### | | # # # | | ##/###### """ # | | ? ?????# "T # | | ? ?????# """ + | | ? ??????# # ##########+############ | | ? ??????+ ! # #????# # | | ? ################### #????# | | ?# # #??? ???# # | | ?# # #?# ? #?# # | | ?# # " #?# ??? #?# """"" # = | | ?# #""" #?# ?????? ??# """"" %= | | ## # """ ""#?# ??????????# """"" [ | | # # " ""#??????????????# """"" % | | # + S"#??????????????# """""# = | | # # """#??????????????# """"" | | # # """#??????????????# | | # # * """#??????????????# # | | # # #?#""""""""""#?# ## | | # # #?# #?############?##### | | # ##############?# #??????????????????# | | # #??????????????# #??????????????????? | | # #??????????????# "" #??????????????????? | | # #??????????????# "@ #??????????????????? | | # #??????????????# #??????????????????? | | ## ###########????# #??????????????????? | | # #????# #??????????????????? | | # #???## ##?????????????????? | | + """"" #???# #?????????????????? | | ## """"" #???##"" ##?????????????????? | | ## "" F" !#????#"" #??????????????????? | | ## #????#"" #??????????????????? | | ## #????#T #??????????????????? | | ## #????#"" #??????????????????? | | ######+#####????#"" #???????######?????? | | #########"" ######### ####### | | | | ####### | | ############################ [ #?????? | | ]] ##??????????????????????????## ######## | | ]] #????????????????????????????# # | | ] #????????????????????????????# # | | +????????????????????????????# + | | #????????????????????????????# # | | ! #????????????????????????????# # | | #????????????????????????????# #? | | ##### #####????????????????????????????# #? | | ?# #????????????????????????????????# #??##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 55 Energy Capacity 540 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Base Temperature (-) 200 Corruption Block 12 Armor Coverage 1350 Power Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 12 Melee Accuracy 24 Core Analysis 8 Kinecelleration 50 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Killing Spree Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed MachineDisruptionSpecial Manual? 0 Play Time 02:34:59 Cumulative 38.0 hours Start 2024.05.01 @ 17:10:11 End 2024.05.02 @ 19:20:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1efe470e-2129-45cd-94d1-b1e269978cf4