Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 16:25:40 Player: Lunace Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (846) 846 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2426 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 310/310 System Corruption 3% Temperature Cool (0) Movement Treading (165) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Spiked Treads Armored Treads > --- UTILITY (2) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (15) --- Light Treads Advanced Sensor Array Hardened Medium Armor Plating Shield Generator Corruption Screen Scrapoid Pod Plasma Rifle Magnetic Acceleration Cannon Shock Bomb Launcher CPS Tube (2) Multitool Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Spiked Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Flail > --- INVENTORY -------- Light Treads Advanced Sensor Array Hardened Medium Armor Plating Shield Generator Corruption Screen Scrapoid Pod Plasma Rifle Shock Bomb Launcher Grenade Launcher CPS Tube Multitool Vortex Trap DRS Beacon [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Scrap Shield Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Scrap Shield Weapon Barrage Gun Energy Gun Subdweller Laser Ballistic Gun Barrage Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 53 | 8 16 18 . 11 Power 7 | 1 3 2 . 1 Engine 6 | 1 3 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 2 2 . 2 Treads 8 | 2 2 2 . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 3 5 2 . 4 Device 7 | 2 4 . . 1 Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 24 | 2 6 12 . 4 Energy Gun 4 | 1 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 6 . . Ballistic Cannon 2 | . . 1 . 1 Launcher 5 | . 2 2 . 1 Special Weapon 5 | . 3 1 . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . 1 . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . 1 . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 99 86 85 84 Engine 10 | . 14 14 14 4 Core 3 | . . . . 9 Treads 27 | . 27 28 28 28 Device 3 | . 13 1 . . Storage 5 | . 14 1 . 7 Processor 1 | . . . . 3 Protection 8 | . . 12 14 6 Energy Gun 7 | . 21 4 14 2 Ballistic Gun 8 | . 1 17 14 1 Ballistic Cannon 4 | . . 3 . 9 Special Weapon 4 | . 3 1 . 8 Peak Build Rating 26 | 9 11 14 15 26 Average Rating 14 | 6 10 12 14 18 On Entrance 9 | . 7 9 14 15 Naked Turns . | . . . . . Heaviest Build 40 | 13 30 30 30 40 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | 2 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 5 15 Average Capacity 8 | 7 11 5 5 10 Most Carried 15 | 4 12 15 5 15 Average Carried 6 | 1 8 5 4 7 Final Capacity 15 | 8 15 5 5 15 Final Carried 14 | 3 12 4 5 14 Class Distribution -------------------- 82% | Mutant 9% | Subdweller-Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Subdweller-Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1309 | 266 113 752 . 178 Remotely . | . . . . . Salvage Created 750 | 54 267 370 . 59 Parts 70 | 6 13 45 . 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 21 | . . 21 . . Prevented 1 | . . . . 1 Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 25 | . 7 18 . . Guns 10 | . 4 6 . . Cannons 3 | . . 3 . . AOE 12 | . 3 9 . . Classes Destroyed 7 | 1 4 2 . . Builder 3 | . 3 . . . Tunneler 3 | 3 . . . . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 10 | . 3 7 . . Grunt 4 | . 4 . . . Subdweller 11 | . . 11 . . Best Kill Streak 4 | 2 3 4 . . Combat Bots Only 4 | . 3 4 . . Max Kills in Single Turn 3 | 1 2 3 . . Gunslinging . | . . . . . Exploded 3 | . 2 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 162 | . 22 140 . . Missed 63 | . 7 56 . . Damage Taken 1762 | . 178 1262 . 322 Core 250 | . 11 82 . 157 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 474 | . 82 . . 392 Core Remaining (%) 100 | 100 . . . . Volleys Fired 198 | 6 71 117 . 4 Largest 2 | 2 2 2 . 1 Hottest 115 | 70 115 100 . 30 Shots Fired 261 | 12 91 154 . 4 Gun 150 | 12 40 98 . . Cannon 31 | . . 31 . . Launcher 23 | . 4 15 . 4 Special 57 | . 47 10 . . Kinetic 110 | 6 7 97 . . Thermal 128 | 6 80 42 . . Explosive 23 | . 4 15 . 4 Electromagnetic . | . . . . . Robot Hit Streak 19 | 6 18 19 . . Robot Miss Streak 3 | 1 2 3 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 104 | 9 32 62 . 1 Core Hits 59 | 3 21 33 . 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 5 | 1 2 2 . . Burn 2 | . 2 . . . Destroy 1 | 1 . . . . Blast 2 | . . 2 . . Melee Attacks 27 | . . . . 27 Impact 27 | . . . . 27 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2584 | 118 588 1725 . 153 Guns 1340 | 118 406 816 . . Cannons 318 | . . 318 . . Explosions 727 | . 110 591 . 26 Melee 127 | . . . . 127 Ramming . | . . . . . Kinetic 1117 | 40 45 1032 . . Thermal 613 | 78 433 102 . . Explosive 727 | . 110 591 . 26 Electromagnetic . | . . . . . Impact 127 | . . . . 127 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 57 | . . . . 57 Projectiles . | . . . . . Explosions . | . . . . . Melee 57 | . . . . 57 Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 120 | . . 70 . 50 Shots 5 | . . 2 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 153 | 27 153 20 . . Average Temperature 35 | 11 47 8 . . Received Heat Transfer 531 | . 129 402 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 1 . . Heat Transferred 1607 | 222 1260 125 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 189 | 15 189 . 146 . Initial 69 | . 9 . 69 . Average 53 | 4 47 . 127 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 11 22 . . Peak Tracking Total 6 | . 3 6 . . Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . . 1 Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 19 | . 11 2 4 2 Terminals 9 | . 8 . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 59 | . 36 2 14 7 Successful 37 | . 19 2 9 7 Failed 22 | . 17 . 5 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 21 | . 10 . 11 . Terminals 35 | . 29 . 6 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 13 | . 5 . 8 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 11 2 2 7 Record 1 | . . 1 . . Robot Analysis 6 | . . . . 6 Prototype ID Bank 5 | . 3 . 2 . Open Door 1 | . . 1 . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Derelict Proto ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 5 | . 2 . 3 . Retrieve Components 5 | . 2 . 3 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 4 . 4 . Terminals 4 | . 3 . 1 . Botnet 3 | . 2 . 1 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . 3 . Recyclers 2 | . 1 . 1 . Tunnel 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 11 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 1 . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 6 | . . . . 6 Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 6669 | 138 1303 2813 209 2206 Spaces Moved 3565 | 66 572 1523 118 1286 Core 6 | 6 . . . . Treads 3559 | 60 572 1523 118 1286 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 153 160 160 160 161 Slowest Speed 240 | 160 240 160 160 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 60 | 5 97 89 25 84 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . 1 2 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 15 | . . 10 . 5 Spaces Dug 26 | . 6 12 . 8 Terrain Destroyed 155 | . 34 72 . 49 Melee 8 | . . . . 8 Projectile 12 | . 8 4 . . AOE 135 | . 26 68 . 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 4111 | 88 770 1737 138 1378 Wait 164 | 4 100 16 20 24 Move 3561 | 65 571 1522 117 1286 Hop . | . . . . . Pick Up 41 | 4 6 17 1 13 Fast Attach 20 | 7 7 2 . 4 Attach 8 | 1 . 4 . 3 Detach 6 | . 3 . . 3 Swap 25 | . 9 12 . 4 Drop 44 | 1 3 30 . 10 Fire 198 | 6 71 117 . 4 Melee 27 | . . . . 27 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 17 | . . 17 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Discovered new exit (range 6) 834 | -10/Materials | Identified exit to Mines 851 | -10/Materials | Discovered new exit (range 6) 890 | -10/Materials | Repaired Lgt. Treads 1270 | -10/Materials | Discovered new exit (range 6) 1274 | -10/Materials | Identified exit to Materials 1431 | -10/Materials | Discovered new exit (range 4) 1442 | -10/Materials | Entered Subcaves 1630 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2079 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2172 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2851 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2859 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3192 | -10/Subcaves | Discovered new exit (range 13) 3249 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3816 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3855 | -10/Subcaves | Learned location of Zion (-6) 3855 | -10/Subcaves | Met a Zionite searching for "candidates" 4196 | -10/Subcaves | Discovered new exit (range 15) 4255 | -10/Subcaves | Entered Recycling 4427 | -8/Recycling | Scanned before Scraplab entrance 4449 | -8/Recycling | Entered Scraplab 4462 | -8/Recycling | Discovered new exit (range 2) 4464 | -8/Recycling | Entered Scraptown 4490 | -8/Scraptown | Build established: Subdweller-Mutant 4557 | -8/Scraptown | Visited UFD Registry 4557 | -8/Scraptown | Registered with UFD as "Wrenchrunner" 4596 | -8/Scraptown | Visited IN-MT5's Study 4645 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4650 | -8/Scraptown | Learned location of Armory (-4) 4652 | -8/Scraptown | Learned Factory stockpile data 4653 | -8/Scraptown | Learned location of 1 exit from Factory 4671 | -8/Scraptown | Discovered new exit (range 11) 5152 | -8/Scraptown | Build established: Mutant 5192 | -8/Scraptown | Visited Assassins FH 5206 | -8/Scraptown | Visited Cyclists 5235 | -8/Scraptown | Entered Cyclist Reading Room 5304 | -8/Scraptown | Visited Chapter 10 5349 | -8/Scraptown | Visited Research Penetration Think Tank 5384 | -8/Scraptown | Visited Scrap Suit Storage 5478 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5903 | -8/Scraptown | Visited CR-KLE's Repair Center 5915 | -8/Scraptown | CR-KLE repaired 6 parts 5997 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6004 | -8/Scraptown | Found DCF Scrap (31 items) 6079 | -8/Scraptown | Visited Science Guys 6142 | -8/Scraptown | Visited Analyses Database 6212 | -8/Scraptown | Visited Supply Room 6241 | -8/Scraptown | Visited Scrapoid Pod Storage 6275 | -8/Scraptown | Found Scrapoid Pod 6345 | -8/Scraptown | Visited Derelict Rescue Squad 6360 | -8/Scraptown | Found DRS Beacon 6622 | -8/Scraptown | Attacked by Scraptown defenders 6671 | -8/Scraptown | Crushed by falling debris 6671 | -8/Scraptown | Smashed by cave-in Last Messages --------------- beacon will only work once, as we have to spread the help around. 06360_ Acquired DRS Beacon. 06411_ A sign before the barrier simply reads "NO DIGGING". 06622_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 06652_ Sneak attack on G-34 Mercenary. 06652_ Destroyed Sml. Laser. 06652_ G-34 Mercenary system corrupted by crushing effect. 06652_ G-34 Mercenary destroyed. 06655_ Acquired 20 matter. 06665_ Corrupted Aluminum Leg self-destruct mechanism malfunctions. 06666_ G-34 Mercenary destroyed. 06671_ The unstable cave ceiling collapses. 06671_ Crushed by falling debris. 06671_ Grenade Launcher destroyed. 06671_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | !!#??????????????????????? | | "## #??????????????????????? | | "## ""!!#??????????????????????? | | "##""""!!#??????????????????????? | | "#########??????????????????????? | | "#??????????????????????????????? | | "##############?????????????????? | | "## """"""""#?????????????????? | | "## " " " "#?????????????????? | | "#?????????????????? | | "## &"#?????????????????? | | "## &"#?????????????????? | | "## ""#?????????????????? | | ## " " " "#?????????????????? | | # """"""""#?????????????????? | | """ ##############?????????????????? | | ### #??????????????????????????????? | | #?# #??????????????????????????????? | | #?# #??????????????????????????????? | | #?# #??????????????????????????????? | | #?# #??????????????????????????????? | | #?# #?????????????????#######??????? | | #?# ###############??## ##?????? | | #?# # #### * #?????? | | #?# ## ## = [ #?????? | | ??# # # = @ = #?????? | | ??# # # #?????? | | ??# # ###### #?????? | | ??# ##########"#"#????# ##?????? | | ### #####????# ##????#######??????? | | |"# """"#????####??????????????????? | | # "" "#??????????????????????????? | | "#??????????????????????????? | | " "#??????????????????????????? | | """"#??????????????????????????? | | "|## ######??????????????????????????? | | ""####???????????????????????????????? | | ###??????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseNovaCyclogen Manual? 0 Play Time 00:40:06 Cumulative 310.3 hours Start 2024.08.23 @ 15:23:02 End 2024.08.23 @ 16:25:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 305 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 802ed89a-8767-4db5-b331-2f8370685813