Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 19:08:09 Player: b00n1n Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (2669) 2669 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6710 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 164/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Medium Storage Unit System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Treads Aluminum Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Utility Shielding Improved Heavy Armor Plating Focal Shield Remote Shield System Shield > --- WEAPON ----------- Improved Heavy Laser Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Advanced Treads Improved Particle Charger Phase Shifter System Guard Improved EM Pulse Cannon Long-range Missile Launcher Remote Datajack [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Focal Shield Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Makeshift Sword Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . . 2 . 1 . Utility 5 | . . 2 . . 2 1 . Weapon . | . . . . . . . . Parts Attached 189 | 6 7 57 7 47 16 26 23 Power 20 | 1 1 5 . 5 3 1 4 Engine 16 | 1 1 5 . 3 2 1 3 Core 4 | . . . . 2 1 . 1 Reactor . | . . . . . . . . Propulsion 46 | 2 3 16 2 13 3 3 4 Treads 16 | . 1 6 1 3 1 2 2 Leg 30 | 2 2 10 1 10 2 1 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 65 | 1 2 24 3 8 7 12 8 Device 26 | . . 11 . . 3 8 4 Storage 13 | 1 . 5 2 1 2 . 2 Processor 7 | . . 2 . 3 . 1 1 Hackware 1 | . . . . . 1 . . Protection 18 | . 2 6 1 4 1 3 1 Artifact . | . . . . . . . . Weapon 58 | 2 1 12 2 21 3 10 7 Energy Gun 21 | 1 . 4 1 12 . 1 2 Energy Cannon 4 | . . . . . 1 1 2 Ballistic Gun 12 | 1 . 6 . 3 . 1 1 Ballistic Cannon 6 | . . 1 . . 1 4 . Launcher 9 | . . . . 6 1 1 1 Special Weapon 2 | . . . . . . 1 1 Impact Weapon 2 | . 1 1 . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . Parts Lost 49 | . 2 12 1 8 . 1 25 Power 9 | . 1 3 . 1 . . 4 Propulsion 16 | . 1 3 . 4 . 1 7 Utility 17 | . . 4 1 3 . . 9 Weapon 7 | . . 2 . . . . 5 Highest Loss Streak 13 | . 1 6 1 5 . 1 13 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 95 | . 98 98 99 99 99 94 72 Engine 7 | . 14 10 11 7 . 6 1 Core 1 | . . . . 1 6 . 3 Treads 7 | . . 10 2 4 7 15 5 Leg 20 | . 27 10 19 31 22 17 14 Device 6 | . . 9 . . 6 11 12 Storage 11 | . 14 13 17 12 12 6 7 Processor 8 | . . 8 17 9 14 5 5 Hackware 1 | . . . . . 3 6 4 Protection 10 | . 12 11 9 14 7 10 4 Energy Gun 4 | . 1 5 4 8 1 1 4 Ballistic Gun 4 | . 14 10 6 . . . 2 Ballistic Cannon 1 | . . . . . 3 4 . Impact Weapon 2 | . 12 5 . . . . . Slashing Weapon 4 | . . . 10 9 7 2 . Naked Turns . | . . . . . . . . Heaviest Build 101 | 11 14 101 30 35 43 52 52 Greatest Support 67 | 20 20 46 23 44 44 67 67 Greatest Overweight (x) 14 | . . 2 1 1 . 1 14 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 25 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 Most Carried 10 | 6 8 10 10 10 10 10 10 Average Carried 8 | 4 7 7 9 9 9 9 6 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 6 8 8 9 9 10 10 . Class Distribution -------------------- 66% | Mutant 27% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Derelict-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Matter Collected 2851 | 233 102 896 79 523 224 455 339 Remotely . | . . . . . . . . Salvage Created 3123 | . 138 878 95 780 122 510 600 Parts 193 | . 5 72 3 50 10 26 27 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 70 | . 5 20 2 27 3 10 3 Melee 4 | . . 1 . 2 . 1 . Guns 31 | . 3 17 2 7 . 1 1 Cannons 7 | . . 2 . . 2 3 . AOE 25 | . . . . 18 1 5 1 Classes Destroyed 13 | . 2 4 1 1 1 2 2 Worker 8 | . . 5 . 2 1 . . Builder 3 | . . . . . 1 . 2 Tunneler 1 | . . . . . . . 1 Recycler 5 | . . 1 . 1 . . 3 Operator 1 | . . . . 1 . . . Watcher 6 | . . 3 . 3 . . . Swarmer 23 | . 2 9 . 12 . . . Grunt 25 | . 3 6 1 10 2 3 . Brawler 3 | . . . 1 . 1 1 . Sentry 14 | . . 5 . 5 . 3 1 Hunter 3 | . . . . . . 2 1 Programmer 1 | . . . . . . 1 . Behemoth 1 | . . . . . . . 1 Best Kill Streak 7 | . 2 7 1 7 5 5 5 Combat Bots Only 6 | . 2 5 1 6 3 5 1 Max Kills in Single Turn 4 | . 1 1 1 4 2 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 1 2 1 Melee 1 | . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Hostile Shots Fired 921 | . 46 231 8 108 8 74 446 Missed 303 | . 10 50 . 25 4 26 188 Damage Taken 8094 | . 431 1644 104 1695 60 682 3478 Core 1623 | . 78 304 15 345 30 52 799 Absorbed by Shields 375 | . . 126 . . . 52 197 Redirected to Shielding 257 | . 6 13 . 138 . 54 46 Ignored by Resistances 350 | . . . . . . 74 276 Regen/Repaired (Parts) 17 | . . 17 . . . . . Core Remaining (%) 64 | 100 68 . 20 37 95 . . Volleys Fired 325 | . 11 127 11 76 9 18 73 Largest 2 | . 1 2 1 1 1 2 2 Hottest 113 | . 20 104 45 69 69 113 102 Shots Fired 374 | . 11 163 10 76 9 24 81 Gun 298 | . 11 154 10 63 . 5 55 Cannon 46 | . . 9 . . 5 16 16 Launcher 30 | . . . . 13 4 3 10 Special . | . . . . . . . . Kinetic 170 | . 11 103 . 3 3 14 36 Thermal 79 | . . 37 . 19 . 4 19 Explosive 30 | . . . . 13 4 3 10 Electromagnetic 95 | . . 23 10 41 2 3 16 Robot Hit Streak 20 | . 4 15 4 17 11 13 20 Robot Miss Streak 9 | . 4 4 2 9 1 2 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 263 | . 19 83 10 68 8 19 56 Core Hits 162 | . 5 39 6 51 9 27 25 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 8 | . 2 1 . . . 1 4 Critical Strikes 17 | . 2 1 . 4 1 1 8 Burn 4 | . . . . 3 . . 1 Destroy 8 | . . . . . . 1 7 Blast 1 | . . . . . 1 . . Smash 3 | . 2 1 . . . . . Sever 1 | . . . . 1 . . . Melee Attacks 31 | . 17 3 . 9 . 2 . Impact 20 | . 17 3 . . . . . Slashing 11 | . . . . 9 . 2 . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7856 | . 398 1265 112 2941 505 1114 1521 Guns 2695 | . 53 1033 112 896 . 109 492 Cannons 872 | . . 170 . . 147 248 307 Explosions 3602 | . . . . 1799 358 723 722 Melee 687 | . 345 62 . 246 . 34 . Ramming . | . . . . . . . . Kinetic 1423 | . 53 842 . 29 86 217 196 Thermal 947 | . . 138 . 411 . 102 296 Explosive 3325 | . . . . 1726 358 519 722 Electromagnetic 1474 | . . 223 112 529 61 242 307 Impact 407 | . 345 62 . . . . . Slashing 280 | . . . . 246 . 34 . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 2 1 . 4 4 Average Corruption 3 | . . . 2 1 . 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . 5 . . 3 6 Message Errors 1 | . . . 1 . . . . Matter Fused 5 | . . . 2 . . 1 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . 1 . . 1 1 Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 242 | . 75 32 . 127 . 8 . Projectiles . | . . . . . . . . Explosions 115 | . . . . 107 . 8 . Melee 127 | . 75 32 . 20 . . . Knockbacks 8 | . 5 . . . . 3 . Impact 5 | . 5 . . . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 110 | . . . . 110 . . . Shots 5 | . . . . 5 . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 466 | . 12 431 28 301 48 108 466 Average Temperature 116 | . 6 196 12 58 12 39 151 Received Heat Transfer 1836 | . 126 358 36 513 36 66 701 Effects 13 | . . 10 . . . . 3 Shutdowns 2 | . . 2 . . . . . Interference 8 | . . 6 . . . . 2 Matter Decay 1 | . . 1 . . . . . Short Circuit 2 | . . 1 . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 8 | . . 1 . 2 . 1 4 Impact Corruptions 5 | . 4 1 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 1987 | . . 333 . 1025 . 148 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Peak Influence 428 | . 166 255 94 428 232 234 70 Initial 185 | . . 7 59 7 185 55 40 Average 116 | . 105 111 48 198 138 97 30 Maximum Alert Level 2 | . . 1 . 2 1 1 . Low Security (%) 81 | 100 100 86 100 54 74 87 100 Level 1 17 | . . 13 . 43 25 12 . Level 2 . | . . . . 2 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 3 . 3 . 3 1 Investigation 3 | . 1 1 . . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . . 2 . 3 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Distress Signals 4 | . . 1 . 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 12 25 3 43 5 11 8 Peak Tracking Total 6 | . 6 5 2 4 3 5 5 Tactical Retreats 7 | . 1 2 1 2 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Traps Triggered 5 | . 1 2 . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Disabled 4 | . . 1 . . . 3 . Max in Single Turn 3 | . . 1 . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Accessed 22 | . 4 5 . 5 5 3 . Terminals 19 | . 4 4 . 5 4 2 . Fabricators 2 | . . . . . 1 1 . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 62 | . 12 14 . 21 8 7 . Successful 34 | . 6 10 . 12 4 2 . Failed 28 | . 6 4 . 9 4 5 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 57 | . 12 12 . 21 7 5 . Fabricators 3 | . . . . . 1 2 . Repair Stations 2 | . . 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 31 | . 6 8 . 12 4 1 . Record 8 | . 1 2 . 2 2 1 . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 3 | . . . . 3 . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 2 | . 2 . . . . . . Alert Level 2 | . 1 1 . . . . . Unreport Threat 3 | . . 1 . 1 1 . . Locate Traps 2 | . 1 . . 1 . . . Dispatch Records 2 | . . 1 . 1 . . . Security Status 1 | . . 1 . . . . . Transport Status 1 | . 1 . . . . . . Registered Components 1 | . . . . 1 . . . Zone Layout 4 | . . 2 . 2 . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 4 3 . 5 5 2 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time 40 | . . . . . . 40 . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Turns Passed 6445 | 74 425 1357 561 1461 648 1306 613 Spaces Moved 3524 | 55 234 638 296 836 477 798 190 Core 59 | 9 . . . . . . 50 Treads 719 | . 2 286 60 65 11 273 22 Legs 2746 | 46 232 352 236 771 466 525 118 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 123 120 Average Speed 139 | 108 120 140 173 126 123 147 180 Slowest Speed 750 | 120 160 320 240 225 145 193 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 31 | 4 38 34 59 61 12 16 25 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 166 | . . . . 101 26 15 24 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 166 | . . . . 101 26 15 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total 4634 | 66 339 931 334 1156 529 903 376 Wait 366 | . 58 48 12 141 5 23 79 Move 3517 | 54 233 637 295 835 476 797 190 Hop . | . . . . . . . . Pick Up 87 | 6 7 27 3 19 8 11 6 Fast Attach 54 | 6 2 13 3 10 5 13 2 Attach 41 | . 2 12 1 8 2 2 14 Detach 11 | . 1 . 1 3 2 3 1 Swap 94 | . 3 32 3 29 9 11 7 Drop 107 | . 5 31 5 26 13 23 4 Fire 325 | . 11 127 11 76 9 18 73 Melee 31 | . 17 3 . 9 . 2 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 5) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Utility x2 722 | -9/Materials | Repaired Structural Scanner? 1485 | -9/Materials | Discovered new exit (range 16) 1626 | -9/Materials | Core integrity fell below 50% 1675 | -9/Materials | Lost 6 parts (1p2n2u1w) 1738 | -9/Materials | Lost 4 parts (1p1n1u1w) 1856 | -9/Materials | Identified exit to Mines 1857 | -9/Materials | Entered Mines 1867 | -9/Mines | Learned location of Zion (-7) 1874 | -9/Mines | Build established: Scavenger-Mutant 1891 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1900 | -9/Mines | Learned Materials garrison access intel 1945 | -9/Mines | Discovered new exit (range 9) 1972 | -9/Mines | Identified exit to Materials 2310 | -9/Mines | Build established: Derelict-Mutant 2418 | -9/Mines | Entered Materials 2418 | -8/Materials | Evolved 2 slots: Propulsion x2 2419 | -8/Materials | Loaded intel: 1 garrison access location 2720 | -8/Materials | Build established: Scavenger-Mutant 3082 | -8/Materials | Build established: Mutant 3323 | -8/Materials | Discovered new exit (range 12) 3807 | -8/Materials | Discovered new exit (range 11) 3852 | -8/Materials | Crushed by falling debris 3852 | -8/Materials | Core integrity fell below 50% 3879 | -8/Materials | Entered Factory 3879 | -7/Factory | Evolved 2 slots: Utility x2 3883 | -7/Factory | Lost 5 parts (2n3u) 4087 | -7/Factory | Identified exit to DSF 4508 | -7/Factory | Discovered new exit (range 11) 4527 | -7/Factory | Entered another Factory area 4527 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5817 | -6/Factory | Discovered new exit (range 12) 5833 | -6/Factory | Entered Extension 5990 | -6/Extension | Spotted B-75 Beast 6103 | -6/Extension | Lost 5 parts (2n3u) 6184 | -6/Extension | Build established: Scavenger-Mutant 6189 | -6/Extension | Destroyed B-75 Beast 6225 | -6/Extension | Spotted B-75 Beast 6283 | -6/Extension | Disrupted transfer network 6309 | -6/Extension | Lost 13 parts (2p5n4u2w) 6311 | -6/Extension | Core integrity fell below 50% 6433 | -6/Extension | Core integrity fell below 20% 6446 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Acquired 5 matter. ALERT: Persistent threat to transfer network, dispatching additional forces. Acquired 2 matter. U-05 Engineer destroyed. Acquired 2 matter. Focal Shield destroyed. Terrain Scanner destroyed. Imp. Deuterium Engine destroyed. Critical hit (Blast). C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. S-27 Virus destroyed. U-05 Engineer destroyed. U-05 Engineer builds a Wall. K-01 Serf destroyed. Remote Datajack destroyed. Rnf. Deuterium Engine destroyed. Broken Imp. Heavy Laser destroyed. Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ??# #??????????????????????????????????????#?? | | ??# #????????????????????????????????????????? | | ??# #??????????????????????#???????#??#??????? | | ??# #????????????????????????????#???????????? | | ??# #?????????????????????????????#??#??#????? | | ??# #??????????????????????##????????????????? | | ??# ?????????????????????????????#??#????????? | | ??# ???????????????#####?????????????#??#??????# | | ??# #????????????????#!!!######???????#?#????????? | | ### #####????????????# #??????????????????? | | "" "" #????????????# #### #????????#?????????? | | "! * ###############+#####;############"####### | | % Y = | | = @ u *% | | % % % s %"%" % | | = % " | | kk RR % %R %! | | ########################################## | | #?????????????????#?????????????????#????? | | #" "###????????????????????##????????#?#???????? | | #" "#?????????????????????????#????#???????????? | | #"""""#???????????????????????????#?????#????????? | | #######??????????????????????????#??????????????#? | | ??????????????????????????????#???????#??????????? | | ??????????????????????????????#?????????#????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 350 Matter Stores 350 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 600 Resistance: KI 20 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 10 Recoil Reduction 3 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Power Corrupts Unlikely Earthworm Challenges ------------ None Game ------ Seed WeightMiningThermoblaster Manual? 0 Play Time 02:59:23 Cumulative 10.7 hours Start 2024.04.06 @ 15:37:19 End 2024.04.06 @ 19:08:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 84% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9bb16f3d-d637-4203-9055-7e712f011932