Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 18:49:35 Player: 50l Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (37) 185 Value Destroyed (821) 821 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1220) 1220 TOTAL SCORE: 8726 Bonus ------- High Alert Combat Kills 20 Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 1135/1450 Matter 280/300 Energy 182/190 System Corruption 1% Temperature Warning (381) Movement Flying (89) Ox1 Location -2/Garrison Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (9) --- Xenon Bombardment Thruster Advanced Surge Thruster > --- UTILITY (9) ------ Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Signal Interpreter Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Particle Reactor Advanced Sensor Array Advanced Terrain Scanner Advanced Phase Shifter Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Particle Reactor > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Small Storage Unit Signal Interpreter Improved Propulsion Shielding Improved Utility Shielding Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Fusion Bomb Launcher Katana > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Advanced Weight Redist. System Advanced Sensor Array Advanced Terrain Scanner Advanced Phase Shifter Improved Plasma Cutter [Rating: 110] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Katana Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Slots Evolved 16 | . . 2 2 2 2 2 . 2 2 . 2 . Power 2 | . . . . . 1 . . . 1 . . . Propulsion 7 | . . 2 . 2 . 1 . 1 1 . . . Utility 7 | . . . 2 . 1 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 40 | 2 4 4 2 1 10 4 . 2 1 2 4 4 Power 4 | . . . . . 1 1 . . . 1 . 1 Engine 1 | . . . . . . 1 . . . . . . Core 1 | . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . 1 . 1 Propulsion 19 | . 2 4 2 1 3 1 . 1 1 1 1 2 Treads . | . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 17 | . . 4 2 1 3 1 . 1 1 1 1 2 Utility 12 | . 1 . . . 5 2 . 1 . . 2 1 Device 4 | . . . . . 1 1 . 1 . . . 1 Storage 1 | . . . . . 1 . . . . . . . Processor 2 | . 1 . . . 1 . . . . . . . Hackware 3 | . . . . . 2 1 . . . . . . Protection 2 | . . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 5 | 2 1 . . . 1 . . . . . 1 . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 1 1 . . . . . . Parts Lost 25 | . 1 5 . . 1 . . 3 . 2 . 13 Power 2 | . . . . . . . . . . . . 2 Propulsion 15 | . 1 3 . . 1 . . 2 . 2 . 6 Utility 3 | . . . . . . . . . . . . 3 Weapon 5 | . . 2 . . . . . 1 . . . 2 Highest Loss Streak 13 | . 1 3 . . 1 . . 2 . 4 . 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . 1 2 2 1 3 6 6 6 5 6 6 7 Power . | . . . . . . . . . . . 1 1 Propulsion . | . . . . . . . 1 1 1 . . . Utility 1 | . . . 1 1 2 2 2 3 3 4 3 3 Weapon . | . 1 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 10 | . . . . . . . . 3 . 1 1 5 Power 1 | . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . . . . . . 1 . 1 1 3 Weapon . | . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . 2 . . . 1 Average Slot Usage (%) 64 | . 58 34 26 38 68 97 100 90 80 75 82 65 Engine 1 | . . . . . . 4 5 5 4 4 4 3 Core 1 | . . . . . 5 5 5 5 4 2 . . Leg 3 | . 21 4 . . . . . . . . . . Flight 24 | . . 8 17 23 37 41 41 41 33 28 28 24 Device 3 | . . . . . 1 7 5 6 9 9 8 6 Storage 1 | . . . . . . 5 5 5 4 4 4 4 Processor 6 | . 8 11 9 7 7 5 5 5 4 4 4 4 Hackware 6 | . . . . . 4 13 17 15 14 14 13 13 Protection 1 | . . . . . . . . . . . 7 2 Energy Gun 3 | . 14 10 . . . . . . . . . . Ballistic Gun 1 | . 12 . . . . . . . . . . . Launcher 2 | . . . . 7 6 5 5 . . . 2 . Slashing Weapon 2 | . . . . . 2 5 5 5 4 4 4 1 Peak Build Rating 110 | 2 5 8 9 14 46 61 61 73 82 92 110 110 Average Rating 42 | 1 4 3 5 10 32 59 61 68 81 86 106 75 On Entrance 42 | . 2 3 2 9 14 46 61 61 68 82 92 110 Avg Prop Armor Cover (%) 7 | . 18 20 . . 1 . . . . . . 8 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 3 4 4 . 3 21 31 30 30 29 33 49 49 Greatest Support 59 | 3 3 12 14 20 26 36 36 43 49 53 59 59 Greatest Overweight (x) 1 | . 1 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 8 8 8 8 8 8 8 Most Carried 8 | 2 2 5 2 1 8 7 8 8 7 8 8 8 Average Carried 3 | 1 1 2 2 1 3 6 7 7 6 7 6 6 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 8 Final Carried 8 | 2 2 2 2 1 8 6 8 8 7 8 7 5 Class Distribution -------------------- 43% | Hacker-Sprinter 33% | Mutant 20% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Garrison Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Matter Collected 823 | 212 90 56 . . 40 . . 15 . . 410 . Remotely . | . . . . . . . . . . . . . Salvage Created 525 | . 183 98 . . 80 . . 15 . . 149 . Parts 46 | . 15 10 . 1 6 . . 1 . . 13 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Combat Hostiles Destroyed 25 | . 6 4 . . 6 . . . . . 9 . Guns 4 | . 4 . . . . . . . . . . . AOE 21 | . 2 4 . . 6 . . . . . 9 . Classes Destroyed 6 | . 4 1 . 1 . . . . . . . . Worker 6 | . 1 . . . 1 . . 1 . . 3 . Builder 3 | . 1 . . . . . . . . . 2 . Recycler 1 | . . 1 . . . . . . . . . . Operator 2 | . . . . 1 1 . . . . . . . Swarmer 22 | . 3 4 . . 6 . . . . . 9 . Grunt 3 | . 3 . . . . . . . . . . . Best Kill Streak 8 | . 5 4 . 1 4 . . 1 . . 8 . Combat Bots Only 5 | . 3 4 . . 3 . . . . . 5 . Max Kills in Single Turn 4 | . 3 4 . 1 1 . . 1 . . 4 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 4 . . 1 . . . . . 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Hostile Shots Fired 247 | . 53 39 3 . 24 . 2 10 . 7 26 83 Missed 115 | . 15 16 2 . 16 . 1 5 . 3 16 41 Hits 132 | . 38 23 1 . 8 . 1 5 . 4 10 42 Melee 15 | . . . . . . . . . . . . 15 Projectile 117 | . 38 23 1 . 8 . 1 5 . 4 10 27 AOE 3 | . . . . . . . . . . . . 3 Critical Strikes 10 | . . 2 . . . . . . . . . 8 Actively Blocked 3 | . . . . . . . . . . . . 3 Part Disruptions 2 | . . . . . . . 1 . . . . 1 Damage Taken 2785 | . 444 293 15 57 139 . 10 107 . 214 233 1273 Core 752 | . 149 152 15 38 13 . . . . 70 . 315 Absorbed by Shields 33 | . . . . . 9 . . . . . . 24 Redirected to Shielding 218 | . . . . . . . . . . . 53 165 Core Remaining (%) 87 | 100 40 62 97 94 98 . 100 100 . 94 . . Volleys Fired 48 | . 21 8 . 3 11 . . . . . 5 . Largest 2 | . 2 2 . 1 1 . . . . . 1 . Hottest 70 | . 70 70 . 30 30 . . . . . 52 . Shots Fired 72 | . 42 11 . 3 11 . . . . . 5 . Gun 50 | . 40 10 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 22 | . 2 1 . 3 11 . . . . . 5 . Special . | . . . . . . . . . . . . . Kinetic 21 | . 19 2 . . . . . . . . . . Thermal 29 | . 21 8 . . . . . . . . . . Explosive 22 | . 2 1 . 3 11 . . . . . 5 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 2 . 2 2 . . . . . 1 . Robot Miss Streak 3 | . 3 2 . 1 1 . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 41 | . 27 6 . 1 3 . . 1 . . 1 2 Core Hits 58 | . 13 6 . 2 16 . . 1 . . 20 . Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Melee Attacks 13 | . . . . . 2 . . 1 . . 8 2 Impact . | . . . . . . . . . . . . . Slashing 13 | . . . . . 2 . . 1 . . 8 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2843 | . 443 254 . 73 769 . . 70 . . 1158 76 Guns 395 | . 327 68 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 2251 | . 116 183 . 73 721 . . . . . 1158 . Melee 192 | . . . . . 48 . . 68 . . . 76 Ramming 5 | . . 3 . . . . . 2 . . . . Kinetic 170 | . 144 26 . . . . . . . . . . Thermal 225 | . 183 42 . . . . . . . . . . Explosive 2251 | . 116 183 . 73 721 . . . . . 1158 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 192 | . . . . . 48 . . 68 . . . 76 Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . 1 . 1 Average Corruption 1 | . . . . . 1 . . . . 1 . 1 Corruption Purged 2 | . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 95 | . . . . 2 38 . . . . . 55 . Projectiles . | . . . . . . . . . . . . . Explosions 95 | . . . . 2 38 . . . . . 55 . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . 1 . . 23 . . 1 . . . . Shots 1 | . . . . . 1 . . . . . . . Rammed 2 | . . 1 . . . . . 1 . . . . Targets Rammed 2 | . . 1 . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 381 | . 32 12 . . 12 150 . 80 . . . 381 Average Temperature 31 | . 9 6 . . 7 57 . 31 . . . 132 Received Heat Transfer 897 | . 219 96 9 . . . . 9 . . 36 528 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 525 | . 425 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Maximum Alert Level 2 | . . . . . . . . . . . 2 1 Low Security (%) 80 | 100 100 100 100 100 100 100 100 100 100 100 22 . Level 1 13 | . . . . . . . . . . . 40 100 Level 2 6 | . . . . . . . . . . . 36 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 514 | . 131 136 44 45 183 93 58 83 26 12 514 395 Initial 375 | . . 55 44 19 16 88 58 30 26 12 . 375 Average 117 | . 31 94 35 28 99 85 58 53 23 2 281 349 Influence Increases 1467 | . 191 161 30 36 274 5 . 80 . . 570 120 Destroy 0b10 Robot/C 500 | . 120 80 . . 120 . . . . . 180 . Destroy 0b10 Robot/NC 60 | . 10 5 . 5 10 . . 5 . . 25 . Destroy Leader 80 | . 30 10 . . 20 . . . . . 20 . Successful Hack 81 | . . . . 11 11 5 . 15 . . 39 . Disable Machine 30 | . . . . . . . . . . . 30 . Destroy Structure 236 | . 16 6 . 20 23 . . . . . 171 . Partial Spotted 90 | . . 60 15 . . . . . . . 15 . Lose Combat Pursuer 390 | . 15 . 15 . 90 . . 60 . . 90 120 Influence Decreases 1102 | . 60 186 92 45 129 102 25 88 34 16 70 255 Entered New Map 480 | . . 76 62 25 19 92 25 28 24 4 . 125 Time Decay 380 | . 50 60 30 20 100 10 . 30 10 . 70 . Lost Part 242 | . 10 50 . . 10 . . 30 . 12 . 130 Squads Dispatched 9 | . 2 1 2 . 2 . . . . . 2 . Investigation 2 | . 1 1 . . . . . . . . . . Extermination 2 | . . . . . 1 . . . . . 1 . Reinforcement 5 | . 1 . 2 . 1 . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Distress Signals 2 | . . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 100 | . 13 15 7 1 15 . 1 9 . 2 23 14 Peak Tracking Total 13 | . 5 11 4 1 5 . 1 5 . 2 13 11 Tactical Retreats 10 | . 1 . 1 . 3 . . 1 . . 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Traps Triggered 11 | . . 1 . 1 2 . 1 . . 2 . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Machines Disabled 2 | . . . . . . . . . . . 2 . Max in Single Turn 2 | . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Machines Accessed 19 | . 1 1 3 1 4 2 . 3 1 . 3 . Terminals 17 | . 1 1 3 1 4 2 . 3 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 45 | . 2 2 6 3 8 10 . 5 1 . 8 . Successful 19 | . . 1 1 2 2 4 . 4 1 . 4 . Failed 25 | . 2 1 5 1 6 5 . 1 . . 4 . Catastrophic 3 | . 1 1 . . 1 . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 33 | . 2 2 6 3 8 8 . 4 . . . . Terminals 40 | . 2 2 6 3 8 10 . 5 1 . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 4 . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 10 | . . . . 1 1 3 . 2 1 . 2 . Robot Analysis 1 | . . . . . . 1 . . . . . . Open DSF 3 | . . . . . . 1 . 1 1 . . . Level Access Points 4 | . . . . 1 1 1 . 1 . . . . Registered Components 1 | . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 7 | . . 1 1 1 1 1 . 2 . . . . Terminals 7 | . . 1 1 1 1 1 . 2 . . . . Assimilate 2 | . . . . . 1 . . 1 . . . . Botnet 5 | . . 1 1 1 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 15 | . 1 1 3 1 3 1 . 2 1 . 2 . Full Trace Events 2 | . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Total Allies 2 | . . . . . 1 . . 1 . . . . Largest Group 1 | . . . . . 1 . . 1 . . . . Highest-Rated Group 10 | . . . . . 10 . . 10 . . . . Highest-Rated Ally 10 | . . . . . 10 . . 10 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Active Infowar (turns) 58 | . . . . . 58 . . . . . . . T.N.C. 58 | . . . . . 58 . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Turns Passed 1058 | 19 156 139 77 44 211 37 8 75 25 24 174 69 Spaces Moved 2871 | 28 169 218 215 116 599 167 32 286 121 68 644 208 Core 313 | 28 169 116 . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2558 | . . 102 215 116 599 167 32 286 121 68 644 208 Fastest Speed 14 | 50 50 34 30 28 25 18 18 16 19 19 20 14 Average Speed 26 | 50 50 43 34 29 25 18 18 16 19 22 20 21 Slowest Speed 100 | 50 100 100 40 30 28 18 18 22 19 26 23 89 Overloaded Moves 131 | . . . . . . . . . . . . 131 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 34 | . . 3 2 2 8 . . 3 . . 6 10 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 46 29 40 3 21 7 42 12 5 79 24 33 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . . . . . 8 . Terrain Destroyed 137 | . 17 6 . 31 22 . . . . . 61 . Melee 8 | . . . . . . . . . . . 8 . Projectile . | . . . . . . . . . . . . . AOE 129 | . 17 6 . 31 22 . . . . . 53 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res DSF Res Gar Total 3032 | 31 196 250 214 119 630 173 33 311 122 76 662 215 Wait 44 | . 1 14 . 1 1 . . 20 . 1 3 3 Move 2799 | 27 168 212 211 111 584 166 31 280 120 67 634 188 Hop 27 | . . 3 1 2 6 . . 3 . . 4 8 Pick Up 32 | 2 1 5 . . 9 2 2 2 1 4 3 1 Fast Attach 19 | 2 1 . 2 1 8 . . 1 . 1 1 2 Attach 24 | . 2 6 . 1 2 4 . 1 1 1 3 3 Detach 3 | . 1 1 . . . 1 . . . . . . Swap 1 | . 1 . . . . . . . . . . . Drop 8 | . . 1 . . 1 . . 3 . 2 1 . Fire 48 | . 21 8 . 3 11 . . . . . 5 . Melee 13 | . . . . . 2 . . 1 . . 8 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 14 | . . . . . 6 . . . . . . 8 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 5 exits: Fac x4 / DSF) -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research -2/Garrison (discovered 1 exit: *Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Core integrity fell below 50% 168 | -10/Materials | Discovered new exit (range 16) 175 | -10/Materials | Identified exit to Materials 176 | -10/Materials | Entered another Materials area 176 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Discovered new exit (range 16) 315 | -9/Materials | Identified exit to Materials 315 | -9/Materials | Entered another Materials area 315 | -8/Materials | Evolved 2 slots: Utility x2 316 | -8/Materials | Build established: Mutant 346 | -8/Materials | Lost 3 parts (2n1w) 391 | -8/Materials | Discovered new exit (range 3) 392 | -8/Materials | Identified exit to Factory 392 | -8/Materials | Entered Factory 392 | -7/Factory | Evolved 2 slots: Propulsion x2 415 | -7/Factory | Discovered new exit (range 6) 419 | -7/Factory | Identified exit to Factory 436 | -7/Factory | Entered another Factory area 436 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 547 | -6/Factory | Discovered new exit (range 4) 548 | -6/Factory | Identified exit to Lower Caves 635 | -6/Factory | Identified exit to Factory 647 | -6/Factory | Entered another Factory area 647 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 664 | -5/Factory | Identified exit to Factory 664 | -5/Factory | Central database locked down 684 | -5/Factory | Identified exit to DSF 684 | -5/Factory | Entered DSF 689 | -5/DSF | Discovered exit to Factory (range 13) 692 | -5/DSF | Entered Factory 692 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 753 | -4/Factory | Identified exit to Research 767 | -4/Factory | Entered Research 767 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 792 | -3/Research | Identified exit to DSF 792 | -3/Research | Entered DSF 797 | -3/DSF | Found Fusion Bomb Launcher 804 | -3/DSF | Additional patrols routed to DSF 810 | -3/DSF | Discovered new exit (range 15) 816 | -3/DSF | Identified exit to Research 816 | -3/DSF | Entered Research 816 | -2/Research | Evolved 2 slots: Utility x2 828 | -2/Research | Lost 4 parts (4n) 862 | -2/Research | Spotted B-90 Cyclops 956 | -2/Research | Build established: Hacker-Sprinter 977 | -2/Research | Spotted B-90 Cyclops 990 | -2/Research | Identified exit to Garrison 990 | -2/Research | Entered Garrison 994 | -2/Garrison | Triggered checkpoint 1000 | -2/Garrison | Spotted B-90 Cyclops 1016 | -2/Garrison | Spotted B-90 Cyclops 1032 | -2/Garrison | Discovered new exit (range 10) 1034 | -2/Garrison | Identified exit to Research 1034 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1055 | -2/Garrison | Spotted B-86 Titan 1059 | -2/Garrison | Self-destructed Last Messages --------------- 01041_ Lgt. Quantum Reactor severed. 01042_ Stasis field depleted. 01042_ Triggered Stasis Trap. 01042_ A bubble of rippling energy engulfs the area. 01042_ Field strength at 63. 01042_ Field strength at 26. 01043_ Stasis field depleted. 01043_ Triggered Stasis Trap. 01043_ A bubble of rippling energy engulfs the area. 01043_ Field strength at 63. 01043_ Field strength at 26. 01044_ Stasis field depleted. 01045_ Acquired Lgt. Quantum Reactor. 01045_ Field Propulsion Array destroyed. 01046_ Imp. Cesium-ion Thruster destroyed. 01049_ Field Propulsion Drive destroyed. 01057_ Cld. Cesium-ion Thruster severed. 01058_ Critical hit (Meltdown: +420). Map ----- +----------------------------------------------------+ | ????????????# ####??# #????????????????????????? | | ????????????# #?????# #????????????????????????? | | ????????????# #?????# #????????????????????????? | | ????????????# #############""""## ##??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????############ ## #??? ???????????? | | ???????????????????????# ## ## #??????????? | | ???????????????????????" "??????????? | | ???????????????????????" "??????????? | | ???????????????????????" "??????????? | | ???????????????????????" "??????????? | | ???????????????????????# ## ## #??????????? | | ???????????????###?????# ## ## #??????????? | | ??????????????? ?????# ?????????? | | ??????????????? ?????# ?????????? | | ??????????????? #?????# #??????????? | | ??????????????? #?????# ##""""## ##??????????? | | ??????????????# ??????# #?????????????????????? | | ??????????????# ??????# #?????????????????????? | | ??????????????# ??????# #?????????????????????? | | ??????????????# ??????+ #?????????????????????? | | ??????????????# ??????# #?????????????????????? | | ???????????#### ??????#c #?????????????????????? | | ??##########"##"+####### @ #?????????????????????? | | ??# BB #?????????????????????? | | ??# BB= #?????????????????????? | | ??# cg #?????????????????????? | | #?# ########; #;#########?????????????????????? | | #?# #??????## ##??????????????????????????????? | | #?# #?????? ??????????????????????????????? | | #?# #????? ????????????????????????????? | | #?# #??? ???????????????????????????? | | #?# #?? """" """?????????????????????????? | | #?# #?# ""#" "#"?????????????????????????? | | #?# #?# ""#" "#??????????????????????????? | | #?" #?#! ?? ??????????????????????????? | | #?# #?# ???? ??????????????????????????? | | #?# #????????# ##"?????????????????????????? | | #?# #????????? ???????????????????????????? | | ### #????????? #???????????????????????????? | | #????????? ?????????????????????????????? | | ^ #????????? ??????????????????????????????? | | ### #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ### #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 38 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyReflectiveClaws Manual? 0 Play Time 00:38:00 Cumulative 366.1 hours Start 2026.07.27 @ 18:11:58 End 2026.07.27 @ 18:49:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 141 Adventurer 74 Explorer 0 Win Type - Total 18 Types 15/0/0/3/0/0/0/0/0/0 Lore% 75 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7722dcbb-855d-45fb-a75d-0fdd08051b88