Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.27 @ 12:43:41 Player: Gadabout Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (872) 872 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (928) 928 TOTAL SCORE: 4715 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 606 Aligned with FarCom 300 Cogmind --------- Core Integrity 408/700 Matter 291/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (4) ------- Spear > --- INVENTORY (12) --- Medium Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Target Analyzer Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Shield Particle Gun Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Arc Projector Arc Projector Spear > --- INVENTORY -------- Nuclear Core Medium Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Target Analyzer Light Armor Plating Heavy Armor Plating Improved Light Armor Plating System Shield Particle Gun Improved EM Pulse Cannon [Rating: 46] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 2 1 Weapon 2 | . . . . . 1 1 Parts Attached 61 | 6 6 5 4 2 22 16 Power 5 | 1 . 1 . . 1 2 Engine 3 | 1 . 1 . . . 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 19 | 2 2 2 . 1 9 3 Treads . | . . . . . . . Leg 14 | 2 . . . . 9 3 Wheel 5 | . 2 2 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 3 . 1 . 5 4 Device 2 | . . . . . 1 1 Storage 3 | 1 1 . 1 . . . Processor 3 | . 1 . . . 2 . Hackware . | . . . . . . . Protection 6 | . 1 . . . 2 3 Artifact . | . . . . . . . Weapon 23 | 2 1 2 3 1 7 7 Energy Gun 13 | 1 . . . . 7 5 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 6 | 1 1 2 1 1 . . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 24 | . . 5 . 2 9 8 Power 2 | . . 1 . . . 1 Propulsion 8 | . . 2 . 1 3 2 Utility 2 | . . . . . 1 1 Weapon 12 | . . 2 . 1 5 4 Highest Loss Streak 7 | . . 3 . 2 6 7 Average Slot Usage (%) 96 | . 97 94 98 92 92 98 Engine 4 | . 14 13 14 14 . 1 Core 4 | . . . . . 8 5 Leg 18 | . 15 . . . 23 22 Wheel 5 | . 11 24 28 24 1 . Device 2 | . . . . . 7 1 Storage 9 | . 14 14 14 14 9 7 Processor 13 | . 1 14 14 14 17 15 Protection 6 | . 10 . . . 1 12 Energy Gun 15 | . 14 . . . 15 20 Energy Cannon 1 | . . . . . . 3 Ballistic Gun 5 | . 14 26 20 10 3 . Ballistic Cannon 2 | . . . 6 14 4 . Piercing Weapon 2 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 64 | 11 19 16 41 41 51 64 Greatest Support 45 | 20 20 20 20 20 30 45 Greatest Overweight (x) 13 | 2 4 1 2 3 13 2 Average Overweight (x) . | . . . . 2 1 1 Largest Inventory Capacity 12 | 6 8 8 12 12 12 12 Average Capacity 10 | 5 6 8 8 12 12 12 Most Carried 12 | 6 8 8 8 8 9 12 Average Carried 7 | 3 5 5 5 6 7 8 Final Capacity 12 | 6 8 8 12 12 12 12 Final Carried 12 | 4 8 4 8 5 8 12 Class Distribution -------------------- 40% | Mutant 19% | Scavenger-Tank 14% | Scavenger-Mutant 12% | Scavenger-Skirmisher 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1059 | 219 142 136 . 110 274 178 Remotely . | . . . . . . . Salvage Created 1006 | . 229 146 . 30 406 195 Parts 66 | . 12 7 . 5 24 18 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 24 | . 6 5 . 2 8 3 Melee 2 | . . . . . . 2 Guns 20 | . 6 5 . 1 7 1 Cannons 2 | . . . . 1 1 . Classes Destroyed 7 | . 3 . . . 3 1 Builder 1 | . . . . . 1 . Hauler 2 | . 1 . . . . 1 Swarmer 8 | . 3 3 . 2 . . Grunt 11 | . 3 2 . . 6 . Duelist 1 | . . . . . 1 . Sentry 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Best Kill Streak 4 | . 4 3 . 2 3 1 Combat Bots Only 4 | . 4 3 . 2 3 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3244 | . 302 372 . 200 1112 1258 Core 666 | . 27 140 . 42 165 292 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 . . . 16 70 . Volleys Fired 121 | . 36 23 . 11 45 6 Largest 4 | . 2 2 . 2 3 4 Hottest 260 | . 60 60 . 55 195 260 Shots Fired 233 | . 62 45 . 17 92 17 Gun 203 | . 62 45 . 6 73 17 Cannon 30 | . . . . 11 19 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 135 | . 36 42 . 17 40 . Thermal 91 | . 26 3 . . 50 12 Explosive . | . . . . . . . Electromagnetic 7 | . . . . . 2 5 Robot Hit Streak 15 | . 7 9 . 3 13 15 Robot Miss Streak 8 | . 8 4 . 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 148 | . 33 28 . 7 56 24 Core Hits 59 | . 13 10 . 4 25 7 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 16 | . . . . . . 16 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 16 | . . . . . . 16 Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2015 | . 361 324 . 57 767 506 Guns 1505 | . 361 324 . 21 611 188 Cannons 143 | . . . . 36 107 . Explosions . | . . . . . . . Melee 318 | . . . . . . 318 Ramming 49 | . . . . . 49 . Kinetic 818 | . 220 301 . 57 240 . Thermal 771 | . 141 23 . . 466 141 Explosive . | . . . . . . . Electromagnetic 59 | . . . . . 12 47 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 318 | . . . . . . 318 Highest Corruption 2 | . . . . . 1 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 4 | . . . . . 1 3 Message Errors 3 | . . . . . 1 2 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 9 | . . . . . 9 . Shots . | . . . . . . . Rammed 5 | . . . . . 5 . Targets Rammed 10 | . . . . . 10 . Kicked 5 | . . . . . 5 . Crushed . | . . . . . . . Highest Temperature 532 | . 117 65 . 28 414 532 Average Temperature 97 | . 33 29 . 11 134 219 Received Heat Transfer 942 | . 81 159 . . 531 171 Effects 12 | . . . . . 9 3 Shutdowns 2 | . . . . . 1 1 Interference 8 | . . . . . 8 . Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 1707 | . 325 50 . . 1073 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 477 | . 183 101 . 122 477 411 Initial 217 | . . 16 . . 47 217 Average 192 | . 122 64 . 88 311 156 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 51 | 100 99 100 . 100 13 53 Level 1 39 | . . . . . 58 45 Level 2 9 | . . . . . 27 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . . . 3 3 Investigation 2 | . 1 . . . 1 . Extermination 3 | . . . . . . 3 Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 13 5 . 4 33 13 Peak Tracking Total 7 | . 4 3 . 3 6 7 Tactical Retreats 3 | . . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . 2 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . 3 . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 19 | . 3 . . . 2 14 Terminals 11 | . 3 . . . 1 7 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 52 | . 8 . . . 7 37 Successful 26 | . 5 . . . 4 17 Failed 26 | . 3 . . . 3 20 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 10 | . 5 . 1 . 1 3 Terminals 34 | . 8 . . . 6 20 Fabricators 7 | . . . . . . 7 Repair Stations 6 | . . . . . . 6 Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . . . . . 2 Garrison Access 2 | . . . . . 1 1 Terminal Hacks 13 | . 2 . . . 3 8 Record 4 | . 1 . . . . 3 Prototype ID Bank 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . . . . . . 1 Dispatch Records 2 | . 1 . . . . 1 Maintenance Status 1 | . . . . . 1 . Security Status 1 | . . . . . 1 . Investigation Status 1 | . . . . . 1 . Registered Components 1 | . . . . . . 1 Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . 3 . . . . 2 Terminals 5 | . 3 . . . . 2 Track 1 | . . . . . . 1 Botnet 4 | . 3 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 3 . . . 1 13 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 2 | . . . . . . 2 Matter 146 | . . . . . . 146 Time 36 | . . . . . . 36 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 36 | . . . . 6 30 . Total Damage 2354 | . . . . 305 2049 . Kills 22 | . . . . 3 19 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 3 | . . . . 1 2 . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3823 | 69 480 184 296 86 1146 1562 Spaces Moved 2275 | 49 358 140 346 42 527 813 Core 12 | 8 2 . . . 2 . Treads . | . . . . . . . Legs 1487 | 41 159 . . . 474 813 Wheels 776 | . 197 140 346 42 51 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 100 100 150 Average Speed 127 | 113 98 81 81 100 148 155 Slowest Speed 700 | 150 250 90 100 110 700 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 54 23 63 12 28 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2962 | 60 426 167 361 70 804 1074 Wait 417 | . 16 . . 15 186 200 Move 2269 | 48 357 139 345 41 526 813 Hop . | . . . . . . . Pick Up 28 | 6 5 . 6 . 4 7 Fast Attach 33 | 4 3 1 1 . 16 8 Attach 19 | 2 1 4 2 2 3 5 Detach 13 | . 1 . 2 . 5 5 Swap 9 | . 2 . 1 . 3 3 Drop 27 | . 5 . 4 1 6 11 Fire 121 | . 36 23 . 11 45 6 Melee 16 | . . . . . . 16 Ram . | . . . . . . . Kick 10 | . . . . . 10 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 14) 490 | -10/Materials | Discovered new exit (range 15) 549 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Entered Mines 595 | -10/Mines | Core integrity fell below 50% 623 | -10/Mines | Lost 3 parts (1p1n1w) 730 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 731 | -10/Mines | Discovered new exit (range 5) 733 | -10/Mines | Identified exit to Exiles 734 | -10/Mines | Entered Exiles 747 | -10/Exiles | Discovered new exit (range 15) 757 | -10/Exiles | Identified exit to Mines 776 | -10/Exiles | Met 8R-AWN 787 | -10/Exiles | Met EX-HEX 812 | -10/Exiles | Met EX-BIN 855 | -10/Exiles | Aligned with FarCom system 855 | -10/Exiles | Given EX-Vault access code 875 | -10/Exiles | Opened EX-Vault 879 | -10/Exiles | Found Deploy-a-Sentry 880 | -10/Exiles | Found Deploy-a-Sentry 882 | -10/Exiles | Found Deploy-a-Sentry 894 | -10/Exiles | Found Prototype Energy Cannon 894 | -10/Exiles | Identified Gui. Plasma Cannon 920 | -10/Exiles | Warned to stay clear of 0b10 Research branches 945 | -10/Exiles | Met EX-DEC 1020 | -10/Exiles | Discovered exit to Mines (range 11) 1030 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1030 | -10/Exiles | Entered Mines 1031 | -9/Mines | Assembled infested the area 1046 | -9/Mines | Core integrity fell below 20% 1059 | -9/Mines | DAS Turret deployed 1110 | -9/Mines | Discovered new exit (range 5) 1115 | -9/Mines | Identified exit to Materials 1116 | -9/Mines | Entered Materials 1116 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1117 | -8/Materials | Identified exit to Factory 1263 | -8/Materials | Garrison activated, responded to threat 1268 | -8/Materials | DAS Turret deployed 1502 | -8/Materials | Build established: Scavenger-Mutant 1695 | -8/Materials | DAS Turret deployed 1739 | -8/Materials | Lost 6 parts (3n3w) 2080 | -8/Materials | Build established: Scavenger-Skirmisher 2245 | -8/Materials | Discovered exit to Factory (range 11) 2262 | -8/Materials | Entered Factory 2262 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2569 | -7/Factory | Build established: Scavenger-Tank 2643 | -7/Factory | Repaired Lgt. Armor Plating 3014 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 3260 | -7/Factory | Local fabrication network quarantined 3383 | -7/Factory | Build established: Mutant 3717 | -7/Factory | Build established: Skirmisher 3824 | -7/Factory | Self-destructed Last Messages --------------- applied in other areas where only short but powerful bursts of energy are required. >>Prototypes Downloading prototype IDs... Exp. Utility Shielding Prc. Beam Rifle 03762_ ALERT: Rogue bot located, Programmers report to Factory Zone 7S. 03770_ U-05 Engineer lays Concrete. 03795_ Imp. Medium Armor Plating severed. 03797_ Destroyed Shock Rifle. 03800_ P-60 Hacker destroyed. 03802_ Arc Projector destroyed. 03804_ Critical hit. 03804_ Lightning Gun destroyed. 03815_ Lgt. Angular Momentum Engine destroyed. 03815_ Carbon-fiber Leg destroyed. 03822_ Imp. Heat Sink destroyed. 03822_ Arc Projector destroyed. 03824_ Carbon-fiber Leg destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????###### | | ?????????????????????##?##### ! ! # | | ?????????????????????# ## # # | | ###################### # | | "T""" """ # | | """ # | | """ # | | "" """" # | | "" """" ! # | | "" """" ##########+#### ## ]]# | | ???? + ## ##! ]]# | | / ###????# #g #? # | | ##########??????# ! # T #?? # | | #???????????????# # #???### | | #???????????????# ## ##?????? | | ###########?????# ##g#??????? | | # #?????######/## #??????? | | # #??????????#gl !#??????? | | # #??????????# @|#??????? | | # #???????# =*%#??????? | | + """ ""??????????# =!#??????? | | # """ ""??????????# ??????? | | # """ ""??????????# l ?????? | | # ??????????# ????? | | ###########???????##### ???? | | # | #???????????# ??? | | # T #???????????# ??? | | + [[! #???????????# g ?? | | # [[ =#???????????#g #? | | # [[ #??????????? #? | | # / #??????????? #? | | # ! #??????t???? ?? | | # #??????????? ????? | | ###########??????????? ??????? | | #????????????????????????????????? | | #???????#########????????????????? | | #???????# #????????????????? | | ######### #????????????????? | | #????????????????? | | #????????????????? | | #????????????????? | | ########## #????????????????? | | | #????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Target Analysis 5 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed StorageDeuteriumFlamer Manual? 0 Play Time 00:31:05 Cumulative 8.5 hours Start 2021.01.27 @ 12:16:39 End 2021.01.27 @ 12:43:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09e69e1e-39f0-4d8e-ac2f-af235587516a