Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 17:57:42 Player: Longball Result: Destroyed by AG-31723 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2708) 2708 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1699) 1699 TOTAL SCORE: 8417 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 718 Destroyed Z-Imprinter 1000 Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 82/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Zionite Weapon Casing > --- WEAPON (2) ------- Ripper Makeshift Axe > --- INVENTORY (5) ---- Improved Deuterium Engine Heart of Steel Plasma Cutter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-S Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Makeshift Power Source Heat Sink Improved Heat Sink Large Matter Pod High-capacity Matter Pod Hacking Drone Bay Heart of Steel Beamcaster Zionite Phaser-S Plasma Cutter Makeshift Axe [Rating: 66] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Zionite Heavy Carapace Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 4 | . . 2 . 2 . . . . . Utility 2 | . . . . . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 83 | 7 3 5 12 4 9 7 8 2 26 Power 11 | 1 . 1 1 1 1 . 2 . 4 Engine 8 | 1 . 1 1 1 1 . 1 . 2 Core 1 | . . . . . . . 1 . . Reactor 2 | . . . . . . . . . 2 Propulsion 34 | 2 . 2 6 3 1 6 5 2 7 Treads 14 | 2 . 2 6 3 1 . . . . Leg 18 | . . . . . . 6 5 2 5 Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 17 | 2 1 1 1 . 4 . . . 8 Device 6 | 1 . . . . 2 . . . 3 Storage 3 | 1 1 . . . . . . . 1 Processor 4 | . . 1 1 . 2 . . . . Hackware . | . . . . . . . . . . Protection 4 | . . . . . . . . . 4 Artifact . | . . . . . . . . . . Weapon 21 | 2 2 1 4 . 3 1 1 . 7 Energy Gun 6 | 1 . . 1 . . . . . 4 Energy Cannon 3 | . . . 1 . 1 . 1 . . Ballistic Gun 7 | 1 2 1 1 . 2 . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 1 . . . . 11 Parts Lost 35 | . . . 3 1 7 . 5 . 19 Power 4 | . . . 1 . 1 . 1 . 1 Propulsion 20 | . . . . 1 5 . 3 . 11 Utility 5 | . . . 1 . . . . . 4 Weapon 6 | . . . 1 . 1 . 1 . 3 Highest Loss Streak 8 | . . . 1 1 6 . 4 . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 4 10 14 14 15 14 11 12 12 12 Power 1 | . 1 1 . 1 . 1 . 1 1 Propulsion 3 | 3 5 6 6 6 6 2 3 2 . Utility 3 | . 2 4 3 3 2 4 4 4 5 Weapon 3 | . 2 3 3 4 3 3 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 3 1 1 3 . . . . 6 Power 1 | . . . . 1 . . . . . Propulsion 5 | . 2 1 . 2 . . . . . Utility 5 | . 1 . . . . . . . 4 Weapon 2 | . . . 1 . . . . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 88 95 90 95 99 93 100 91 Engine 6 | . 14 11 7 9 6 7 5 7 1 Treads 19 | . 28 32 43 45 41 . . . . Leg 22 | . . . . . . 45 39 46 43 Device 5 | . 14 8 . . 7 7 7 7 5 Storage 8 | . 14 11 11 9 7 7 7 7 7 Processor 10 | . . 2 10 9 14 15 15 15 7 Energy Gun 2 | . 2 . 2 9 1 . . . 4 Energy Cannon 4 | . . . 2 8 7 6 6 7 2 Ballistic Gun 8 | . 25 22 16 . 5 7 7 7 1 Peak Build Rating 66 | 7 8 13 14 20 28 33 43 46 66 Average Rating 31 | 4 7 9 12 18 26 32 33 44 55 On Entrance 20 | . 7 8 11 14 20 26 33 43 46 Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 11 28 29 32 38 40 40 40 33 50 Greatest Support 120 | 40 40 80 80 120 120 72 98 106 116 Greatest Overweight (x) 3 | . . . . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 14 Most Carried 15 | 6 14 15 15 15 15 14 15 15 15 Average Carried 13 | 4 10 14 14 15 14 11 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 15 15 15 15 11 13 15 5 Class Distribution -------------------- 45% | Scavenger-Mutant 23% | Mutant 19% | Derelict-Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Matter Collected 2615 | 286 263 164 615 80 312 88 320 36 451 Remotely 437 | 10 263 164 . . . . . . . Salvage Created 3023 | 101 263 164 906 136 958 35 151 . 309 Parts 178 | 7 14 17 65 11 34 . 8 . 22 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 5 | 1 . 1 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 3 7 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 74 | . 4 6 22 3 19 1 8 . 11 Guns 47 | . 4 6 17 . 10 1 4 . 5 Cannons 14 | . . . 1 3 3 . 1 . 6 AOE 10 | . . . 3 . 4 . 3 . . Classes Destroyed 17 | 3 2 3 1 . 3 1 2 . 2 Worker 3 | 1 . . 1 . 1 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 7 | 1 1 . 1 . 4 . . . . Operator 1 | . . 1 . . . . . . . Watcher 4 | . 1 . 2 1 . . . . . Swarmer 22 | . . 4 8 1 3 . 6 . . Grunt 18 | . 4 1 4 . 9 . . . . Brawler 2 | . . . . . 2 . . . . Sentry 15 | . . 1 10 2 2 . . . . Hunter 1 | . . . . . . . 1 . . Programmer 3 | . . . . . 3 . . . . Behemoth 1 | . . . . . . . 1 . . Z-Light 5 | . . . . . . . . . 5 Assembled 6 | . . . . . . . . . 6 Mutant 1 | . . . . . . 1 . . . Best Kill Streak 12 | 3 3 5 7 2 12 1 3 . 3 Combat Bots Only 8 | . 2 5 7 2 8 1 3 . 3 Max Kills in Single Turn 4 | 1 1 1 4 1 4 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . 2 . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Hostile Shots Fired 497 | . 17 21 92 46 133 16 62 . 110 Missed 145 | . 7 9 23 8 43 3 20 . 32 Hits 352 | . 10 12 69 38 90 13 42 . 78 Projectile 352 | . 10 12 69 38 90 13 42 . 78 Critical Strikes 14 | . 1 . 2 4 5 . 1 . 1 Part Disruptions 2 | . . . . . 2 . . . . Damage Taken 6863 | . 131 106 951 596 1385 267 832 . 2595 Core 996 | . 15 25 180 59 61 51 76 . 529 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 37 | . . . . . . . . . 37 Regen/Repaired (Parts) 559 | . . . 61 420 78 . . . . Core Remaining (%) 82 | 100 94 . 48 89 . . . . . Volleys Fired 236 | 16 18 16 43 20 52 6 23 . 42 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 133 | 60 40 43 133 133 133 96 96 . 128 Shots Fired 453 | 31 36 32 82 37 101 13 42 . 79 Gun 311 | 31 36 32 73 17 48 7 19 . 48 Cannon 131 | . . . 6 20 49 6 19 . 31 Launcher 11 | . . . 3 . 4 . 4 . . Special . | . . . . . . . . . . Kinetic 234 | 16 36 32 66 . 32 7 19 . 26 Thermal 196 | 15 . . 13 37 65 6 19 . 41 Explosive 11 | . . . 3 . 4 . 4 . . Electromagnetic . | . . . . . . . . . . Phasic 12 | . . . . . . . . . 12 Robot Hit Streak 23 | 10 8 6 23 12 14 13 21 . 5 Robot Miss Streak 6 | 2 4 4 3 5 5 2 5 . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 321 | 23 23 19 62 29 77 12 30 . 46 Core Hits 257 | 7 14 12 42 24 95 10 32 . 21 Critical Kills 2 | . . . 1 . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 6 | . . 1 1 . 1 . . . 3 Meltdown 2 | . . . 1 . 1 . . . . Destroy 1 | . . 1 . . . . . . . Blast 3 | . . . . . . . . . 3 Melee Attacks 14 | . . . . . . . . . 14 Impact . | . . . . . . . . . . Slashing 14 | . . . . . . . . . 14 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 5 Damage Inflicted 7487 | 226 291 259 1450 438 2262 296 810 . 1455 Guns 3777 | 226 291 259 967 195 777 172 318 . 572 Cannons 1834 | . . . 40 243 769 124 257 . 401 Explosions 1390 | . . . 439 . 716 . 235 . . Melee 482 | . . . . . . . . . 482 Ramming 4 | . . . 4 . . . . . . Kinetic 3018 | 101 291 259 885 . 617 172 318 . 375 Thermal 2461 | 125 . . 122 438 929 124 257 . 466 Explosive 1390 | . . . 439 . 716 . 235 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 482 | . . . . . . . . . 482 Piercing . | . . . . . . . . . . Phasic 132 | . . . . . . . . . 132 Highest Corruption 6 | . 4 . . . 6 6 6 6 . Average Corruption 4 | . 3 . . . 3 6 6 6 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . 4 . . . 7 9 11 3 . Message Errors 8 | . 2 . . . 1 2 3 . . Matter Fused 12 | . . . . . 2 4 3 3 . Heat Flow Errors 2 | . 1 . . . . . 1 . . Energy Discharges 5 | . 1 . . . 1 2 1 . . Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . 2 . 1 . . Misfires 2 | . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 88 | . . . 15 5 21 . 3 . 44 Projectiles 15 | . . . . 5 . . . . 10 Explosions 39 | . . . 15 . 21 . 3 . . Melee 34 | . . . . . . . . . 34 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 10 | . . . 10 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 315 | 40 104 . 222 315 132 . 69 . 284 Average Temperature 71 | 16 28 . 67 118 43 . 14 . 71 Received Heat Transfer 1640 | . 96 15 282 309 342 . 66 . 530 Effects 1 | . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . 1 . 2 . . . . Combat Hostiles 3 | . . . 1 . 2 . . . . Parts Melted 10 | . . . 1 2 4 . . . 3 Heat Transferred 3971 | 275 . . 174 699 1547 222 444 . 610 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 2 2 1 . . . . Low Security (%) 69 | 100 100 100 53 . 97 . . . . Level 1 19 | . . . 29 62 2 . . . . Level 2 10 | . . . 16 37 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 558 | 10 75 110 558 525 209 . . . . Initial 228 | . . . . 228 167 . . . . Average 141 | . 16 33 192 368 70 . . . . Influence Increases 2619 | 15 112 155 866 596 619 . 256 . . Destroy 0b10 Robot/C 1640 | . 80 120 520 280 440 . 200 . . Destroy 0b10 Robot/NC 105 | 15 10 5 25 20 30 . . . . Destroy Leader 462 | . 22 30 156 94 120 . 40 . . Allied During Kill 296 | . . . 95 162 23 . 16 . . Successful Hack 31 | . . . 21 10 . . . . . Disable Machine 30 | . . . 15 15 . . . . . Destroy Structure 25 | . . . 19 . 6 . . . . Lose Combat Pursuer 30 | . . . 15 15 . . . . . Influence Decreases 2619 | 15 112 155 324 770 782 205 146 110 . Entered New Map 702 | . . . . 314 201 77 . 110 . Time Decay 1607 | 15 112 155 294 386 391 128 126 . . Lost Part 130 | . . . 30 10 70 . 20 . . Lost Ally 180 | . . . . 60 120 . . . . Squads Dispatched 11 | . . 1 2 . 8 . . . . Investigation . | . . . . . . . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 4 | . . 1 1 . 2 . . . . Assault . | . . . . . . . . . . Garrison 4 | . . . 1 . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Distress Signals 14 | . . 3 4 4 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 130 | . 5 11 31 23 29 1 10 . 20 Peak Tracking Total 7 | . 2 4 7 6 6 1 4 . 5 Tactical Retreats 3 | . . . 1 1 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Traps Triggered 4 | . 3 . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Machines Disabled 5 | . . . 1 1 . 1 . . 2 Max in Single Turn 1 | . . . 1 1 . 1 . . 1 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Machines Accessed 18 | . 1 1 8 2 5 . 1 . . Terminals 11 | . 1 1 6 1 2 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 3 | . . . 1 1 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . Total Hacks 57 | . 2 3 22 16 13 . 1 . . Successful 33 | . 2 1 13 12 4 . 1 . . Failed 24 | . . 2 9 4 9 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . . 1 5 5 . . . 5 . Terminals 33 | . 2 3 18 5 5 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 16 | . . . 2 11 3 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . 2 . 4 . . . . Terminal Hacks 12 | . 2 . 7 1 1 . 1 . . Record 1 | . . . 1 . . . . . . Part Schematic 2 | . . . 2 . . . . . . Open Door 2 | . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Load Schematic 1 | . . . . . 1 . . . . Repair Station Hacks 13 | . . . 2 9 2 . . . . Scan Component 7 | . . . 1 5 1 . . . . Repair 6 | . . . 1 4 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 6 | . . 1 3 2 . . . . . Terminals 6 | . . 1 3 2 . . . . . Track 1 | . . . . 1 . . . . . Botnet 5 | . . 1 3 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . . 1 5 2 5 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . . 1 4 1 . . . . Time 235 | . . . 26 139 70 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Total Allies 28 | . . . 10 . . 3 . 15 . Largest Group 16 | . . . 10 10 7 3 3 16 16 Highest-Rated Group 381 | . . . 88 88 56 48 48 381 381 Highest-Rated Ally 39 | . . . 16 16 8 16 16 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 360 | . . . 16 114 39 . 32 . 159 Total Damage 3971 | . . . 168 1027 381 . 362 . 2033 Kills 37 | . . . 4 14 3 . 3 . 13 Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Turns Passed 8426 | 164 567 486 749 914 1391 410 388 1789 1568 Spaces Moved 4749 | 67 308 255 327 427 688 264 246 1166 1001 Core 5 | 4 . . . . . . . . 1 Treads 2068 | 63 308 255 327 427 688 . . . . Legs 2676 | . . . . . . 264 246 1166 1000 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 121 121 125 120 Average Speed 140 | 153 160 160 160 160 161 121 121 127 123 Slowest Speed 330 | 160 160 160 160 160 240 121 125 130 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 6 59 25 62 46 21 44 45 83 84 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 7 | . . . . . . 1 2 4 . Spaces Dug 6 | . . . . . . . . . 6 Terrain Destroyed 57 | . . . 21 . 6 . 12 . 18 Melee . | . . . . . . . . . . Projectile 18 | . . . . . . . . . 18 AOE 39 | . . . 21 . 6 . 12 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Dee Total 6047 | 97 348 303 473 623 869 336 289 1469 1240 Wait 801 | 2 4 17 75 162 111 1 5 295 129 Move 4740 | 66 307 254 326 426 687 263 245 1165 1001 Hop . | . . . . . . . . . . Pick Up 35 | 6 10 4 4 3 3 . 1 3 1 Fast Attach 52 | 7 1 4 2 8 3 . 3 2 22 Attach 26 | . . 1 3 . 4 6 4 . 8 Detach 12 | . 1 . 1 . . 2 . 1 7 Swap 31 | . 2 1 9 . 6 2 6 . 5 Drop 48 | . 5 6 9 4 3 . 2 3 16 Fire 236 | 16 18 16 43 20 52 6 23 . 42 Melee 9 | . . . . . . . . . 9 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 53 | . . . . . . 53 . . . Trap . | . . . . . . . . . . Miscellaneous 3 | . . . . . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Discovered new exit (range 9) 680 | -10/Materials | Discovered new exit (range 13) 732 | -10/Materials | Entered another Materials area 732 | -9/Materials | Evolved 2 slots: Propulsion x2 960 | -9/Materials | Discovered new exit (range 12) 960 | -9/Materials | Discovered new exit (range 6) 1218 | -9/Materials | Entered Storage 1275 | -9/Storage | Repaired Lgt. Treads 1593 | -9/Storage | Garrison activated, responded to threat 1641 | -9/Storage | Destroyed 7 combat bots 1772 | -9/Storage | Core integrity fell below 50% 1835 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1903 | -9/Storage | Discovered new exit (range 16) 1967 | -9/Storage | Entered Materials 1967 | -8/Materials | Accompanied by 10 allies 1967 | -8/Materials | Evolved 2 slots: Propulsion x2 2146 | -8/Materials | Build established: Commander-Mutant 2508 | -8/Materials | Repaired Lgt. Treads 2535 | -8/Materials | Repaired Lgt. Treads 2573 | -8/Materials | Repaired Broken Lgt. Treads 2625 | -8/Materials | Repaired Adv. Beam Cannon 2834 | -8/Materials | Discovered new exit (range 16) 2881 | -8/Materials | Entered Factory 2881 | -7/Factory | Accompanied by 7 allies 2881 | -7/Factory | Evolved 2 slots: Utility x2 2989 | -7/Factory | Lost 4 allies 3169 | -7/Factory | Build established: Scavenger-Mutant 3221 | -7/Factory | Repaired Hvy. Deuterium Engine 3534 | -7/Factory | Identified exit to Lower Caves 3571 | -7/Factory | Discovered new exit (range 5) 3577 | -7/Factory | Identified exit to Factory 4120 | -7/Factory | Lost 6 parts (1p4n1w) 4121 | -7/Factory | Destroyed 8 combat bots 4272 | -7/Factory | Entered Lower Caves 4368 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4589 | -7/Lower Caves | Discovered new exit (range 11) 4680 | -7/Lower Caves | Identified exit to Lower Caves 4682 | -7/Lower Caves | Entered another Lower Caves area 4682 | -7/Lower Caves | Accompanied by 3 allies 4802 | -7/Lower Caves | Found Prototype Device 4850 | -7/Lower Caves | Spotted B-75 Beast 4875 | -7/Lower Caves | Destroyed B-75 Beast 4888 | -7/Lower Caves | Learned location of 1 exit from Factory 5014 | -7/Lower Caves | Lost 4 parts (1p2n1w) 5024 | -7/Lower Caves | Discovered new exit (range 5) 5025 | -7/Lower Caves | Encountered a Warlord checkpoint 5034 | -7/Lower Caves | Found DCF Scrap (14 items) 5049 | -7/Lower Caves | Identified exit to Zion 5070 | -7/Lower Caves | Entered Zion 5070 | -7/Zion | Accompanied by 1 ally 5095 | -7/Zion | Given A8's code to call for help 5105 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5147 | -7/Zion | Discovered new exit (range 12) 5167 | -7/Zion | Received a visual enhancement algorithm 5168 | -7/Zion | Ran a visual enhancement algorithm 5208 | -7/Zion | System corruption cleaned by Quarantine Array 5477 | -7/Zion | Learned 12 Factory zone layouts 5509 | -7/Zion | Gained Derelict followers 5588 | -7/Zion | Gained Derelict followers 5650 | -7/Zion | Given the Hacking Drone Bay 5652 | -7/Zion | Found Prototype Device 5869 | -7/Zion | Learned location of Data Miner (-6) 6070 | -7/Zion | Build established: Derelict-Mutant 6421 | -7/Zion | Gained Derelict followers 6484 | -7/Zion | Identified exit to Proximity Caves 6804 | -7/Zion | Opened final containment barrier to the Deep Caves 6826 | -7/Zion | Discovered new exit (range 3) 6826 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6829 | -7/Zion | Identified exit to Deep Caves 6859 | -7/Zion | Entered Deep Caves 6859 | -7/Deep Caves | Accompanied by 16 allies 7135 | -7/Deep Caves | Attacked by Z-Imprinter 7149 | -7/Deep Caves | Allies destroyed Z-Imprinter 7176 | -7/Deep Caves | Lost 7 allies 7197 | -7/Deep Caves | Found Prototype Device 7197 | -7/Deep Caves | Identified Zio. Metafield Generator 7210 | -7/Deep Caves | Found Prototype Protection 7210 | -7/Deep Caves | Identified Zio. Weapon Casing 7368 | -7/Deep Caves | Z-Facility disabled 7505 | -7/Deep Caves | Lost 6 allies 7525 | -7/Deep Caves | Lost 8 parts (1p4n1u2w) 7560 | -7/Deep Caves | Found Prototype Protection 7560 | -7/Deep Caves | Identified Zio. Heavy Carapace 7695 | -7/Deep Caves | Build established: Scavenger-Mutant 7888 | -7/Deep Caves | Spotted AG-31723 7931 | -7/Deep Caves | Lost 3 parts (1n1u1w) 8402 | -7/Deep Caves | Core integrity fell below 50% 8424 | -7/Deep Caves | Core integrity fell below 20% 8427 | -7/Deep Caves | Destroyed by AG-31723 with Assembled Focal Cannon Last Messages --------------- 08234_ Acquired Ripper. 08239_ Acquired 30 matter. 08241_ Acquired Carbon-fiber Leg. 08246_ Acquired 10 matter. 08398_ Carbon-fiber Leg destroyed. 08399_ Mak. Axe follow-up attack on AG-31723. 08401_ Zio. Light Carapace destroyed. 08406_ Imp. Carbon-fiber Leg destroyed. 08406_ Exp. Heat Sink destroyed. 08407_ Mak. Axe follow-up attack on AG-31723. 08411_ Carbon-fiber Leg destroyed. 08411_ Flexi-carbon Leg destroyed. 08411_ Carbon-fiber Leg destroyed. 08416_ Mak. Axe follow-up attack on AG-31723. 08420_ Aluminum Leg destroyed. 08422_ Dropped Lrg. Storage Unit. 08424_ Mak. Axe follow-up attack on AG-31723. 08424_ Destroyed Prototype Device. 08425_ AG-31723 GOLEM Unit beginning Prototype Device integration. 08427_ Mak. Axe follow-up attack on AG-31723. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #?# | | ????????????????????????????????# ### | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ???????????????????????????????## # | | ???????????????????????????????# # | | ?????????????????????????? ????# ## | | ???????????????????????? ????# #######? | | ????????????????????? ????## ##??????? | | ????????????????? ##???####???????? | | ??????????????? ! #????????????### | | ???????????? h #?############ | | ?????????? [ ![ ### ## # | | ????????? [ ## " | | ?????????" ! ## | | ?????????" b g[[ ## | | ?????????" b [ ## | | ?????????" ## | | ????????"" [ ## | | ????????# ! h ## | | ????????" ## | | ????????" g ! ## | | ????????" ! s | | ????????""" G | | ????????" @!! | | ?????????" ![!l ;# | | ????????" ![* ## ## | | ????????"" ! #### #### | | ????????" # # ;#?## #??## | | ????????" #### ## ## ;##??####???#### | | ????????""" ##???# ## #####??????????????# | | ?????????" ??????##?# #??????????????????? | | ?????????###???????????#???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- Autogun | -9/Storage | Hacked Imp. Heat Sink | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 56% | -9/Storage Lgt. Treads | 3% | -8/Materials Lgt. Treads | 15% | -8/Materials Lgt. Treads | 40% | -8/Materials | Broken Adv. Beam Cannon | 36% | -8/Materials Hvy. Deuterium Engine | 35% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed SchematicColdSuit Manual? 0 Play Time 01:10:48 Cumulative 246.5 hours Start 2025.05.23 @ 17:41:14 End 2025.05.31 @ 17:57:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c04e8f6-81bd-415b-b951-bfdc03902209